Kirby Super Star Ultra Hints for Nintendo DS
Note:These abilitys are secret because of how they are found (the first one is also rare,making it secret)
Revenge of Meta Knight
While battling the Heavy Lobster,wait for it to send out a blob.Have Kirby swallow it,and you'll get the Paint ability
Note:Paint cannot become a partner.
Note:Heavy Lobster's eye,when attacked by Paint, will break, as well as Heavy Lobster changing color.After Heavy Lobster's eye brakes,there will be some chatting,and Heavy Lobster will seldom turn around.
Milky Way Galaxy
While in stage select,look for a big star.(at least,bigger than the other stars)Go to it and you'll see "???" for the planet's name.Also,you'll see it has 1 essences deluxe.Press the A butten,and you'll enter a secret level.Get to the end,and you'll find the Copy essence deluxe.
Note:Throughout the level you'll find Tac(Copy) and those enemys that go KABOOM(Crash)!Be careful!
The Great Cave Offensive
While battling Fatty Whale,swallow one of the big rocks(when they come down)to get the Stone ability
Note:All abilitys from bosses and mini-bosses can be used in The Arena and The TRUE Arena
In Revenge of the King, get Stone Ability in the 4th room, go to the 5th room and use Stone on the stump of wood. Go to the left of the stump until you can't walk any further (Don't jump). Press up. You will enter a room (a HAL room specifically).
Hey! I got some sweet stuff to do once you are bored with the game! #1:Killin' Spree!? In MetaKnightmareUltra,kill everyone without using the tornado. More soon!!!
Double S Shocker
Hey! I just played Helper to Hero, And i can't beat it with anyone else but hammer!! The best way to beat them with hammer is by pressing Up+B at the same time! its cool too cause it makes it on fire! I did it in about 8 minutes. If you beat it faster with hammer then let me know!
Double S Shocker :l
When Kabula opens, it signals its now shooting huge bullets. When this happens, quickly move behind the fortress to avoid taking damage.
In spring breeze at level 3 in the room right before kracko if you go up until youre at the moon. Then press up and you should teleport to new room containing lots of food,1up and a bonkers.in revenge of the king theres a grand wheelie.
This trick is also in kirbys dreamland and kirbys adventure at bubbly clouds
After beating these bosses several times, I have found a flaw in two of their attacks.
1.) They do an attack where they both become tornadoes and float down to the floor. But here's the flaw: both of them cannot float up! They can only float down, meaning they are easily avoided by staying at the top of the screen.
2.) They both send out a tornado by putting their sword/lance into the ground. At first, it should not get to you if you stay at the sorner of the screen. But later on, it goes all the way, and it will inevitably hit you. But here's the flaw: If you have an ability that has a dash attack, then when it is close enough, you can pass right through without taking damage!
This is for the minigame "Megaton Punch". It is by far my favorite minigame and I have some hints on how to get the longest crack when you punch the ground.Now, you may have noticed, but the power meter(the red meter that goes up and down) glows white for a second when at it's max. As for the targets that eventually come together, I really don't think there is a sign that tells you when to press, but I suggest not waiting too long for the perfect time to press a button, else you will probably miss it when the time is right. Lastly, the pendulum clicks AND glows white at the perfect time to press.However, I suggest using the white glow it does instead of the sound.
Now go crack that star!
"The Arena" is a pretty hard game mode in which you fight all the bosses in the game(So far.) If you are having trouble, I suggest using the Plasma ability. The first time I used this, I at least got to the goal of 13 bosses defeated. However, the second time I got serious and beat the whole thing. Here are some tips on using Plasma for "The Arena":
1. Attack FROM A DISTANCE! That way, the boss has to take time walking towards you, depending on the way it attacks. While it approches you, you may charge quickly.
2. Charge any time you can. When and if there is a pause in a bosses attacks, use the time to charge up a Plasma Wave, or at least a Plasma Laser.
3. Know when and when NOT to leave the Plasma barrier on. If the boss is dropping rocks(or any other kind of projectile) on you, leave the barrier on and the projectiles won't even touch you. But if the boss has NO projectile attacks, just use it to attack.
I centainly hope I helped,
If you really stink at this game like me and can't get past Helper to Hero, use Tac. You're probably thinking "WHAT!?", but it's true. I was at an indecision on who to use, so as a little joke I used Tac, and he rocked. Although his moves are few, they're simple to use and moderately damaging, plus his block makes him 100% invicible. Hope I helped. P.S. Rocky and Plasma wisp are good, too.
This kinda took me a while, but while battling the Heavy Lobster, I found that it was easy to pass the first part by floating up and behind him. The screen pushes you along, so you are able to relax for this part( For lazy gamers, like myself)
Sup peoples, If anyone is wondering where to find the copy ability in Milky Way Wishes it is not in an actual level. It is hidden on a blinking star that appears near the fire planet.
1st off, I know, it belongs in walkthroughs, but oh well. Really, all 4 final boss fights are other fights loaded up on steroids. The four are Masked Dedede(appears in Revenge of the King), Galactica Knight (Appears in MetaKnightmare Ultra), Wham Bam Jewel (appears in Helper to Hero) and Marx Soul (appears in The True Arena) I will rate them on how hard they are as Plasma Kirby, and whatever it makes you be in the fight.
Masked Dedede(King Dedede on Steroids): Not to hard but don't touch the cage around the ring...it is electrified. If he starts to spin, hide above him, guarding against it still hurts you. Rating as Plasma Kirby 6/10 As hammer Kirby 7/10
Wham Bam Jewel(Wham Bam Rock on steroids): Unless you absolutely hate Wham Bam Rock, This shouldn't be too hard. I recommend Tac, Plasma Wisp, and Bonkers. The only notable differences are he has a steroid loaded punch, sometimes he drops exploding tiki's on you, and sometimes he soots from his fingers (master hand referance) Rating as Helper ?/10 Rating as Plasma Kirby 6/10
Galactica Knight(Meta Knight on Steroids): A lot of differences here, sometimes he'll summon his buddies, some times he shoots fire up from the ground, this guy is tough. And if you are playing as Meta Knight, don't waste your sword points on Mach Tornado. Save them all for healing. Mach tornado barely does anything on him. Rating as Meta Knight: 8/10 Rating as plasma Kirby: 9/10
Marx Soul(Marx on steroids): Yep, the true final battle. He brings back a lot of orignal attacks but also some paint-like moves.1. He'll split in 2 and will break up into the air, his paint will fall on you(Drawcia Soul Referance) , but if you have the barrier going with Plasma Kirby, You can stop them before they hit you. 2. Again, he splits in 2, but this time his 2 parts go off to the side of the screen, each one leaning up or down, indicating which part comes on which side of the screen. They appear as comets flying at you(yet another Drawcia Soul Referance) depending on which way they were leaning (pink comet always goes first!). Rating as Plasma Kirby: 8/10 (you don't have to fight him as anything specific)
Well that was it! I hope this helps!
Metaknights sword can break rock blocks(Fighting)Pushes posts into ground (Hammer/Cart) lights fuses (Fire/Jet) Sword does damage and cuts ropes (Sword duh) and wings do damage (Wing) Cool Right MetaKnight is 7 powers combined!
When you face King Dede (in what looks like a ring like Wwe) go to a corner and look in the stands you see Mario and friends