MISSION 001 - Getting Started
= Strengthen your skills - MISSION GOAL
= Land a 5 Hit Combo
= Execute a Combo greater than 30%
Very straightforward mission. All 3 goals for this mission are mandatory within the Mission Goal itself - you won't miss any of it. Even the last 2 goals are part of the Super Move at the end of the mission anyways.
MISSION 002 - The Yellow Sun
= Defeat Bane - MISSION GOAL
= Land a Level Transition
= Win with 50 or more seconds remaining
Your starting health is only at 50%, stand below the sunlight appearing onstage to restore some health. Zone him first by spamming projectiles while underneath some sunlight, when you have recovered health by 100%, run into his face and rush him non-stop. The level transition is on the far right, and the final goal is easy to reach.
MISSION 003 - Kryptonite Batarangs
= Defeat Batman - MISSION GOAL
= Use an Interactive Object
= Avoid getting hit by a Batarang
Avoid all of his attacks that includes a Batarang animation since his Kryptonite Batarangs deal much more damage. Stay at long range at all times. Mix-up Heat Zap and Heat Vision to keep him knocked down. If Batman blocks a projectile, wait for him to perform a Batarang, jump up in your place and Heat Vision in the air to hit him. Use the car that's hanging in the ceiling on the right or the helicopter rotor at the left. Jump up and use any of them to get the second goal.
MISSION 004 - Heating Up
= Win the battle - MISSION GOAL
= Win without missing any button inputs
= Cross the line 5 times
Successfully press the corresponding button that appears onscreen, this mission is much like a Quick-Time Event you usually do in most action games. Don't miss any button press for the second goal. Permit the alternate Superman's beams to cross the middle screen first 5 times, then fight bakc afterwards for the final goal.
MISSION 005 - Rain of Fire
= Defeat Cyborg - MISSION GOAL
= Win without getting hit by more than 5 pieces of debris
= Connect 10 Special Moves
Only the second goal is challenging in this mission. Stay on Cyborg's toes and keep hitting him with 1, 1, 2. This pushes Cyborg away and makes Superman constantly moving, avoiding the debris in the process. When you are about to be hit by a falling rock, use the Super Move immediately.
MISSION 006 - Meteor From Krypton
= Stay alive for 20 seconds - MISSION GOAL
= Land a 4 Hit Juggle Combo
= Throw twice
Never get hit at all. At the start of the fight, backdash or backdash in the air and stay beside the ship on the left. When Catwoman closes in, hit her with the interactible ship. Go to the other end of the screen and do the same process with the spiked ball to buy yourself some time. For the second goal, hit her with this simple combo:
Low Scoop, 1, 1, MB Heat Vision
MISSION 008 - Noxious Fumes
= Defeat the Joker - MISSION GOAL
= Win with a throw
= Win without using any Special Ability
Very easy mission aside from the fact that Kryptonite poison will slowly reduce your health. Simply use combo attacks to deal good damage without using specials.
MISSION 009 - Man of Steel
= Defeat all villains - MISSION GOAL
= Win using only punches
= Connect 10 Special Moves on one opponent
For the first goal, stay away from your opponents and keep spamming projectiles to survive the whole match, hit them with a combo attack if they close in. For the second goal, use his Character Power to add more damage to his punches. Finally for the last goal, spam 10 beam projectiles at Solomon Grundy.
MISSION 010 - Kryptonite Plated
= Defeat Lex - MISSION GOAL
= Win without jumping
= Win with a Super Move
This match is pretty basic except for the shield that Lex has at the start. Keep hitting him with combo attacks like 1, 1, 2 to immediately deplete down his shield. If he uses his Shield Character Power after that, use his beam projectiles from a distance to safely bring down the shield. The last 2 goals are very self-explanatory and just save up your Super Move at the end of the battle.