Thank you for printing this page from Remember to come back to check for updates to this guide and much more content for Injustice: Gods Among Us

Injustice: Gods Among Us Walkthrough and Guide

Search this guide:


♥ Like it :: Share it


Basic Attacks

Normal Attacks
Normal attacks are broken down into three basic types.

Light = 1
Medium = 2
Heavy = 3

Light attacks are weak but quick moves, usually used as combo starters or pokes. Medium attacks are slightly stronger. d + 2 are launcher uppercuts and anti-airs, while jumping medium attacks are usually crossup moves. Heavy attacks are slow but powerful. d + 3 is the universal sweep, while jumping heavy attacks are knockdown moves.

Normal Attacks Example

Command Moves
These moves are normals with an additional direction control. These are performed by adding back or forward before the button press. Some serve as low-attacks or overheads, which are very beneficial to the mix-up game of a certain character, and most are starters for normal combo attacks. The most notable of these though, are the b + 3 and f + 3 moves. f + 3 is an overhead which juggles the enemy and makes for a great juggle-starter. b + 3 is a wall-bounce attack which makes the enemy bounce to the other side of the wall and prepares you for another juggle opportunity. Both b + 3 and f + 3 can serve as armored moves by holding 3 while doing the move, then pressing the Meter Burn button while still holding 3. Finally, take note that you can cancel the MB version of f + 3 and b + 3 into a dash or backdash.

Command Moves Example

ASK A QUESTION for Injustice: Gods Among Us




No comments yet. Tell us what you think below to be the first.

Add a comment

Please do not be rude, what may be obvious to you may not be to others.

Characters left: 1000

BB Codes Guide
Please log in to post a comment. Login above or sign up here for free

Follow us