Our cheats include unlocking Starred game mode, alternate ending sequence and DAS Card locations.
We have 2 cheats and tips on Nintendo DS. If you have any cheats or tips for Another Code: Two Memories please send them in here. You can also ask your question on our Another Code: Two Memories Questions & Answers page.
Unlock Starred Game Mode:
Successfully complete the game.
Alternate Ending Sequence:
To get bonus mail after the ending sequence successfully complete the game twice.
DAS Card Locations
Look in the following places to find all the DAS Cards in the game:
Card 00 � on the table in the Porter�s Lodge.
Card 01 � on the desk in the Butler�s Room.
Card 02 � on the table in the corner of the Art Room.
Card 901 � on the top-right drawer of the desk in the Butler�s Room.
Card 902 � inside the cabinet to the right of the bookshelf (with the white books on) in the Music Room.
Card 903 � in the top drawer of the desk in Franny�s Room.
Card 904 � in the wardrobe on the left side of Henry & Marie�s Bedroom.
Card 905 � in the Kitchen, inside one of the drawers of the cabinet with the plates on.
Card 906 � in the bookshelves to the right of the fireplace in Lawrence�s Room.
Card 907 � in the bookshelves to the right of the teddy bear in the Lab.
Card 908 � in the closed filing cabinet, above the open drawer on the left side of the Lab.
Card 991 � hidden in the photo frame on the desk in the Lab.
Card 992 � hidden in the back of the teddy bear in the Lab.
Easter Eggs
After you complete the game for the first time, you will be able to save your game in a new file indicated by a star. Play through the game again and you will notice a few small � but interesting � differences:
- All of Richard�s DAS Card messages will be different. Instead of talking about Ashley or Sayoko, he will discuss the history of the Edward family.
- The wooden stamps in Franny�s Room will be different. - Instead of seeing a bird in the zoetrope, you will see a ninja. - Complete the game for a second time, achieving the 'good' ending by helping D regain all his memories, and after the credits you will see a strange coded message. To decipher it, fold the Nintendo DS so that the pattern on the top screen reflects onto the grid of letters on the bottom screen. Follow the reflected pattern to read the message: "TO YOU OF 16 YEARS�. What could it mean?
D's Memories
To get the �good� ending to the game, you need to jog D�s memory to help him remember how he died. Follow this sequence to help D recall his past and free himself from his ghostly curse:
1) Entrance hall � examine both bird paintings
2) Butler�s Room � examine the photo album in the wardrobe
3) Golden Bird Room � examine the empty gun case
4) Silver Bird Room � examine the birdcage
5) Silver Bird Room � piece together the scraps of paper
6) Art Room � examine the picture of Franny
7) Franny�s Room � examine the teddy bear
8) Henry & Marie�s Bedroom � read the letter inside the bottle (after smashing the bottle with the hammer from the Art Room)
9) Secret room in Henry�s Study � use the baseball in the corner of the room to knock down the suitcase and examine D�s shoe inside
10) Lawrence�s Room � examine each person in the painting above the fireplace
11) Lawrence�s Room � read the diary in the desk drawer (to unlock the drawer, use the key from the smashed bottle)
12) Secret room in Lawrence�s Room � read Henry�s letter on the typewriter
13) Cave � entering the cave will trigger another memory
14) Cave � pick up the shoe on the ground
15) Beach � exit the cave and D will have remembered everything
We have 48 questions and 55 answers for Another Code: Two Memories. Check them out to find answers or ask your own to get the exact game help you need.
What is the code to locked door in hallway chapter 4 |
The code for the locked door gets visible by overlaying the blue and yellow paintings. |
How to open the bottle with the golden bord key in it? |
Go to the art room there will be a chest inside that you will have a hammer use the hammer to brake the bottle |
HELP ME!!!!!!!!. Im on chapter 5 and we are in lawrence's room an.. |
thats easy. It took me about 7 mins to work this out. |
LAB. How can I read the number on to door to get into.. |
you blow into the mic when you click on the window it will come up with the code |
Im Stuck help me !!. Hi , I'm in the butlers room and I have got the .. |
To the bird statue on the main corridor |
Can you help answer any of these questions?
The Radio in Chapter 4 |
Hexed documnets |
Iv opened the secret door in lawrences room and spoke.. |
chapter 2 |
How do I stack the paintings together in chapter 2 |
We have 1 Walkthroughs for Another Code: Two Memories.
If you understand Dutch we have a walkthrough that will help you.
By Patt3rsonFAQ/Walkthrough (Dutch) (DS)
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