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General Walkthrough

by nightmare2

Harvest Moon: A Wonderful Life
Adam Raymer and/or nightmare2
Version 2
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HHH     HHH   AAAAAAAAAA   RRR  RRR      VV   VV     EEE     SSS   SS    TTT
HHH     HHH  AAAA    AAAA  RRR   RRR      VV VV      EEE      SSSSSSS    TTT
HHH     HHH  AAAA    AAAA  RRR   RRR      VVVVV      EEEEEEE   SSSSS     TTT
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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ Contents                                                                    +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

 1. Introduction
 2. Characters
 3. Forget-Me-Not Valley
 4. Chapters/Walkthrough
 5. Animals
 6. Crops
 7. Tools/Buildings
 8. Forage
 9. Carter's Dig
10. Fishing
11. Marriage
12. Children
13. Shops
14. Events
15. Recipes
16. Hybrids
17. Money Making
18. Miscellany
19. Frequently Asked Questions
20. Credits
21. Contact Info
22. Copyright

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 1. Introduction                                                             +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This game is a role-playing, farm simulation. If you are a fan of the
Harvest Moon series, this game will be a pleasant addition. If you are new
to the series, then this game is not a bad choice to start off with.

There are some new changes and some things that remain the same. For instance,
in this game you can raise your child and the townspeople get older. You can
make your own crops by hybridding. There are new animals. You can change the
view around. The seasons are shortened to only 10 days. Those are only a few
changes.

Some things are the same. You can still get married. You can still raise crops,
animals, make recipes, go fishing, expand your house, and just travel around
town looking for stuff. There are sprites in this game and the Blue Feather.

The story of the game is based on your character. He leaves the city to take
over his father's farm. His father and Takakura once worked on the farm, but
your father died and Takakura couldn't tend to the farm himself. Now you and
Takakura work on the farm and you must live your life by getting married and
raising a son or daughter.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 2. Characters                                                               +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Make friends with the characters in Forget-Me-Not Valley. It will lead to
certain events, items, or career paths for your son. To make friends, give
them gifts they like and eventually when you walk past them while they are
walking their head will look at you. This is when you know you're friends.

-Character Guide-

a. Takakura
b. Tim
c. Ruby
d. Rock
e. Nami
f. Galen
g. Nina
h. Wally
i. Chris
j. Hugh
k. Griffin
l. Muffy
m. Romana
n. Sebastian
o. Lumina
p. Vesta
q. Marlin
r. Celia
s. Kassey
t. Patrick
u. Daryl
v. Carter
w. Flora
x. Gustafa
y. Dr. Hardy
z. Van
aa. Cody
bb. Murrey
cc. Grant
dd. Samantha
ee. Kate
ff. Nic, Nak, and Flak
gg. MukuMuku

-------------
-a. Takakura-
-------------
Takakura lives on the farm with you. He used to run it with your father. He is
the man to go to if you have questions about your farm. He ships your dairy
products and buys and sells livestock, tools, buildings, or animal food and
medicine for you.

Gift Ideas- Give him cooked food.

--------
-b. Tim-
--------
Tim is the co-owner of the Inner Inn. He traveled to many places, but finally
settled in Forget-Me-Not Valley.

Gift Ideas- Eggs, Milk, Butter, Fruit Punch, Cheese, Sashimi

When Tim is your friend he will give you the Strange Hoe. To get this enter his
room around 8 in the morning to trigger an event.

---------
-c. Ruby-
---------
Ruby is the co-owner of the Inner Inn, Tim's wife and an amazing chef.

Gift Ideas- Flowers, Milk, Butter, Curry, Tomatoes

When Ruby is your friend she wil give you the Ruby Spice. To get this, enter
the inn's kitchen around 8 or 9 in the morning to trigger an event. The Ruby
Spice doesn't run out if you cook with it, but don't sell it.

---------
-d. Rock-
---------
Rock is the village party boy. He lives at the Inner Inn with his parents, Tim
and Ruby.

Gift Ideas- Toy Flowers, Mist Moon Flowers, Earth Soup, Upseeds, Marinade

---------
-e. Nami-
---------
Nami is a quiet, smart traveler who stays at the Inner Inn. She is one of the
girls you can marry. If you do not marry her, she leaves town for a while.

Gift Ideas- Statues, Skull Fossils, Trick Blue Flowers, Watermelons,
Light Pickles

----------
-f. Galen-
----------
Galen is an old man who lives with his wife, Nina.

Gift Ideas- Fish, Apples, Mugworts, Royal Ferns, Bracken

In Chapter 2 or later you can get the Fishing Pole G if you are friends with
Galen. Enter his house around 5 or 6 in the morning.

---------
-g. Nina-
---------
Nina is a nice, little, old lady who lives with her husband Galen.

Gift Ideas- Flowers, Milk, Crops, Mugworts, Royal Ferns, Hackberries

----------
-h. Wally-
----------
Wally is an athlete who spends his mornings running.

Gift Ideas- Eggs, Milk, Sashimi, Cheese, Fruit

Become friends with Wally and he will give you the Wool Clippers. Enter his
house when he is home to trigger an event.

In Chapter 3 or later, he will give you the Gold Medal if you are his friend.
Enter his house when he is home to trigger this event.

----------
-i. Chris-
----------
Chris is Wally's wife. She works in the city.

Gift Ideas- Flowers, Milk, Fruit

---------
-j. Hugh-
---------
Hugh is Chris and Wally's son. He is training to become an athlete like his
dad.

Gift Ideas- Coins, Curry, Fishing Poles, Milk

------------
-k. Griffin-
------------
Griffin is the owner of the Blue Bar. He plays the guitar in his spare time.

Gift Ideas- Fish, Coins, Sashimi, Fruit Punch, Ores

----------
-l. Muffy-
----------
Muffy works at the Blue Bar and is another girl you can marry.

Gift Ideas- Flowers, Coins, Big Huchep, Milk

-----------
-m. Romana-
-----------
Romana is a rich old woman who's been in town longer than anyone.

Gift Ideas- Flowers, Milk

Romana gives you the Watering Can W if you are her friend. Enter her room
while she is in there to trigger ths event.

She also gives you a cat in the Fall of Chapter 2 if you are her friend. Wake
up around 9 and she should be waiting outside for you.

--------------
-n. Sebastian-
--------------
Sebastian is Romana's butler.

Gift Ideas- Eggs, Milk, Cheese, Butter, Pound Cake

-----------
-o. Lumina-
-----------Lumina is Romana's granddaughter and a talented pianist.

Gift Ideas- Flowers, Fruit Punch, Strawberry Cake

In Chapter 3, if you are friends with Lumina you will get the Sheet Music.
Enter her room when she is there to trigger an event.

Lumina is NOT an eligible girl for marriage. Keep in mind she's only like
10-years old in Chapter 1.

----------
-p. Vesta-
----------
Vesta runs a farm where you can buy seeds and fertilizer.

Gift Ideas- Flowers, Milk, Curry

If you are friends with Vesta  enter her storage room when only she is in there,
around 5 to 7 PM, to recieve the Weird Hoe.

-----------
-q. Marlin-
-----------
Marlin is Vesta's brother who helps her on the farm. He won't like it if you
marry Celia.

Gift Ideas- S Rank Vegetables, Stamina Potions

----------
-r. Celia-
----------
Celia is a nice farm girl whom you can marry.

Gift Ideas- Flowers, Vegetables

-----------
-s. Kassey-
-----------
Kassey is one of the pyrotechnicians. He has the happy face on his clothes.

Gift Ideas- Flowers, Ores

------------
-t. Patrick-
------------
Patrick is Kassey's twin brother and the other pyrotechnician. He has the
flower on his clothes.

Gift Ideas- Flowers, Ores

----------
-u. Daryl-
----------
Daryl is a crazy scientist, who lives in his lab behind the Blue Bar.

Gift Ideas- Fish, Eggs, Fossils, Coins

When Daryl is your friend enter his house to recieve the seed maker. You can
also buy this yourself for 6,000 G, but this way is easier and cheaper.

-----------
-v. Carter-
-----------
Carter is an archaeologist who lives in a tent by the waterfall near his dig
site. He'll let you help out by digging.

Gift Ideas- Milk, Fish, Cheese, Sashimi

----------
-w. Flora-
----------
Flora is Carter's assistant and lives in his tent with him.

Gift Ideas- Fish, Cheese, Butter, Milk, Curry, Meuniere Set

If you befriend Flora she will give you a Necklace in Chapter 3. Enter the tent
when she is there.

------------
-x. Gustafa-
------------
Gustafa is a musician who lives in a yurt by the beach.

Gift Ideas- Flowers, Curry, Milk

When you are his friend, enter his house when he is in there to get the
Strange Sickle.

He will give you Drums in Chapter 3 if you are his friend. Enter his home when
he is there.

--------------
-y. Dr. Hardy-
--------------
Dr. Hardy is a doctor. He doesn't get a house until Chapter 2.

Gift Ideas- Flowers, Fish, Fossils, Happy Lamps

In Chapter 2 if you are friends with Dr. Hardy he will give you the
Weird Sickle when you enter his house.

--------
-z. Van-
--------
Van is a traveling merchant. The 3rd and 8th of every season he will open his
shop next to the inn. He also comes on random other days occasionally.

Gift Ideas- Eggs, Coins

----------
-aa. Cody-
----------
Cody is an artist who lives in the trailer next to the pyrotechnician's tower.

Gift Ideas- Flowers, Eggs, Ores, Fossils

If you are friends with Cody, he will give you a piece of artwork he has done
for you in Chapter 4 when you enter his house.

------------
-bb. Murrey-
------------
Murrey is the town beggar. He lives in the woods and will sit by the bar
begging for money to return to his home of PoPo Valley.

Gift Ideas- Most Food

-----------
-cc. Grant-
-----------
Grant and his family move in in Chapter 2.

Gift Ideas- Eggs, Milk, Goat Milk

At around 5 AM, if you are friends with Grant, he will give you an alarm clock
when you enter his house.

--------------
-dd. Samantha-
--------------
Samantha is Grant's wife.

Gift Ideas- Flowers, Milk

----------
-ee. Kate-
----------
Kate is Grant and Samantha's little girl.

Gift Ideas- Flowers, Coins

------------------------
-ff. Nic, Nak, and Flak-
------------------------
They are the Harvest Sprites. They live in a tree in the woods. You can't give
them gifts.

--------------
-gg. MukuMuku-
--------------
MukuMuku is a white, hairy beast that lives in the woods. He is only around in
Winter.

Gift Ideas- Flowers, Eggs, Fish, Crops

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 3. Forget-Me-Not Valley                                                     +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Forget-Me-Not Valley is the name of the town you live in.

There are items in many of the buildings that may say a certain recipe. Explore
around and press "A" in front of different obkects within the buildings.

-Location Guide-

A. Your Farm
B. The Spring
C. Inner Inn
D. Blue Bar
E. Houses
F. Romana's Villa
G. Pyrotechnician Twins
H. Cody's Studio
I. Daryl's Lab
J. Turtle Swamp
K. Gustafa's Yurt
L. Vesta's Farm
M. Carter's Dig

--------------
-A. Your Farm-
--------------
Your farm is basically in the middle. This is where you live, grow crops, and
raise animals.

---------------
-B. The Spring-
---------------
When you leave your farm and go up to the woods, you will find the spring. You
can fish here and there is also a lot of flowers and forage here.

--------------
-C. Inner Inn-
--------------
When you leave your farm and go down, you should find the Inner Inn. You can
play a milk drinking game here with Grant, Rock, or Hugh when either one of
them is here. To win, you have to drink more milk than your opponnet. Keep
pressing "A" as fast as you can. You have 60 seconds to do this. Grant is
easiest, Rock is second, and Hugh is the hardest. You do not win anything by
winning.

-------------
-D. Blue Bar-
-------------
The Blue Bar is next to the inn. When Griffin is behind the bar you can order
a drink. These are the drinks you can order:

Red Punch- 100G
Blue Punch- 100G
Moon Trip- 120G
Moomoo Milk- 150G
Cherry Pink- 200G
Stone Oil- 300G

-----------
-E. Houses-
-----------
The houses are across from the Blue Bar. This is where many of the townspeople
live.

-------------------
-F. Romana's Villa- 
-------------------
The mansion on the pathway up from the houses is where Romana lives.

-------------------------
-G. Pyrotechnician Twins-
-------------------------
Down from the path is where the twins live. They live in the tower, not the
little shed. You can play a game with them when they are there. In this game,
you have to get as much triangles as possible. Move your cursor over to an
empty line and press "A" to activate it. Then try to close it off with
surrounding lines. You can take larger areas containing more triangles, but you
can't take your opponnet's lines or triangles. But if you take an area with an
opponnet's line, then that becomes your's, but it is not the same for
triangles.

------------------
-H. Cody's Studio-
------------------
Down from the Twin's house is Cody's Studio. This is where Cody lives.

----------------
-I. Daryl's Lab-
----------------
Daryl's Lab is right behind the Blue Bar.

-----------------
-J. Turtle Swamp-
-----------------
The little pond by the beach is Turtle Swamp. A turtle wearing a hankerchief
sits around here in the Spring sometimes. You can fish here.

-------------------
-K. Gustafa's Yurt-
-------------------
Gustafa's Yurt is behind the Inner Inn.

-----------------
-L. Vesta's Farm-
-----------------
Vesta's Farm is over the bridge on the river. Buy crops and fertilizer here.
You can buy from Vesta, Celia, or Marlin.

-----------------
-M. Carter's Dig-
-----------------
Carter's dig site is up the path from Vesta's farm. You can dig up fossils,
statues, ores, coins, and other little ornaments.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 4. Chapters/Walkthrough                                                     +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In this section I'll explain what happens in each chapter and what should be
done. This only really explains what differences take place during the chapters
since you really don't have to do anything or just do certain things like just
raise animals or grow crops. Except getting married all aspects of the game are
optional. I'll leave it up to you to decide what to do, but I will give my
suggestion.

The game lasts 30 years, but you only play 10. The other 20 pass during the
intervals betwen chapters.

To sleep you will have to go to the little table next to your bed and choose
sleep. You only sleep for 6 hours, but when you get the alarm clock you can
choose when to wake up.

--------------------------
-Chapter 1- The Beginning-
--------------------------
Chapter 1 lasts 1 year

When you start the game Takakura will bring you around town and your farm.
Name yourself, your farm, and your cow. You will also get to pick a dog. You
can have a floppy-eared one or a pointy-eared one. Name your dog. After all
that you can begin to play.

In Chapter 1 you have to get married or the game will end. You can marry either
Celia, Nami, or Muffy. Sometime during the first year the Harvest Sprites will
give you the blue feather. You have to build your relationship with any of
those girls up to 4 hearts to marry her. You can view their hearts in their
diaries. Celia's is upstairs at the house on her farm. You can't see it, but
it's on the bed. Muffy's is in the colorful lamp at the end of the Blue Bar.
Nami's is in her room on her desk. Celia is the easiest to please. Her hearts
go up fast. Muffy is easy too. Nami is a bit harder. Offering the feather to
the girls you don't wish to marry boost the hearts of the girl you want to
marry. When they accept the feather you will not get married yet, but at the
end of the year. If you do not propose to anyone, at the end of the year
whichever girl likes you the most will ask you to marry them. If you do not
get married the game will end after this chapter.

In the Summer, Takakura will find a horse for you. You can ride the horse
anywhere in town and call it from anywhere in town by pressing "R" twice.
Pressing it once calls your dog who only comes when you are on the farm.

---------------------------
-Chapter 2- Happy Birthday-
---------------------------
Chapter 2 lasts 2 years

At the end of Chapter 1 you will get married and you will have a son. You will
need to pick a name for him and also a name to have your wife call you. Your
house will have been expanded, giving you a kitchen. When you talk to your son
he sometimes ask to play with him. This is just picking him up then throwing
him in the air, cuddling him, or singing to him. This improves your
relationship with him since you cannot give him gifts yet.

Things have changed around town. Grant, Samantha, and Kate moved into town and
built a new house. Dr. Hardy moved into Galen and Nina's house and Galen moved
to a little house near Vesta's Farm. Sadly, Nina has died. Early in the morning
around 6 or 7 when you speak to Galen outside his house you can play a little
game where you wash Nina's grave. If you do a good job her ghost will appear
and thank you. This also raises your realtionship with Galen since he is too
depressed to recieve gifts. Hugh has grown up a little here. Now you can get
Tartan and start creating hybrids.Van also starts to sell a goat, but only in
the Spring.

Starting from here is the time to influence what career your son will take.
Refer to the Children section for further information.

-----------------------------
-Chapter 3- Happy Harvesting-
-----------------------------
Chapter 3 lasts 3 years

After Chapter 2 you will get a little scene hinting at what your child is
interested in. Your son is older now. You can now give him gifts, but you can't
pick him up anymore. Your house expanded again giving your son his own room.
The items in his room reflect his career choices. Also, reading his diary tells
you what he's into.

Not much changed around town. Hugh got a little older, so did Lumina. Van also
starts to sell a bear. (Not a real bear, sort of)

You can still influence your son in this chapter.

----------------------------
-Chapter 4- Happy Farm Life-
----------------------------
Chapter 4 lasts 2 years

After Chapter 3 you will get another scene hinting at what your son wants to
be. Now your son is a teenager. Your house expanded and now you and your wife
have your own room. Your character is now a little older too.

Mostly everyone in town has aged. Hugh, Wally, Chris, Samantha, Kate, Kassey,
Patrick, Tim, Ruby, Rock, Marlin, Van, and Takakura have aged. Nami and Muffy
have aged. Van starts to sell a Vase. It doesn't do anything, but it has a
recipe in it.

You still have time to influence your child's career.

---------------------------
-Chapter 5- To the Journey-
---------------------------
Chapter 5 lasts 1 year

You will get another scene as to what your son wants to be. Your son has aged a
little bit. Your house doesn't expand anymore. Your son falls in love with
either Kate or Lumina. Remember, your son will not get married. He just falls
in love.

Nothing really changed in town.

Keep influencing your son's career.

-------------------------
-Chapter 6- The Twilight-
-------------------------
Chapter 6 lasts 1 year

You get another scene as to what your son wants to be. Nothing changes at the
farm. This is the last chapter and it only lasts a year, so finish up anything
you wanted to do.

You, Takakura, Celia, Wally, Chris, Grant, Vesta, Carter, Flora, Griffin, Tim,
and Daryl age. Since your son's career is set you might as well make friends
with everyone you were trying to avoid while influencing your son or just
anyone you didn't make friends with.

Your son cannot be influenced anymore. His career is decided.

This is the last chapter. If you completed this chapter, Congratulations,
you completed the game.

-------------
-Walkthrough-
-------------
This is my suggestion as to how you should progress through the game.

-----------
-Chapter 1-
-----------
When you start the game Takakura will explain the story and the person he is
speaking to is your father. He will give you a tour of the farm and you will
have to name your farm, cow, and yourself. Two dogs will run up to you and you
have to choose one to keep. You have the choice of a pointy-eared dog or a
floppy-eared dog. Then name your dog and Takakura will give you a tour of the
town and introduce you to everyone.

Now you begin to play. Go outside and talk to and hug your cow and then milk
it. Take your cow outside using that little red button outside the Barn and
you should leave it out. You might as well leave your animals outside most of
the time to save fodder. Takakura left you two B rank tomato seeds in the
Tool Shed. Go get them and plant them. Take out the hoe, sickle, and watering
can too. Pick up the mugworts on your farm and go explore the town. As you go
around pick up mugworts and flowers. Decide who you want to marry and make
friends with.

-Child Tip- Avoid friendships with people that might influence your kid to a
career you don't want easily. For instance, If you want Nami's kid to be an
athlete, (Good luck), avoid friendships with Cody or Sebastian because they
influence him to a career in art.

Go to Vesta's Farm and buy some seeds. For now, buy either 5 tomatoes and 5
watermelons or 10 tomatoes. Crops are not a good source of income, so save
them for recipes. When Van comes to town, buy the Brush and Fishing Pole from
him. Go catch some fish and when your tomatoes are ripe, pick them and make
some Marinade.

Go to the dig site and dig around. Unless you're trying to woo Nami you don't
need to spend much time here in this chapter. Instead, spend time fishing. But
dig here until you find the first tablet.

On the first day of Summer the Harvest Sprites will give you the Blue Feather.
When you have either Celia, Muffy, or Nami's affection to 4 hearts offer it to
whomever you want to get married to at the end. Once again, you will get
married at the end of the year.

Sometime during Summer Takakura will buy you a horse. On a sunny day, be
outside when he comes back from Town.

Now throughout the chapter make money by shipping milk, crops, fishing, or
digging. During the year I also suggest buying a male and female chicken and
a sheep. Make sure you buy some Bird Feed and something to sheer the sheep
with too. Also build the Pond so you can get the ducks in the next chapter.

Now that you are done with the first chapter, you will have a wife for the
rest of the game.

-----------
-Chapter 2-
-----------
Now you have a cute little boy running around. You cannot give him gifts yet.
To raise his affection you play a little game with him. Sometimes when you
talk to him he will asked to be carried. Then pick him up and throw him in the
air, hug him, or sing to him. Your son has a toy box, in it is a Scratch Pad.
If you don't want him to be an artist and you have Nami's kid, take it out.
You should also buy the Ball, Toy Car, and Blocks from Van. They each have a
different career of influence. (See Children Section)

Now that you're on your feet, you should follow a certain flow. Wake up and
water your crops and then tend to your animals. Then go around town either
fishing, making friends, taking your son places, etc. Then that night water
your crops again and care for your animals and go to sleep.

In the Spring, either now or any other Spring, Van will start to sell a goat.
When you have the money, buy the goat which comes with its own milker which
you don't really need.

The dig site has expanded giving more spaces to dig and new items. Dig until
you have a desired amount of items and until you found the tablet.

Use that little infertile field next to your house to grow trees. Plant
bananas, peaches, grapes, apples, and oranges. You have room for one more so
pick another to plant. I planted another peach tree.

Now, a new thing you should start doing in this chapter is growing higher rank
seeds. Buy fertilizer from Vesta's Farm and once a day place a bag on your
crop. If you want A rank, do it once every other day, and once a day for S
rank. Remember, you still need to water them.

Tartan is available in this chapter. Enter Takakura's house when he is home
at night to get Tartan. Talk to Tartan often to get the Hybrid option. Then
start creating hybrids and growing them.

In this chapter you should have a goat, a cow, a bull, a horse, a sheep, a
rooster, two hens, and two ducks male and female. Get any of the event items
you missed and buy all of the tools from the Ledger.

Now you will get a scene hinting at what your son is on the path to be.

-----------
-Chapter 3-
-----------
Follow the same flow of watering crops and caring for animals.

Your son is older now and you can now give him gifts. He likes milk, ores,
Jade Balls, or recipes. You have a little less options for influencing him
now.

The dig site has expanded again. Dig for more items and the tablet.

You should also start buying Good Fodder to get S rank milk from your cows
easier.

You should buy the Food Processing Room in this chapter and get the Seed
Maker. Use the Seed Maker so you don't always have to buy seeds from Vesta.
Put half of the crops you grow into the Seed Maker to recieve the same
amount of seeds and so you can keep some crops. Buy the bear from Van for
your son. Also buy another hen and another cow. Keep two spaces in the barn
open for your cows' offspring. Start trading your cows in for Star cows.

Use the field in between the Chicken Coop and the locked shed to plant your
hybrid trees. Since you don't need your other trees so much anymore, if you
want, cut some down and plant some other hybrid trees. Use the big field for
crops and some more trees if you want.

At the end of this chapter you will get another scene indicating which career
your son is into.

-----------
-Chapter 4-
-----------
Follow the same flow for crops and animals.

Your son is now a teenager and you can't do much more for his career, but
you still have time.

The dig site has expanded again. Dig for more items and the tablet. It is
more worth your while to spend time digging in this and the following
chapters, but you shouldn't need much more money.

Keep digging, fishing, and cooking. In this chapter start raising your
hybrids to A and S ranks. And use the Seed Maker to make their seeds.

Buy the Vase from Van and build the Milking Room. Be careful of the Milking
Room Glitch. If you save the game while a cow is inside it will be stuck there
for a while. Buy two more hens for a full coop. Have all your cows be Star
cows.

You will now get another scene about your son's career.

-----------
-Chapter 5-
-----------
Follow the same flow of gameplay you've been using.

Have a horse, a goat, a sheep, a bull, two cows, five hens, a rooster, and
two ducks. Make sure all your cows are Stars.

The dig site has expanded again. Dig for more items and the tablet.

It might start to get a little boring and repetitive in this chapter, but
keep raising S rank crops, digging, fishing, and cooking. This is also the
last chapter that you have the opportunity to influence your son. If you do
start to get bored then try playing the Milk Drinking game in the inn or the
Triangle game at the tower.

This will be the last scene that states what your son's career will be.

-----------
-Chapter 6-
-----------
This is the last chapter and year of the game. Follow the same flow of the
game you've been using.

Since this is your last chance, make friends with any of the townsfolk you
missed and get any items you forgot. Get the highest rank cows and milk and
crops.

Fill the last two spaces in the barn with the last babies your cows can
have.

On the very last day, Winter 10, talk to your friends one last time, say
goodbye to your animals, put all your items in the tool shed, put all your
food in the refridgerator and Food Storage, say goodbye to your wife and
son, and watch the last scene of the game.

Congratulations, you have completed the game. Now you should start a new game
and marry a different girl and push your son to a different job.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 5. Animals                                                                  +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

The animals in this game live on your farm. The livestock live in the barn.
The fowl live in the coop. And the pets hang around the farm.

-Animals-

A. Cows
B. Bulls
C. Sheep
D. Chickens
E. Ducks
F. Goat
G. Horse
H. Dog
I. Cat

---------
-A. Cows-
---------

Cows are pretty much the main money makers in the game. You can milk them twice
a day and they will give you up to 4 bottles of milk each day. They only give
milk for about 40 days. You will then have to get them pregnant to get more
milk.

Cows need to eat twice a day. To get food for them, get your sickle and cut
grass in the field. If you move your animals out into the field they will eat
the grass out there and you do not need to put food in their feed box. To get
your cow to produce S rank milk, buy Good Fodder from your ledger and feed them
that in their feed box. Good Fodder just makes them happier though, they still
need to eat regular Fodder. If your cows get dirty, take them outside and push
them over the that little water box. Then use your brush to wash them by
pressing "Y".

Cows give milk for 40 days. To get them to give milk again you will need to get
them pregnant. To do this, buy a bull. When it matures go to your Ledger and
order a miracle potion using the farm's bull. Using another farm's bull costs
money. Sometimes your bull might get your cows pregnant by itself. After about
30 days your cow will give birth to a calf. For about 5 days your cow will
produce Mother's Milk which you will have to feed to the calf. Eventually the
calf will eat fodder which you will have to place in its bin. Now your cow will
give milk again. After about 10 days after giving birth, you should get your
cow pregnant. It will still produce milk and you don't have to go 30 days
without milk.

There are 4 types of cows:
Normal Cow- 4000G
Brown Cow- 5000G
Marble Cow- 5000G
Star Cow- 7000G

To milk a cow get on the side of it and press "A" when the little sign says
"milk". You have a milker to milk your cows, but you do not need to use it.

Each of their milk is of different quality with different prices.

Normal Milk B- 75G
Normal Milk A- 115G
Normal Milk S- 150G

Brown Milk B- 115G
Brown Milk A- 175G
Brown Milk S- 225G

Marble Milk B- 115G
Marble Milk A- 175G
Marble Milk S- 225G

Star Milk B- 270G
Star Milk A- 405G
Star Milk S- 540G

If you have the Food Processing Room, you can make butter and cheese.

Regular Butter- 225G
Good Butter- 300G
Regular Cheese- 225G
Good Cheese- 300G

You shouldn't leave your cows out in the rain or any of your animals because
they might get sick. They also get sick if you don't feed them. If they are
sick, buy medicine from your Ledger. Have some on hand just in case. When they
are sick give them the medicine to cure them. If they are not cured try again
the next day.

If you have the Milking Room, never save the game when your cow is inside.
Otherwise it will get stuck for a while. It might be released if you get it
pregnant, it is about to have a baby, or eventually it will come out, but it
will probably be sick. Unless it is pregnant. I don't think pregnant cows can
get sick.

Breeding-
There are a few things to know about breeding your cattle. First off, it will
be random whether or not it will be a cow or a bull. Now, what depends on what
type of cow will be born depends on its parents. If you breed a Normal cow with
a Normal bull then you will get a Normal Calf. If you breed a Brown cow with a
Normal bull then it will also be random as to what type you get afterwards, but
it is more common to get the lower rank. When ordering a Miracle Potion, the
Other Farm's Bull will be a Normal bull.

----------
-B. Bulls-
----------

The bull's only purpose is to get your cows pregnant. You should have only one
bull for that's all you need. The bulls also need to eat twice a day and they
do not produce milk. Leave them outside and they will eat themselves. When you
buy a bull it will take about 30 days for it to mature into an adult to
impregnate your cows. If your bulls get dirty take them outside and push them
over to that little water box. Then use your brush to wash them by pressing
"Y".

There are 4 types of bulls:
Normal Bull- 3000G
Brown Bull- 4000G
Marble Bull- 4000G
Star Bull- 6000G

Don't leave your bulls outside in the rain or they might get sick.

----------
-C. Sheep-
----------

Sheep aren't that lucrative and don't require much care. They eat once a day.
Leave them outside and they will feed themselves. They produce wool. They
produce wool once every season (10 days). To shear them you will need the
clippers. Buy them from the Ledger or use the ones from Wally. Sheep cost
1500G. If your sheep get dirty, take them outside and push them over to that
little water box. Then use your brush to wash them by pressing "Y".

You can't ship your wool so you will have to sell it to Van or one of the
townspeople.

Wool:

Normal Wool- 75G
Golden Wool- 600G

Don't leave your sheep out in the rain or they might get sick.

-------------
-D. Chickens-
-------------

Chickens do not live in the barn. They live in the Chicken Coop. There are male
and female chickens (roosters, hens). The females lay eggs without the rooster,
but you need a rooster for them to lay Fertilized Eggs. Male and female chickens
cost 900G. They eat bird feed which you will have to buy from the Ledger. If you
leave them outside they will eat the grass. You can hatch your own chickens by
putting a fertilized egg in the incubator. Don't show your chickens or anything
to your chickens. They don't like that.

Eggs:

Egg- 40G
Fertilized Egg- 50G
Golden Egg- 300G

Take the chickens inside when it rains otherwise they might get sick.

----------
-E. Ducks-
----------

You will only get ducks if you built a pond in the first chapter or beginning
of the second. Wake up after your wife and you will get a scene where ducks
come to your pond and your wife asks to keep them. You cannot buy ducks so do
not sell either of these ducks if you want more. The ducks won't lay eggs, but
if you have ducks sometimes a duck will hatch from a fertilized egg. Just think
of it like ducks lay eggs, but make the chickens sit on them. Ducks also need
to eat bird feed and will eat grass if you leave them outside. They will also
sometimes sit in the pond. Ducks can be sold for 500G. Don't show your ducks or
anything to your ducks. They don't like that.

Take the ducks inside when it rains otherwise they might get sick.

---------
-F. Goat-
---------

Now the goat is only available from Van beginning in the second chapter and
only available in Spring. The goat costs 4000G. It comes with a goat milker,
but again you do not need to use it. Just use your hands if you want. You can
only get a female goat and the goat gives milk only for 40 days like the cows,
but unlike the cows the goat cannot get pregnant to give more milk. You cannot
sell the goat either. The only way to get rid of it is to let it die. Leave it
out in the rain, don't feed it, or don't give it medicine. You might as well
keep it though, you'll eventually have all the money you need. The goat eats
once a day and can be milked only once a day. Leave it outside and it will feed
itself. You can only buy one goat. If your goat gets dirty take it outside and
push it over to that little water box. Then use your brush to wash it by
pressing "Y".

Goat Milk:

Goat Milk- 115G
Good Goat Milk- 300G

If you have the Food Processing Room you can make goat cheese and butter.

Goat Cheese- 155G
Goat Butter- 150G

Don't leave your goat out in the rain.

----------
-G. Horse-
----------

The horse doesn't really require much care since I don't think it can die. It
eats once a day and it will feed itself if outside. You can also feed it apples
by holding an apple and showing it to it. You can ride your horse anywhere in
town and call it by pressing "R" twice. In the Summer or Fall of the first
year, Takakura will return from Town and give you the horse. If your horse gets
dirty take it outside and push it over to that little water box. Then use your
brush to wash it by pressing "Y".

--------
-H. Dog-
--------

You get a dog at the very beginning. Choose either a pointy-eared or a
floppy-eared dog. They don't require much care either. When you're on your
farm call it by pressing "R" once. It has a food dish where you can feed it. If
you feed it once a day it will prevent Murrey from stealing your food in the
Food Storage, but only for that day.

--------
-I. Cat-
--------

If you are friends with Romana, in the Fall of Chapter 2, wake up at around
9 AM and Romana will visit your farm and present you with a black cat. It
really doesn't do anything. You can feed it in the dog's dish, but it pretty
much just hangs around.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 6. Crops                                                                    +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

To grow crops you will need a hoe. Use the hoe to till a square on one of the
fields. Then you can plant your crop. The big field in the back is the most
fertile field. All crops can grow there, but if you use the other fields you
might have to use fertilizer for a particular crop. You will have to water your
crop. You should water it twice a day. Trees grow in any field without
fertilizer or water. Watering trees makes them grow faster and fertilizer
increases their fruit's rank.

I will only place the first generation crops here. Not hybrids. Buy them at
Vesta's Farm.
This is how they will be laid out:

Crop- Seed Price
Growing Season
Class
B Rank Selling Price
A Rank Selling Price
S Rank Selling Price

Tomato- 30G
Spring-Fall
Vine
35G

Watermelon- 60G
Spring-Summer
Vine
75G

Turnip- 20G
Summer-Winter
Root
25G

Melon- 50G
Summer-Fall
Vine
70G

Sweet Potato- 40G
Fall Only
Root
60G

Carrot- 30G
Fall-Winter
Root
45G

Potato- 40G
Winter-Spring
Root
60G

Strawberry- 30G
Fall-Spring
Vine
35G

Trees take about a year to grow and you do not need to water them. If you plant
them adjacent to another tree or crop they will not grow. Trees stop growing in
their harvest season and they grow for the rest of the year and in any soil. But
they only have one harvest season.
Plant them like this:

O-Tree X-Soil

XXXXXXX
XOXOXOX
XXXXXXX
XOXOXOX
XXXXXXX

Apple- 820G
Fall

Orange- 820G
Summer

Grapes- 900G
Fall

Peach- 1120G
Summer

Banana- 1500G
Summer

Vesta's Farm only sells B rank seeds. To raise the rank, place fertilizer on
your crops every day. That should raise them to S rank. Then you should place
them in the seed maker and you won't need fertilizer anymore. You still have to
water them though.

A good way to get S rank seeds without blowing all your money is to raise them
to S rank and then place them in the Seed Maker. You will then get two new bags
of S rank seeds. Keep this up to continue to get S rank seeds.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 7. Tools/Buildings                                                          +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Here I will talk about the tools and buildings.

Tools:

Heavy Hoe
How to get- Starting Tool
What it does- Tills field to plant crops. Cuts down trees.

Hoe
How to get- Buy for 800G from Ledger
What it does- Tills field to plant crops. Cuts down trees.

Light Hoe
How to get- Buy for 1000G from Ledger
What it does- Tills field to plant crops. Cuts down trees.

Weird Hoe
How to get- Receive from Vesta
What it does- Tills field to plant crops. Cuts down trees.

Strange Hoe
How to get- Receive from Tim
What it does- Tills field to plant crops. Cuts down trees.

Heavy Sickle
How to get- Starting Tool
What it does- Cuts dead crops, trees, and grass

Sickle
How to get- Buy for 600G from Ledger
What it does- Cuts dead crops, trees, and grass

Light Sickle
How to get- Buy for 750G from Ledger
What it does- Cuts dead crops, trees, and grass

Strange Sickle
How to get- Receive from Gustafa
What it does- Cuts dead crops, trees, and grass

Weird Sickle
How to Get- Receive from Dr. Hardy
What it does- Cuts dead crops, trees, and grass

Watering Can S
How to get it- Starting Tool
What it does- Waters crops. 35 squares

Watering Can M
How to get it- Buy for 600G from Ledger
What it does- Waters crops. 70 squares

Watering Can L
How to get it- Buy for 750G from Ledger
What it does- Waters crops. 140 squares

Watering Can W
How to get- Receive from Romana
What it does- Waters crops. 1 square

Wool Shears
How to get- Buy for 400G from Ledger
What it does- Shears sheep

Electric Clippers
How to get- Buy for 1300G from Ledger
What it does- Shears sheep

Wool Clippers
How to get- Receive from Wally
What it does- Shears sheep

Fishing Rod
How to get- Buy from Van for 500G
What it does- Fishes

Fishing Rod G
How to get- Receive from Galen
What it does- Fishes

Milker
How to get- Starting Tool
What it does- Milks your cows

Goat Milker
How to get- Buy a goat for 4000G
What it does- Milks goats

Brush
How to get- Buy from Van for 500G
What it does- Brushes or washes animal. Makes them happier

Buildings
Order buildings from the Ledger

Pond
2500G
What it does- Allows you to own ducks

Seed Maker
6000G
What it does- Turns 1 crop into 2 seeds
(Get it from Daryl for free)

Food Processing Room
30000G
What it does- Turns milk into butter or cheese

Milking Room
60000G
What it does- Cows milk themselves. Push them into it for a while and they will
eventually go in by themselves.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 8. Forage                                                                   +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In this section I will list the items you find around town, what season they
are in, where you can find them, and their selling price.

--------
-Spring-
--------

Mugwort- 15G
On your farm, Romana's Villa, the Twins' Tower, on the path to Carter's Dig, and
near Cody's Studio

Toy Flower- 10G
Around the Spring and near Galen's Chapter 2 house

Goddess Drop- 15G
Next to Vesta's Farm and next to the waterfall

--------
-Summer-
--------

Royal Fern- 15G
On your farm, the Twins' Tower, the path to Carter's Dig, near
Romana's Villa, Cody Studio, the Spring, and near Vesta's Farm

Mist Moon Flower- 10G
Around the Spring and near Galen's Chapter 2 house

Happy Lamp- 25G
Near the Lower River and Cody's Studio

------
-Fall-
------

Hackberry- 20G
On your farm, Romana's Villa, Cody's Studio, and near the Spring

Bracken- 15G
On your farm, Romana's Villa, near the Spring, near Vesta's Farm, and near the
Twins' Tower

Trick Blue Flower- 10G
Near Turtle Swamp

Gemsoil- 20G
Near Carter's Dig

Trumpet- 25G
Near the Spring and the Twins' Tower

Matsutake- 100G
Behind Vesta's Farm

--------
-Winter-
--------

Sorrel- 20G
On your farm, on the path to Carter's Dig, by Cody's Studio, the Twins' Tower,
and Romana's Villa

Upseed- 25G
On the path to Carter's Dig, and near Cody's Studio

Amorous- 10G
Near Cody's Studio and Turtle Swamp

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 9. Carter's Dig                                                             +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Carter's Dig is located up the path from Vesta's Farm. You can spend time here
excavating. When Carter is in the dig site talk to him and he will give you a
little shovel. You can dig in each of the tiled areas. You can dig after you
dig once in an area. Sometimes you'll find something this way. The site expands
every chapter giving more tiles and different items. Every chapter you can dig
up a strange tablet. This is the only item you cannot keep. Carter will take
this. Sell any other items to Van or give them as gifts. At 5 PM you cannot dig
anymore for that day.

I will list what items can be found at the dig site, what chapter you find them
in, and the price you sell them for. Each item found in a previous chapter can
be found in the following chapters.

-----------
-Chapter 1-
-----------

Moon Ore- 40G
Skull Fossil- 50G
Coin- 10G
Human Statue- 40G
Tablet C- Not For Sale

-----------
-Chapter 2-
-----------

Sugar Ore- 50G
Fossil- 40G
Silver Coin- 40G
Horse Statue- 70G

-----------
-Chapter 3-
-----------

Hop Ore- 80G
Hip Fossil- 60G
Gold Coin- 30G
Jade Ball- 150G

-----------
-Chapter 4-
-----------

Temple Ore- 150G
Strange Fossil- 80G
Strange Item- 300G

-----------
-Chapter 5-
-----------

Prosper Ore- 300G
Back Fossil- 400G
Stone Disc- 500G

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 10. Fishing                                                                 +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In order to fish you need a fishing rod. Buy one from Van or receive one from
Galen. To fish, go to a water area and cast the rod by pressing "A". Now there
are 5 areas to fish at. I will list the fish and their prices and each spot
they can be found in.

------
-Fish-
------

Arna-400G
Big Arna-800G
Colombo-20G
Big Colombo-40G
Huchep-90G
Big Huchep-170G
Nyamame-60G
Big Nyamame-130G
Rainbob-80G
Big Rainbob-150G
Snelt-30G
Big Snelt-60G
Sharshark-600G
Big Sharshark-1200G
Yameme-500G
Big Yameme-1000G

--------------
-Turtle Swamp-
--------------
Next to Daryl's Lab

Arna-400G
Big Arna-800G
Colombo-20G
Big Colombo-40G
Snelt-30G
Big Snelt-60G
Nyamame-60G
Big Nyamame-130G

--------
-Spring-
--------
In the woods

Arna-400G
Big Arna-800G
Colombo-20G
Big Colombo-40G
Snelt-30G
Big Snelt-60G
Rainbob-80G
Big Rainbob-150G

-------------
-Lower River-
-------------
River under from the bridge to the ocean

Colombo-20G
Big Colombo-40G
Snelt-30G
Big Snelt-60G
Rainbob-80G
Big Rainbob-150G
Sharshark-600G
Big Sharshark-1200G

--------------
-Middle River-
--------------
River from the bridge to the waterfall

Colombo-20G
Big Colombo-40G
Snelt-30G
Big Snelt-60G
Sharshark-600G
Big Sharshark-1200G

-----------
-Waterfall-
-----------
The waterfall area

Nyamame-60G
Big Nyamame-130G
Huchep-90G
Big Huchep-170G
Yameme-500G
Big Yameme-1000G

The fish that cost more are rarer to catch.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 11. Marriage                                                                +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Unlike previous Harvest Moon games, there are only three girls you can marry.
Nami, Celia, and Muffy. You also have to get married in this one. If you don't,
the game will end after the first chapter. To win the hearts of these ladies
you must give them gifts to raise their affection levels. Once their levels are
up to 4 you can propose and they will say yes. View their heart levels in their
diaries. The harvest sprites will give you the Blue Feather in the first year.

------
-Nami-
------

Nami is an intelligent, quiet wanderer. She will leave town if you do not marry
her. She likes Statues and Fossils from the Dig Site and also Trick Blue
flowers. They are around only in Fall. She is the hardest of the 3 to marry.
(Still easy though) Her diary is in her room at the inn. It's on the desk and
get there early in the morning or late at night to view it.

To raise Nami's affection faster give her a recipe, something from the dig site,
and a crop. She can accept these three gifts in one day.

-------
-Celia-
-------

Celia is a down to earth farm girl. Marlin won't like you if you marry her. She
likes flowers and crops. She is the easiest to marry. Her diary is in her room
at Vesta's Farm. It's on the bed, you won't be able to see it, but press "A"
near the bed to view it.

To raise Celia's affection faster give her a flower, a milk, and a crop. She can
accept these three gifts in one day.

-------
-Muffy-
-------

Muffy is a nice girl who wants a man to start a family. She likes flowers and
coins. She's in between to marry. Her diary is hidden in the colorful lamp at
the Blue Bar.

To raise Muffy's affection faster give her a flower, a milk, and a crop. She can
accept these three gifts in one day.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 12. Children                                                                +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In this game you have the ability of raising your child from a baby to an
adult. When he gets older, he will choose a career. This section explains on
how to influence him to a certain career.

Your son has 6 career options.

Farmer
Rancher
Athlete
Musician
Artist
Scholar

Your son will be different depending on who you marry. They will have different
strengths and interests which lead to their careers. Strengths are what they
are good at and interests are what they like. Keep in mind, you will only alter
their interests. Their strengths stay the same.

They will be based on a scale of 1-5, 1 being the lowest, and 5 being the
highest.

Nami's Son's Strengths:
Plants- 4
Animals- 4
Athletics- 1
Music- 4
Art- 5
Study- 5

Celia's Son's Strengths:
Plants- 5
Animals- 5
Athletics- 2
Music- 2
Art- 4
Study- 2

Muffy's Son's Strengths:
Plants- 1
Animals- 2
Athletics- 5
Music- 5
Art- 2
Study- 1

Nami's Son's Interests:
Plants- 4
Animals- 1
Athletics- 1
Music- 1
Art- 5
Study- 1

Celia's Son's Interests:
Plants- 5
Animals- 4
Athletics- 2
Music- 2
Art- 2
Study- 1

Muffy's Son's Interests:
Plants- 1
Animals- 5
Athletics- 5
Music- 4
Art- 1
Study- 1

Now here I will say how to influence your son to a certain career.

--------
-Farmer-
--------

Give your son seeds, crops and flowers
Befriend Vesta
Take him to Vesta's farm as a baby

---------
-Rancher-
---------

Show him animals
Have one of every animal
Show him milk and eggs
Keep him on the farm
Milk cows by hand
Keep animals outside

---------
-Athlete-
---------

Befriend Wally and Hugh
Take him to Wally's house
Keep only the ball in the toy box
Let him walk home as a baby
Use your horse sparingly

----------
-Musician-
----------

Befriend Gustafa and Lumina
Take him to Gustafa's Yurt and Romana's Villa when Lumina is playing the piano.

--------
-Artist-
--------

Befriend Cody
Take him to Cody's Studio
Leave only the Scratch Pad in the toy box

---------
-Scholar-
---------

Befriend Carter and Daryl
Take him to Daryl's Lab
Show him stuff from the dig site
Keep the toy car in the toy box
Use the milker to milk your cows

When talking to your son, conversation choices may also influence him to a
certain career. Also, when you take him somewhere, he will run away, but that's
fine, just take him there.

At the ends of Chapters 2, 3, 4, and 5 you will get a scene about what your son
is currently into. Here will be which ones are which.

-----------
-Chapter 2-
-----------

-Artist-
Your son will be drawing and your wife will notice his talent and ask you what
you think.

-----------
-Chapter 3-
-----------

-Rancher-
You will be in the Tool Shed and your son will come in and tell you he learned
how to brush cows.

-Artist-
Your wife mentions your son has artistic talent.

-----------
-Chapter 4-
-----------

-Farmer-
Your son will ask your wife if you'll teach him about farming. She then tells
him to ask you. He'll come to you and ask if you'll tech him about farming.

-----------
-Chapter 5-
-----------

-Farmer-
Your wife will tell your son why you came to the farm. He will then declare that
he wants to be a farmer like you.

Your son will fall in love too. Celia and Muffy's child likes Kate and Nami's
son likes Lumina.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 13. Shops                                                                   +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

There are two shops in this game. Van's shop and your's. Van comes every 3rd and
8th of the seasons and on random other days. When Van is not there you can open
up your own shop by pressing "A" next to the tree where Van sets up shop.

------------
-Van's Shop-
------------

You can sell anything to Van. But he also sells stuff too. Here is a list of
things he sells and what chapter to get them in.

Brush-
500G
Throughout the game. (Can only buy one)

Fishing Pole-
500G
Throughout the Game

Turbojolt-
750G
Throughout the Game

Bodigizer-
750G
Throughout the Game

Bodihyper-
1000G
Throughout the Game

Goat-
3000G
Chapter 2- Only in Spring (Can only buy one)

Ball-
300G
Chapter 2
(There is apparently some trick to buy more than one, but normally only one)

Toy Car-
300G
Chapter 2
(There is apparently some trick to buy more than one, but normally only one)

Blocks-
300G
Chapter 2
(There is apparently some trick to buy more than one, but normally only one)

Bear-
3000G
Chapter 3 (Can only buy one)

Vase-
2000G
Chapter 4 (Can only buy one)

-----------
-Your Shop-
-----------

When you set up shop the villagers who pass by might stop at your shop.
Talk to them and they will ask for something. They ask for things they like.
You have three options. You can keep the price, lower the price, or refuse
to sell. Instead of waiting there, only set up shop when there are
townspeople around because they will not stop by if they are not passing
through.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 14. Events                                                                  +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This is where you will find how to trigger all cutscenes and festivals. They
are just little extra scenes that may tell you more about a character, you may
recieve an item, or view some extra story.

--------------------
-Calender Festivals-
--------------------

New Year- Spring 1- Romana's Villa- Go to Romana's Villa on the first day of
Spring sometime in the mid-morning or afternoon.

Music Festival- (Not marked on the calender, but between Summer 3-5)-
Gustafa's Yurt- Go to Gustafa's Yurt sometime during the day.

Harvest Festival- Fall 5- Blue Bar- Go to the Blue Bar once it's open.

Starry Night Festival- Winter 9- Gustafa's Yurt- Go to Gustafa's Yurt around
8 PM.

-----------
-Cutscenes-
-----------

Son- In Chapter 2, if you are friends with your son, enter your kitchen around
6 PM. This will trigger a bath scene.

Son- In Chapter 3, enter your son's room when he is in there and trigger a
scene where he tells you about a box he found.

Son- In Chapter 4, if you bought the bear from Van in Chapter 3, enter your
son's room at night whilehe is still awake. The bear will be moving and he will
kick you out.

Son- In Chapter 5, enter your room at night and your son will come in to talk
to you about who he is in love with.

Tim- If you are friends with Tim, enter his room in the morning and trigger a
scene where he wil give you a strange hoe.

Ruby- If you are friends with Ruby, enter the Inner Inn's kitchen and trigger a
scene where she will give you the Ruby Spice.

Vesta- If you are friends with Vesta, enter the storage room while only she is
in there to get the weird hoe.

Gustafa- If you are friends with Gustafa, enter his yurt when he is in there to
recieve the strange sickle.

Gustafa- Become his friend and enter his yurt in Chapter 3. This triggers an
event where he gives you a drum.

Dr. Hardy- In Chapter 2, if you are friends with Dr. Hardy, enter his house
while he is there to recieve the weird sickle.

Dr. Hardy- Enter Dr. hardy's house when he is in there to trigger a scene where
you collapse and he tends to you.

Romana- If you are friends with Romana, enter her room while she is in there to
recieve the Watering Can W.

Romana- Be friends with Romana and sometime in Fall, Chapter 2, wake up around
9 and Romana will give you a cat.

Wally- If you are friends with Wally, enter his house to recieve the Wool
Clippers.

Wally- Become his friend and enter his house in Chapter 3. This triggers an
event where he gives you the Gold Medal.

Daryl- If you are friends with Daryl, enter his house and he will give you a
Seed Maker. (Easier than buying one)

Daryl- Leave your house one night and you might see Daryl running past up into
the woods. This is a scene with MukuMuku.

Daryl- Leave your house one night and you might see Daryl runing up into the
woods. This time he wants to lure MukuMuku to his lab using food.

Daryl- Leave your house one night and you will see Daryl again trying to
capture MukuMuku.

Daryl- Leave your house one night and once again Daryl will try and get
MukuMuku.

Daryl- Leave your house and you might see Daryl try to steal one of your cows.

Daryl- Leave the Dig Site and you might see Daryl spying on Carter and Flora.

Daryl- Enter his lab at about 1PM and you will catch him doing an experiment.
Of course it goes wrong and you leave. It has to be raining for this event.

Daryl- Enter Daryl's lab at about 1PM and he is doing another experiment which
goes wrong. Must be sunny and after the previous event.

Daryl- Walk out of your house and catch Daryl spying on your family.

Lumina- In Chapter 1, enter Romana's Villa while a piano is playing to trigger
an event with Lumina.

Lumina- In Chapter 3, be friends with Lumina and enter her room when she is
there. This triggers a scene where you get the Sheet Music.

Nami- If you didn't marry Nami, enter the bar during the evening in year one,
Chapter 2. This triggers an event where Nami returns.
(She eventually returns anyways)

Muffy- Be friends with Muffy. If you didn't marry Muffy enter the bar when she
and Griffin are inside. Around 1 or 2. This triggers a scene where Griffin
talks about Muffy.

Takakura- In Chapter 1, Summer, Takakura will give you a horse.

Takakura- In Chapter 2, enter Takakura's house at night when he's home to get
a scene with Tartan.

Takakura- When you make a 3rd Generation crop, enter the Food Storage Room.
This provides a scene where Takakura presents a shiping bin for your 3rd
Generation crops.

Carter- Find all 6 tablets at the dig site and befriend Carter and Flora to get
a chihuahua.

Flora- Be friends with Flora and enter the tent when she is inside to recieve a
necklace.

Kate- Kate has to have grown up. Leave the dig site one day, but make sure Flora
is not inside. This might trigger an event where Kate talks to Flora about a
book she is writing.

Griffin- Go in the bar late at night when only Rock is inside. This triggers an
event where Griffin plays his guitar.

Van- When Van comes to town he first stops at the inn. Follow him in for a
cutscene about his diet. This event can happen more than once.

Murrey- Enter the food storage room at night to catch Murrey stealing some
food.

Murrey- If you give Murrey enough money, not sure how much, when you enter your
house one day you may get an event where he says he has enough money and will be
leaving town.

Sebastian- Become friends with Sebastian and enter his room at night when he is
in there. This triggers a scene with a painting.

Sebastian- Become friends with Sebastian and enter the kitchen in Romana's Villa
while Sebastian is inside. This triggers a scene where he is sad.

Sebastian- Not sure how to activate this. Enter Romana's Villa to see Van
requesting to buy a painting. Romana refuses and Lumina says its her painting.
Then follow Sebastian into the woods where he attacks MukMuku to get a
paintbrush for Lumina.

Cody- Be friends with Cody and enter his house in Chapter 4. You will then get a
big, metal thing for your living room or bedroom..

Sprites- During the first year the sprites will have a scene where they give
you the Blue Feather.

Sprites- The sprites have another scene where you walk up to the woods and they
talk about wonderful things for a harvest goddess.
(There is no harvest goddess in this game)

Chris/Samantha- Exit the clinic when both ladies are outside and they will be
talking about their families.

--------------
-Heart Events-
--------------

Nami- Have at least 1 heart with Nami and leave your house around noon. This
triggers an event with Nami looking around your farm.

Nami- Have 2 hearts with Nami. Enter the bar when only Nami, Muffy, and Griffin
are inside. This triggers an event where you talk to Nami.

Nami- Have 3 hearts with Nami. Enter your house around 8 and Tim and Ruby come
knocking and this triggers an event where Nami is missing.

Nami- Have 4 hearts with Nami and enter the Inner Inn around 10 PM. This
triggers a scene with Nami and a letter.

Nami- Have 4 hearts with Nami and enter the inn late some time in Winter. This
triggers an event with Nami. If you tell her she can live with you, you will
get married at the end of the chapter.

Nami- Have 4 hearts with Nami and offer her the Blue Feather. This triggers an
event where she will agree to marry you.

Celia- Have 1 heart with Celia and enter Vesta's house. Leave when Celia is
outside. This triggers an event where Celia asks about your farm.

Celia- Have 2 hearts with Celia and leave your house around noon. This triggers
an event with Celia and the spring.

Celia- Have 3 hearts with Celia. Enter Vesta's house when Celia is inside and
Vesta and Marlin are in the storage room. This triggers a scene with a shopping
trip.

Celia- Have 3 hearts with Celia and enter her house when she is inside. This
triggers a scene where she takes you to the spring and speaks of another man.

Celia- Have 4 hearts with Celia and enter Vesta's house while Celia, Vesta, and
Marlin are inside. They are arguing about the guy Celia is supposed to marry.

Celia- Have 4 hearts with Celia and leave your house after 6 AM. This triggers
a scene where Celia is missing and she says she loves you.

Celia- Have 4 hearts with Celia and offer her the Blue Feather. This triggers a
scene where she accepts your proposal at the spring.

Muffy- Have 1 heart with Muffy and exit your house around noon and this
triggers a scene with Muffy and your dog.

Muffy- Have 2 hearts with Muffy and enter the bar during the evening for a
scene with Muffy and a broken dish.

Muffy- Have 3 hearts with Muffy exit your house around noon and Muffy will talk
to you about her trip to a wedding.

Muffy- Have 4 hearts with Muffy and go to bed from 6-8 PM. Muffy comes by and
says she thinks she is being followed.

Muffy- Have 4 hearts with Muffy and enter the bar around noon. This will
trigger a scene where you take Muffy on a date.

Muffy- Have 4 hearts with Muffy and offer her the Blue Feather. This initiates
a scene where she accepts your offer.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 15. Recipes                                                                 +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Recipes make food. Eating recipes will restore your fatigue and stamina more
than weeds or crops.

At first you will only have "Soups" and "Salads", but as you cook, you'll
unlock more recipes. When you cook 30 recipes (can be any recipes, including
the Ruby Spice trick) you will unlock the "Hors D'Oeuvres" and "Desserts". Then
cook 10 more to unlock the "Entrees". And your recipes are not saved, you'll
have to remember them. I will also list what the recipes sell for. Unlike
hybrids, you do not need to input the ingredient listed first first. You can
mix it up.

-------
-Soups-
-------

Earth Soup- Potato+Carrot 100G
Fish Stew- Potato+Carrot+Fish 250G
Good Soup- Potato+Tataro+Fish 250G
Stew- Potato+Carrot+Milk 200G
Tomatoma Soup- Tomato+Carrot 90G
Yam Soup- Sweet Potato 110G

--------
-Salads-
--------

Dhibe Salad- Dhibe+Tomato+Berrytoma 35G
Egg Salad- Egg+Tomato+Berrytoma 25G
Fruit Salad- Apple+Orange+ Tomato 40G
Light Pickles- Turnip 25G
Marinade- Fish+Tomato+Mugwort 35G
Melon Salad- Melon+Apple+Orange 25G
Pickles- Trady+Raury 25G
Potamelo Salad- Potamelo+Apple+Orange 35G
Red Salad- Trady, Dhibe, Tomato 35G
Tomacaro Salad- Tomato+Carrot 35G
Tomamelo Salad- Tomato+Melon 35G

----------
-Desserts-
----------

Carrot Cake- Carrot+Milk+Egg 150G
Cocktail- Berrtoma+Phuju 190G
Dhibe Cake- Dhibe+Milk+Egg 1675G
Fruit Juice- Peach+Grapes+Milk 50G
Good Juice- Carrot+Berrytoma+Grapes 100G
Grilled Yam- Sweet Potato 75G
Ice Cream- Brown Milk+Star Milk 110G
Kashry Ice Cream- Kashry+Brown Milk+Star Milk 150G
Love Cocktail- Watermelon+Grapes 200
Magenge Jam- Magenge 45G
Orahge- Orahge 40G
Peach Tart- Peach+Butter+Egg 125G
Phurum Jam- Phurum 40G
Pound Cake- Butter+Milk+Egg 175G
Rich Juice- Banana+Peach+Star Milk 75G
Strawberry Cake- Strawberry+Milk+Egg 190G
Sweet Cocktail- Oraphu+Gehju 200G
Sweet Potato- Sweet Potato+Butter+Egg 150G
Veggie Cake- Tomato+Milk+Egg 150G
Veggie Juice- Carrot+Berrytoma 50G

----------------
-Hors D'Oeuvres-
----------------

Fried Mushrooms- Potato+Mushroom+Butter 80G
Fried Veggie- Tomato+Carrot+Butter 70G
Grape Pie- Grape+Butter+Egg 50G
Melon Pie- Melon+Butter+Egg 50G
Sashimi- Fish 150G
Smoothe Veggies- Potato+Turnip+Carrot 175G

---------
-Entrees-
---------

Curry- Potato+Carrot+Ruby Spice 150G
Gratin- Cheese+Butter+Milk 200G
Meuniere Set- Fish+Butter 250G
Mushroom Curry- Potato+Mushroom+Ruby Spice 200G
Mushroom Gratin- Cheese+Butter+Mushroom 150G
Omelet- Egg+Butter 200G

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 16. Hybrids                                                                 +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hybrids are crops that are made by fusing two other crops.

In order to make hybrid crops you need Tartan. Tartan is a two headed plant
that lives with Takakura. To get him be friends with Takakura and in Chapter 2,
enter his house when he is home at night. This triggers a scene with Tartan. In
order to get the option to hybrid you will have to talk to Tartan frequently
and eventually that option appears when he asks what you want. To make a
hybrid, show Tartan two different seeds. There are three flowers that boost
seeds effects. I'll start with them.

Gemsoil+Seed = Allows crop to grow in any soil.
Happy Lamp+Seed = Allows crop to grow in any season.
Upseed+Seed = Boosts seed's rank

Find Gemsoils in the Fall
Find Happy Lamps in the Summer
Find Upseeds in the Winter

Now I'll start with how to get the 2nd Generation Crops. Also note that
Tartan doesn't get it right all the time so keep trying. All hybrids grow
in fertile soil. And make sure you enter the seed in the order I have
written.

Gretoma:
Season- Spring-Fall
Growth Rate- Slow
Class- Vine
Hybrid- Tomato+Watermelon

Trady:
Season- Spring-Fall
Growth Rate- Slow
Class- Vine
Hybrid- Tomato+Watermelon

Tobatama:
Season- Spring-Fall
Growth Rate- Fast
Class- Root
Hybrid- Tomato+Potato

Tomacaro:
Season- Spring-Fall
Growth Rate- Fast
Class- Vine
Hybrid- Tomato+Carrot

Berrytoma:
Season- Spring-Fall
Growth Rate- Fast
Class- Vine
Hybrid- Strawberry+Tomato

Berryto:
Season- Fall-Spring
Growth Rate- Fast
Class- Vine
Hybrid- Strawberry+Melon

Dhibe:
Season- Fall-Spring
Growth Rate- Very Fast
Class- Vine
Hybrid- Strawberry+Turnip

Poberryto:
Season- Fall-Spring
Growth Rate- Fast
Class- Root
Hybrid- Strawberry+Potato

Berryber:
Season- Spring-Summer
Growth Rate- Slow
Class- Vine
Hybrid- Watermelon+Strawberry

Melober:
Season- Spring-Summer
Growth Rate- Slow
Class- Vine
Hybrid- Watermelon+Melon

Raury:
Season- Spring-Summer
Growth Rate- Slow
Class- Vine
Hybrid- Watermelon+Turnip

Melotoma:
Season- Spring-Fall
Growth Rate- Slow
Class- Vine
Hybrid- Melon+Tomato

Potamelo:
Season- Summer-Fall
Growth Rate- Slow
Class- Root
Hybrid- Melon+Potato

Camelo:
Season- Summer-Fall
Growth Rate- Fast
Class- Vine
Hybrid- Melon+Carrot

Sholo:
Season- Summer-Fall
Growth Rate- Fast
Class- Vine
Hybrid- Melon+Sweet Potato

Dhilon:
Season- Summer-Fall
Growth Rate- Very Slow
Class- Root
Hybrid- Turnip+Melon

Bashber:
Season- Spring-Summer
Growth Rate- Slow
Class- Root
Hybrid- Potato+Watermelon

Radita:
Season- Winter-Summer
Growth Rate- Fast
Class- Root
Hybrid- Potato+Turnip

Bashota:
Season- Winter-Summer
Growth Rate- Very Fast
Class- Root
Hybrid- Potato+Sweet Potato

Cabber:
Season- Spring-Summer
Growth Rate- Slow
Class- Vine
Hybrid- Carrot+Watermelon

Caberry:
Season- Fall-Spring
Growth Rate- Fast
Class- Vine
Hybrid- Carrot+Strawberry

Cady:
Season- Winter-Summer
Growth Rate- Fast
Class- Root
Hybrid- Carrot+Turnip

Tataro:
Season- Winter-Summer
Growth Rate- Fast
Class- Root
Hybrid- Carrot+Potato

Yamato:
Season- Spring-Fall
Growth Rate- Fast
Class- Root
Hybrid- Sweet Potato+Tomato

Kashry:
Season- Spring-Summer
Growth Rate- Slow
Class- Root
Hybrid- Sweet Potato+Watermelon

Berryto:
Season- Fall-Spring
Growth Rate- Slow
Class- Root
Hybrid- Sweet Potato+Strawberry

Kandy:
Season- Winter-Summer
Growth Rate- Very Fast
Class- Root
Hybrid- Sweet Potato+Turnip

Kanro:
Season- Summer-Fall
Growth Rate- Very Fast
Class- Root
Hybrid- Sweet Potato+Carrot

Now this is where the 2nd Generation Trees will be. The prices, are the prices
of the seeds. Some of them have alternate combinations.

Lanmuge- 540G
Fall
Hybrid- Peach+Orange

Jurum- 470G
Fall
Hybrid- Peach+Grape
Grape+Peach

Orahge- 420G
Summer
Hybrid- Orange+Grape

Magenge- 540G
Winter
Hybrid- Orange+Banana

Gehju- 560G
Summer
Hybrid- Grape+Banana
Fall
Hybrid- Banana+Grape

Magerum- 610G
Winter
Hybrid- Banana+Peach

Appage- 540G
Fall
Hybrid- Banana+Apple

Phurum- 455G
Fall
Hybrid- Apple+Peach

Oraphu- 420G
Spring
Hybrid- Apple+Orange

The third generation trees you get to name yourself.
So I am going to list them as TA, TB, etc. T meaning tree.

TA- 950G
Summer
Lanmuge+Gehju
Gehju+Lanmuge

TB- 1400G
Summer
Lanmuge+Magenge
Magerum+Magenge

TC- 850G
Fall
Magenge+Phurum
Phurum+Magenge

TD- 960G
Fall
Orhange+Jurum
Orhange+Gehju

TE- 1250G
Summer
Jurum+Appage

TF- 950G
Winter
Jurum+Phurum
Phurum+Jurum

TG- 925G
Spring
Orhange+Phurum
Phurum+Orhange

TH- 900G
Fall
Oraphu-Gehju
Gehju+Oraphu

TI- 1100G
Winter
Oraphu+Appage

A good way to get S rank seeds without blowing all your money is to raise them
to S rank and then place them in the Seed Maker. You will then get two new bags
of S rank seeds. Keep this up to continue to get S rank seeds.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 17. Money Making                                                            +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Here I will list various ways to make money fast. You might not want to use
these often because then you'll have so much money and that might take away
from the fun of making money by farming or raising animals.

When your tree's fruit is ripe, put the fruit into the seed maker and sell
the seeds to Van. Tree seeds are worth a lot.

Go into your kitchen, and use Ruby Spice as the only ingredient. This
makes another Ruby Spice and you keep the previous one. Sell them to Van,
but make sure you keep one.

This isn't really a different way to make money, but it is a way to utilize
the above method to get all farm buildings. Once you get the Ruby Spice use
the method to get many, up to 99. If Van is not around store them in your
shed, food storage, or fridge. Then sell them when he comes back to get a
ton of money. Build the farm buildings. Doing this everyday should allow
you to get all the buildings by the first chapter.

Cut down grass to make fodder. Go into the barn and take fodder out and put
it into your rucksack. Sell the fodder to Van. Each fodder is worth 10G.
99 pieces are worth 990G.

When you catch any fish that is worth less than 150G, cook it into Sashimi
and sell that for 150G.

Raise any crop to S rank. Place that crop in the Seed Maker for two new
bags of S rank seeds. You can then sell the S rank crops while continuing to
grow them. This works with all crops, but you get a bigger profit from
S ranks.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 18. Miscellany                                                              +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In this section I will list all the information that don't really fit into
their own sections.

A. Eating
B. Weather
C. Dreams
D. Feeding Pets
E. Locked Shed
F. Decor

-----------
-A. Eating-
-----------

Your character must eat in this game. If you don't, you could pass out. You
will know he is hungry when he grabs his stomach, which makes a rumbling noise,
and the word "Guu~" appears above his head. Now it's time to feed him. If you
are in the dig site, you cannot eat, but you should be fine until you leave.
You have three options for food.

Weeds/Mushrooms- These can be found throughout the town in different seasons.
They're the least filling.
Crops- The fruits and vegetables you grow on your farm. They're secondary
filling.
Recipes- The dishes you cook in your kitchen. They're the most filling.

Eating the mushrooms outside the tree by the Spring takes you inside the
Harvest Sprites house. They always complain about hunger, but there is nothing
you can do.

------------
-B. Weather-
------------

There are four different types of weather.
Sunny- Regular day and most common.
Rainy- Rain showers down for a while. Waters your crops for you and may sicken
your animals.
Snowy- Snow falls down, only in Winter or end of Fall. May sicken your animals.
Hurricane- Very heavy rain. May sicken your animals, waters your crops, and may
destroy some crops.

-----------
-C. Dreams-
-----------

The dreams are those little, wiggly pictures you see while you are sleeping.
They represent how your character is doing. There are three.

Good- Your character will have a happy face, be surrounded by food, with a
yellow backround. This means you are doing well. You are well fed, with a high
stamina and fatigue.

Normal- Just a bunch of blue bubbles. The default dream. You'll always have
this dream at beginnings of chapters. You just have a normal stamina and
fatigue.

Bad- Your character is in the backround with blue bubbles. This means you have
low stamina and fatigue and you are hungry.

----------------
-E. Locked Shed-
----------------

The shed next to your big, fertile field doesn't open and won't open. Ever. It
was originally supposed to be a stable for your horse, but Natsume didn't keep
that idea and never removed the shed. The sheds by Romana's Villa and The
Twins' Tower don't open either.

-----------------
-D. Feeding Pets-
-----------------

Next to your dog's house is a little dish. Put food in this to feed your pets.
You can put any food in it and you will be feeding both the dog and the cat.
They all have to have their own separate food though. Feeding your dog everyday
will prevent Murrey from stealing food from your Food Storage.

----------
-F. Decor-
----------

Your house will get decorations. This is a list of all of the items you could
get in your house.

Alarm Clock
Bear
Son's Bed
Your Bed
Blue Rug
Blue Mats
Blue Tablecloth
Help Bookshelf
Son's Bookshelf
Son's Box
Calender
Cody's Art
Diary
Dinnerware Shelf
Son's Dresser
Your Dresser
Kitchen
Refridgerator
Son's Rug
Your Rug
Kitchen Table
Son's Table
Toy Box
 Ball
 Blocks
 Toy Car
 Scratch Pad
Kitchen Trash Can
Living Room Trash Can
Son's Trash Can
Television
Vase

This is all the stuff that might be in your son's room due to what his career
might be or his friends.

Art Boards-Artist
Fireworks Ball-Friends with Twins
Painting-Artist
Plant-Farmer
Weights-Athlete

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 19. Frequently Asked Questions                                              +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This is a list of many questions that are frequently asked about the game. Most
can be answered in other parts of the guide, but the most common questions are
here.

Q. Why won't my cow give me any milk?
A. Cows give milk for only about 40 days. They will have to have a baby to
start producing milk again. For the first few days after birth, your cow will
produce mother's milk which should be fed to the baby.

Q. How long before my cow can get pregnant/How long until my bull matures?
A. When you purchase cattle or after they have been born, they must mature
before they are able to impregnate or produce milk. This takes about a year.

Q. What is the green heart when I try to milk my bull?
A. The green heart means he likes it.

Q. How do I get rid of my goat?
A. Your goat will stop giving milk eventually and it cannot start again and you
cannot sell it. So the only way to relieve yourself of the goat is to let it
die. A way you can do this is keep all your animals in the barn except the goat
and it might get sick from rain or a hurricane. Or leave it in the barn with no
food. However, you really shouldn't kill the goat. It's just one space in the
barn and you really don't need that many cows or sheep.

Q. Is there a watering can that waters multiple crops?
A. No.

Q. Why haven't I gotten married yet? I gave her the Blue Feather.
A. No matter when you give her the feather, you will get married at the end of
the year. And no there is no cute little wedding scene.

Q. How do I carry my son?
A. When your son has not asked to be carried or has his arms up, press "Y"
next to him to pick him up and carry him.

Q. That creepy bear is alive. What is up with that?
A. There is a scene where the bear you buy from Van is walking around in your
son's room. That's it, don't worry about him.

Q. How do I open up my own shop?
A. Go next to the tree at the bar, and press "A" when you have the option to set
up your shop.

Q. What is that shed for?
A. The shed by your fertile field does nothing. It was originally supposed to be
a stable for your horse, but Natsume didn't proceed with that idea and left it
there.

Q. Is there a Harvest Goddess in this game?
A. No, but there is a scene where the sprites speak of wonderful things to get
a goddess, but no. There is a goddess in the next town over.

Q. What is this next Harvest Moon: A Wonderful Life about?
A. In December, supposedly, a Harvest Moon: A Wonderful Life for Girls will be
released. It is basically the same thing except you are a girl instead of a boy
and I assume you will also have a daughter instead of a son.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 21. Contact Info                                                            +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

I be [email protected] or [email protected]
I check both just the first one more frequently.
If anything is wrong or missing please tell me.
I don't care if you copy this and use it for your own evil purposes just please tell me.
It would help to know someone has it somewhere.