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Review for Sonic Adventure 2 Battle

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Man, Sonic the Hedgehog has come a long way. Although making a recent step from 2D to 3D a few years ago, Sonic is still the same character he was many years ago as a sprite. Despite the fact that times change, Sonic still does the same stuff he did circa 1991.



And despite all of that, Sonic is still about speed. The year is now 2002, and three years have passed since Sonic Adventure came to the Dreamcast. When SA came, it changed Sonic's formula a little. Sonic and his friends have finally been given a worthy transission to the world of 3D.



In 2001, Sonic Adventure 2 came to the Dreamcast. SA2, way better than the original, was one of the final greatest games for that now defuct console. Anyway, skip to now, and you see SA2 avalible for a non-Sega system, the Nintendo Gamecube. Though weird at times, it is still good to see Sonic still in action despite Sega's departure from hardware production.



Fortuneatly, Sega is still in action, too. Anyway, for those who already own the Dreamcast version, then you can expect more of the same with new features and graphical enchancements. Let me tell you about this game for you people that don't own the DC version. There is two different stories to choose from-- the Heroes and the Villains!



The good guys are Sonic (duh), Tails, and Knuclkes. The bad guys are Shadow, Robotnik (Eggman), and Rouge. Sonic/Shadow levels involve the original Sonic-style levels of then, now faster and cooler. Tails/Robotnik levels involve the platform/shooting style from SA1's E-102 Gamma. Both of those styles are particuarly the same because you just find your way to the goal, which resembles the giant ring from the Genesis' Sonic 1 & 3.



But that can get tough so make sure that you go through the infamous twin Lamposts to save your progress in case of a death (you should know that if you've played Sonic games for a long time). Knuckles/Rouge levels are the hunting levels from SA1. Stapled objects like the spring, rings, and icon boxes make their return just like they do in several previous Sonic games. The graphics are awesome, but in truth, they were not seriously upgrade from SA2 for the DC. The camera is bad, but I'm not crying. The Chao raising is great, and (finally) you pit them against one another in Chao karate. Overall, Sonic Adventure 2: Battle rocks.



Score: 9.7

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