The Sims 3 World Adventures Overview
This is not an Introduction wearing a
different dress, it is simply my impressions of the game and
specifically this expansion to the game, offered in the spirit of
sharing with you an impression and, perhaps more important, the
expectations that come with slowly tearing the plastic shrink-wrap
off of the game case and eagerly inserting the disc into the drive,
entering the serial number and then impatiently waiting while the
game is installed and then patches for the first time. Multiply that
by however many expansions you have to add and there you go!
Ah, but there is more to it than that
because in order to get the overview as it were, we must explore what
this game really is, what it represents, and perhaps of even more
importance, how it changes us as we experience it. Because The Sims
as a game and game series is not really a people simulation game so
much as it is a fusion of time-management, personality simulation,
self-gratification, open-world sandbox gaming, God-Gaming, and
community construction gaming.
As an open-world sandbox slash God-Game
it really has no equals, but it is the whole time-management and
personality creation part of the game that stands out as the most
enjoyed aspect for most gamers. Would it shock or surprise you to
learn that, in a survey of gamers who consider themselves to be
serious Sim fans, the least-used feature in the game controls is the
time-controls? That's right, very few self-declared serious fans of
the game use the ability to speed up time! Why? Ah, that is a
complicated question because it was not part of the surveys.
Unofficially I suspect that part of the
reason for that surprising statistic relates to the motivation that
many (perhaps the majority) of gamers arrive in the game with.
Casual conversation with gamers I know who play and gamers from chat
boards online reveals that it is a very common practice for gamers to
recreate themselves and the people that they know, love -- and hate
-- as the Sims they play in the game. Not only that, but the vast
majority of players recreate either the house that they grew up in
during childhood or one that they lived in at some point in their
real-world life as part of their game play.
Life of Art and Filthy Lucre
In those terms when you think about it
the game is not simply being used for the purpose that it was
created, but also to simulate and re-live specific memories so is it
any wonder that as they play, gamers do not want to skip over or miss
the elements and activities that make up their play? No, it is
What is not clear is whether or not the
entire experience and the empowerment that the game provides in those
respects is a good thing. It is easy to be seduced by the lure of
control, and being able to set the stage so that good things happen
to you or, conversely, bad things happen to the personification of
people you do not particularly like or care for. Often it seems that
activities in the game that have a tacit relationship to real-world
activities and events blur for many players...
The popularity of both the games and
the series is such that the creative forces behind the community and
the website known as SuperCheats (one of perhaps the best-established
game guide sites and gaming communities online) has branched out to
create its own Sim-Centric community site and destination, which is
largely the reason for the commissioning of this guide! That being
the case, and taking the above into consideration, if you consider
yourself a serious Sims gamer and fan and you are interested in
exploring the many aspects of motivation, joy, and desire that enfold
the phenomenon known as The Sims, the author of this guide hopes that
you will consider taking part in an ongoing dialogue and study of the
many aspects touched upon above.
If you are interested in participating
in and exploring those subjects, keep an eye out for special postings
to the chat boards for the base game on the new site, and delve in!
You are invited to do so and, assuming that the effort gains
sufficient interest, it may very well result in the creation of an
official email-based discussion thread. We will keep you informed.