Mario Kart has always had special terrain. Some can be helpful, with others detrimental.
- Road/pavement
This is where you want to stay. I would post a picture, but almost every course has a different look to it.
- Slow ground (grass, deep snow, water)
An area that CAN be traveled over, but will hinder your speed slightly. Best traveled over with a mushroom.
- Out of bounds (darkest colored ground, pits)
Very few tracks have these, but they do exist. Basically, when you go so far off course, the grass will change to a darker shade. If you cross that line, Lakitu will pick you up.
Pits, on the other hand, are quite frequent. Fall into one and the same thing happens.
Speed Boosts |
Halfpipe Boosts |
- Speed Boosts (flashing arrows)
These will give you a temporary speed boost, like a mushroom but shorter. If you see the blue ones on a wall, it means you can ride up and do a trick off of them.