Resident Evil 4 - Weapon FAQ by PeTeRL90
Resident Evil 4 on SuperCheats.com
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     / __ \___  _____(_)___/ /__  ____  / /_   / ____/   __(_) /  / // /
    / /_/ / _ \/ ___/ / __  / _ \/ __ \/ __/  / __/ | | / / / /  / // /_
   / _, _/  __(__  ) / /_/ /  __/ / / / /_   / /___ | |/ / / /  /__  __/
  /_/ |_|\___/____/_/\__,_/\___/_/ /_/\__/  /_____/ |___/_/_/     /_/   


------------------------------------------------------------------------------
                                VERSION 1.5
                                Weapon FAQ
                               By: PeTeRL90
                              Copyright: 2005+
                     E-mail: peterl90@after-image.net
                      Date Started: January 24, 2005
                     Date Finished: January 24, 2005
                     Latest Update: November 8, 2005
------------------------------------------------------------------------------


Okay, people.  This guide is for the Gamecube version of Resident Evil 4, and
not the Playstation 2 version of it.  I'd appreciate the stoppage of e-mails
asking me why a certain Playstation 2 weapon isn't listed here.  I don't plan
on picking up the Playstation 2 version of Resident Evil 4 anytime soon, and
I'd appreciate it if you don't call me rude names because of it and then tell
me to get it.  Thank you.



===================
VERSION HISTORY
===================

Version 1.0 - January 24, 2005 - Finished all the weapons.  I finished all the
upgrades, prices, and availabilty for each weapon.  I know the layout is a bit
plain looking, and might make looking through the weapons a bit confusion,
but I'll make a neater layout in the future.

Version 1.1- January 25, 2005- Accidentally put in a couple sites that weren't
supposed to be in this, so I took those out.  No new layout yet.  Sorry.

Version 1.2 - Feburary 6, 2005 - Added something to the Handcannon section.

Version 1.3 - May 11, 2005 - Added a site to the allowed list and added
something towards the ammo section and added General M-13 to the Credit
list for it.

Version 1.4 - October 25, 2005 - Re-did the header and put in the Handcannon
Information.

Version 1.5 - November 8, 2005 - Added in the Minethrower Ammo and added a
little note at the top of the page.






===================
TABLE OF CONTENTS
===================

1.) Introduction
2.) Legal Stuff
3.) Weapons
   I. Handguns (xxhaxx)
    a. Handgun
    b. Red9
    c. Punisher
    d. Blacktail
    e. Matilda
  II. Shotguns (xxshxx)
    a. Shotgun
    b. Riot Gun
    c. Striker
 III. Magnums (xxmaxx)
    a. Broken Butterfly
    b. Killer7
  IV. Rifles (xxrixx)
    a. Rifle
    b. Rifle (Semi-Auto)
   V. Specials (xxspxx)
    a. TMP
    b. Mine Thrower
    c. Handcannon
    d. Rocket Launcher
    e. Infinite Launcher
    f. Chicago Typewriter
4.) Add-Ons/Other Weapons/Ammo (xxadxx)
5.) Credits/Thanks (xxcrxx)






===================
1.) Introduction
===================

As the name says, this FAQ's purpose is to list all the weapons and ammo for
each weapon, and little add-ons.  I'll list what the weapons name is, and all
the upgrades it can get during the game.






===================
2.) Legal Stuff
===================

This FAQ may not be sold for any kind of profit.  This is for personal use,
and personal use only.  You may NOT use this on your site without my
permission if your site isn't on the allowed list.  If you wish to use this,
then please e-mail me, and I'll let you as long as you don't change anything
within the guide itself and give credit where credit is due.

ALLOWED SITES TO USE THIS AND FUTURE FAQS:

http://www.neoseeker.com
http://www.ign.com (http://faqs.ign.com)
http://www.cheatcc.com
http://www.supercheats.com
http://www.gamerhelp.com
http://www.gamershell.com
http://www.cheathappens.com
http://www.freewebs.com/thegamelounge
http://www.thegenie.net






===================
3.) Weapons
===================

These are the weapons in the game.  I'll list what the weapon is, the price,
when it's available for purchase, and all the upgrades it can get.

Terms to be aware of; (I had to shorten these so I wouldn't stretch the page.)

Ava/Avail = Availability
Qty. = Quantity
Ext = Exterior
Ent = Entrance
Crt&Bd = Courtyard and Bedroom
Fort = Fortification



                                xxhaxx

                           ------------------
                              I.  Handguns
                           ------------------

O--------------------O
|         a.         |
|       HANDGUN      |
|      PRICE: 8000   |
|  Avail from: Start |
O____________________O

---------
Level 1
---------

Power: 1.0
Price: Default
Available: Beginning of Game
Firing Speed (Frames): 14 {Price: Default}
Reload (Frames): 52 {Price: Default}
Capacity: 10 Qty. {Price: Default}

-----

---------
Level 2
---------

Power: 1.2
Price: 7000
Available: Stg. 1 Valley
Firing Speed (Frames): 12 {Price: 5000, Available from: Stg. 1 Valley}
Reload (Frames): 44 {Price: 4000, Available from: Stg. 1 Valley}
Capacity: 13 Qty. {Price: 4000, Available from: Stg. 1 Valley}

-----

---------
Level 3
---------

Power: 1.4
Price: 10,000
Available: Stg. 1 Lake Cave
Firing Speed (Frames): 10 {Price: 12,000, Avail from: Stg. 2 Castle Entrance}
Reload (Frames): 26 {Price: 10,000, Available from: Stg. 2 Castle Entrance}
Capacity: 16 Qty. {Price: 6000, Available from: Stg. 1 Lake Cave}

-----

---------
Level 4
---------

Power: 1.6
Price: 15,000
Available: Stg. 2 Castle Entrance
Capacity: 19 Qty. {Price: 8000, Available from: Stg 2. Castle Entrance}

-----

---------
Level 5
---------

Power: 1.8
Price: 18,000
Available: Stg. 2 Observation Hall
Capacity: 22 Qty. {Price: 10,000, Available from: Stg. 2 Observation Hall}

-----

---------
Level 6
---------

Power: 2.0
Price: 20,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 25 Qty. {Price: 12,000, Avail from: Stg. 2 Clock Tower Exterior}

-----

---------
Exclusive
---------

Power: Critical x4 (Chance of a headshot is increased by 4 times)
Price: 57,000
Available: Stg. 2 Ancient Ruins


------


O----------------------------------O
|                 b.               |
|                Red9              |
|            PRICE: 14,000         |
|  Ava from: Stg. 1 Tunnel (Night) |
O__________________________________O

---------
Level 1
---------

Power: 1.4
Price: Default
Available: N/A
Firing Speed (Frames): 16 {Price: N/A}
Reload (Frames): 71 {Price: N/A}
Capacity: 8 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 1.7
Price: 15,000
Available: Stg. 1 Tunnel (Night)
Firing Speed (Frames): 14 {Price: 10,000, Ava from: Stg. 1 Tunnel (Night)}
Reload (Frames): 66 {Price: 6000, Available from: Stg. 1 Tunnel (Night)}
Capacity: 10 Qty. {Price: 6000, Available from: Stg. 1 Tunnel (Night)}

-----

---------
Level 3
---------

Power: 2.0
Price: 20,000
Available: Stg. 2 Castle Entrance
Firing Speed (Frames): 12 {Price: 15,000, Avail from: Stg. 2 Observation Hall}
Reload (Frames): 50 {Price: 10,000, Available from: Stg. 2 Observation Hall}
Capacity: 12 Qty. {Price: 8000, Available from: Stg. 2 Castle Entrance}

-----

---------
Level 4
---------

Power: 2.4
Price: 24,000
Available: Stg. 2 Observation Hall
Capacity: 15 Qty. {Price: 12,000, Available from: Stg 2. Observation Hall}

-----

---------
Level 5
---------

Power: 2.8
Price: 28,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 18 Qty. {Price: 16,000, Available from: Stg. 2 Clock Tower Ext}

-----

---------
Level 6
---------

Power: 3.5
Price: 45,000
Available: Stg. 2 Ancient Ruins
Capacity: 22 Qty. {Price: 22,000, Avail from: Stg. 2 Tower}

-----

---------
Exclusive
---------

Power: 5.0
Price: 80,000
Available: Stg. 2 Dock


----


O----------------------------------O
|                 c.               |
|              Punisher            |
|            *PRICE: 20,000        |
|  Ava from: Shoot 10 Blue Medals  |
O__________________________________O

*0 on first purchase.

---------
Level 1
---------

Power: 0.9
Price: Default
Available: N/A
Firing Speed (Frames): 14 {Price: N/A}
Reload (Frames): 51 {Price: N/A}
Capacity: 10 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 1.1
Price: 10,000
Available: Stg. 1 Waterway
Firing Speed (Frames): 12 {Price: 10,000, Ava from: Stg. 1 Waterway}
Reload (Frames): 44 {Price: 8000, Available from: Stg. 1 Waterway}
Capacity: 13 Qty. {Price: 8000, Available from: Stg. 1 Waterway}

-----

---------
Level 3
---------

Power: 1.3
Price: 15,000
Available: Stg. 1 Tunnel (Night)
Firing Speed (Frames): 10 {Price: 20,000, Avail from: Stg. 2 Observation Hall}
Reload (Frames): 25 {Price: 10,000, Available from: Stg. 2 Observation Hall}
Capacity: 16 Qty. {Price: 10,000, Available from: Stg. 1 Tunnel (Night)}

-----

---------
Level 4
---------

Power: 1.5
Price: 20,000
Available: Stg. 2 Observation Hall
Capacity: 20 Qty. {Price: 15,000, Available from: Stg 2. Observation Hall}

-----

---------
Level 5
---------

Power: 1.7
Price: 25,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 24 Qty. {Price: 18,000, Available from: Clock Tower Exterior}

-----

---------
Level 6
---------

Power: 1.9
Price: 35,000
Available: Stg. 2 Ancient Ruins
Capacity: 28 Qty. {Price: 24,000, Avail from: Stg. 2 Ancient Ruins}

-----

---------
Exclusive
---------

Power: 5 hits (Can hit up to 5 enemies in a line)
Price: 40,000
Available: Stg. 2 Dock


-----


O----------------------------------O
|                 d.               |
|             Blacktail            |
|            PRICE: 24,000         |
|    Ava from: Stg. 2 Castle Ent   |
O__________________________________O

---------
Level 1
---------

Power: 1.6
Price: Default
Available: N/A
Firing Speed (Frames): 14 {Price: N/A}
Reload (Frames): 51 {Price: N/A}
Capacity: 15 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 1.8
Price: 15,000
Available: Stg. 2 Castle Entrance
Firing Speed (Frames): 12 {Price: 10,000, Ava from: Stg. 2 Castle Entrance}
Reload (Frames): 44 {Price: 8000, Available from: Stg. 2 Castle Entrance}
Capacity: 18 Qty. {Price: 8000, Available from: Stg. 2 Castle Entrance}

-----

---------
Level 3
---------

Power: 2.0
Price: 18,000
Available: Stg. 2 Courtyard & Bedroom
Firing Speed (Frames): 8 {Price: 20,000, Avail from: Stg. 2 Clock Tower Ext}
Reload (Frames): 25 {Price: 15,000, Available from: Stg. 2 Clock Tower Ext}
Capacity: 21 Qty. {Price: 10,000, Available from: Stg. 2 Crt&Bd}

-----

---------
Level 4
---------

Power: 2.3
Price: 24,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 25 Qty. {Price: 15,000, Available from: Stg 2. Clock Tower Ext}

-----

---------
Level 5
---------

Power: 2.7
Price: 30,000
Available: Stg. 2 Ancient Ruins
Capacity: 30 Qty. {Price: 20,000, Available from: Stg. 2 Ancient Ruins}

-----

---------
Level 6
---------

Power: 3.0
Price: 40,000
Available: Stg. 2 Dock
Capacity: 35 Qty. {Price: 25,000, Avail from: Stg. 2 Dock}

-----

---------
Exclusive
---------

Power: 3.4
Price: 80,000
Available: Stg. 2 Dock


-----


O----------------------------------O
|                 e.               |
|              Matilda             |
|            PRICE: 70,000         |
|      Ava from: Replay The Game   |
O__________________________________O

---------
Level 1
---------

Power: 1.0
Price: Default
Available: N/A
Reload (Frames): 52 {Price: N/A}
Capacity: 15 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 1.2
Price: 15,000
Available: Replay The Game
Reload (Frames): 44 {Price: 6000, Available from: Replay The Game}
Capacity: 18 Qty. {Price: 7000, Available from: Replay The Game}

-----

---------
Level 3
---------

Power: 1.4
Price: 17,000
Available: Replay The Game
Reload (Frames): 26 {Price: 15,000, Available from: Replay The Game}
Capacity: 21 Qty. {Price: 10,000, Available from: Replay The Game}

-----

---------
Level 4
---------

Power: 1.6
Price: 20,000
Available: Replay The Game
Capacity: 24 Qty. {Price: 12,000, Available from: Replay The Game}

-----

---------
Level 5
---------

Power: 1.8
Price: 25,000
Available: Replay The Game
Capacity: 27 Qty. {Price: 16,000, Available from: Replay The Game}

-----

---------
Level 6
---------

Power: 2.0
Price: 35,000
Available: Replay THE gAME
Capacity: 30 Qty. {Price: 20,000, Avail from: Replay The Game}

-----

---------
Exclusive
---------

Capacity: 100 Qty. {Price: 35,000, Available from: Replay The Game}


-----

                                xxshxx
                           ------------------
                              II. Shotguns
                           ------------------

O----------------------------------O
|                 a.               |
|              Shotgun             |
|            PRICE: 22,000         |
|      Ava from: Found At Pueblo   |
O__________________________________O

---------
Level 1
---------

Power: 4.0 Close, 1.4 Far
Price: Default
Available: N/A
Reload (Frames): 91 {Price: N/A}
Capacity: 6 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 4.5 Close, 1.6 Far
Price: 15,000
Available: Stg. 1 Valley
Reload (Frames): 73 {Price: 7000, Available from: Stg. 1 Valley}
Capacity: 8 Qty. {Price: 8000, Available from: Stg. 1 Valley}

-----

---------
Level 3
---------

Power: 5.0 Close, 1.8 Far
Price: 20,000
Available: Stg. 1 Lake Cave
Reload (Frames): 45 {Price: 15,000, Available from: Stg. 2 Castle Entrance}
Capacity: 10 Qty. {Price: 10,000, Available from: Stg. 1 Lake Cave}

-----

---------
Level 4
---------

Power: 6.0 Close, 2.2 Far
Price: 25,000
Available: Stg. 2 Castle Entrance
Capacity: 12 Qty. {Price: 12,000, Available from: Stg 2. Castle Entrance}

-----

---------
Level 5
---------

Power: 7.0 Close, 2.5 Far
Price: 30,000
Available: Stg. 2 Annex Main Corridor
Capacity: 15 Qty. {Price: 15,000, Available from: Stg. 2 Annex Main Corridor}

-----

---------
Level 6
---------

Power: 8.0 Close, 3.0 Far
Price: 45,000
Available: Stg. 2 Ancient Ruins
Capacity: 18 Qty. {Price: 22,000, Avail from: Stg. 2 Ancient Ruins}

-----

---------
Exclusive
---------

Power: 8.0 Close, 6.0 Far


-----


O----------------------------------O
|                 b.               |
|              Riot Gun            |
|            PRICE: 32,000         |
|      Ava from: Stg. 2 Castle Ent |
O__________________________________O

---------
Level 1
---------

Power: 5.0 Close, 2.0 Far
Price: Default
Available: N/A
Reload (Frames): 91 {Price: N/A}
Capacity: 7 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 5.5 Close, 2.3 Far
Price: 20,000
Available: Stg. 2 Castle Entrance
Reload (Frames): 73 {Price: 7000, Available from: Stg. 2 Observation Hall}
Capacity: 9 Qty. {Price: 10,000, Available from: Stg. 2 Observation Hall}

-----

---------
Level 3
---------

Power: 6.0 Close, 2.5 Far
Price: 24,000
Available: Stg. 2 Castle Entrance
Reload (Frames): 45 {Price: 20,000, Available from: Stg. 2 Dock}
Capacity: 11 Qty. {Price: 12,000, Available from: Stg. 2 Courtyard & Bedroom}

-----

---------
Level 4
---------

Power: 6.5 Close, 3.0 Far
Price: 28,000
Available: Stg. 2 Courtyard & Bedroom
Capacity: 13 Qty. {Price: 15,000, Available from: Stg 2. Clock Tower Ext}

-----

---------
Level 5
---------

Power: 7.0 Close, 3.5 Far
Price: 32,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 15 Qty. {Price: 20,000, Available from: Stg. 2 Mine Entrance}

-----

---------
Level 6
---------

Power: 8.0 Close, 4.0 Far
Price: 50,000
Available: Stg. 2 Dock
Capacity: 17 Qty. {Price: 25,000, Avail from: Stg. 2 Dock}

-----

---------
Exclusive
---------

Power: 10.0 Close, 8.0 Far


-----


O----------------------------------O
|                 c.               |
|              Striker             |
|            PRICE: 43,000         |
|   Ava from: Stg. 2 Traitor's Pit |
O__________________________________O

---------
Level 1
---------

Power: 6.0 Close, 2.0 Far
Price: Default
Available: N/A
Reload (Frames): 90 {Price: N/A}
Capacity: 12 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 7.0 Close, 2.4 Far
Price: 25,000
Available: Stg. 2 Traitor's Pit
Reload (Frames): 72 {Price: 8000, Available from: Stg. 2 Traitor's Pit}
Capacity: 14 Qty. {Price: 10,000, Available from: Stg. 2 Traitor's Pit}

-----

---------
Level 3
---------

Power: 8.0 Close, 2.7 Far
Price: 28,000
Available: Stg. 2 Ancient Ruins
Reload (Frames): 45 {Price: 15,000, Available from: Stg. 2 Dock}
Capacity: 16 Qty. {Price: 12,000, Available from: Stg. 2 Ancient Ruins}

-----

---------
Level 4
---------

Power: 9.0 Close, 2.9 Far
Price: 32,000
Available: Stg. 2 Dock
Capacity: 20 Qty. {Price: 16,000, Available from: Stg 2. Dock}

-----

---------
Level 5
---------

Power: 10.0 Close, 3.4 Far
Price: 40,000
Available: Stg. 3 Fortification Cliffs
Capacity: 24 Qty. {Price: 18,000, Available from: Stg. 3 Fortification Cliffs}

-----

---------
Level 6
---------

Power: 12.0 Close, 4.0 Far
Price: 60,000
Available: Stg. 3 Armory
Capacity: 28 Qty. {Price: 25,000, Avail from: Stg. 3 Armory}

-----

---------
Exclusive
---------

Capacity: 100 Qty. {Price: 60,000, Available from: Stg. 3 Armory}


-----

                                xxmaxx
                           ------------------
                             III. Magnums
                           ------------------

O----------------------------------O
|                 a.               |
|           Broken Butterfly       |
|            PRICE: 38,000         |
|     Ava from: Stg. 2 Castle Ent  |
O__________________________________O

---------
Level 1
---------

Power: 13.0
Price: Default
Available: N/A
Reload (Frames): 110 {Price: N/A}
Capacity: 6 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 15.0
Price: 25,000
Available: Stg. 2 Castle Entrance
Reload (Frames): 90 {Price: 15,000, Available from: Stg. 2 Crt&Bd}
Capacity: 8 Qty. {Price: 15,000, Available from: Stg. 2 Castle Entrance}

-----

---------
Level 3
---------

Power: 17.0
Price: 30,000
Available: Stg. 2 Courtyard & Bedroom
Reload (Frames): 60 {Price: 20,000, Available from: Stg. 2 Ancient Ruins}
Capacity: 10 Qty. {Price: 20,000, Available from: Stg. 2 Clock Tower Ext}

-----

---------
Level 4
---------

Power: 20.0
Price: 35,000
Available: Stg. 2 Clock Tower Exterior
Capacity: 12 Qty. {Price: 25,000, Available from: Stg 3. Fortification Cliffs}

-----

---------
Level 5
---------

Power: 24.0
Price: 50,000
Available: Stg. 2 Ancient Ruins

-----

---------
Level 6
---------

Power: 28.0
Price: 70,000
Available: Stg. 3 Cave Entrance

-----

---------
Exclusive
---------

Power: 50.0
Price: 150,000
Available: Stg. 3 Campground


-----


O----------------------------------O
|                 b.               |
|               Killer7            |
|            PRICE: 77,700         |
|     Ava from: Stg. 3 Fort Cliffs |
O__________________________________O

---------
Level 1
---------

Power: 25
Price: Default
Available: N/A
Reload (Frames): 55 {Price: N/A}
Capacity: 7 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 30
Price: 62,000
Available: Stg. 3 Armory
Reload (Frames): 46 {Price: 20,000, Available from: Stg. 3 Armory}
Capacity: 10 Qty. {Price: 30,000, Available from: Stg. 3 Armory}

-----

---------
Level 3
---------

Power: 35
Price: 78,000
Available: Stg. 3 Cave Entrance
Reload (Frames): 28 {Price: 30,000, Available from: Stg. 3 Cave Entrance}
Capacity: 14 Qty. {Price: 40,000, Available from: Stg. 3 Cave Entrance}


-----

                                xxrixx
                           ------------------
                              IV. Rifles
                           ------------------

O----------------------------------O
|                 a.               |
|                Rifle             |
|            PRICE: 12,000         |
|       Ava from: Stg. 1 Valley    |
O__________________________________O

---------
Level 1
---------

Power: 4.0
Price: Default
Available: N/A
Reload (Frames): 71 {Price: N/A}
Capacity: 5 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 5.0
Price: 10,000
Available: Stg. 1 Valley
Reload (Frames): 58 {Price: 8000, Available from: Stg. 1 Valley}
Capacity: 7 Qty. {Price: 6000, Available from: Stg. 1 Valley}

-----

---------
Level 3
---------

Power: 6.0
Price: 12,000
Available: Stg. 1 Lake Cave
Reload (Frames): 35 {Price: 18,000, Available from: Stg. 2 Castle Entrance}
Capacity: 9 Qty. {Price: 8000, Available from: Stg. 1 Lake Cave}

-----

---------
Level 4
---------

Power: 8.0
Price: 20,000
Available: Stg. 2 Castle Entrance
Capacity: 12 Qty. {Price: 12,000, Available from: Stg 2. Castle Entrance}

-----

---------
Level 5
---------

Power: 10.0
Price: 25,000
Available: Stg. 2 Observation Hall
Capacity: 15 Qty. {Price: 18,000, Available from: Stg. 2 Observation Hall}

-----

---------
Level 6
---------

Power: 12.0
Price: 35,000
Available: Stg. 2 Annex Main Corridor
Capacity: 18 Qty. {Price: 25,000, Available from: Stg. 2 Annex Main Corridor}

-----

---------
Exclusive
---------

Power: 18.0
Price: 80,000
Available: Stg. 2 Ancient Ruins


-----


O----------------------------------O
|                 b.               |
|           Rifle (Semi-Auto)      |
|            PRICE: 35,000         |
|     Ava from: Stg. 2 Castle Ent  |
O__________________________________O

---------
Level 1
---------

Power: 7.0
Price: Default
Available: N/A
Firing Speed (Frames): 43 {Price: Default}
Reload (Frames): 70 {Price: N/A}
Capacity: 10 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 8.0
Price: 15,000
Available: Stg. 2 Castle Entrance
Reload (Frames): 57 {Price: 9000, Available from: Stg. 2 Castle Entrance}
Capacity: 12 Qty. {Price: 10,000, Available from: Stg. Castle Entrance}

-----

---------
Level 3
---------

Power: 9.0
Price: 18,000
Available: Stg. 2 Observation Hall
Reload (Frames): 34 {Price: 18,000, Ava from: Stg. 2 Annex Main Corridor}
Capacity: 14 Qty. {Price: 12,000, Available from: Stg. 2 Observation Hall}

-----

---------
Level 4
---------

Power: 11.0
Price: 24,000
Available: Stg. 2 Annex Main Corridor
Capacity: 17 Qty. {Price: 15,000, Available from: Stg 2. Annex Main Corridor}

-----

---------
Level 5
---------

Power: 13.0
Price: 30,000
Available: Stg. 2 Ancient Ruins
Capacity: 20 Qty. {Price: 20,000, Available from: Stg. 2 Ancient Ruins}

-----

---------
Level 6
---------

Power: 15.0
Price: 40,000
Available: Stg. 3 Fortification Cliffs
Capacity: 24 {Price: 25,000, Available from: Stg. 3 Fortification Cliffs}

-----

---------
Exclusive
---------

Firing Speed (Frames): 12 {Price: 80,000, Avail from: Stg. 3 Fort Cliffs}


-----

                                xxspxx
                           ------------------
                               V. Specials
                           ------------------

O----------------------------------O
|                 a.               |
|                TMP               |
|            PRICE: 15,000         |
|       Ava from: Stg. 1 Valley    |
O__________________________________O

---------
Level 1
---------

Power: 0.4
Price: Default
Available: N/A
Reload (Frames): 71 {Price: N/A}
Capacity: 30 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 0.5
Price: 7000
Available: Stg. 1 Tunnel (Noon)
Reload (Frames): 58 {Price: 5000, Available from: Stg. 1 Tunnel (Noon)}
Capacity: 50 Qty. {Price: 7000, Available from: Stg. 1 Tunnel (Noon)}

-----

---------
Level 3
---------

Power: 0.6
Price: 14,000
Available: Stg. 1 Tunnel (Night)
Reload (Frames): 35 {Price: 15,000, Available from: Stg. 2 Observation Hall}
Capacity: 100 Qty. {Price: 15,000, Available from: Stg. 1 Tunnel (Night)}

-----

---------
Level 4
---------

Power: 0.8
Price: 18,000
Available: Stg. 2 Castle Entrance
Capacity: 150 Qty. {Price: 25,000, Available from: Stg 2. Annex Main Corridor}

-----

---------
Level 5
---------

Power: 1.0
Price: 24,000
Available: Stg. 2 Observation Hall
Capacity: 200 Qty. {Price: 25,000, Available from: Stg. 2 Ancient Ruins}

-----

---------
Level 6
---------

Power: 1.2
Price: 35,000
Available: Stg. 2 Annex Main Corridor
Capacity: 250 Qty. {Price: 35,000, Available from: Stg. 2 Dock}

-----

---------
Exclusive
---------

Power: 1.8
Price: 100,000
Available: Stg. 2 Dock


-----


O----------------------------------O
|                 b.               |
|             Mine Thrower         |
|            PRICE: 28,000         |
|     Ava from: Stg. 2 Castle Ent  |
O__________________________________O

---------
Level 1
---------

Power: 2.0
Price: Default
Available: N/A
Reload (Frames): 104 {Price: N/A}
Capacity: 5 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 4.0
Price: 25,000
Available: Stg. 2 Courtyard & Bedroom
Reload (Frames): 87 {Price: 18,000, Available from: Stg. 2 Clock Tower Ext}
Capacity: 7 Qty. {Price: 25,000, Available from: Stg. 2 Castle Entrance}

-----

---------
Level 3
---------

Power: 6.0
Price: 45,000
Available: Stg. 2 Mine Entrance
Reload (Frames): 77 {Price: *, Available from: Stg. 3 Fortification Cliffs}
Capacity: 10 Qty. {Price: 40,000, Available from: Stg. 2 Dock}

* = Occurs simutltaneously whenever you buy the Exclusive upgrade.

-----

---------
Exclusive
---------

Power: 6.0 + Homing
Price: 30,000
Available: Stg. 3 Fortification Cliffs


-----

O----------------------------------O
|                 c.               |
|              Handcannon          |
|              PRICE: 0            |
|       Ava from: Replay The Game  |
O__________________________________O

NOTE: In order to get this, you need to have 5 stars for all the characters in
Mercenaries Mode.

---------
Level 1
---------

Power: 30
Price: Default
Available: N/A
Reload (Frames): 110 {Price: N/A}
Capacity: 3 Qty. {Price: N/A}

-----

---------
Level 2
---------

Power: 35
Price: 40,000
Available: Replay The Game
Reload (Frames): 86 {Price: 25,000, Available from: Replay The Game}
Capacity: 4 Qty. {Price: 15,000, Available from: Replay The Game}

-----

---------
Level 3
---------

Power: 40
Price: 50,000
Available: Replay The Game
Reload (Frames): 55 {Price: 50,000, Available from: Replay The Game}
Capacity: 5 Qty. {Price: 20,000, Available from: Replay The Game}

-----

---------
Level 4
---------

Power: 45
Price: 70,000
Available: Replay The Game
Capacity: 6 Qty. {Price: 25,000, Available from: Replay The Game}

-----

---------
Level 5
---------

Power: 50
Price: 90,000
Available: Replay The Game
Capacity: 7 Qty. {Price: 35,000, Available from: Replay The Game}

-----

---------
Level 6
---------

Power: 60
Price: 120,000
Available: Replay The Game
Capacity: 10 Qty. {Price: 50,000, Available from: Replay The Game}

-----

---------
Exclusive
---------

Power: 99.9
NOTE: If you get the Exclusive, you also get Infinite Ammo with it.


-----

O----------------------------------O
|                 d.               |
|            Rocket Launcher       |
|            PRICE: 30,000         |
|       Ava from: Stg. 1 Valley    |
O__________________________________O

This can also be found in the Stg. 2 Exhibition and round and is tossed to you
during the Saddler fight.


-----

O----------------------------------O
|                 e.               |
|           Infinite Launcher      |
|           PRICE: 1,000,000       |
|       Ava from: Replay The Game  |
O__________________________________O


-----

O----------------------------------O
|                 f.               |
|           Chicago Typewriter     |
|           PRICE: 1,000,000       |
|    Ava from: Beat Assignment Ada |
O__________________________________O





xxadxx
===================
4.) Add-Ons/Other Weapons/Ammo
===================

This section tells you the add-ons for weapons, other weapons {Grenades}, and
ammo for the weapons in the game.


=========
ADD-ONS
=========

Stock: For the Red9, costs 4000.
Stock: For the TMP, costs 4000.
Scope: For the Rifle, costs 7000.
Scope: For the Rifle (Semi-Auto), costs 10,000.
Infrared Scopre: For the Rifle (Both), costs 4000.
Scope: For the Mine Thrower, costs 8000.



=========
GRENADES
=========

Hand Grenade: A standard grenade.  It makes a big blast whenever tossed and
ignited.  Good for taking out groups of enemies around you.  Just make sure
not to blow yourself up.

Flash Grenade: A grenade that sets off a bright flash when tossed and ignited.
This is a good way to stun a group of enemies, and then run up and kick them.
The flash doesn't affect Leon.  These are also good to use against Las Plagas.
It instantly kills them.

Incendiary Grenade: A grenade that sets up a little fire wall when tossed and
ignited.  Whoever runs into the flame wall is engulfed in flames.  These are
good for taking out large groups of enemies or making an escape.



=========
AMMO
=========

Handgun Ammo - Ammo for the Handguns.  Can hold up to 50 bullets and takes up
a radius of 2x1 in the inventory screen.

Shotgun Shells - Ammo for the Shotguns.  Can hold up 15 shells and takes up
a radius of 2x1 in the inventory screen.  It appears Shotgun Ammo stacks up
to 25 on normal.

Rifle Ammo - Ammo for the Rifles.  Can hold up tp 10 bullets and takes up a
radius of 2x1 in the inventory screen.  It appears Rifle Ammo stacks up to
20 on normal.

TMP Ammo - Ammo for the TMP.  Can hold up to 100 bullets and takes up a radius
of 2x1 in the inventory screen.

Magnum Ammo - Ammo for the Magnums.  Can hold up to 10 bullets and takes up a
radius of 2x1 in the inventory screen.

Handcannon Ammo - Ammo for the Handcannon.  Can hold up to 10 bullets and
takes up a radius of 2x1 in the inventory screen.

Minethrower Ammo - Ammo for the Minethrower.  Can hold up to 5 ammo and takes
up a radius of 2x1 on the inventory screen.





xxcrxx
===================
5.) Credits/Thanks
===================

http://www.rootsecure.net/?p=ascii_generator: For the ASCII.

darkmagicianll: For telling me about how to get the Handcannon to be up for
sale.

General M-13: For telling me about the Shotgun Shells and Rifle Ammo being
able to stack up higher on normal mode.

Several people: Telling me about the Handcannon Ammo.  Too many of you to
name.

Several more people: Telling me about the Minethrower Ammo.

GameFAQs and the other sites on my allowed list: For hosting this.

Capcom: For making a fun game series and making huge improvements in the game.

Brady Games: For the strategy guide that helped me get some of the info.

And a big thanks to you, the readers.