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Vice Desk III
Manifest Destiny

L.A. Noire Walkthrough and Guide

by CMBF  

 
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Vice Desk III -- Manifest Destiny

-- Special Notes for this Case --
Newspaper #9 -- At the crime scene after the car chase and shootout with Haskell's Men.

Well now that was an interesting war flashback.. And it says a lot about us...

The case begins in the briefing room, where you learn that there is a new Morphine case! 

 


The scene of the crime

 

When we arrive at the 111 Club we get a briefing from Homicide, and then you will have a look at the clues:

-- First Body: Leaning against the bar, marked with the "A" tag

-- Second Body: Morphine in the right pocket at "C" tag

-- Horn Case: Remove the three mouth pieces to open the secret drawer

-- Secret Drawer: Blue Room Ticket

-- Secret Drawer: Syringe

-- Back Room: Crate of Cigarettes

-- Back Room: Rack of Browning Auto Rifles

Go into the office to examine Eddies body now:

-- Third Body: nothing in the pockets

-- The Safe: contents untouched

Now we interview the Hostess -- the correct answers are below if you need them:

-- 111 Club Shooting Incident: Doubt

-- Knowledge of McGoldrick: Truth

That wraps up the crime scene, so jump in the car and head over to the Blue Room now...

-- The Blue Room --

When you arrive you interview the musicians, and then you interview Elsa -- the correct answers are below if you need them:

-- Army Surplus Morphine: Doubt

-- Morphine Overdose Victims: Doubt

After you finish the interview, Roy suggests that you go talk to Cohen, but you delay that and stake out the bar, then follow Elsa home to her flat -- what are you, a stalker?!  You are!  Oh my God!  You are a total perv!  Mr. Creeper!  And now Roy knows it!

 


Lunch with Mickey Cohen

 

-- Mocambo Club --

You hook up with Roy the next morning at the Mocambo Club to interview Micky Cohen -- and his lackey Johnny Stompanado -- but vefire you can be social Cohen goes all business on you.  The correct answers are below if you need them:

-- Finkelstein Drug Operation: Doubt

-- 111 Club Shooting Incident: Doubt

After you leave the club you turn up at the Station -- where there are a lot of reporters outside...

Talk to the Lieutenant for a briefing, then learn about the BAR's from the club from the Detective in the Squad Room.

-- Stolen BARs: inspect Page 2, Line 5

-- Stolen Valors: inspect Page 2, Line 9

-- Stolen Thompsons: inspect Page 2, Line 3

-- Stolen Morphine: inspect Page 2, Line 11

Before you can talk any more about the theft a cop runs in yelling about someone with an automatic weapon shooting up a bus, and that everyone is to respond!  Run for the car and get going, mates!

This is dead easy if you don't stop to think about what you are doing -- just run towards the building and then along it to the back, use the fire escape to get to the roof, and put that bastard down!

Search the gunman's body to find a notebook with information in it that should look very familiar to you -- and then check the weapon to learn it is one of the stolen BAR's.

-- Back on the Street --

When you are back down on the ground you recognize one of the guys from your unit and go chat him up...

-- Interview Felix Alvarro --

You need to interview him -- the correct answers are below if you need them:

-- Informed of Coolridge Heist: Doubt

-- Motive for Shooting: Lie / Sniper's Pocketbook

As long as you get the answers correct you will unlock the Achievement "The Fighting Sixth" (15 GP) for getting Alvarro to talk about the heist.  The news that Jack is actually in LA startles you -- so you head to the phone and call R&I to get his address...

 


An interview with Jack Kelso

 

-- Interview Jack Kelso --

After you get the address head over there and grab Kelso and haul him back to the station to interview him -- the correct answers are below if you need them:

-- Army Surplus Morphine: Doubt

-- Ex-Marine McGoldrick: Truth

-- Arms Stolen from Coolridge: Truth

-- SS Coolridge Robbery: Doubt

Just when you realize that he is not going cooperate another cop runs in to tell you of yet another shooting, and Jack hears the announcement that it is another of his men that has been killed...  You haul butt out to the car and arrive at the diner just in time to chase the perp's -- chase then until the end up trapped in an alley then put them both down.

Search the first body to find:

-- LAPD File: the manifest of all the men on the boat in the right pocket

-- Notebook: with meeting details in the left pocket

-- Stolen BAR: on the ground near the body

Pick up Newspaper #9 on the ground between the bodies and see your partner betray you...

 


A shoot out and Confession

 

The second body is not search-able, presumably Roy did that -- but now we need to go to the Hollywood Post Office where we will literally walk in on the shoot-out.  When it is over, go to search Beckett only to discover that he is not dead!

-- Beckett's Confession: Obtained automatically

-- Business Card: Check Beckett's hand

Head to the other side of the building and follow the paper trail to the mailbox room, where you will discover another body with a note that tells where and when the meet is...

-- Grauman's Chinese Theater --

Next we will head to the theater, where we will encounter yet another shoot-out, chase down the perp's and kill them.  After that we head to the meet-up!


-- The Meet Up --

When we arrive we have another gunfight with the mafia -- damn this is a tough town!  If you have not gotten the SMG kill yet you can do that here if you are quick.  After the battle you are notified by Dispatch that Sheldon is at the Station waiting for you!

-- Interview Courtney Sheldon --

Return to the Station to interview him -- the correct answers are below if you need them:

-- 6th Marines being targeted: Lie / Note

-- SS Coolridge Robbery: Lie / Beckett's Confession

After he confesses but before you can work out a deal, the Captain comes in and has you charged on moral violations.  You are such a perv!

You then unlock the Achievement "No Rest for the Wicked" (15 GP) for completing all of the Vice Cases.  I wish it could have been on a happier note...



 
 
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Manifest Destiny

 
 

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