Fallout 3 Guide - Walkthrough
|ITEMS:  Bobblehead: Medicine Doll,  Stimpak. |
|QUEST REWARD: 0 EXP. |
It's time to make the G.O.A.T. test all of a sudden. And here you were, thinking that you had 6 more years to prepare for it. It's no use in playing sick, that only works with real life mums - so off you go to take the test, or as your dad puts it: “You've got a GOAT to take”. No pun intended, right dad?
The first bobblehead can be found in this very room, look around for the [MEDICINE DOLL] on the desk that increases Medicine Skill by 10. In the next room, grab the [STIMPAK] and explore the PC for background information regarding the Overseer. Continue until you find Butch harassing Amata - is he always up to no good?
This is a missable Bobblehead. Best get it right away!
Depending on how you act you can get positive or negative Karma. Talk about Amata's weight to get the negative karma. Talk to Butch's goons and turn the conversation so that they'll walk away (by mentioning Butch's bossy attitude) in order to get positive karma.
Answer: “Well, Amata, I think they bother you because you're hot..”
The G.O.A.T. test is yet another customization of your character, this time of your skills. If it's your first time playing Fallout 3, you may want to just take the test and see which abilities reflect your style of playing most. If this is a second or more playthrough you can also just talk to your teacher and select your own skills - or even have him do it.
Answer the questions any way you want - because at the end of the test, the game allows you to reset the skill bonuses and distribute them how you please. If you'd ask me, I'd pick Repair, Small Guns and Lockpick, but feel free to be different. When you're done, leave the classroom.
Recommended TAG skills are Lockpick, Repair and Science.