Sonic Adventure DX: Director�s Cut Emblem Strategy Guide Version 1.0 Contact: [email protected] 04/09/10 - Hyper G. **THIS MAY CONTAIN SPOILERS** C O N T E N T S 1. Introduction 2. Adventure Fields 2.1 Station Square 2.2 Mystic Ruins 2.3 Egg Carrier 3. Sub Games 3.1 Sky Chase Acts 1 & 2 3.2 Sand Hill 3.3 Twinkle Circuit 3.4 Hedgehog Hammer 4. Conclusion 5. Disclaimer _______________________________________________________ 1. Introduction ------------------------------------------------------- Not too long ago, I started playing Sonic Adventure DX once again. This time, I had a new goal -- Metal Sonic. I was intent on collecting all 130 emblems, and not too keen on getting them myself. So I turned to GameFAQs. To my disappointment, the site contained very few guides to the game, and several of them were on the same subject. I made it my NEW new goal to make this guide so no others like me will be disappointed when they visit this site! I must note however, that I won�t be covering the Action Stages. The game tells you what to do. Why would you need any help? _______________________________________________________ 2. Adventure Fields ------------------------------------------------------- Where better to start than the beginning of the game? Nowhere. ====================================== 2.1 Station Square ====================================== The emblems in Station Square are extremely easy to find. --The first emblem is located in the train station and can be obtained with Sonic. From the second floor, walk along the edge of the wall until you reach a platform above the entrance. There you will find the emblem. --The second emblem is located in the casino area and can be obtained with Tails. From where you find the Ice Stone, fly straight up and you should run into the emblem. --The third emblem is located in the town hall area and can be obtained with Sonic. Enter the burger shop and walk down the hall to find the emblem. --The final emblem is located in the town hall area as well and can be obtained with Tails. Enter the town hall gate and turn right, opposite the egg-shaped rock. Use your tail attack (Idle+B) to cut down the grass. The emblem is hidden in one of the grass patches. ====================================== 2.2 Mystic Ruins ====================================== The emblems here are a little trickier than the previous 4, but are still very easy to find. --The first emblem is located in the train area and can be obtained with Sonic. From Tails� workshop, look left to see a cliff with the emblem sitting atop it. Sonic�s jump can only reach it with the momentum of a Spindash. --The second emblem is located in the shrine area and can be obtained with Knuckles. Cross the bridge to the shrine and turn left. Head straight to the corner of the land and face the tunnel leading into the area. Glide in that general direction and you should see the emblem floating in mid-air. --The third emblem is located in the jungle area and can be obtained with Sonic. Jump down the ladder and follow the path to your immediate right. You should find the emblem resting against a fallen tree. --The final emblem is located in the jungle area as well and can be obtain with Tails. Fly to the top of the hollow tree at Big�s house and land inside. The emblem should be resting at the bottom. Tails must rest at each stump on the side of the tree to reach the top. ====================================== 2.3 Egg Carrier ====================================== These emblems are by far the hardest to find, but are still pretty easy. --The first emblem is located on the deck and can be obtained as Sonic. The Egg Carrier must be in battle mode. Head to the platform where you fought Chaos 6. Enter the cannon farthest from the deck. The emblem should be in the crate you hit. --The second emblem is located on the deck as well and can be obtained as Tails. The Egg Carrier must be in battle mode. Climb atop the bridge and fly up to the large circular platform. NOT the one where you fought Chaos 6. The emblem should be resting in the centre. The platform can be reached in normal mode, but the emblem will not appear. --The third emblem is located in the pool room and can be obtained as Tails. Fly up to the platform above the far end of the room, opposite the Hot Shelter entrance. The emblem should be resting on it. --The final emblem is located in the captains quarters and can be obtained as Sonic. Enter Eggman�s bedroom and press the switch to reveal his bed. The emblem should be on the wall behind it. _______________________________________________________ 3. Sub Games ------------------------------------------------------- These games have 2 emblems available, but the first is usually obtained in the Adventure mode, so we�re halfway done. ====================================== 3.1 Sky Chase ====================================== This is a very difficult game and takes a lot of practice. To get act 1�s emblem you must beat 8000 points, and to get act 2�s you must beat (roughly) 22250 points. There aren�t many good strategies for this but there are a few. Normally you would just point and shoot, but by holding the fire button (B) you can lock on to enemies and fire homing lasers. This is extremely helpful when taking out clusters of enemies. Target and hit as much as you possibly can, and with practice you should be able to get the high scores. Note that in act 2 there is a swarm of idle, spiked enemies beneath the Egg Carrier. These enemies can be targeted from very early in the level, but do not, repeat NOT focus on them until the end. You will have plenty of opportunities to attack them, so the jets are your main priority. ====================================== 3.2 Sand Hill ====================================== This game is relatively easy, but you can get screwed up pretty badly if you aren�t careful. In this game, you pass through gates to score points. The more consecutive gates you enter, the higher your score multiplier is. As you go down the hill, obstacles will emerge from the sand. Hitting them will throw you off course, so try to avoid that. Also try to avoid hitting the speed boosters, because they can sometimes throw you off course as well. Try to find a straight path through the gates and you should be able to easily win it. If you�re playing in Trial Mode, I suggest doing it as Tails. Sonic�s course is harder. ====================================== 3.3 Twinkle Circuit ====================================== If you need a guide for this, then you�re doomed. The set record is 10 minutes and all you have to do is beat it twice. So on the first run you just have to do a bad as possible, but still beat 10 minutes. Then on the second run just play like you normally would and you�re done. ====================================== 3.4 Hedgehog Hammer ====================================== This game isn�t too hard, but try not to set the record too high in Adventure mode, since that�s what you�ll have to beat in Trial mode. The game isn�t that complicated, just hit the Sonics, not the Robotniks. I�ve also done some tests, and it seems that Super Sonics appear more frequently in Trial mode. It�s a piece of cake, so you shouldn�t have too much trouble. _______________________________________________________ 4. Conclusion ------------------------------------------------------- Well, I hope this helped. If you have any suggestions on how to make this guide better, know something I don�t, or even have a request for a new guide then contact me at [email protected]. Now get back to work! ********************************************* Sonic the Hedgehog and all related characters, locations, etc. are copyright of Sega. This guide may only be reproduced for personal use. Public distribution without permission is strictly prohibited, and violates copyright. � 2010 Jacob Bernardi aka Hyper-G