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The soldiers move at an average speed and do decent damage, Scouts do less damage but are smaller and more agile and sprightly. Scientists are a support team member capable of healing others and the Heavy class although slow are powerful and can inflict heavy damage.
It is also important to keep an eye on the windspeed as this can have a powerful effect on the use of the parachute, napalm strike and bazooka weapons and abilities.
Pay attention to the wind meter which is located at the top right-hand corner of the screen as a strong breeze is capable of foiling even the most stealthy attack.
Remember that whenever you use a weapon that has a red number embossed over the icon it is to indicate how many seconds will elapse from using the weapon to the projectile exploding.
Always make use of jetpacks, teleports and ninja ropes to either get safely to your firing position, or to avoid a potential attack on the next turn.
Remember that your turn will automatically end if you take any damage whatsoever on your way to your target.
It is important that you keep scientist worms alive and never leave them unprotected as they have the ability to heal other worms in your squad.
There will be times during your missions where you will have to sacrifice your own soldiers by blowing them up to destroy the opposing soldiers.