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1: Merchant's Street Market - Tom Clancy's Splinter Cell: Conviction
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After the long intro cuscene you gain and control and have the hard task of looking up. If can't figure it out then take the game out of your system and trade it in for Disney Sing-It. After that you get to move forwards before a flashback is triggered.
Enter your daughter's room and you'll have a frank conversation with Sarah about the Dark. You'll flip the lights on and off and then flash back to the present. They tell you to just shoot the thugs but you can start the sneaking early and take them down up close and personal. Then it's flashback again as you learn about hand-to-hand and then execute moves. The game is pretty obvious about a single guy being right before a nice group of 2 to 3 guys.
You'll take out the first two guys and then another will come around the right side.
Back to Sarah and you'll learn about Takedowns and Mark & Execute. Mark & Execute is PIMP in this game and will make later, harder enemies a lot easier to deal with. In the beginning it's pretty straightforward Takedown loner and then M&E the group right after that. Later in the game you'll need to make harder choices on who to take out and when.
Then back to the game and a loner then group combo to make you aware of the mechanism in game.
Continue on to the left and hang out at the last cover. A loner will make his way to you for a Takedown. Then slide move to behind the carts. M&E two and then take out the third will standard fire. Then chase down the leader. When told to interrogate him use the toliet, bathroom stall door, and the sinks.
Merchant's Street Market