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Valkyrie Citadel, Planet Vapedia

Ratchet & Clank: A Crack In Time Walkthrough and Guide

by RATCHET12345  

 
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Valkyrie Citadel, Planet Vapedia

[ ] Infiltrate the Valkyrie Citadel.
[ ] Locate and rescue Clank.

Once you're out of your ship, go to the weapons vendor and buy the Mag-Net Launcher. Afterwards, follow Azimuth down the hill and kill the enemies with your wrench. Continue to follow Azimuth until you reach a Hoverboom bolt crank. Grab on and launch yourself off the ramp, and then kick off the 3 kick pads.

You'll see a rusted Hoverboot bolt crank, and Azimuth will head off to the left of the building. Head off in the opposite direction, to the right of the building, and grab on to the Hoverboot bolt crank. Head off the ramp on the right to start with. Take out your Buzz Blades and destroy the 2 respawners, then proceed to kill the remaining enemies.

Use your kinetic tether to pull the jump pad down, then grab the Battery Bot and jump off the jump pad. Go back to the building and throw the Battery Bot at one of the plugs and go back to the second Hoverboot bolt crank. This time, take the left ramp and kick off the 3 kick pads.

Kill the enemies if you want to, but regardless of whether you do or not, pull down the jump pad to your right and jump over the wall to find the other Battery Bot. Equip your Hoverboots and glide across the gap, go back to the building and throw the Battery Bot in to the other plug to open the gates.

Extract some oil and use it to get rid of the rust on the bolt crank. Grab on to the bolt crank and face the ramp. Let go and accelerate off the ramp, kick off the 4 kick pads and land on the platform. Take out your Negotiator and kill the 3 enemies you'll find on the ground here.

More enemies will come out of the 2 buildings to the left and right of the one on the ground in the middle, and they'll be flying versions of the one you just killed. Continue to use your Negotiator on them until the door to the middle building opens. Enemies will come out of here as well, so kill them as well. If you're out of rockets, you can use your wrench on the ones that come out of the middle building.

Go through the building and out the other side, and then go up to the bolt crank. Use your kinetic tether to pull both of the blue bars out all the way, then grab on to the bolt crank itself and rotate it so that the blue bars meet the electricity underneath. Follow Azimuth on to the ship.

[SP] After the cutscene, get off the ship and follow Azimuth. You'll find another bolt crank puzzle. There's a group of 3 blue bars in a row and a lone bar. Make sure that the lone bar is extended, and the left bar on the ground of 3 is retracted whilst the other 2 are also extended. Turn the bolt crank to match the bars with the electricity to rotate the bridge. Go across the bridge with Azimuth.

[X] Infiltrate the Valkyrie Citadel.
[ ] Track down Cassiopeia.

[SP] After the cutscene, teleport back to Aphelion and re-stock on ammo, and then go back to the citadel. There will be 2 flying enemies, so take them down first. Afterwards, a door to the left of the platform you're on will open and enemies will come out one by one. Again, use your Negotiator and your wrench to kill them.

Step in to the building once they're dead. Continue to use your Neotiator to kill the flying enemies, and either your wrench or your Negotiator to kill the enemies on the ground. Go up the ramp around the edge of the building, and a door will open at the top. Kill the enemy who comes out of the doorway, and then traverse the floating platforms to reach the next room. The platforms flip in ascending order, so once the first one flips, just go across them as they flip over.

After the cutscene, you'll be trapped. The big spinning machine will throw a bomb on to the field. Pick it up and throw the bomb at one of the cannons to disable it. The machine will now throw 2 bombs on to the field. Pick one up and throw it at one of the working cannons to disable it.

The machine will now throw bombs on to the field at a faster rate than the first time. Pick one up and throw it at one of the working cannons to disable it. Finally, the machine will throw bombs out even faster than before. Pick one up and throw it at the final working cannon to destroy the machine.

After the cutscene, go outside to encounter 2 enemies on the ground. Kill them with your wrench, and continue along the pathway to find 2 flying enemies. Use your Negotiator (if you're out of ammo for it, use your Buzz Blades instead) to kill them both. After they're dead, you'll see a Hoverboot ramp appear. Go back a bit and accelerate off the ramp. Go through the next 2 doors.

After the cutscene, you'll be losing health as you try to destroy this next machine. There are 3 buttons on the ground you have to activate, all on different parts of the rotating platform. Find and step on all 3 of them to start the next phase.

This time there will be 6 buttons to step on. Remember that you don't want to be walking in the opposite direction of the part of the spinning platform you're on. Rather, walk in the same direction, accelerating at buttons with your Hoverboots as you see them. Find and step on all 6 buttons to start the next phase. There will be another 6 buttons to step on, so do what you did before to disable the machine for good.

After the cutscene, go outside to up to the floating platforms. They will rotate in a certain order, from the right column to the left. Pick a column, and after it flips, quickly make your way across the platforms in that column. Once you reach the other side, you'll encounter more enemies.

Start to attack them with your Negotiator, and once you're out of ammo for that, your Buzz Blades and your Mag-Net Launcher. They'll keep coming for a while, but they'll eventually stop coming. A platform will appear in the middle when your're close.

Once all the enemies have been taken care of, turn the bolt crank on the left side of the room to wind the window down. Go outside and up to the next set of floating platforms. They'll rotate in a circle, so once the front one flips, quickly make your way across the platforms on the left side of the circle to reach the next room.

After the cutscene, start to go around the field picking up Battery Bots and throwing them at the nearest plug. There will be smaller enemies attacking you, but just keep swinging and throwing your wrench when they're nearby, as you can't destroy the Battery Bots. Keep picking them up and throwing them at the plugs until the next cutscene plays.

After the cutscene, go through the door and along the walkway. More enemies will be here, so kill the ones on the ground with your wrench and the ones in the air with your Negotiator and Buzz Blades. Once they're alldead, go over to the bolt crank puzzle. Make sure all the blue bars are extended except for the one on the left end of the group of 4. Rotate the bolt crank to rotate the bridge and have a Hoverboot ramp appear.

Accelerate off the ramp and land on the next platform to encounter even more enemies. Use your Negotiator and your mag-Net Launcher to kill them, the flying enemies being the priority (use the nearby weapons vendor to get more ammo if you need it), and eventually they'll start coming from the middle door. Kill them as well, then re-stock on ammo and head through the door.

[X] Track down Cassiopeia.
[ ] Defeat Cassiopeia and save Clank.

[SP] After the cutscene, you'll be up against Cassiopiea. To start with, a lowdown on her attacks. She'll lob and drop toxic sludge on to the platforms, and when this happens, don't stand where the targets on the ground are. Change platforms if the one you're on is covered in sludge.

She will also man (should I say woman?) the turret on her hoverbike, and fire bursts at you, as well as use full automatic fire. The bursts are a good opportunity to use the Plasma Striker to hit Cassiopeia's weak spots, as she'll rarely hit you, even if you're still. When she uses full automatic fire though, just head for the next platform. There will also be times when she's not moving at all, another good opportunity to use the Plasma Striker.

Use your Buzz Blades to attack Cassiopeia to begin with, and keep hitting her until she's at 2 thirds of her original health, at which point she'll descend below the arena, and 2 flying enemies will appear. Take them down with your Mag-Net Launcher (you may have to swing to different platforms to find them both).

Once they're both dead, Cassiopeia will ascend back up to the battlefield. Keep hitting her with your Buzz Blades, and the Plasma Stiker if and when the opportunity arises. Once she reaches half of her original health, she'll send more flying enemies after you. Use your Mag-Net to kill these enemies as well, and once Cassiopeia returns, use your Negotiator and whatever else you've got to take her down for good.

[X] Defeat Cassiopeia and save Clank.
[X] Locate and rescue Clank.

After the cutscene, you'll be back at your ship. Ratchet can now use time bombs. Fly back in to space, or head back to the Agorian Battleplex and participate in the Raritanium Tournament.

[ ] Travel to the Nefarious Space Station.

When you do fly to the Nefarious Space Station, you'll see a barrier around it. You'll need to go right up to one of the satellites, and hold L2 to acrivate your shield (you'll need 21 Zoni to get the shield). The satellite will fire at you and you'll repel the shot, destroying the satellite. Proceed to land on the Nefarious Space Station.



 
 
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