------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Sonic Battle (Gameboy Advance/Action) FAQ/Walkthrough By: Ryguy280100 (Ryan Dawson - [email protected]) Created: Sunday, January 18th, 2004 Version: 0.43 Latest Update: Friday, February 13th, 2004 ------------------------------------------------------------------------------- Table Of Contents ------------------------------------------------------------------------------- (1) Introduction/Updates (2) Character Guide *Not In-Depth* - Sonic The Hedgehog - Miles \"Tails\" Prower - Knuckles The Echidna - Shadow The Hedgehog - Rouge The Bat (3) Game Controls (4) The Main Menu - Story Mode - Battle Mode - Challenge Mode - Training Mode - Mini-Games - Battle Record - Options (5) Using Emerl - Skill Points - Different Skills - Equiping Skills - Skill Types (6) Main Walkthrough - Sonic\'s Story - Tail\'s Story - Rouge\'s Story (7) Mini-Games - Knuckle\'s Mine Hunt (8) Technique List - Sonic\'s Skills - Tails\' Skills - Knuckle\'s Skills - Shadow\'s Skills - Rouge\'s Skills (9) Colour Guide *Not Added* - Sonic Colours - Tails Colours - Knuckles Colours - Shadow Colours - Rouge Colours (10) The Secrets (11) Frequently Asked Questions (12) Legal Stuff (13) The Credits ------------------------------------------------------------------------------- (1) Introduction/Updates ------------------------------------------------------------------------------- Welcome to my very first Walkthrough/Faq. As you can see this walkthrough is based on Sonic Battle. I coverd everything up to the end of the Miles Tails Prower\'s Story. You can always email me with new suggestions or some extra tips and information. So please enjoy my walkthrough and good luck with your game. v0.05 - 01/18/2004 - Date FAQ/Walkthrough was created v0.10 - 01/18/2004 - Added Sonic Technique List v0.15 - 01/19/2004 - Added Sonic The Hedgehog\'s Episode v0.20 - 01/20/2004 - Added Tails Technique List and added FAQ v0.25 - 01/20/2004 - Added the Miles \"Tails\" Prower\'s Story v0.30 - 01/22/2004 - Added Knuckles\'s Skills and Secrets Section v0.35 - 01/25/2004 - Added Minigames Section and Main Menu Section v0.40 - 02/13/2004 - Added Shadow and Rouge\'s Skills v0.43 - 03/04/2003 - Added 3 new sites to the site list These are the only sites this guide can be posted: http://www.neoseeker.com http://www.gamefaqs.com http://www.cheatcc.com http://www.supercheats.com ------------------------------------------------------------------------------- (2) Characters ------------------------------------------------------------------------------- This are the characters that I encountered during the game. -Emerl The Robot Introduced In The \"Sonic The Hedgehog\" Episode First Found At Emerald Beach In Emerald Town -Sonic The Hedgehog Introduced In The \"Sonic The Hedgehog\" Episode First Found At Beginning Of Story Mode His Best Moves Are Sonic Run, Sonic Jump and Sonic Updraft -Miles \"Tails\" Prower Introduced In The \"Sonic The Hedgehog\" Episode First Found At Tail\'s House In Emerald Town His Best Moves Are Typhoon, Tails Run & Tails Guard -Knuckles The Echidna Introduced In The \"Sonic The Hedgehog\" Episode First Found At Knuckle\'s House In The Holly Summit His Best Skills Are Knuckles Dash, Knuckles Heal & Meoter Punch -Shadow The Hedgehog Introduced In The \"Sonic The Hedgehog\" Episode First Found At Tail\'s House In Emerald Town His Best Skills Are Shadow Run, Shadow Jump, Shadow Dash & S. Teleport Most of his moves are equal in power and speed. -Rouge The Bat Introduced In The \"Sonic The Hedgehog\" Episode First Found At Emerald Beach In Emerald Town Her Best Skills Are Rouge Flight & Secret Spear She is the only character that can fly. -E-102 \"Chaos Gamma\" Introduced In The \"Sonic The Hedgehog\" Episode First Found At Plains In The Holy Summit His Best Skills Are Recovery Mode, Drive Mode, Guard Mode & E-102 Style He is quite strong and he self-destructs when he dies. -Amy Rose Introduced In The \"Rouge The Bat\" Episode First Found At Emerald Beach In Emerald Town Her Best Skills Are Girl Jab, Girl Straight & Girl Upper She moves semi-fast and most of her moves are fast. -Cream The Rabbit Introduced In The \"Amy Rose\" Episode First Found At Amy\'s Room In Central City Her Best Skills Are Cream Jump & Cream Heal -Chaos 0 The Alien Introduced In The \"Emerl\" Episode First Found At Crater in Holy Summit His Best Skills Are Chaos Heal & Chaos Guard He is very strong but his attacks and movement is slow. ------------------------------------------------------------------------------- (3) Game Controls ------------------------------------------------------------------------------- Map Controls: D-Pad: Move arrow A: Select location R: Open Emerl Menu Start: Pause Basic Battle Controls: D-pad: Move character A: Jump B: Attack R: Special Attack L: Guard Start: Pause Advanced Battle Controls: Double Tap Left/Right : Dash left/right Dash + B : Performs a Dash Attack B + Direction You Are Facing : Perform a Heavy Attack B + Opposite Direction You Are Facing : Perform a Upper Attack B + B + B + B: Perform A Combo Attack (Final Hit Will Be A Heavy Attack) A While Jumping: Perform an Air Action B While Jumping: Perform an Air Attack. R While Jumping: Perform a Special Air Attack Hold Down L: Perform a Healing Move Left/Right After Hitting Enemy Away In Mid-Air: Performs a Pursuit Attack ------------------------------------------------------------------------------- (4) The Main Menu ------------------------------------------------------------------------------- --==++ Story Mode ++==-- This is basically a story that you have to follow and you will be given roles throughout the story. After you beat one story another one will open up. There are a total of 8 stories. You can gain Captured Data and have matches that you will automatically set up with someone to battle. --==++ Battle Mode ++==-- This mode is where you have a very short battle against an opponent. You will be able to choose the character you use and the character the opponent uses. You can press L to access a set of maps that you can choose from to pick the playing field. You can press R to change the rules of the match. --==++ Challenge Mode ++==-- This mode allows you to choose one character and a difficulty. Then you will go though a series of different battles. You will be given points for many different things. At the ending you will have a total score and be given a rank. --==++ Training Mode ++==-- You can choose any character and any rival to battle with. You can also set the things that the rival can do. Here you can take as many hits as you want without dying. This will be a good place to pratice different techniques and combos. --==++ Battle Record ++==-- This will show all of your gameplay statistics. It will show the most used character and the least used character. It will also show your total play time and the percentage of completage your technique list is at. --==++ Options ++==-- You can select your language here and you will have a wide variety of choices. You may also try out the Sound Test and you can delete your Save Data if you like. ------------------------------------------------------------------------------- (5) Using Emerl ------------------------------------------------------------------------------- Emerl is the main character Of Sonic Battle. Emerl is capable of copying and learning new moves and techniques from other characters. Therefore Emerl is your own customizable character. He can learn moves by putting Captured Data into Emerl. You can also change his Fighting Pose and Color. --==++ Skill Points ++==-- At the beginning of the game you will be given 30 Skill Points. These Skill Points will allow you to hold Captured Data. So the more Skill Points you have, the more and more power Captured Data you can hold. You can have a maxinum of 500 Skill Points. After each match, you will be awarded with either 1, 2 or 5 Skill Points. To get 1 Skill Point, you will have to be KOed at least once. To obtain 2 Skill Points, you have to survive without dying once. To recieve 5 Skill Points, you will have to complete the battle without getting hit once. --==++ Different Skills ++==-- After each battle you will obtain skill points and at least one Captured Data. You will recieve a skill from everyone that participated in the battle except for Emerl. Of course Emerl has to be in the battle to obtain the skills. Sometimes you will be given a rare skill, it will be either a support skill, color skill or an ultimate skill. Ultimate skills are very hard to come by. To get them easily you should train in Virtual Training in Emerl\'s Story. --==++ Equiping Skills ++==-- After you finished with Tails\' tutorial, you will be able to equip your own skills. Once your in the Emerl Menu, choose Edit Skills. There will be different tabs for different skills to use and in each tab there are many categories to choose from. Once your in a category, you can choose a skill to equip if you have enough skill points. The power on the card will represent how strong the skill is and the speed on the card will represent how fast your skill performs. Each star on the card will represent 5 skill points. Controls For The Emerl Menu: D-Pad: Used to move around in options and techniques menus A: Select things in the options and techniques menus B: Return to previous menus Options On The Main Menu: Skill Edit: Memory Change: Allows you to save up to 3 Emerl Configuration Skill List: Shows all of your capture data and a percentage of completage Skill Exchange: I see no use for this option Return To Game: Allows you to return to the current map ---===+++ Skill Types +++===--- In the Emerl Menu, go to Edit Skills and you should find all of you skills. -=+ Move +=- Run Skill: Determines how fast you run (Use D-Pad to moveone direction) Dash Skill: Determines how fast you dash (Double Tap one direction) Jump Skill: Determines how high and fight you can jump (Tap A Once) Air Action: Determines what Air Action Emerl uses (Tap A in Mid-Air) Guard Skill: Determines how much damage will be reduced (Tap L) Heal Skill: Determine how fast and much health and SP you regain (Hold L) -=+ Attack +=- 1st Attack: Determines the 1st attack Emerl uses in his combo (Tap B) 2nd Attack: Determines the 2nd attack Emerl uses in his combo (B + B) 3rd Attack: Determines the 3rd attack Emerl uses in his combo (B + B + B) Heavy Atk: Determines the form of Emerl\'s Heavy Atk (B+B+B+B / B+Towards Enemy) Upper Atk: Determines the from of Emerl\'s Upper Atk (B+Away From Enemy) Dash Attack: Determines what Dash Attack Emerl uses (B While Dashing) Air Attack: Determines what Air Attack Emerl uses (B In Mid-Air) Aim Atk: Determines what Pursuit Atk Emerl uses (Left/Right When Enemy Is Knocked) Grnd Shot: Determines the Special Attack Emerl uses in the mode Grnd:Shot Air Shot: Determines the Special Attack Emerl uses in the mode Air:Shot Grnd Power: Determines the Special Attack Emerl uses in the mode Grnd:Power Air Power: Determines the Special Attack Emerl uses in the mode Air:Power Grnd Trap: Determines the Special Attack Emerl uses in the mode Grnd:Set Air Trap: Determines the Special Attack Emerl uses in the mode Air:Set -=+ Other +=- Fighting Pose: Determines the Fighting Stance Emerl uses Attack Support: Determines whether or not Emerl gets a bonus in its Atk Pwr Strength Support: Determines whether or not Emerl gets a bonus in its Def Pwr Other Support: Determines whether or not Emerl gets a bonus in its Movement Pwr Color One: Determines the color of Emerl\'s Horn Color Two: Determines the color of Emerl\'s Body Color Three: Determines the color of Emerl\'s Connecters and Joints -=+ All +=- This option lists Move, Attack and Other ------------------------------------------------------------------------------- (6) Main Walkthrough ------------------------------------------------------------------------------- --==++ Episode 1: Sonic The Hedgehog ++==-- The game begins with a the beginning cutscene. Once you gain control of Sonic, move your arrow to the bottom of the map and click on the white circle. This will allow you to go to that location. Currently you are at Emerald Town. Once you get to the beach, you will immediatly find a robot. You will decide to bring it to Tail\'s House. You will run into Shadow. ============== -=+ Battle +=- ============== Opponent: Shadow The Hedgehog Game Type: Survival Match (3 Points) Usually Shadow The Hedgehog is very powerful but in this battle he seriously is a pushover. You will be with Sonic and the robot this battle but the robot will not move so. Therefore you will be controlling Sonic and this battle is easily beaten by keep doing combo attacks. =============================================================================== -=+ Important Notice +=- After the battle which you have to win in order to continue, you will be given skill points and two cards. One being a Sonic Skill Card and another being a Shadow Skill Card. Refer to the Using Emerl section for more information. =============================================================================== After you get your skill points and captured data, Tails will come outside and asked about Shadow. He also said that he will fix the robot for you. So while Sonic is waiting, he decided to go out and find Rouge. Now proceed to the south of the map and go back to the Emerald Beach. You will meet Rouge The Bat. ============== -=+ Battle +=- ============== Opponent: Rouge The Bat Rules: Survival Match (3 Points) Rouge is a little bit better than Shadow but still isn\'t really that hard. This time the robot isn\'t by your side to take hits. JUst watch out for her wings that allow her to fly. Just use combo moves and special moves to finish her. ========= After you defeat her, another battle will commence this time a 5 point one. ============== -=+ Battle +=- ============== Opponent: Rouge The Bat Game Type: Survival Match (5 Points) This time when you fight her, she will be more agressive in her attacks but won\'t fly as often. Just do the same moves as the last battle. ========= Rouge The Bat will finally give up and run away. This opens up the Tail\'s Lab and then you should proceed to the lab. A robot will appear but not the one you found. It\'s grey instead of orange and it is not the real version. ============== -=+ Battle +=- ============== Opponent: Grey Fake Robot Game Type: Survival Match (5 Points) This battle will be the easiest battle you had so far. The robot is super slow, so just do combo attacks or to make the match go faster, do special attacks. ========= After the battle, Tails and the real robot will come out. Tails will tell you that the robot is powered by Chaos Emeralds and it can copy techniques by just observing them or getting hit by them. To test the robot out, Tails decides that you should try 5 Heavy Attacks on the robot. ============== -=+ Battle +=- ============== Opponent: The Robot Game Type: Time Match (2 Minutes) During the match, perform 5 Heavy Attacks by pressing B plus Direction towards the enemy. Do this 5 times and you should finish the match. ========= After this pratice run, you should capture Sonic Flare which is Sonic\'s Heavy Attack. The way he executes it, is by doing a break dance. After you get this card, Tails will tell you to try out 5 Upper Attacks on the robot. ============== -=+ Battle +=- ============== Opponent: The Robot Game Type: Time Match (2 Minutes) During the match, perform 5 Upper Attacks by pressing B plus Direction away from the enemy. Do this 5 times and you should finish the match ========= After the pratice run, you should capture the Sonic Updraft which is Sonic\'s Upper Attack. He executes it by doing a reverse somasault. After you get this card, Sonic and Tails will decide to do a 10 KO Battle. ============== -=+ Battle +=- ============== Opponent: Tails & The Robot Game Type: KO Match (10 KOs) You don\'t have to win this battle. The Robot won\'t do much to you but Tails is a very good opponent. Focus on Tails and when he is down, start attacking the robot. If you win the battle, you will be given Skill points and some Captured Data. To win just use combo attacks and special attacks. ========= Sonic will think Tails\' Lab is too small for the 10 KO battle, so he suggests to go to the beach to train more. =============================================================================== -=+ Important Notice +=- Now you can finally equip Captured Data onto the robot. You can enter the menu by pressing R during in the map. Now you should have at least added the Sonic Flare on to the robot. Refer to the Using Emerl section for more information. =============================================================================== Now head to the Emerald Beach for another pratice session. ============== -=+ Battle +=- ============== Opponent: Tails & The Robot Game Type: KO (10 KOs) Same as the Tail\'s Lab practice session, but this time you must win this match. The robot will be slighty harder if you equiped him with a Captured Data. ========= After the battle, Sonic suggest to go to the Holy Summit and visit Knuckles. Because he has a Chaos Emerald that the robot could use. Then Sonic decides to call the robot, Emerl. Before you go there, you have to go to Tail\'s House and you meet the Fake Emerl again. Sonic lets Emerl alone fight. ============== -=+ Battle +=- ============== Opponent: Fake Emerl Game Type: Survival Match (1 Point) All the training session you did should have helped you prepare for this battle. Try not to let the Fake Emerl to hit Emerl so you can get 5 Skill Points instead of 1 or 2. Do Combo Attacks, Heavy Attacks and Special Attacks. ========= The Fake Emerl will not give up and anotehr battle will commence. ============== -=+ Battle +=- ============== Opponent: Fake Emerl Game Type: Survival Match (3 Points) Do the same as the other battle. This time you will probably get hit but try not to let Emerl die, so that you will get 2 Skill Points/ ========= Now you should have gotten a decent jump and run skill if haven\'t, go back and train until you get Tails Run and Tails Jump. You should train at Tail\'s House because you only have to fight one or two Fake Emerl. Now go to the Holy Summit which is top of the map. You can train at the Ruins or go to the Plains and meet an old friend but it isn\'t Gamma. ============== -=+ Battle +=- ============== Opponent: E-102 Gamma Game Type: Survival Match (5 Points) This will be your very first team battle. Gamma does tons of damage using his 1 & 2 & 3 Attacks. He is quite slow though. When he is KOed, Gamma will automatically self-destruct dealing over half of your health. Just gang up on him using all three of you guys. Do many combo attacks and special attacks. ========= Gamma will recover and will be ready to battle again. ============== -=+ Battle +=- ============== Opponent: E-102 Gamma Game Type: Survival Match (10 Points) Use the stragety that you used above. Don\'t let your guard down anytime. ========= Gamma will disappear allowing you to access Knuckle\'s House. But unfortunely, Knuckles mistakes Emerl for the Fake one and attacks Emerl. ============== -=+ Battle +=- ============== Opponent: Knuckles Game Type: Survival Match (5 Points) This is one of the hardest battle in this episode. He has a strong attack but you can easily find when to guard and when to attack. Just attack when there is an opening and you should finish him eventually. ========= Knuckles will not give up and he will not listen to anyone except for people stronger than him. This the hardest and final battle in the episode. ============== -=+ Battle +=- ============== Opponent: Knuckles Game Type: Survival Match (10 Points) Just use the same stragety as above and you should win. This time he will be much stronger and smarter. JUst keep on fighting ! ========= Knuckles will finally realize that that isn\'t the Fake Emerl and will give the Chaos Emerald to it. Emerl should have his skill points improved by 10 and he should also say his first words to Sonic. --==++ Episode 2: Miles \"Tails\" Prower ++==-- THis episode begins with Sonic asking Emerl to go to the beach to train and Tails gets left behind. Tails is more worried about Emerl and has to do some research but his computer is not working that well. So he has to bring Emerl to the Central Lab in the City and do some research on Emerl. Now you will take control of Tails and you should now head over to the Emerald Beach. When you get there Tails will tell sonic about the Central Lab thing but Sonic insists on having a small match before they go. ============== -=+ Battle +=- ============== Opponent: Sonic and Emerl Game Type: KO Match (10 KOs) This will be your first time controlling Tails in a match, so here is a short description of this character. He is above average speed but lacks strength. His special is Chu 2 Bombs and Energy Ball, so set your power, shot and set to your advantages anyway you want. You do not have to win this battle. After this battle Tails says he has to go but Emerl won\'t listen to him. So Sonic tells Emerl to obey you and Emerl starts listening to you. Now at this point, Tail\'s Lab is now a training area for a one on one battle Tails vs Emerl. You should train a bit and update your skills until your ready to go. Now head to the northeast corner of the town and move to the arrow to go to Central City. Now that you are at CEntral City, head to the Crossing to meet the Fake Emerl once again. But this time they say his name is Phi. Since Phi is a fake, you will not acquire any data from him. Phi will be a random character throughout the game and sometimes there are two sometimes one. And sometimes they can self destruct just like Gamma. Also you might see they know moves from other characters you encountered. ============== -=+ Battle +=- ============== Opponent: Phi (Fake Emerl) Game Type: Survival Match (5 Points) This battle will be simple so just stick to the regular and do combo attacks, heavy attacks, upper attacks and special attacks. These Fake Emerls will be good training especially if you don\'t die once because you will get more skill points that way. Now you should carry along the path but you should enter the Highway training area first for some training. Tails will also note that the highway is a very good place to train because they is lots of room to roam freely. By now you have have replaced all your basic attacks, heavy attacks, upper attacks, your jump, your run and maybe your guard and heal skills. It will be great benfits to have better special attacks. ============== -=+ Battle +=- ============== Opponent: Miles \"Tails\" Prower Game Type: KO Match (10 KOs) This should be an easy fight if you have been training and adding skills as I have told you too. Also note that Tails has very low hitpoints. Use use our same stragety and you will be okay. Watch out for his special moves though. After you finish, continue to the Central Lab but the security will kick you out because you have no authorization. Now continue on to the Crossing once again. Rouge should appear there and she also offer her Lab Pass if you can beat her in a match. ============== -=+ Battle +=- ============== Opponent: Rouge The Bat Game Type: KO Match (10 KOs) In this battle you will be using Tails, so get use to his moves. Emerl will be quite helpful in this match if you added good skills to him. You need a total of 10 KOs with you and Emerl put together. While Rouge is in mid-air you can use Tail\'s air attack to whip her back down to the ground. Other than her fly ability this battle is easy. After you win, Rouge will give you her Lab Pass as promised. Now head to the Central Lab and the security will let you in with no probloms at all. But you accessed confidently information and a guard robo shows up to eliminate you two ! ============== -=+ Battle +=- ============== Opponent: Guard Robo Game Type: Survival Match (10 Points) These Guard Robos are just like Gamma and they look kind of like Gamme too. They also have to same self-destruct thing like Gamma. There attacks and all other skills are weaker than Gamma though. This battle will be simple because if you can beat Gamma, you can beat these robot too. Set you specials on Set and Pow, never set on shot against these. ============== -=+ Battle +=- ============== Opponent: Guard Robo & Guard Robo Game Type: Survival Match (5 Points) This battle is just like the last one except this time its a 2 on 2 battle. Bunch them up as a group and combo them together and they should die around the same time. When they self destruct just press guard at the right time and you should absorb a good amount of energy. Now that you are out of Central Lab. Continue on to the Crossing for another battle. ============== -=+ Battle +=- ============== Opponent: Guard Robo & Guard Robo Game Type: Survival Match (5 Points) This battle will be the exact same as the last one except you are at a whole different area. Tails will say the only way to get to Emerald Town is to cross through the Holy Summit. The only way right now to get to the Holy Summit is by going through the Highway so you should go there right now. Unless you want to train a bit because a tough battle is ahead. Your going to be against SHadow except he is WAY more powerful then before. ============== -=+ Battle +=- ============== Opponent: Shadow The Hedgehog Game Type: Survival Match (10 Points) You will control Tails again but Emerl will try his very best to help you out. THis battle won\'t be easy. Also don\'t try pursuit attacks on him because he will counter most of the time. Just stick with our old plan again. If you do not beat him just go back and train a while, then equip better skills and go try again. Once you win, you will get a Shadow Data Card and if it\'s a good one equip it if you have enough skill points. Your almost out of Central City but first you must continue onto the office. ============== -=+ Battle +=- ============== Opponent: Guard Robo Game Type: Survival Match (10 Points) Same as the old battles. This one is really simple though. Stick to the plan. Go to the arrow which leads to the Holy Summit. Now enter Knuckle\'s House and speak with your friend Knuckles here. Knuckles will get mad and another battle will commence. You must win this battle to continue your story. ============== -=+ Battle +=- ============== Opponent: Knuckles Game Type: KO Match (10 KOs) Set your shot to defend to protect yourself from that giant boulder that he throws. He will guard more often to make this battle more difficult but just wait for an opening in his attacks and hit him hard. You should win soon enough. After you win, Knuckles will agree to come with you to Emerald Town. But before you leave to get to the town you first must go to the bridge. You will meet E-102 Gamme again. He will be almost the exact same as last time. Go to the Bridge ============== -=+ Battle +=- ============== Opponent: E-102 Gamma Game Type: Survival Match (5 Points) This battle should be super easy because its 3 on 1 and you can gang up on him. Use the same strageties that you use on the GUard Robos and you should win soon enough. E-102 Gamma will recover like last time and will fight against you once again. ============== -=+ Battle +=- ============== Opponent: E-102 Gamma Game Type: Survival Match (10 Points) This time Gamma will have slighty increased health. Use the same strageties as before. Knuckles will leave you to take care of things around the Holy Summit, so head down to Emerald Town. When you get thre head down to the Emerald Beach and you will encounter Rouge The Bat. She will tell Sonic some information about Emerl and will also demand Sonic to tell Emerl to obey Rouge as well as Tails. This will end the Tails Episode. Rouge The Bat Episode 3 Coming Soon... -Rogue The Bat- The story starts 3 days ago. (In other words, right before Sonic found Emerl) we\'ll find Rogue, who just finished recieving orders from the president to track down the Gizoid. Next Rogue will access a government computer... to find information on how to break security systems of museums and the like... (yeah trustworthy) we\'ll eventually discover that Eggman is also using the Government computer from a terminal at the highway... -Central City- -Highway-First Visit- Battles: Rogue VS Phi #1 (5 Point Survival Match) PreBattle Description: rogue will find Eggman whos upset that he threw out the Gizoid. After Rogue tries to get inforation out of him and discovers the gizoid was thrown out on the beach, Eggman will introduce his newest toy... E121 Phi... (its a fake Emerl/Gizoid) Battle Strategy: This battle is waaaay too easy, but get used to Rogue\'s movement and moves. PostBattle Description: Rogue will acquire an emerald shard that Phi #1 had and Eggman will complain that he needs to original after all. 2 Battle Grounds will open up, Office and Crossing. At both places you\'ll fight a Phi... both battles are completely optional. Go to Central Lab -Central Lab-First Visit- Battles: None Description: Rogue will discover some more stuff about Emerl... Head to Emerald Town, and then Emerald Beach -Emerald Town- -Emerald Beach-First Visit- Battles: Rogue VS Amy Rose + Emerl (5 KO Battle) Rogue VS Amy Rose + Emerl (10 KO Battle) PreBattle Description: After seeing Sonic take the Gizoid back, you\'ll jump to present time. Sonic, Tails and Emerl will be at the beach, and then Sonic will leave when he finds out Amy is coming. Amy will talk to Tails, and come under teh impression that Emerl Sonic and Amy\'s practice baby. Either way Tails will leave, and Amy will start talking to Emerl. Then Rogue will pop in and orders Emerl to leave with her... however you\'re dealing with Amy... Battle Strategy: Emerl is only as good as the skills he has equipped. Amy however is about as good as Sonic... don\'t give her a chance to attack or she\'ll beat on Rogue. Otherwise the two are pretty easy to beat. And with Rogue you can use an extremely cheap battle strategy that I won\'t get in to. PostBattle Description: Amy will get back up and fight again... Battle Strategy: Same stuff as before... no big deal, except you need 10 KOs. PostBattle Description: Rogue and Emerl will take off for Rogue\'s place in Night Babylon... which is through Central City. Go back to Central City, and then stop at the crossing. -Central City- -Crossing-First Visit- Battles: Rogue + Emerl VS E-102 Gamma (5 Point Survival Match) Rogue + Emerl VS E-102 Gamma (10 Point Survival Match) PreBattle Description: At the crossing Emerl will start yelling for Amy. (Aww... he does care) Anyway everyone\'s favorite plot hole character returns, Gamma... and as usual hes set to kill. Battle Strategy: Gamma is the same as always. He seems to be slightly more aggressive this time however. Emerl should have the basic skills equipped by now, and will be able to help out. And remember to listen for Gamma\'s verbal clue before he self destructs. PostBattle Description: He doesn\'t even enter recovery mode... yet Gamma fights yet again. Battle Strategy: Same thing as before. PostBattle Description: With Gamma out of the way you can now get to Night Babylon. Go to the Arrow just North of the Crossing. -Night Babylon- -Club Rogue-First Visit- Battles: Rogue + Emerl VS Amy Rose (5 Point Survival Match) PreBattle Description: Amy will be waiting at Club Rogue to try and take Emerl back. Battle Strategy: Same as last time you fought Amy, however it is easier now that you have Emerl on your team. PostBattle Description: Tired and worn out, Amy will retreat. Rogue will suggest actually going in this time. -Club Rogue-Second Visit- Battles: Emerl VS Guard Robo (2 Min 5 KO Match) Emerl VS Rogue (2 Min \"Don\'t Get Hit\" match\" PreBattle Description: Rogue will tell Emerl that training begins now. Battle Strategy: This first time, make sure Emerl has some decent attacks. Now focus on beating up the Guard Robo right as it gets near Emerl. This way it won\'t have time to defend. Remember, there are no verbal warnings before this guy blows up. You have to have at least 5 KOs by the time times up. PostBattle Description: Rogue will tell Emerl that now he has to work on evasive skills. Battle Strategy: Don\'t fight. Just move. Don\'t let Rogue hit you. Hopefully you should have a running skill. Regardless of it, just don\'t get hit, you can immediatly reverse when Rogue is chasing you to evade her a little. You can also try to Guard, but that takes a little timing. ------------------------------------------------------------------------------- (7) The Mini Games ------------------------------------------------------------------------------- ========================= ===== Knuckles\' Mine Hunt ===== ========================= Objective Of Game: The objective of the game is to dig in the ground and avoid all of the land mines. Controls: A: Dig a Hole B: Drop a Marker How to play: This game is just like Minesweeper except with Knuckles and land mines. Once you dig a hole you will either get a number or no numbers. If many no number holes connected then lots will appear. It the number has a 1 beside it, it mean there a landmine beside it. If 2 is means there is one 2 spaces away from it. If 3, it there will be a mine 3 space away.If you manage to figure out with is a mnie then drop a marker on it. Once dropped enough markers on enough mines you will proceed to next level. ------------------------------------------------------------------------------- (8) Technique List ------------------------------------------------------------------------------- Currently Listed: 062/309 Approximately 20% Listed --==++ Sonic\'s Skills ++==-- Number: 000 Name: Sonic Run Stars: 4 (20 Skill) Pwr: 1 / Spe: 7 Type: Run Skill Number: 001 Name: Sonic Leap Stars: 6 (30 Skill) Pwr: 1 / Spe: 3 Type: Dash Skill Number: 002 Name: Sonic Jump Stars: 4 (20 Skill) Pwr: 1 / Spe: 6 Type: Jump Skill Number: 003 Name: Sonic Ballet Stars: 3 (15 Skill) Pwr: 1 / Spe: 4 Type: Air Action Number: 004 Name: Sonic Guard Stars: 2 (10 Skill) Pwr: 4 / Spe: 1 Type: Guard Skill Number: 005 Name: Sonic Heal Stars: 1 (5 Skill) Pwr: 1 / Spe: 2 Type: Heal Skill Number: 006 Name: Sonic Punch Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: First Attack Number: 007 Name: Sonic Kick Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Second Attack Number: 008 Name: Top Kick Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Third Attack Number: 009 Name: Sonic Flare Stars: 3 (15 Skill) Pwr: 4 / Spe: 4 Type: Heavy Attack Number: 010 Name: Sonic Up Draft Stars: 3 (15 Skill) Pwr: 3 / Spe: 4 Type: Upper Attack Number: 011 Name: Windmill Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Dash Attack Number: 012 Name: Sonic Rocket Stars: 2 (10 Skill) Pwr: 2 / Spe: 3 Type: Air Attack Number: 013 Name: Sonic Eagle Stars: 3 (15 Skill) Pwr: 5 / Spe: 5 Type: Pursuit Attack Number: 014 Name: Sonic Wave Stars: 5 (25 Skill) Pwr: 5 / Spe: 5 Type: Ground Shot Number: 015 Name: Sonic Storm Stars: 5 (25 Skill) Pwr: 5 / Spe: 5 Type: Air Shot Number: 016 Name: Sonic Drive Stars: 4 (20 Skill) Pwr: 6 / Spe: 5 Type: Ground Power Number: 017 Name: Sonic Meteor Stars: 4 (20 Skill) Pwr: 4 / Spe: 8 Type: Air Power Number: 018 Name: Sonic Cracker Stars: 3 (15 Skill) Pwr: 4 / Spe: 2 Type: Ground Trap Number: 019 Name: S. Air Cracker Stars: 3 (15 Skill) Pwr: 4 / Spe: 2 Type: Air Trap Number: 020 Name: Sonic Style Stars: 3 (15 Skill) Pwr: 1 / Spe: 1 Type: Fighting Pose --==++ Tail\'s Skills ++==-- Number: 021 Name: Tails Run Stars: 3 (15 Skill) Pwr: 1 / Spe: 6 Type: Run Skill Number: 022 Name: Tails Hop Stars: 3 (15 Skill) Pwr: 1 / Spe: 5 Type: Dash Skill Number: 023 Name: Tails Jump Stars: 2 (10 Skill) Pwr: 1 / Spe: 3 Type: Jump Skill Number: 024 Name: Tails Fly Stars: 3 (15 Skill) Pwr: 1 / Spe: 2 Type: Air Action Number: 025 Name: Tails Guard Stars: 3 (15 Skill) Pwr: 5 / Spe: 1 Type: Guard skill Number: 026 Name: Tails Heal Stars: 2 (10 Skill) Pwr: 1 / Spe: 5 Type: Heal Skill Number: 027 Name: IQ200 Attack Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: First Attack Number: 028 Name: IQ300 Attack Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Second Attack Number: 029 Name: IQ400 Attack Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Third Attack Number: 030 Name: Magic Hook Stars: 4 (20 Skill) Pwr: 4 / Spe: 3 Type: Heavy Attack Number: 031 Name: Magic Upper Stars: 3 (15 Skill) Pwr: 3 / Spe: 2 Type: Upper Attack Number: 032 Name: Tails Cyclone Stars: 4 (20 Skill) Pwr: 3 / Spe: 2 Type: Dash Attack Number: 033 Name: Typhoon Stars: 4 (20 Skill) Pwr: 2 / Spe: 2 Type: Air Attack Number: 034 Name: Tails Dunk Stars: 3 (15 Skill) Pwr: 4 / Spe: 5 Type: Pursuit Attack Number: 035 Name: Energy Ball Stars: 6 (30 Skill) Pwr: 3 / Spe: 4 Type: Ground Shot Number: 036 Name: Air E. Ball Stars: 6 (30 Skill) Pwr: 3 / Spe: 4 Type: Air Shot Number: 037 Name: Flick Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Ground Power Number: 038 Name: Air Flick Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Air Power Number: 039 Name: Chu 2 Bomb Stars: 5 (25 Skill) Pwr: 2 / Spe: 2 Type: Ground Trap Number: 040 Name: Air Chu 2 Bomb Stars: 5 (25 Skill) Pwr: 2 / Spe: 2 Type: Air Trap Number: 041 Name: Tails Style Stars: 3 (15 Skill) Pwr: 1 / Spe: 1 Type: Fighting Pose --==++ Knuckle\'s Skills ++==-- Number: 042 Name: Knuckles Run Stars: 2 (10 Skill) Pwr: 1 / Spe: 3 Type: Run Skill Number: 043 Name: Knuckes Dash Stars: 5 (25 Skill) Pwr: 1 / Spe: 6 Type: Dash skill Number: 044 Name: Knuckles Jump Stars: 2 (10 Skill) Pwr: 1 / Spe: 2 Type: Jump Skill Number: 045 Name: Grinder Attack Stars: 3 (15 Skill) Pwr: 1 / Spe: 2 Type: Air Action Number: 046 Name: Knuckes Guard Stars: 3 (15 Skill) Pwr: 6 / Spe: 1 Type: Guard skill Number: 047 Name: Knuckles Heal Stars: 4 (20 Skill) Pwr: 5 / Spe: 4 Type: Heal Skill Number: 048 Name: Kn. Straight Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: First attack Number: 049 Name: Kunckles Chop Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Second Attack Number: 050 Name: Knuckles Upper Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Third Attack Number: 051 Name: Megaton Hook Stars: 3 (15 Skill) Pwr: 4 / Spe: 3 Type: Heavy Attack Number: 052 Name: Enrage Stars: 3 (15 Skill) Pwr: 3 / Spe: 2 Type: Upper Attack Number: 053 Name: Double Punch Stars: 2 (10 Skill) Pwr: 2 / Spe: 2 Type: Dash Attack Number: 054 Name: Kn. Air Hook Stars: 2 (10 Skill) Pwr: 3 / Spe: 2 Type: Air Attack Number: 055 Name: Meteor Punch Stars: 3 (15 Skill) Pwr: 6 / Spe: 5 Type: Pursuit Attack Number: 056 Name: Rock Free Fall Stars: 3 (15 Skill) Pwr: 6 / Spe: 3 Type: Ground Shot Number: 057 Name: Meteor Crush Stars: 6 (30 Skill) Pwr: 6 / Spe: 3 Type: Air Shot Number: 058 Name: Deep Impact Stars: 1 (5 Skill) Pwr: 7 / Spe: 1 Type: Ground Power Number: 059 Name: Major Eruption Stars: 3 (15 Skill) Pwr: 5 / Spe: 3 Type: Air Power Number: 060 Name: Mole Bomb Stars: 4 (20 Skill) Pwr: 4 / Spe: 2 Type: Ground Trap Number: 061 Name: Air Mole Bomb Stars: 4 (20 Skill) Pwr: 4 / Spe: 2 Type: Air Trap Number: 062 Name: Knuckles Style Stars: 3 (15 Skill) Pwr: 1 / Spe: 1 Type: Fighting Pose --==++ Shadow\'s Skills ++==-- Number: 063 Name: Shadow Run Stars: 4 (20 Skill) Pwr: 1 / Spe: 8 Type: Run Skill Number: 064 Name: Shadow Dash Stars: 6 (30 Skill) Pwr: 1 / Spe: 9 Type: Dash Skill Number: 065 Name: Shadow Jump Stars: 4 (20 Skill) Pwr: 1 / Spe: 7 Type: Jump Skill Number: 066 Name: S. Teleport Stars: 4 (20 Skill) Pwr: 1 / Spe: 5 Type: Air Action Number: 067 Name: Shadow Guard Stars: 2 (10 Skill) Pwr: 3 / Spe: 1 Type: Guard Skill Number: 068 Name: Shadow Heal Stars: 2 (10 Skill) Pwr: 1 / Spe: 3 Type: Heal Skill Number: 069 Name: Shadow Chop Stars: 4 (20 Skill) Pwr: 3 / Spe: 3 Type: First Attack Number: 070 Name: Shadow Kick Stars: 4 (20 Skill) Pwr: 3 / Spe: 3 Type: Second Attack Number: 071 Name: Shadow B.Kick Stars: 4 (20 Skill) Pwr: 3 / Spe: 3 Type: Third Attack Number: 072 Name: C.Nightmare Stars: 4 (20 Skill) Pwr: 5 / Spe: 4 Type: Heavy Attack Number: 073 Name: Chaos Upper Stars: 2 (10 Skill) Pwr: 4 / Spe: 1 Type: Upper Attack Number: 074 Name: Shadow Slider Stars: 4 (20 Skill) Pwr: 3 / Spe: 3 Type: Dash Attack Number: 075 Name: Shadow Rocket Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Air Attack Number: 076 Name: Shadow Eagle Stars: 3 (15 Skill) Pwr: 7 / Spe: 6 Type: Pursuit Attack Number: 077 Name: Chaos Magic Stars: 1 (5 Skill) Pwr: 5 / Spe: 5 Type: Ground Shot Number: 078 Name: Air C. Magic Stars: 1 (5 Skill) Pwr: 5 / Spe: 5 Type: Air Shot Number: 079 Name: Chaos Burst Stars: 3 (15 Skill) Pwr: 3 / Spe: 7 Type: Ground Power Number: 080 Name: Air C. Burst Stars: 4 (20 Skill) Pwr: 3 / Spe: 8 Type: Air Power Number: 081 Name: Roaming Chaos Stars: 5 (25 Skill) Pwr: 3 / Spe: 2 Type: Ground Trap Number: 082 Name: Air R. Chaos Stars: 5 (25 Skill) Pwr: 3 / Spe: 2 Type: Air Trap Number: 083 Name: Shadow Style Stars: 3 (15 Skill) Pwr: 1 / Spe: 1 Type: Fighting Pose Description: Shadow\'s fighting pose. --==++ Rouge\'s Skills ++==-- Number: 084 Name: Rouge Run Stars: 3 (15 Skill) Pwr: 1 / Spe: 5 Type: Run Skill Number: 085 Name: Rouge Grind Stars: 2 (10 Skill) Pwr: 1 / Spe: 4 Type: Dash Skill Number: 086 Name: Rouge Flight Stars: 5 (25 Skill) Pwr: 1 / Spe: 5 Type: Jump Skill Number: 087 Name: Rouge Catch Stars: 3 (15 Skill) Pwr: 1 / Spe: 4 Type: Air Action Number: 088 Name: Rouge Guard Stars: 1 (5 Skill) Pwr: 1 / Spe: 1 Type: Guard Skill Number: 089 Name: Rouge Heal Stars: 1 (5 Skill) Pwr: 1 / Spe: 1 Type: Guard Skill Number: 090 Name: Rouge Kick Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: First Attack Number: 091 Name: Rouge S.Kick Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Second Attack Number: 092 Name: Rouge Sobat Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Third Attack Number: 093 Name: Charlie Kick Stars: 3 (15 Skill) Pwr: 4 / Spe: 4 Type: Second Attack Number: 094 Name: Secret Kick Stars: 4 (20 Skill) Pwr: 3 / Spe: 3 Type: Upper Attack Number: 095 Name: Secret Spear Stars: 5 (25 Skill) Pwr: 2 / Spe: 3 Type: Dash Attack Number: 096 Name: Agent Eagle Stars: 3 (15 Skill) Pwr: 2 / Spe: 3 Type: Air Attack Number: 097 Name: Homing Cutter Stars: 3 (15 Skill) Pwr: 4 / Spe: 5 Type: Pursuit Attack Number: 098 Name: Beauty Shock Stars: 3 (15 Skill) Pwr: 4 / Spe: 4 Type: Ground Shot Number: 099 Name: Air B. Shock Stars: 3 (15 Skill) Pwr: 4 / Spe: 4 Type: Air Shot Number: 100 Name: Silent Size Stars: 3 (15 Skill) Pwr: 3 / Spe: 6 Type: Ground Power Number: 101 Name: Spiral Dive Stars: 2 (10 Skill) Pwr: 3 / Spe: 4 Type: Air Power Number: 102 Name: Bat Cracker Stars: 4 (20 Skill) Pwr: 3 / Spe: 2 Type: Ground Trap Number: 103 Name: Air B. Cracker Stars: 4 (20 Skill) Pwr: 3 / Spe: 2 Type: Air Trap Number: 104 Name: Rouge Style Stars: 3 (15 Skill) Pwr: 1 / Spe: 1 Type: Fighting Pose ------------------------------------------------------------------------------- (9) The Secrets ------------------------------------------------------------------------------- --==++ Unlock E-102 Gamma For Battle Mode ++==-- Beat him at the Plains in Sonic\'s Story --==++ Unlock Chaos 0 For Battle Mode ++==-- Beat him at the Crater in Emerl\'s Story --==++ Unlock the Soniclash Minigame ++==-- Beat Sonic The Hedgehog\'s Story Sucessfully --==++ Unlock the Fly & Get Minigame ++==-- Beat Miles \"Tails\" Prower\'s Story Sucessfully --==++ Unlock the Mine Hunt Minigame ++==-- Beat Knuckle The Echidna\'s Story Sucessfully --==++ Unlock the Treasure Island Minigame ++==-- Beat Amy Rose\'s Story Sucessfully --==++ Unlock the Speed Demon Minigame ++==-- Beat Shadow The Hedgehog\'s Story Sucessfully --==++ Obtain A Combo Attack in Story Mode ++==-- After you beat the Shadow\'s Story and move on to Emerl\'s, you will notice in the Central City there will be a spot you can go to right outside of the SONICTEAM Building. Enter it and type in the following codes to recieve each characters combo attacks. Please note the capitals and lower case letters. Sonic\'s Combo: 75619 Tails\' Combo: OTrOI Knuckles\' Combo: yU3Da Amy\'s Combo: alogK Cream\'s Combo: ZAhan Shadow\'s Combo: ArmIa Rouge\'s Combo: AhnVo Gamma\'s Combo: tSueT Chaos\' Combo: EkiTa ------------------------------------------------------------------------------- (10) Frequently Asked Questions ------------------------------------------------------------------------------- \"How do I get a combo data card?\" To get a combo card, beat the game and go back to Emerl\'s story. In Central City, there should be a white circle by the Sonic Team building. Its labelled \"SONICTEAM\" from here, put in the password for the combo card. Remember, if a code doesn\'t work, you probably wrote it wrong. Instead of lowercase L try capital i. Instead of the number 0 try the capital letter O. Get as many different combo cards as you want. You can only have one of each combo card type. No duplicates. \"How do I use a combo data card?\" After obtaining a combo card, go into Skill Edit. From here, go into the submenu Ground Power. Now theres more spaces for combo cards at the bottom. Select one. Now use it like a regular Ground Power. It cannot be blocked during battle, via regular L block or if your opponent has Power on Defend. It kills instantly if almost every hit connects. Emerl will keep attack repeadiatly and at the end use a finishing blow (Except in Gamma\'s combo card). ------------------------------------------------------------------------------- (11) Legal Stuff ------------------------------------------------------------------------------- This guide is copyright Ryan Dawson 2004 This guide may only be reproduced for personal use. This guide may not be sold for profit, modified in any way, or use for a magzine. This guide is only to appear on http://www.gamefaqs.com Sonic Battle is created by Sonic Team, Published by Sega. ------------------------------------------------------------------------------- (12) The Credits ------------------------------------------------------------------------------- Myself - For creating this FAQ/Walkthrough Sonic Team - For creating another great game GameFAQS - For being an awesome help site Neoseekers - For hosting this on their site You - For Taking The Time To Read This Guide Sonic Battle FAQ/Walkthrough (C) Ryguy280100 (Ryan Dawson) 2004 ------------------------------------------------------------------------------- -------------------------------------------------------------------------------