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FAQ/Walkthrough

by A I e x

     _________                              _____                __        
    /   _____/__ ________   ___________    /     \ _____ _______|__| ____  
    \_____  \|  |  \____ \_/ __ \_  __ \  /  \ /  \\__  \\_  __ \  |/  _ \ 
    /        \  |  /  |_> >  ___/|  | \/ /    |    \/ __ \|  | \/  (  <_> )
   /_______  /____/|   __/ \___  >__|    \____|__  (____  /__|  |__|\____/ 
           \/      |__|        \/                \/     \/                 
                                ________   _____  
                               /  _____/  /  |  | 
                              /   __  \  /   |  |_
                              \  |__\  \/        /
                               \_____  /\____   | 
                                     \/      |__| 
 ____________________________________________________________________________ 
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|                   Author: Alex Eagleson (A I e x)                          |
|                   Completed: August 7th, 2005                              |
|                   Email: StarOceanDC(at)gmail(dot)com                      |
|                   University of Guelph, Ontario                            |
|____________________________________________________________________________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ____________________________________________________________________________ 
|~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~|
| || TofC ||                   Table of Contents                  || TofC || |
|_||______||______________________________________________________||______||_|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|               - Table of Contents......................TofC                |
|               - Walkthrough............................0.00                |
|                    - Controls..........................0.01                |
|               - Bomb-omb Battlefield...................1.00                |
|                    - Big Bomb-omb on the Summit........1.01                |
|                    - Footrace with Koopa the Quick.....1.02                |
|                    - Shoot to the Island in the Sky....1.03                |
|                    - Find the 8 Red Coins..............1.04                |
|                    - Mario Wings to the Sky............1.05                |
|                    - Behind Chomp's Gate...............1.06                |
|                    - One Hundred Coins!................1.07                |
|               - Whomp's Fortress.......................2.00                |
|                    - Chip Off Whomp's Block............2.01                |
|                    - To the Top of the Fortress........2.02                |
|                    - Shoot Into the Wild Blue..........2.03                |
|                    - Red Coins on the Floating Isle....2.04                |
|                    - Fall Onto the Caged Island........2.05                |
|                    - Blast Away the Wall...............2.06                |
|                    - One Hundred Coins!................2.07                |
|               - Jolly Roger Bay........................3.00                |
|                    - Plunder in the Sunken Ship........3.01                |
|                    - Can the Eel Come out to Play?.....3.02                |
|                    - Treasure of the Ocean Cave........3.03                |
|                    - Red Coins on the Ship Afloat......3.04                |
|                    - Blast to the Stone Pillar.........3.05                |
|                    - Through the Jet Stream............3.06                |
|                    - One Hundred Coins!................3.07                |
|               - Cool, Cool, Mountain...................4.00                |
|                    - Slip Slidin' Away.................4.01                |
|                    - Li'l Penguin Lost.................4.02                |
|                    - Big Penguin Race..................4.03                |
|                    - Frosty Slide for 8 Red Coins......4.04                |
|                    - Snowman's Lost his Head...........4.05                |
|                    - Wall Kicks Will Work..............4.06                |
|                    - One Hundred Coins!................4.07                |
|               - Big Boo's Haunt........................5.00                |
|                    - Go on A Ghost Hunt................5.01                |
|                    - Ride Big Boo's Merry-go-Round.....5.02                |
|                    - Secret of the Haunted Books.......5.03                |
|                    - Seek the 8 Red Coins..............5.04                |
|                    - Big Boo's Balcony.................5.05                |
|                    - Eye to Eye in the Secret Room.....5.06                |
|                    - One Hundred Coins!................5.07                |
|               - Hazy Maze Cave.........................6.00                |
|                    - Swimming Beast in the Cavern......6.01                |
|                    - Elevate for 8 Red Coins...........6.02                |
|                    - Metal Head Mario Can Move!........6.03                |
|                    - Navigating the Toxic Maze.........6.04                |
|                    - A-maze-ing Emergency Exit.........6.05                |
|                    - Watch for Falling Rocks...........6.06                |
|                    - One Hundred Coins!................6.07                |
|               - Lethal Lava Land.......................7.00                |
|                    - Boil the Big Bully................7.01                |
|                    - Bully the Bullies.................7.02                |
|                    - 8-Coin Puzzle with 15 Pieces......7.03                |
|                    - Red-Hot Log Rolling...............7.04                |
|                    - Hot-Foot-It Into the Volcano......7.05                |
|                    - Elevator Tour in the Volcano......7.06                |
|                    - One Hundred Coins!................7.07                |
|               - Shifting Sand Land.....................8.00                |
|                    - In the Talons of the Big Bird.....8.01                |
|                    - Shining Atop the Pyramid..........8.02                |
|                    - Inside the Ancient Pyramid........8.03                |
|                    - Stand Tall on the Four Pillars....8.04                |
|                    - Free Flying for 8 Red Coins.......8.05                |
|                    - Pyramid Puzzle....................8.06                |
|                    - One Hundred Coins!................8.07                |
|               - Dire, Dire Docks.......................9.00                |
|                    - Board Bowser's Sub................9.01                |
|                    - Chests in the Current.............9.02                |
|                    - Pole-Jumping for Red Coins........9.03                |
|                    - Through the Jet Stream............9.04                |
|                    - The Manta Ray's Reward............9.05                |
|                    - Collect the Caps..................9.06                |
|                    - One Hundred Coins!................9.07                |
|               - Snowman's Land........................10.00                |
|                    - Snowman's Big Head...............10.01                |
|                    - Chill With the Bully.............10.02                |
|                    - In the Deep Freeze...............10.03                |
|                    - Whirl From the Freezing Pond.....10.04                |
|                    - Shell Shreddin' for Red Coins....10.05                |
|                    - Into the Igloo...................10.06                |
|                    - One Hundred Coins!...............10.07                |
|               - Wet-Dry World.........................11.00                |
|                    - Shocking Arrow Lifts.............11.01                |
|                    - Top o' the Town..................11.02                |
|                    - Secrets in the Shallows & Sky....11.03                |
|                    - Express Elevator--Hurry Up.......11.04                |
|                    - Go to Town for Red Coins.........11.05                |
|                    - Quick Race Through Downtown......11.06                |
|                    - One Hundred Coins!...............11.07                |
|               - Tall, Tall Mountain...................12.00                |
|                    - Scale the Mountain...............12.01                |
|                    - Mystery of the Monkey Cage.......12.02                |
|                    - Scary 'Shrooms, Red Coins........12.03                |
|                    - Mysterious Mountainside..........12.04                |
|                    - Breathtaking View From Bridge....12.05                |
|                    - Blast to the Lonely Mushroom.....12.06                |
|                    - One Hundred Coins!...............12.07                |
|               - Tiny-Huge Island......................13.00                |
|                    - Pluck the Piranha Flower.........13.01                |
|                    - The Tip Top of the Huge Island...13.02                |
|                    - Rematch With Koopa the Quick.....13.03                |
|                    - Five Itty Bitty Secrets..........13.04                |
|                    - Wiggler's Red Coins..............13.05                |
|                    - Make Wiggler Squim...............13.06                |
|                    - One Hundred Coins!...............13.07                |
|               - Tick Tock Clock.......................14.00                |
|                    - Roll Into the Cage...............14.01                |
|                    - The Pit and the Pendulum.........14.02                |
|                    - Get a Hand.......................14.03                |
|                    - Stomp on a Thwomp................14.04                |
|                    - Timed Jumps on Moving Bars.......14.05                |
|                    - Stop Time for Red Coins..........14.06                |
|                    - One Hundred Coins!...............14.07                |
|               - Rainbow Ride..........................15.00                |
|                    - Cruiser Crossing the Rainbow.....15.01                |
|                    - The Big House in the Sky.........15.02                |
|                    - Coins Amassed in a Maze..........15.03                |
|                    - Swingin' in the Breeze...........15.04                |
|                    - Tricky Triangles!................15.05                |
|                    - Somewhere Over the Rainbow.......15.06                |
|                    - One Hundred Coins!...............15.07                |
|               - Tower of the Wing Cap.................16.00                |
|                    - Collect 8 Red Coins..............16.01                |
|               - Cavern of the Metal Cap...............17.00                |
|                    - Collect 8 Red Coins..............17.01                |
|               - Vanish Cap Under the Moat.............18.00                |
|                    - Collect 8 Red Coins..............18.01                |
|               - The Princess's Secret Slide...........19.00                |
|                    - Slide!...........................19.01                |
|                    - Slide in Under 21 Seconds!.......19.02                |
|               - The Secret Aquarium...................20.00                |
|                    - Collect 8 Red Coins..............20.01                |
|               - Wing Over the Rainbow.................21.00                |
|                    - Collect 8 Red Coins..............21.01                |
|               - The Bunny.............................22.00                |
|                    - Catch the Bunny..................22.01                |
|                    - Catch the Bunny Again............20.02                |
|               - Toad..................................23.00                |
|                    - Find Toad........................23.01                |
|                    - Find Toad Again..................23.02                |
|                    - Find Toad a Third Time...........23.03                |
|               - Bowser................................24.00                |
|                    - Bowser in the Dark World.........24.01                |
|                    - Bowser in the Fire Sea...........24.02                |
|                    - Bowser in the Sky................24.03                |
|               - 120 Stars.............................25.00                |
|               - Star Checklist........................26.00                |
|               - Review.................................R.0V                |
|               - Legal & Copyright......................L.0C                |
|               - Credits & Thanks.......................C.0T                |
|____________________________________________________________________________|
|~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~|
| || 0.00 ||                      Walkthrough                     || 0.00 || |
|_||______||______________________________________________________||______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

For an introduction to the game, please see the review section at the bottom.

+--------------------------------- CONTROLS ------------------------- 0.01 --+

+--------------+-------------------------------------------------------------+
| Analog       | Move & Run                                                  |
|--------------+-------------------------------------------------------------|
| Analog       | Walk quietly (lightly pressed)                              |
|--------------+-------------------------------------------------------------|
| D-Pad        | Not used                                                    |
|--------------+-------------------------------------------------------------|
| A Button     | Jump                                                        |
|--------------+-------------------------------------------------------------|
| B Button     | Punch & Kick                                                |
|--------------+-------------------------------------------------------------|
| B Button     | Dive (while running)                                        |
|--------------+-------------------------------------------------------------|
| Z Button     | Crouch                                                      |
|--------------+-------------------------------------------------------------|
| L Button     | Not used                                                    |
|--------------+-------------------------------------------------------------|
| R Button     | Switch camera                                               |
|--------------+-------------------------------------------------------------|
| C-Up         | Zoon in                                                     |
|--------------+-------------------------------------------------------------|
| C-Down       | Zoom out                                                    |
|--------------+-------------------------------------------------------------|
| C-Left       | Rotate camera left                                          |
|--------------+-------------------------------------------------------------|
| C-Right      | Rotate camera right                                         |
|--------------+-------------------------------------------------------------|
| Start        | Pause the game                                              |
|--------------+-------------------------------------------------------------|
| Z -> A       | Backflip                                                    |
|--------------+-------------------------------------------------------------|
| Z -> A       | Long jump (while running)                                   |
|--------------+-------------------------------------------------------------|
| Z -> B       | Spin kick                                                   |
|--------------+-------------------------------------------------------------|
| Z -> B       | Slide (while running)                                       |
|--------------+-------------------------------------------------------------|
| A -> B       | Jump kick                                                   |
|--------------+-------------------------------------------------------------|
| A -> B       | Jumping dive (while running)                                |
|--------------+-------------------------------------------------------------|
| A -> Z       | Butt stomp                                                  |
|--------------+-------------------------------------------------------------|
| Z -> Analog  | Crawl                                                       |
|--------------+-------------------------------------------------------------|
| Analog -> A  | Cartwheel jump (one direction, opposite direction, A button)|
|--------------+-------------------------------------------------------------|
| A -> A       | Double jump                                                 |
|--------------+-------------------------------------------------------------|
| A -> A       | Wall kick (when jumping against wall)                       |
|--------------+-------------------------------------------------------------|
| A -> A -> A  | Triple jump (while running)                                 |
+--------------+-------------------------------------------------------------+

In Super Mario 64, you begin the game in the castle courtyard.  Take the time 
to familiarize yourself with Mario's many moves before going into the castle.  
Levels in this game are located inside large paintings on the walls.  To reach 
them you go thorugh the doors, but some doors have a number on them.  To open 
these doors you will need at least that many stars.  The first level is 
located through the door on the left side of the castle's front hall, the door 
can be opened without any stars.  A large paining of Bomb-ombs sits on the 
wall, jump into this painting and you'll be inside the very first level.


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 1.00 ||                 Bomb-omb Battlefield                 || 1.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      IG BOMB-OMB ON THE SUMMIT ---------------------------- 1.01 --+

Your goal here is to make it to the top of the mountain and defeat the king 
Bomb-omb on top.  Run up the path and across the bridge.  Stay on the path and 
run past the large chomp on the chain, be careful because he can reach the 
path when he really stretches out.  Across the tilting bridge run toward the 
large cage-like wall.  Through it you'll see some lare steel balls rolloing 
back and forth.  Jump past these things and run up the path.  Be careful 
because there are lare metal balls rolling down toward you.  When you reach 
the little alcove where they are dropping down from there is a secret if you 
wish to take it.  Step into the little area where they drop and stand in the 
middle.  You'll be teleported virtually to the top!  If you choose not to take 
this for whatever reason, there's a few gaps you'll have to jump over.  At the 
point where there is a thin bridge with coins on it, it's easier to just use 
the long jump to get across.  Note that little spinning heart icon on your way 
up will refill your health entirely just by touching it.  From here it's 
smooth sailing around and around until you reach the top.  Run up to the Big 
Bomb-omp and he'll speak with you, then the fight begins!  All you need to do 
is that you don't get in front of him, the Big Bomb-omb will grab you and 
throw you quite far with the intent of trying to throw you off the mountain.  
To damage the bomb you need to run around behind him and press the B button.  
This will allow you to grab the big guy and press the button again to throw 
him.  Afer you've thrown him wait a couple of seconds after he gets up, 
otherwise he spins too fast and you can't get behind him.  One last thing, 
it's against the royal rules to throw the Big Bomb-omb out of the ring, so 
don't, or the fight will just start over again.  Once the big guy is defeated 
then the star pops out of him.  Head next to star number 1 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 001 --- REMAINING: 119 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   OOTRACE WITH KOOPA THE QUICK ------------------------------ 1.02 --+

Standing just ahead of you for this one is a large koopa (turtle thing).  
Approach him and he will challenge you to a race to the summit, the same 
summit where you just fought the previous boss.  Start running like mad!  Your 
normal running speed should be faster than Koopa the Quick and you'll be even 
faster if you keep using the long jump, but like they say, slow and steady 
wins the race, and Koopa the Quick is indeed quite steady.  All you really 
have to do is focus on not screwing up.  Run past the large chomp and jump 
across the bridge.  You can frantically start running up the mountain path, 
jumping over the balls as they fall.  The one thing to keep in mind is NOT to 
use the teleporter, that's cheating, and Koopa the Quick is a smart guy.  No 
cheating.  It's easy enough to make it to the top first anyway as long as you 
don't do something totally stupid like fall off.  Also remember cheating still 
doesn't exclude things like using the double jump as you get close to the top 
to grab the ledge and save yourself the time of running all the way around, so 
feel free to do that.  When Koopa arrives he gives you the star for totally 
whooping his ass in the race.  Take the star and head to number 1 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 002 --- REMAINING: 118 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ HOOT TO THE ISLAND IN THE SKY ------------------------------- 1.03 --+

Notice those two nice little pink Bomb-omb men at the beginning, well speak to 
them and they'll open up the cannons for you.  Let'sstart by dropping into the 
cannon right here at the beginning.  If Mario happens to grab the ledge as he 
falls into the hole, simply press the analog stick in the opposite direction 
to the ledge he's holding and you'll drop.  Notice that you now have 
crosshairs to aim wherever you please.  Start by aiming them directly at the 
bridge nearby, after that point them up.  About halfway between the bridge and 
the highest point you can aim in the sky, then press A to fire.  You should 
land near some Goombas and a Koopa.  If you like you can bounce on the Koopas 
head to knock him out of the shell, then go surfing on the shell, but that's 
not what we're here to do.  Notice there are a number of large rock surfaces 
here, well one if them is kind of more square-shaped than the others, on a 
slight angle.  Climb to the top of this one and you'll find a cannon in it.  
Directly ahead of this cannon you should see an island in the sky.  Don't aim 
directly at the island, line it up with the cannon then point the cannon as 
high as you possibly can into the sky and fire.  Remember that when Mario 
shoots out of a cannon, no matter how high he goes he will never take damage 
when he lands (unlike if you fall off something.)  After doing this you should 
land on the island, if not then just try again.  You'll notice there is a 
cannon on here as well, ignore it for now.  Your focus is the yellow box 
floating here, jump to hit it with your head and a star will pop out.  That's 
the star you were looking for, it's time to head to star number 1 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 003 --- REMAINING: 117 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   IND THE 8 RED COINS --------------------------------------- 1.04 --+

In every level in the game there are eight hidden red coins to find, once you 
find all eight a star will appear.  So let's get started shall we?  Follow the 
path and run across the bridge, as you cross the bridge you should see a red 
coin on your left, not far in the distance, but rather just above that moving 
platform thing.  Jump on one of the platforms just before it goes vertical and 
jump to get the red coin.  A number will appear keeping track of how many you 
have so far in the level, that's the first.  Look in the distance toward the 
rocks and you should be able to see the second red coin on top of one of them, 
simply go jump up there and get it.  That's number two.  You'll find the third 
one if you head toward the chomp, notice the wooden pole he is chained to has 
a red coin on top of it.  This is dangerous but run toward the pole on kind of 
an angle to get it.  Remember that the chomp can attack from all angles so you 
aren't safe in the middle, get the hell out of there!  Jump across the tilting 
bridge and then go left of the steps.  You should find two red coins here 
among the tree stumps, this takes care of coins four and five.  Now run toward 
the large cave wall that leads to the mountain but don't go through it, 
instead drop down to the left of it.  Under the bridge here is a free life, a 
red coin and a button which opens the gate.  You're up to six now.  Now go 
back up and through that large cage wall.  Notice on the left hill beside 
those rolling balls there is a red coin about two thirds of the way up the 
hill, if you can perhaps long jump twice to get it that's great, but most 
likely you're going to have to start climbing the mountain and slide down from 
the top (not the top of the mountain, the top of that hill, it only takes a 
few seconds to get around to that side.  Now that you have coin number seven 
it's time to backtrack a bit.  Remember the area with all the large rocks and 
the cannon that you used to get up to the floating island?  Well go back there 
and use the cannon to get to the floating island again.  You'll find the final 
eighth red coin by climbing the tree and jumping out to get it.  The star 
appears back on the other side of the level where you found the two red coins 
near the tree stumps, go there and get it, then head to star 2 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 004 --- REMAINING: 116 --------
______________________________________________________________________________


      __     __)
     (, /|  /|
       / | / |
+-- (_/  |/  |_ ARIO WINGS TO THE SKY ------------------------------- 1.05 --+

You need to have activated the red cap switch in order to complete this one 
successfully so make sure if you haven't been following the guide, that you've 
at least done that first.  When you begin in this level run foward across the 
bridge to where all the large rocks and and get into the one with the cannon.  
Fire yourself up in the air to land on the floating island.  There is a red 
cap box on the island here, get the cap but wait a second before you take off.  
Notice the circles of coins floating in mid air?  Well in each circle there is 
a single coin in the middle, each time you get one of these coins a number 
will appear.  There are five of them total and when you acquire all five, a 
star appears.  You can do a triple jump off the island and have enough height 
to get the first three, but the last two are higher up so you won't be able to 
get them without firing yourself out of the cannon.  Just remember to renew 
your cap each time you come back to the island and you'll be fine.  Once you 
have the five coins go and get the star.  Now head to number 1 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 015 --- REMAINING: 105 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      EHIND CHOMP'S GATE ----------------------------------- 1.06 --+

This one is relatively easy, what you need to do is cross the bridge to where 
the large chomp is.  Notice that he is chained to a wodden peg in the middle.  
Well tempt fate and run up to this wooden peg.  What you need to do is do the 
butt stomp on top of it to pound it into the ground.  Once you have done this 
three times, the chomp will bounce around and then break the gate behind it 
before taking off to freedom.  Now you can easily reach the star since the 
gate is open.  Time to net yourself 100 coins with star number 1 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 016 --- REMAINING: 104 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 1.07 --+

Directly ahead of you at the start are two medium sized bozes, punch them to 
get three coins.  Beyond them is a smaller box, bring it to a vertical wall 
and smash it for a few more coins.  There should be a couple of Goombas in the 
bridge area, kill them and also get the line of coins under the bridge.  
Follow this path on ground level where the Bomb-ombs are.  Grab each one from 
behind and throw them, they explode into one coin.  If they begin to chase you 
then run until they explode and get the coin.  You should have taken out four 
of them by the time you reach the gate.  Return to the bridge, don't worry if 
they respawn, they won't have any coins.  By this point you should be at about 
17/100.  Get the red coin from the top of the elevator and kill the Bomb-omb 
there.  Go into the rocky area to find six Goombas and a Koopa who drops a 
blue coin worth five when defeated.  Get the red coin as well and you're up to 
33/100.  Get the red coin on top of the chomp's peg on your way past and cross 
the tilting bridge.  Head left of the steps to where you'll find some Goombas 
and two red coins.  Now here's a neat trick, see those tree stumps, or wooden 
pegs, or whatever they are?  Run around each one of them over and over again, 
individually in circles, as fast as you can.  Notice when you quickly circle 
around one about four times it spits out five coins, you can do this on each 
one individually for about 20 coins!  This brings you to about 62/100.  Jump 
up onto the ledge and look left near the wall to find one of those small bozes 
with three coins in it.  Kill the four Bomb-ombs up here and look for the 
flower bed in the corner with a circle of coins around it.  Try standing in 
the middle of the other flower bed, not the one with the coins.  It will warp 
you to the other side of the level!  Totally pointless, stand in the one you 
warp to, and you'll warp back again.  Drop down into the area below the large 
gate thing to find another Bomb-omb and a red coin along with the gate switch.  
You should be at about 80/100 by now.  Now start climbing the mountain, around 
the second corner or so you'll find a Bomb-omb to kill and just past that is 
the sloping grass hill with the red coin on it.  Slide down and begin to climb 
the mountain again.  Skip past the teleportation alcove and kill the Bomb-omb 
next to the cannon which is firing those large bubbles, there's also a line of 
coins here.  Another line of coins is around the corner.  Now you're at about 
94/100.  What do you do?  The answer is simple, head to the floating island!  
If you count the many coins floating in the air in those circles which you can 
grab with your wing cap, there's way more than 100, but let me make a 
recommendation.  Notice the red coin on top of the tree?  Leave it.  Fly 
around in the sky until you have either 98 or 99 coins then come back to get 
the red coin, and you'll have 100.  The reason for this is no big deal, but 
since the star appears where you get the final coin, it's probably easier to 
get it from above the tree rather than floating in the air somewhere.  Of 
course it's the yellow one you get, the blue one will appear as well, but 
that's just a duplicate since you got the eight red coins a second time, grab 
the yellow star and then your next destination is star numner 3 (point) 01.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 017 --- REMAINING: 103 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 2.00 ||                   Whomp's Fortress                   || 2.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) HIP OFF WHOMP'S BLOCK ---------------------------------- 2.01 --+

This level is located through the door with the number one star on the right 
side of the castle front hall.  There's a sloping path in front of you.  Run 
up the path and watch out for those slabs in the wall, they'll try and push 
you off.  Fortunately if they do you'll land safely on the ground, the same 
cannot be said for those moving platforms after tham.  Be careful there.  When 
you reach a stomping bloock, wait for it to go up and jump up the stairs 
behind it.  See that sleeping flower?  To avoid waking it up, move the analog 
stick very slightly in the direction you wish to move.  Alternately you can 
hold the Z button and hold the analog stick in any direction to crawl, this 
way the plant won't wake up when you try to get by and if you're close enough 
while it's still asleep, you can punch it for a blue coin worth five.  After 
this there's kind of a fork in the path, you can press against the wall and 
walk or you can run across the grey bridge (which falls behind you) and then 
across the wooden board.  There's a spinning platform, what you need to do is 
wait for it to spin around to your side and then run across it to the middle.  
When it spins to the other side, run across again.  If you stay on the end, 
that lare gray block will knock you off.  Watch out for the large stone slab 
enemies, notice the bandage on their back?  To defeat these enemies, get close 
to one and it will drop face first.  While it'son the ground you can do the 
butt stomp (jump and press Z) to smash them on the back and defeat them.  Go 
up the elevator at the end and get ready for a boss fight.  Defeating the boss 
means using the same strategy as the smaller versions, only this time you have 
to hit it more than once, and the large surface area means it's harder to 
dodge when it falls.  Hit the monster three times and he will give up, 
offering his shiny star to you.  Next head to star number 2 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 005 --- REMAINING: 115 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ TO THE TOP OF THE FORTRESS ---------------------------------- 2.02 --+

Now let's take a shortcut this time, see the tree beside you where you start?  
Climb into that tree, spin around to the opposite side and jump up onto the 
ledge with the water.  On your right there should be a ramp with coins leading 
up, this will save you some time.  Run past the sleeping flower, across the 
bridge and the moving platform, past the large slab enemies up to where you 
fought the boss, but the boss is gone now!  In his place is a tower you need 
to climb.  Run around to find the lowest platform and start climbing.  Don't 
move too fast however because every other platform moves in and out, so it may 
or may not be there when you jump.  The final platform is an elevator.  Ride 
it up to the top and run around to the other side of the peak to find a nice 
golden start.  Now it's time to head for the next star, number 2 (point) 03.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 006 --- REMAINING: 114 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ HOOT INTO THE WILD BLUE ------------------------------------- 2.03 --+

Jump into the tree and then up onto the ground above it.  Ignore the owl that 
pops out, this time go left and you should see a little pink bomb man who will 
prepare the cannon for you at once when you speak to him.  Drop down into the 
little cannon thing and aim it kind of left where you will see a large pole 
with a yellow orb on top.  Below that pole are a few brick pillars and a lower 
platform.  When you want to do is point the cannon directly at the far pillar, 
the goal is for you to shoot and hit that pillar, which will stop you and 
you'll be on the lower platform below the enormous pole.  Aim at said pillar 
and point the cannon up a bit so you get enough height.  Just high enough so 
it's past the bottom of the large pole and fire.  If all goes well you'll hit 
the back brick pillar and land on the platform beside another smaller pole 
going down.  Slide down this pole to find a nice star floating there in the 
air waiting for you to get it.  Next to to star number 2 (point) 04.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 007 --- REMAINING: 113 --------
______________________________________________________________________________


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       ED COINS ON THE FLOATING ISLE ------------------------- 2.04 --+

Jump into the tree at the beginning and from there, up to the ground above.  
Go left and before you reach the little pink guy, notice the sloping ground, 
dark coloured, on a pretty steep angle.  Run and jump quickly up this to find 
the first red coin.  Now turn around and jump back down to where you start.
Ignore the tree this time and begin up the normal path.  You will find the 
second red coin by jumping up top of the second stone pusher-thing that pops 
out.  Jump across the gaps afterward to reach the large stompers.  Go past the 
first one, then when you get past the second one on the stairs, turn around 
and jump on top of it (the second one).  When it raises into the air you 
should be able to jump and get the third red coin.  Forget trying to be quiet, 
run quickly around behind the Piranaa Plant to get the fourth red coin, then 
press yourself against the wall as you shimmy across for the fifth one.  For 
number six what you need to do is stand on the moving platform and run to the 
middle.  When it shifts over to the other side then run to the end but don't 
get off, it will spin you around and net you the sixth red coin in the 
process.  Run to the middle again and then get off on the other side.  For the 
last two you need to ride the elevator up to where you fought the boss and 
where the large tower has appeared.  Notice on the other side there is a large 
board of wodd standing straight up.  Jump and kick this board of wood in mid-
air to knock it down.  Run across the board and jump to the first platform to 
acquire the seventh red coin, then from there across the two spinning 
platformswhere you will find the eight red coin.  Now you need to get back to 
the very beginning.  You can backtrack if you want, you can drop and just take 
damage if you want, or you can drop and use the trick.  Jump down and just 
before you hit the ground, press Z to do the butt stomp and you won't get 
hurt.  Grab the star and then head to star number 2 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 008 --- REMAINING: 112 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   ALL ONTO THE CAGED ISLAND --------------------------------- 2.05 --+

This one is somewhat difficult, but I'm sure you can manage.  What you need to 
do is jump into the first tree so the owl pops out, then jump back down.  
Press the A button to jump up into the owl's talons and don't let go of the A 
button.  The owl will carry you high up into the air.  Once you reach the peak 
of your flight then you will have control of the owl.  Keep holding A but you 
can move the analog stick to control the owl's flight.  What happens is that 
you cannot slow down or speed up, just turn, while the owl slowly gets lower 
and lower as it flies.  Your goal is located just beside those spinning 
platforms where you got the final red coin, look to your right when you reach 
the peak and you should see a cage in the air with a star inside.  If you're 
good you can judge the distance and let go of the A button right away.  For 
most people you will have to fly around for about ten seconds or so first to 
let the owl get lower, and judge the distance better.  Fly over the cage and 
wait until you see your shadow in it before you drop.  If the owl gets too low 
before you are able to drop, simply try again.  Once you judge the angle 
correctly, you'll land in the cage for a star, head to number 3 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 009 --- REMAINING: 111 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      LAST AWAY THE WALL ----------------------------------- 2.06 --+

This one is somewhat similar to "Shoot into the wild blue."  Jump from the 
tree to the upper part and go left and into the same cannon as you used to 
reach that star (the cannon on the far left beside the little pink guy.)  
Instead of aiming for the pole however you'll want to do something different.  
Aim to your right and look directly up at the orange tower.  Notice from this 
viewpoint that right below the orange tower, directly in front of your face is 
the corner of the wall.  In fact if you look very closely, you'll be able to 
see an extremely thin diagonal white line.  Basically what this line is 
telling you is "fire Mario directly at the top corner of this wall and 
something good will happen."  Well not this corner, just the corner of the 
wall just to the right of it on the other side of that dark sloping area.  
That's the corner you want to aim for (though both corners will break) this 
one has a star inside.  Smash the corner and you should hear the jingle sound 
made when you make a star appear.  All you have to do is go back across, run 
up the ramp, past the sleeping flower, across the bridge which collapses and 
across the thin board of wood.  Don't cross the spinning platform thing 
though, the star should be just beside you on this side.  Take a look to your 
left and walk slow to get it, now head to star number 3 (point) 071.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 010 --- REMAINING: 110 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 2.07 --+

In every level of the game (except secret levels), there is always one extra 
star to obtain by collecting 100 coins.  It will always appear directly in the 
location of the 100th coin.  You don't actually choose it from the spinning 
star screen, in almost all cases you will just want to choose the star number 
six, because being the final one, usually most of the level's features like 
cannons and such are unlocked by then.  Note that red coins are worth two and 
blue coins are worth five, so you'll definietely want to pick those up.

All right let's begin.  Start by running right and killing the Piranaa Plant, 
it will drop a blue coin.  You're up to 5/100.  Up from the plant, but not up 
the ramp there is a small box.  Grab it with the B button and throw it against 
the wall, three coins pop out.  Also collect the coins around the batch of 
flowers at the end, you're up to about 16/100.  Begin up the ramp now, there 
are a number of coins along the way and a red coin which is worth two.  By the 
time you reach the stomping block you'll be at about 23/100.  Remember to jump 
on the second stomping block to get the next red coin.  At the top, don't go 
toward the Piranaa Plant, instead go down the ramp toward the shallow water.  
There are a number of coins on the way down, some coins in a circle at the 
bottom. that red coin up the slope, and some coins beside the little pink guy.  
You're not up to about 45/100.  Go down the ramp past the little pink guy to 
find a small box at the bottom and a blue button.  To activate this button you 
need to do the butt stomp on it, but once you do, be ready to run toward the 
fance on the opposite side of the ramp, four blue coins will appear but only 
for a short time.  When they are about to disappear, the clock tick will get 
much faster.  If it just stops abruptly it means you probably got them all.  
Now you should be at 68/100.  Remember where you fired the cannon at the 
pillar to get the star?  Well do that again.  Don't collect the star though, 
instead just get the coins in this area and drop back down (carefully) to the 
cannon area, you don't want to drop off the cliff.  Leave the cannon area by 
going back up the ramp toward the stomping thing and the next Piranaa Plant.  
Kill the plant, get the blue coin and red coin behind him.  Shimmy across for 
the other red coin, then turn around and cross the collapsing bridge.  Get all 
the coins along the wooden board and then kill the Pihrana Plant for a blue 
coin.  At this point you have 95/100.  Yes it's true those coins and the red 
coin on the moving platform thing is enough to bring you to 100, but given 
their awkward position (and the fact that the star appears right where you get 
the final coin) forget those coins and go across to the large stone slab 
enemies.  Each one of these drops five coins when killed so all you have to do 
is kill one (or two if you missed any) and there is your 100 coins.  Save your 
game, but since this star doesn't exit the level for you, press start and 
choose exit course.  Whhen you appear in the castle front hall there should be 
a bright light shining down on you.  It's time to play a secret level, scroll 
all the way down to star number 16 (point) 01 for the secret level.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 011 --- REMAINING: 109 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 3.00 ||                   Jolly Roger Bay                    || 3.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


        _____
       (, /   )
        _/__ /
        /
     ) /
+-- (_/ LUNDER IN THE SUNKEN SHIP ----------------------------------- 3.01 --+

The Jolly Roger Bay is located on the right side of the front hall, through 
the door on the far right with the number three of it.  Jump into the large 
body of water and begin tapping A to swim quickly, or hold A to swim steadily.  
You can dive underwater by holding up on the analog stick.  And you're going 
to have to.  At the far end of the level, dive down into the water where it 
gets extremely deep and you will come across a sunken ship.  Take a look at 
the back of the ship to see that in the window, there is some kind of serpent 
monster.  What you need to do is swim down in front of it, and then swim back 
up to the top again.  Let your health refill and then dive under again, when 
yo u reach the bottom the monster will be out of the hole and swimming about.  
Now it's time for you to go into the hole.  There is only a small pocket of 
air in here so find it and catch your breath.  Your goal is this, you must 
open the chests in the right order.  To try opening one simply swim up to it 
and touch it.  If you get electrocuted you'll take one point of damage and it 
means it was the wrong one.  Each time you find the right one it opens up and 
a bubble comes out, touch the bubble to refill your health.  Afer a chest has 
been opened it is never closed again so it gets easier afer each one, at first 
you havea  one in four choice, next it's only one in three, then one half, 
then the last one is guaranteed.  Keep this in mind though before you open the 
last one.  After you do, the star appears up at the top of the slope, but the 
water begins to drain the second it opens, SO!  The instant you open the final 
chest, swim like mad as far up the slope as you can before the water drains, 
it will save you the headache of having to jump up it.  If you're good you can 
actually swim to the top platform with the yellow box and not have to jump at 
all.  The box contains the star.  Now head to number 3 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 018 --- REMAINING: 102 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) AN THE EEL COME OUT TO PLAY? --------------------------- 3.02 --+

Jump into the water and swim back to the location of the sunken ship once 
again.  The eel has taken up a new hiding spot this time.  You'll find him 
hiding in a hole in the wall.  What you want to do is swim down near him once 
again, but not as close as last time since he'll lunge out.  After he lunges 
he leaves the hole.  Keep a close eye on the eel and you'll notice something 
attached to his tail, it's a star!  What you need to do, assuming you have 
enough oxygen, is follow the eel around and try to touch the star on his tail 
without touching the eel itself.  It's a dangerous job but I'm sure you can 
manage it.  Once you are able to touch the star, it launches over to a 
stationary location hwere you can get it.  Head next to start 3 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 019 --- REMAINING: 101 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ REASURE OF THE OCEAN CAVE ----------------------------------- 3.03 --+

For a third time, you need to swim across to the other end of the level and 
down below the large ship to where it was sunk before, and where you fetched 
the star off the tail of the eel.  At the bottom of this cave there is a very 
large hole in the wall with a ring of coins in it.  Go up through this hole to 
reach the ocean cave.  Watch out for the falling stone pillars.  There are 
four treasure chests in this room as well, just like there were for the first 
star.  The difference is that you don't get fully healed each time you find 
the correct one, so start with full health and go back to grab a couple of 
coins if you keep screwing up.  Once you've got the final chest open a star 
pops ot for you to get.  Now head next to star number 3 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 020 --- REMAINING: 100 --------
______________________________________________________________________________


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       ED COINS ON SHIP AFLOAT ------------------------------- 3.04 --+

Start by running right to where the beach area ends.  Long jump from the point 
toward the net dry area and you should land beside a pole beside one of those 
pink Bomb-ombs.  Climb to the top of this pole (to jump out of water, hold 
down on the analog stick and jump) where you'll find the first red coin.  Jump 
from here to the ground and speak with the pink guy to open the cannons.  Keep 
going in the direction you have been, across that board in the water and jump 
up from the beach to the next platform.  On top is a purple button and when 
you step on it some brown blocks appear making a bridge for you.  You need to 
run across these quickly (or save time by jumping across) then jumping from 
the last one onto the ship.  The second red coin is on the end where you get 
on the ship, the other two are on the opposite side.  Do a triple jump or 
cartwheel jump or something to get up there.  You now have four red coins.  
Jump from the ship and swim back toward the start of the level.  From the 
start, jump into the water in the middle and swim to the bottom.  You'll find 
a number of oysters here.  When you get close to them they open up, many of 
them revealing red coins.  There are three red coins to be found in the 
oysters around here, if you can only find two then the one you're most likely 
missing is on a higher ledge, closer to the little pink Bomb-omb man.  The 
final eighth red coin is located inside an oyster, but this one is at the very 
bottom of the deep area, below the ship.  After you've got all eight, jump 
onto the ship and get the star.  Onto the next one, number 3 (point) 05.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 021 --- REMAINING: 099 --------
______________________________________________________________________________

       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      LAST TO THE STONE PILLAR ----------------------------- 3.05 --+

If you talked to the little pink bomb dude on the last one then this is easy.  
If not you'll find him over on the right side, jump in the water and up the 
pole to reach the platform.  Once the cannons are opened return to the 
beginning.  There is a cannon right in front of you at the start, it's on that 
somewhat pyramid shaped rock in the water just ahead.  Jump into the cannon 
and take aim at those three spikey stone pillars between you and the ship.  
Aim at the far left one.  Centre your crosshairs on it and then aim the cannon 
just in the middle of the white cloud, you need to aim decently high for this.  
When you've got hold of the pillar then don't slide down!  You risk falling 
right off, instead look against the wall to see a platform with a yellow box 
on it.  Jump to this platform from the pillar.  Now hit the box and a star 
will pop out.  At this point in the game you can't get the sixth star until 
you hit the green switch, so we'll come back to it, head to 4 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 022 --- REMAINING: 098 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HROUGH THE JET STREAM --------------------------------------- 3.06 --+

This one is difficult and easy at the same time, somehow.  Here's what you 
need to do.  Jump onthe platforms across toward the ship until you reach the 
one with the purple button and the now active metal Mario box.  What you need 
to do is hit the metal Mario box to get the cap, press the button, jump across 
a couple of those long platforms connected by the boxes, and long jump TOWARD 
the ship, as close as you can, but not onto it.  Your goal is to get about as 
close to the centre of the big deep area as possible.  As metal Mario you will 
sink like a rock and at the bottom notice the star in the middle of the 
bubbles.  Well normal Mario can't swim into these, but metal Mario is heavy 
enough so jump toward the star and grab it.  If the effect wears off, just try 
it again, no worries.  When you're done head to star number 3 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 047 --- REMAINING: 073 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 3.07 --+

Turn around at the start and hit that yellow box with three coins inside.  
Long jump toward the little pink Bomb-omb man and climb to the top of the pole 
to get a red coin.  Jump past him toward the other platform with the vertical 
line of coins.  Get them and then hit the button to make the boxes.  Run along 
these platforms getting all the coins, then jump onto the ship to get the 
three red coins, by now you should be up to 31/100.  Long jump back toward the 
beginning again, get the three red coins from the oysters and also there's a 
ring of coins down at the bottom as well.  Up to 45/100.  Swim down to the 
very deepest part of the water.  Get the red coin from the oyster but ignore 
the blue star, there's a ring of coins just before the entrance to the ocean 
cave, at this point after getting them you should be at about 55/100.  Enter 
the cave and ignore the blue coin button, kill the three Goombas and get the 
ring of coins on the opposite end, also try to make all those pillars fall as 
well.  Now go back to the cave entrance (not in the water) and hit the blue 
coin button beside it.  A line of coins appears directly against the wall, you 
should be able to get them all in time easily, now you're up to a nice 96/100.  
What's the solution?  Well remember those three pointed pillars in a row 
coming out of the water?  Well no you don't have to shoot to them again from 
the cannon, at the bottom of the one on the far left there is a ring of coins, 
enough to put you just over 100.  Now head next to star number 18 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 048 --- REMAINING: 072 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 4.00 ||                 Cool, Cool, Mountain                 || 4.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ LIP SLIDIN' AWAY -------------------------------------------- 4.01 --+

You'll find this level located on the left side of the front hall, through the 
door with the number three on it.  Welcome to the winter world!  When you drop 
down the first thing you want to take note of is the shelter just ahead of 
you.  If you jump up onto the roof you can drop down the chimney.  Here you 
will find the second slide, it's much more difficult than the first, it's 
longer and has virtually no walls on any side.  Take it slow, your only goal 
this time down is to get to the bottom.  If you're interested to know, there 
is a shortcut.  When you reach a point where there's kind of a drop, and an 
arch of coins in the air, around the next corner you'll pass a line of coins 
which aren't straight on the track but kind of leading into the wall.  Follow 
this line of coins exactly into the wall and you'll pass right through.  When 
you reach the end go through the door and a star appears.  It doesn'tmatter 
whether you took the shortcut or not.  Now head to star number 4 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 023 --- REMAINING: 097 --------
______________________________________________________________________________


        _    
    ___/__)  
   (, /      
     /       
+-- (_____ I'L PENGUIN LOST ----------------------------------------- 4.02 --+

Jump up onto the chimney of the structure but don't drop down this time,  
Instead, grab hold of the little penguin who is waddling around up top.  Grab 
the penguin (by punching it) and go left to where you will find a wooden 
platform.  Walk off the platform on the sloping down side and get ready to 
slide.  Slide down this mini-slide as it takes you down below.  It should 
eventually kind of level out by the time you reach the large snowman head.  
Beyong the snowman head you'll see two snowmen jumping up and down on a 
bridge.  Cross the bridge carefully, timing your movements so the snowmen jump 
over you.  On the other side you will be able to see the mother penguin down 
below.  You can walk carefully down if you wish or you can just jump, landing 
in snow doesn't hurt you.  Pick up the penguin again if you dropped it and 
walk up to the mother to get a star.  Now head to number 4 (point) 03.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 024 --- REMAINING: 096 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      IG PENGUIN RACE -------------------------------------- 4.03 --+

It's back to the slide once again!  Jump up on the chimney and down into the 
slide, you'll notice something is different this time.  There is a penguin 
there and he's waiting to race you!  The most important thing to note is that 
you CANNOT take the shortcut.  He'll accuse you of cheating just like Koopa 
the Quick did.  What you need to do is start off fast, at the beginning of the 
race you'll get ahead but the penguin catches up at the end, so make your lead 
as big as possible.  It's a difficult race and the penguin will likely pass 
you on turns, but don't worry, when holding up on the analog stick you are a 
fair amount faster on straightaways.  Upon reaching the bottom, approach the 
penguin and a star will appear.  Make sure to get this one and not the blue 
one which appears after going through the door.  To star number 4 (point) 04!

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 025 --- REMAINING: 095 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   ROSTY SLIDE FOR 8 RED COINS ------------------------------- 4.04 --+

From right where you start you will notice a red coin in the tree directly in 
front of you.  Grab the coin and then start down the mini-slide, not the one 
in the house.  At the bottom, just before you reach the giant snowman head, 
check along the wall, where the two large walls meet on an angle, there is the 
second red coin there.  Cross the bridge with the two snowman but don't go 
down the ramp at the end, instead go to that broken bridge on the same level 
and get the third red coin.  Now jump down to where the mother penguin is down 
below.  You'll find the fourth red coin in a tree in front of the mother 
penguin.  Behind the penguin is another broken bridge, kind of in an enclosed 
area from the ground above.  Go past this broken bridge and around the corner 
still on the snow, hidden behind the wall here is the fifth red coin.  Now 
cross that broken bridge to get the sixth red coin.  Stand on the very last 
straight board of the briken bridge before those broken pieces, and you'll be 
teleported back to the beginning.  Press the C-up buttnon after you get warped 
and look down over the edge of the bridge.  You should see a red coin below 
beside a yellow box.  Jump down to get that coin, just be careful not to slide 
too far.  Get the seventh red coin then run to the far edge on the same side 
as the red coin, you should now be able to look down and see that area with 
the mother penguin.  Jump all the way from here down to that area one final 
time.  The last red coin can be found by stepping on the lift in front of the 
mother penguin, beside the cannon cover.  Ride the lift all the way to the top 
and there you have the eighth coin.  As for getting the star, that's another 
story.  Here's what to do,  Jump up from there to reach that bridge with the 
two snowmen on it.  Cross this bridge but don't go down the ramp, head for the 
other bridge.  What you need to do is perform a long jump to make it over the 
broken section to the other side of the bridge.  Since the camera angle is 
what makes it so difficult, what I recommend doing is hitting the R button to 
go into the Mario view, then you can just face the other side and hold up on 
the analog stick, you'll run straight without turning.  Get the star on the 
other side and that's it.  Now head for star number 4 (point) 05.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 026 --- REMAINING: 094 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ NOWMAN'S LOST HIS HEAD -------------------------------------- 4.05 --+

Here's what you need to do, jump on on the building and then up again to reach 
that wooden platform.  Well now on top of that wooden platform is the 
snowman's body.  Now this one can get pretty annoying, but here is what I 
think you need to do.  After speaking to the body, jump down the slide and 
slide all the way to the bottom, don't take any shortcuts.  When you reach the 
bottom stand in front of the head and it will talk to you.  At this point the 
snowball coming down the hill will direct itself toward you, so move behind 
the snowman's head, opposite where the snowball is coming from and it should 
hit the snowman's head.  At this point you can stand in front of the whole 
snowman to get a star.  Now it's on to star number 4 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 027 --- REMAINING: 093 --------
______________________________________________________________________________


  __       __)
 (, )  |  /
    | /| /
    |/ |/
+-- /  | ALL KICKS WILL WORK ---------------------------------------- 4.06 --+

Turn around right at the beginning and use the broken bridge behind you to 
warp to the lower area (step on hte last board of the bridge and stop moving 
to warp).  From here run forward past the mother penguin and onto the lift.  
Half way up the lift you will see one of those little pink Bomb-ombs.  Now do 
a long jump, normal jump, or jump out of the three back toward the mother 
penguin side.  Don't worry if you think you won't make it, a gust of wind will 
pick you up and carry you further.  Now drop into the cannon.  See across the 
gap, underneath the bomb man, there is ground on the other side and a single 
tree?  Your goal is to fire yourself and land in that tree.  Here's basically 
what you need to know.  First centre yourself on the tree then aim the cannon 
up a bit.  Notice the greyish coloured ground above the tree is darker on the 
bottom, and slightly lighter on the side facing you?  Well when your 
crosshairs are pointing at the bottom of the dark part, that's too low, and 
when they're pointing at the bottom of the light part, well that's too high.  
Somewhere in the middle and fire!  Jump out of the tree and start running 
along the path.  Use the dive or something to take out the flower enemies.  
Use a long jump to get across the gap with the arrow made of coins, and get 
ready to see if those wall kicks really do work.  On the right side of the 
heart you don't even need a wall kick, simply run right and then tap left and 
jump to do a cartwheel jump and land on the platform above.  For the next part 
you definietely need to wall kick.  Unfortunately the wall is so high you'll 
also need to do a triple jump just to kick off it.  Start a fair distance back 
and begin doing a triple jump to the left, on the third jump you should get 
enough height to reach the vertical wall (not the slanted one) and kick off 
back to the right.  If you're lucky you'll land on a platform, if you're 
unlucky you'll probably drop and take damage, but that's what the heart is 
there for.  Once you eventually do land on the highest platform, hold Z and 
move with the analog stick to crawl.  This is the safest way to get across the 
ice bridge without sliding, I also recommend you press R to get the Mario 
camera which won't spin around unless you change direction.  Grab the star in 
the middle at the end of the bridge and head for star number 4 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 028 --- REMAINING: 092 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 4.07 --+

Grab the red coing at the very beginning and then all those coins in  
avertical line as you drop down into the shack.  When the penguin asks if you 
want to race say yes (you don't have a choice, don't worry if he wins.)  Now 
slow and steady, jump down the slide.  There's no way to determine how many 
coins you pick up here, but if you don't pick up a lot, then I recommend you 
just leave the level and try again, getting a lot here will save you a 
headache in the future.  Also don't take the shortcut at all, you'll get a lot 
more coins the other way.  The most important thing is to fully collect those 
two long lines of coins.  I was pretty generous, missing a fair number of them 
and I still hit the bottom with 75/100.  Let's just pretend it's 60/100 for 
those who had trouble with this and we'll go from there.  Leave the house 
(ignore the blue star) and run over to the right side behind the penguin 
mother to get that hidden red coin, as well as the one on the broken bridge.  
Get the one in the tree in front of the mother as well and ride the lift up.  
Yet another red coin is there at the top.  Cross the jumping snowmen bidge for 
another red coin and use the Mario cam to jump across the broken bridge here 
to the other side where the red coin star was.  Jump up from here onto the 
ledge above and you should see one of those blue coin stomping things.  
There's only two of them to get on the way up the ramp, but it's worth it.  
You're now up to about 80/100.  Slide down the slide here getting the five 
coins on your way and the red coin where the walls meet at the bottom.  The 
little flower man here drops three coins when you defeat him, just be sure to 
punch him rather than jumping on his head.  Cross the jumping snowman bridge 
again and run down the ramp, taking out the flower man here as well.  You're 
now at 93/100.  Use the cannon in front of the mother penguin to shoot across 
to the other side where the sixth star was, check the description of that one 
for where to aim the cannon and fire to get across safely into the tree.  Kill 
the two flower things on the way across to get 99/100 if you manage to pick up 
all the coins, but even if not, that huge coin arrow should be more than 
enough to finish everything off.  Now head to star number 20 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 029 --- REMAINING: 091 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 5.00 ||                   Big Boo's Haunt                    || 5.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


         _____)
       /
      /
     /     / )
+-- (____ /    O ON A GHOST HUNT ------------------------------------ 5.01 --+

To reach Big Boo's Haunt, what you have to go is go through one of the brown 
doors on either side of the stairs in the front hall, not the ones with the 
stars on them, just the normal boring doors.  This will bring you to a 
hallway, at the end of the hall is a ghost, follow him through the door.  
You'll find a number of ghosts here but one of them is special, when it goes 
transparent you will be able to see something like a cage inside of it.  Jump 
into the air and press A to do the butt stomp on this ghost and the cage pops 
out, you can jump right into it.  For the first star you need to enter the 
ghost house.  Let's start with the first room on the left, the one with the 
piano.  No ghosts in here, take the door at the end (not the one you came 
through).  Stand near the big blue ghost picture on the wall, then move around 
a bit.  Two ghosts should come through this at some point, jump into the air 
and do the butt stomp to kill them both.  Leave the room and enter the next 
one over, you should find one ghost in here.  In the next room cross the 
bridge and kill the ghost, if you happen to fall it's not to difficult to get 
back up to the ghost house again.  In the room after that, yet another ghost.  
This is the final ghost, when you kill it then you should he a special sound.  
Leave the room to find the Big Boo in the front hall!  Unlike other ghosts 
this one takes three hits to kill.  You can probably to a single jump toward 
him and butt stomp just as you're about to hit, or you can do what's easier 
and play it safe by running away from him, then pressing toward him and A to 
do the cartwheel jump which should give you enough height to get above his 
head, then do the butt stomp.  After the boss is defeated some stairs appear 
and you can easily get the star.  Now onto star number 5 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 032 --- REMAINING: 088 --------
______________________________________________________________________________


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       IDE BIG BOO'S MERRY-GO-ROUND -------------------------- 5.02 --+

Begin by running foward and going into the haunted house.  Take the door on 
your right and jump down over the edge on purpose.  There should be a door 
right behind you, when you go through it you'll be on Big Boo's Merry-go-
Round.  What happens here is a number of ghosts op out of the wall, one after 
the other and you need to kill them quickly as they come out of the wall.  
After five ghosts have been defeated, the Big Boo appears.  Big Boo is 
identical to the one you fought for the first star, the only difference is 
that now you have to deal with the spinning platform, but that shouldn't make 
it too much more difficult.  Use the cartwheel jump to get over his head and 
butt stomp down three times.  Once Big Boos has been defeated, the merry-go-
round stops and you can get the star.  Onto star number 5 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 033 --- REMAINING: 087 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ ECRET OF THE HAUNTED BOOKS ---------------------------------- 5.03 --+

Now the time has come to venture up to the second floor, take the stairs in 
the middle of the front hall to get up there.  Enter the second door on your 
left at the top, get ready to run and jump!  Watch out for the evil haunted 
books, they will fly back and forth out of the bookshelves and try to attack 
you.  At the end of the hall in here, there are three books sticking out of 
the shelf.  Stand under the highest one and jump, punch the lowest one, then 
stand under the middle one and jump.  The shelf will pull back revealing a 
secret door.  Through the door and simple as pie, there is a star right in 
front of you, brab it and that's it.  Head next to star number 5 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 034 --- REMAINING: 086 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ EEK THE 8 RED COINS ----------------------------------------- 5.04 --+

All right, let's get started.  In the front hall go thorugh the door on the 
right, there is one red coin in here.  Turn around and go back into the frotn 
hall.  Now go thorugh the lower door on the left, the room with the piano.  
You'll find the second red coin behind the evil piano.  Proceed through the 
door leading into the room beside this one.  Both bookshelves in this room 
have a red coin on top of them, do the double jump and climb up on top of 
them.  Now leave this room and climb the stairs to reach the second floor.  
Head through the door on the far right, around behind the bookshelf watch out 
for the trap door in the middle of the floor, you should be able to see the 
outline.  Get the red coin beside it for number five, then go back through the 
door you came in from.  Enter the room beside this one, past the eyeball 
you'll find a number of coffins.  Stand beside them to make them stand on end.  
You'll find the sixth and seventh red coins in here.  Leave this room and 
return to the hallway, go into the room beside it and jump across to the 
opposite end of the room here on the red wire mesh.  That's all eight red 
coins, leave the room and get the star from it's place in the corner on the 
second floor.  Now it's time to head next to star number 5 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 035 --- REMAINING: 085 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      IG BOO'S BALCONY ------------------------------------- 5.05 --+

Enter the haunted house and climb the stairs to reach the second floor.  
Proceed through the door on the far right, this is the room with that damned 
trap door at the back.  Ignore the trap door in this case, your goal is to 
access a secret ledge.  Stand on the wooden platform opposite the door you 
came in from, press C-up to enter view mode and look up above the door, you 
should see a secret ledge up there.  In order to get up there you have to kick 
off the wall behind you (opposite wall from the door) and either grab that 
ledge or land on it.  Doing a single jump and then wall kicking isn't going to 
be enough, a double jump then wall kick will give you enough height to grab 
the ledge, but a well done cartwheel jump then wall kick will get you up there 
without even having to catch.  Go through the door and out the double doors to 
reach the roof, a Big Boo is here.  Defeat this Big Boo the same way you have 
defeated all the others.  The real difficulty of this star is actually none of 
the challenges you have faced up to this point, it's actually just getting the 
star itself which appears up top of the house.  If there's an easy way to do 
this, I don't know it, but what I do is long jump either left or right, both 
sides have a slope with a flat area up top.  You can land on the flat area but 
if you long jump toward the slope it should give you enough momentum to run up 
to a safe place.  Now from here you have to long jump again toward the middle 
and run along the sloping roof to reach the flat area with the star on it.  
You can't get the last star yet, so head to star number 22 (point) 01.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 036 --- REMAINING: 084 --------
______________________________________________________________________________


         _____)
       /
       )__
     /
+-- (_____) YE TO EYE IN THE SECRET ROOM ---------------------------- 5.06 --+

Head inside the haunted house and go up to the second floor.  Enter the room 
on the far right, the one with the trap door.  Through the door beside the 
trap door you'll find a vanish cap box assuming you hit the switch which you 
should have by now if you're following the guide.  (18 (point 01 if not).  Get 
the vanish cap then quickly run back into the room.  Jump on the wooden 
platform opposite the main door, cartwheel jump and wall kick up to that 
secret ledge from the previous star.  This time ignore the double doors on the 
next floor and assuming your vanish cap is still working (try again if not) 
then run through that big picture of the ghost on the wall.  Inside you will 
find a giant eyeball.  Stand in front of the pupil so it is looking at you and 
then begin running around it in circles.  If the eye follows it will get dizzy 
and explode, giving you a star.  Head next to star number 6 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 050 --- REMAINING: 070 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 5.07 --+

Behind you right when you start is a box, when you grab this box it jumps 
around like some kind of crazy box and on the third bounce, explodes into five 
coins.  Kil lthe spider on your right for three coins then go around behind 
the haunted house.  There should be two more spiders here and a yellow box 
with a whole bunch of coins in it.  Head back around to the front from the 
other side and break the boxes behind the smaller building to get six coins, 
you should now be at 30/100 before going into the haunted house.  Enter the 
room on the right and get the red coin, then kill the ghost for five coins.  
Proceed through the door on the other side of the room and kill the ghost in 
the next room.  Back in the front hall go into the room beside this one where 
you will find a ghost and an eyeball, both of them have blue coins when killed 
(run around an eyeball in circles to kill it.)  You're now at about 52/100 
coins.  Enter the room beisde this one and get the two red coins from on top 
of the bookshelves, on the lower bookshelf, stand in front of it and jump 
under the book that pops out, it will drop a blue coin.  Get the vanish cap 
and go through the picture on the wall to find two more ghosts, if it wears 
off before you kill them then go out the door and back in the front.  Enter 
the piano room to get another red coin, you're already up to 73/100.  Ascend 
to the second door and enter the first room on your left to find one red coin.  
The room on your right at the top of the stairs has an eyeball and two red 
coins, you're up to 84/100.  Head into the room on the far right and get the 
final red coin (ignore the blue star) and use the wall kick to get up to the 
ledge.  In the next room go near the ghost picture and one ghost should come 
out, dropping a blue coin and brining you to 91/100.  At this point jump on 
that blue coin button and get the four that appear near it, two on either 
side.  At this point you'll be at around 111/100 and be easily able to get the 
star.  If for some reason you still don't have enough, leave the haunted house 
and go into the smaller building.  Kill the eyeball to get a five coin and 
then go down to Big Boo's Haunted Merry-go-Round, five ghosts appear here, 
kill them all to reach 141/100.  No problem.  The next one is 22 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 051 --- REMAINING: 069 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 6.00 ||                    Hazy Maze Cave                    || 6.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ WIMMING BEAST IN THE CAVERN --------------------------------- 6.01 --+

If you just got the star from Toad then the Hazy Maze Cave is right beside 
you, if not then you can locate it downstairs in the castle, past the room 
with the water and the bunny.  Jump down into the liquid metallic substance.  
As it says in the title, your destination is the lake with the swimming beast.  
Take the left branch at the fork here at the beginning and do a long jump to 
get across the gap.  In the next room be careful since there are no barriers, 
go around to the other side where the large rocks are rolling down.  Stick 
near the walls here to get up to the top.  In the next room you'll find an 
elevator, stand on it and the elevator goes down.  This is the lake.  You'll 
find that in the middle of the lake, there is a large Loch Ness Monster.  Get 
on its back, it won't hurt you at all, simply jump up from the water.  This 
creature is completely gentle and friendly, but given its size and the fact 
that it's fugly looking, you're supposed to abuse it.  Jump in the air and 
press Z to do a butt stomp onto the monster's back.  When its head goes down, 
cross the neck and stand on the head.  Now when it rises up again you have 
control of the monster.  Whichever direction you look, that is the direction 
it will move.  Look toward the large island in the centre, you should see a 
star.  Once you get close to it, jump from the monster's head to the island 
and get the star.  Now the next power star to get is number 6 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 039 --- REMAINING: 081 --------
______________________________________________________________________________


         _____)
       /
       )__
     /
+-- (_____) LEVATE FOR 8 RED COINS ---------------------------------- 6.02 --+

Take the right branch this time at the very beginning, there are some thin 
paths and some dangerous gaps with fire spewing out of them but I'm sure you 
can manage.  Slide down the pole and check the corners of this room, one has a 
path leading off somewhere, two don't really have anything, and the fourth one 
has a set of stairs to jump up.  Go up these stairs to the top.  You'll find a 
platform here with a bunch of arrows on it.  When you step on an arrow the 
platform moves in that direction.  Jump on the platform and face into the 
room, this will be up, left is left, etc.  Move up a bit, left a bit, up a bit 
to reach the box.  Punch the box to get the first red coin.  Also note the 
platform only stops if it hits something, and even then it doesn't really stop 
so much as it just goes in the opposite direction.  The third red coin is 
found in a bix up from here (jump over the beam going across) and the fourth 
is on top of the pillar in the back corner.  Jump down and return to the 
stairs.  Jump on the platform again but this time move it toward the pole 
where you cam down, you can long jump to another pole and climb up even 
higher.  At the top of this one is a different kind of moving platform.  Once 
you get on this one it keeps moving whether you're on it or not, and you can't 
change its direction.  Get on and move to the front.  Be ready to punch the 
box when it goes by.  After the box is a red coin right on the track.  The 
sixth red coin is more difficult, you'll actually have to jump over the 
obstacle to get it.  Past the two obstacles is one more platform with two red 
coins on it, the seventh and eighth.  Now a star appears down at the bottom, 
jump down and claim your reward.  Since you cnanot get the next star at this 
point in the game, head next to the star number 17 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 040 --- REMAINING: 080 --------
______________________________________________________________________________


      __     __)
     (, /|  /|
       / | / |
+-- (_/  |/  |_ ETAL HEAD MARIO CAN MOVE! --------------------------- 6.03 --+

This can be done without metal Mario, but it is not recommended.  You need the 
metal cap switch activated for this one, so if you haven't finished the Cavern 
of the Metal Cap (17 (point) 01) by this point then go and do it now.  Head 
left at the fork at the beginning of the level and long jump across.  Pass 
through this room and ride the elevator down to the lake.  What you need to do 
is get the metal cap from the box beside the elevator when it lands, and then 
start running down the path.  Right when you're about to hit thw water do a 
long jump to save time.  The path keeps going underwater, so stay on it.  Soon 
enough you'll reach an area of land with a door and an underwater switch, step 
on this switch as metal Mario and the gate opens.  For those wondering how to 
do this without metal Mario, what you need to do is stand on the ground above 
the switch, jump over it and just when you're about to hit the water, press 
the Z button to do a butt stomp.  If you're timing is right you'll press the 
button, but it's extremely difficult and you'll need metal Mario in the long 
run anyway.  Through the door it's not over yet.  Do a long jump to get from 
the first area to the platform in the middle.  Note that a full long jump 
sends you a bit to far, so you may have to tap down on the analog stick during 
the first jump, the second one doesn't matter.  Get the star on the other side 
when you land.  The next power star you'll want is number 6 (point) 04.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 042 --- REMAINING: 078 --------
______________________________________________________________________________


       __     __)
      (, /|  /
        / | /
     ) /  |/
+-- (_/   ' AVIGATING THE TOXIC MAZE -------------------------------- 6.04 --+

Make a right at the first fork and run to the large room.  Jump down or slide 
down the pole and head into the path leading out of this room on the left 
side.  Not the one in the corner, not the one with the red barrier over it, 
but the one in between them.  At the end of the path there is a hole, drop 
down this hole.  Go straight at the first fork and then make a left at the 
next one.  As you go over the hill you should see a door on the ledge above, 
ignore it and keep going a little further past.  There is another hidden ledge 
here.  Do the double jump to get high enough to grab it.  When you get through 
the door ride the elevator up and get the star.  Next to number 6 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 043 --- REMAINING: 077 --------
______________________________________________________________________________


       _____
      (, /  |
        /---|
     ) /    |_
+-- (_/        -MAZE-ING EMERGENCY EXIT ----------------------------- 6.05 --+

Make a right at the first fork and run to the large room.  Jump down or slide 
down the pole and head into the path leading out of this room on the left 
side.  Not the one in the corner, not the one with the red barrier over it, 
but the one in between them.  At the end of the path there is a hole, drop 
down this hole.  Go straight at the first fork and then make a left at the 
next one.  As you go over the hill you should see a door on the ledge above.  
Jump up to this door and go through, then ride the elevator to the top.  Here 
you will see a star over on a platform a reasonable distance away.  What you 
have to do is double jump and hold A on the second jump, you can grab onto the 
red wire mesh which is above you and keep holding A while using the analog 
stick to go hand over hand along the line of coins and in that direction 
toward the star.  Be careful on the corners, you may want to press C-down to 
zoom out, it makes it easier.  I am fully aware most of the is the same as the 
last one, they're not that different.  Next head to star number 6 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 044 --- REMAINING: 076 --------
______________________________________________________________________________


  __       __)
 (, )  |  /
    | /| /
    |/ |/
+-- /  | ATCH FOR FALLING ROCKS ------------------------------------- 6.06 --+

The final star is actually reasonably easy to obtain.  What you want to do is 
go left and the fork and long jump over the gap here.  In this room, head over 
to where the boulders are dropping down and run up the slope past them, but 
not through the door at the top.  Stand beside the door and begin wall kicking 
on the walls beside it.  Whether or not you are able to make it right away you 
should see that there are two ledges up there.  The one on the right hides the 
secret star you are looking for.  Next go to star number 6 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 045 --- REMAINING: 075 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 6.07 --+

Eliminate that spider thing right away to get three coins from him.  Take the 
right path and kill the other spider which comes out.  There's a line of coins 
before you reach the door and when you get to it, you'll be at about 11/100.  
In the next room climb the stairs to the platform which you rode around on to 
get the red coins.  Get as many red coins as you can in this room, the other 
thing which might be difficult, but yields good rewards, is killing the 
eyeballs.  On the second level you'll find two eyes, one in the corner and one 
on a platform in the middle.  To kill an eyeball you run in a circle around it 
over and over until it collapses.  The one in the middle I could do, there 
just wasn't enough room for the one in the corner.  They drop a blue coin when 
they die.  Just get whatever the hell you feel like getting in this room, I 
left with 26/100.  Leave through the middle path which leads down to the gas 
cave below, grab the coins along the way.  Drop down and kill the guy who 
shoots pellets out of his nose and go straight at the fork.  At the next fork 
go straight, jump up onto the ledge.  You'll see one of those blue coin 
buttons here.  You might want to go back and grab the metal Mario cap before 
this.  The instant you hit it, turn right around and go back then make a right 
at the fork, you should see blue coins as you go and end up at a vertical line 
of them.  All in all I ended up with 68/100, you should have more likely if 
you got them all.  Now run aorund killing the rest of the bats and pellet 
shooters to bring you up to about 75/100 and find the steps leading up to the 
door, not one of the doors where you have to jump and grab the ledge.  Up the 
steps will lead you to a small slide which slides you back to the large room 
with the red coins.  This time take the path going from the corner near the 
entrance, you'll find an elevator to ride up.  Now you'll be back out in the 
rolling rock area, kill the spider here and then jump toward the rocks to get 
that line of coins.  In the next room get the circle of coins and then go down 
the elevator and jump on the Loch Ness Monster's back.  On the platform in the 
middle there are a number of coins, if this doesn't bring you over one hndred 
it means you probably didn't collect enough red coins.  There's also that line 
of coins up at the top where you get that star above the rolling rock room, 
the one where you have to climb across the wire mesh.  Once you have the star 
it's time to finish some unfinished business, head to 3 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 046 --- REMAINING: 074 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 7.00 ||                   Lethal Lava Land                   || 7.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      OIL THE BIG BULLY ------------------------------------ 7.01 --+

The path is pretty linear in this level right now, run forward and jump across 
the gap.  At the fork go left and you'll reach some little bullies.  What you 
have to do is punch, kick, dive, or butt stomp them to knock them back without 
egtting yourself knocked back.  They are killed by being knocked into the lava 
and you are killed the same way.  Make a left where you fight the bullies and 
cross the bridge.  Past the eyeball jump down onto the platform in the lava, 
the one which gets smaller.  Run across the sliding puzzle with the red coins 
on it, and eliminate the two bullies here.  There's a spinning fire thing you 
need to watch out for after this, get yourself to the board of wood floating 
in the lava beside it.  Across here is the big bully you need to fight.  The 
big bully doesn't react as much to your hits and you react more to his.  
Here's a nice trick I like to use.  Since the big bully's only real attack is 
to run at you really quickly, stand near the edge.  As he is running at you, 
before he gets to you jump in the air and press Z to do the butt stomp.  He 
should run under you, and then you'll land on him and knock him into the lava.  
When the star appears, climb the stairs (which fall out from under you) in 
order to reach it.  The next power star you're looking is 7 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 053 --- REMAINING: 067 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      ULLY THE BULLIES ------------------------------------- 7.02 --+

For this one you need to eliminate all the bullies!  Start by jumping across 
and going up the path toward the first.  You can use the same strategy on 
these ones as the big one.  Head left across the bridge and down past that 
sliding puzzle to reach the next two bullies.  That's it for this area, return 
to where you fought the first one and go right.  Jump to those weird tilting 
platforms with the diamond emblems on them.  Continue right (the same "right" 
as when you went in the poosite direction as the bridge and eyeball) to reach 
a large platform with two bullies on it.  Above this platform there's sort os 
a weird winding path which leads to four squares which get repeatedly covered 
by lava and uncovered again.  Jump across these and long jump in that same 
direction toward the large bit of land with three bullies on it.  When you've 
defeated these three that's all of them, a lare bully falls down from above.  
Kill this big bully to acquire the star.  You know what... I'm actually fairly 
sure you only have to kill these last three bullies.  Perhaps I was mistaken 
in my interpretation of the goal.  Well it doesn't really matter, if you chose 
to read ahead, I guess you're in luck.  Next head to number 7 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 054 --- REMAINING: 066 --------
______________________________________________________________________________


         __)
       /(,  )
      (____/
     /    )
+-- (___ / -COIN PUZZLE WITH 15 PIECES ------------------------------ 7.03 --+

Your destination is across the gap, past the bully, past the bridge, past the 
eyeball, across the platform and onto that large shifting puzzle.  There's 
very few ways you can go wrong here, all eight red coins are readily 
available, you just have to pick them up.  Watch out of course for the 
shifting piece, there will always be one gao which moves around, the cap can 
only move one piece at a time so to speak (technically it's the pieces moving 
not the gap, but let's not get too technical.)  Collect all the red coins 
without getting yourself killed for the star.  Next is number 7 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 055 --- REMAINING: 065 --------
______________________________________________________________________________


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       ED-HOT LOG ROLLING ------------------------------------ 7.04 --+

Now jump across the gap, go left to the bully, left again across the bridge 
but not past the eyeball.  This time instead of ignoring that eyeball, circle 
around it and kill that eyeball.  Once it dies, drop down the hole in the 
middle where it was sitting, don't worry, you won't get killed.  This is 
actually a warp to an island with a flying cap box.  This island is actually 
right beside where you start at the beginning, get the cap and fly past the 
start.  In the corner of the level you should see a large fence.  Well you can 
actually go around this fence on the far side.  Along the way be sure you 
press Z to do the butt stomp and land on ground, then take off again, it will 
give you extra height.  Once you get behind the fance, fly over the lare log 
toward the star tucked way back in the corner, you shouldn't have too much 
trouble seeing it.  I don't know why they call this red-hot log rolling, you 
can just fly right to it.  Head to the next star, number 7 (point ) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 056 --- REMAINING: 064 --------
______________________________________________________________________________


       ____  ___)
      (, /   /
        /---/
     ) /   /  
+-- (_/   (__ OT-FOOT-IT INTO THE VOLCANO --------------------------- 7.05 --+

Jump across the gap at the beginning, then in the area where you encounter the 
first bully go right and jump from the ground to those tilting platforms onto 
the spinning platform with the volcano in the middle.  Your goal is now to 
jump down into that volcano.  Jump across the stone paltforms ahead of you to 
reach a walkway along the wall.  There are flame blasters on the side, time 
your movements or jump over them.  On the ledge after the first bully note the 
crack in the wall, approach it slowly and a large stomping thing will drop 
down, you can proceed after it goes back up.  Now it gets kind of dangerous, 
pull your camera back as far as possible to jump across the floating 
platforms.  After this there is a thin walkway followed by pole jumping.  
Don't screw up!  Try to align your camera for these as much as possible and 
remember sometimes you only have to tap the button to get to the ones which 
aren't too far apart.  Once you finally manage to get across all these poles, 
you are rewarded with a shiny star.  Head next to star number 7 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 057 --- REMAINING: 063 --------
______________________________________________________________________________


         _____)
       /
       )__
     /
+-- (_____) LEVATOR TOUR IN THE VOLCANO ----------------------------- 7.06 --+


Jump across the gap at the beginning, then in the area where you encounter the 
first bully go right and jump from the ground to those tilting platforms onto 
the spinning platform with the volcano in the middle.  Your goal is now to 
jump down into that volcano.  Turn around when you land and jump across the 
platforms to reach a rectangular block which when stood on, begins moving.  
You'll need to exercise the C-right and C-left buttons here.  After a short 
ride the platform will come into contact with another platform, quickly jump 
from one to the next and right after that you pass a pole.  Jump and grab the 
pole before the platform falls.  Climb toward the top of the pole but not 
quite to the top, there is a spinning flame thing which will knock you off.  
Wait for it to pass then get to the top and jump from this pole to the next 
pole.  At the top of that pole is a relatively easy platform jump to reach the 
star at the top.  The next power star to get is number 7 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 058 --- REMAINING: 062 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 7.07 --+

Select the last star for this one, be sure of that.  Across from you at the 
beginning is a yellow box and inside that box is a sheel.  Jump on the shell 
and get ready to surf!  Make your way back to the start.  Beside the island 
with the red box is a curved slab with three coins on it.  Get all the coins 
on the flat platform which disappears under the lava partially.  Don't bother 
with the red coins, too much risk of losing your shell.  At the top corner 
here the is a just a free life, but in the next corner after that you'll find 
a large sloped object with coins in a line and a free life on top.  FInally 
there's one more sloped platform, the lower one, in the middle with some coins 
on it.  After this you might as well go back to the beginning so we can start 
fresh.  Get the five coins under the bridge which is opening and closing near 
the beginning.  While on land press the Z button to eliminate the shell, you 
should be at about 22/100 by now.  Go under the overpass and kill the bully 
for one coin.  Head left and eliminate the eyeball to get a blue coin.  Make 
your way to the puzzle and collect all the red coins there, then kill the two 
bullies just beyond it.  Now you should be at about 41/100.  Jump to the 
spinning platform with the spinning fire machine and then from there to the 
wood boards.  There's a line of coins on the next platform before you jump up 
to reach the big bully.  Ignore the big bully and run to the other side where 
you will find a platform going across the lava to the other side where the 
three bullies are.  Jump up there and defeat them along with collecting all 
the coins.  Ignore the big bully here as well, jump to those square which keep 
getting covered in lava, the ones which each have a single coin on them.  Long 
jump from here to the platform with the eyeball.  Get the coins and kill the 
eyeball by running around it, now you're up to about 73/100.  Jump back to the 
four squares and from there onto the winding path below, ignore that box, it's 
too dangerous.  Across the winding path on the other side is another roundish 
platform with two bullies and a ring of coins.  This should bring you up to 
about 83/100.  Jump from here across the thin platform (which should have a 
line of coins on it) toward the volcano where you can find three individual 
coins around it.  If you can finish before having to go into the volcano then 
great, but I was only at 91/100 so if you're in the same boat, then jump in.  
Don't go backward, head forward along the rocks to reach the walkway along the 
wall.  At some point along here these single coins should give you enough.  If 
you still need more then there'smore as you go up, remember that line of coins 
on the thin walkway in front fo the waterfall.  On to number 8 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 059 --- REMAINING: 061 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 8.00 ||                   Lethal Lava Land                   || 8.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


         _____
        (, /
          /
      ___/__
+-- (__ /    N THE TALONS OF THE BIG BIRD --------------------------- 8.01 --+

Stand in front of the Lethal Lava Land stage and go left down the path to a 
dead end.  It isn't actually a dead end, jump right into the wall!
Ahead of where you start there is a structure with four pillars holding it up.  
You can reach the top of the platform with either of the following jumps: 
triple jump or cartwheel jump.  On top are two boxes, one has a shell and the 
other has a flying cap.  Grab the flying cap and fly toward the large pyramid.  
Notice there are four pillars around the pyramid and a bird which circles 
these pillars.  Your goal is to fly into the bird which happens to be carrying 
a star in its talons.  When you come into contact with the bird, the star 
flies out of its talons and onto the ground behind the pyramid.  Fly over 
there and pick up the star.  If you've been following the guide, you're 
halfway done collecting them all!  Head to star number 8 (point) 02.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 060 --- REMAINING: 060 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ HINING ATOP THE PYRAMID ------------------------------------- 8.02 --+

Ahead of where you start there is a structure with four pillars holding it up.  
You can reach the top of the platform with either of the following jumps: 
triple jump or cartwheel jump.  On top are two boxes, one has a shell and the 
other has a flying cap.  Grab the flying cap and fly toward the large pyramid.  
You'll find the star at the top of the pyramid, on the side facing opposite 
the direction you face when you start.  Land on one of the flat surfaces of 
the pyramid and take off again to maximize your height, you'll find it right 
near the top in a little hole.  Next head for star number 8 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 061 --- REMAINING: 059 --------
______________________________________________________________________________


         _____
        (, /
          /
      ___/__
+-- (__ /    NSIDE THE ANCIENT PYRAMID ------------------------------ 8.03 --+

Run toward the large structure at the start with the four pillars and jump on 
top of it.  Hit the red box to get the flying cap and then take off.  Fly to 
the pyramid and go through the door at the bottom of the side facing opposite 
the direction you face when you start the level.  Inside the pyramid make a 
right and go past the stomping thing, around the next corner hop across and go 
up the ramp.  Pass the climbing mesh and over the stomper to reach a pole 
going up.  Cross the wire mesh and up the stairs, to get past this rolling 
thing do either a triple jump or cartwheel jump... or just let it crush you.  
There's an area where you have to press against the wall and shimmy across, 
then another pole.  At the top cross the walkway with the stomper, time your 
movements to avoid it, and from here it's just a matter of jumping to the top 
where you will find the star.  Next head for star number 8 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 062 --- REMAINING: 058 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ TAND TALL ON THE FOUR PILLARS ------------------------------- 8.04 --+

Begin the level and jump up on top of that platform held up by the four 
columns once again.  Get the flying cap out of the red box.  Note the four 
pillars around the large pyramid, what you need to do is fly to each one 
individually and land on them (press Z to butt stomp and land from flying.)  
Once you've landed on all four you will hear a noise and the top of the 
pyramid will explode.  Now jump down into the new hole on top of the pyramid 
and when the elevator lands, jump into the tunnel beside you.  At the bottom 
of this tunnel is a boss!  The boss consists of two hands which are trying to 
punch, crush and knock you off.  Each hand has an eyeball on its palm and when 
the eyeball opens you have the chance to punch it.  If one hand is attacking 
then the eyeball on the other hand is likely open.  Hit each hand three times 
to defeat the boss and get the star.  On to number 8 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 063 --- REMAINING: 057 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   REE FLYING FOR 8 RED COINS -------------------------------- 8.05 --+

You'll find the first red coin behind you, you need to run to the end of the 
path where ti gets very thin and very dangerous, walk slowly to avoid sliding 
into the skining sand.  Next run toward the structure with the four columns, 
don't jump on top of it, rather destroy the two mid sized boxes underneath to 
find the second red coin.  Now jump on top of it and get the flying cap.  
There are a total of four red coins floating in the air which you must obtain 
through the use of the flying cap.  They are approximately above the four 
pillars, but not exactly above.  Get those four coins and then land on the 
opposite side of the pyramid with the palm tree and water spring.  There is 
there seventh red coin hidden in the water spring.  Watch out for that damn 
bird in the air, if he catches you he'll grab your cap and you'll have to run 
up one of the pillars and jump to get it back.  The final red coin is located 
along the path which goes over the death sand, the one with those large blocks 
stomping around.  Each block has an opening on one side so you can safely 
stand in it while they pass, but you have to aim it exactly right.  Locate the 
red coin at about the middle of this area and get back to the four columned 
structure once again to claim the star.  Next is star number 8 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 064 --- REMAINING: 056 --------
______________________________________________________________________________


        _____
       (, /   )
        _/__ /
        /
     ) /
+-- (_/ YRAMID PUZZLE ----------------------------------------------- 8.06 --+

Run toward the large structure at the start with the four pillars and jump on 
top of it.  Hit the red box to get the flying cap and then take off.  Fly to 
the pyramid and go through the door at the bottom of the side facing opposite 
the direction you face when you start the level.  Inside the pyramid make a 
right and go past the stomping thing, around the next corner hop across and go 
up the ramp.  Pass the climbing mesh and over the stomper to reach a pole 
going up.  Cross the wire mesh and up the stairs, to get past this rolling 
thing do either a triple jump or cartwheel jump... or just let it crush you.  
There's an area where you have to press against the wall and shimmy across, 
then another pole.  At the top cross the walkway with the stomper, time your 
movements to avoid it, as you approach the top you'll see a vertical line of 
coins, don't jump up there.  Instead notice that beside you, the small edge on 
the ground disappears in one small section.  If you look over the edge here 
you should see a platform below with a single coin on it.  What you want to do 
is hang off the edge and drop down to get the coin, when you do the number one 
should appear.  From here there is another platform with a coin on it, down 
lower, on the other side of the sandy waterfall.  Upon hitting that one press 
C-up to look down again for a third platform with a single coin.  Now at this 
point what you need to do is drop down to that long thin horizontal stream of 
moving sand where the sandy waterfall hits.  There are two singular coins 
along the way, numbers four and five.  Upon acquiring the fifth one a star 
appears at the end of this.  Now it's onto star number 8 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 065 --- REMAINING: 055 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 8.07 --+

Begin by turning around and grabbing that red coin at the end of the thin path 
here.  Turn around and get hold of that bouncing box, there are five coins 
inside it.  Kill the two Bomb-ombs and the flying man as well.  To eliminate 
the tall spikey enemy, what you need to do is punch out his lower parts and 
then punch his head, he drops a blue coin.  You should be up to about 16/100 
at this point.  Next kill the three Goombas under the structure up ahead, 
throw the small box against one of the columns for three coins and break the 
mid sized box to get a red coin.  There's another of those tall spikey guys on 
the other side here.  Now jump up on top of the structure and get the flying 
cap.  Grab all four red coins above the pillars and the single red coins above 
the pillars, then land on the lowest walking area of the pyramid, the one with 
the other red cap box.  Triple jump and fly around to the opposite side of the 
pyramid, about halfway up you'll find a line of coins.  Now drop down on the 
side of the pyramid with the palm tree and water sping.  Between the two 
pillars here there is a line of coins, there's a red coin in the water itself.  
Be sure to kill the two spikey guys in this area, one on each side of the two 
pillars.  Now if you don't have your wing cap anymore you'll have to run back 
to the beginning across that path with the rolling stomper blocks.  Don't 
bother grabbing the red coin along the way, you shoould be doing more than 
fine with your approximate 68/100 so far.  Grab the wing cap and drop into the 
pyramid.  Immediately when you enter on your left is a blue coin button, stomp 
on it and jump over the fence ahead of you, there is a vertical line of blue 
coins there.  Jump back over the fence and from the perspective of just coming 
into the pyramid, take the left path and kill the Goombas, then turn around 
and take the other path killing the Goombas along the way.  You should now 
have about 87/100 when ascending the ramp to the second floor.  Get the eight 
coins from the wire mesh and eliminate the Goombas along the path bringing you 
to about 99/100.  At the top of the pole is the next wire mesh climbing area 
with a line of coins, and more coins on the other side, this will lamost 
certainly bring you above 100.  If you happen to hit 100 while climbing along 
the wire mesh here, simply get to the other side, jump up those small blocks 
to the ledge above, turn around and long jump on top of the wire mesh to reach 
the star that just appeared.  And now it's onto star number 9 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 066 --- REMAINING: 054 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || 9.00 ||                   Dire, Dire Docks                   || 9.00 ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      OARD BOWSER'S SUB ------------------------------------ 9.01 --+

To reach this level head downstairs from the castle front hall, on the left is 
the door with the large star which would normally lead to a Bowser level, but 
here there is a wazy wall you can jump into, the Dire, Dire Docks.  Swim down 
underwater and through the tunnel at the bottom, it will bring you to the 
other side of the level where the submarine is located.  Find the large purple 
button on the side and step on it to temporarily create someof those mid-sized 
blocks beside the button.  Jump up them to reach the top of the sub, you'll 
find the star on the other side of the thing with Bowser's face on it.  Once 
you have this star the level's location shifts back a bit and you can access 
Bowser's stage now, but stick with this level for now, there are still six 
more stars to get from it.  Head next to star number 9 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 067 --- REMAINING: 053 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) HESTS IN THE CURRENT ----------------------------------- 9.02 --+

At the very bottom of the first area where you start there are four treasure 
chests similar to the ones you opened in previous levels.  There are two 
differneces here to make it more difficult, first you're deep underwater so 
going up for air takes a good deal of time, rely on the various coins placed 
around this area to refill your health.  Secondly there is a whirling tornado 
thing in the middle which tries to suck you in and kill you, you're always 
swimming against it.  Eventually once you open the four chests in the correct 
order, the star appears out of the last one and all you have to do is swim out 
and get it, quite simple.  For the next one, the red coins, you cannot collect 
them before finishing the second Bowser stage for some reason.  Rather than 
going through it all right now, simply finish off all the rest of the stars 
here first.  Skip the next one and head to star number 9 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 068 --- REMAINING: 052 --------
______________________________________________________________________________


        _____
       (, /   )
        _/__ /
        /
     ) /
+-- (_/ OLE-JUMPING FOR RED COINS ----------------------------------- 9.03 --+

Enter the level and swim down thorugh the tunnel to reach the area with the 
submarine.  Remember the purple button you pressed before to make the mid 
sized boxes appear, press this button again but note that it doesn't just make 
the boxes appear beside the button, there is another place nearby where boxes 
appear, climb up these and get the first red coin at the top.  Jump to the 
pole on the left and stay near the top to collect the second red coin.  SLide 
down to the middle of the pole to get the third, and the bottom to get the 
fourth.  Stay on the pole as it goes back to the platform you were previously 
on and jump off.  This time get onto the pole coming from the right side and 
ride it across.  When you get to this platform, get on the pole coming to the 
left of the one you're on now (when facing the direction you are moving, 
toward the platform).  When this one stops it will beside another pole, jump 
from this pole to that one, then from that one to the next one when it stops.  
Get off at the platform at the end and jump onto the next pole, this takes you 
over to a lone red coin, your fifth one.  Go all the way back two platforms, 
not to the one you started on, but the one with the little star icon for when 
the star appears.  Jump onto the one pole you haven't been on yet which goes 
across to connect with another pole.  Now when you get on that one get ready 
for the hardest jump yet.  As you pass the red gates there is another pole on 
the other side moving probably in the opposite direction, you have to jump to 
it while moving.  The sixth and seventh red coins are on this side.  Jump back 
to the pole you were just on and ride it to the end where you'll find the 
final eighth coin.  Now all you need to do is return to the middle platform 
and get the star.  The last basement star to get is number 9 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 073 --- REMAINING: 047 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HROUGH THE JET STREAM --------------------------------------- 9.04 --+

Note that you can "choose" the red coin star, but then do this one anyway.
What you need to do here is swim underwater through the tunnel to reach the 
submarine area, there you will find a jet stream of bubbles coming up from the 
bottom.  Inside the stream there are also rings coming up as well, swim above 
this jet stream so you are in the middle of the rings as they pass through 
you, each time one passes thorugh you in a row, a number will appear.  After 
the number five appears, you'll see a star down in the middle of the jet 
stream.  Since you cannot acquire it (the force of the jet is too strong) swim 
back up toward the purple button, beside it on the other side of the red gates 
is a green box with a metal cap inside, grab the metal cap and long jump into 
the water.  When you land on the bottom run into the jet stream and acquire 
that star which you couldn't get before.  Now head to number 9 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 069 --- REMAINING: 051 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE MANTA RAY'S REWARD --------------------------------------- 9.05 --+

Note that you can "choose" the red coin star, but then do this one anyway.  
Drop down into the water at the beginning and swim under, but not through the 
tunnel.  Notice there is a manta ray swimming aorund in this first area (the 
large creature.)  Acquiring this star can be somewhat difficult, mostly due to 
the shoddy hit detection, or perhaps if the hit detection is accurate, the 
awkward camera.  One of these is going to be the likely reason why you may 
have difficulty getting it to register you going through the rings.  As the 
manta ray swims, it leaves rings behind from its tail, you goal is to swim 
through five of these in a row before they disappear, the game will make a 
little number appear telling you how many you've gone through if you make it 
through okay.  Once you've done fivem the star appears dangerously above the 
whirlpool at the bottom, carefully make your way toward it and collect the 
star.  At this point if you've been following the guide you now have 70 stars, 
meaning you can go face Bowser 3 (you haven't even faced Bowser 2), the 
mystery of the endless stairs has been solved (which you perhaps havn't even 
seen yet) and everything else is generally good.  You're on a roll.  It's time 
to collect the next power star which happens to be number 9 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 070 --- REMAINING: 050 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT THE CAPS ---------------------------------------- 9.06 --+

Note that you can "choose" the red coin star, but then do this one anyway.  
For this one, you once again need to swim thorugh the underwater tunnel at the 
beginnind to reach the other end of the level with Bowser's submarine.  Make 
your way to the purple button and jump over the red gate beside it to reach 
the blue box with the vanish cap inside.  Grab the vanish cap and then do a 
long jump into the water toward the jet stream.  As you swim down go past the 
jet stream and you should see a star inside a red cage at the bottom, since 
you can pass through this type of mesh with the vanish cap, swim through it 
and grab the star.  The next star for you to get is number 24 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 071 --- REMAINING: 049 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! ---------------------------------------- 9.07 --+

Land in the water and swim right down to the very bottom.  Near the whirlsppol 
there should be two vertical lines of coins, be sure to collect them all.  
Next you will want to get all the coins located in the three loops near the 
entrance to the tunnel, at the entrance to the tunnel, and inside the entrance 
to the tunnel.  Before you go thorugh the tunnel, note that back in the large 
area among the treasure chest, there are a couple of coins to pick up on the 
ground, don't pass them up because coins are very scarce in this level.  You 
should be up to 37/100.  Swim through to the sub area, go left immediately 
when you get there.  Stay near the bottom but approach the hole in the wall 
where the sub left, it will try to suck you out but as long as you stay low 
enough you should be fine, there is a vertical line of five coins below it.  
Get them and then swim to the opposite end where you will find a ring of eight 
coins on the ground beside an oyster.  Now swim up top and get out of the 
water.  On this path at the opposite end from the geen and blue boxes, there 
is a line of five coins.  Get them and then hit the purple button.  Climb the 
boxes which lead up to the red coins.  You should have 55/100 before you get 
any red coins.  You're going to have to collect all eight red coins again, do 
this while ignoring that blue coin button on one of the platforms along the 
way.  When you have collected all the red coins it should bring you up to 
71/100.  I don't say "about" 71/100 because this is going to be very close, 
any less than 70 and you'll have to try again, you missed something.  Once you 
have all the red coins and 71/100, go to the platform with the blue coin 
button and stomp on it.  Six blue coins should appear right around you, 
meaning a total of 30 coins, bringing you up to exactly 101/100 and netting 
you the star.  It's time now to put that key to good use, time to unlock the 
door to the castle's upper floors.  Head next to star number 23 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 071 --- REMAINING: 049 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 10.00 ||                   Snowman's Land                   || 10.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ NOWMAN'S BIG HEAD ------------------------------------------ 10.01 --+

Notice that on the first upstairs floor, on the outer wall there are two doors 
with a star emblem on them.  One is kind of in a nice archway, the other is 
not.  Enter the door in the archway and you should find yourself in a room 
with a giant mirror.  Look into the mirror and you will see a snowman painting 
on the wall.  Look at the equivalent spot on your side and there is no 
painting!  Jump into the wall anyway to reach this level.  Start by going 
around the right side, you're trying to get behind this large mountain.  Here 
you will find some enemies and quite a bit of water, avoid the water though as 
it is very cold and you will take damage whether you are underwater or just 
treading water.  Notice the stretch of land with those sliding snow triangle 
things.  Jump over them as you make your way toward where they are coming 
from.  Double jump here to get up to the walkway and begin climbing.  You'll 
come to an ice bridge with a large penguin.  The snowman's head will try to 
blow you off the edge, you need to use the penguin for cover from his icy 
breath.  The penguin follows this basic pattern.  Walk, stop, run, stop, walk 
backward, stop, repeat.  Stay behind him and you'll be able to make it to the 
other side no problem.  If you get blown off Mario will lose his hat (just go 
pick it up) and have to climb all the way up again.  Once you get past the 
bridge, stand on the highest part of the path you can and double jump to grab 
the edge of the snowman's head.  Walk slowly around to the front of the 
forehead and you'll find the star.  Head next to star number 10 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 076 --- REMAINING: 044 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) HILL WITH THE BULLY ----------------------------------- 10.02 --+

To the right of where you start, you will notice there is a big bully on the 
icy platform.  Jump onto it and prepare for battle.  The ground is slippery 
which makes it more dangerous, just keep jumping in the air and pressing B to 
kick, that's the easiest way to defeat him.  All you have to do is knock him 
off the edge and a star will appear.  Next head for number 10 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 077 --- REMAINING: 043 --------
______________________________________________________________________________


         _____
        (, /
          /
      ___/__
+-- (__ /    N THE DEEP FREEZE ------------------------------------- 10.03 --+

On your left side when you start, notice there is an ice structure with a star 
inside it.  It's not going to be as easy to get that star as you might 
think... or perhaps it will.  What you want to do is enter from any direction 
and notice there is one point in the middle basically where all the entrances 
meet that you can jump into the air.  You need to face the back wall of the 
level, in the direction opposite the direction you face when you start, facing 
away from the mountain area.  Double jump and you should be able to get hold 
of a ledge.  From here you can get on top of the structure and drop down onto 
the star.  It is possible to triple jump from the ground and get on top from 
the side, but to be honest, it's more difficult than doing it the correct way, 
especially once you know what to do.  Head next to star number 10 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 078 --- REMAINING: 042 --------
______________________________________________________________________________


  __       __)
 (, )  |  /
    | /| /
    |/ |/
+-- /  | HIRL FROM THE FREEZING POND ------------------------------- 10.04 --+

Get around behind the mountain once again, to the area with the water which 
you can swim in, but damages you to do so.  Stand at the bottom where the 
triangle shaped moving snow slides stop, and face the direction they come 
from, now turn 90 degees to your right and notice the ledge up above which you 
cannot reach.  What you have to do is jump in the air and land on one of those 
flower enemies in the water, that will bounce you high in the air and allow 
you to glide onto this ledge.  Here you will find a shell in one box, and a 
star in the other box.  Head next to star number 10 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 079 --- REMAINING: 041 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ HELL SHREDDIN' FOR RED COINS ------------------------------- 10.05 --+

The first red coin is found by going immediately right and staying along the 
side of the wall.  In the corner of the level over here on the other side of 
the tree you will find the first red coin.  Now stay along the wall to reach 
the other corner, just on your left you should see the second red coin here.  
Now go to the area with the water which you can swim in, but damages you to do 
so.  Stand at the bottom where the triangle shaped moving snow slides stop, 
and face the direction they come from, now turn 90 degees to your right and 
notice the ledge up above which you cannot reach.  What you have to do is jump 
in the air and land on one of those flower enemies in the water, that will 
bounce you high in the air and allow you to glide onto this ledge.  Get the 
yellow box with the shell inside and don't jump back down, along the side here 
there is a red coin and it leads in in the direction of not one, not two, but 
three more red coins, you should be up to six at this point.  Jump down and 
make your way back to the area where the big bully is.  The final two red 
coins are located on that super cold damage ground below the bully, you need 
the shell to get them without taking damage.  Once the star appears go back to 
the start and get it.  Now head for star number 10 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 080 --- REMAINING: 040 --------
______________________________________________________________________________


         _____
        (, /
          /
      ___/__
+-- (__ /    NTO THE IGLOO ----------------------------------------- 10.06 --+

Get around behind the mountain once again, to the area with the water which 
you can swim in, but damages you to do so.  Stand at the bottom where the 
triangle shaped moving snow slides stop, and face the direction they come 
from, now turn 90 degees to your right and notice the ledge up above which you 
cannot reach.  What you have to do is jump in the air and land on one of those 
flower enemies in the water, that will bounce you high in the air and allow 
you to glide onto this ledge.  Grab the yellow box on the right to get the 
shell from it and turn around.  Drop down and note that beside the place where 
those snow slides are coming from, there is a steep ramp with a line of coins 
on it.  Go up this ramp using your shell to find the igloo at the top.  It's 
small so you have to crawl inside (hold Z and use analog stick to crawl).  Go 
forward until you hit a wall, make an immediate right then an immediate left,  
GO foward until you hit a wall and go around the corner, you should pass a 
blue box on the other side of the wall right about now.  When you turn left 
(and possibly encounter a flower enemy) note that the blue box area is still 
on your left and blocked off.  Not so!  Double jump and you can grab the top 
of the ice ledge.  Now drop down and get the vanish cap, use it to go through 
the ice, return to the start, and get the star!  You can also go talk to the 
little bomb guy if you want.  Head next to star number 10 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 081 --- REMAINING: 039 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 10.07 --+

On your left when you start there is a line of three coins, the third one 
turns into an enemy which drops five coins when killed.  Eliminate the three 
flowers as well to bring your total up to 16/100.  Make your way to the 
opposite corner with the single red coin and flower enemy, there's also 
another flower enemy around here and one of those flying red things.  In the 
next corner there is another red coin, two more flower things and another fake 
coin enemy, bringing you up to about 39/100.  Kill two or three of the flowers 
in the next area but leave one to bounce off of to reach the shell.  Use the 
shell to get the four red coins up here, the two red coins below the bully and 
all of the coins up to the igloo in the water part.  Don't go into the igloo 
yet, get off your shell and begin climbing the mountain.  There are a few 
coins on the way up, all the way until you reach the other side of the penguin 
bridge.  While standing on the other side of the bridge you can look straight 
down and see the igloo, drop down to it from here an crawl inside.  At this 
point you should have approximately 70/100.  Kill the two flowers and two 
Goombas right inside the igloo then make your way to the vanish cap again, 
killing the third flower on the way.  Your destination once you have it is of 
course the super coin room.  If you followed the guide this will bring you 
over 100, if not, you probably skipped the mountain.  Onto 11 (point) 01!

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 082 --- REMAINING: 038 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 11.00 ||                    Wet-Dry World                   || 11.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ HOCKING ARROW LIFTS ---------------------------------------- 11.01 --+

This one is the first painting you will see on the second floor, the one with 
the large spider.  There is something special about this level you see, the 
higher you jump into the painting the higher the water level will be when you 
begin the level.  For the first star in this case, stand near it and backflip 
into the painting, this should get you right up to the top and the water level 
will be extremely high when you start.  From where you start swim over toward 
the corner ahead of you, the one with the fence around it.  When you get 
there, check to the left of it, and stay along the wall.  Assuming you have 
the water at the highest point you will swim up to a sloping brick path, just 
a tiny bit below the surface on this slope is a coloured diamond.  Swim down 
and touch this diamond, it should lower the water level to that height, which 
really only seem to be a few inches down, that's fine.  Now the next thing you 
need to do is swim over to the exact opposite corner, move diagonally across 
the level.  Here you will find another sloping path which leads up to a 
cannon.  Beside the slope is a yellow box, if you set the water level 
correctly it should be just BARELy above the surface of the water.  Swim under 
it and hold down on the analog stick while pressing A to jump out of the water 
and hit it with your head.  A star should appear at this point, be sure to 
jump out of the water again to grab it.  Head next to number 11 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 083 --- REMAINING: 037 --------
______________________________________________________________________________



       ______)
      (, /
        /
     ) /
+-- (_/ OP O' THE TOWN --------------------------------------------- 11.02 --+

Enter the level with the water at its highest point.  Swim forward toward the 
fence again and left, climb up the slope with the coloured diamond on it.  
Jump across the gap and go past that purple guy who throws you around.  In 
this area on your left you should find a board of wood just above your head, 
it's extremely thin.  Jump up onto it and run across carefully.  At the end 
jump quickly to the platform with that fire thing on it and immediately to the 
spinning platform.  Take your time and carefully jump finally to the last 
platform with the star in the box.  Next head to star number 11 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 084 --- REMAINING: 036 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ ECRETS IN THE SHALLOWS & SKY ------------------------------- 11.03 --+

For this one you will want to enter the painting at the lowest possible level.  
Run to the opposite corner from the fenced in area, the same corner where you 
got the first star.  Here you will find a large crate with red edges, push it 
forward and the number one should appear.  Push it under the yellow box and 
use it to get the box, that's the second secret.  Beside the crate is a ledge 
and higher ground, jump up to see yet another crate, except this one is 
actually stuck in the wall.  Push it further in to find the third secret.  You 
can stand on the wooden board here and cartwheel jump up to the next level.  
On the next level you have no choice but to let that wind-up enemy throw you 
up to the level after that, it's the only way to get enough height.  On this 
platform there is a stone pillar surrounded by coins near the edge with an 
electrode going around it.  Double jump to grab the eldge of this pillar and 
hit the yellow box on top, this is the fourth secret.  Drop down and stand on 
the purple button, jump up the boxes which appear beside it and hit the yellow 
box on top of the cage, this will make the star appear.  What you want to do 
from here is long jump to the brick path against the wall, then go down the 
slope on the right and touch the coloured diamond.  This will raise the water 
up to your level, now you can easily swim across and get that star which 
appeared near the beginning of the level.  Next head for star 11 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 085 --- REMAINING: 035 --------
______________________________________________________________________________


         _____)
       /
       )__
     /
+-- (_____) XPRESS ELEVATOR--HURRY UP! ----------------------------- 11.04 --+

You'll want to enter at the loest possible point for this one as well.  You'll 
have to take the same pasth as you did for the last one to get up to the level 
with the purple button.  Jump up the boxes to reach the top of the cage with 
the yellow box on it.  This time what you want to do is look over the edge at 
the front.  There is a brown platform just below, drop down onto it.  Walk 
along until it begins to move down at which point you need to drop off, but 
stomp as you almost hit the ground, break the box and go through the opening.  
When the elevator hits the bottom, backflip onto it, cartwheel jump, or wall 
kick onto it.  The elevator will take you up to the star at the top.  It's 
difficult to get this your first try.  Head next to number 11 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 086 --- REMAINING: 034 --------
______________________________________________________________________________


         _____)
       /
      /
     /     / )
+-- (____ /    O TO TOWN FOR RED COINS ----------------------------- 11.05 --+

For this one you will definitely want the water at its highest level.  Swim 
toward the fenced off corner and this time, hold down on the analog and jump 
to grab the edge of the fence, if the water is high enough this is easily 
possible (the way you're "supposed" to do it is to shoot yourself out of the 
cannon on the other end.)  Swim down through the tunnel to reach the town.  
Leave the water level high.  Swim down and get the first red coin from on top 
of the steeple thingy.  Okay, NOW it's time to lower the water.  In one of the 
corners you will find a colourful diamond, touch it to bring the water level 
down to almost ground level, you should be able to run around.  Return to the 
steeple area, on top of the stoen walls which go around it are two boxes.  To 
get on top of these walls simply to a cartwheel jump and grab the edge.  Also 
in front of the steeple there is another box with the fourth red coin in it.  
Get back onto the stone wall around this place and long jump to the grey 
bulding with the box on it, inside this box you will find the fifth red coin.  
Beside this building is a house with a red roof and on the other side isa  
large white building which you cannot jump onto.  Drop down and go onto the 
other side of the white building, you will find yourself between the building 
and a tall wire fence.  You can wall kick between these two, the fence is on 
an angle but as long as you only kick off it once (white building to fence to 
top of building) you'll be fine.  Up here you will find the sixth red coin in 
a box.  Run to the opposite side and you'll find two buildings, one white 
brick and one brown brick, with a green garden in between.  Where this garden 
is, is where you wall kick between the two buildings to get on top of them.  
They both have a box with a red coin on them so jump from one to the other and 
that's all eight, now claim you star.  Next head for number 11 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 087 --- REMAINING: 033 --------
______________________________________________________________________________


          __)
       (,    )
            /
      ____ /
+-- (____ ( UICK RACE THROUGH DOWNTOWN! ---------------------------- 11.06 --+

Once again start with the water at its highest level.  Swim over to the caged 
in corner and jump over the cage bu grabbing the ledge.  Swim through the 
tunnel to reach town.  Lower the water level to the bottom and on the side 
without the large fence you will find a blue box with a vanish cap inside.  
Get the vanish cap and run quickly around the stone wall to the opposite side 
and pass through that large fence.  When the vanish cap wears off then wall 
kick back and forth in here to rech the upper level and climb up from there to 
reach the star at the top.  Head next to star number 11 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 088 --- REMAINING: 032 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 11.07 --+

Enter the painting through the lowest part.  Begin by killing the water spider 
ahead of you and then turn around and break the four boxes on the wall, you'll 
be up to about 15/100 at this point.  Run to the corner with that block you 
can push and push it under the yellow box which has about ten coins inside.  
Jump to the second level and kill the water spider then jump on the blue coin 
button and get all six of them which appear along the edge to bring you to 
about 58/100.  Jump up to the next level and let yourswelf be thrown to the 
one after that.  Double jump and grab the ledge of the pillar with the coins 
all around it and hit the yellow box for a lot of coins.  Drop down and move 
toward the wall, push the big block and hit the yellow box here for some more 
coins.  Step on the purple button to make the blocks appear and jump up them.  
There's a yellow box here as well with quite a few coins in it.  Long jump 
toward the wall where you can see that line of coins, after getting them all 
you should be at about 94/100.  Move down the slope on the right and hit the 
coloured diamond to bring the water level up high and swim back toward the 
start.  Somewhat near where you start, a bit behind, beside that elevated 
walkway is a large white brick pillar with two large arrows painted on the 
side.  On top of this are five coins, swim to get them.  Now you should be 
within only a couple of 100.  What you want to do is swim down between this 
white pillar and the wall, you'll see a coloured diamond on top of a short, 
thinner white brick pillar with three platforms, touch the coluoured diamond 
on top of this.  Finally, swim toward that elevated walkway behind where you 
start and jump to grab the ledge.  There is a yellow box on here with about 
three coins in it, enough to get you to 100.  If it's not enough, remember you 
can always head to town for red coins.  Next head for number 12 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 089 --- REMAINING: 031 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 12.00 ||                 Tall, Tall Mountain                || 12.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ CALE THE MOUNTAIN ------------------------------------------ 12.01 --+

On the second floor of the castle, go around the hall to find a painting on 
the wall, a small one, with mushrooms and a mountain painted in it.  Jump into 
this painting.  Your first goal is simply to get to the top of the mountain.  
Begin running along the path, jumping across the various gaps until you get 
past the mushrooms.  At this point there are some little mole things coming 
out of the ground and throwing rocks on you.  You can continue up the path if 
you want, but ths shortcut is beside you.  Climb up these ledges on the side 
of the wall with all the vines until you can't climb any further up.  When you 
reach the top keep going up the path past all the Goombas and across the 
waterfall.  From here the path is pretty linear to the top of the waterfall, 
you'll have to walk or crawl carefully across the thin walkway to reach the 
other side.  At that point you can run around to the top of the falls to find 
the star you're looking for.  Head next to star number 12 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 090 --- REMAINING: 030 --------
______________________________________________________________________________


      __     __)
     (, /|  /|
       / | / |
+-- (_/  |/  |_ YSTERY OF THE MONKEY CAGE -------------------------- 12.02 --+

Begin running along the path, jumping across the various gaps until you get 
past the mushrooms.  At this point there are some little mole things coming 
out of the ground and throwing rocks on you.  You can continue up the path if 
you want, but ths shortcut is beside you.  Climb up these ledges on the side 
of the wall with all the vines until you can't climb any further up.  When you 
reach the top keep going up the path past all the Goombas and across the 
waterfall.  From here the path is pretty linear to the top of the waterfall, 
you'll have to walk or crawl carefully across the thin walkway to reach the 
other side.  At that point you can run around to the top of the falls to find 
a little monkey running around (assuming you've already acquired the first 
star.)  What you need to do, similar to when you caught the rabbit, is catch 
the monkey, but be careful, he likes to jump around.  Once you do grab him, 
choose to free him and he'll run down and open the star cage.  The star 
appears down at the bottom of the waterfall.  You can jump down and get it, or 
from the beginning of the level, run past the vine wall shortcut to find it 
that way, just beyond the little monkey.  Next head for number 12 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 091 --- REMAINING: 029 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ CARY 'SHROOMS, RED COINS ----------------------------------- 12.03 --+

From the beginning make your way to the first set of mushrooms within jumping 
distance, the ones with the red coins on top of them.  It is indeed very 
dangerous but what you need to do is jump across the tops of these mushrooms.  
There are four red coins here.  Note that you can't grab the edges, each of 
your jumps must be precise.  The next four red coins are located on that vine 
wall as you climb up toward the top, evenly spaced out to the final red coin 
on the highest platform.  When the star appears drop to the bottom of the vine 
wall and long jump outward toward it, use C-up to look before you leap of 
course, this is the most dangerous part.  Next head for star 12 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 092 --- REMAINING: 028 --------
______________________________________________________________________________


      __     __)
     (, /|  /|
       / | / |
+-- (_/  |/  |_ YSTERIOUS MOUNTAINSIDE ----------------------------- 12.04 --+

Begin running along the path, jumping across the various gaps until you get 
past the mushrooms.  At this point there are some little mole things coming 
out of the ground and throwing rocks on you.  You can continue up the path if 
you want, but ths shortcut is beside you.  Climb up these ledges on the side 
of the wall with all the vines until you can't climb any further up.  When you 
reach the top keep going up the path past all the Goombas and across the 
waterfall.  On this side of the waterfall take a look at the wall on your 
left, there's kind of an odd square which stands out somewhat.  Ignore this 
but take a few steps forward and go around the corner to find another one, 
when you stand beside this one you'll notice it gets wavy.  Jump into this 
square panel in the side of the wall to reach the most difficult slide in the 
game!  There are few is any walls on this slide, and the corners can get 
pretty tight.  The one thing primarily you need to watch out for is when you 
see like a wooden path branching off on the right, if you don't slide onto 
this path you will die as the one you are on leads nowhere.  After that just 
enjoy the bumpy ride, if you fal off you die, but fortunately you'll be right 
back at the slide when you enter the level again.  At the bottom of the slide 
is another power star.  Head next for star number 12 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 093 --- REMAINING: 027 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      REATHTAKING VIEW FROM BRIDGE ------------------------ 12.05 --+

Yet again it's time to climb the mountain all the way to the top.  Head up the 
past, across the gaps, take the shortcut up the vine wall beside those mole 
enemies, run past the Goombas, long jump across the waterfall area, and head 
around until you reach not the very top of the mountain but that thin path in 
front of the waterfall.  Don't actually step onto the thin path either, stand 
near it and look down into the waterfall, you'll see a star in a little alcove 
near the top.  Stand on the path which leads toward that thin walkway and jump 
on an angle, possibly pressing B to kick or dive as you approach, with any 
luck you'll land in there and get the star.  Nexd next to star 12 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 094 --- REMAINING: 026 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      LAST TO THE LONELY MUSHROOM ------------------------- 12.06 --+

For this one what you need to do is run up the path, past the vine wall, and 
around toward where the monkey is just past it.  Before you jump up to the 
mnkey platform, right below it, is a somewhat hidden platform with the pink 
Bomb-omb cannon guy, speak to him to open the cannon.  Now if you remember 
that mushroom at the bottom of the vine wall where the star appeared after 
getting all the red coins, you have to go jump to that now.  From this 
mushroom, long jump back in the direction of the path going to the beginning 
of the level, you won't be able to make it but you're not supposed to.  Below 
the path is a secret path leading to the cannon.  Get in the cannon and aim it 
at the star.  Raise it into the air just an inch or so above the white cloud 
and fire, it should get you right there.  Next head to star 12 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 095 --- REMAINING: 025 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 12.07 --+

Edit: Ignore all the coins at the start, make your way up to the slide and get 
as many coins as possible, slide down and by the bottom you should have about 
50/100.  You risk death on the slide which is why you should START with it.  
Once you come out the bottom ignore the star and jump over the fence, you'll 
land right at the beginning, then you can continue with this (ignore the coin 
values, yours will be higher.)  At the very beginning there are three Goombas 
to take care of, after that don't go up the slope but rather down the path 
beside it to get the ring of coins at the bottom and grab the bouncing box to 
open it up (be very careful with that one).  Jump back up and head along the 
path.  Grab the four red coins on top of the mushrooms, bringing you to about 
24/100.  Head past the vine wall and kill the three bombs, then grab the 
purple guy from behind to get a bunch of coins from him as well.  Just beyond 
that there is a line of coins on the bridge.  Turn around and begin climbing 
the vine wall, collecting the other four red coins and that line of coins 
along the climbing vines near the top, this should bring you to about 44/100.  
Get the three Goombas up the path and jump across the waterfall.  On the other 
side there is a line of coins, past that three MORE Goombas.  Hit the purple 
button and get the coins, then get all the coins along the waterfall.  By now 
you should have way more than enough.  Head now to star 13 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 096 --- REMAINING: 024 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 13.00 ||                   Tiny-Huge Island                 || 13.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


        _____
       (, /   )
        _/__ /
        /
     ) /
+-- (_/ LUCK THE PIRANHA FLOWER ------------------------------------ 13.01 --+

On the second floor head through the door with the star on it, not the one 
under the archway.  Make a left and head into the small picture.  Long jump to 
the middle platform and then across to the large pipe.  Jump down into that 
and you'll pop up small.  There are five Piranha Plants which pop up here, 
what you need to do is defeat them by just punching and kicking them as they 
pop up.  Once all five of the plants have been defeated, the last one releases 
a power star for you to get.  Head next to star number 13 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 097 --- REMAINING: 023 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE TIP TOP OF THE HUGE ISLAND ------------------------------ 13.02 --+

Enter the small painting again and jump across to the middle paltform then to 
the other side wti the tube.  Ignore the tube and drop down the side where you 
will find a purple button.  Step on it to make blocks appear and jump from 
these blocks up to the ledge above where the cannonballs are coming down.  
Contine up here until you reach a pipe, jump into the pipe to make yourself 
small, then continue even further up the mountain.  Across the wooden walkways 
right before you reach the top is a yellow box, inside this box you will find 
the star you are looking for.  Head next to star number 13 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 098 --- REMAINING: 022 --------
______________________________________________________________________________


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       EMATCH WITH KOOPA THE QUICK -------------------------- 13.03 --+

Enter the small painting again and jump across to the middle paltform then to 
the other side wti the tube.  Ignore the tube and drop down the side where you 
will find a purple button.  Step on it to make blocks appear and jump from 
these blocks up to the ledge above where the cannonballs are coming down.  
Contine up here until you reach a pipe, jump into the pipe to make yourself 
small.  From here go down the slope past the hole where the cannonballs are 
coming out, around the corner you will find Koopa the Quick.  The race begins 
when you speak to him, turn around and go back the way you came, past the hole 
for the cannonballs, past the pipe and down the hill toward the bridge.  Keep 
long jumping and diving to get your speed up because you can't move very fast 
across the bridge.  On the other side of the bridge is where the race ends, 
just run to the corner for the star.  Head next to number 13 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 099 --- REMAINING: 021 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   IVE ITTY BITTY SECRETS ----------------------------------- 13.04 --+

Enter the small painting again and jump across to the middle paltform then to 
the other side wti the tube.  Ignore the tube and drop down the side where you 
will find a purple button.  Step on it to make blocks appear and jump from 
these blocks up to the ledge above where the cannonballs are coming down.  
Contine up here until you reach a pipe.  Don't jump into it but rather go past 
it to where the cannonballs are coming out, step in front of the hole to find 
the first secret.  Run down past the chimney, and drop down onto the beach 
beside the mini-Koop-the-Quick.  Jump up to the little hole in the mountain 
with the path leading to it for the second secret, then cartwheel back up to 
where you jumped down.  Make your way to the top of the mountain and step into 
the pool for the third secret.  The fourth secret is down at the beach, while 
facing the top of the beach on the left side is the hole that leads to where 
you start, stand beside it for the fourth secret.  For the final secret go in 
the other direction, to the right of the beach and speak with the pink Bomb-
omnb.  The cannon beside him opens and when you stand beside the cannon that's 
the fifth secret.  To get the star what you have to do is go around the 
mountain and drop back to where you start.  Long jump across to the platform 
with the tube and drop down the side onto the purple button.  Run along the 
boxes here to get the star at the end.  Head next for number 13 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 100 --- REMAINING: 020 --------
______________________________________________________________________________


  __       __)
 (, )  |  /
    | /| /
    |/ |/
+-- /  | IGGLER'S RED COINS ---------------------------------------- 13.05 --+

This time enter the other painting on the opposite side, the enormous one.  GO 
thorugh the small hole in the wall and find the Koopa on the beach.  You need 
to get his shell and use it to surf up the slanted wall on the right, there 
you will find the walkway which goes over the beach and into a hole in the 
side of the mountain.  When you get inside it, grab the first red coin and 
note you have to jump between these pillars to get all eight red coins.  For 
the first six all you need is a single jump, to reach the seventh you'll have 
to double jump, be careful of that fire thing.  Long jump from there to the 
corner where you need to wall kick up to reach the eighth and final coin, the 
star appears just below this one.  Head next for star number 13 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 101 --- REMAINING: 019 --------
______________________________________________________________________________


      __     __)
     (, /|  /|
       / | / |
+-- (_/  |/  |_ AKE WIGGLER SQUIRM --------------------------------- 13.06 --+

Enter the small painting again and jump across to the middle paltform then to 
the other side wti the tube.  Ignore the tube and drop down the side where you 
will find a purple button.  Step on it to make blocks appear and jump from 
these blocks up to the ledge above where the cannonballs are coming down.  
Make your way to the very top of the level and do a butt stomp in that little 
pool of water, it should drain out.  At this point you need to go and find a 
pipe to make you small, then return to the top and drop down the hole.  Watch 
out for the caterpillar.  To defeat him, all you have to do is jump on his 
head, just a normal jump.  Do this three times, and he'll get tired of it and 
offer you a power star.  Head next to star number 13 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 102 --- REMAINING: 018 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 13.07 --+

Enter the level through the large painting.  There will be three Goombas near 
you when you start, if you jump on their heads you get one coin, if you do the 
butt stomp on their heads you get five coins!  Do that.  Afterward run circles 
around that woode pole to make five more coins pop out, you're already up to 
20/100.  Head through the hole in the wall, take out the Koopa for five coins, 
the red guy for two coins and the cloud guy for five coins.  You'll also find 
two coins at the top of the beach.  You should have about 34/100 by now.  Head 
to the cannon and stomp the big Goomba for five coins.  There's also one of 
those flying red things.  Use the cannon to shoot up to the ledge above.  
There is a Goomba on the higher ledge and one just below it, both have blue 
coins when you stomp on them.  Drop down once again to where the cannon is.  
Run across toward the cliff and when the wind picks up do a long jump, you 
won't even come close to making it from the jump but the wind will carry you 
up.  There are two Goombas up top for another ten coins, you're up to about 
61/100.  Go down the thin walkway against the wall beside you with a line of 
coins on it.  Continue up the path with the cannonballs coming down, there's 
another line of coins and a Goomba up near the pipe.  Run past the cannonball 
hole (another line of coins, up to about 80/100).  Take outt he two Goombas at 
the bottom (90/100) and go back a bit to where the pipe was.  Climb up and 
grab the purple guy from behind, five more coins, and cross the bridge for the 
fianl line of coins (100/100.)  If you happened to miss any along the way then 
simple, jump into the pipe.  The coins in small world are considered separate, 
so you can collect many of the ones you already have a second time, it'll be 
more than enough to get 100.  Head next for star number 23 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 103 --- REMAINING: 017 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 14.00 ||                   Tick Tock Clock                  || 14.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


       _____
      (, /   )
        /__ /
     ) /   \_
+-- (_/       OLL INTO THE CAGE ------------------------------------ 15.01 --+

The clock is located on the third floor, it's pretty hard to miss.  There's a 
special trick with it too, if you enter the clock exactly on the hour, all the 
moving parts in the clock won't be moving at all.  For this star that's 
exactly what you want to do.  Enter the level and jump past the pendulum and 
then start heading up.  Just keep climbing and climbing and eventually you'll 
come to a star inside of a cage.  Jump from the platform just a little in 
front of the opening, through the opening, and grab the power star which is 
sitting inside.  Next head for star number 14 (point) 02.  

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 105 --- REMAINING: 015 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE PIT AND THE PENDULUM ------------------------------------ 15.02 --+

This time enter the clock at a random unimportant time, all the parts inside 
should be moving normally.  Begin climbing the clock once again but this time, 
don't stop at the cage.  Keep going up and up until you can't go up anymore.  
You'll reach an area with two pendulums going back and forth, there's a thin 
path and past it is the star you're looking for.  Carefully time your jumps to 
get across and get the star.  Head next for star number 14 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 106 --- REMAINING: 014 --------
______________________________________________________________________________


         _____)
       /
      /
     /     / )
+-- (____ /    ET A HAND ------------------------------------------- 15.03 --+

For this one, you have to go in when everything is moving as well.  On your 
way up, even before you reach the caged star, you'll reach a platform with one 
of those fire-spouting sphere's and a large clock hand which slowly makes its 
way around.  Eventually the hand of this clock will overlap the ground you're 
standing on, all you have to do is jump and land on this clock hand.  Allow it 
to carry you around to the other side where you will find a star in a tiny 
little area in the side of the wall.  Head next for star number 14 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 107 --- REMAINING: 013 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ TOMP ON A THWOMP ------------------------------------------- 14.04 --+

This is one of the most difficult stars in the game to get, mostly because it 
just takes so long.  It's located at the VERY top of the clock.  Here's what 
you need to do, begin climbing normally up all the regular stuff and blah blah 
blah.  When you reac the top of the pole on the platform with that windup toy 
enemy, turn around and jump onto the platform above the pole, it will rise up 
and you can long jump to the nearby ledge.  From here, jump up to the next 
higher ledge, onto the block and from this block across to the other block and 
up to the next ledge.  It just keeps going up, walkways, spinning things, more 
obstacles until eventually you reach a point with one of those fire spheres 
and another large spinning clock hand.  Wait for it to come around and get on 
it, the hand will bring you to a conveyor belt with one of those stomper 
things on it.  Jump on top of the stomper and ride him up to reach the star 
finally, the next one's much easier.  Head next to number 14 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 108 --- REMAINING: 012 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ IMED JUMPS ON MOVING BARS ---------------------------------- 14.05 --+

For this one, similar to what you did with the last one, start climbing up 
(with time moving) until you reach the pole again.  Hop up onto the moving 
platform above the pole and long jump to the ledge.  This time instead of 
jumping up to the higher ledge, long jump to the wire mesh stuff with the 
three blocks moving in and out of the wall.  Jump from one, to the other, to 
the last one and into the cage with the star.  Next is number 14 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 109 --- REMAINING: 011 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ TOP TIME FOR RED COINS ------------------------------------- 14.06 --+

As you may have guessed from the name, you'll need to enter this one with time 
stopped, just go in at any time, on the hour.  For once, you're going to go in 
the opposite direction at the beginning, there are a umber of platforms on the 
other side which house the red coins.  Begin jumping up, without them 
spinning, the red coins are easy as pie to obtain, the only difficult part is 
not accidentally dropping when jumping from one to the other.  When the star 
appears, just drop down and grab it.  Head next to number 14 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 110 --- REMAINING: 010 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 14.07 --+

This one is reasonably difficult as well, since there aren't a lot more than 
100 coins in this level.  You almost have to come into it with time stopped, 
especially since you need to collect all the red coins at the beginning.  
Basically you have to make your way up after getting the red coins across to 
the part with the two pendulums and the star, here there is a blue coin button 
and when you hit it, like eight coins appear on the previous platform, get all 
of them or you're pretty much screwed.  After this return to the pole and jump 
up.  Since time is stopped the platform won't be moving up and down, you need 
to cartwheel jump and then kick off the wall to reach the ledge above.  From 
here it's just a matter of going further up, getting all the yellow boxes you 
see and all the coins inside them.  Eventually you will reach the total of 100 
and get the star from it.  Head next for star number 15 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 111 --- REMAINING: 009 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 15.00 ||                     Rainbow Ride                   || 15.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) RUISER CROSSING THE RAINBOW --------------------------- 15.01 --+

Head to the third floor, and on the right of the clock there is a hole in wall 
just above your reach.  Cartwheel jump to the ledge above you and from that 
ledge to the hole in the wall, drop down to reach the Rainbow Ride.  Get onto 
the magic carpet at the start and ride it until you reach a fire blaster 
thing.  You'll have to jump off the carpet for a moment and jump back on to 
avoid it.  When you reach the end of the rainbow be sure to jump off quickly 
otherwise you'll be falling along with your carpet.  Jump across the spinning 
platforms to the right side and get back on the carpet.  This will bring you 
around to a fork where you have the choice of two carpets, take the one on the 
left.  As it spirals up, jump over the spinning obstacles to reach the top 
where you have to quickly jump to the platform above.  You'll find yourself on 
the airship, run against the wind to reach the power star hovering above 
the front of the airship.  Next head for star number 15 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 112 --- REMAINING: 008 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE BIG HOUSE IN THE SKY ------------------------------------ 15.02 --+

Get onto the magic carpet at the start and ride it until you reach a fire 
blaster thing.  You'll have to jump off the carpet for a moment and jump back 
on to avoid it.  When you reach the end of the rainbow be sure to jump off 
quickly otherwise you'll be falling along with your carpet.  Jump across the 
spinning platforms to the right side and get back on the carpet.  This will 
bring you around to a fork where you have the choice of two carpets, take the 
one on the right this time.  Get ready to jump up and grab hold of the top of 
those clear blue things as the carpet moves through them.  When it's pretty 
much just a matter of staying on the carpet and jumping over obstacles from 
here.  After going into the castle a second time you have to watch out for the 
fire spewed from the fireplace (not the first time.)  Stay on the front of the 
carpet and jump, you should be fine.  Once you reach the top, hop off the 
carpet and get the star.  Head next for star number 15 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 113 --- REMAINING: 007 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OINS AMASSED IN A MAZE -------------------------------- 15.03 --+

Jump onto the magic carpet at the start and ride it around to those spinning 
platforms.  Keep going straight ahead and you'll reach a maze.  Inside this 
maze are all eight of the red coins.  On the first level there's one on the 
far left side, then another on the left side of the second level beside the 
fire sphere.  From that second one wall kick up to reach the third one.  Jump 
right (fourth one), left (fifth one), and long jump left for the sixth one.  
Jump back to the right where you got the fourth one and jump to grab the 
ledge.  SLide down the slope and jump to hit the seventh and then go just 
outside o nthe right side for the eighth coin.  Now you can drop down and get 
the star waiting for you at the bottom.  Head next for number 15 (point) 04.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 114 --- REMAINING: 006 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ WINGIN' IN THE BREEZE -------------------------------------- 15.04 --+

Instead of taking the magic carpet at the beginning of this one, turn around 
and long jump to grab hold of the pole.  Slide down to the bottom and jump to 
the tilting platform.  Cross over the swinging platform as well and jump up 
those other platforms which fall if you stand on them too long.  Eventually 
you'll reach a fork in the path, at this point go up the slope with the small 
platforms on it.  At the top there is yet another one of those swinging things 
which brings you across to the star.  Head next to number 15 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 115 --- REMAINING: 005 --------
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ RICKY TRIANGLES! ------------------------------------------- 15.05 --+

Instead of taking the magic carpet at the beginning of this one, turn around 
and long jump to grab hold of the pole.  Slide down to the bottom and jump to 
the tilting platform.  Cross over the swinging platform as well and jump up 
those other platforms which fall if you stand on them too long.  Eventually 
you'll reach a fork in the path, at this point keep going in the same 
direction as opposed to going up the slope.  You'll reach a purple button and 
when you hit it the triangles ahead of you flip upside down and work as 
platforms.  Jump across them quickly to reach the star at the top, if timeruns 
out then just try again.  Head next to star number 15 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 116 --- REMAINING: 004 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ OMEWHERE OVER THE RAINBOW ---------------------------------- 15.06 --+

First of all what you have to do is get on the magic carpet and ride it to the 
maze area, straight across those spinning platforms.  On ground level, on the 
far left side where the blue coin button is, cartwheel jump against the wall 
on the right and kick off it, you'll hit another much higher wall on the left.  
You can kick back and forth here to reach the top where you'll find the pink 
Bomb-omb cannon guy.  At this point get back onto the magic carpet and ride it 
to where there is a choice of two of them.  Get on the one on the left which 
takes you up to the airship, on the back of the airship is a cannon.  Take aim 
and fire toward the middle of the rainbow circle to land on the pole and from 
here drop down (being careful of the purple guy) to find a star inside the 
yellow box here.  Head next for star number 15 (point) 07.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 117 --- REMAINING: 003 --------
______________________________________________________________________________


         __)
       /(,  )
      /    /
     /    /
+-- (___ / NE HUNDRED COINS! --------------------------------------- 15.07 --+

Get on the magic carpet at the beginning and ride it over to the first 
platform and get the ring of coins.  Jump back on the magic carpet and ride it 
to the spinning platforms, two of the four of them have rings of coins.  On 
the left side, slide down the pole and take out that flying red guy, also grab 
the line of coins, you'll be at about 32/100.  You cane make your way across 
the swinging platform which has a line of coins and up those other platforms 
which fall.  Across here there are a few coins on that slope across from the 
other path going up, after getting them turn around and go up that path.  
There's a line of coins at the top.  Now go all the way back to the pole which 
you took to get down here and return to the four spinning platforms.  This 
time head for the large maze, collect all eight red coins again, by now you 
should have reached almost 70/100.  Now drop down to the ground level and go 
to the left side, get ready for this because it's difficult.  When you hit the 
blue coin button you will see a coin on the right wall.  Jump and kick off it 
and keep kicking to reach the top where you'll find five more coins.  That's a 
total of 30 coins, you might very well hit 100/100 from this.  If not then get 
the rest of them by riding the other magic carpet, and if you fall down and 
miss the other five, you might have to try taking both carpets, or try again, 
it IS twenty-five coins.  Head next to star number 21 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 118 --- REMAINING: 002 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 16.00 ||                Tower of the Wing Cap               || 16.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT 8 RED COINS ------------------------------------ 16.01 --+

Once you have collected enough stars, in the castle front hall there will be a 
very bright light shining down on you.  Press the C-up button and look up at 
the source of the light, the clouds on the ceiling to be warped to the Tower 
of the Wing cap.  From now on the light is gone but you can always return here 
by looking up at the ceiling there.  Unlike other levels, there are not six 
stars to collect here nor do you get one for 100 coins.  There is one star, 
for collecting the eight red coins.  The main purpose of this level however is 
to press the big red button.  Fly Mario toward the tower in the centre and 
press Z to have him butt stomp onto the ground and stop flying.  Now jump in 
the air and butt stomp onto the red switch.  From now on all the invisible red 
boxes in the levels will have wing caps in them!  Now for the eight red coins.

For starters you'll need a wing cap unless you're starting the level from 
scratch.  Jump to hit the red box and a wing cap pops out.  Once you have it, 
jump three times in a row and you will take off.  You don't actually die from 
falling off here, and since you pretty much need to start the level over to 
get them, jump down on purpose and return to the level.  You collect the right 
red coins by flying in a circle, counterclockwise (when looking from above) 
which means starting out on the right side and curving left in a circle the 
whole time.  You follow the trail of yellow coins and periodically you'll pass 
two red coins.  You might find it easiest not to follow the trail at all, and 
only focus on lining yourself up for the red coins.  If you happen to miss any 
on the way down, you can try to turn around but usually it's too late.  Just 
press Z to drop and try again.  Now it'stime for yet another secret level, 
head to star number 19 (point) 01 to find out what it's all about.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 012 --- REMAINING: 108 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 17.00 ||               Cavern of the Metal Cap              || 17.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT 8 RED COINS ------------------------------------ 16.01 --+

To reach this you have to go to the Hazy Maze Cave, you should know where it 
is, downstairs in the castle beyond the water and bunny room.  Take the left 
path at the very beginning and do a long jump to get across the gap.  Head 
through this area past the falling boulders to get down to the lake.  Do a 
butt stomp on the serpent's back and get on its head, your destination is 
those large double doors on the opposite side of the room here.  Through them 
you will find a metallic substance like the one you jumped into to get here, 
jump in this one too.  Welcome to the Metal Cap Switch Zone.  Which in metal 
form nothing can hurt you, at least almost nothing.  Certainly not enemies so 
just walk into them and they die.  Your goal is to get upstream (remain out of 
the water, go along the platforms) and hit the switch at the end.  The first 
two red coins are located directly beside the green switch.  For the third and 
fourth coins, jump back to the stone walkway and opposite the bridge on your 
side are two more red coins.  At this point turn around and hit the geen box 
to get a metal cap.  Jump into the water beside the switch platform (there is 
a strong current, if you jump into the water when not metal Mario you will be 
carried off).  The final four red coins surround the platform in the middle, 
get them then get the star.  Now return to star number 6 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 041 --- REMAINING: 079 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 18.00 ||              Vanish Cap Under the Moat             || 18.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT 8 RED COINS ------------------------------------ 18.01 --+

To reach this special area your first destination is the basement area of the 
castle with the water on the floor and the bunny running around, at least, 
where he was running around.  There's the door you came from, a door with a 
star on it, but then there's another door.  This one leads to a pool, jump in 
the water and swim down below.  Eventually you'll come to a point in the water 
where there are two pillars.  Jump on one pillar and do the butt stomp to 
pound it down, then on the other pillar to pound it down as well.  Now the 
water level goes down and you can go through the door at the bottom to reach 
the castle courtyard.  Run under the bridge and there you will see a hole in 
the ground, jump down into the hole and welcome to the vanish cap stage.

You need to use the C-up look here, there's a big slide but you'll have to get 
the red coins as you go down.  Look before you leap, there's one in front of 
you, then one beside that.  The next one is a lot further down in the middle 
and the fourth one si right beside that.  You should have four red coins by 
the time you reach the bottom.  Now go around the corner and jump up to the 
moving platforms, this is where it gets dangerous.  The fifth red coin is 
found when you jump from the first moving platform to the tilting platform.  
The sixth is found jumping from the tilting platform to the moving platform, 
then from the moving platform to the next moving platform (never stay on the 
moving platforms too long, they go vertical at the top, jump from one to the 
other if it's about to reach the top.  After this you'll land beside the blue 
switch with seven red coins.  Hit the blue switch and grab the final red coin 
beside it.  Now hit one of the vanish cap boxes and use your powers of 
invisibility to go thorugh the mesh wall and get your star.  The vanish cap 
allows you to walk through certain walls.  Now head to star 5 (point) 06.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 049 --- REMAINING: 071 --------
______________________________________________________________________________




______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 19.00 ||             The Princess's Secret Slide            || 19.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ LIDE! ------------------------------------------------------ 19.01 --+

In the castle front hall, go up the stairs and make a right at the top, you 
should find a door with a star symbol and the number one.  Open this door and 
go isnide, there are three stained glass windows in here.  What you need to do 
is jump up and pass through the window on the right.  Getting this star is 
painfully easy, all you have to do is successfully navigate the slide without 
falling off the edge, and since most of it has edges you're pretty much set.  
Once you're on the slide you can control Mario with the analog stick.  If 
you're sliding on your ass you can jump, if you're sliding on your belly you 
can't.  Hold up on the stick to go faster and down on the stick to go slower.  
Be careful of areas without walls but other than that, just have fun.  When 
you reach the bottom you'll find a yellow box there, jump and hit the box and 
a star will pop out.  Now headto the next star, number 19 (point) 02.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 013 --- REMAINING: 107 --------
______________________________________________________________________________


          __  
      (__/  ) 
        /     
     ) /      
+-- (_/ LIDE IN UNDER 21 SECONDS! ---------------------------------- 19.02 --+

As you may have figured out from the title, your next goal is to complete the 
slide in under 21 seconds.  To do this here's what you need to do.  Start by 
running foward then right when you're about to reach the slide hit B to dive 
forward, you'll be sliding on your belly.  Hold up the entire time.  On 
corners you'll want to hold kind of a diagnal direction so you don't slow down 
but you still turn.  On the corners with no walls you may need to hold right, 
rather than diagonal up and right just to make sure you turn sharply enough.  
Same with the final turns, do whatever it takes to avoid hitting the walls but 
try not to slow down.  The closer you can stay to the inside of turns the 
better.  If you can manage to cross the finish line in under twenty-one 
seconds (0'20"09 or better) then you'll get another of the castle's secret 
stars.  That's all there is to do for the slide, next go to 1 (point) 05.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 014 --- REMAINING: 106 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 20.00 ||                 The Secret Aquarium                || 20.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT 8 RED COINS ------------------------------------ 20.01 --+

To find The Secret Aquarium, head to the room on the right of the front hall 
with the Jolly Roger Bay in it.  On the back left wall there is a black square 
up near the top, double jump and grab hold of the edge to climb in and get a 
free life.  On the opposite side of the door is another black square, when you 
double jump and climb into this one you'll reach the aquarium.  There is 
nowhere to go up for air in here so you'll have to rely solely on coins, which 
is fine.  There are four red coins floating at mid-level inside rings of 
normal coins.  Collect them and then swim down to the very bottom where you 
will find the remaining four red coins on the corners.  Upon collection all of 
them you get a star.  Now head for star number 24 (point) 01... Bowser.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 030 --- REMAINING: 090 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 21.00 ||             Wing Mario Over the Rainbow            || 21.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) OLLECT 8 RED COINS ------------------------------------ 21.01 --+

The location of this level is directly opposite the Rainbow Ride, in an 
identical hole just on the other side of the room.  Grab the first red coin 
behind you when you land and then get ready to do some flying!  There are red 
coisn scattered all through this area, along with two cannons which will help 
you get back up to the higher sections.  Everything is pretty straightforward 
with the exception of one.  One of the highest red coins, not the big cloud 
where there are two of them, not the one among the poles, but the one alone 
and high up on a cloud, the cloud is NOT SOLID.  Don't try to land on it, just 
fly into it.  Once you get the star head next to number 24 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 119 --- REMAINING: 001 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 22.00 ||                      The Bunny                     || 22.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) ATCH THE BUNNY ---------------------------------------- 22.01 --+

It's time now to unlock the door using the key you got from Bowser 1 if you 
haven't already.  The door is located downstairs, opposite Big Boo's Haunt.  
Use the key and go through the door, ignore the door with the big star on it 
for now and run to the door at the end of the hall.  In the next room, the one 
with water on the floor, you'll notice a bunny running around.  Your goal is 
to catch this bunny using whatever means necessary.  Nost of the time you 
catch the bunny with a dive, meaning pressing the B button while running.  The 
trick to catching him is to catch up with him.  By this I mean you probably 
won't sneak up around a corner and get him, start chasing him around and if 
you cut corners closely you should gradually be able to get closer and closer 
until the time is right to press the B button and grab the damn bunny.  He 
offers you a nice star in return.  Next head to star number 23 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 037 --- REMAINING: 083 --------
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) ATCH THE BUNNY AGAIN ---------------------------------- 22.02 --+

It seems the bunny has reappeared i nthe exact same place once again and he is 
no more difficult to catch this time than he was last time.  Run around the 
area, following the bunny, cutting all the corners until the time is right to 
press the B button and grab him.  Head next to star number 7 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 052 --- REMAINING: 068 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 23.00 ||                        Toad                        || 23.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   IND TOAD ------------------------------------------------- 23.01 --+

There are many Toad(s) throughout the game, but three very special Toad(s) 
give you a star with absolutely no expectation of anything in return.  This 
first of these can be found right through the door after the room with the 
yellow bunny rabbit running around and water on the floor, which is downstairs 
in the castle.  Go through the door with the star on it and jump over the 
railing, but not into the liquid metallic substance (the Hazy Maze Cave level) 
but rather just down in that area.  You'll find Toad in a corner, speak with 
him and he gives you a star.  Now head next to star number 6 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 038 --- REMAINING: 082 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   IND TOAD AGAIN ------------------------------------------- 23.02 --+

After unlocking the door to go upstairs, there are two Toad(s) on this floor.  
One of them is standing beside the wall, and another is standing against the 
inner wall on the other side, when you speak to this toad he tells you he 
found a power star in the castle!  Head next to star number 10 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 075 --- REMAINING: 045 --------
______________________________________________________________________________


       ________) 
      (, /       
        /___,    
     ) /         
+-- (_/   IND TOAD A THIRD TIME ------------------------------------ 23.03 --+

Open the star door at the top of the stairs on the second floor.  Beside the 
large clock you will find Toad there standing in a corner.  If you speak to 
him he's happy to offer you a free star.  Head next to star 14 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 104 --- REMAINING: 016 --------
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 24.00 ||                       Bowser                       || 24.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      OWSER IN THE DARK WORLD ----------------------------- 24.01 --+

Bowser 1 is through the door with the huge star on it at the top of the stairs 
in the front hall.  You can only open the door if you have collected at least 
eight stars.  Go through the door and run down the hall till the floor falls.

Welcome to Bowser's world, aside from battling Bowser there is one star to get 
here for collecting eight red coins.  Begin by running right, across that thin 
bridge thing (just jump) and you'll see a button with a periodic stream of 
fire shooting over it.  Wait for the fire to stop and quickly step on the 
button, it will make a block appear under that red coin at the end.  Time your 
movement again so you avoid the fire to get the red coin.  Now don't go 
anywhere, wait for the time to run out and the button to pop back up.  Hit it 
again then turn around and run quickly back to the very beginning, some blocks 
have appeared there as well which will allow you to get the second red coin.  
Return to the button and keep going right, across those moving platforms.  
Climb up the slope (not the really steep slope) to reach a spinning platform 
thing.  Jump onto it and then across to the other side.  There's a bridge for 
you to cross here, be careful of those electric balls spinning around the 
crystals, behind the second one is the third red coin.  At the top there is a 
moving slab that goes in and out, get to the middle of it and you'll notice it 
goes in from one side and out the other.  Well look down on the opposite side 
to see a red coin hidden right up against the middle, be sure to get this, 
your fourth red coin.  The fifth red coin can be found immediately after on 
the moving platforms, you need to jump from one set to another after you get 
it.  On this side, move down toward the camera a bit and go left, there should 
be a very thin path leading to a lone round platform with one of those 
spinning balls of electricity.  Behind the spike is the sixth red coin.  Back 
on the other side there are two large tilting platforms, you need to stand o 
nthe left side for a second to let the other side rise, then run up it and 
jump to the other one.  You can also just do a triple jump, that should get 
you high enough.  Now, you should be on that ledge with one single coin, 
directly past the second tilting platform.  On your right you can see a purple 
button, but you aren't actually over there, and you aren't on the lowest part 
of the ground either, you're on a blueish stone ledge.  Spin the camera around 
to your left (opposite the button, facing away from it) and you should see a 
red coin way back where you came from, except up on top of the ledge.  It's 
possible to long jump from here and grab the ledge.  The other option is to 
stand on the second tilting platform, on the right side, so the left side 
rises up, then run up it and jump to the ledge, the seventh red coin should be 
right beside it.  Now finally, return to that purple button, except down on 
the lowest level.  Take a look back in the opposite direction, to the left, 
you might have to hit R and use the Mario cam for this.  The final eighth red 
coin is on the lower edge, below the second tilting platform and beside it.  
You will have to make a small jump from here to reach it.  Once you have 
obtained the coin, the star appears at the end.  Climb up to the purple button 
and press it to make stairs appear.  Ascend them quickly before they turn into 
a slope again.  Grab the star from behind the pipe and save your game.

Down through the pipe you will encounter Bowser 1.  He pretty much tells you 
how to beat him at the beginning of the fight, what you need to do is run 
around behind and grab him by the tail using the B button.  Bowser has a 
couple attacks, mostly just fire breath, but it's slow and easy to dodge.  
Once you've got hold of him you need to spin the analog stick quickly to spin 
him around and them press the button to throw him.  Your goal is not to throw 
him off the cliff, he just jumps back up, your goal is to throw him into one 
of the three spike mines you'll see on the edges.  If your aim sucks, which is 
fine, then just keep throwing him over and over by small distances closer to 
one of the mines, and soon enough he'll hit it.  It only takes one hit for 
this Bowser, once you've done that he will disappear and drop a key.  Grab the 
key to complete the level and head for the next star, number 5 (point) 01.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 031 --- REMAINING: 089 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      OWSER IN THE FIRE SEA ------------------------------- 24.02 --+

You'll find Bowser 2 through the star door on the left when you go downstairs 
from the castle front hall, you must first complete Dire Dire Docks mission 1.

Start by running right and jumping onto the platform here which begins to 
move.  It's about to go under the lava so you'll have to jump to the object 
with the free life on it.  From there jump back onto the platform and then 
almost immediately to the tilting platforms above you.  Stay on these until it 
resurfaces again.  Jump across to safety.  Across the ground which 
periodically gets covered is a bully enemy, defeat it and then run up the wire 
mesh path.  At the end there is a circle of coins and the first red coin if 
you jump over the hole.  Go back past the Goombas and past the heart to reach 
the pole with an electrode thing circling around it.  Climb the pole and jump 
back in the direction you came from, but on the next higer level.  There is a 
red coin on the side of this platform which rocks back and forth.  Up the pole 
at the top you'll come to an elevator.  Step on the elevator and quickly jump 
back to make it go up, now you can drop down from where it was and get the 
third red coin.  When you get back up there again, before the elevator comes 
back down, get the red coin at the top of this little room in the corner 
beside the pole.  Now ride the elevator up.  You can jump on the moving 
platform here or simply long jump across.  There's sort of a triangular shaped 
thing to run up and over, try to stop yourself on top of it to reach the path 
going up, there's a bully up here and the fifth red coin.  Run back down and 
either climb along or jump on top of the wire mesh to get across.  Be careful 
of the two bullies on the other side.  When you begin up the slope, notice the 
path you are on is slowly getting bigger, then smaller, steeper, then not so 
steep etc.  This is important.  On the third platform up, the one after the 
one with the hole, stand in the small shadow and wait for it to rise to the 
top.  Now you can double jump to reach the sixth red coin.  At the top, wait 
for it to go high enough and connect with the stone walkway.  This next part 
is dangerous to say the least, the bits of ground keep getting covered by 
lava, and there are flame blasters too.  Stay close to the second flame 
blaster as you will find the seventh red coin in front of it.  After this part 
there is a heart to fully heal you.  Here you will find a pole to jump up, a 
second pole to slide down, then on the third pole.  Position yourself at the 
top of it and wait for it to reach its highest point.  The eight and final red 
coin is located just above this third pole.  Here's how to obtain the star.  
Return to the second pole, right above it.  Jump right and wall kick off this 
wall, then the one beside it to reach a platform with one yellow box.  The 
star should be just on your left.  Long jump left to either land on, or catch 
the edge of, the platform and get the star.  Now go back to the right, cross 
the collapsing bridge and drop down into the weird funnel thing at the end.

Be careful because Bowser has a few new tricks up his sleeve.  The most 
prominent and dangerous one is his ability to jump high and land on the 
ground, knocking it in one direction in an attempt to knock you off.  He also 
has the ability to teleport.  Grabbing his tail is harder this time around as 
he spins faster, just keep circling and getting ever closer until the time is 
right to press B and grab hold of it.  Now begin spinning him around and throw 
him with the B button toward one of the mines, it still only takes one hit to 
kill him.  Once Bowser is defeated, you get the upstairs castle key.  Once you 
have the key it's time to return back to number 9 (point) 03.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 072 --- REMAINING: 048 --------
______________________________________________________________________________


       ______
      (, /    )
        /---(
     ) / ____)
+-- (_/ (      OWSER IN THE SKY ------------------------------------ 24.03 --+

In the highest part of the castle, if you've collected seventy stars or more, 
there is Bowser waiting for you.  It's time to take on the final stage.

Run foward and jump across the gaps.  When you reach a large box, push it back 
in the direction you were coming from and stand on it to reach the first red 
coin.  Next make your way along the slanty thing and run up the wall.  The 
second red coin is easy to find, it's just directly on the path.  When you 
reach the tilting platform, drop down to the ground below on purpose.  On a 
small ledge, directly next to the supports holding up the tilting platform, is 
the third red coin.  It's over the edge, and hard to find, look carefully.  
Once you have it get back up on that tilting platform and jump across.  Jump 
over or run under that big stone slab monster and climb up onto the ledge on 
the other side.  Jump to the triangular platform and long jump to the edge 
with the purple guy.  Keep running and use the button to create stairs.  Up at 
the top of the sticky bubble ground or whatever it is, there is the fourth red 
coin.  When you get onto the moving platform, note the fifth red coin located 
on top of one of those obstacles you pass under, you have to double jump to 
reach it.  On the other side there are two spinning platforms, the first one 
hides the sixth red coin in the middle and the second one has a pole to climb 
up.  Jump off at the top and approach those ledges moving in and out.  Jump to 
the pole in the middle to get the seventh red coin.  Keep going up to the 
ferris wheel platform thing, jump from one to the other.  At the top try to 
avoid jumping, there's a gust of wind just before you reach the pipe.  Now, 
before going into the pipe, what you want to do is stand on the stairs beside 
the pipe and look under, the eighth red coin is under the stairs.  Carefully 
jump over the edge and grab it.  Now locate the star behind the pipe.  If 
you've been following the walkthrough then congratulations, you now have all 
120 stars.  If not, perhaps this was still your last star anyway.  Regardless, 
it's finally time to jump into the pipe and confront the evil Bowser.

The final Bowser is here, and he takes three hits!  The fight strategy is the 
same as usual with one complication.  Your goal is to grab him by the tail and 
throw him gradually closer to the mine until he actually hits the mine.  The 
complication is that after the first two hits, the mines aren't close to the 
edge anymore so you actually have to aim better.  Now matter.  Bowser's 
attacks include the ability to jump and create electrifying shockwaves, fire 
breath and a nasty charge attack.  Just keep circling him and grabbing for the 
tail, he'll barely even have time to use most of the moves.  After the third 
hit that's it, congratulations, you have beaten Super Mario 64, now all that 
remains is the credits.  I would recommend however checking out the "120 
Stars" section for some quick info about exactly what it gets you.

-------- STARS COLLECTED [IF FOLLOWING GUIDE]: 120 --- REMAINING: 000 --------



______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 25.00 ||                     120 Stars                      || 25.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once you have acquired 120 stars, there isn't really much in terms of rewards, 
but there isn't absolutely nothing either.  What you need to do is return to 
the castle courtyard.  On the right side of where you start when you load up 
the game, there is a cannon hole which only opens up once you have acquired 
120 stars.  Use the cannon to shoot up onto the roof and find Yoshi.  He gives 
you 100 lives to do with what you please.  There is also a wing cap up there.  
Extra lives doesn't really give you extra things to do, but I guess it cuts 
down on loading time with game overs.  Oh well, enjoy your accomplishment!
______________________________________________________________________________


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || 26.00 ||                   Star Checklist                   || 26.00 ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


+----------------------------------------------------------------------------+
| Bomb-omb Battlefield                                                       |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Big Bomb-omb on the Summit.............................................|_| |
| Footrace with Koopa the Quick..........................................|_| |
| Shoot to the Island in the Sky.........................................|_| |
| Find the 8 Red Coins...................................................|_| |
| Mario Wings to the Sky.................................................|_| |
| Behind Chomp's Gate....................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Whomp's Fortress                                                           |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Chip Off Whomp's Block.................................................|_| |
| To the Top of the Fortress.............................................|_| |
| Shoot Into the Wild Blue...............................................|_| |
| Red Coins on the Floating Isle.........................................|_| |
| Fall Onto the Caged Island.............................................|_| |
| Blast Away the Wall....................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Jolly Roger Bay                                                            |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Plunder in the Sunken Ship.............................................|_| |
| Can the Eel Come out to Play?..........................................|_| |
| Treasure of the Ocean Cave.............................................|_| |
| Red Coins on the Ship Afloat...........................................|_| |
| Blast to the Stone Pillar..............................................|_| |
| Through the Jet Stream.................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Cool, Cool, Mountain                                                       |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Slip Slidin' Away......................................................|_| |
| Li'l Penguin Lost......................................................|_| |
| Big Penguin Race.......................................................|_| |
| Frosty Slide for 8 Red Coins...........................................|_| |
| Snowman's Lost his Head................................................|_| |
| Wall Kicks Will Work...................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Big Boo's Haunt                                                            |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Go on A Ghost Hunt.....................................................|_| |
| Ride Big Boo's Merry-go-Round..........................................|_| |
| Secret of the Haunted Books............................................|_| |
| Seek the 8 Red Coins...................................................|_| |
| Big Boo's Balcony......................................................|_| |
| Eye to Eye in the Secret Room..........................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Hazy Maze Cave                                                             |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Swimming Beast in the Cavern...........................................|_| |
| Elevate for 8 Red Coins................................................|_| |
| Metal Head Mario Can Move!.............................................|_| |
| Navigating the Toxic Maze..............................................|_| |
| A-maze-ing Emergency Exit..............................................|_| |
| Watch for Falling Rocks................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Lethal Lava Land                                                           |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Boil the Big Bully.....................................................|_| |
| Bully the Bullies......................................................|_| |
| 8-Coin Puzzle with 15 Pieces...........................................|_| |
| Red-Hot Log Rolling....................................................|_| |
| Hot-Foot-It Into the Volcano...........................................|_| |
| Elevator Tour in the Volcano...........................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Shifting Sand Land                                                         |
+----------------------------------------------------------------------------+
|                                                                         _  |
| In the Talons of the Big Bird..........................................|_| |
| Shining Atop the Pyramid...............................................|_| |
| Inside the Ancient Pyramid.............................................|_| |
| Stand Tall on the Four Pillars.........................................|_| |
| Free Flying for 8 Red Coins............................................|_| |
| Pyramid Puzzle.........................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Dire, Dire Docks                                                           |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Board Bowser's Sub.....................................................|_| |
| Chests in the Current..................................................|_| |
| Pole-Jumping for Red Coins.............................................|_| |
| Through the Jet Stream.................................................|_| |
| The Manta Ray's Reward.................................................|_| |
| Collect the Caps.......................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Snowman's Land                                                             |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Snowman's Big Head.....................................................|_| |
| Chill With the Bully...................................................|_| |
| In the Deep Freeze.....................................................|_| |
| Whirl From the Freezing Pond...........................................|_| |
| Shell Shreddin' for Red Coins..........................................|_| |
| Into the Igloo.........................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Wet-Dry World                                                              |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Shocking Arrow Lifts...................................................|_| |
| Top o' the Town........................................................|_| |
| Secrets in the Shallows & Sky..........................................|_| |
| Express Elevator--Hurry Up.............................................|_| |
| Go to Town for Red Coins...............................................|_| |
| Quick Race Through Downtown............................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Tall, Tall Mountain                                                        |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Scale the Mountain.....................................................|_| |
| Mystery of the Monkey Cage.............................................|_| |
| Scary 'Shrooms, Red Coins..............................................|_| |
| Mysterious Mountainside................................................|_| |
| Breathtaking View From Bridge..........................................|_| |
| Blast to the Lonely Mushroom...........................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Tiny-Huge Island                                                           |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Pluck the Piranha Flower...............................................|_| |
| The Tip Top of the Huge Island.........................................|_| |
| Rematch With Koopa the Quick...........................................|_| |
| Five Itty Bitty Secrets................................................|_| |
| Wiggler's Red Coins....................................................|_| |
| Make Wiggler Squim.....................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Tick Tock Clock                                                            |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Roll Into the Cage.....................................................|_| |
| The Pit and the Pendulum...............................................|_| |
| Get a Hand.............................................................|_| |
| Stomp on a Thwomp......................................................|_| |
| Timed Jumps on Moving Bars.............................................|_| |
| Stop Time for Red Coins................................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Rainbow Ride                                                               |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Cruiser Crossing the Rainbow...........................................|_| |
| The Big House in the Sky...............................................|_| |
| Coins Amassed in a Maze................................................|_| |
| Swingin' in the Breeze.................................................|_| |
| Tricky Triangles!......................................................|_| |
| Somewhere Over the Rainbow.............................................|_| |
| One Hundred Coins!.....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Tower of the Wing Cap                                                      |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Collect 8 Red Coins....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Cavern of the Metal Cap                                                    |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Collect 8 Red Coins....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Vanish Cap Under the Moat                                                  |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Collect 8 Red Coins....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| The Princess's Secret Slide                                                |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Slide!.................................................................|_| |
| Slide in Under 21 Seconds!.............................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| The Secret Aquarium                                                        |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Collect 8 Red Coins....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Wing Over the Rainbow                                                      |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Collect 8 Red Coins....................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| The Bunny                                                                  |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Catch the Bunny........................................................|_| |
| Catch the Bunny Again..................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Toad                                                                       |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Find Toad..............................................................|_| |
| Find Toad Again........................................................|_| |
| Find Toad a Third Time.................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+
| Bowser                                                                     |
+----------------------------------------------------------------------------+
|                                                                         _  |
| Bowser in the Dark World...............................................|_| |
| Bowser in the Fire Sea.................................................|_| |
| Bowser in the Sky......................................................|_| |
|                                                                            |
+----------------------------------------------------------------------------+


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  || R.0V ||                         Review                       || R.0V ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This review contains traces of slight spoilers and adult language. Be advised.

How the system works:  Gameplay looks at generally how the game plays and how 
enjoyable it would be to someone actually sitting down and playing the game.  
Graphics delve deep into impressive (or unimpressive) visuals you might might 
here.  Music & Sound will obviously look at how the game sounds in terms of 
both effects and musical score.  Control will rate how easy it is to play the 
game in terms of control.  Awesome Factor serves for the most part as the 
tilt, how will Awesome NES Man rate the fun factor of this game?  Read on!

GAME............[10/10] Just about every sentient being on the planet has 
                        played Super Mario 64, so chances are unless you're
                        some kind of crazy hermit, or genetically enhanced
                        super-intelligent cancer cell, you're already familiar
                        with the basic idea.  Princess has gone and gotten
                        herself kidnapped by Bowser once again, and Mario, 
                        who for some reason is willing to risk his life for
                        some ditzy whore, is out to save her.  Fortunately 
                        his adventures through the magic paintings are 
                        fucktacularly entertaining and awesome, because it
                        sure as hell won't be the desire to save that stone 
                        cold bitch which is keeping you glued to the screen.  

GRAPHICS........[10/10] At the time, the graphics in this game were 
                        spectacular, and they still are.  It gets the job 
                        done and it gets it done well.  This is blocky 
                        polygonal disasterism at its best.  I don't even know
                        if that's a word, or if it even makes sense.  10.

MUSIC & SOUND...[10/10] You want to know is this game has good music?  Just
                        hop into the snow level.  Or one of the slides.  Or
                        the water levels.  Or the ending credits!  Yeah!

CONTROL.........[09/10] With the exception of the piece of shit analog stick
                        on the controllers, this game controls extrmely well.
                        Mario responds to all commands quickly and easily, 
                        and his list of moves is extensive.  Few complaints.

AWESOME FACTOR..[09/10] This game, I cannot deny, is undeniably awesome, so 
                        awesome that if I denied the awesomeness, I would be
                        denying something which is undeniably true, and you 
                        can't do that without forming some kind of time
                        paradox or something like that.  Maybe it's surfing
                        on the turtle shell, maybe it's pulling the cartridge
                        out a little and struggle around on the ground like
                        some kind of clippled plumber thing, but whatever it
                        is, Super Mario 64 has it in abundance.

FINAL SCORE...[096/100] Not even the most cynical player could dislike it.
______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || L.0C ||                    Legal & Copyright                 || L.0C ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This guide is copyright (c) 2006 - 2007 Alex Eagleson, the author.

This walkthrough was written solely to be hosted at www.gamefaqs.com.  It can 
also be found at www.ign.com, www.neoseeker.com and many other websites, all 
who sent an email asking permission to put them guide up on their site.

I do by the way, encourage people to send email, feedback is always 
appreciated in any form, it's always nice to know you've helped someone.

For a list of all my work, please visit the following URL:

http://www.gamefaqs.com/features/recognition/45802.html

______________________________________________________________________________
~~\/~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~\/~~
  || C.0T ||                    Credits & Thanks                  || C.0T ||
__||______||______________________________________________________||______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Thanks to CJayC for continuing to keep GameFAQs running smoothly, and the same 
to Sailor Bacon.  Thanks to Sean, Mark and Jeremy here at the University of 
Guelph, thanks to everyone in the GameFAQs FAQ contributor community for being 
great people, and thanks to everyone who takes the time to send feedback.

Thank you very much finally, to anyone and everyone reading this walkthrough.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~