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FAQ/Walkthrough

by StarFighters76

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| |     \/   \/   |  | |  \ _|_ |__|    |____ |  | | \| |__/     |  | |
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    F  O  R    T  H  E    G  A  M  E  B  O  Y    A  D  V  A  N  C  E

                      V  e  r  s  i  o  n   1 . 0

               M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a game that is the fourth of its series
called Wario Land 4, for the Gameboy Advance. I hope this walkthrough
helps out as much as possible. Below is nothing but spoilers on the
game, so if you don't want to be spoiled, please take a detour and hit
the Back button now. However if you want to be spoiled or need some
help, please scroll down as far as you need to. Consider this as your
Spoiler Warning!

I will also say this again through the FAQ, this FAQ is describing the
game on Normal Mode only.

 -----------------
|TABLE OF CONTENTS|
 -----------------

SECTION 1: Intro
  A: Version Guide                 D: About This Walkthrough
  B: The Story Of Wario Land 4     E: Control Configuration
  C: What Is Wario Land 4          F: Status Effects

SECTION 2: Walkthrough
  A: Before The Walkthrough        E: Topaz Passage
  B: Entry Passage                    1: Toy Block Tower
     1: Entry Passage                 2: The Big Board
     2: Entry Passage Boss            3: Doodle Woods
  C: Sapphire Passage                 4: Domino Row
     1: Crescent Moon Village         5: Topaz Passage Boss
     2: Arabian Night              F: Ruby Passage
     3: Fiery Cavern                  1: The Curious Factory
     4: Hotel Horror                  2: The Toxic Landfill
     5: Sapphire Passage Boss         3: 40 Below Fridge
  D: Emerald Passage                  4: Pinball Zone
     1: Palm Tree Paradise            5: Ruby Passage Boss
     2: Wildflower Fields          G: Golden Pyramid Passge
     3: Mystic Lake                   1: Golden Pyramid
     4: Monsoon Jungle                2: Golden Pyramid Boss
     5: Emerald Passage Boss       H: Sound Room

SECTION 3: Important Stuff         SECTION 4: In Conclusion
  A: Items                            A: What's To Come
  B: Mini-Game Shop                   B: Special Thanks
  C: Enemies                          C: The Disclaimer
  D: Bosses

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            -----
SECTION 1: |INTRO|
            -----

      -------------
  A: |Version Guide|
      -------------

     Version 1.0: Just finished making the walkthrough for the game,
     and submitted it to GameFAQS (03/27/07)

      -------------------------
  B: |The Story Of Wario Land 4|
      -------------------------

     Taken from the game:

     Down a dark alley, Wario walks to his car and goes on an
     adventure, but to where? It seems that a pyramid has been
     discovered, so the treasure hunter decided to go on a little trip
     to this pyramid to see if he can score some good treasure. Little
     did he know someone has beaten him to it. Some evil force has
     invaded the pyramid and has stole the treasures for their own
     purpose. It's up to Wario to go after these evil beings, and stop
     them from carrying out their plans, as well as save the treasure!
     Can Wario survive the journey to rescue these treasures?

      --------------------
  C: |What Is Wario Land 4|
      --------------------

     Wario Land 4 is a side scroller platformer game that I think has
     a lot of adventure in it. Your main goal, collect all the Diamond
     Pieces so that you can knock out the bosses that are found
     throughout this game. You'll also be collecting 16 CD Records
     along the way. There is no Game Over's which means you can
     continuously play this game as long as you want. And with
     automatic saving after each level, makes it all the more better.
     Lots of secrets can be found all over, so let the treasure hunting
     search begin!

      ----------------------
  D: |About This Walkthrough|
      ----------------------

     There are two settings you can choose for this game: Normal and
     Hard. On Hard Mode, there are more enemies and less time time
     once you hit the Hurry Up Frog. This walkthrough however is to
     describe the game through Normal Mode. Also several times
     throughout the walkthrough I will probably repeat myself. A few
     times would possibly be necessary, such as a Boss guide, as well
     as a few other things. Sometimes I do this without even
     realizing it, and sometimes I do it to make it easier for people
     to find what they are looking for on this walkthrough. This
     guide, like others, is described on how I played/beat the game.
     You have your methods as do I. This is just my way of doing it.
     I hope this helps out in anyways possible.

      ---------------------
  E: |Control Configuration|
      ---------------------

     These are the basic controls for the game:

        LEFT & RIGHT D-PAD = Moves left or right
        DOWN D-PAD = Crouches down/Enter pipes
        UP D-PAD = Looks up/Enters pipes (while jumping into them)
        'A' BUTTON = Jump
        'B' BUTTON = Shoulder Rush
        'A' + DOWN D-PAD = Buttstomp Smash
        START BUTTON = Pauses game
        SELECT BUTTON = Does nothing
        'R' & 'L' BUTTON = Does nothing alone, but combine either of
                           them with either the LEFT or RIGHT D-PAD and
                           you'll perform a Headbutt Attack.

      --------------
  F: |Status Effects|
      --------------

     These are the various forms Wario can become when affected by
     certain enemies.

        1. FAT WARIO - As this, you    2. FLAT WARIO - As this, you can
           can destroy all enemies,       float back and forth ('A'
           You can also jump on all       BUTTON then either LEFT or
           blocks to destroy them.        RIGHT). You can also go
           To turn back to normal,        through narrow gaps as well.
           either walk around until       You can also destroy some
           the affect wears off, or       enemies. To become normal,
           you can walk or jump into      either land in water or go in
           the water.                     a steam pressure device.

        3. BALLOON WARIO - As this,    4. FLAMING WARIO - As this, you
           you can float upwards.         will be on fire, running
           Press 'B' BUTTON to float      back and forth. After hitting
           faster, and LEFT or RIGHT      three walls, you'll be a
           to go either direction.        walking flame which can
           You can't destroy anything     destroy fire blocks and
           as this. To turn back to       enemies. To turn back to
           normal, simply hit a           normal, simply go into the
           ceiling.                       water.

        5. BAT WARIO - As this, you    6. ZOMBIE WARIO - As this, you
           can "fly" higher and reach     will be able to take out
           areas you couldn't get to      all enemies, including
           before. You can also           Flying Ghosts. You can also
           destroy certain enemies as     jump through certain
           well. To turn back to          platforms to reach lower
           normal, simply jump into       sections. To turn back to
           the light or land in some      normal, walk into a light or
           water.                         jump into the water.

        7. SNOWMAN WARIO - As this,    8. SPRINGY WARIO - As this, you
           you will be able to roll       can jump higher. Press 'A'
           through the area as a          BUTTON to jump much higher
           snowball, which can destroy    and smash out blocks from
           everything in your path. To    below. To turn back to
           turn back to normal, simply    normal, hit a ceiling or let
           roll into a wall.              the affect wear off.

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            -----------
SECTION 2: |WALKTHROUGH|
            -----------

      ----------------------
  A: |Before The Walkthrough|
      ----------------------

     1. Below here is a rough map of the "overworld". After you
     complete the Entry Passage Level, you can go to any of the other
     four passages in any order you want. For this walkthrough though,
     I will be listing the levels in the order listed on this map.
     After completing all four passages only then can you gain access
     to the Great Pyramid.

           _7_
          /   \      1 = Entry Passage
        4/     \5    2 = Sapphire Passage
        /       \    3 = Emerald Passage
        \   6   /    4 = Topaz Passage
        2\  |  /3    5 = Ruby Passage
          \_|_/      6 = Great Pyramid
            1        7 = Sound Room

     2. As you can tell, I have made some very rough looking maps of
     the area (like you didn't see that coming, huh ^_~). To read each
     map, use the following legend:

       & = Bird Key   $ = Starting Point/Goal  > = Diamond Piece
       @ = CD Record  ? = Hurry Up Frog Timer  # = Heart Crown Treasure

     Please note that each number will represent that section which
     will be described in the walkthrough portion. Also all letters
     will connect to one another (Example: A will connect to A).

     3. Two enemies can change colors when you do buttstomps on the
     floor, Bouncers and Spearmens. Bouncers start off of as blue (Tiny
     Coins), but will turn red (Red Coins) when you buttstomp.
     Spearmens start off as yellow (Tiny Coins), then will turn blue
     (Red Coins) and finally turn red (Silver Coins), when you
     buttstomp. When you come across them, buttstomp until they are red
     to get the highest amount from them.

     4. Curious about what the highest score for each level is? Well I
     dunno what they are, but at the beginning of each walkthrough, I
     will list my highest score for each level. ^_^

      -------------
  B: |Entry Passage|
      -------------

         -------------
     1: |Entry Passage|
         -------------

        MY HIGHEST SCORE: 10,980 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        As it is the first level, obviously it's a tutorial type level,
        showing you the button combinations there are which will help
        you get through the game. The one thing to report is that
        people have trouble getting 10,000 Points. Kill 7 enemies, and
        fill up your Hearts to max then kill one more enemy. Doing
        this, you will get more coins from enemies, which will help you
        get the 10,000+ Points you need. I will describe this level, in
        the way to get 10,000 Points. Other than that, just enjoy it
        while you can, it won't always be this easy.

         ____________     ______     ______     ______     _______
        |13          |   |12    |   |11    |   |10    |   |09     |
        |            |---|   >  |---|   &  |---|   >  |---|       |
         ----+-------     ------     ------     ------     ---    |
            _|____   ____   ____   ____   ____   ____   ____  |   |__
           |01    |-|02  |-|04  | |05  | |06  | |07  | |08  | |      |
           |   $  | |    | |  > |-|    |-|  > |-|    |-|    |-|     #|
            ------   -++-   ----   ----   ----   ----   ----   ------
                     _||_
                    |03  |
                    |    |
                     ----

           SECTION 01:
           Here we go, the very first level! Climb up the platforms on
           the right, and then exit through to the right side opening
           leading to SECTION 02.

           SECTION 02:
           This is simple, just go down the pipe to SECTION 03.

           SECTION 03:
           Down here, there are some Bouncers and Blue Rubies.
           Buttstomp right away to turn them from purple to red then
           kill the 2 Bouncers and collecting the Blue Rubies, go up
           the second pipe leading back to SECTION 03.

           SECTION 02 (REVISITED):
           Now head right through the opening leading to SECTION 04.

           SECTION 04:
           Drop down and head right, Buttstomp Smash then kill the 2
           Bouncers, and collect the Blue Rubies hovering above. Also
           get the DIAMOND PIECE #1 from the treasure chest. Now
           continue onwards to the right, Buttstomp and kill the 1
           Bouncer and go through entryway leading to SECTION 05.

           SECTION 05:
           Smash through the brown block, then continue on and jump
           smash through the next brown block, and go through the
           entryway, leading to SECTION 06.

           SECTION 06:
           In here, take out the Bouncers, and get DIAMOND PIECE #2
           from the treasure chest, and after that, Buttstomp and kill
           2 of the Bouncers, but ignore the other ones. YOU MUST
           IGNORE THE REMAINING ENEMIES UNTIL YOUR HEARTS ARE MAXED
           OUT!!! Also destroy the two brown blocks for some Red
           Rubies, then go through the entryway on the right leading
           to SECTION 07.

           SECTION 07:
           In here, do a Headbutt Crash through the brown and blue
           blocks, then Headbutt Jump at the next blue block and go
           through the entryway on the right leading to SECTION 08.

           SECTION 08:
           All blocks, except the blue one, you see has a Red Coin in
           them, and one of them has a Blue Diamond as well. There are
           also two Bouncers here, IGNORE THESE! After that, continue
           right and go through the entryway leading to SECTION 09.

           SECTION 09:
           There is a couple things to do here. First off, pick up the
           rock and throw it to the right destroy the small blocks.
           Crawl through that to the otherside and throw the rock at
           the brown block and go through there. There will be a
           Spearman (IGNORE THIS) and a HEART CROWN TREASURE, which
           will refill all your life. Now Buttstomp 2 times to turn the
           Spearman red and kill it. The meter underneath your Hearts
           will be full, so now go back through the previous sections
           killing the remaining enemies (Buttstomp Smash when
           necessary). Now after that, head back to this section and
           climb the ladder and to the 2nd Floor. Take the rock and
           throw it upwards at the brown block, which will reveal a Red
           Coin, and make your way up there using the platforms  on the
           right. You are now on the 3rd Floor, and after crawling
           through the gap and (hopefully) getting the coin, take the
           new rock and throw it towards the left destroying the small
           blocks. Now go left to SECTION 10.

           SECTION 10:
           In this room, head left Buttstomp Smash and take out the
           Bouncers, and you will see DIAMOND PIECE #3. Above that,
           several Blue Coins and a Red Coin. Also there is a Spearman
           here (Buttstomp Smash and take this out), as well as two
           brown block, one with a Red Coin. Continue onwards through
           the left side to SECTION 11.

           SECTION 11:
           Now in here, go to the ramp and slide down it, destroying
           the small blocks. Jump up on the platform, then up again and
           get the BIRD KEY, causing it to follow you to the end. Slide
           down the ramp and smash through the small blocks leading
           to SECTION 12.

           SECTION 12:
           For this room, there is two Bouncers, Blue Rubies, a
           Heart, a Spearman, DIAMOND PIECE #4 and *deep sigh* a Blue
           Diamond. Buttstomp Smash and take out all the enemies here
           as you make your way to the otherside. Once there, head
           through the entryway which will take you to SECTION 13.

           SECTION 13:
           For this room, go over to the brown block and buttstomp it
           to reveal a Red Coin, then keep going right to the ladder.
           Climb up it, and do a Shoulder Ram to the left, destroying a
           secret block revealing a new room, which will have 2
           Spearmens and a Blue Diamond. Buttstomp Smash and get this
           Blue Diamond and head back to the ladder. Jump up at the
           Blue Diamond and do a Buttstomp Smash destroying the blue
           blocks below. Doing this will lead you back to SECTION 01.

           SECTION 01 (REVISITED):
           As you make your way down, there will be some Blue Rubies
           and a Red Ruby. At the bottom, get the rock on the left and
           destroy the brown blocks, each having a Red Coin. Keep going
           to the right and you'll see the Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 1:00

           SECTION 01:
           Get the rock, and throw it at the two small blocks. Crawl
           through there and on the otherside, jump through the portal,
           which will complete this level.

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         ------------------
     2: |Entry Passage Boss|
         ------------------

        Stop off at the Mini-Games and get some tokens to get the Bugle
        at the Item Shop and as it will be the best item to use against
        this boss!

           BOSS #01: Spoiled Rotten
           TIME: 1:00
           HEALTH: 10 Life Points
           BEST ITEM TO USE: Bugle

           This of course being the first boss, is rather simple. He
           will drop little enemies that will charge at you (just take
           them out). For the big guy though, do a Shoulder Ram or a
           Head Crash into him to cause damage. When he gets close to
           death, he will get angry looking opening his mouth. This is
           when you gotta get behind him and attack him the same way.
           Using the Bugle is good as it will cause him to lose 8 Life
           Points.

        After the boss fight, you will see (on the World Map) that the
        floor ahead of you will drop and a giant pyramid will appear
        and the rest of the map will open up. Where you go from here,
        is totally up to you now!

      ----------------
  C: |Sapphire Passage|
      ----------------

         ---------------------
     1: |Crescent Moon Village|
         ---------------------

        MY HIGHEST SCORE: 17,190 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        Decent level, the only thing you gotta worry about is a giant
        pirate ghost will float around the outside areas. Any rubies,
        jewels or coins that you find whether it's smashing a block or
        from an enemy, the pirate ghost will steal it. So if you want
        to try to score high for this level, be quick about getting
        those items.
                           ______   _______
                          |06    | |05 B   |     _____
                          |      |-|      >|    |B2   |
                           ------  | A     |    |     |
                  ______   ______   -------      --+--    ______
                 |03    |-|04    |  ______   ______|___  |11  & |
         ______  |      | |    A | |08  C | |09        | |      |
        |01    |-|      |  ------  |   >  |-|          |-|    ? |
        |      |  ------   ______   ------   ---+----+-   ------
        |      |          |07  B |             _|____|_
        | $    |          |      |________    |10      |
         -+--+-           |             C |   |   >    |
         _|__|_           | #   >         |    --------
        |02    |           -------------+-
        |      |                      __|_
        |      |                     |B1  |
         ------                      |    |
                                      ----

           SECTION 01:
           Start off this level letting the Flying Ghost turn you into
           Zombie Wario, then walk over to the floor below the Rubies.
           Jump and you will go through the floor, which will lead
           to SECTION 02.

           SECTION 02:
           In here, drop down collecting all of the Blue Rubies and
           land into the water. Swim downwards collecting 4 Hearts
           (avoid the bubbles). Also down here is a Pirhana Fish,
           so be careful. Make your way up the pipe, heading back
           to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, make your way up the platforms, collecting
           the Blue Rubies and enter the door, which will lead
           to SECTION 03.

           SECTION 03:
           In here, you start off on the 1st Floor. Head left,
           collecting the Rubies and taking out the Axe Killer and
           climb up the ladder. Now on the 2nd Floor, head right,
           collecting more Rubies, smashing blocks, and head to the
           door. Enter it to go to SECTION 04.

           SECTION 04:
           In this section, there is a ghost pirate floating around,
           waiting to collect Coins that you uncover. With that, head
           right, collecting Blue and Red Rubies, and taking out the
           Pink Spinys. At the other end, there is a Green '!' Block
           (as well as a Heart). Hit that and backtrack some to get the
           Blue Diamond. Now keep going right and enter the door at the
           other end, which will take you to SECTION 05.

           SECTION 05:
           In here, you start off on the 1st Floor. Head right
           (collecting Rubies) and smash the small blocks and jump
           upwards to the 2nd Floor. On here, head left, taking out the
           Axe Killers and head to the ramp. Slide down it towards the
           right, jumping the small gap and smash through the small
           blocks. Take the ladder upto the 3rd Floor. On here, head
           right and let the Vampire Bat turn you into Bat Wario. With
           that, make your way to the left wall then up the narrow gap
           then go left. You will see DIAMOND PIECE #1 so get that. Now
           right where the latern is (next to it), buttstomp downwards
           four times, then smash left to reveal a door. Go in it,
           which will lead to SECTION 06.

           SECTION 06:
           In here, smash the big blocks to the left, then smash the
           wall next to the upper of the two blocks to reveal a hidden
           room. In there is a rock, so get that and throw it right.
           Now go after that rock and throw it upwards at the big block
           on top. With that, climb up the ladder and crawl through the
           narrow gap, and then drop down into the other narrow gap.
           Get the Blue Diamond now, and head back through the door,
           going back to SECTION 05.

           SECTION 05 (REVISITED):
           Once back here, smash/buttstomp through the remaining of the
           wall and you will be back at the slide. Use that, and at the
           otherside, climb back up the ladder to the 3rd Floor. Become
           Bat Wario again, and head to the first door you see. Enter
           that and you'll be in SECTION 07.

           SECTION 07:
           Once here, you'll be outside again, so watch out for the
           flying ghost pirate. Head right, taking out Pink Spinys and
           collecting Rubies. At the otherside, is a Blue Diamond, get
           that and drop down (there is a Heart along the way), and you
           will be at a lower area. Which way to go now, well lets work
           our way left. Take out the blue block then the blocks behind
           it. Keep going and you will find DIAMOND PIECE #2. With
           that, head right, taking out Pink Spinys and smashing
           blocks. You will see a ramp as well, so use that and you
           will roll towards the left. Just keep going left and you
           will smash through a narrow gap (just past the Diamond
           Piece). Eventually you will roll right into the CD RECORD.
           Get that, and use the nearby ramp to roll right. Once again,
           just keep rolling and you will uncover another narrow gap on
           the otherside. Once through that, you'll see a pipe, so
           enter that, and you will be in BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              For this room, head right, and let the Flying Ghosts turn
              you into Zombie Wario. Now head left all the way and jump
              to fall through the floor. Fall into the water to turn
              back to normal. Now let the glass spitter drop a glass
              ball on you. Grab that and head back to where the Flying
              Ghosts are. You should see some small blocks, so get to
              the platform next to it and throw the glass ball into
              them. Now jump into the narrow gap and get the Blue
              Diamond. With that, head back up the pipe which will take
              you back to SECTION 07.

           SECTION 07 (REVISITED):
           Make your way through the narrow gap and once out of it,
           jump up the staircase and enter the door you see. This will
           take you to SECTION 08.

           SECTION 08:
           Starting off on the 1st Floor, head right up the platforms
           and down the steps. Take out the Axe Killer, and head up the
           ladder. Now on the 2nd Floor, head left (avoid the Flying
           Ghost) collecting the Rubies and keep going till you see the
           Pink '!' Block. Hit that and use the ramp next to it to
           smash through some small blocks you saw when coming up the
           ladder. You will take out 3 Axe Killers while doing this.
           Now head back down the ladder and go left and use the ramp
           to take out the small blocks down here. Doing so, you will
           see a door, which you will enter. You will also see DIAMOND
           PIECE #3 so get that. Now enter the door and it will take
           you to SECTION 09.

           SECTION 09:
           Again you are on the outside, so be ready. Just make your
           way right until you get to the some crates. Smash through
           the crates up till you see a pipe. Enter that and you will
           be in BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In this room, just throw the Old Man upwards to the left
              and it will fall on to the block smashing it. Crawl
              through the gap and just stand on the otherside, and let
              the Masked Men charge at you, but instead they will fall
              into the water. Collect the coins they leave behind and
              go back into the pipe, leading back to SECTION 09.

           SECTION 09 (REVISITED):
           Smash through the remaining crates and continue going right.
           Take out the Pink Spinys and collect the Blue and Red
           Rubies. You will see a gap in the floor, so jump into that.
           This will take you to SECTION 10.

           SECTION 10:
           In this area, there are several Blue and Red Rubies, inside
           some current streams. Collect these coins and head to the
           otherside. See the current pointing towards the left (near
           the floor), well get into that and the current will take you
           to a secret room. Once past that, swim upwards smashing the
           crate and keep going until you get out of the water. You
           will see a Blue Diamond. Smash the small crate and you will
           see DIAMOND PIECE #4. Get that, and go up the pipe, leading
           back to SECTION 09.

           SECTION 09 (REVISITED):
           Once back here, just head right all the way to the
           otherside. Once there, you'll see a door, which you will
           enter, taking you to SECTION 11.

           SECTION 11:
           In here, go over and let the Vampire Bat turn you into Bat
           Wario. Use that to to take out the Pink Spiny. Make your way
           upwards and take out the other Pink Spiny. In the left
           corner is a Blue Diamond. Also in this room is the Hurry Up
           Frog. Now because of the narrow gaps with the blocks and
           laterns, if you wanna touch the Frog first (just don't get
           warts) go for it, however you won't get the Blue Diamond if
           you do. Now get the Frog!

           H  U  R  R  Y    U  P  !
           TIMER: 3:30

           SECTION 11:
           Whatever you do, become Bat Wario again, and fly all the way
           upwards, where the BIRD KEY is. Get that, and enter the door
           leading back to SECTION 09.

           SECTION 09 (REVISITED):
           Once here, head left all the way to the otherside, and enter
           the door, leading back to SECTION 08.

           SECTION 08 (REVISITED):
           In here, stay along the 1st Floor and head to the otherside.
           Enter the door, taking you back to SECTION 07.

           SECTION 07 (REVISITED):
           Once here, head left until you get to some platforms leading
           upwards. Climb up them (take out the Pink Spiny and collect
           the 2 Hearts) and you will be at the upper level. Once
           there, head left and follow it until you reach the door.
           Enter that, and you will be back in SECTION 05.

           SECTION 05 (REVISITED):
           You're on the 3rd Floor, head right all the way to the
           ladder. Go down it to the 2nd Floor. Once down here, head
           left, drop in the gap you see and you'll be on the 1st
           Floor. Go left all the way and enter the door. This will
           take you back to SECTION 04.

           SECTION 04 (REVISITED):
           Just make your way to the otherside and enter the door
           leading back to SECTION 03.

           SECTION 03 (REVISITED):
           You're on the 2nd Floor, head left and climb down the
           ladder. Now on the 1st Floor, go right and enter the door
           leading back to SECTION 01.

           SECTION 01 (REVISITED):
           Once here, drop down the leftside till you reach the bottom
           level, and head left. Jump into the portal and you will have
           complete this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         -------------
     2: |Arabian Night|
         -------------

        MY HIGHEST SCORE: 20,200 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        For this level, you get to go riding on a flying carpet! When
        on it, just jump to get it going. You can also build up your
        Head Slam Crash attack on these things. If it lands in the
        water however, it will be destroyed, so you will have to re-
        enter that screen to get the carpet back. This is a pretty
        wealthy level, where you can get over 20,000 Points.

         ______   ___________________________   ___________
        |07    | |03              |05        | |09         |
        |      | |                |          | |         > |
        | F    |  --+---        C |  G     I | | I     ?   |
         ----+-   __|_  |B     ===       ----  |       --+-
           __|_  |B1  | |     |         |      |      |  |
          |B2  | |    | |     | D  E  H |------|      |  |
          |    |  ----   ---------------        ------   |
           ----   ______   ______   ________   ______    |
         ______  |02 B  | |04 C  | |06  G   | |08 &  |   |
        |01    | |      | |      | |  F   > | |      |   |
        |  $ A | |  A   | | > D  | |    E   | |   H  |   |
         ------   ----+-   ------   --------   ------    |
                     _|__________               _________|_
                    |11  @       |             |10  >      |
                    |            |-------------|           |
                     ------------               -----------

           SECTION 01:
           Simple enough, go right and enter the door, leading
           to SECTION 02.

           SECTION 02:
           In here, get on the carpet and head upwards collecting the
           Blue Rubies. Don't worry about the pipe, we'll get to that
           much later. At the top, you will see a door, which you will
           enter, taking you to SECTION 03.

           SECTION 03:
           Once here, drop over the rightside (collecting the Blue
           Rubies) and you will land on a carpet. Use it to go upwards
           above the door (watch out for the Giant Flies) and you will
           see a platform on the left, which has a pipe. Enter it and
           you will be in BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              Down here, you will see a bunch of Black Spinys. Wait
              till some are turning around, that way it's a small
              enough gap to jump over them. Doing so, go down the
              ladder, then swim across the water. Hit the Green '!'
              Block and watch all those Black Spinys turn into coins.
              Collect all of them, and head back up the pipe leading
              back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, drop down to where you found the carpet.
           From there, head right and you will see another carpet. Use
           that to travel upwards then to the right a bit and you will
           see a door and a Heart. Get the Heart and enter the door,
           which will take you to SECTION 04.

           SECTION 04:
           From the entrance, if you go right, there will be several
           Rubies. Get those, then go down the ladder. On this floor,
           an Axe Killer and a Flying Ghost. Smash the crate at the
           other end, and go down once more, where there is another Axe
           Killer and a Heart. Smash the other crate and go down again.
           Down here, is another Axe Killer and DIAMOND PIECE #1 and a
           door. There is one more floor underneath, but to get down
           there, become Zombie Wario and waddle your way down there.
           All there is is a Blue Diamond. Now enter the door you saw a
           moment ago and it will take you to SECTION 05.

           SECTION 05:
           For now there isn't anything you can do, so just go right
           and enter the door which will take you to SECTION 06.

           SECTION 06:
           In here, take either carpet you see and head upwards.
           Following the Blue Rubies, you will see a door. Just get to
           it and enter, and it will take you to SECTION 07.

           SECTION 07:
           Just enter the pipe, which will take you to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, go down the ladder then up the next ladder. Get
              the Old Man and throw him upwards to the right. Now head
              back to the first ladder and when the Old Man is above
              you, jump up at it and it will (hopefully) fall over the
              rightside. Pick him up and throw him into the small
              block, then crawl through and get the Blue Diamond. Now
              head back up the pipe leading back to SECTION 07.

           SECTION 07 (REVISITED):
           Now get on the carpet and head upwards. You will see a blue
           block, so while on your carpet, begin charging up to do a
           Head Slam Attack. Don't worry, you can't do anything till
           you land, but you'll be charged up and ready to smash
           through the block when you do land. After smashing through
           that, head down the ladder and get the Blue Diamond. Now
           head back to the door and go back to SECTION 06.

           SECTION 06 (REVISITED):
           Once back here, you'll drop down all the way. Now just take
           either carpet and continue following the trail of Blue
           Rubies. Along the way up, you should see DIAMOND PIECE #2
           and a Heart (climb down a ladder). Get those and continue
           along the trail, and at the end is a door. Enter it and you
           will be in SECTION 05 again.

           SECTION 05 (REVISITED):
           In here, fall over the rightside, collecting the Blue
           Rubies. Then go right a bit and enter the door, taking you
           to SECTION 08.

           SECTION 08:
           Now this is a two part operation for this section. Go left,
           and climb up the platforms. You see the tube on the left
           with the Buzzer? Jump into it and the Buzzers will appear.
           With that, go right and let the Buzzer turn you into Balloon
           Wario. Now as that, stay along the right wall until you see
           the tube for the Vampire Bat. Now go through that, and head
           back down. This time go to the leftside again and let the
           left Vampire Bat turn you into Bat Wario. With that, make
           your way upwards all the way and follow the path to the end.
           You will find the BIRD KEY, and with that, head back through
           the door leading back to SECTION 05.

           SECTION 05 (REVISITED):
           Back out here, go left, then do a Headbutt Attack to the
           right wall. You will uncover a secret passage, which will
           lead to SECTION 09.

           SECTION 09:
           In here is a bunch of Blue Rubies and a Blue Diamond. Get
           those and head back to SECTION 05.

           SECTION 05 (REVISITED):
           Now, get the carpet, but make your way towards the left then
           up along the left wall. You will see a door you took before,
           but ignore that, and continue left (STAY ON YOUR CARPET).
           You will see a Blue Diamond on a ledge and a bunch of Blue
           Rubies below that ledge. If you lose the carpet, just go in
           the right door (SECTION 06) and make your way to the top of
           that section and enter the door leading back to this section
           and start over. After getting all of that though, and head
           all the way up to the top of the screen. Go right and
           collect the bunches of Blue Rubies there and at the
           otherside you'll see a door. Enter the door and it will take
           you back to SECTION 09.

           SECTION 09 (REVISITED):
           In here, if you wanna get the two Red Rubies, turn into
           Zombie Wario. Other than that, make your way upwards to the
           top platform (there are Axe Killers). Now turn into Zombie
           Wario and walk through the spikes. Go between the 3rd and
           4th set of spikes and jump through the floor, collecting the
           Rubies. At the bottom is DIAMOND PIECE #3 and a ladder. Go
           down the ladder, then left and you will see the Hurry Up
           Frog, so step on it!

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 09:
           Drop down the newly made opening, leading to SECTION 10.

           SECTION 10:
           Lots can be done here. For starters if you lose your carpet
           in the water, you will have to re-enter the screen for it
           reappear. Use the carpet and make your way above the arrow
           of Blue Rubies. Jump off and do a Buttstomp right in the
           middle of the arrow to destroy a crate in the water. Follow
           the path you found and you'll get a Blue Diamond. Now back
           to whats left of the arrow. Make it to the other arrow and
           behind that is a gap leading to DIAMOND PIECE #4. Get there,
           then jump over the rightside (in the middle of the arrow)
           and you will destroy another crate in the water. In here is
           a bunch of Blue and Red Rubies and a Heart. Smash the crate
           at the other end, then head back to where you found the
           Diamond Piece. Take the carpet you see and just head right
           (somewhat close to the ceiling) and collect the massive
           amount of  Blue Rubies you see. After all that, head into
           the water and swim left all the way (watch out for the
           Pirhana Fish). Go through the entryway, which will take you
           to SECTION 11.

           SECTION 11:
           In here, swim up to the dry land and get on the carpet.
           Above that is several Blue Rubies and a Heart. Get those
           then continue going left close to the ceiling. Another
           massive amount of Rubies is up here as well as 2 Blue
           Diamonds. You'll see another arrow of Rubies, so Buttstomp
           down the middle of those to smash a crate. In there is a
           Blue Diamond. Chances are you may have lost the carpet, so
           swim right all the way back to the previous section, then
           re-enter this section. Get the carpet again and go left,
           once again staying close to the ceiling. You will see a
           ledge (next to the spike). Go down the ladder to get the
           CD RECORD, then up the ladder and smash through the small
           block and crawl through it. Head up the pipe which will lead
           you to SECTION 02.

           SECTION 02 (REVISITED):
           Told you I would get to the pipe eventually ^_^. Now head
           into the door leading back to SECTION 01.

           SECTION 01 (REVISITED):
           Go left and jump into the portal, which will then complete
           this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ------------
     3: |Fiery Cavern|
         ------------

        MY HIGHEST SCORE: 12,560 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This level is going to be rather tough. Up till you get to the
        Hurry Up Frog, it will be a lava filled area, with lavafalls
        shooting upwards out of pits. Watch your step carefully! After
        getting the Hurry Up Frog however, everything will freeze over
        and it'll be an ice stage, with many paths you previously went
        through, completely unaccessable. So get ready for a wild ride!

                            _________     ____________     _____
            _____   _____  |03       |   |04          |   |07   |
           |01   |-|02 > |-|  @   H  |   |    H   & B |   |  C  |___
           |     | |     | |         |   |            |   |         |
           |  $  |-|     |-|     A   |   |  A   >     |   | ?    D  |
            -----   -----   ----+----     ----+-------     -----    |
                              __|__         __|__               | G |
                             |B1   |       |B2   |               ---
                             |     |       |     |    __________
              ______          -----         -----    |05        |
             |08  E |     ____________      _______  |          |___
             |      |    |09          |    |06     | |      C       |
             |F     |    |   E        |    |    >  |-|   D          |
             |G  D  |    |   F    >   |    |       |  --------------
              ------      ------------      -------

           SECTION 01:
           Get ready, this level won't be easy. Go right, jump over the
           lava pit and keep going right through the entryway. This
           will take you to SECTION 02.

           SECTION 02:
           Go right and get the Blue Rubies and Heart and take out the
           Boulder Tosser, then continue onwards. Go down the hill,
           jump over the pit, then carefully jump over the next pit (a
           lavafall will shoot upwards). Jump voer the pit after that,
           then keep going right to SECTION 03.

           SECTION 03:
           In here, go right and you will see some platforms. Jump up
           on the second lowest platform and smash through the right
           wall, to reveal a small room. Be quick before the lavafall
           comes up. In here, go to the end, jump up the Buttstomp
           Smash through the floor. Do it again to find a pipe. Enter
           it and it will take you to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              For this room, go through the gap then hit the Green '!'
              Block. The floor will disappear, and you will fall to a
              lower floor. On the lower floor, stand on the crack
              between the 2nd and 3rd block and let the Mallet Hopper
              turn you into Springy Wario. As that jump and head
              upwards, above the Green '!' Block, and hit the Blue '!'
              Block. After that, you'll go back down to the lower
              floor. Turn back into Springy Wario again, but jump up
              the middle to hit the Green '!' Block. With all of that,
              you can now get the Blue Diamond. After that, head back
              up the pipe leading back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, head back to the platforms and continue
           climbing them. At the top, head right and keep going,
           collecting the Heart and taking out the Boulder Tosser. Past
           that is a block, which you can easily take out. After this,
           you need to get to the area underneath there, but be careful
           as a lavafall will shoot upwards. After that, go through the
           door you now see, which will take you to SECTION 04.

           SECTION 04:
           In this section, just head right, jump over the pit, and
           keep going right, collecting Blue Rubies and Hearts, and
           taking out the Boulder Tosser. Just past that, go right a
           bit more, then go down the platforms (watch out for the
           lavafall). At the bottom, carefully jump over the pit and
           you will see a pipe. Go down the pipe and it will take you
           to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, drop down and grab the Old Man, and jump up the
              platforms and head a bit to the left. Toss the Old Man
              through the small blocks, and crawl through the narrow
              gap. On the otherside, collect the Blue Rubies, then grab
              the Old Man again and toss him into the next set of small
              blocks. Doing this will cause him to hit the Green '!'
              Block. Now keep going down from where you are then go
              right collecting the Blue Rubies (watch out for the two
              lavafalls) and jump up onto the floor next to it. Grab
              the Old Man, climb up the platforms and where the spike
              ball is, toss the Old Man through it, to hit the other
              Green '!' Block. With all that done, the Blue Diamond can
              be available, so get it then head back through the pipe,
              leading back to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, watch out for the lavafall and jump over the
           pit. You will then see DIAMOND PIECE #1, so get that. After
           that, take out the Boulder Tosser, then keep going right.
           Avoid the lavafalls and collect the goodies. At the
           otherside is a ladder, which you will climb up. At the top
           of that, enter the door which will take you to SECTION 05.

           SECTION 05:
           Once you are here, go left and jump over the pit, then go
           through the entryway on the left, which will take you
           to SECTION 06.

           SECTION 06:
           For this section, go left, take out the two blocks, and get
           DIAMOND PIECE #2. Now here's a tricky move that can be done.
           Go back to the entrway, turn around and perform a Headbutt
           Crash to the left and jump once you get to the edge. This
           will send you flying across the lavafalls onto another
           flooring area, smashing out a block. Keep going left and get
           the Blue Diamond. Use the platforms you see, to get back to
           the otherside. Once there, keep going right. Incase you're
           wondering about what's on the lower floor, nothing is there,
           so no need to deal with it. Go through the entryway, leading
           back to SECTION 05.

           SECTION 05 (REVISITED):
           Once back here, keep going right, collecting the Blue Rubies
           and Hearts, taking out the Boulder Tosser and avoiding the
           lavafalls. After the long trek up the hill, you will FINALLY
           see a doorway and some more Blue Rubies. Collect the Rubies,
           and enter the door. This will take you to SECTION 07.

           SECTION 07:
           Go into the narrow gap just to the left and Buttstomp Smash
           through it. Doing this and you will land on the Hurry Up
           Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 5:00

           SECTION 07:
           Now the entire level is froze over, and all Boulder Tossers
           have turned into Ice Spitters, and certain areas are
           unaccessable, but new areas are, so keep all of this in
           mind. With that, head right, take out the Ice Spitters and
           enter the door. This will take you to SECTION 08.

           SECTION 08:
           In here, head left and up the platforms (avoid the
           snowballs), then head right and up the other platforms. Once
           at the top, head left a bit and enter the door you see,
           which will take you to SECTION 09.

           SECTION 09:
           In here, head right and make your way across the pits,
           collecting the Rubies and Heart. Be careful as you will
           slide around. Once you get to the Ice Spitter, take that
           out, then head down the ladder beside it. On this lower
           floor, you will see DIAMOND PIECE #3, so get that. Go back
           right and smash out the big block in the wall and go in that
           room. Collect the Rubies and let the snowball drop down onto
           you, turning you into Snowman Wario. Go to the right ramp
           and use it to roll along the floor. Once at the otherside,
           jump up and smash the ice block which has a Blue Diamond in
           it, then go in the door, leading back to SECTION 08.

           SECTION 08 (REVISITED):
           Drop down and enter the other door, which will lead you
           to SECTION 07.

           SECTION 07 (REVISITED):
           Once back here, go right, climb up the hill, let the snow
           turn you into Snowman Wario. Go back to the ramp and roll
           down it, smashing through the left wall. Once back to
           normal, go left and get the Blue Diamond. Now, quickly head
           back to the right to the otherside, then climb up the
           platforms and you will be on the upper level. With that, go
           left and follow the path until you get to the big block.
           Smash through them and climb up the platforms, to the
           highest level. Once here, continue going left and follow the
           path, taking out the Ice Spitters along the way. At the
           bottom of the hill, head through the door you see, which
           will take you to SECTION 05.

           SECTION 05 (REVISITED):
           Once here, climb down the ladder, the head left, jumping
           onto the highest ice glaicer. Once here, head right along
           the platforms, taking out the Ice Spitter, then get the BIRD
           KEY. Now keep going left along the platforms back to the ice
           glaicer. Perform a Heatbutt Crash towards the left, taking
           out the blue block. Crawl through the gap and keep going
           left, taking out the Ice Spitter, and head to the door.
           Before entering it, run jump to the left and get the Blue
           Diamond. Now head back to the door, and enter it. This will
           take you to SECTION 03.

           SECTION 03 (REVISITED):
           Climb up the platforms then up the ladder. Now by this time,
           you don't have a lot left on the timer, so I'll just cut to
           the chase. At the top of the ladder, head left and follow
           the lower path. Now you need to tred carefully, as an Ice
           Spitter is at the otherside, so crawl and crouch jump at the
           ice blasts. Take out the Ice Spitters, then past that is the
           CD RECORD. From there, jump up the platforms above it, then
           jump on the Ice Spitter so that you can land on the higher
           platform. Jump up and get the Blue Diamond, then go left and
           stand on the ledge next to the left entryway. Perform a
           Headbutt Crash to the left, and by doing this will take you
           into SECTION 02.

           SECTION 02 (REVISITED):
           And still performing the Headbutt Crash, you will be able to
           smash through the left wall where the Red Rubies are. Get
           those, and drop down to the lower portion of this section.
           Go left, watch out for the icicle, and collect the Blue
           Rubies. Climb up the platforms all the way (ignoring the
           brown block in the wall) until you reach the top. You will
           see another brown block in the upper left corner. Take that
           out and go through there. After that you'll drop down and
           land next to DIAMOND PIECE #4. After getting that, take out
           the brown block next to that and drop to the lower portion.
           Once here, just go left, smashing through the blocks, then
           continue to follow the path through the entryway, leading
           back to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, just continue going left and you will
           eventually get to the portal. Just jump through it and you
           will have completed this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ------------
     4: |Hotel Horror|
         ------------

        MY HIGHEST SCORE: 13,250 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This level is a four story hotel. There isn't much in the way
        of secrets, but it is a rather big maze that you can easily get
        lost in. There will be lots of backtracking and exploring, and
        I plan on covering every room there is for this level. Follow
        my map and walkthrough and you should be able to get through
        this level easily.

         _____                                 _____
        |B2   |                       |       |B1   |
        |     |     OUTSIDE/HALLWAY   |       |     |  INSIDE/ROOMS
         --+--            MAP         |        --+--        MAP
         __|__   ____   ____________  |  ____   _|_____   ____   ____
        |07   | |08  | |12          | | |09 &| |11     | |14  | |13  |
        |     |-|  N | | > K  L  M  | | | N  | |  K    | |  L | |M ? |
        |     |  ----   ------------  |  ----   ----   | |    |  ----
        |     |  ____   ____________  |  _________  |  | |    |  ____
        |     | |06  | |04          | | |05       | |  | |    | |03  |
        |     |-|  H | | > G  F  E  | | | H    G  | |  | |  F | |    |
        |     |  ----   ------------  | |     ----  |  |  ----  |  E |
        |     |  ________   ________  | |    |  ____|  |  ____  |    |
        |     | |10      | |15      | | |    | |       | |16  | |    |
        |     | | I  J > | |   O  D | | | I  | |  J    | | O  | | D  |
        |     |  --------   --------  |  ----   -------  |    | |    |
        |     |  ___________________  |         _______  |  @ | |    |
        |     |-|01                 | |        |02     | |    | |    |
        |     | |  $   A   B   C >  | |        |   A   | | B  | |  C |
         -----   -------------------  |         -------   ----   ----

           SECTION 01:
           Let's start cleaning this place out! From the start, head
           right, collecting the Rubies (there is an Axe Killer here
           too). Enter the door that says 102. This will take you
           to SECTION 02.

           SECTION 02:
           In here is an Axe Killer and a Vampire Bat. Use the Vampire
           Bat to become Bat Wario, and make your way upwards
           collecting the Rubies, Heart and Blue Diamond. Now enter
           through the door, leading back to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, head right all the way, collecting Rubies
           and taking out the other Axe Killer. At the end of the
           hallway is DIAMOND PIECE #1. After getting that, enter the
           door that says 104. This will take you to SECTION 03.

           SECTION 03:
           In here, you start off on the 1st Floor. Head left, take out
           the Axe Killer, and hit the Red '!' Block. This will cause
           some of the ladders to appear. Collect the other stuff on
           this floor, and then head right. Climb up the ladder to the
           2nd Floor, and head left. Watch out for the Flying Ghost,
           and hit the Red '!' Block. Ignore the door for now, and head
           back right and you will see another ladder has appeared.
           Climb up it to the 3rd Floor. Once up here, head left,
           taking out the Axe Killer and enter the door, and this will
           take you to SECTION 04.

           SECTION 04:
           For this section, go left and follow it all the way to the
           otherside. Along the way is some Axe Killers. At the
           otherside is DIAMOND PIECE #2, so get that, and then enter
           the door that says 302. This will take you to SECTION 05.

           SECTION 05:
           Right away, you will be greeted with a Axe Killer. Take it
           out and head to the otherside (watch out for the Flying
           Ghost). Ignore the Green '!' Block for now and enter the
           door, which will take you to SECTION 06.

           SECTION 06:
           In here, you'll be greeted by another Axe Killer, so take it
           out and head through the left entryway, which will take you
           to SECTION 07.

           SECTION 07:
           Out here, head up the spiral staircase and at the top is a
           Flying Ghost. Now let it turn you into Zombie Wario, jump
           and you will fall through the staircases all the way to the
           bottom. Along the way down will be a Blue Diamond (this is
           the reason why I'm having you do this) and an Axe Killer.
           You will fall all the way to the very bottom floor, and turn
           back to normal. Now make your way back up all the way to the
           top, collecting the Blue Diamond and taking out the Axe
           Killer. Once you are back at the very top, go through the
           pipe, which will take you to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              Now this is a fun two part room, which either part can be
              done first. Head right and make your way up the platform.
              See the blue coloring, well if you touch that, it'll just
              start you all over (not a huge inconvience). As you make
              your way up the platforms, you'll see a Mallet Hopper.
              Let it turn you into Springy Wario, and jump into the
              blue coloring. Now back at the start, jump upwards
              smashing through the blocks. You'll get a Blue Diamond
              for it. Now back as normal, head left and do the same
              with the Ape Apple. After becoming Fat Wario, jump and
              you'll smash the blue block below you, getting another
              Blue Diamond. After turning back to normal, head back
              through the pipe, leading back to SECTION 07.

           SECTION 07 (REVISITED):
           Once back here, head through the right entryway, taking you
           to SECTION 08.

           SECTION 08:
           In here, take out the Axe Killer that you see, and enter the
           only door, which says 401. This will take you to SECTION 09.

           SECTION 09:
           For this section, take out the Masked Man first, which is
           residing on a upper platform (there is also a Heart here).
           Now let the Walking Torch turn you into Flaming Wario, and
           make your way up the platforms like you would normally in
           this condition. When you are at the highest platform ever,
           you should be a walking flame, so take out the fire block.
           Doing so will give you access to getting the BIRD KEY. Now
           with that in your posession, head back down to the door and
           enter it, leading back to SECTION 08.

           SECTION 08 (REVISITED):
           Once back here, head left through the entryway leading back
           to SECTION 07.

           SECTION 07 (REVISITED):
           Once here, head down the stairs and go through the entryway
           you see, which will take you back to SECTION 06.

           SECTION 06 (REVISITED):
           Once here, head into the door that says 301, which will take
           you back to SECTION 05.

           SECTION 05 (REVISITED):
           Now this time, hit the Green '!' Block, to form a staircase
           leading downwards. Head down that staircase, and down here
           is an Axe Killer and a Heart. There is also a door down here
           which will you enter, leading you to SECTION 10.

           SECTION 10:
           For this section, an Axe Killer will come charging at you,
           so take that out. Continue heading right, collecting the
           Rubies and smashing the blocks. At the otherside will be
           DIAMOND PIECE #3 and a door that says 202 on it. Enter that,
           and it will take you to SECTION 11.

           SECTION 11:
           Jump up and let the Vampire Bat turn you into Bat Wario.
           With that, jump straight up first off, to get the Heart,
           then drop back down to the floor. Still as Bat Wario, head
           to the rightside, and jump upwards between the lanterns.
           Once at the top, head to the upper right corner, then head
           left from there, to where you see the Blue Diamond. Now turn
           back to normal, and grab the rock you see. Turn around and
           throw it into the wall, which will reveal a small gap (you
           may have to Buttstomp a few times to knock the rock out of
           the gap so you can finish making the gap, if need be). Crawl
           through the gap, and at the other end is a pipe. Go in it,
           and it will take you to BONUS ROOM #2.

              B O N U S   R O O M  # 2 :
              For this room, jump over the water on the right, and you
              will see some platforms with a Ice Spitter on it. Go onto
              the platform with the Ice Spitter and let it turn you
              into ice. Doing this will cause you to slide across the
              room and through the army of Black Spinys at the
              otherside. After that, kill the Ice Spitter, then go back
              into the pipe, leading back to SECTION 11.

           SECTION 11 (REVISITED):
           Once back here, crawl through the gap, then at the
           otherside, drop down just past the ledge and you will see a
           door. Enter it and it will take you to SECTION 12.

           SECTION 12:
           Right away you will see DIAMOND PIECE #4, so get that right
           away. Make your way right, taking out the Axe Killers and
           collecting all Rubies you see. At the otherside, enter the
           door that says 404, and this will take you to SECTION 13.

           SECTION 13:
           In here, grab the Apple Ape and carry him to the very top
           platform (there is a Heart up here). Once up here, now let
           the Apple Ape turn you into Fat Wario. With that, smash
           through the blue block and you will land next to the Hurry
           Up Frog. Let the effect of Fat Wario wear off, then step on
           the Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 13:
           Let's get moving now! Smash through the small block, crawl
           the gap, then head to the door and enter it, taking you back
           to SECTION 12.

           SECTION 12 (REVISITED):
           Simply just head left and enter the door that says 403. This
           will take you to SECTION 14.

           SECTION 14:
           For this room, smash through the blocks, take out the Axe
           Killer (get the Heart if you want) and let the Flying Ghost
           turn you into Zombie Wario. Drop through the floor as this,
           which will drop you down to another room. Down here is an
           Axe Killer, so take that out and turn back to normal. Now
           enter the door down here and it will take you back
           to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, head right to the otherside, and enter the
           door that says 304, taking you to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, you're on the 3rd Floor. Head right and
           climb down the ladder, which will put you at the 2nd Floor.
           Head left all the way and enter the door. This will take you
           to SECTION 15.

           SECTION 15:
           In here, head left, taking out the blocks and the Axe
           Killers. At the otherside is a Heart and a door that says
           203. Enter it and it will take you to SECTION 16.

           SECTION 16:
           In here, an Axe Killer will charge at you, so quickly take
           it out. Now, smash out the blocks above you, then climb up
           the plaforms and make your way to the otherside of the right
           wall. Collect the Rubies there, and let the Flying Ghost
           turn you into Zombie Wario. Now jump and fall through the
           floor right where the Rubies are, and you will be in another
           room. You'll turn back to normal, and fall onto the CD
           RECORD that is down here. Get that, smash through the small
           block, take out the Axe Killer and go into the door. This
           will take you back to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, just head left all the way to the otherside
           and jump into the portal. Doing this will complete this
           level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         ---------------------
     5: |Sapphire Passage Boss|
         ---------------------

        Stop off at the Mini-Games and get some tokens to get the Black
        Dog at the Item Shop and as it will be the best item to use
        against this boss!

           BOSS #02: CatBat
           TIME: 4:00
           HEALTH: 12 Life Points
           BEST ITEM TO USE: Black Dog

           Here's how this fight breaks down. Part of the floor will
           break away, leaving 4 platforms. In the water is some fish
           type creature. As for the fight itself, CatBat will send out
           some small little creatures which if you touch them, will
           turn you into Balloon Wario. He will also drop into the
           water, causing waterfalls to rise and come at you. For the
           first part, use the waterfalls, and Shoulder Ram into the
           boss's head, which will do some damage. After about 4 or 5
           hits, you need to use the waterfalls, to jump up and
           Buttstomp Smash him. Do this a couple times, and he will be
           defeated. Using the Black Dog is good as it will cause him
           to lose 10 Life Points.

        And with that, this passage is cleared out. Head back to the
        World Map to notice a piece of the area surrounding the Golden
        Pyramid is glowing. Now to move onto another passage!

      ---------------
  D: |Emerald Passage|
      ---------------

         ------------------
     1: |Palm Tree Paradise|
         ------------------

        MY HIGHEST SCORE: 11,150 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        Nothing too fancy about this level, infact it's rather straight
        forward and simple. The only thing to notice is the background
        music which is really catchy, which is why I like it ^_^.


                                   _____   ----
                                  |B1   | |  __|___   ____
                                  |     | | |05    | |B2  |
                                   ---+-  | | > A  | |    |
                                       \--   ------   -+--
         ______   ______   ______   ______   ______   _|____   _____
        |01    | |02    | |03    | |04    |-|06    |-|07    | |09   |
        |      |-|      |-|   >  |-| > A  |-| >  @ | |    & |-|  # ?|
         ------   ------   ------   ------   ------   --+-+-   -----
                                                       _|_|_
                                                      |08   |
                                                      |     |
                                                       -----

           SECTION 01:
           Hello there! Just go right through the entryway leading
           to SECTION 02.

           SECTION 02:
           In here right away, there are some small blocks and brown
           blocks, as well as some  Red and Blue Rubies. After this
           there will be a Bouncer and some more blocks, and more Blue
           Rubies and a Heart. After this head through the entryway
           leading to SECTION 03.

           SECTION 03:
           Once here, you will see a Bouncer come your way so take it
           out. Also there will be more Red and Blue Rubies and a
           Heart. Ignore those for now, and just keep going. Soon
           you'll see more Blue Rubies and another Bouncer, and DIAMOND
           PIECE #1. Above that, more Rubies and a Heart. Keep going
           onwards and you'll see a Spearman and another Bouncer. Now
           proceed to the right, to SECTION 04.

           SECTION 04:
           For this section, head right to find a Bouncer and a
           Spearman. Keep going after that, destroying the blocks along
           the way as well as getting DIAMOND PIECE #2. Now just past
           the underpass, where a Bouncer is, jump up then go left into
           the wall for a Blue Diamond. Now go right and you'll see a
           group of blocks. Destroy them and you will see a doorway.
           You will enter this which will lead to SECTION 05.

           SECTION 05:
           In here, head left a bit and climb the ladder to the next
           floor. Buttstomp and destroy the Pink Spiny, and climb the
           ladder to the next floor up. Here you will see DIAMOND
           PIECE #3. Continue climbing the ladder to the top floor.
           You will see a pipe leading upwards, which you will enter,
           taking you to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              This is simple, just grab the Old Man and through him
              upwards at the '!' Block, then climb the stairs and get
              the Blue Diamond, then head back to SECTION 05.

           SECTION 05 (REVISITED):
           Drop down the right side to collect all the Rubies along the
           way. Once you are at the bottom, enter the door leading back
           to SECTION 04.

           SECTION 04 (REVISITED):
           Collect the Blue and Red Rubies and head right, going
           to SECTION 06.

           SECTION 06:
           In here, head right and you will see more Rubies and a
           Bouncer. Jump up on the first platform and go right, into
           the wall where you will find a CD RECORD. Now back to the
           platform and head up, collecting the Blue Rubies along the
           way to the top. Once here, you'll see DIAMOND PIECE #4, so
           get that!. Go left to the wall and you will find a Blue
           Diamond and a Bouncer. After that, head right and keep going
           and you will be in SECTION 07.

           SECTION 07:
           Plenty to do for this section. First off, there are a few
           small blocks as well as a Bouncer and an Apple Ape (ignore
           the pipe in the sky for now). Destroy the Bouncer and eat an
           Apple to become Fat Wario, then jump at the spot where you
           see where the ground is slightly different. A hole will be
           revealed, leading to SECTION 08.

           SECTION 08:
           Down here, walk over the edge and drop down in the water.
           You will smash through the floor and find a Blue Diamond.
           Also coming back up, will be Blue Rubies. You will also see
           a Green '!' Block. Hit that then head up the pipe leading
           back to SECTION 07.

           SECTION 07 (REVISITED):
           Back here, hit the Red '!' Block and get the Blue and Red
           Rubies, then go left. You will see a newly formed platform
           underneath the pipe. Jump on it and into the pipe leading
           to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, head over to the ladder, climb it and grab the
              Old Man. Throw him towards the small blocks, then drop
              down and catch him before he gets in the water. Now
              through him to the left destroying those small blocks.
              After that, make your way into the little hole getting
              the Blue Diamond. Now head back down the pipe leading
              back to SECTION 07.

           SECTION 07 (REVISITED):
           Now just head right (take out the Apple Ape) and head
           through the entryway leading to SECTION 09.

           SECTION 09:
           In here, you will see a Spearman and a CROWN HEART TREASURE.
           Make sure you get both, and past that is the Hurry Up Frog
           and some more Rubies.

           H  U  R  R  Y    U  P  !
           TIMER: 1:30

           SECTION 09:
           Time to motor! Just head left and go back to SECTION 07.

           SECTION 07 (REVISITED):
           Go left (watch out for the Apple Ape) and head back to
           SECTION 06.

           SECTION 06 (REVISITED):
           Stay along the top portion of
           this section and head left all the way, leading back
           to SECTION 04.

           SECTION 04 (REVISITED):
           Just race your way to the otherside, leading to SECTION 03.

           SECTION 03 (REVISITED):
           Keep going left, and now you can get the remaining Blue &
           Red Rubies and Heart. Head through the left entrway leading
           back to SECTION 02.

           SECTION 02 (REVISITED):
           Keep going left, and head to SECTION 01.

           SECTION 01 (REVISITED):
           Go left and jump into the portal, which will complete this
           level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         -----------------
     2: |Wildflower Fields|
         -----------------

        MY HIGHEST SCORE: 16,130 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This is a rather decent size level with plenty to do. There are
        several flowers that you get some coins from after they are
        used by Buzzers.

         ________   ____           ____________
        |02      | |12  |         |09    C     |
        |   @    | |    |         |    >  #    |
         --+-----   --+-           -+--------+-
         __|_____   __|_________   _|__     _|_______   ____
        |01      |-|03          |-|05 &|---|10       | |11  |
        |  $     |-|       >    |-|    |   |    >    |-|    |
         --------   ----+-------   ---+     ---------  |    |
                    ____|_   ____    _|__     _____    |    |
                   |04    | |07  |  |06  |   |08 C |    ---+
                   |      | | B  |  |  A |   |     |    ___|_
                    ------  |  > |   -+--    |     |   |B2   |
                            |  A |   _|___   |  B  |   |     |
                             ----   |B1   |   -----    |     |
                                    |     |             -----
                                     -----

            SECTION 01:
            Here we go! From the starting point, head right until you
            reach the second flower. Now wait there and let a Buzzer
            turn you into Balloon Wario. As that, float upwards through
            the gap then to the left into the opening in the ceiling.
            This will take you to SECTION 02.

            SECTION 02:
            In here, as you are floating upwards, float to the right
            and then up collecting the Blue Rubies. After that, float
            to the left and you will see the CD RECORD on a ledge.
            Anything else of value here would be several Blue and Red
            Rubies and a Heart found in the lower right corner. After
            all of that, head back through the opening, going back
            to SECTION 01.

            SECTION 01 (REVISITED):
            Once here, head back down to the lower portion where the
            Buzzers and flowers are. Don't worry about going right
            while on the upper portion, nothing you can do at the
            moment. Once you're back on the lower portion, head right
            past everything and go through the entryway which will take
            you to SECTION 03.

            SECTION 03:
            Head right past everything until you get to where you see
            the blue block in the ground. Become Balloon Wario and
            float to the platform above it. Once on the platform and
            normal, do a Buttstomp Smash over the side to destroy
            the blue block. Continue going downwards and you'll be
            in SECTION 04.

            SECTION 04:
            Down here, you are on the 3rd Floor. Head left collecting
            the Blue Rubies (watch out for the Mole Digger), then drop
            down all the way to the 1st Floor. On the 1st Floor, head
            right, collecting Blue Rubies and taking out the Mole
            Digger, then climb up the platforms on the rightside to the
            2nd Floor. Once here, you'll see a rock, so pick it up and
            climb the platforms (Blue Rubies and Heart along the way)
            then throw the rock upwards smashing the brown block. Now
            continue left on the 2nd Floor, collecting the rubies and
            taking out the Mole Digger. At the other end, smash through
            the brown block, crawl through the gap and go up the
            platform back to the 3rd Floor. Once here go all the way
            right and you will be able to get the Blue Diamond (all
            that work for that?!). Now head back upwards to SECTION 03.

            SECTION 03 (REVISITED):
            Once back here, just go right, taking out the Catepillars
            along the way. Go through the entryway which will lead
            to SECTION 05.

            SECTION 05:
            In here, climb upwards taking out the Spearmens. Once at
            the top, head right to where you see a Heart and some Blue
            Rubies. Do a Buttstomp Smash over the side and you will
            break through a blue block at the bottom. Take out the
            brown block and you will be in SECTION 06.

            SECTION 06:
            Don't worry about the brown pipe you see, it's unimportant.
            Instead jump over the rightside and do a Buttstomp Smash
            and you will smash through the blue block. Now enter the
            pipe and you will be in BONUS ROOM #1.

               B O N U S   R O O M   # 1 :
               For this room, grab the Old Man and toss him over the
               wall then go down the ladder and jump up to knock him
               over. Grab him and toss him over the right wall then go
               down the ladder. Down there, jump on the Old Man so
               where you can land on a platform, then get the Blue
               Diamond. Now head back to the pipe and enter it, leading
               you back to SECTION 06.

            SECTION 06 (REVISITED):
            Once back here, head left (take out the Mole Digger), then
            make your way up the platforms (there is more Mole Diggers
            along the way). At the top there will be a door as well as
            a Heart, but you have to use the Mole Digger to get to it.
            Now enter the door and it will take you to SECTION 07.

            SECTION 07:
            Much to do in this section. Head into the water, and swim
            left to where the Blue Rubies are (there is a Pirahna Fish
            here) and swim up in it. As you do, make sure you swim to
            the upper path (where the Blue Rubies are). With that, swim
            upwards and you will have two paths to take. Take the right
            path and collect the Blue Rubies along the way. Once you
            are at the end of the path, jump out of the water and
            collect DIAMOND PIECE #1. Ignore the door for now, and go
            right, use the ramp to smash the small blocks and collect
            the Rubies as you fall down the rightside. Back at the
            door, head back into the water, then up the path where the
            current goes upwards and back to the section where you can
            go left or right. This time go left, but stay towards the
            ceiling, because at the otherside, you will be pushed
            upwards. See where the Rubies are, that's where you need to
            go. Swim upwards, then jump out of the water. Jump over the
            leftside doing a Buttstomp Smash through the Rubies. You
            will be able to smash through the ground in the water,
            revealing a room which has a Blue Diamond in it. Finally
            head to the door by the Diamond Piece. Enter it and you
            will be in SECTION 08.

            SECTION 08:
            This is simple, if you don't care about all the Rubies you
            could collect, but tricky if you do want them all. Jump
            into the water and go where you see the Blue Rubies (watch
            out for the Pirahna Fish), then swim upwards. Stay towards
            the middle if you want to collect all of the Blue Rubies.
            At the top, enter the doorway which will take you
            to SECTION 09.

            SECTION 09:
            In here, there are some Catepillars, so take them out and
            go right, jumping over the gaps. At the end, drop down and
            there will be a Spearman and a CROWN HEART TREASURE. Get
            that and continue left on the lower floor and you will see
            DIAMOND PIECE #2. Get that and continue onwards and drop
            down through the gap on the otherside. This will take you
            to SECTION 05.

            SECTION 05 (REVISITED):
            Down here, all you can do is go through the opening on the
            right. This will take you to SECTION 10.

            SECTION 10:
            In here, drop down to the lower portion and let the Buzzer
            turn you into Balloon Wario. Float upwards to the leftside
            then to the right where you see the Red Rubies and into the
            opening leading back to SECTION 09.

            SECTION 09 (REVISITED):
            Just keep floating upwards and when you see the ceiling,
            float to the left through the opening gap. You will get the
            Blue Diamond when you deflate. Now just head left over the
            edge and you should recognize where you are. With that,
            head left and through the gap leading back to SECTION 05.

            SECTION 05 (REVISITED):
            Down here again, go through the rightside and you will be
            back in SECTION 10.

            SECTION 10 (REVISITED):
            Once back here, head down to the lower level and go right.
            Keep going and you will see DIAMOND PIECE #3. Around that
            area, let the Buzzer turn you into Balloon Wario and you
            will float upwards. Nothing really up here except a Masked
            Man, and at the far left side up here is a Heart. Now just
            go back to the lower level and keep going right and through
            the entryway leading to SECTION 11.

            SECTION 11:
            In here, you will see the Hurry-Up Frog, but ignore that
            for now. Instead head right and let the Apple Ape turn you
            into Fat Wario, and as that, smash the blue block in the
            corner. Down here is tons of Blue Rubies and 2 Hearts and a
            pipe. Once the fatness wears off, go through the pipe and
            it will take you to BONUS ROOM #2.

               B O N U S   R O O M   # 2 :
               In here, grab the Old Man, and toss him upwards at the
               Green '!' Block, the climb the ladder. Grab the Old Man
               again, get on the '!' Block and toss him upwards again
               at the Red '!' Block. Climb the ladder, and use the Old
               man to smash out the small block. After that, make your
               way into the small gap, and get the Blue Diamond. Now
               climb down the ladder, and go back into the pipe,
               leading back to SECTION 11.

            SECTION 11 (REVISITED):
            Now back here, take out the first Apple Ape, then climb up
            the vine ladder and let the second Apple Ape turn you into
            Fat Wario. With that, head to the left and drop down the
            leftside smashing out the blue block. After turning back to
            normal, step on the Hurry Up Frog!

            H  U  R  R  Y    U  P  !
            TIMER: 2:30

            SECTION 11:
            Alot to do and not alot of time to do it in, so let's get
            started! For starters, head through the entryway to the
            left leading back to SECTION 10.

            SECTION 10 (REVISITED):
            Head left past everything and when you get to the
            otherside, climb up the platforms and go through the left
            enterway leading to SECTION 05.

            SECTION 05 (REVISITED):
            In here, grab the Bird Key and keep going left through the
            entryway. This will take you to SECTION 03.

            SECTION 03 (REVISITED):
            In here, jump over the spike pit, take out the Masked Man,
            then follow the path, collecting DIAMOND PIECE #4. After
            that keep going left, taking out the Masked Man. Now past
            that, take out the small block first but don't go through
            it. Instead, you will also see some of the floor brown. You
            can Buttstomp Smash through them and by doing so, you will
            land on the lower floor. Let a Buzzer turn you into Balloon
            Wario and float through the opening you made, and upwards
            from that above where you see the two Red Rubies. Doing so
            will take you to SECTION 12.

            SECTION 12:
            Given the time limit left, this area is optional. In here,
            there are several Blue Rubies, but you need to float to the
            left, then to the right, then to the left to get them. Not
            to mention there is a Blue Diamond and Heart in the upper
            right corner. Finally, if you made it to the top platform,
            go left and fall over the leftside where there is another
            Heart and Blue Rubies leading downwards. As you fall, you
            will go back into SECTION 03.

            SECTION 03 (REVISITED):
            Go right to the ramp, slide down it and into the left
            entryway, leading into SECTION 01.

            SECTION 01 (REVISITED):
            The second you roll into this section, jump then jump over
            the gap and just as soon as you see the spike pit, jump
            again and you will land on a small part where some Rubies
            are, but more importantly you'll smash through the wall,
            revealing a secret room, which has a Blue Diamond in it. To
            get out of here, just smash through the lower wall break
            out and jump through the portal. Doing so will complete
            this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         -----------
     3: |Mystic Lake|
         -----------

        MY HIGHEST SCORE: 14,390 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This level can be a bit tricky to get through. For the majority
        of it, you will have to swim through it. Nothing noteworthy to
        report, but do be careful.                              ____
                                                               |B2  |
                                                               |    |
                            ____________________                --+-
                ____       |09                  |      _____   ___|__
         ____  |02  |------|    >               |-----|07   |-|08  ? |
        |10  | |    |       --------------------      |  >  | |   ___|
        | @  |-| A  |  ____            _____   _____  |     | |  |___
         ----  |    |-|03  |          |05   | |06   | |     | |    & |
         ____  |    | |  # | ___      |     |-|  >  |-|     | |      |
        |01  | |    |  ---- |04 |     |     |  -----  |     | |      |
        |$ A | |    |  _____|   |___  |     |         |     |-|      |
         ----  |    |-|          >  | |     |          -----   ------
                ----  |             |-|     |
                       -------+-----   -----
                            __|__
                           |B1   |
                           |     |
                            -----
           SECTION 01:
           To start off this level, simply go right and enter the door,
           leading to SECTION 02.

           SECTION 02:
           In here, climb down the ladder and you will see a Spearman.
           Now, don't kill it quite yet, instead jump on it (make sure
           it bounces to the left) and pick it up. Carry it across the
           platform to the right, and then to the next platform. Get
           the Heart and jump up to the upper platform on the right.
           You will see some small blocks, so charge up and throw the
           Spearman into the blocks, revealing a small gap. Go through
           the gap, which will take you to SECTION 03.

           SECTION 03:
           If by chance you accidentally lose the Spearman through
           killing it, or it falling into the water, skip past this
           next section completely, as getting here is a one time only
           option. If you did get to this section, head over to the
           right and grap the rock. Obviously you see what you must do
           here, take out the brown block. After that, continue on, and
           there will be a CROWN HEART TREASURE. Get that then go back
           to the left, through the gap leading back to SECTION 02.

           SECTION 02 (REVISITED):
           Once back here, jump into the water, then swim down and then
           to the right. Collect the Blue Rubies and Heart (watch out
           for the Pirahna Fish) and swim through the rightside,
           leading to SECTION 04.

           SECTION 04:
           For here, head right, past the Water Gobbler and Pirahna
           Fish. See where there are two Blue Rubies above the five
           Blue Rubies? Get there, and smash the ceiling upwards. Keep
           doing this and swim upwards then to the right. Jump out of
           the water and go right, to get the Blue Diamond, then go
           left, past the water. You will see some more Rubies, and for
           that, you need to do a Buttstomp Smash right there. Doing
           so, you will go through the water and smash out the brown
           blocks you seen beforehand. Doing so, and you will find a
           secret area, which has 2 Hearts and a pipe. Get the 2 Hearts
           and enter the pipe, which will take you to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              Now this may take a few tries to do (re-enter this area
              if it comes to that). When entering here, grab the Old
              Man, charge up and toss it towards the left. It will land
              on a platform on the otherside, which you need to get to.
              Once there, grab the Old Man again, stand at the middle
              block and toss him to the right. Doing so should break
              the brown block in the water. With that, go into that
              area, and there will be a Blue Diamond. Get that, and
              head back through the pipe, which will take you back
              to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, make your way back to main portion of this
           screen, then go right. You will see another Pirahna Fish and
           Water Gobbler, as well as a Heart. Do what you must and
           continue going right then downwards, following the Blue
           Rubies. You should see DIAMOND PIECE #1 towards the top
           (along the way) so get that, then continue going right,
           collecting more Rubies and another Heart. Keep going through
           the entryway, which will take you to SECTION 05.

           SECTION 05:
           Now this will be rather tricky to get through. You need to
           be aware of the Sea Monsters that can appear if you get
           close to them (these guys can not be killed), watch the
           holes with eyes! With that, swim right, then swim upwards
           collecting all of the Rubies you find (and the Heart). After
           swimming upwards for a while, you can either go left or
           right. Whichever way you go is up to you, but I will give a
           brief description of what you would come across. IF YOU GO
           RIGHT: Rubies, brown blocks, a Blue Diamond and Pirahna
           Fishes. IF YOU GO LEFT: Sea Monster, serveal Rubies, brown
           blocks and a Heart. After going either way, you should see a
           Sea Monster at the top. With that, swim upwards past the Sea
           Monster, then jump out of the water to the right. Go to the
           entryway, but don't go through it. Instead, turn around,
           begin a Headbutt Crash, jump left at the edge, and you will
           smash through the left wall. Now continue smashing through
           the wall, and there will be a Blue Diamond. After getting
           that, go back to the entryway and enter it, which will take
           you to SECTION 06.

           SECTION 06:
           In here, head right past the first Mallet Hopper until you
           see four Blue Rubies. Let the Mallet Hopper turn you into
           Springy Wario. With that, smash through the ceiling all the
           way, until you find a secret room. Up here is a few
           Bouncers. Take them out, then go through the small gap to
           the left and drop down to the main portion. Now with that,
           continue going right and you will see DIAMOND PIECE #2. Get
           that and keep going right. Go through the entryway, which
           will take you to SECTION 07.

           SECTION 07:
           Once in here, jump into the water and swim downwards, then a
           bit to the right. This next area will play out like this:
           There will be several up and down pathways, and several
           Rubies and a couple Hearts. The catch is bubbles will come
           up from the ground and there are Sea Monsters as well. How
           you get around is up to you, as the results will be the
           same. The 7th up and down pathway will have a Blue Diamond
           in it, but you will need to use the bubble to get to it.
           After the 8th up and down pathway, you will be out in a
           bigger area. Swim upwards, taking out the Pirahna Fishes and
           collecting all of the Rubies. Once at the top, jump out of
           the water to the right, and go through the entryway, leading
           to SECTION 08.

           SECTION 08:
           Right away, get the Heart and swim to the otherside. You
           will see a pipe, and the Hurry Up Frog. Enter the pipe and
           this will lead you to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              This involves timing, so you may have to re-enter this
              area if you mess up. Climb up the platforms to the top.
              Once here, grab the Old Man and toss him up into the
              water. After that, quickly drop down to the bottom, head
              left, then jump up and grab the ladder. If done
              correctly, the Old Man will hit the Green '!' Blocks,
              making new platforms to appear. Use that to make your way
              up to the Blue Diamond. Get that, then go back through
              the pipe leading back to SECTION 08.

           SECTION 08 (REVISITED):
           Go to the Hurry Up Frog and step on it!

           H  U  R  R  Y    U  P  !
           TIMER: 3:00

           SECTION 08:
           Get into the water, and swim downwards all the way. You will
           see an opening on the right, so go through it. Now swim
           upwards, collecting all of the Rubies (watch out for the
           turning wheel, as it will hurt you). Hug the right wall and
           at the top, grab the BIRD KEY. Now go downwards to the
           bottom, then swim through the opening gap on the left. On
           the otherside, swim upwards all the way and at the top. Jump
           out of the water to the left and go through the entryway,
           which will lead you back to SECTION 07.

           SECTION 07 (REVISITED):
           Once back here, head left up the newly created staircase,
           and continue the pathway. Take out the Apple Ape you see,
           and collect DIAMOND PIECE #3 just past that. Now cross the
           bridge and go through the entryway on the left. This will
           take you to SECTION 09.

           SECTION 09:
           In here, just keep going left. Watch out as some spike balls
           will drop down and do damage to you if they hit you. Keep
           going left, take out the Apple Ape and keep going. Up the
           hill, collect the Rubies, then down the hill. After the next
           hill will be a Heart, so get that. Continuing onwards past
           the next hill, keep going left and you will eventually see
           another Heart and DIAMOND PIECE #4. After getting that, go
           back right until you reach the hill. On the hill, slide down
           and you will be rolling back to the left (you'll be able to
           take out the spike balls this way). Go through the entryway,
           leading back to SECTION 02.

           SECTION 02 (REVISITED):
           While you're still rolling, jump once you get close to the
           edge. Doing so, you will land on a platform to the left, and
           you'll be able to smash through the blue block. This will
           take you to SECTION 10.

           SECTION 10:
           Once in here, just make your way through to the otherside,
           where there is a CD RECORD. Get that, then head back
           to SECTION 02.

           SECTION 02 (REVISITED):
           Go through the door, which will lead back to SECTION 01.

           SECTION 01 (REVISITED):
           Go left and jump into the portal, which will complete this
           level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         --------------
     4: |Monsoon Jungle|
         --------------

        MY HIGHEST SCORE: 13,800 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        There are a few good secrets to this level. There will also be
        alot of platform jumping, so make sure you time your jumps
        good. Lots of treasure can be found throughout here. Watch out
        for Scuba Muncher, which will jump up at you or charge at you
        when it sees you. Other than that, nothing really to make note
        of, so just have fun and be careful.
         ____                     ___  ___
        |10  |                   |06 ||B2 |
        |    |                   | @ ||   |              _____
         -+--                     -+-  -+-              |B1   |
         _|__   ______   ____     _|____|_              |     |
        |09  | |08    | |07  |   |04      |              --+--
        |    |-|      |-|    |---|        |     ______   __|__
        | >  |  ------  |    |   |        |----|02    | |01   |
        |    |           -+--     -+------    -|      |-| & $ |
        |    |  ______   _|__     _|_   ___  /  ------   -+---
        |    | |11    | |13  |   |05 | |03 |-             |
        |    |-|   A  |-|    |   | > | | # |              |
         ----   ------  | >  |-   ---   ---               |
                ____     ----  \  _________              _|___
               |12  |           -|14       |            |15   |
               |> A |            |         |------------|     |
                ----              ---------              -----

           SECTION 01:
           You will start off in the water. Simply jump into the pipe
           you see, which will take you to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              In here, simply perform a Headbutt Crash to the right,
              then jump right as soon as you see the Green '!' Block,
              and continue with the Headbutt Crash. You will then hit a
              rock which will be knocked over some. Pick it up, and
              then throw it into the small blocks on the right. Crawl
              through the gap, and get the Blue Diamond. Now, head back
              into the pipe, leading back to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, simply swim to the left all the way. At the
           otherside, jump out of the water, then go through the
           entryway leading to SECTION 02.

           SECTION 02:
           In here, simply head left, jumping from platform to
           platform, collecting the Rubies along the way. Be careful of
           the Scuba Muncher who will jump up at you if it sees you.
           Avoid that and continue onwards to the piece of land. Once
           there, continue on, but plan your times as these next
           platforms sway. After that, the next island has a Heart on
           it. Get that, and continue left across the next platforms.
           On the next island, there's another Heart and a Masked Man.
           Keep going past that, and jump into the water, and swim to
           the otherside. You'll see a pathway underneath the island,
           so swim through that, and it will take you to SECTION 03.

           SECTION 03:
           In here is a CROWN HEART TEASURE, so get that, and swim back
           to SECTION 02.

           SECTION 02 (REVISITED):
           Once back here, swim right until you reach the island (watch
           out for the Scuba Muncher), and then come back left, jumping
           across the swaying platforms. Along the way is a Heart. Once
           at the otherside, go through the left entryway, which will
           take you to SECTION 04.

           SECTION 04:
           Alot can be done in this area, so let's take this one thing
           at a time. First off, head to the Apple Ape and let it turn
           you into Fat Wario. As that, stomp on the blue block in the
           ground. You will then fall through the gap, which will take
           you to SECTION 05.

           SECTION 05:
           As Fat Wario, you'll be falling downwards. Collect what
           Rubies you can (you may have to go through this section
           again to collect them all), then you will land right
           at DIAMOND PIECE #1 (there is also some Masked Men down here
           too). Get that, then Buttstomp Smash the floor just to the
           right of that, and drop down again to find a Blue Diamond.
           Now climb up the platforms to the left, wait till it's
           clear, then crawl through the gap and go to the left wall.
           You'll see a pipe here, but ignore it. Instead Buttstomp
           Smash the floor next to the left wall. You will then fall
           down to where you see a Mallet Hopper. Let the Mallet Hopper
           turn you into Springy Wario (you have to Buttstomp Smash to
           get it to be on the same floor as you. As Springy Wario,
           jump upwards to where the Rubies are. Collect them and after
           a long time of going upwards, you'll be back in SECTION 04.

           SECTION 04 (REVISITED):
           Just let Springy Wario keep going straight up. Doing so will
           smash a big block in the ceiling, making an opening leading
           to SECTION 06.

           SECTION 06:
           You will finally turn back to normal from hitting the
           ceiling, head right and you will see a small hill facing
           right. Go down it, and you will take out the Black Spiny, as
           well as take out some small blocks. As you continue to roll,
           you will also find the CD RECORD. After getting that, head
           back left all the way and drop through the floor, leading
           back to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, make your way up the platforms to the upper
           right platform, where an Apple Ape is. Take it out and climb
           up the pipe that you see. This'll take you to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              Simple room, just head left until you see the Archer and
              let it shoot an arrow at you. Once it does, just walk to
              the right, letting it follow you. At the other end, let
              it turn you into Balloon Wario, and use that to get the
              Blue Diamond. After that, head back down the pipe,
              leading back to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, head left across the platforms, to the
           otherside. Go through the left entryway you see, and this
           will take you to SECTION 07.

           SECTION 07:
           Simply time your jumps and head across the swaying platforms
           to the otherside. If you happen to fall off, you land on a
           lower floor, which will have to Pink Spinys and a Heart, and
           a ladder which will let you try again. Once you are at the
           otherside, get the Heart and head through the entryway,
           leading to SECTION 08.

           SECTION 08:
           For this section, just head left across the platforms until
           you reach the island. On here is a Masked Man and a Heart.
           After that though, keep going left, jumping more platforms
           and collect the Rubies. Watch out for the Scuba Muncher
           along the way. At the otherside is a couple more Blue Rubies
           and a Heart. Go left through the entryway, which will lead
           you to SECTION 09.

           SECTION 09:
           In here, take out the Spearman, then drop off the ledge. You
           will land right next to DIAMOND PIECE #2. Get that, then
           take out the nearby blocks you see. Keep doing that until
           you make it to the lowest level of this section (there will
           be several Blue Rubies along the way). Once down here, you
           will see the Hurry Up Frog, but don't bother with that yet.
           Instead, perform a Headbutt Crash on the blue block next to
           it. Now this next part will be kinda tricky to explain.
           However if you accidentally hit the Hurry Up Frog, please
           skip ahead past this next section. Climb up the ladder, and
           let the Archer turn you into Balloon Wario. As that, you
           need to manuver him to the right so that he won't hit the
           ceiling. Keep making your way upwards to the right, then to
           the left (where you got the Diamond Piece), then go straight
           up to the ceiling. You will then go through the opening,
           which will take you to SECTION 10.

           SECTION 10:
           Once here, there will be 2 Spearmen and a Heart. There will
           also be some platforms as well. What you need to do is use
           your Headbutt Crash and go left, jumping across the
           platforms. When successful, you will land on a higher piece
           of flooring. At the other end of that will be a Blue
           Diamond. Get that, then head back to where you started off
           this section and drop back in it, going back to SECTION 09.

           SECTION 09 (REVISITED):
           Once back here, simply make your way down this section to
           the lower floor and jump on the Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 09:
           Alot to do and not alot of time to do it in. Head right
           through the entryway, which will take you to SECTION 11.

           SECTION 11:
           In here, make your way to the second group of blocks and
           smash them out. Doing so will reveal a door, which you will
           go into, leading you to SECTION 12.

           SECTION 12:
           In here, climb up the platforms, and jump on the otherside
           of the wall. Get DIAMOND PIECE #3 from here, and jump smash
           at the left wall to reveal an opening. In here is a rock,
           which you will grab and throw into the small rocks to the
           right. Go through the gap, and grab the rock and climb back
           up the platforms. Now throw the rock into the block above
           the ladders and get to that point. In here will be a Blue
           Diamond. After that, head back into the door leading back
           to SECTION 11.

           SECTION 11 (REVISITED):
           Once back here, continue going right, smashing through the
           blocks. Take out the Spearman and collect the lone Blue
           Ruby, and go through the right entryway, which will lead
           to SECTION 13.

           SECTION 13:
           Now at this point, you have two ways to get out of this
           level. First off, this section has a Heart, 2 Pink Spinys
           and DIAMOND PIECE #4 in it. So with that, here's the two
           choices you have. At the otherside of this section is a
           ladder. You can climb up it, then go across the platforms to
           the left. At the otherside, climb up the platforms and you
           will be taken back to SECTION 07. Once there, just head back
           right and go in the reverse direction back to SECTION 01, if
           you chose this way, skip ahead a few sections. The other
           way, which will take some timing, is to go back into SECTION
           11, use one of the ramps (it's at the otherside), and roll
           back into this section. Once here in SECTION 13, drop to the
           lower floor, and jump a couple of feet away from the ledge.
           Doing this will cause you to smash through the wall and will
           lead you to SECTION 14.

           SECTION 14:
           You will probably just keep rolling when getting here, which
           is okay if you are. Just collect all the Blue and Red
           Rubies, then head through the right entryway which will lead
           you to SECTION 15.

           SECTION 15:
           In here is two Black Spinys, which you can't take out unless
           you're still rolling. In which case, just ignore them and go
           up the pipe you see, leading you to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, use the swaying platform to get on the newly
           created platform. Across that will be the BIRD KEY, so get
           that. Now get into the water, swim right to the otherside,
           and then use the platforms you see to get you to the portal.
           Jump into that and you will have completed this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         --------------------
     5: |Emerald Passage Boss|
         --------------------

        Stop off at the Mini-Games and get some tokens to get the Large
        Lips at the Item Shop and as it will be the best item to use
        against this boss!

           BOSS #03: Cractus
           TIME: 4:00
           HEALTH: 16 Life Points
           BEST ITEM TO USE: Large Lips

           To start off, smash the pot to wake him up. And now for the
           boss! He has various tactics, which will include jump up
           then come back down. He will either go into the ground and
           bob up, or stop halfway on the screen. Either way, his eyes
           will be wide open. This is when you need to attack, by
           Buttstomp Smash on his head, either by jumpin on him, or
           using the ladders. After stomping on him, his eyes will roll
           in the back of his head, charge at you and using his arms to
           stab you (which will cause damage). Run out of the way when
           this happens. After awhile his eyes will come back. As you
           do more damage to him, he gets tougher, so be ready. His
           drool will also turn you into Zombie Wario, (though
           lightning bugs will come out, turning you back to normal).
           Using the Large Lips is good as it will cause him to lose 14
           Life Points.

        And with that, this passage is cleared out. Head back to the
        World Map to notice a piece of the area surrounding the Golden
        Pyramid is glowing. Now to move onto another passage!

      -------------
  E: |Topaz Passage|
      -------------

         ---------------
     1: |Toy Block Tower|
         ---------------

        MY HIGHEST SCORE: 12,140 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        Throughout this level, you will see triangle blocks. Nearby
        those triangle blocks will be triangle slots. Place the blocks
        in the slots to open up new doorways leading to various rooms.
        Get ready because there is alot of ground to cover in this
        level.
                                 ____   ____   ______    _____   _____
                                |04  | |06  | |11    |  |09   | |B2   |
                                | G  | |G   | |  K   |  |J & I| |     |
                                |    |  --+-   ------    --+--   --+--
         _____   ________   ____|    |    |          ______|_______|_
        |01   | |02      | |       E |  __|_        |10  J |08       |
        | $ A | |A B  C D| |         | |07  |       |> ? K | I       |
         -----   --------   +---  D  | |    |_____  |======|      ---
                _______    _|_  |    | |          | |      |     |
               |03     |  |B1 | |  F | |        H | | H    |     |
               |B  >  C|  | # |  ----   ----------   ------|-----
                -------    ---  _____   _____   _____   ___|_
                               |05 E | |15   | |13   |-|12   |
                               |>  F | | L @ | |     | |   > |
                                --+--   -----   --+--   --+--
                                __|_______________|_______|__
                               |14                           |
                               |                  L          |
                                -----------------------------

           SECTION 01:
           Start off by taking out the blocks just to your right, then
           grab the Triangle Block and carry it over to the Triangle
           Slot. This will open a door leading to SECTION 02.

           SECTION 02:
           In here, head right and get the Triangle Block and place
           it into the Triangle Slot, which will open a door leading
           to SECTION 03.

           SECTION 03:
           Head right and you will see DIAMOND PIECE #1. After that,
           climb up the ladder and take out the Micro Clone, then the
           small block. Take out the other Micro Clone and Shoulder Ram
           the Circle Block to the right, so that you can collect the
           Blue and Red Rubies up top. Now head to the door you just
           passed up and enter it. This'll take you back to SECTION 02.

           SECTION 02 (REVISITED):
           Once back here, head left onto the platform, then onto the
           striped block, then jump left to the next platform. Collect
           the Blue Rubies here, then head right and there will be
           a door on the upper platform. Enter it and you will be
           in SECTION 04.

           SECTION 04:
           For starters, take out the blocks on the right, to lower the
           striped block. A door will appear as well, which you will
           enter. This will take you to SECTION 05.

           SECTION 05:
           In here, collect all of the Blue Rubies and the Heart. Then
           smash through the small blocks and collect DIAMOND PIECE #2.
           Now enter the other door you see, which will take you back
           to SECTION 04.

           SECTION 04 (REVISITED):
           Once here, take out the Micro Clone, then climb up the
           ladder. Once here again, you'll see a small block in the
           left wall. Smash that out, the smash the blocks on the right
           side. With the striped block fallen, jump on that then onto
           the next platform. Take out the blocks you see just left of
           you to cause another striped block to fall. Use that block
           to help you squeeze through the narrow gap (where you
           smashed the small block). Inside here is a pipe leading
           to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              In here, go to where the Green '!' Block is, and quickly
              hit it twice (if you mess up, re-enter to start again).
              When successful, you'll have a path in which you can
              perform a Headbutt Crash into the blue block on the left.
              Doing so will uncover a room which has the HEART CROWN
              TEASURE in it. Get that, and all of the Blue Rubies and
              head back up the pipe, leading back to SECTION 04.

           SECTION 04 (REVISITED):
           Now, head right through the gap, then make your way upwards
           until you get to the Circle Block. Shoulder Ram it to the
           left then jump on it and continue your way upwards. Along
           the way is some Micro Clones and some Red Rubies. You will
           also see a door here, so enter it and it will take you
           to SECTION 06.

           SECTION 06:
           In here, take out the bottom block and the block below the
           striped block ONLY (well you don't have to actually). Make
           your way onto the striped block  then jump on the platform
           on the left to get the several Blue and Red Rubies. Now
           stand on the wall next to the ledge. Shoulder Ram to the
           right if you wanna get the Blue Rubies. After which you will
           fall down to SECTION 07.

           SECTION 07:
           You will continue to fall, collecting Blue Rubies. Once at
           the bottom, take out the brown blocks then go right till you
           reach another block. Turn around, then do a Headbutt Crash
           then while still doing it, jump on the striped blocks and
           then hit the blue block to uncover a Blue Diamond. Get that,
           turn around and perform a Headbutt Crash taking out the
           lowers blocks and getting all of the Rubies. You will see a
           door, but ignore that. Instead turn around and do a Headbutt
           Crash heading left and jump to the upper platform, taking
           out those blocks. At the end of this, you will be able to
           collect some more Rubies and a Heart. Now head back to the
           door and enter it, which will take you to SECTION 08.

           SECTION 08:
           In here, take out the Micro Clone, smash through the blocks,
           then let the Fire Statue spit fire onto you, turning you
           into Flaming Wario. Run right going back and forth, then you
           will be able to take out the fire block. Now it gets a bit
           tricky to explain. Collect any Rubies you want that's
           available, then go back to the Fire Statue, and facing
           right, let it turn you into Flaming Wario. Now go right,
           jump up on the platform you see, then jump right to the next
           platform. You'll hit a wall causing you to turn around. Make
           your way up the platforms (without missing one) and you will
           be on a platform with a fire block. Take that out and
           collect the Rubies here. Now head back down all the way and
           to the right, and you will see another Fire Statue. Facing
           left, become Flaming Wario again, and do the same thing over
           again. (going up the platforms and taking out the fire
           block). This time however, you'll finish at a spot where
           there is a Triangle Block (and a Micro Clone). Get that,
           then climb upwards, then go left and you will see a Triangle
           Slot. Place the block in the slot to open a door, but ignore
           that for now. Instead, do a Headbutt Crash to the right and
           jump to the upper wall on the right. This is actually fake,
           which once there uncovers a pipe leading to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              For here, make your way upwards to the Circle Block.
              Shoulder Ram the block to the left, until it's on the
              slide. It will roll down to a lower platform. Stand on it
              then, then jump left and do a Buttstomp at the highest
              point, taking out the blue block. Land there, and do a
              Headbutt Crash to take out the other one. Now Shoulder
              Ram the Circle Block right, until it's under the Blue
              Diamond. Get that (and the Rubies) and go back in the
              pipe leading back to SECTION 08.

           SECTION 08 (REVISITED):
           Once here, head over to the new door you opened up and enter
           it. This will take you to SECTION 09.

           SECTION 09:
           Take out the two blocks on the left and the top one on the
           right. Now climb up there and head left all the way. Drop
           down and enter the door, which will take you to SECTION 10.

           SECTION 10:
           Go left and you will see DIAMOND PIECE #3 and some Blue
           Rubies. Now go back and let the Fire Statue turn you into
           Flaming Wario (face left when you do this). Take out the
           fire block and you'll drop down to the lower level, taking
           out the Micro Clone. Down here, just smash your way through
           the middle blocks, then the brown block, which will uncover
           a door leading to SECTION 11.

           SECTION 11:
           In here are three Micro Clones and several Blue Rubies. Get
           those and head back to SECTION 10.

           SECTION 10 (REVISITED):
           Head right, take out the Micro Clone and step on the Hurry
           Up Frog!

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 10:
           Climb up the platforms and enter the door which will lead
           back to SECTION 09.

           SECTION 09 (REVISITED):
           Take out the left blocks only and make your way to the upper
           level. Go left and get the BIRD KEY and enter the pipe below
           it. This will take you through SECTION 10 and you will then
           end up at SECTION 12.

           SECTION 12:
           Down here you will land on DIAMOND PIECE #4. Now jump over
           the gap you see, and continue left. Go through the narrow
           gap (near the striped block) and head through the left
           entryway leading to SECTION 13.

           SECTION 13:
           Jump to the upper platform, and take out the blocks causing
           the striped one to fall. Now get on that block and Shoulder
           Ram left to get the Blue Diamond. You can now either drop
           down into the pit or oyu can drop down the one in the
           previous section (where you can smash through blocks if you
           do). Either way you will now be in SECTION 14.

           SECTION 14:
           Down here head left, taking out the Micro Clone and smashing
           through the brown blocks. Just on the otherside is a
           Triangle Block. Grab that, then head right to the Circle
           Block. Jump on that, then jump up and place the block in the
           Triangle Slot, opening a door. Enter the door and it will
           take you to SECTION 15.

           SECTION 15:
           In here is the CD RECORD so get that, and head back through
           the door leading back to SECTION 14.

           SECTION 14 (REVISITED):
           Head left all the way till you see a pipe, but don't enter
           it. Go to where the Micro Clone is, take it out, then make
           your way up the platforms taking out the other Micro Clone.
           With the highest platform, make your way into the narrow gap
           you see. Doing so, and you will be able to get the Blue
           Diamond as well as several Blue Rubies. Smash out the brown
           block on the right side and drop down to the lower level.
           Now go left all the way and enter the pipe, which will lead
           you back to SECTION 05.

           SECTION 05 (REVISITED):
           Once here, enter the door you see and it will take you back
           to SECTION 04.

           SECTION 04 (REVISITED):
           Once here, climb up the ladder and enter the door, which
           will take you back to SECTION 02.

           SECTION 02 (REVISITED):
           Once here, head left all the way to the last door. Enter it
           and you will be back in SECTION 01.

           SECTION 01 (REVISITED):
           Go left and jump into the portal which will complete this
           level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         -------------
     2: |The Big Board|
         -------------

        MY HIGHEST SCORE: 17,970 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        To get the majority of treasures and points for this level, you
        will have to use what's known as a Spinner. When using it, you
        can advance up the Big Board. Whatever you land on, that item,
        status or enemy will appear. To help you, above the Spinners is
        a picture of what you should "get", so that you can use it to
        help progress in the level. Here is a list of the big board, in
        order:
                                       _____   ---
                                      |11 B | |  _|___
                                      |   & | | |09   |  _____   ____
                                       -+---  | |  A  | |10 B | |B2  |
                                        |     | |     | |A  ? | |    |
                                         -----   -----   -----   -+--
         _____   ____   _____   _____   ______   _____   _____   _|___
        |01   | |02  | |03   | |04   | |05    | |06   | |07   | |08   |
        | $   |-|    |-|  >  |-|     |-|      |-|  >  |-|     |-|     |
         -----   ----   -----  |     | |===   |  -----  |     | |   @ |
                               |  >  |-|  | > |         |     | |     |
                                -----   -+----           -----   -----
                                      ___|_
                                     |B1   |
                                     | #   |
                                      -----

           SECTION 01:
           From the starting point, head right, collecting the rubies
           and smashing out the blocks (there is also a Micro Clone
           too). After that, go through the right entryway, which will
           take you to SECTION 02.

           SECTION 02:
           In here, go right, taking out the Micro Clone and jump over
           the water. You will come to your first Spinner. For this
           one, it don't matter what number you hit it at, but I always
           hit it when it is at 6. This will cause the blocks to
           appear, and when that happens, collect the Rubies and
           Hearts, then head right all the way. Go through the right
           entryway, taking you to SECTION 03.

           SECTION 03:
           For this one, head right and you will see some Micro Clones
           on the platform, and DIAMOND PIECE #1 on the bottom level.
           Get that, then take out the Micro Clones. You will also
           notice a high platform. Up there is some Hearts and Rubies,
           so get those. Continue going right through the entryway,
           which will lead you to SECTION 04.

           SECTION 04:
           When here, head right to the next set of Spinners. You
           should only need one Spinner for this, which is to get a 1,
           3 or 4 to become Flaming Wario. When you become that, head
           left up the platforms to where the wall of fire blocks are.
           When you become a walking flame, walk into the wall
           destroying them and collect the Blue Diamond in there. Now
           head right, taking out the Micro Clones (you don't need to
           worry about the other Spinner). Head to the otherside of
           this section and drop down the pit you should see leading to
           a lower level. Down here, Shoulder Ram to the right wall
           uncovering a new path, which will lead to SECTION 05.

           SECTION 05:
           In here, simply go down the pipe you see, which will take
           you to BONUS ROOM #1.

              B O N U S  R O O M  # 1 :
              This one can be slightly tricky. Let the glass spitter
              spit glass balls at you, and then use them to take out
              the rows of small blocks. This will cause the Micro
              Clones to fall down to a row of spikes. Get down there,
              and jump on the Micro Clones enough times causing you to
              go left and to jump up to an upper area. Up there is a
              CROWN HEART TREASURE. Now, use the Micro Clones again to
              get to the rightside. To take them out, simply take out
              the small blocks next to the spikes then take out the
              Micro Clones. Now jump back upwards and back into the
              pipe leading back to SECTION 05.

           SECTION 05 (REVISITED):
           Once here, go left which will take you back to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, you should see some blocks in front of you.
           Ignore those for now, and climb back up the platforms, then
           head right through the entryway, leading to SECTION 05.

           SECTION 05 (REVISITED):
           Once here, head right down the staircase like area. You will
           then see DIAMOND PIECE #2 and a couple more Spinners. As you
           can see, you need to get the "Enemies" space. So time it
           right and hit the Spinner at the right number and 3 Joker
           Pokers comes out. Grab one and go to the right wall and
           throw it at the small blocks. Crawl through there to get a
           Blue Diamond, then take out the Joker Poker. Now climb up
           the platforms and smashing the big blocks. Now go through
           the right entryway, which will take you to SECTION 06.

           SECTION 06:
           In here, simply go right, taking out the Micro Clones (don't
           worry about the ones trapped in the blocks), get DIAMOND
           PIECE #3 and collect the Blue Rubies and Hearts, and head to
           the otherside. Once there, go through the entryway, leading
           to SECTION 07.

           SECTION 07:
           In here, head right collecting the Blue Rubies until you
           reach the Spinners. You will see that you need to land on
           the "Wario" space. Do that, then head left and take out the
           blue blocks. After that, walk left taking out the Black
           Spinys and the second blue block. After that, head down the
           new opening, where there is a Heart, Pink Spiny and a Blue
           Diamond. After those, smash out the blocks on the right then
           climb up the platforms. Once back up there, go through the
           entryway leading to SECTION 08.

           SECTION 08:
           Alot can be done here, so let's start off by heading down
           the platforms. You will see a couple more Spinners here,
           which is telling you to get the "Wario" space. Get that, to
           become Flat Wario, and as that, climb up the platforms and
           make your way into the narrow gap on the right. Once you do
           this, waddle right through the narrow gap, then jump up the
           platform and continue going right. Land in the water to turn
           back to normal and then get the CD RECORD (there is also a
           Pink Spiny here as well). After that, head right and climb
           up the platforms. Now up here, go left to the Spinner and it
           will show you need to get the "Block" space. Get that, then
           collect the Rubies, and take out the blocks on the left. Go
           through there and there will be a Pink Spiny. Use that to
           get the Red Rubies. Now if you couldn't become Flat Wario,
           just climb back up the platforms and head right to where
           the Pink Spiny and door is. Either way, you should be at
           the door, which you need to enter. This will take you
           to SECTION 09.

           SECTION 09:
           In here, go left and take out the Micro Clone. You will see
           another set of Spinners. You will see you need the "Wario"
           space, so that you will become Springy Wario. As that, jump
           upwards at the blocks directly to the left of the Spinners.
           Doing this will smash out all the blocks as well as a blue
           block (and a Micro Clone). Now if you don't get to do this,
           simply go left and climb up the platforms to where the Micro
           Clone is. Take that out and continue up the platforms to the
           highest point (there will be another Micro Clone up there).
           At the highest point, go into the door which will take you
           to SECTION 10.

           SECTION 10:
           Once in here, use the ramp on the left and roll right
           through the small blocks. You will also be taking out a
           Micro Clone as well, and you will land on the Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 3:00

           SECTION 10:
           You need to be quick about this, as you don't have much
           time. Climb up the newly made platforms to the upper left.
           Enter the door you find, which will lead to SECTION 11.

           SECTION 11:
           In here, head left to the Spinner. Now this is where most of
           the time goes on the timer. You need to hit the Spinner as
           many times as it takes till you reach the "Goal" space. The
           only thing you need to worry about is the "Lightning Bolt"
           space and "Wario" space (as it will turn you to Flaming
           Wario). All you need to do is make sure the blocks are
           visible, so make sure you don't land on a "Block" space.
           Once you make it through to the Goal, the area below will
           open up and you will get the BIRD KEY. Once that happens,
           drop down the pit, which will take you back to SECTION 09.

           SECTION 09 (REVISITED):
           Head down the platforms and you will have two options. If
           you didn't take out the blue block, simply go down the
           leftside and at the bottom, head right to the door. If you
           took out the blue block, head right and climb up the
           platforms. Head right again, take out the blocks and collect
           the Blue Diamond and Blue Rubies (there is also a Micro
           Clone). After that, smash through the blocks in the ground
           and once you make it to the bottom level, head right to get
           the Rubies, and head to the door. Enter it and you will be
           back in SECTION 08.

           SECTION 08 (REVISITED):
           Now head left on the platforms anmd go to the pipe. This
           next part is optional and if you feel like you don't have
           much time, drop down to where the Blue Rubies are and go
           through the left entryway. Anyways if you want, go through
           the pipe leading to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, go left a bit and Buttstomp Smash enough till
              where you can grab the Old Man. When you do, throw it
              upwards towards the brown blocks. If successful, you will
              hit the Green '!' Block, causing a new platform to
              appear. Use that platform to get the Blue Diamond. After
              that, head back into the pipe leading back to SECTION 08.

           SECTION 08 (REVISITED):
           Once back here, drop down to where the Blue Rubies are and
           go through the left entryway leading back to SECTION 07.

           SECTION 07 (REVISITED):
           Once here, simply head left to the otherside, which going
           through the entryway will take you back to SECTION 06.

           SECTION 06 (REVISITED):
           Just like before, go left and head to the otherside. Going
           through the entryway will take you back to SECTION 05.

           SECTION 05 (REVISITED):
           In here, head left and climb to the upper level. Collect the
           several Blue Rubies along the way. There is also a Pink
           Spiny here as well. Once past that, drop over the leftside
           and keep going left to the otherside. Go through the
           entryway leading back to SECTION 04.

           SECTION 04 (REVISITED):
           Once here, drop down the pit you see. Once at the bottom,
           this time take out the blocks on the leftside. The reason
           why I told you to ignore it earlier, is because now the
           invisible Rubies that are down here, turns visible. So with
           that, go left and collect all the Rubies (there are also
           Micro Clones here) as well as DIAMOND PIECE #4. Head to the
           otherside, and climb up the platforms to the upper level.
           Once there, head through the left entryway, which will take
           you back to SECTION 03.

           SECTION 03 (REVISITED):
           Quickly race all the way left to the otherside, then go
           through the entryway leading back to SECTION 02.

           SECTION 02 (REVISITED):
           Once again, race all the way left to the otherside. Go
           through the entryway leading back to SECTION 01.

           SECTION 01 (REVISITED):
           And finally, head left all the way and jump into the portal.
           Jump into it and you will have completed this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ------------
     3: |Doodle Woods|
         ------------

        MY HIGHEST SCORE: 15,250 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        For this level, there will be a giant pig floating above you
        with a notepad and pencil. After a couple seconds it will
        either draw one of two enemies: a Flying Poker and a Spiked
        Roly Poly. Take these out if you want, but you'll get nothing
        for it.
         ______       _________        ______     ______
        |01  > |     |02       |      |08    |   |04    |
        | $    |-----|  D      |------|      |   | >  A |
         ------       -------+-       |      |    ------
         ______     _________|____    |  >   |    ______
        |07    |   |03            |   |      |   |06    |
        |      |---|              |---|      |   |    B |
        |      |   |    ==========|   |      |    ------
        |      |   |   A   |  C   |---|      |    ______
        |      |    -+---+--------     ------    |09    |
        |   >  |     |  _|__    ____             |    C |
        |      |     | |B1  |  |B2  |             ------
        |      |     | |    |  |    |             ______
        |      |     |  ----    -+--             |10    |
        |      |    _|___________|____           | @  D |
        |      |   |05             B  |           ------
        |      |---|               ?  |
        |      |   |               &  |
         ------     ------------------

           SECTION 01:
           Okay! Head right a bit and you will see a platform. Jump
           on that then jump upwards to the blue screen. Jumping into
           these will uncover small areas. In this case, there are
           several Rubies, a Heart and DIAMOND PIECE #1. Get that,
           then continue going right through the entryway, leading
           to SECTION 02.

           SECTION 02:
           Here comes the fun, the Artist Pig will draw up an enemy to
           attack you. Watch out as it could be either a Flying Poker
           or a Spiked Roly Poly. With this in mind, head right,
           collecting the Rubies and Hearts. After the third Heart,
           take out all the blocks just to the lower right of that (you
           will see why in time). After that, keep going and follow the
           arrow of Blue Rubies and drop into the pit. This will take
           you to SECTION 03.

           SECTION 03:
           As you drop down, you will collect a few Rubies. Once on the
           floor, head left, collecting more Blue and Red Rubies. Watch
           out for the spikes in the ground as well as more enemies the
           Artist Pig throws at you. Get all the way to the ledge on
           the otherside and follow the trail of Blue Rubies downwards.
           Once down here, you'll see a gray block in the wall. Smash
           that, and follow hidden path all the way (taking out more
           blocks). At the other end, drop into the pipe, which will
           lead to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              Fun room, use the ramp on the right, and you will be
              continously rolling throughout this room. As you roll
              around, you will notice some Green '!' Blocks. To get all
              the Blue Rubies in this room, you must keep hitting the
              various of '!' Blocks. Eventually you will make it to the
              bottom floor which will have a Blue Diamond. After
              getting that, use the '!' Blocks to get you back to the
              pipe. Once you get to the pipe, enter it which will take
              you back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, head through the pathway to the left back to
           the opening. Now keep going left until you reach the second
           blue screen. Along the way are some Blue Rubies, a Heart and
           Micro Clones. Once at the second blue scren, smash out the
           blocks on the platform to reveal a door. Enter it and you
           will be in SECTION 04.

           SECTION 04:
           And in this section is DIAMOND PIECE #2. Get that and enter
           the door going back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, head left to where the Blue Rubies form an
           arrow. Get the Rubies and go downwards into the pit, which
           will take you to SECTION 05.

           SECTION 05:
           When you land on the floor, it will be known as the 1st
           Floor. Go right down the ramp, and continue going right
           collecting the Rubies and Heart along the way. Watch out for
           the Artist Pig and spikes along the way. Once at the
           otherside, climb up the platforms to the 2nd Floor. Once
           here, head left and continue collecting stuff and avoiding
           obsticles. You should come to a point where there is some
           platforms going up. Ignore those, and crawl through the gap
           on the left and keep going to the wall. Carefully jump
           across the platforms, then at the otherside, go up the
           platforms to the 3rd Floor. Once here, head right a bit and
           enter the pipe, which will take you to BONUS ROOM #2.

              BONUS ROOM #2:
              This is by far the trickiest bonus room in the game. When
              entering here, head right and jump on the first platform
              you see. The screen will scroll just a bit to the right
              revealing the next few platforms, some spikes and some
              Blue Rubies. Study this carefully, because when you jump
              on the next platform, everything will be covered up and
              you have to jump across without hitting the spikes. Once
              you are through this, you must do this twice more, but it
              will be tougher each time. When you make it all the way
              to the otherside, you will find a Blue Diamond. Use the
              ramp to roll back to the otherside. Once there, enter the
              pipe leading back to SECTION 05.

           SECTION 05 (REVISITED):
           Once back here, still on the 3rd Floor, smash through the
           small blocks to the right and keep going right till you
           reach a wall of small blocks. Don't smash those out quite
           yet. Instead let the Artist Pig draw up a Flying Poker to
           come at you. Time your jump carefully and jump on the Flying
           Poker so that you can get on the area above the wall of
           small blocks (this may take a few tries). When successful,
           follow the path right into the wall, until you reach a door.
           Enter it and you will be in SECTION 06.

           SECTION 06:
           In here is a Blue Diamond, so get that and head back through
           the door to SECTION 05.

           SECTION 05 (REVISITED):
           Head to the wall of small blocks and smash through there.
           Now collect the Blue Rubies in the shape of an arrow and
           drop down to the 2nd Floor. You will now land on the Hurry
           Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 6:00

           SECTION 05:
           The screen on the right will lift up, so go through it and
           collect the Blue Rubies and drop down to the 1st Floor.
           Ahead of you the screens will lift up to reveal the BIRD
           KEY. Get that and the Blue Rubies and keep going left. Roll
           down the ramp all the way to the otherside, and once there,
           climb up the platforms (get the Heart) and you'll be on the
           2nd Floor. Once here, head left through the entryway, which
           will lead to SECTION 07.

           SECTION 07:
           Alot to climbing to do here, so be ready. In here, collect
           the Blue Rubies. Now you will see pencils throughout here.
           To move them, Shoulder Ram them from either side (if I say
           to the left, get on the rightside and Shoulder Ram them, and
           vice versa). With that, Shoulder Ram the pencil one to the
           left and drop down. Head a bit to the left and a Dancing Pig
           will emerge. Take it out, and climb up the platforms till
           you reach another one. Head to the left side of that and
           jump up the platforms, Shoulder Ramming the pencil to the
           right. Now go to where the Micro Clone is and Shoulder Ram
           the other pencil above it (it's blue) to the left. Now climb
           up the platforms a bit more. You will see another Dancing
           Pig. Take it out and go up the right side platforms where
           DIAMOND PIECE #3 will be waiting. Just keep Shoulder Ramming
           the pencils and climb up the platforms as quickly as you
           can. As you get closer to the top, there will be two pencils
           next to each other. Shoulder Ram both of them and make your
           way to the highest point. Once there, go to the upper
           righthand corner and drop down alongside the left wall so
           that you'll land on the pencil. Jump across to the entryway
           (if you went down, there would be 3 Hearts, but hopefully
           you won't need them). Go into the entrway which will take
           you to SECTION 03.

           SECTION 03 (REVISITED):
           This is simple. Drop down to the lower level and go right.
           Don't take the ramp as it's not necessary. Keep going right
           and at the ledge, jump to the next platform. Repeat this
           until you get to a gray block and blue screen. Smash through
           the gray block and there will be a Blue Diamond here. Smash
           through the other block and drop down at the otherside. Now
           simply go right and through the entryway, which will lead
           you to SECTION 08.

           SECTION 08:
           More climbing to do and we must be quick about it. In here,
           you should see a blue pencil on the rightside. Get over
           there and Shoulder Ram it to the left. Now jump back over to
           the leftside and Buttstomp Smash until the Apple Ape is able
           to throw an apple at you, turning you into Fat Wario. I'm
           sure you remember that other block you saw as you were
           ramming the pencil. Well get to it, and smash through it. As
           you do, you'll smash through more blocks. Down here, you
           should be back to normal, so take out the Dancing Pig and go
           through the left entryway, which'll take you to SECTION 03.

           SECTION 03 (REVISITED):
           Go into the door you see, which will take you to SECTION 09.

           SECTION 09:
           In here is a Blue Diamond, so get that and head back through
           the door to SECTION 03.

           SECTION 03 (REVISITED):
           Go through the right entryway back to SECTION 08.

           SECTION 08 (REVISITED):
           Once back here, simply make your way up the platforms.
           Nothing too exciting except for Masked Men and Dancing Pigs.
           You will come across DIAMOND PIECE #4 as well, which is
           where you need to be right now. Above that is two more
           Masked Men, so take them out. While up here (collect the
           Rubies and Heart), head up the rightside, Shoulder Ram the
           top pencil to the left and then bottom pencil to the left.
           Now climb up the leftside and collect the Rubies up there.
           After that, go through the entryway in the left wall, which
           will then take you to SECTION 02.

           SECTION 02 (REVISITED):
           Once you are back in here, head over to the ramp and slide
           down it. Doing so will cause you to roll into the area I
           told you to smash the blocks out of earlier in this level.
           Doing so you will roll through several small blocks,
           collecting several Blue Rubies. Once you are through this
           area, in this secret area, there will be Dancing Pigs and
           more Rubies (and a Heart). With that, head all the way left
           to the otherside, and you will see a door. Enter it and you
           will be in SECTION 10.

           SECTION 10:
           In here is a CD RECORD so get that, and head back through
           the door to SECTION 02.

           SECTION 02 (REVISITED):
           Once here, head right to where you found the Heart on the
           upper platform. Get on that, then jump upwards again so that
           you'll be above ground. Once there, head left all the way to
           the otherside. Go through the entryway, which will lead you
           back to SECTION 01.

           SECTION 01 (REVISITED):
           Go left, and up the hill and you will see the portal. Jump
           in it and you will have completed this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ----------
     4: |Domino Row|
         ----------

        MY HIGHEST SCORE: 13,110 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        To get all the secrets for this level will be extremely tricky.
        For this level, you will see dominoes before you. After you hit
        them, you have to race all the way to it's end and hit the
        button to cause it to stop. If you succeed, a secret will be
        revealed. If not, you're out of luck. Also, certain Rubies will
        exist during this period, so be quick if you wanna collect some
        points. It is probably best you read each section before
        playing them, to get an idea of what will be happening.
         _______    ______    ______    ____    ______    ______
        |01     |  |02    |  |03  > |  |B1  |  |05    |  |06  G |
        | $ & A |  | A  B |  | B  C |  |    |  | > E F|  |      |
         --+-+--    ------    ------    --+-   | D    |  | E  F |
         __|_|____    ________     _______|_    ------    ------
        |10  >    |  |08    J |   |04       |   ______
        |         |  |   H  I |   | C       |  |09    |
         ---------   |        |   |       D |  | J @  |
                      -----+--     ---------   | I ?  |
                      _____|__                  ----+-
                     |07      |                 ____|_
                     | G    H |                |B2    |
                     |   >    |                |      |
                      --------                  ------

           SECTION 01:
           From the start, head right to the Blue Rubies in the form of
           an arrow. Now, pres the button to destroy the wall and a
           Silver Coin will appear. Get that, and enter the door you
           see, which will take you to SECTION 02.

           SECTION 02:
           In here, knock over the pole, and race all the way to the
           otherside and hit the button. If successful, collect the
           Blue Rubies and 2 Hearts. Either way, enter the door on the
           upper platform, which will take you to SECTION 03.

           SECTION 03:
           Once in here, go right, hit the pole and race to the
           otherside. Along the way will be a couple Micro Clones, but
           take those out last. When successful, a wall will come down
           which will have DIAMOND PIECE #1 behind it. Smash the lower
           blocks out so you can get it. Now go into the door, which
           will take you to SECTION 04.

           SECTION 04:
           The racing in this section can be tricky. Hit the pole, then
           race to the otherside, and drop down (collect the Blue & Red
           Rubies if you want). At the bottom level, will be a Mallet
           Hopper, but avoid that. Collect the reamining Rubies along
           the ceiling if you can, then hit the button to stop the
           dominoes from falling over. When hitting the button, some
           blocks will be destroyed in the ceiling, releasing another
           Mallet Hopper. Let it turn you into Springy Wario, and jump
           up the same gap it came out of, and you will be in a secret
           area. You will turn back to normal, and when that happens,
           jump into the pipe which will lead to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              This is fun. You will see the Old Man just to the left.
              Grab him and throw him upwards, then climb up the ladder
              after him. Up here, you will see some Black and Pink
              Spinys above a row of small blocks. Grab the Old Man
              again, and throw him into the gap (with the spike ball)
              and he will destroy the small blocks. Doing this will
              cause the Spinys to drop into the water, destroying them.
              After this, drop down, collect all the coins and the
              Heart, and then jump back into the pipe leading back
              to SECTION 04.

           SECTION 04 (REVISITED):
           Once back here, do a Buttstomp Smash over the rightside,
           collecting the Blue Rubies and taking out all the blocks
           along the way. You will land on a long platform, so follow
           it right all the way to the otherside. Once there, you will
           see a door which you will enter, taking you to SECTION 05.

           SECTION 05:
           This will be extremely tricky, so please read up on this
           before attempting this. When you hit the pole, quickly use
           the ramp to the roll to the otherside (you can collect the
           Rubies along the way, if you time it right). Jump up the
           platforms and land on the next ramp and continue rolling all
           the way. You will roll up some ramps as well (you can
           collect the Rubies and Heart if you time it right). Once at
           the otherside, jump up the platforms and use the ramp to
           roll to the right. This will be an extremely close race and
           if you're successful, you will see the above group of blocks
           will be destroyed revealing a door. Take out the Micro Clone
           and enter the new door. If you didn't make it, enter the
           other door. Either one will take you to SECTION 06.

           SECTION 06:
           If you come here through the new door, all you will have to
           do is climb up some platforms. There will be a Micro Clone
           and several Rubies and a Heart along the way. If you come
           here through the other door, just make your way up the
           platforms, carefully avoiding the many spike balls. Either
           way you take, you should now be at another door, but don't
           enter it yet. Instead head to the leftside where there is a
           Micro Clone. Knock it over and pick it up and climb to the
           upper platform. Throw the Micro Clone to the right, taking
           out the large brown blocks (there is another Micro Clone up
           there). Now go to where the door is, and use the Micro
           Clones to jump up and collect the Blue Diamond. Take out the
           Micro Clones and then enter the door leading to SECTION 07.

           SECTION 07:
           Timing is everything for this section. Hit the pole on the
           left then drop into the water. Collect as many Rubies as you
           can. Along the way are Pirahna Fishes and Water Gobblers. In
           the water, you will see a block in the ceiling, so smash it
           out and head up to DIAMOND PIECE #2. Get that and the Rubies
           and quickly get back in the water. Continue right, then
           upwards. You must now make your way up the platforms and
           ladders. Don't worry if you miss some Rubies, it's not that
           important. This can be tricky because of jumping from ladder
           to platforms. Keep doing this till you reach the highest
           point, and if you're successful, hit the button! Doing so
           will cause a group of blocks to your left to be destroyed
           (this will come into play later). Now enter the door, which
           will take you to SECTION 08.

           SECTION 08:
           Here we go again with another tricky race, and what makes it
           tricky is the several spike balls in the way. Hit the pole
           which is on the left, then race to the otherside. Now jump
           up the platforms then go to the right. You need to now climb
           up the next set of platforms upwards. At the highest and go
           left. Follow that to the otherside and jump up on the
           platforms to the highest point of that set of platforms.
           Once there, jump to the right and go to the otherside of the
           upper level. You will then see the button, which you need to
           quickly jump on. If successful, the group of blocks nearby
           will be destroyed. If that happens, collect the Blue Rubies
           surrounding the door. If not, you need to smash the block on
           the lower path and go through that door. Either way, these
           doors will take you to SECTION 09.

           SECTION 09:
           Now, if you took the lower door, all you need to do is jump
           in the water, swim downwards and then upwards (there are
           Pirahna Fishes and a Water Gobbler here). Once at the
           otherside of the water, jump out and go right. You will then
           see the Hurry Up Frog, so jump on it (there will be a Heart
           a couple Blue Rubies as well). I will explain what to do
           after that in a bit (can you handle the suspense! ^_^). If
           you went through door on the upper path (in the previous
           section), you will see the CD RECORD right away, so get
           that, then head right. On the upper platform, perform a
           Headbutt Crash to take out the blue block on the otherside.
           Now perform a Buttstomp Smash right below that. Doing this
           will take out the lower blue block (which is next to the
           Hurry Up Frog). Once doing that, swim downwards and follow
           the path all the way to the pipe. Enter it and you will be
           in BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              This is simple, head left to the otherside. Once there,
              Shoulder Ram into the Green '!' Block. Doing this will
              cause another row of blocks to appear. Now jump on them,
              go to the otherside and do it again. Keep doing this,
              collecting the Blue Rubies along the way, until you reach
              the top, where a Blue Diamond is. Now drop down to the
              lower level and head back through the pipe leading back
              to SECTION 09.

           SECTION 09 (REVISITED):
           Now just head to the Hurry Up Frog and jump on it. Now we
           can continue onwards.

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 09:
           Simply head left and into the water. Swim to the otherside
           and enter the door which will take you to SECTION 08.

           SECTION 08 (REVISITED):
           Once here, drop down the pit just to the right. At the
           bottom, you will be taken to back SECTION 07.

           SECTION 07 (REVISITED):
           Once here, go through the opening on the left and follow the
           path all the way, collecting the Blue Rubies. Once you
           colllect them all, drop down the gap, smashing out the
           blocks along the way. Once you do that, you should land
           right next to a door, which you will enter. This will take
           you back to SECTION 06.

           SECTION 06 (REVISITED):
           Once back here, Buttstomp Smash the block on the right.
           Continue dropping downward all the way to the bottom level
           (smashing out another block) and you will see another door.
           Enter it and you will back back in SECTION 05.

           SECTION 05 (REVISITED):
           Once here, head left and follow the pathway all the way. You
           will see DIAMOND PIECE #3, but to get to it, you will need
           the nearby ramp (which should be right before the Diamond
           Piece). After that, continue going left, collecting all of
           the Rubies along the way. Once at the otherside, drop down
           the opening collecting more Rubies. After that you will land
           next to a door. Enter the door, which it will take you
           to SECTION 04.

           SECTION 04 (REVISITED):
           In here, climb to the upper platforms as it will be the
           easier route. After that, you will see a Mallet Hopper, but
           ignore that. Head to the otherside, where there is another
           Mallet Hopper. Let that one turn you into Springy Wario, and
           jump up at the brown blocks at the top. Doing so, you will
           be able to collect some Red Rubies. After that, head left
           and continue onwards to the otherside and enter the door,
           which will take you back to SECTION 03.

           SECTION 03 (REVISITED):
           Once here, simply head left all the way to the otherside.
           Once at the otherside enter the door which will take you
           back to SECTION 02.

           SECTION 02 (REVISITED):
           Once again, when arriving here, head left all the way to
           the otherside. Enter the door, which will take you back
           to SECTION 01.

           SECTION 01 (REVISITED):
           Head left a few feet and drop into the pit where the BIRD
           KEY is. While collecting the key, dropping through the pit
           will take you to SECTION 10.

           SECTION 10:
           Down here, head over to the left and take out the lower
           brown blocks. Go left when down here and take out the Pink
           Spiny. After that, go left, as you will repeat this process
           two more times (collecting Rubies and Hearts along the way).
           After the second time of doing this, crawl through the gap
           where the spike balls are. After that, pick up the rock and
           go left. Throw it upwards (taking out the Pink Spiny) and
           climb the ladder. With the rock in hand, use it to take out
           the blocks and other Pink Spinys. After that, you will then
           see DIAMOND PIECE #4. Get that, then take out the remaining
           blocks underneath. After that, collect the Rubies and Heart
           and crawl the gap you see. After that, climb up the
           platforms to the highest platform, then go right collecting
           the Blue Rubies along the way. As you do this, you will see
           a pipe, which you need to jump into. This will take you back
           to SECTION 01.

           SECTION 01 (REVISITED):
           Simply jump into the portal on the left, which will complete
           this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         ------------------
     5: |Topaz Passage Boss|
         ------------------

        Stop off at the Mini-Games and get some tokens to get the Black
        Dragon at the Item Shop and as it will be the best item to use
        against this boss!

           BOSS #04: Aerodent
           TIME: 4:00
           HEALTH: 12 Life Points
           BEST ITEM TO USE: Black Dragon

           For this one, a little creature jumps inside a giant teddy
           bear and it inflates, floating to the ceiling. It will drop
           out little enemies with spikes on them (these will hurt when
           they are moving around). Jump on these then pick them up and
           toss them upwards at the teddy bear, causing it to deflate
           some. Wait till the teddy bears feet flash, then you can
           perform a Shoulder Ram to knock it upside down. When this
           happens, Shoulder Ram the little creature as much as you
           can. As it gets closer to death, it will shoot out fireballs
           to get in your way (which will turn you into Flaming Wario).
           This is probably one of the easier bosses in the game.

        And with that, this passage is cleared out. Head back to the
        World Map to notice a piece of the area surrounding the Golden
        Pyramid is glowing. Now to move onto another passage!

      ------------
  F: |Ruby Passage|
      ------------

         -------------------
     1: |The Curious Factory|
         -------------------

        MY HIGHEST SCORE: 12,940 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        There are some pressure pounders found through this level,
        which when they crush you, you will become Flat Wario. Use this
        ability to float and get through narrow gaps. Find a steam
        pressure machine to return back to Wario. Also there is turning
        wheels. To get them going, stand on the left or right platform,
        and keep jumping on either one to continue moving them.
                              ______   ______________   ____
                             |05    |-|06      & ?   |-|08  |
                  ----   ____|      | |      >       | |    |
              ___|__  | |           |  -----------+--  |    |
             |B2    | | |           |  ______     |    |    |
             |      | |  --+-       |-|04    |  __|_   |    |
              ------  |    | |      | |      | |07  |  |  > |
                       ----   ------  |      | |    |  |    |
                ______   ______       |      |  ----   |    |
               |02    | |03    |      |      |---------|    |
               |      |-|      |      |      |          ----
         ____  |      |  -+-   |____  |      |
        |01  | |      |   | |       | |      |
        |  $ |-|  >   |   | |       |-|      |
         ----   ------    |  -+-----   ----+-
                          |  _|__        __|_
                          | |B1  |      |09  |
                          | |    |      |    |
                          |  ----       | @  |
                        __|_____________|    |
                       |                     |
                       | >             ------
                       |              |
                        --------------

           SECTION 01:
           Start off by heading right, smashing through the blocks
           ahead and getting the Blue Rubies and the Heart (there are
           some Red Coins in the blocks). There's also a Spiked Roller
           here, so be careful and hit it from behind. Keep going
           through to the right and head to SECTION 02.

           SECTION 02:
           In here, head right pass the steam pressure and get the Blue
           Rubies, and jump on the turning wheel, and head to the right
           wall and jump up to the right. On the 2nd Floor, head right
           and drop down (or go down the ladder) and back on the 1st
           Floor, there is DIAMOND PIECE #1 (watch out for the Spiked
           Roller), so get that, then head back up to the 2nd Floor.
           Now take this turning wheel and head right, getting the Blue
           Rubies. Make your way to the rightside and heading through
           the entryway, which will lead to SECTION 03.

           SECTION 03:
           This part is completely optional: Head right and get
           flatten, then head back to SECTION 02. With that, head to
           the edge and jump up and float to the left. Once at the
           otherside, jump up to the left twice and just waddle through
           the narrow gap (there is a Heart here). There is a Blue
           Diamond in there. Now head back to SECTION 03.

           SECTION 03 (REVISITED):
           Now that that is over, continue onwards. Go right, pass the
           presser pounder (do not get hit) and smash through the
           blocks at the other end. Drop down (collecting the coins)
           and on the 1st Floor, head left to the wall and smash
           through to reveal a secret path. Follow that to the pipe and
           enter it, which leads to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              In this room, go down and grab the Old Man, and jump to
              the platform, then to the left. Throw the Old Man towards
              the left at the small blocks and it will hit the Green
              '!' Block. Now go back and slide down the ramp through
              the small blocks on the lower part and get the Blue
              Diamond. Now leave here, and head back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back here, do a Heatbutt Rush to the right that way you
           can easily run past the presser pounder, and keep going
           until you get to SECTION 04.

           SECTION 04:
           For this section, jump up on the turning wheel and head
           upright. At the top, jump up the platforms to the next
           turning wheel. Repeat this process a couple more times till
           you get to the top. Get the Heart if you want, and head
           through the leftside leading to SECTION 05.

           SECTION 05:
           In here head to the left wall. Smash out the block you see,
           and go through there and head through the pipe. This will
           lead you to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, go over and pick up the small rock and walk to
              the edge and toss it to the right (jump while holding it,
              because if the presser pounder slams down, the rock will
              fall out of Wario's hands). Now become Flat Wario, go
              right and float over to one of the gaps on the right.
              Drop into the water to become normal, then go up to the
              small and grab it. Head back down to where the water is,
              and onto the left platform. Now charge up and throw the
              rock left smashing a small block. Become Flat Wario again
              and make your way into the new small gap to get the Blue
              Diamond. Now head back to SECTION 05.

           SECTION 05 (REVISITED):
           Once back here, head right and you will see the conveyor
           belts. Make your way upwards (taking out the Spearmens), and
           go to where you see the Heart. Get that and charge to the
           left smashing a secret block. In here, 3 Bouncers, nothing
           more. After that, head back right, and go through the
           rightside leading to SECTION 06.

           SECTION 06:
           Starting off on the 3rd Floor, drop down to the 1st Floor.
           Down here is a Walking Torch, so touch the fire to become
           Flaming Wario. With you running back and forth, make sure
           you hit the fire block when you're in flame mode, so that
           you can get the Heart. After becoming Wario, head right and
           you will see DIAMOND PIECE #2, and after that, begin a
           Headbutt Crash and charge to the right where you will smash
           through a secret wall. Inside, drop down the hole, which
           will lead to SECTION 07.

           SECTION 07:
           Now this is a fun room. Once at the bottom, make your way
           upward, collecting tons of Blue and Red Rubies. At the top,
           a Blue Diamond. After that, head left and climb up the
           ladder and jump upwards, leading back to SECTION 06.

           SECTION 06 (REVISITED):
           Once back here, head left and up the ladder to the top. Once
           at the top, head right (watch out for the Masked Man),
           jumping over the first and second gap. Right at the third
           gap is the BIRD KEY. Get that and drop down the third gap,
           and you will land on the Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 3:30

           SECTION 06:
           Drop down to the 1st Floor, head left and up the ladder. The
           way left is blocked so so right all the way and enter
           through the rightside leading to SECTION 08.

           SECTION 08:
           In here, make your way down to the bottom, collecting the
           Heart and several Rubies scattered about, as well as taking
           out the Masked Man along the way. At the bottom will be
           another Masked Man, as well as DIAMOND PIECE #3. After that,
           head left and get yourself smashed (well, you know what I
           mean), and waddle your way left (get the Heart) and you will
           be back in SECTION 04.

           SECTION 04 (REVISITED):
           Once here again, waddle your way downwards and go through
           the newly made opening on the rightside. Drop down the hole
           leading to SECTION 09.

           SECTION 09:
           While still as Flat Wario, make your way to the platform you
           see. Waddle rightwards through the narrow gap and at the end
           will be a CD RECORD. After that, head left and continue
           dropping downwards. Once at the bottom, head left through
           the steam pressure to become Wario. Now make your way across
           the spinning wheels and moving platforms(nothing on the
           bottom level except a Spiked Roller). Once at the otherside,
           you'll see a Blue Diamond. Smash the small block and crawl
           through it and you'll also see DIAMOND PIECE #4. Now go
           through the pipe, leading back to SECTION 03.

           SECTION 03 (REVISITED):
           Head left and make your way back to SECTION 02.

           SECTION 02 (REVISITED):
           Make your way through here, heading back to SECTION 01.

           SECTION 01 (REVISITED):
           Head left and jump through the portal, which will complete
           this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ------------------
     2: |The Toxic Landfill|
         ------------------

        MY HIGHEST SCORE: 24,290 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This level is full of mystery all around, with secret passages
        in just about every room. Just when you think you've came
        across all there is, think again! This is another level where
        if you play it out right, you can walk away with over 20,000
        Points. The layout makes me think of 2300 AD of Chrono Trigger.
                  ______
                 |B1    |
                 |      |
                  ---+--   ______
                  ___|__  |06  C |  ______
                 |03    | |      | |08    |
                 |      | |      | | D    |
                  ----+-   ------   ------
         ______   ____|_   ______   ______   ______
        |01    | |02    | |05 C  |-|07 # D| |09    |  ______
        |   $  | |      | |      | |   >  | |E & ? | |10    |
        |      |-|      | | B >  | |@    E| |      |-|      |
        |   >  | |      |  ------   -+----   ----+-   ------
         ---+--  |      |  ______   _|__   ---   |
            |    |      | |04    | |B2  | |  _|__|_
            |    |  > A | |A    B| |    | | |11    |
            |     ------   ------   ----  | |      |
             -----------------------------  |      |
                                             ------

           SECTION 01:
           When you drop out of the portal, drop over the rightside,
           collecting the Rubies, then the leftside, then the rightside
           again (collecting a Heart this time). Once at the bottom,
           head right and smash through some of the pieces of junk you
           see. After that, collect the Rubies and go through the
           rightside which will lead to SECTION 02.

           SECTION 02:
           Now in here, ignore the first Apple Ape, and go for the
           second one. Let that one turn you into Fat Wario, then jump
           on the blueish block and drop down through all the blocks
           below it. Waddle around until the affect wears off, then let
           the Archer shoot an arrow at you, turning you into Balloon
           Wario. As that, float back upwards, and when you see the
           Apple Ape, float just a step to the left and up to the
           opening in the ceiling. This will lead you to SECTION 03.

           SECTION 03:
           Still as Balloon Wario, float upwards however you want, but
           make sure you get to the highest platform (there are spikes
           around, so be careful). In this section will be a Heart, a
           Blue Diamond and several Rubies. At the highest platform,
           hit the ceiling to turn back to normal and enter the pipe,
           leading to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              This room isn't too tough. There are 4 rocks here. Take
              one, and jump on the upper level. Charge Throw the rock
              to the right which will hit a Green '!' Block, causing a
              platform to appear behind you. Now take the other rocks,
              place them on the platform, and use one of the rocks to
              hit the Red '!' Block to the left. Repeat this a couple
              more times, and you will eventually get a Blue Diamond.
              Now head back downwards and enter the pipe leading back
              to SECTION 03.

           SECTION 03:
           Once back here, get whatever stuff that's left if you want
           to, then drop down the hole at the bottom, leading back
           to SECTION 02.

           SECTION 02 (REVISITED):
           Once back here, head left and let the Apple Ape throw and
           Apple at you so you can become Fat Wario. Now jump on the
           blue block and you will fall down smashing several other
           blocks along the way (some containing Red Coins). Once at
           the bottom, take out the Crawler and jump again smashing
           through more blocks. At the bottom is DIAMOND PIECE #1. You
           will also see a door, but don't go into that yet. Instead
           smash through the right wall, destroying it, and you will
           find a Blue Diamond. Climb up the ladder, and do the same up
           there, to find some Blue and Red Rubies. Now head back to
           the door, and enter it, leading to SECTION 04.

           SECTION 04:
           For this one, head right over the platforms blocks. You will
           see an Apple Ape. Let it turn you into Fat Wario, and as
           that, jump on the block just to right of it. You will fall
           into the water, but as you do, you will smash through
           another block leading you to a secret room. Collect all the
           stuff down there, then head back to the door you entered
           through to get here. Now make your way across the platform
           blocks to the otherside. There is a door at the otherside,
           which will take you to SECTION 05.

           SECTION 05:
           Now for this room, get DIAMOND PIECE #2 right away. Now, let
           the left Mallet Hopper turn you into Springy Wario. Now jump
           up towards the leftside (between the 3rd and 4th Block), and
           you will smash through all the blocks above you. Once at the
           top, enter the door, which will lead to SECTION 06.

           SECTION 06:
           In here, drop down into the water and you will see tons of
           Blue Rubies. Get those and head back to the door. No you're
           not done with this section yet! Now do a Buttstomp on the
           rightside, and you will fall into the water as well as smash
           a block. With that, swim over to the left (watch out for the
           Water Gobbler). Once at the otherside, swim upwards towards
           the bubbles and keep going up. Eventually you will see a
           Blue Diamond. Get that, then head back to the door and enter
           it going back to SECTION 05.

           SECTION 05 (REVISITED):
           Back in here, drop back down to the bottom flooring (where
           you found the Diamond Piece). Now go to the right Mallet
           Hopper, and become Springy Wario again. This jump upwards
           between the 2nd and 3rd block from the right. Do so, and you
           will be taken to another area. Go through the rightside once
           there, and you will be in SECTION 07.

           SECTION 07:
           There is tons of stuff to do in this room so listen up! For
           starters, take out the Crawler (ignore the blue block). Head
           right and you will see DIAMOND PIECE #3. Behind that, smash
           through all the blocks and then smash the ones going
           upright. Once through that will be a HEART CROWN TREASURE
           and a Crawler and several Blue and Red Rubies. Now see the
           TV you past up. Smash on that, then just lower-right of
           that, and crawl through and you'll see a door. Take that,
           which will lead to SECTION 08.

           SECTION 08:
           This is a two part room. Jump over the water, and get the
           Apple Ape. Carry it over to the door (throwing it over the
           water). Now let it turn you into Fat Wario, and jump into
           the left side of the water. You will smash through the floor
           revealing a secret room, which has a Blue Diamond, Heart and
           several Blue and Red Rubies. Now back to the surface, and
           re-enter the room to reset the Apple Ape. Go to it, and
           throw it upwards at the small blocks, smashing them. Here's
           the tricky part, become Fat Wario, and jump causing the
           Mallet Hopper to fall down. Walk around so the status will
           wear off, then let the Mallet Hopper smash you into Springy
           Wario. Jump up through the smash blocks then go left and
           you'll see a Blue Diamond and Heart. Get it and head back
           to SECTION 07.

           SECTION 07 (REVISITED):
           Head back to the blue block, and Headbutt Smash into it, and
           keep going down the stairs smashing through all the blocks
           (collect the Red Coins you find). You'll see a door, but
           don't worry about it yet. Instead back on the stairs, and up
           6 steps. Buttstomp that then smash left and go into that
           area. A few Rubies are in here, as well as tons of blocks.
           Smash the lower blocks you see and enter the pipe, leading
           to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              This is a fun room! Just walk right on the bridge of
              small rocks, and let the Apple Ape turn you into Fat
              Wario. Now smash on a couple small rocks, and on the
              lower flooring, walk right into all of the Black Spinys,
              killing them. Collect the coins (as well as the ones from
              the small blocks) and back through the pipe leading back
              to SECTION 07.

           SECTION 07 (REVISITED):
           Once back here, head left, smashing through all of the
           remaining blocks, and at the other end is a Blue Diamond and
           a Heart. Now head right, back to the main staircase. Once
           there, climb up 9 more steps and Buttstomp the keep smashing
           left and make your way through all of that. At the other end
           of that is a CD RECORD. Now back to the main staircase, and
           head down the stairs and enter the door, which will lead
           to SECTION 09.

           SECTION 09:
           In here, just head right and you will see the Hurry Up Frog,
           so step on it now!

           H  U  R  R  Y    U  P  !
           TIMER: 5:00

           SECTION 09:
           Now, head left, let the Apple Ape turn you into Fat Wario
           and then smash through the blue block, as well as the other
           blocks and into the water. Now head over to the Mallet
           Hoppers and let it smash you into Springy Wario. Jump up
           through the 5th column of blocks and you will get the BIRD
           KEY. Once you have that, head right to the opening and jump
           into it doing a Buttstomp. Do it correctly and you will be
           able to smash through all the blocks below you as well as a
           blue block at the bottom. Once there, if you want, enter the
           rightside leading to SECTION 10.

           SECTION 10:
           In here, just smash the blocks around the Heart and get
           that, then head back to SECTION 09.

           SECTION 09:
           Head through the hole you created, leading to SECTION 11.

           SECTION 11:
           In here, just drop down all the way to the bottom. Now do a
           Headbutt Crash to the left, smashing all the blocks. Jump
           upwards and do it again to the second row. At the other end
           of that, jump upwards taking out those blocks and on the
           otherside of the wall, drop down and Headbutt Crash to the
           left (take out the Crawler). At the otherside, jump up and
           do it again to the next row of blocks. At the otherside,
           jump up, take out the Crawler and smash through the blue
           block. Climb up the ladder, leading back to SECTION 01.

           SECTION 01 (REVISITED):
           Jump over the Archer and get DIAMOND PIECE #4. Now from
           there, let the Archer turn you into Balloon Wario. As that,
           float upwards until a block platform is in sight, then float
           to the right of it, then above it until you see another
           platform and around that and then another one and enter the
           portal. Now if you keep going, there are some Hearts up
           there, as well as spikes, with an opening on either side.
           Either way make your way to the portal, which will then
           complete this level.

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ---------------
     3: |40 Below Fridge|
         ---------------

        MY HIGHEST SCORE: 15,460 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        This area is a complete icebox. Be careful as you will be
        sliding around alot. There are also snowballs which will dump
        on you turning you into Snowman Wario. This can be helpful in
        some spots including one room which will loop itself around.
                _______
               |03     |
               |       |
               |       |             ______
                ---+-+-             |07    |
         ______   _|_|___   ______  |  > C |
        |01    | |02     |-|04    |-|      |    __________
        | $    |-|       |-|    A | | >    |   |06        |
         ----+-   -+-----   ------   ----+-   L|          |L
            _|_____|_       ________     |    O|          |O
           |08       |     |05 A    |    |    O|          |O
           |         |     |     &  |    |    P|    >  C  |P
            -+-----+-      |   >  B |    |    S|          |S
            _|_____|_       -+------     |     |    B     |
           |09       |      _|___     ___|_     ----------
           |         |     |B1   |   |B2   |
           |         |     |     |   |     |
            ---------       -----     -----

           SECTION 01:
           Simply head off to the right entryway leading to SECTION 02.

           SECTION 02:
           Now climb up the ladder, which will lead to SECTION 03.

           SECTION 03:
           In here, make your way up the conveyor belts, taking out the
           Masked Men in here. Along the way up, you will also see a
           Heart and a Blue Diamond. After the Blue Diamond, head right
           to the top of the wall. Now just drop down (no Buttstomp
           yet), and take out the brown block (you'll see why towards
           the end of the level). Now climb back up to the top of the
           wall then perform a Buttstomp from the top and you will be
           able to take out the blue block. You will fall through the
           pit leading back to SECTION 02.

           SECTION 02 (REVISITED):
           Once here, head down to the lower flooring, and go right,
           taking out the Ice Spitters. Keep going right and let the
           snowball turn you into Snowman Wario. Go over to the nearby
           slope and you will slide down and smash into the gray
           blocks, eventually going into SECTION 04.

           SECTION 04:
           Still as Snowman Wario, you will smash into the wall,
           turning back to normal. Keep heading right (ignore the
           Heart, you'll get to that later), and take out the Ice
           Spitter and enter the door right after that. This will
           take you to SECTION 05.

           SECTION 05:
           There is alot to get in here, but we'll get to that in a
           moment. For now, do a Buttstomp Drop at the edge, and you
           will destroy a block at the bottom and underneath is a pipe.
           Enter it and you will be in BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              In this room, head over to the glass spitter and catch a
              glass ball. Go over to the wall, jump and throw the glass
              balls at either of the two '!' Blocks (hitting the red
              one is a bit more trickier). Do it again for the other
              block, and head over to the opening gap and get the Blue
              Diamond. After that, head back up the pipe leading back
              to SECTION 05.

           SECTION 05 (REVISITED):
           Now back here, let's call the floor you're on as the 1st
           Floor. With that, head along the 1st Floor and there will be
           a Spearman and Heart. On the 2nd Floor, just a Spearman. For
           the 3rd Floor, another Spearman and the Bird Key, so get
           that. With the 4th Floor, there is another Spearman as well
           as a door. Nothing on the 5th Floor, but on the 6th Floor is
           a Spearman, a Heart, as well as a gap leading to a Blue
           Diamond. Continuing onto the 7th Floor, where another
           Spearman is, also if you follow the path to the end, another
           Blue Diamond. And finally on the 8th Floor is DIAMOND
           PIECE #1. Now with all of that, head back to the 4th Floor
           and go to the end and enter the door. This will lead you
           to SECTION 06.

           SECTION 06:
           LOOP AROUND 1: This section will loop around from one side
           to another. From the door, head right and climb the fence.
           Get the Red Ruby and turn into Snowman Wario. Now drop down
           to the lower floor, go left and use the slope so that you
           can ram into the gray blocks. LOOP AROUND 2: You will warp
           to the otherside, getting the Heart. Now climb the ladder to
           the 2nd Floor. Up here is DIAMOND PIECE #2. Now head right,
           slide down the slope and you will smash through the wall.
           LOOP AROUND 3: You will warp to the otherside. In here, an
           Ice Spitter and a Blue Diamond. Now head right. LOOP
           AROUND 4: Now comes the real fun! Head right up the
           rightside slopes. Now cross the moving platforms, and head
           up to the 3rd Floor (there are some Blue and Red Rubies
           along the way). Up here, head right to the fence, climb up
           then left. You'll see an Ice Spitter, so time that right and
           climb upwards again to the 4th Floor. Keep climbing up and
           at the ceiling, go left. Turn into Snowman Wario (thanks to
           the snowballs), and head over to the edge. Drop down to
           through the 4th Floor then to the 3rd Floor. From there,
           drop down to the left to the 2nd Floor. Once here, head left
           and use that slope to sending you rolling across the floor.
           LOOP AROUND 5: Just let Wario go by himself and eventually
           he will smash through a gray block revealing a door. Enter
           the door and you will be in SECTION 07.

           SECTION 07:
           There's alot that can be found in this section. First off,
           right next to you is DIAMOND PIECE #3. Now go left, turn
           into Snowman Wario, and use the slope to roll into the gray
           block, where there are some Blue and Red Rubies. From there,
           head right and jump to the slope directly above you. Head to
           the top of that and slide down the slope. Jump halfway down
           it and you will go to the otherside smashing some small
           blocks and getting a Blue Diamond. Jump just at the Blue
           Diamond and you will land on the platform behind it,
           creating a small room which has another Blue Diamond in it.
           Now back to the previous slope, slide down it and you will
           smash through some more small blocks. In here is a couple
           Ice Spitters and a Blue Diamond. After that, jump upwards
           (there is a Heart here), and head right, become Snowman
           Wario, and slide down the slope, rolling to the rightside
           smashing a gray block. You'll see a pipe which you will
           enter, leading to BONUS ROOM #2.

              B O N U S   R O O M   # 2 :
              In here, drop down to the bottom, and head over to the
              Ice Spitter. Carry it over to the platforms on the right,
              and climb up it. At the second long platform, drop the
              Ice Spitter off to the right of you, then let it spit ice
              at you. With that, you'll be able to bypass the spike
              balls and you'll get the Blue Diamond. Destroy the Ice
              Spitter afterwards, but by destroying it beforehand, you
              won't be able to get the Blue Diamond. Now head back up
              the pipe leading back to SECTION 07.

           SECTION 07 (REVISITED):
           Once back here, head back over to the snowball near the
           door. Become Snowman Wario, head to the edge and jump left,
           then left again onto the lower platform. Jump left again to
           the slope and you'll slide down rolling through some gray
           blocks, which will have a Blue Diamond in it. And now
           finally, on the bottom floor, head left all the way to find
           DIAMOND PIECE #4. With that, head back to the snowball near
           the door, and as Snowman Wario, make your way to the bottom
           floor and slide down the little slope. You will smash
           through the gray blocks and through the left entryway which
           will lead back to SECTION 04.

           SECTION 04 (REVISITED):
           Just keep going, get the Heart and you will smash a gray
           block but turn back to normal. Now go through the newly
           created pathway leading back to SECTION 02.

           SECTION 02 (REVISITED):
           You will see the Hurry Up Frog, so jump on it!

           H  U  R  R  Y    U  P  !
           TIMER: 4:00

           SECTION 02:
           Much to do this time, so let's move it! Head up the ladder,
           get the Heart and become Snowman Wario. Slide down the slope
           and roll all the way smashing the gray blocks. You'll turn
           back to the normal then fall through the gap leading
           to SECTION 08.

           SECTION 08:
           Just drop down all the way through this section, leading
           to SECTION 09.

           SECTION 09:
           Make it down to the bottom floor. Now do a Headbutt Crash
           through the ice blocks. There are Red Coins in some of
           these, so make sure you get them. Jump up on the next floor,
           smash through all of those ice blocks (take out the Ice
           Spitters). There is also a Blue Diamond amongst this. Now,
           climb up the ladder, then head left, taking out the Ice
           Spitter. At the other end, climb up to the next floor and
           head right. Climb up the ladder at the other end, leading
           back to SECTION 08.

           SECTION 08 (REVISITED):
           Just climb up the ladder all the way (ignore the Ice
           Spitter, it's not worth it), and head on up to SECTION 01.

           SECTION 01 (REVISITED):
           We're not done quite yet. Head right going to SECTION 02.

           SECTION 02 (REVISITED):
           Climb up the ladder leading back to SECTION 03.

           SECTION 03 (REVISITED):
           Up here, crawl through the gap the down the hole leading
           back to SECTION 02 (this is why I said to take out the brown
           block ^_^).

           SECTION 02 (REVISITED):
           Now drop down to the floor and walk to the left a bit and
           destroy the brown block. Now head down the hole leading back
           to SECTION 08.

           SECTION 08 (REVISITED):
           Head down this section to SECTION 09.

           SECTION 09 (REVISITED):
           Head to the bottom floor, and just make your way through
           this area again. At the top, climb the ladder going back
           to SECTION 08.

           SECTION 08 (REVISITED):
           Climb up the ladder leading back to SECTION 01.

           SECTION 01 (REVISITED):
           No, we're not done yet, still! Head right to SECTION 02.

           SECTION 02 (REVISITED):
           This time, go past the ladder, and crawl through the small
           gap and jump up at the CD RECORD. Now get back into the gap
           and head back to SECTION 01.

           SECTION 01 (REVISITED):
           Head left and jump into the portal, which will complete this
           level, finally!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the next level!

         ------------
     4: |Pinball Zone|
         ------------

        MY HIGHEST SCORE: 12,600 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        To get through this level, certain rooms will have special
        blocks that has a number 4 on it. In those rooms, you need to
        take 4 cannonballs and place them in various "pockets". It
        don't matter which ball goes where (for the most part), but
        once you get all 4 in place, then special block will disappear
        and you can gain access to the door it's blocking. Take out the
        pockets and you'll be reward a Red Coin, take out the Special
        Block, and you'll get a Yellow Coin. This level is pretty
        straight-forward outside of that, no backtracking at all!
         _________________     ______       ______          ______
        |01               |   |02    |     |04    |        |10    |
        |  M              |   |   B  |     |      |____    | K    |
        |==============   |   |   A  |     |           |   |   J  |
        |11  K |09   ? |  |    ------      |  E  >     |    ------
        | L  & |     J |  |                |       --+-
        |======|    ===|  |    ______      |  D   |  |
        |07 @  | I |   |  |   |12    |      ------ __|_
        |       ===  H |  |   |    M |            |B1  |
        |   G          |  |   |  L   |            |    |
        |==============   |    ------              ----
        |                 |
        |    =============|    __________     ________
        |   |05           |   |08        |   |06      |
        |   | F         E |   |   I      |   |  G     |
        |   |====     ====|   |      --+-    |    F   |
        |   |03  |   |    |   | H > |  |      ------+-
        |   |     ===     |    ----- __|_         __|_
        |   | C    >    D |         |B3  |       |B2  |
        |    =============|         |  # |       |    |
        |      A          |          ----         ----
        |      $          |
         -----------------

           SECTION 01:
           To start off, you will drop down to the floor. Use the
           nearby ramp (collect the Blue Rubies) to cause you to roll
           into the small blocks and you will then reach the otherside.
           Once there, jump up on the platform, then onto the longer
           one. Head left to the fence (watch out for the spikeballs)
           and climb up it all the way. Once at the top, go right (if
           you want) and there is a Heart, then go left and enter the
           door you'll see. This will take you to SECTION 02.

           SECTION 02:
           In here, go left and pick up the ball, and toss it into the
           pocket you see right away. Now while you're still on this
           side, pick up the other ball, climb up the platforms all the
           way, then place it in the pocket hanging upside down. Now go
           back down to the lower level and go right. Pick up one ball
           and throw it into the nearby pocket you see. Now pick up the
           last ball and climb up the platforms. Once at the top, toss
           it upwards to the left and it will land inside the pocket.
           With that, the Special Block will disappear and you will
           gain access to the door. Go in it as it will take you
           to SECTION 03.

           SECTION 03:
           In here, slide the ramp so that you can smash your way
           through the small blocks, and you will be at the otherside.
           Don't go in the door yet. Instead go back to where DIAMOND
           PIECE #1 is and smash through the right wall destroying it.
           Now you can collect the diamond piece. Now head to the door
           and enter it, which will take you to SECTION 04.

           SECTION 04:
           For this one, go right and you will see blocks surrounding
           a ball (ignore this for now). First off, jump up ontop of it
           and you will see DIAMOND PIECE #2, so get that. You'll also
           see a large brown block behind it. Smash through that, and
           there will be a pipe. Enter it and it will take you
           to BONUS ROOM #1.

              B O N U S   R O O M   # 1 :
              For this room, timing is the key. What you need to do is
              go left to the fire spitting statue, and let it turn you
              into Flaming Wario. As that, head left, jump up go left,
              jump up on the next platform and hit the Green '!' Block.
              You'll then turn around and repeat the process until you
              reach the fire block. Now as a flame, walk into the
              fire block to destroy it and collect the Blue Diamond.
              Now head back into the pipe which will take you back
              to SECTION 04.

           SECTION 04 (REVISITED):
           Now that you're back out here, smash through the blocks
           surrounding the ball. Then pick it up, and head upwards
           along the platforms you see, and throw it into the pocket
           along the right wall. Continue upwards to the long platform
           above the pocket (there is a Heart here). Go to the
           rightside and do a Shoulder Ram as you jump up smashing out
           the small block, then Buttstomp to make the ball move to
           you. With it, turn around and walk to the moving platform.
           Get on that, then toss the ball upwards to the next pocket.
           Now go to the leftside (on the platforms) and you'll see
           another ball (and a Heart). Buttstomp to cause it to fall
           down, and place it in the next pocket (which is next to the
           second one). Now drop down to the floor, and to the left.
           You'll see the final ball. Grab that, and make your way to
           the last pocket, which you will throw it in there. Past that
           is a small room with a Blue Diamond in it. With that, the
           Special Block is gone, and you can enter the door, which
           will lead to SECTION 05.

           SECTION 05:
           For here, you need to get onto the fence and climb your way
           to the leftside, avoid all the spikes being thrown at you.
           Once at the otherside, there is a door and a Heart. Enter
           the door and it will take you to SECTION 06.

           SECTION 06:
           Okay there is alot to do in this one, so listen up. Go left
           until you see the Apple Ape. Let him turn you into Fat
           Wario, and smash out the blue block and you will be on the
           lower level. Go right, then turn around and jump, causing
           the ball to roll over to the left, falling into the pocket.
           Now you should be normal again, so go left and get DIAMOND
           PIECE #3. Now right again, and smash through the small wall
           you see, then head back up to the Apple Ape, become Fat
           Wario again, then come back down to the lower level. Once
           here, go right all the way and there will be a blue block.
           Jump on it to smash it, then once you are back to normal,
           enter the pipe, leading you to BONUS ROOM #2.

             B O N U S   R O O M   # 2 :
             This is gonna be a tricky room. Once entered, swim upwards
             all the way. Now you will see a Pink '!' Block and an
             Apple Ape. Place yourself in a position where the Apple
             Ape can throw the apple at you and you catch it and land
             on the block. If successful, the nearby row of blocks will
             disappear and the Pink Spinys will fall into the water.
             Swim downwards and be at the bottom, ready to catch all
             the coins and Life Circles they leave behind. After that,
             return through the pipe leading back to SECTION 06.

           SECTION 06 (REVISITED):
           Once back up here, go right a bit and get the Heart. Now go
           left all the way and collect the ball. With it in hand,
           climb up the platforms until you reach the highest platform
           on the leftside. Go right, and toss the ball up and right
           and it will land into the pocket. Now go left and you'll see
           another ball. Face left and Buttstomp enough times till the
           ball rolls into the pocket. Now go to the rightside, along
           the platforms, and you will see another ball. Do the same
           thing here, only face right. The ball will roll into the
           pocket, and the Special Block will disappear. With that, go
           into the door and it will take you to SECTION 07.

           SECTION 07:
           Roll down the ramp, smashing through the blocks and
           collecting the Blue Rubies. At the otherside, jump on the
           upper floor and head to the left. You will see some
           platforms, which you will jump up on, but as you do it, make
           your way to the left, and you will see the CD RECORD. Using
           the platforms, head to the rightside, and you will see a
           door. Enter it and it will take you to SECTION 08.

           SECTION 08:
           Right away you will see all 4 balls, and DIAMOND PIECE #4.
           Get that, then pick up a ball and head up the platforms on
           the right. You will see a small gap in the wall. With the
           ball, throw it into the small gap to reveal an opening.
           Crawl in it, get the ball and go on the platform lift. Toss
           the ball into the pocket (there is also a Heart up here),
           and once you are at the highest point, jump off to the right
           and do a Buttstomp Slam, smashing out the blue block. A
           pipe is underneath it, so enter it and it will take you
           to BONUS ROOM #3.

              B O N U S   R O O M   # 3 :
              Down here, drop down all the way and grab the Old Man.
              Toss him upwards to the left, then climb up the ladder.
              Grab him again, then head to the left and throw him at
              the small block. Go through the gap, then grab him again.
              Drop down the gap and toss him at the large brown block
              smashing it. At the bottom, make your way back up then
              into the opening you just made. Smash the other large
              brown block and there will be the HEART CROWN TREASURE
              as well as a few Red Rubies. Now smash the small block,
              go through there, and back into the pipe leading back
              to SECTION 08.

           SECTION 08 (REVISITED):
           Now back here, head back to where all the balls are. Pick
           one up, and go left. There will be four blocks you can smash
           out in the floor. Do so, and head down to the lower level.
           With the ball in hand, go right all the way and place it in
           the pocket. Now head up and get another ball and head up the
           platforms along the leftside. Along the way, you will see
           another pocket as well as a few Rubies. Jump up and toss the
           ball up and left, and it will then drop into the pocket.
           After that, head over to the left wall and drop down to the
           platform along it. Smash through the wall a couple times,
           and you will see a Blue Diamond. Now get the last ball, and
           head up the platforms in the middle. You will see the final
           pocket, so throw the ball up and into it however you want.
           The Special Block will then be gone, so go there and into
           the door, which will take you to SECTION 09.

           SECTION 09:
           Once here, climb upwards and you will find a Heart and a
           small gap on the right. There is also a couple blocks you
           can smash through on the right wall, but don't worry about
           it because it's not necessary to finish this level. Go
           through the small gap and you will fall and land on the
           Hurry Up Frog.

           H  U  R  R  Y    U  P  !
           TIMER: 6:00

           SECTION 09:
           So much to do, so little time to do it in. Head through the
           door leading to SECTION 10.

           SECTION 10:
           Start off by going left to the platforms. Head up them,
           collecting the Rubies. Once at the top one, do a Headbutt
           Crash to the left and jump, where you will climb up a ramp
           and smash through the wall. In here is a Blue Diamond. Now
           head back to the lower floor and go left a bit. Smash
           through the blocks underneath the balls and grab one. Make
           your way up the platforms and throw the ball into the first
           right gap, so that it can take out a pocket. Grab another
           ball and climb up to the highest platform. Toss the ball
           upwards to the right and it will roll down the ramp. Follow
           it on the ramp available to you and watch it roll into the
           pocket. Now go get another ball and head to the rightside.
           Climb up the platforms all the way, then toss the ball
           upwards to the left, then watch it roll down into the
           pocket. Watch out for the lightning orbs coming out and pick
           up the last ball and do the same thing with the right
           pocket. Now head to the lower floor, then go left until you
           reach the platforms from before. Jump up them then jump to
           the left and the Special Block will disappear. Go into that
           opening, and to do the door. Enter it and you will be
           in SECTION 11.

           SECTION 11:
           Grab the BIRD KEY in here, then enter the other door, which
           will take you to SECTION 12.

           SECTION 12:
           Right away, climb up the platforms (watch out for the Ice
           Spitter), collecting the Blue Rubies. At the top, Buttstomp
           to cause the balls to fall down. Grab a ball, then drop to
           the lower floor, go left and climb up the next set of
           platforms all the way. Smash the small blocks, then throw
           the ball upwards to the right, and it will roll right into
           the pocket. Don't worry about collecting the Red Coin
           though. Now get the other ball and do the same thing again
           and drop down so that it can roll into the the next pocket.
           Now go to the lower level, then head left (watch out for the
           lightning orbs) to the next set of platforms. Climb up them,
           and at the top head over to the Ice Spitter. Take it out and
           grab the ball and Buttstomp on the blocks underneath it.
           Collect the Blue Rubies, then Buttstomp the blocks under
           those and there will be another ball. Smash through the
           small blocks and toss the balls through the opening so they
           will be on the floor. Grab a ball then go over to the area
           where the remaining pockets are and take them out like you
           did the previous two. Now head down to the lower level, then
           go right and climb up the platform near the door. You
           will see the Special Block will be gone. Now go in the
           door behind the Special Block, which will take you back
           to SECTION 01.

           SECTION 01 (REVISITED):
           Once here, climb up the platforms to your left until you
           reach the highest point. Go right and slide down the ramp
           and you will roll through some small blocks and you will
           drop down to a lower floor. Once here, slide down this ramp
           and you'll go through some more smash blocks and at the
           otherside, you will drop down again to another lower floor.
           Once again, slide down the ramp and you will roll through
           some more small blocks. Again at the otherside, you will
           fall through a small gap and drop right into the portal.
           Doing this wil complete this level (yes I know how perverted
           the walkthrough for this level is, but who cares ^_^)!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         -----------------
     5: |Ruby Passage Boss|
         -----------------

        Stop off at the Mini-Games and get some tokens to get the Big
        Fist at the Item Shop and as it will be the best item to use
        against this boss!

           BOSS #05: Cuckoo Condor
           TIME: 4:00
           HEALTH: 14 Life Points
           BEST ITEM TO USE: Big Fist

           For this boss, it's a two part process. A giant moving
           cuckoo clock will go back and forth. When it's above you, a
           crane from it will drop down picking you up and carry you
           off to one of two spike wheels (that are turning). Your job
           to defeat this boss, Shoulder Crash into the crane and it
           will swing upwards hitting the top of the clock, causing
           damage. After half it's life is gone, it'll drop buzzsaws
           and electric saws at you. When it has 7 Life Points left, a
           condor will break out, throwing eggs at you. Catch the eggs
           and throw them back at the very top of the condor. Watch out
           with the eggs, because if they hatch, ducks will come out
           and will explode. Using the Big Fist is good as it will
           cause him to lose 12 Life Points.

        And with that, this passage is cleared out. Head back to the
        World Map to notice a piece of the area surrounding the Golden
        Pyramid is glowing. Now, if you played the game following my
        walkthrough, you'll see that it is time to move onto the final
        passage!

      ----------------------
  G: |Golden Pyramid Passage|
      ----------------------

         --------------
     1: |Golden Pyramid|
         --------------

        MY HIGHEST SCORE: 12,660 Points
        PLAYER'S NOTE FOR THIS LEVEL:
        Even though this is the final level, it's actually rather easy
        to get through, even though you have to race through the level
        in about 9 1/2 minutes. Also note, at anytime you fall into a
        pit, you will be taken to SECTION 07. Once down here, just jump
        up the nearest pipe you come across to get back on course. I
        will describe this level assuming you don't jump into any pits,
        unless I tell you to otherwise.
         ______   ______   ______   ______   ______   __________
        |01    | |02    | |03    | |04    | |05    | |06        |
        | $    |-|   >  |-|      |-|      |-|   >  |-|    >     |
         -+--+-   ------   -+-+--   ------   --+-+-  |        & |
         _|__|______________|_|________________|_|_  |          |
        |07                  >                     | |          |
        |                                          |-|          |
         ------------------------------------------   ----------

           SECTION 01:
           You start off this level by stepping on the Hurry Up Frog
           (WTF, so soon?!).

           H  U  R  R  Y    U  P  !
           TIMER: 9:30

           SECTION 01:
           Don't worry, you'll have plenty of time to get through here.
           Start by heading right, jumping over all the pits. Also
           watch out because some of the chandalers will fall down
           hitting you and setting you on fire. Also some of the island
           blocks will give way so be careful there. You will come
           across two Blue Diamonds, so make sure you get those. Now
           just keep going to the right side to SECTION 02.

           SECTION 02:
           Right away is an Ice Spitter, so take that out first. After
           that, destroy the blocks behind it. Past those, is another
           set of blocks on the top portion. Destroy those then
           continue right until you see some water. Go into the water,
           and swim downwards then swim right past the first bubble,
           but let the second bubble capture you. Now float upwards to
           catch the Blue Diamond, the let it the bubble burst on the
           ceiling. You'll see DIAMOND PIECE #1. Get that, and make
           your way back around to where the the bubble burst. Once
           there, go right and head to SECTION 03.

           SECTION 03:
           For this section, make it just past the Mallet Hoppers,
           then drop down over the right side, which will lead
           to SECTION 07.

           SECTION 07:
           Down here, you'll see DIAMOND PIECE #2, so get that, and
           head up the pipe leading back to SECTION 03.

           SECTION 03 (REVISITED):
           Once back up here, head right, but let the Mallet Hopper
           follow you. Let it smash you so you can become Springy
           Wario. Drop just down over the right edge, leading back
           to SECTION 07. Once down there, jump up but slightly to the
           right, and you will fly upwards through the right side
           of SECTION 03. Once you hit the ceiling (get the Blue
           Diamond) and back to normal, head right, which will lead
           to SECTION 04.

           SECTION 04:
           This one will take a bit of work. Head right, and you'll see
           an Axe Killer (kill them) and a Flying Ghost (avoid them).
           There is a Blue Diamond along the way. Now if a Flying Ghost
           hits you, you will become Zombie Wario and can fall through
           the floor. Down there is a bunch of Pirahna Fishes. Either
           way, make your way through this and head through the
           rightside leading to SECTION 05.

           SECTION 05:
           In here is an Apple Ape. Jump to the right side of the first
           one and let it turn you into Fat Wario and mash down on the
           block below (there is a Blue Diamond). Once on the bottom,
           waddle around until Fat Wario wears off, then climb up the
           right side and continue onwards. You will see some snowballs
           falling down. Avoid those if you want (unless you want the
           Blue Diamond) and just keep heading right. This next part
           involves a Vampire Bat turning you into Bat Wario. With
           that, head upwards (avoid the lights) and at the top, go
           left and get DIAMOND PIECE #3. Now use the Vampire Bat again
           and head to the right, leading to SECTION 06.

           SECTION 06:
           For this part, head to and down the ladder and go right,
           smashing through the blocks. Hit the Red '!' Block then head
           back up the ladder. Now go right, slide down the slope,
           destroying the block and just make your way until you hit a
           wall. Get DIAMOND PIECE #4 and Buttstomp Smash the block
           below and land in the water. Swim to the left and at the
           end, jump upwards to the upper level and head right. Grab
           the Old Man and jump to the next platform to the right.
           Throw the Old Man right to destroy another block (you can't
           see it but it's there). Now back to the ladder and up it. Go
           right, slide down, and keep going. You'll have to jump a
           couple times (get the Blue Diamond), and at the end is the
           BIRD KEY. Drop down to the water and swim to the left. At
           the end, jump up and smash through the blocks to the left.
           Go through it, and drop down, get the Blue Diamond, and head
           into the water, which will take you to SECTION 07.

           SECTION 07 (REVISITED):
           Just let the current take you all the way to the otherside
           to the left. Once at the otherside, jump out of the water,
           and enter the pipe, leading to SECTION 01.

           SECTION 01 (REVISITED):
           Once back here, head left and jump into the portal, which
           will complete this level!

        Now that you have completed this level, watch as the Diamond
        goes into place and the Bird Key unlocks the door leading to
        the Mini-Game Shop and sealed door. Once at the sealed door,
        the door will open up and a path leading to the Item Shop and
        passage boss!

         -------------------
     2: |Golden Pyramid Boss|
         -------------------

        Stop off at the Mini-Games and get some tokens to get the Black
        Dog at the Item Shop and as it will be the best item to use
        against this boss! When getting there, you will see the Item
        Man using the item, then revert back to being a cat and
        attacking the figure. Then a shadowy figure appears, and the
        cat attacks it. But this attack wasn't enough and the figure
        shoots at the cat, absorbing him. Get ready because this is the
        final showdown!

           BOSS #06: Golden Diva
           TIME: 6:00
           HEALTH: 20 Life Points
           BEST ITEM TO USE: Black Dog

           This fight will be tough, so to get through it, please read
           the following 12 Step Program on defeating the Golden Diva.

               STEP #1: Diva covers her face up and four clones of her
               face appears. If they capture you, they will send you
               upwards (though you won't get damage), so wiggle free.
               Jump on the faces as it flies around, grab it and toss
               it up at the fan. After 4 times, she'll reveal her face.

               STEP #2: Little bugs will  STEP #3: She will then drop
               shoot out, that will do    down blue balls. They will
               damage. They will fall     blow up after a few seconds
               onto the ground in the     so Shoulder Ram at them,
               shape of a ball. Pick it   causing them to fly. If it
               up, and throw it up at     works, they will do damage
               the Diva's face.           to Diva upon contact.

               STEP #4: She will next     STEP #5: She will now throw a
               throw black ducks at you.  hammer. Grab the hammer, toss
               Simply grab them as she    it upwards and run underneath
               does this, and toss them   where it lands. You will
               back at her to do some     become Springy Wario. As that
               damage.                    jump up into Diva's face.

               STEP #6: Repeat Step #2.   STEP #7: Repeat Step #3.

               STEP #8: Repeat Step #4.   STEP #9: Repeat Step #5.

               STEP #10: She will repeat  STEP #11: This time she will
               Step #2 - Step #5 all at   start smashing the ground
               once a few times. Be       where you are, revealing
               careful with this one, as  spikes. When this happens,
               it will get rather fast,   run out of the way, then
               what with everything be    Shoulder Ram her head causing
               sent out to you at the     damage. Do this tactic a few
               same time.                 times.

               STEP #12: With 1 Life Point left for her, only her lips
               will be left, running back and forth. Just Shoulder Ram
               them, and that will finish off the Golden Diva.

            And with that, watch as all of the treasures are revealed
            as well as the remaining of the ending. And with that, I
            shall say congradulations on beating Wario Land 4 for the
            Gameboy Advance!

      ----------
  H: |Sound Room|
      ----------

     Throughout the game, there are 16 CD Records (as I will call
     them). For each one you collect, it will go to the Sound Room. In
     here, you can listen to any one of 16 songs from the jukebox. You
     will also notice some weird guy (dorky is more like it) who is
     dressed up as Wario "singing along" with the songs, as well as
     other things appearing. Below is a list of those songs and where
     you can find them at:

        CD's Found in the Emerald Passage:
        "About That Shepard"          "Things That Never Change"
        "Tomorrow's Blood Pressure"   "Beyond The Headrush"

        CD's Found in the Ruby Passage:
        "Driftwood & The Island Dog"  "The Judge's Feet"
        "The Moon's Lamppost"         "Soft Shell"

        CD's Found in the Topaz Passage:
        "So Sleepy"                   "The Short Futon"
        "Avocado Song"                "Mr. Fly"

        CD's Found in the Sapphire Passage:
        "Yesterday's Words"           "The Errand"
        "You And Your Shoes"          "Mr. Ether & Planaria"

     Also if you go to the Kareoke, you can sing along with the song
     called "Medamayaki", which can also be found as the theme for the
     "Palm Tree Paradise" level. The title of this song translates to
     "Sunny-Side Up Fried Eggs" (don't ask me O_o). To unlock Kareoke,
     you must get 10,000 Points or more in each level (including the
     last one). I do not know what it or what the lyrics translates to,
     but I happen to enjoy the song alot. Below is the Japanese lyrics
     for the song:

        Hello there!
        Ukurere mitanina, tabiwo shiyo.
        Aruite iko, tsukino, kakerawo hiroinagara.
        Chizuno kawarini kyanbasu,
        Nijino shizukude (somemasho).
        Hinonidi maniauyoni,
        Boyaketa tokeiwa oiteko.
        Umini tameiki tokashite,
        Ishini koewo kizamo.
        Tsukiwo supini ukabetara,
        Hyougarano kumoga warau.

        LONG INSTRUMENTAL BREAK THEN SONG REPEATS

     If you happen to know what these lyrics translate to in English,
     please email me and I will fully credit you.

-----------------------------------------------------------------------
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-----------------------------------------------------------------------

            ---------------
SECTION 3: |IMPORTANT STUFF|
            ---------------

      -----
  A: |Items|
      -----

     These are the items that in the game:

        1. BLUE DIAMONDS: These giant   2. BLUE RUBIES: These small
           diamonds are worth 1,000        blue rubies are worth 10
           Points.                         Points.

        2. CD RECORDS: These are found  4. DIAMOND PIECES: There are 4
           throughout 16 levels. Each      of these in each level.
           one found will go to the        Collect them to make it
           Sound Room. These are worth     whole. These are worth
           500 Points                      0 Points alone.

        5. GOLD COINS: These are the    6. HEARTS: These will refill
           biggest coins worth 500         your White Hearts. The more
           Points. These are found with    Red Hearts you have, the
           Diamond Pieces.                 more life you have.

        7. HEART CROWN TREASURE: There  8. LIFE CIRCLES: These are
           are a few of these found        found in almost all enemies.
           throughout the game. Each       Each one will fill up the
           one you get will refill your    meter under your Health Bar.
           Health Bar completely. These    Collect 8 of them to refill
           are worth 500 Points.           one Life Heart.

        9. RED COINS: These red        10. RED RUBIES: These red rubies
           coins are worth 50 Points.      are worth 100 Points.

       11. SILVER COINS: These larger  12. SMALL COINS: These tiny
           coins are worth 100 Points.     coins are worth 10 Points.

      --------------
  B: |Mini-Game Shop|
      --------------

     This is a list of the 3 Mini-Games in this game, as well as the
     Items which can be bought with Tokens earned in the Mini-Games.
     Please note that it will cost 5,000 Points to play any one game.
     First off, is the Mini-Games:

        MINI-GAME #1: WARIO'S HOMERUN DERBY

           For this Mini-Game, you get to      \   P   /  P = Pitcher
           play a little baseball! Now it's     \     /   H = Hitter
           probably best you hold your Gameboy   \_*_/    * = Ball
           Advance sideways just to play this      H
           game. You play as the Hitter, trying
           to get as many Homeruns as possible. The game will play out
           like this: The Pitcher will throw a baseball at you, and you
           have to hit it. Use the 'A' Button to swing the bat.

              HOMERUN: Swing and hit the ball within the baseball
                       diamond and "break" the screen
              FOUL:    Swing but barely hit the ball outside of the
                       baseball diamond
              STIRKE:  Swing (or don't) and miss the ball

           3 Strikes and you are Out, thus resulting in a Game Over.
           But for each time you hit a Homerun, your Strikes will be
           resetted back to 0. You can have as many Fouls as possible.
           For each 3 Homeruns you get, you will get 1 Token.
           Throughout the game he will change his strategy and after 9
           Homeruns, the strategy becomes more difficult, which can
           either be faster or slower, or other tactics such as the
           ball disappearing and reappearing. I'd tell you what they
           are, but I figure I should let that be a surprise to you ^_^

        MINI-GAME #2: THE WARIO HOP

           This Mini-Game is bit more easier than other 2 Mini-Games.
           Wario is on a tire riding towards the left. All you have to
           do is jump over every obsticle that gets in your way (press
           the 'A' Button to jump). Every 15 successful jumps will earn
           you 1 Token. After 23 jumps, things will get much more
           difficult, and after 38 jumps, the game will get much
           faster.

        MINI-GAME #3: WARIO'S ROULETTE

           This Mini-Game, in my opinion, is the worst of the three.
           You will have a few seconds to look at Wario's face. After
           it's gone, you will have a roulette of eyes to choose from,
           then noses, then mouths. In order to get a Token for this,
           you must correctly match up the eyes, nose and mouth with
           the face you saw at the start of the game.

     So what can you get from all these Tokens? Well you can buy one of
     8 powerful weaponary items, that can only be used against the boss
     of the Passage you are in. Below is a list of those 8 items as
     well as info describing them:

        1. APPLE BOMB (Costs 2 Tokens):   2. BLAST CANNON (Costs 2
           The Item Man will bring out       Tokens): The Item Man
           an apple. It will then open       will bring a cannon out,
           up to reveal a bomb, then         which it will shoot a
           be tossed into the boss,          cannonball at the boss
           exploding on them.                causing little damage.

        3. VIZORMAN (Costs 4 Tokens):     4. BUGLE (Costs 6 Tokens):
           The Item Man will bring a         The Item Man will bring
           superhero out, which it will      a bugle out, which will
           shoot a powerful laser beam       shoot musical notes at the
           at the boss, causing some         boss causing some good
           damage.                           damage.

        5. BLACK DOG (Costs 10 Tokens):   6. LARGE LIPS (Costs 10
           The Item Man turns into a         Tokens): The Item Man
           giant dog, which will jump        turns into a pair of lips,
           up and start biting at the        and kisses the boss, which
           boss, doing alot of damage.       will cause some damage.

        7. BIG FIST (Costs 10 Tokens):    8. BLACK DRAGON (Costs 10
           The Item Man becomes a giant      Tokens): The Item Man
           fist and does a huge sucker       turns into a dragon and
           punch on the boss, causing        spits fire at the boss
           lots of damage.                   causing lots of damage.

     There is also a Smiley, which is always free. What's it do, not a
     damn thing lol.

      -------
  C: |Enemies|
      -------

     There are two types of enemies in the game: Normal and Status-
     Affecting. First up is the list of all Normal Enemies:

        1. AXE KILLERS (50 Points):     2. BLACK SPINYS (200 Points):
           These creatures weild axes.     These are a bit tougher to
           They walk slow, except when     take out than the Pink
           they spot you and they will     Spinys, and can't be taken
           charge at you. They can also    out the same way as Pink
           come in mummified versions.     Spinys.

        3. BOULDER TOSSER (100 Points): 4. BOUNCERS (10 or 50 Points):
           These brown creatures will      Harmless creatures that when
           jump causing boulders to        you walk into them, they
           appear, and then tosses them    will bounce you back a few
           at you. Use Buttstomp Smash.    feet.

        5. CATEPILLARS (10 Points):     6. CRAWLERS (50 Points):
           These things are a little       These metal creatures crawl
           hard to notice, but are         around with a spike for a
           very harmless and easy to       nose. Rather simple to take
           take out.                       out.

        7. DANCING PIGS (50 Points):    8. FLYING POKER (0 Points):
           These are pigs in a to-to       One of two enemies that come
           dancing like ballarenas.        from the Artist Pig. These
           Don't get in their way or       will fly back and forth,
           they will kick you.             with a spike on them. Time
           Buttstomp Smash is the only     your jumps so that you can
           way to take them out.           take them out.

        9. GIANT FLIES (0 Points):     10. ICE SPITTERS (50 Points):
           Flies that sway back and        These white cloak creatures
           forth, that seems to get        will spit ice at you, making
           in the way. Jump on them        you a block of ice, causing
           to take them out.               you to slide into a wall.

       11. JOKER POKER (0 Points):     12. MASKED MAN (50 Points):
           These are the enemies that      These little guys wear masks
           comes from the Spinners.        which has a spike on it.
           Nothing much to say about       When they see you, they will
           these guys, they just walk      charge at you very fast. To
           around with spears, but not     take them out, use Buttstomp
           extremely tough.                Smash or Shoulder Ram.

       13. MICRO CLONE (10 Points):    14. MOLE DIGGERS (50 Points):
           These little guys are dupes     These are moles who wear
           of Wario in a mini car.         drills on their faces. Watch
           Watch out because they have     out as the dirt they dig out
           spikes on them.                 can hurt you.

       15. PINK SPINYS (100 Points):   16. PIRAHNA FISH (10 Points):
           These have spikes on them.      These blue fishes will swim
           To take them out, you must      around, but when they see
           buttstomp them to flip them     you, they will strike fast.
           over, then buttstomp on them    Hit them from below to take
           to destroy them.                them out.

       17. SCUBA MUNCHER (0 Points):   18. SEA MONSTERS (0 Points):
           These yellow scuba diving       These big monsters hide in
           fishes will charge at you or    holes and will appear when
           jump up at you if it sees       get rather close to them.
           you. You can not kill these     They can not be killed
           things, so avoid them.          whatsoever.

       19. SPEARMAN (10, 50 or 100     20. SPIKED ROLLERS (200 Points):
           Points): These little guys      These enemies look like a
           come equipped with spears.      box with spikes on it that
           If you make one red, and it     walk around, launching
           sees you, it will charge at     spikes at you. Take them out
           you.                            from behind.

       21. SPIKED ROLY POLY (0         22. WATER GOBBLER (10 Points):
           Points): One of two enemies     These white creatures live
           that come from the Artist       in the water, and will
           Pig. These will roll at you     strike upwards when you're
           when they see you. To take      in their range. To take
           them out, Buttstomp Smash       them out, you need to hit
           to knock them over and then     them from underneath as
           on them.                        they go upwards.

     And now, the list of all Status-Affecting Enemies (one's that can
     change Wario's appearance). These enemies have no points and will
     appear everytime you re-enter the same screen they are on:

        1. APPLE APE: These glasses     2. ARCHERS: These small red
           wearing monkeys will walk       guys will walk around
           around throwing apples at       carrying a bow. When you're
           you or bounce you around a      in their sight, they will
           bit. If it throws an apple      shoot an arrow at you,
           at you and you eat it, you      turning you into Balloon
           will become Fat Wario.          Wario.

        3. BUZZERS: These yellow bees   4. FIRE STATUES: These statues
           can poke you, which when        will spit fire onto you,
           they do will turn you into      which will turn you into
           Balloon Wario.                  Flaming Wario.

        5. FLYING GHOSTS: These spirits 6. MALLET HOPPERS: These guys
           will fly around spitting        will walk around with a
           green stuff at you. When you    mallet. When it spots you,
           are touched by it, you will     it will mash you, turning
           become Zombie Wario.            you into Springy Wario.

        7. SNOWBALLS: Not exactly       8. VAMPIRE BAT: Small bats that
           enemies, but when one drops     fly around. When one of them
           on you, you will be turned      touches you, you will become
           into Snowball Wario.            Bat Wario.

        9. WALKING TORCHES - These fire holders will walk around and
           drop out fire. Touch it and you will become Flaming Wario.

      ------
  D: |Bosses|
      ------

     This is a recap of all the bosses in the game:

        BOSS #01: SPOILED ROTTEN
        FROM: Entry Passage        TIME: 1:00
        HEALTH: 10 Life Points     BEST ITEM TO USE: Bugle

           This of course being the first boss, is rather simple. He
           will drop little enemies that will charge at you (just take
           them out). For the big guy though, do a Shoulder Ram or a
           Headbutt Crash into him to cause damage. When he gets close
           to death, he will get angry looking opening his mouth. This
           is when you gotta get behind him and attack him the same
           way. Using the Bugle is good as it will cause him to lose 8
           Life Points.

        BOSS #02: CATBAT
        FROM: Sapphire Passage     TIME: 4:00
        HEALTH: 12 Life Points     BEST ITEM TO USE: Black Dog

           Here's how this fight breaks down. Part of the floor will
           break away, leaving 4 platforms. In the water is some fish
           type creature. As for the fight itself, CatBat will send out
           some small little creatures which if you touch them, will
           turn you into Balloon Wario. He will also drop into the
           water, causing waterfalls to rise and come at you. For the
           first part, use the waterfalls, and Shoulder Ram Crash into
           the boss's head, which will do some damage. After about 4 or
           5 hits, you need to use the waterfalls, to jump up and
           Buttstomp Smash him. Do this a couple times, and he will be
           defeated. Using the Black Dog is good as it will cause him
           to lose 10 Life Points.

        BOSS #03: CRACTUS
        FROM: Emerald Passage        TIME: 4:00
        HEALTH: 16 Life Points     BEST ITEM TO USE: Large Lips

           To start off, smash the pot to wake him up. And now for the
           boss! He has various tactics, which will include jump up
           then come back down. He will either go into the ground and
           bob up, or stop halfway on the screen. Either way, his eyes
           will be wide open. This is when you need to attack, by
           Buttstomp Smash on his head, either by jumpin on him, or
           using the ladders. After stomping on him, his eyes will roll
           in the back of his head, charge at you and using his arms to
           stab you (which will cause damage). Run out of the way when
           this happens. After awhile his eyes will come back. As you
           do more damage to him, he gets tougher, so be ready. His
           drool will also turn you into Zombie Wario, (though
           lightning bugs will come out, turning you back to normal).
           Using the Large Lips is good as it will cause him to lose 14
           Life Points.

        BOSS #04: AERODENT
        FROM: Topaz Passage      TIME: 4:00
        HEALTH: 12 Life Points     BEST ITEM TO USE: Black Dragon

           For this one, a little creature jumps inside a giant teddy
           bear and it inflates, floating to the ceiling. It will drop
           out little enemies with spikes on them (these will hurt when
           they are moving around). Jump on these then pick them up and
           toss them upwards at the teddy bear, causing it to deflate
           some. Wait till the teddy bears feet flash, then you can
           perform a Shoulder Ram to knock it upside down. When this
           happens, Shoulder Ram the little creature as much as you
           can. As it gets closer to death, it will shoot out fireballs
           to get in your way (which will turn you into Flaming Wario).
           This is probably one of the easier bosses in the game. Using
           the Black Dragon is good as it will cause him to lose 10
           Life Points.

        BOSS #05: CUCKOO CONDOR
        FROM: Ruby Passage         TIME: 4:00
        HEALTH: 14 Life Points     BEST ITEM TO USE: Big Fist

           For this boss, it's a two part process. A giant moving
           cuckoo clock will go back and forth. When it's above you, a
           crane from it will drop down picking you up and carry you
           off to one of two spike wheels (that are turning). Your job
           to defeat this boss, Shoulder Crash into the crane and it
           will swing upwards hitting the top of the clock, causing
           damage. After half it's life is gone, it'll drop buzzsaws
           and electric saws at you. When it has 7 Life Points left, a
           condor will break out, throwing eggs at you. Catch the eggs
           and throw them back at the very top of the condor. Watch out
           with the eggs, because if they hatch, ducks will come out
           and will explode. Using the Big Fist is good as it will
           cause him to lose 12 Life Points.

        BOSS #06: GOLDEN DIVA
        FROM: Golden Passage       TIME: 6:00
        HEALTH: 20 Life Points     BEST ITEM TO USE: Black Dog

           This fight will be tough, so to get through it, please read
           the following 12 Step Program on defeating the Golden Diva.
           Using the Black Dog is good as it will cause her to lose 8
           Life Points. With that, here we go:

               STEP #1: Diva covers her face up and four clones of her
               face appears. If they capture you, they will send you
               upwards (though you won't get damage), so wiggle free.
               Jump on the faces as it flies around, grab it and toss
               it up at the fan. After 4 times, she'll reveal her face.

               STEP #2: Little bugs will  STEP #3: She will then drop
               shoot out, that will do    down blue balls. They will
               damage. They will fall     blow up after a few seconds
               onto the ground in the     so Shoulder Ram at them,
               shape of a ball. Pick it   causing them to fly. If it
               up, and throw it up at     works, they will do damage
               the Diva's face.           to Diva upon contact.

               STEP #4: She will next     STEP #5: She will now throw a
               throw black ducks at you.  hammer. Grab the hammer, toss
               Simply grab them as she    it upwards and run underneath
               does this, and toss them   where it lands. You will
               back at her to do some     become Springy Wario. As that
               damage.                    jump up into Diva's face.

               STEP #6: Repeat Step #2.   STEP #7: Repeat Step #3.

               STEP #8: Repeat Step #4.   STEP #9: Repeat Step #5.

               STEP #10: She will repeat  STEP #11: This time she will
               Step #2 - Step #5 all at   start smashing the ground
               once a few times. Be       where you are, revealing
               careful with this one, as  spikes. When this happens,
               it will get rather fast,   run out of the way, then
               what with everything be    Shoulder Ram her head causing
               sent out to you at the     damage. Do this tactic a few
               same time.                 times.

               STEP #12: With 1 Life Point left for her, only her lips
               will be left, running back and forth. Just Shoulder Ram
               them, and that will finish off the Golden Diva.

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            -------------
SECTION 4: |IN CONCLUSION|
            -------------

      --------------
  A: |What's To Come|
      --------------

     What's to come, who really knows. And with this game, it could be
     anything. So with that, this FAQ is gonna be open for anyone to
     add their comments.

      --------------
  B: |Special Thanks|
      --------------

     I'd like to dedicate this FAQ to my best friend ExoSquad. He's the
     one who got me started in FAQing, and has been the biggest
     influence, inspiration and encouragement when it comes to this
     stuff. He has been able to help me in many ways with this hobby.
     It's thanks to him, that I'm able to keep going as long as I have
     and continue as long as I can go on. That, and he let me borrow
     this game, and because of that, I was able to make my 500th FAQ
     with it. Oh, dude, if you're reading this, you can have your
     game back now ^_^.

     On-line Thanks To:
     To GameFAQS for hosting my walkthroughs, as well as many more ^_^.

     To any other authors out for this game. If by some chance you feel
     I have any info of yours (which I really hope not), please contact
     me and point it out and I will credit you fully for it ^_^.

      --------------
  C: |The Disclaimer|
      --------------

     Wario Land 4 is probably my favorite game of the entire Wario Land
     series. It's has some pretty good adventure in it as well as some
     great action, and is all around fun. I really wasn't thinking
     about making an FAQ for this game, but then I figure, why not give
     it a try, and so I did! I made this walkthrough the best way I can
     and I hope it helps out in every way possible. Now here comes the
     important stuff you need to read.

     Ok, I'll make this quick and simple. This walkthrough is my work.
     I've made this walkthrough, describing the game the best possible
     way I can. You can use whatever info you want, so long as you give
     me credit and don't alter anything. All you have to do is email me
     at [email protected] if you're gonna do anything with
     this walkthrough. And to show that I'm not a complete selfish
     bastard, if you have something you wanna add, email me and I will
     give you full credit ^_^. This walkthrough, like many others are
     intended for GameFAQs, GameSpot, IGN.com and NeoSeeker ONLY. You
     want it on your site, well you better start emailing me. Failure
     to comply with this, and I will be mad, among other things.

     Email me at [email protected]
     Copyright (C) March 27th, 2007
     Mike Leatherwood AKA StarFighters76
     Wario Land 4 (C) 2001 Nintendo