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Antenna Locations

Condemned 2: Bloodshot Walkthrough and Guide

by Michael Monette  

 
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Condemned 3 Guide
Antenna Locations

Each level contains a number of TVs and/or radios; you can see the total number of them (under “Antennas”) in the current level and how many you have activated so far by viewing the mission objective menu. Finding and activating these plays a part in determining the score you receive at the end of the mission.

Mission 01: Rock Bottom

Antenna (1/5): In the window outside of the TV and VCR repair shop.


Antenna

Antenna (2/5): Upon entering the back room of the TV repair shop, ignore the steps leading down to the basement and instead head up the stairs at the opposite end of the room. The TV sits on a shelf at the top of these stairs.


Stairs

Antenna

Antenna (3/5): Upon entering the TV repair shop basement, turn left and move past the shelf to spot a TV.


Antenna

Antenna (4/5): After exiting the TV Repair shop via a second floor window, head through the gate in the alley below and look for an overturned car. A TV sits in the barred niche next to the doorway beyond the car.


Antenna

Antenna (5/5): Inside the Medical Supply store, in the same room where the lever is pulled to open the gate in another room. Before leaving this room, activate the TV on the table beyond the two work desks.


Antenna

Mission 02: Preston Hotel

Antenna (1/4): On the fifth floor of the hotel, just before dropping down to the fourth, a TV sits on a dresser next to the doorway at the opposite end of the room.


Antenna

Antenna (2/4): When you reach the hotel lounge and have completed the Forensics event there, follow the blood trail into the nearby hallway. Stop following the blood trail for a moment and take a right at the t-junction. Enter room 106 and locate the bathroom. Be careful though, because there is a pistol-wielding thug on the other side of the door. Take care of him first and then activate the radio on the sink.


Antenna

Antenna (3/4): Move to the end of the hall (where the door to room 101 is) and turn left. Kill off the brute that smashes through the wall, then step into the room he broke out of. A TV sits on the dresser at the far end of the room.


Antenna

Antenna (4/4): Head down the hallway across from the final meth-lab spot and search for the door to room 208. Enter the room and go through the doorway on the right side. Activate the TV on the end table and then head back into the hall.


Antenna

Mission 03: Commuter Tracks

Antenna (1/2): Upon entering the hallway outside of the first room of the Apartment Building, turn left and walk as far down as possible. A radio sits on a machine here; activate  and then head through the only other doorway in the hall.


Antenna

Antenna (2/2): Open the door across from the entrance to the first meth-lab room (where the yelling brute is encountered). The TV is on the dresser here.


Antenna

Mission 04: Doll Factory

Antenna (1/2): After crawling through the vent in the Ventilation Control Room, turn right to spot the radio on a workbench.


Antenna

Antenna (2/2): After using a doll box to move past the shooting flames in the assembly line, walk to the end of the hall beyond the flames. At the end of the hall, step through the door on the left. A TV sits on a table at the far end of this room.


Antenna

Mission 05: SCU Building

Antenna (1/3): on a table near the X-Ray room door (the area you are in at the start of the mission).


Antenna

Antenna (2/3): When you're on your way to see Farrell, before riding the elevator up to the management offices, look for the radio on a trolley next to the elevator door.


Antenna

Antenna (3/3): In the secretary room outside of Farrell's office, turn right to spot a radio on a table.


Antenna

Mission 06: City Museum

Antenna (1/2): This one is in the room that you fall into at the back of the attic (shortly after the second and third Forensic events).


Antenna

Antenna (2/2): Behind the circular desk in the second part of the Medieval Wing.


Antenna

Mission 07: Black Lake Lodge

Antenna (1/3): This one is found shortly after encountering the rabid bear in the Service Building. Upon entering the lounge area, move forward and turn left at the pillar straight ahead and step through the doorway there. You must activate this Antenna before taking the stairs up to the walkway because the bear will begin to pursue you again at that point, so there's no turning back.


Antenna

Antenna (2/3): In the second lounge area (where there is a blaster attached to the fireplace at the end of the walkway), starting from the first floor, use your UV Light to follow the blaster cable that leads through a doorway. The cable will soon lead up through a hole in the ceiling, but continue moving forward while keeping an eye on your left. Go through the first door on your left and enter the room. The TV is sitting on the table near the chair.


Antenna

Antenna (3/3): One of the blasters is attached to a pillar in a small room that is reached by jumping over from one balcony to another. In the same room, there is a radio sitting on a table in the closet that's across from the bathroom.


Antenna

Mission 08: Trenton District

Antenna (1/3): In the second set of lanes in the Bowling Alley, move down to the end of the right-most lane and climb through to the area behind it. Walk past each of the lanes to reach a small corridor. Turn into the first room that you come to on your left to spot a radio sitting on a file cabinet.


Antenna

Antenna (2/3): In the Abandoned School's locker room, move to the other end of the locker room and head through the doorway there. Look to your right upon entering this area to spot the radio on a steel drum.


Locker Room

Antenna

Antenna (3/3): In the hallway reached shortly after the torture room in the Abandoned School, move to the very end of it to find a radio sitting on the edge of a counter. Be sure to get this one before going through the hole in the wall because the game will auto-save at that point, and you won't be able to access this hall again without restarting the mission.


Antenna

Mission 09: Magic Theater

Antenna (1/1): In the Ticketmaster area, this radio is sitting on one of the cases in the area that the western elevator (refer to your GPS) brings you to. When you step out of the elevator, turn right and move behind the bunch of cases visible in the distance to spot it.


Antenna

Mission 10: Junk Barge

Antenna (1/1): When you reach the storage room beyond the Cargo Hold, search the shelves on the right side of the room for a radio.


Antenna

Mission 11: The Peninsula

Antenna (1/2): In the area that you are in at the start of the mission, search for an SCU locker. A radio sits on the table next to this locker.


Antenna

Antenna (2/2): Shortly after you come across the first Oro device, you will come to a ladder. There is a radio on a table at the top of the ladder.


Antenna



 
 
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