Shine Sprites List by Cubemaster54
Super Mario Sunshine on SuperCheats.com
Paper Mario: Thousand Year Door
Shine Sprite Guide

by George "Cube"
Gcruler1@yahoo.com


Take Shine Sprites to Merlon in east Rogueport, to the left of Frankly's house.

Eventually Merlon will be standing outside, telling you something about an item
at Hooktail's Castle. Head to Hooktail Castle. Once there, head for the room where
you got cursed. Go into the room to the right of it, where the spike maze was, and
use Bobbery to bomb the wall. Hit the switch, and grab the Up Arrow. Return it
to Merlon, and you can upgrade all partners once again! 

================================================================================

Rogueport
Shines: 5

================================================================================


Shine #1
-East side-
Use Yoshi to cross the river in front of the bridge. Climb up to the roof and nab
the Sprite.


Shine #2
-east side-
Head to the backside through the houses. You were here when you talked to Ishnail.
Fly across the river with Yoshi and theres a Shine.


Shine #3
-west side-
Iniside of Bobbery's house, in the back room. Can get any point after you talk to
Bobbery.


Shine #4
-west side-
Blow up the wall next to the shop, giving you access to this Shine.


Shine #5
-west side-
Go into the first house. At the top of the stairs, tube mode and you can go through
the wall. You fall into an area with the last Shine here. To get out, tube back
through the hole into the second house. 



================================================================================

Rogueport Sewers
Shines: 8

================================================================================


Shine #1
-Thousand Year Door Room-
Paper thin through the fence on the right side, and airplane across to the other
side. This door goes to the Pit of 100 Trials room. But paper thin through this
fence and go up to the ledge. Shine is sitting there.


Shine #2
-sewers-
Once you get the Super Hammer, go into the room with the giant yellow block. 
Destroy it, and ride the platform up. 


Shine #3
-under west side-
Drop down into the sewers via the west side. Fly across to the left, and this Shine
is waiting.


Shine #4
-far room-
In order to get this, you must have the boat curse and spring jump. Drop down
from the west side, and go through the down pipe. Blow away the area at the bottom
of the steps to reveal a pipe. Instead, go through the left wall behind the stairs,
and take the boat platform all the way to the right. Take care of all the Spanias
to make life easier.


Shine #5
-far room-
Same trio in the room from #4


Shine #6
-far room-
You need to have Spring Jump to reach this one.


Shine #7
-Blooper room-
In the room where you fought Blooper and the pipe leading to Petalburg. Take the
boat all the way over.


Shine #8
-under Town Square-
Acess this area to the left from the east side entrance. Blow up the pillar with
Bobbery and take the platform up. Go straight back and Spring Jump to a pipe and
over onto the right building. Jump down, and down again onto a pillar behind
Dazzle.



================================================================================

Hooktail Castle
Shines: 3

================================================================================


Shine #1
-near entrance-
Up top in the room where you must move the stairs. 


Shine #2
-treasure room-
The room where we first encounter Ms. Mowz. The memories!


Shine #3
-last room-
By last room I mean last room before heading outside to go up to Hooktail's Lair.
Its right in front of the door.



================================================================================

Boggly Woods
Shines: 1

================================================================================


Shine #1
-airplane area-
When traveling, you have to use an airplane panel. This Shine is floating behind
it, simply use Koops to bring her home.



================================================================================

The Great Tree
Shines: 3

================================================================================


Shine #1
-second area-
Head through the first door. This room has the bubbles in it. Drop down below and
over on the right side lies this Shine.


Shine #2
-airplane panel access-
In the one room is an airplane panel, but covered with a block type thing. Use
Flurrie to rid of it and take the panel to another one, and that one takes you to
this Shine.


Shine #3
-under Spin Jump area-
In the area before the room with the Spin Jump is a board. Spin Jump to break it
and travel around, jumping from block to block, to nab this shine.


Shine #4
-water filled room-
After you drain the water, go back through the down pipe into the room where it
drained to. At the top is a lilly pad- jump out to it and grab the last Shine 
thats here.



================================================================================

Glitzville
Shines: 2

================================================================================


Shine #1
-outside-
On the right before heading inside, opposite Hot Dog Stand. Hammer under it to
reveal a box allowing access. Spring jump also works too.


Shine #2
-storage room, floor 2-
Couldn't be any simpler



================================================================================

Twilight Trail
Shines: 1

================================================================================


Shine #1
-last area-
Right before coming upon Creepy Steeple, there is a Hyper Cleft. Get him out of
the way. Where the tree blocks the screen, jump. Its in the centered in the blocked
out part, making it one of the two hardest to grab.



================================================================================

Creepy Steeple
Shines: 3

================================================================================


Shine #1
-inside-
right after you walk inside, on the top screen, there is an area you can roll under.
While here, grab the Legendary Cookbook for Zess T.'s trouble. 


Shine #2
-well-
In the area you drop down towards the bottom left.


Shine #3
-well-
After you climb the incline thing and pass through via veil, its at the top next
to a Save Block. How you miss this one...



================================================================================

Keelhaul Key
Shines: 2

================================================================================


Shine #1
-cliff area-
In the second area of the jungle are the cliffs you jump up. Once at the top, look
left. Use Koops to reveal a box, which you can Yoshi out too. 


Shine #2
-bridge area-
Right after you cross the bridge, this Shine lies behind the branch of the tree.



================================================================================

Pirate's Grotto
Shines: 5

================================================================================

Shine #1
-first area-
Once inside the actual place, its in the first area. When you jump to the boat
to cross, its at the very top.


Shine #2
-save block room-
The first Save Block room you encounter (again, once inside), at the top of the
cliffs.


Shine #3
-storage room-
In the room you got the key (at the end of the path from the previous Shine),
hit the red switch so the platform touches the ground. Then hold Koops' shell
and go jump on the platform. Then, when it goes up, jump to the box. Let it go up
and jump over. This is one of the two hardest Shines in the game, in my opinion.


Shine #4
-wave room-
In the room where the waves are, and on the ground path is the spikes you roll
under. When you walk in on the immediate left. Koops can get 'em.


Shine #5
-left of wave room-
Walk over a room from the previous shine (heading left). Spring jump is an option,
otherwise hammer the block under it to open access.



================================================================================

Excess Express
Shines: 2

================================================================================


Shine #1
-Room 5-
In Mario's room, right in front of bed. Can be a bit tricky to see at first, but
she's there. 


Shine #2
-Room 8-
On day 2 talk to Bub while his parents are arguing. He wants something that starts
with an 'a.' Autograph. Not of "Zip Toad" either. Go to the engine room and get
the train engineer's autograph. Give it back to Bub for a Shine Sprite.



================================================================================

Riverside Station
Shines: 2

================================================================================


Shine #1
-outside-
Near the bottom of the stairs. Can't get simpler.


Shine #2
-Goomba room-
In the room where you must defeat the three goombas to reveal the switches that
reveal the stairs. At the top of those stairs lies the last Shine thats here.



================================================================================

Poshley Heights/Poshley Sanctum
Shines: 2

================================================================================

Shine #1: 
-outside Poshley Sanctum-
In the area with the Sanctum, in the bottom of the area.


Shine #2
-Poshley Sanctum, inside painting-
Once through the painting, on the second ledge on the left. 



================================================================================

Fahr Outpost
Shines: 2

================================================================================


Shine #1
-outskirts-
In the area to the right of the pipe from Rogueport Sewers, behind the tree. This
one is a bit harder to see.


Shine #2
For the last Shine Sprite of the game, head into the second area of the outpost.
Its on the far right next to General White's house.


---
Note
Don't have to ask permission to use this in other guide's. 

-End-