El Shaddai: Ascension of the Metatron Demo for Xbox 360 and PlayStation 3 Released SuperCheats News
If you did not manage to score yourself a ticket to E3, it doesn't mean you cannot experience a taste of the show -- Gaming Update has your E3 News and Reviews -- so no worries there -- and today Ignition Games launched the playable demo for El Shaddai: Ascension of the Metatron , its upcoming third-person action-adventure platformer.
The demo, which is the same version playable on the show floor at E3 this week, allows players to bring the thrill of the ultimate video game expo into their own homes and get their hands on El Shaddai before it streets on July 26th (in the US)
In the demo, players jump right into the game's third chapter where protagonist Enoch enters the Tower of Babel and faces Ezekiel, the first of seven Fallen Angels -- whose sousl he must capture in order to prevent a great flood ordered by Heaven.
In this level of the tower, designed by Ezekiel to express her obsession with nature, players will be immersed in an element-inspired, gorgeous and constantly moving watercolor world, and must traverse the level's fantastical 2D and 3D platforming segments. Additionally, they will be introduced to some of the game's key characters, get a further glimpse into the rich storyline and experience the simple, yet surprisingly deep combat system that will appeal to gamers on every level.
Developed a Tokyo-based team headed by the legendary Sawaki Takeyasu (Devil May Cry), El Shaddai: Ascension of the Metatron draws players into a rich storyline inspired by events in the Old Testament's apocryphal 'Book of Enoch.'
In the game, players take on the role of Enoch and must harness his natural combat skills to master a range of powerful and Heavenly weapons under the guidance of the watchful Archangels. Through a mesmerizing combination of combat, 2D and 3D platforming, Enoch must deliver the souls of the Fallen Angels and spare the world from a great flood ordered by Heaven.
The Japanese Games Industry has long had a fascination with religion and its focus upon games that include gods and goddesses who are accessible to the point of doing battle with them or their supernatural minions is not a reflection on how they view religion, but rather a matter of common sense -- after all, given the option wouldn't you rather battle an omniscient and omnipotent being?
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