Weather Conditions
When entering a dungeon you will face different weather conditions that may hurt or help you depending on what it is...
Cloudy
- All moves except for normal-type deal 3/4 damage
Fog
- Damage from Electric type moves is cut in half
Hail
- All Pokemon except for ice types take 3 damage every 10 turns
Rain
- Water type moves deal 1.5 times the damage and fire type damages get cut in half. The moves Selfdestruct and Explosion don't work
Sandstorm
- All Pokemon except ground, rock and steel types take 3 damage every 10 turns. Pokemon with the Sand Veil ability have their evasiveness raised by 2
Snow
- Ice type Pokemon gain 1 speed point
Sunny
- Fire type moves deal 1.5 times the damage, water type moves are reduced by half.
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