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Part 28: Pax Romana

Assassin's Creed: Brotherhood Walkthrough and Guide

by Chris Boots-Faubert  

 
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Part 28: Pax Romana


A Borgia-Kicking Good Time!

So there is good news and bad news.  The good news?  The lame forced Apple mode is done.  The bad news?  You are forced into combat without having the option of doing anything else for the start of the mission/memory.

Your objective is simple: chase Borgia through the battlefield, then kill him.  Do not drop below 5 health FTW.

Fight for a bit and then you get a CS.  Pick yourself up off of the ground and mount the nearby horse, following the path ahead.  Eventually your horse dies.  Now run.

You will be set upon by a group of soldiers -- do not forget to search their bodies for supplies to replace what you use.  Fight your way through two more groups before reaching the checkpoint inside a broken up house -- where you get a CS of a woman being brutally killed by a Roman soldier.

When you get to the last checkpoint of this series you will arrive at a burning siege tower.  Climb in then use the ladders to reach the top, whereupon you get a CS of it collapsing from the flames, and you doing a leap out.

Now follow the next series of checkpoints, and climb another siege tower to reach a long battlement.  Walk along that to another checkpoint, and you finally confront Borgia!

There is a pattern here -- you kick him until his guard is down then attack to damage a piece of his armor, at which point a new group of soldiers joins the fight and you have to kill them, then rinse and repeat until you finally kill Borgia.

I will be honest here, I took a great deal of pleasure in kicking him... Too much it may appear, when you watch the video you will see what I mean :)

The end of the memory is Ezio hiding the Apple in the vault, or so it appears.  As he is walking away the memory starts to collapse, and the Achievement "Requiescat In Pace" for another 20 GP, and the end of the Sequence.  Yay!



 
 
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Comments for Part 28: Pax Romana

 
 
5 comments, latest first.
 
Aug 27th 2013 Guest
It's FALL BELOW 5 health squares, not lose 5 Smile
ID #307004
Aug 31st 2012 Geriatric Assassin
I know this is an old thread, but how the heck do you do this, and "NOT" loose more than 5 health squares. Struth you only need to sustain, one good blow or a gun shot, to loose health 2 squares. 3 hit's, your bust. Best I have been able to do, is loose 8 health squares.

I can make it all the way to the top, without a fight and retain full health, but the fight at the top is killing me for full sync.

If you loose say 4 or 5 health square's, and re-health so it does not go below 5 health squares; Does it still count for full synchronization?
ID #182026
Mar 21st 2012 Guest
all i can say is that after all that kicking Borgia probably can feel anything that is between his legs
ID #124953
Oct 30th 2011 Guest
I had the same problem go to the other side of the latter. The way your trying is on the wrong side then you can go up. Hope that helps
ID #84046
Jul 11th 2011 Guest
hey when i am climbing the first tower when i get to the top of the last ladder it wont let me go all the way up an reach the checkpoint! this is really frustrating me because i cant find anyone else who has had the same problem and it is really annoying i dont know what to do, please help.
ID #56782