God of War Reviews (PS2)                                                                                Network Sites :: LatestScreens.com | GamingUpdate.com | Juegoz.com





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Full Review of God of War for PlayStation 2
Previous | Other Reviews for this game
Introduction
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Graphics
10
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Sound
10
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Gameplay
06
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Lastability
06
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Overall
06
I've read a number of complaints and concerns with regards to the main character's inability to jump. For whatever 'reason', the programmers have included an odd algorithm for jumping. I think there is a 1 in 9 probability of making a situationally correct jump based on a)1 tap of X and hold, b)double tap X and c)1 tap X - hold and then another tap X at the zenith. There is no consistancy in how the character will respond 100 % of the time. Sometimes yes it's ok and others - no deal ! It's kind of like baiting an animal in the wild I suppose and then calling oneself a good hunter.
Final Score : 76 %
Review by: greymatter








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