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Colby Joe's Creating a Team Guide

by Colby Joe

POKEMON RUBY AND SAPPHIRE:
Creating A Team and Battling



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Sec. 1 Contents
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1. Contents
2. Introduction
3. Catching Pokemon
  3.1 Pokeballs
  3.2 Status Problems
  3.3 Items
4. Starting a Team
5.Extra
  5.1 Battle, or Contest?   
6. Contact Information
7. Conclusion

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Sec. 2 Introduction
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Well, this is my second guide for Pokemon. This is 
actually a pretty long guide, so if you want just go to find,
and type in sec. and then the section you want to go to.
I mainly wrote this for new players to the game, but
I still think this can help most other people too, because
you can never have too much help with a team. In this guide, 
you will learn the easiest way to catch Pokemon, figure out the 
best movesets for your Pokemon, how to put together a great 
team, figure out what Pokemon to battle with and which ones 
to put in a contest, and much, much more! Now, let's get started 
with the guide!


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Sec. 3 Catching Pokemon
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This is probably one of the most important sections,
because what would be Pokemon, without a Pokemon
team? Anyways, there are a few things to know about, 
before you just take your level 100 Pokemon, and try
to lower a level 7 Pokemon's HP down. Here are a few 
tips:
1. Never make your Pokemon more than 15 levels higher than
the Pokemon you're trying to catch.
2. Don't use your Master Ball on a weak, low level Pokemon.
3. Always save before encountering a legendary Pokemon.
4. Try using a Dive Ball on underwater Pokemon, a Timer Ball,
when the battles are long, etc.
5. Smeargles help catch Pokemon. Make it learn False Swipe,
Spore, and Mean Look, to catch the Pokemon easily.
6. (If you're playing Gold, Silver, or any old versions) Always 
check to make sure the PC box is empty, or not close to
being full.
7. When your Pokemon are hurt, go to a Pokemon Center. It
doesn't help if your Pokemon has less than 20 HP, and you
run into a super rare Pokemon, and your Pokemon faints.
8. Double check your items, Pokemon, and make sure you're 
on the right route.
9. When battling a legendary Pokemon, don't use a move
that would be super effective.
10. When searching for a Pokemon use Sweet Scent.
11. Always match the types so the Pokemon you're trying to 
catch can't land a super effective hit on you.
12. To stall battles sometimes use a Shedinja, but check
to make sure the opponent can't hit you.
13. When you need to make a Pokemon like you, for happiness,
use a Luxury Ball.
14. You can trade Pokemon and trade back, to get the Pokemon in
your Pokedex. Sometimes this is easier.
15. When using a level 100 Pokemon, make sure it knows False Swipe,
or any other move that won't make the Pokemon faint.
16. Pressing certain buttons when you throw the Pokeball, doesn't
work. You just need to work to catch them.

I hope this tips help, I will try to update these as much as I can, so
that you will be able to catch Pokemon easier.

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Sec. 3.1 Pokeballs
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Here's another important section. Pokeballs are just as important as the 
Pokemon, because if you don't have Pokeballs, you can't have Pokemon. 
Here's a list of all the kinds of Pokeballs, and where to get them.
Type of Pokeball|_|Where to buy it|_|How much it costs|_|Other info
-------------------------------------------------------------------
  Pokeball|_|Pretty much at every Pokemart|_|$200|_|This is a standard Pokeball,
it has a normal chance of a Pokemon.
  Great Ball|_|Mauville, Petalburg, Verdanturf, Fallabor, Slateport, Lavaridge,
Fortree, and Lilycove|_|$600|_|A little better than a Pokeball, still sucks 
though, has a one and a half chance more than a Pokeball to catch a Pokemon.
  Ultra Ball|_|Lilycove, Mossdeep, Sootopolis, and Ever Grande|_|$1200|_|This is
probably the best, buyable, Pokeball that you can get. You can catch Pokemon
two times better than a Pokeball with this.
  Safari Ball|_|Only in the Safari Zone|_|$500 for 30! Nice!|_|You can only get 
this Pokeball in the Safari Zone, but it works just as good as a Great Ball, and
at 30 for $500 ($18000, for 30 Great Balls!) that's a pretty good deal. See,
the Safari Zone isn't a rip off.
  Dive Ball|_|Mossdeep|_|$1000|_|If you use this on a Pokemon that's underwater,
you can catch the Pokemon three and a half times better than a regular Pokeball.
  Net Ball|_|Mossdeep|_|$1000|_|If you use it on a Bug or Water type Pokemon,
it works even better than an Ultra Ball! That's pretty good, if I don't say
so myself.
  Nest Ball|_|Verdanturf|_|$1000|_|When you use it on a low level Pokemon, 
it works really good. The lower the level, the better it is.
  Repeat Ball|_|Rustboro|_|$1000|_|If you already caught the Pokemon, it works 
three times better than a Pokeball.
  Premium Ball|_|If you buy 10 Pokeballs, you get one of these|_|$2000|_|Works
just like a Pokeball, so if you buy 10 Pokeballs, you get 11, ok?
  Luxury Ball|_|You get one when you win a Pokemon Contest|_|$0|_|Works just
like a Pokeball, too bad. You should get more for winning a Contest.
  Master Ball|_|In the enemy hideout|_|$0|_|This Pokeball works 100% of the time,
you only get one though, unless if you cheat. But you can win one at the Lilycove
lottery. 


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Sec. 3.2 Status Problems
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When trying to catch a Pokemon, you want to hit the Pokemon with a move
that will give it a status problem. If you don't know what they are, read
below. 

NOTE: All of them, except the last 4, can be healed with a Full Heal, Full
Restore, Heal Powder, Lava Cookie, or berries, I'm just listing the items, that
are made specifically for that problem, because most of them are about $800 
cheaper than the items I just listed.

Status Problem|_|What it does|_|How to heal it
----------------------------------------------
  Burn|_|Every turn your Pokemon loses a bit of HP|_|Use a Burn Heal to heal it.
  Poison|_|On every turn your Pokemon loses some HP, but when Toxic was used, it 
gets worse every turn. Your Pokemon also loses 1 HP for every 4 steps out 
of battle.|_|Use an Antidote to heal it.
  Paralyze|_|Your Pokemon won't attack 50% of the time|_|Heal it with a Paralyz 
Heal.
  Freeze|_|Your Pokemon can't attack when it is Frozen, until it thaws|_|Use an
Ice Heal, or use a Fire move on it.
  Sleep|_|Your Pokemon will sleep for 2-5 turns, and can't attack|_|Use an 
Awakening to heal it.
  
These last four aren't real Status Problems, but I'm listing them, because
some people consider them Status Problems, and I also think that you should
know about them, because it helps to know.
  
  Confuse|_|Your Pokemon will be confused, and sometimes attack itself|_|Use a
Yellow Flute, or just switch it out of battle.
  Curse|_|Every turn your Pokemon will lose a little HP|_|Just switch it out of
battle, but most likely your opponent will have used Mean Look.
  Attraction|_|Your Pokemon will be in love with the opponent. Yay! Babies! Umm.
Anyways, it will sometimes not attack, because it's in love.|_| Use a Red Flute,
or switch it out.
  Faint|_|Your Pokemon has "died" when it faints. It will not be able to go into
battle, and you can't use Potions or anything on it.|_|Go to a Pokemon Center, or
use a Revive or Max Revive on it.

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Sec. 3.3 Items
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This is just a little section on all the items you can use to help you in battle.
I think most of them are important when in a battle, and you want to win, but,
they're still very, very useful. Oh, and sorry that I don't have where they are,
and how much they cost, maybe I'll do that later, but I'm just kind of lazy right
now. Sorry. Note that some of these items will need to be traded from Emerald,
Fire Red, or Leaf Green.

Antidote:
Heals your Pokemon from Poison.
Awakening:
Heals your Pokemon from Sleep.
Burn Heal:
Heals your Pokemon from a Burn.
Ice Heal:
Heals your Pokemon from being Frozen.
Paralyz Heal:
Heals your Pokemon from being Paralyzed.
Blue Flute:
Heals your Pokemon from Sleep.
Full Heal:
Heals any Status Problem.
Full Restore:
Heals all HP and Status Problems.
Heal Powder:
Heals any Status Problem. It's Bitter, but cheaper than a Full Heal.
Lava Cookie:
Heals any Status Problem.
Red Flute:
Snaps a Pokemon out of Attraction.
Revival Herb:
Revives a fainted Pokemon, but Bitter.
Revive:
Revives a fainted Pokemon, with half HP.
Yellow Flute:
Snaps a Pokemon out of Confusion.
Berry Juice:
Heals 20 HP.
Energy Root:
Heals 200 HP, but Bitter.
Energy Powder:
Heals 50 HP, but Bitter.
Fresh Water:
Heals 50 HP.
Hyper Potion:
Heals 200 HP.
Lemonade:
Heals 80 HP.
Moo Moo Milk:
Heals 100 HP.
Potion:
Heals 20 HP.
Soda Pop:
Heals 60 HP.
Super Potion:
Heals 50 HP.
Elixer:
Brings all PP up by 10.
Ether:
Brings PP up 10 for one move.
Max Elixer:
Brings all PP all the way up.
Max Ether:
Brings the PP of one move all the way up.

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Sec. 5 Starting a Team
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Now that you know how to catch Pokemon, use items, and you learned about Status
Problems, you're ready to start a team. First, you need to plan ahead, and 
figure out which Pokemon you're going to get. If you're just starting the game,
great, you'll have an easy time picking all your Pokemon, and start a team before 
you even begin! But if you already started, it may be more difficult. The first
step is to choose the types. You want to choose the types that will help you the
most, such as a Water type. A Water Pokemon can beat Fire types, which are pretty 
common to have. Choose 6 of these listed below:(I have a little spot to put a 
check next to them, if you print this out, and you can choose the ones you want)
 _
|_|Water  
 _
|_|Fire  
 _
|_|Grass  
 _
|_|Ice  
 _
|_|Psychic  
 _
|_|Electric  
 _
|_|Dragon  
 _
|_|Dark  
 _
|_|Steel  
 _
|_|Rock  
 _
|_|Poison
 _
|_|Normal  
 _
|_|Ground  
 _
|_|Ghost  
 _
|_|Flying  
 _
|_|Fighting  
 _
|_|Bug

Before you choose though, I'd like to tell you the most popular types that people
use. Water, Fire, Psychic, Flying, Dark, Electric, Dragon, and Ground. So 
you need to make a team that can beat all these types. Also remember, that there
are some half types too, so you can use half types, and have 12 different types,
in one team. Now, you can pick your types.................What? Are you stuck?
Well, that's why I'm here, to help. First, let's get out the types that you NEED.
You need, Flying, Water, Ground, Grass, Dark, and Ice. Well, Dark and Ice are 
just what you should have in your team. If you noticed, I didn't put Electric,
one of the most popular types. That's because an Electric Pokemon can be
easily beaten, and Grass beats Water, and Ice beats flying, so you don't need 
an Electric Pokemon. So, how about we pick Fire, Dragon, Steel and Psychic Pokemon
too. Now, let's choose the Pokemon. Let's list all the types we have:

Flying  Water  Ground  Grass  Dark  Ice  Fire  Dragon  Psychic  Steel 

OK, now we combine them. We can combine Fire and Flying, and you could use
Charizard or Moltres, some very strong Pokemon. Now we have Water, Ground, 
Grass, Dark, Ice, Dragon, Psychic, and Steel left. How about we combine Steel
and Psychic. That gives us the Pokemon Metagross, another powerful Pokemon.
Now, how about we combine Water and Ground, and we get the awesome Pokemon,
Swampert (If you didn't start with Swampert, then that's OK. This is just
an example team, you don't have to use this exact team). OK, so now we have
these types left:
Grass, Dark, Ice, and Dragon, and we can have 3 more Pokemon. So, we could
put two types together and have two pure types, or put them all together, and
get another two Pokemon. Let's just see if we can put any of them together. Umm..
There aren't any good Pokemon that I know of, if we did that. So we're going
to add a type. Rock. Now we can get a Pokemon That's part Rock, and Dark. Any
some to mind? Any? Come on, any Pokemon at all? I'll give you a hint, it starts
with a Tyra and ends in nitar....... Yes! Finally! Tyranitar! The super powerful
Pokemon from Gold and Silver! Now, we need two more Pokemon. How about we drop
the Ice type, we can teach Swampert Ice Beam, and we need a Grass type, and a 
Dragon type. How about Dragonite for Dragon, or Rayquaza, but I prefer Dragonite.
Then, we just look up powerful grass type Pokemon, on the internet...How about,
Meganium? OK, another good Pokemon, it isn't a super powerful Pokemon, but hey,
it is really powerful. Now, we have our team:
Charizard
Metagross
Swampert
Tyranitar
Dragonite
Meganium

Now, before we get into moves and everything, some people tell you to have
different kinds of Pokemon. These are Sweepers, Tanks, and Annoyers. I personally
don't like to use these kinds of Pokemon, other than Sweepers, but it's your 
opinion, and I'll still explain. A Sweeper is a Pokemon that has all powerful
moves, and pretty much nothing else. They usually have moves that go well with
what's stronger, Special Attack, or Attack, and if they don't, then the person
who trains them doesn't know about the difference between Special Attack and
Attack. Now, if you don't know the difference, then you're screwed! Never to 
play Pokemon again! Mwahahahaha! No, just kidding. Fortunately for you, I know 
the difference, so you're not screwed. If I didn't know, well... Let's just 
not think about it. The difference is,the types for the moves. If your Pokemon's 
Special Attack is higher, thenFire, Water, Electric, Psychic, Dark, Ice, Dragon, 
and Grass type attacks are stronger. But if your Attack is stronger, then Ghost,
Poison, Steel, Flying,Ground, Rock, Bug, Fighting, and Normal type moves are 
stronger. I think that most people's Pokemon have stronger Special Attack, 
because the better moves are in that category. Now that you know about Sweepers,
let's get an example Pokemon out. How about a Mewtwo, with a Special Attack 
of 366. Anyways, it knows Psychic, Thunder, Blizzard, and Solarbeam. Just
pretend that Thunder and Blizzard hit 100% of the time, just for now. So this is 
a pretty powerful Sweeper, don't you think? Now let's try a Sweeper with a high
Attack. How about a Donphan, with an Attack of 372, and it knows Earthquake,
Double Edge, Iron Tail, and Ghost type Hidden Power. Pretty good, huh? These
kinds of Pokemon, are the most popular kinds to use, because it's easy
to win with them, and they are easy to use. Let's go on to the next kind now.

The next kind, is a Tank. I'm sure if you were given only the name, and you
had to tell someone what it does, you'd probably say it's good in defense,
right? Yes, the name does give it away, but it isn't much of a secret. Tanks
are, in my opinion, the hardest of the three kinds to train. The have awesome
defense, and they are used to beat a Sweeper. The Tanks can stall long
enough to defeat a Sweeper. It isn't very easy though, because  a Sweeper
will try to defeat your Pokemon, and your Pokemon probably isn't very strong,
and wouldn't be able to defeat a Sweeper in one move. But luckily, Sweepers
usually have really bad Defense. So what you have to do, is just keep attacking,
because the Sweeper won't be able to defeat your Tank. I ,personally, have
never used a Tank, ever, and I don't know what moves are the best, but I'm
thinking something like using a Shuckle, the best Pokemon in Defense, and
teaching it Toxic, Earthquake, if it has a higher Attack, just like a 
Sweeper, except it doesn't have much of an attack, so that sucks, Sandstorm,
and Curse. That looks pretty good, although I'm not sure about having Earthquake
so, um, yeah. OK, I'm gonna go to the next kind, because this is all the little
info I know about Tanks.

This is my favorite one, Annoyers. Annoyers don't have the attack that Sweepers
have, and they don't have the defense that Tanks have, so they are used just to
annoy your opponent. They usually don't have any attacks that would actually
make a Pokemon faint right away, but they will do it slow, and painfull. Mwahahah!
So, let's get a good Pokemon for an Annoyer. How about Ludicolo, becuase that's
my favorite Annoyer that I have. OK, here are the moves that I think are the
best ones: Rain Dance (because if it has Rain Dish, or Swift Swim, it makes it
really good), Toxic, Dive, and Double Team. Also make it hold Leftovers too.
These Pokemon are really fun to have, and use.

Alright, now it's time for the moves. Yay!!! OK, so if you read about the 
Sweepers, then you know about the moves, but I'll list some moves for the
Pokemon I listed before.
Charizard-Fly, Flamethrower, Earthquake(if it can't learn Earthquake then Dig),
and Seismic Toss
Metagross-Psychic, Meteor Mash, Iron Defense, and Rest(This is sort of an Tank
and a Sweeper, because it has alot of defense, and attack)
Swampert-Earthquake, Surf, Ice Beam, and Hidden Power, or Return
Tyranitar-Rock Slide, Crunch, Earthquake, and Hidden Power
Dragonite-Dragon Claw, Ice Beam, Wing Attack, and Outrage
Meganium-Leech Seed, Slam, Razor Leaf, and a healing move

Also note, that you should never, have more than one type of move on a Pokemon.
So don't have a Wailord with all 4 moves Water type.

Now finally, we'll talk about items. When you make a Pokemon hold an item, don't
use a hold item that powers up a certain type, because it would only power
up one move, which kind of sucks. I suggest that for items you use berries, like
all the time. You can make a Pokemon know Rest, and give it a Chesto Berry, and
it will wake the Pokemon up immediately. Here, I'll name all the berries for
you:

1. Cheri
Other Info:
Heals Paralysis

2. Chesto
Other Info:
Awakens a Pokemon

 3. Pecha
Other Info:
Heals Poisoning

4. Rawst
Other Info:
Heals a Burn

5. Aspear
Other Info:
Defrosts a Pokemon

6. Leppa
Other Info:
Restores 10 PP

7. Oran
Other Info:
Restores 10 HP

8. Persim
Other Info:
Heals Confusion

9. Lum
Other Info:
Heals Status

10. Sitrus
Other Info:
Restores 30 HP

11. Figy
Other Info: 
Restores HP but may confuse

12. Wiki
Other Info:
Restores HP but may confuse

13. Mago
Other Info:
Restores HP but may confuse

14. Aguav
Other Info:
Restores HP but may confuse

 15. Iapapa
Other Info:
Restores HP but may confuse

 16. Razz
Other Info:
Pokeblock ingredient

 17. Bluk
Other Info:
Pokeblock ingredient

18. Nanab
Other Info:
Pokeblock ingredient

19. Wepear
Other Info:
Pokeblock ingredient

20. Pinap
Other Info:
Pokeblock ingredient

21. Pomeg
Other Info:
Pokeblock ingredient

22. Kelpsy
Other Info:
Pokeblock ingredient

23. Qualot
Other Info:
Pokeblock ingredient

24. Hondew
Other Info:
Pokeblock ingredient

25. Gepa 
Other Info:
Pokeblock ingredient

26. Tamato
Other Info:
Pokeblock ingredient

27. Cornn
Other Info:
Pokeblock ingredient

28. Magost
Other Info:
Pokeblock ingredient

29. Rabuta
Other Info:
Pokeblock ingredient

30. Nomel
Other Info:
Pokeblock ingredient

31. Spelon
Other Info:
Pokeblock ingredient

32. Pamtre
Other Info:
Pokeblock ingredient

 33. Watmel
Other Info:
Pokeblock ingredient

34. Durin
Other Info:
Pokeblock ingredient

35. Belue
Other Info:
Pokeblock ingredient

36. Liechi
Other Info:
Raises Attack

37. Ganlon 
Other Info:
Raises Defense

38. Salac
Other Info:
Raises Speed

39. Petaya
Other Info:
Raises Special Attack

40. Apicot 
Other Info:
Raises Special Defense

41. Lansat 
Other Info:
Raises Critical Hit Ratio

42. Starf 
Other Info:
Raises any stat

43. Enigma
Other Info:
Pokeblock ingredient. Also says to
plant in the ground to grow a mystery.

I was going to put all the info about every berry, such as what it says in the 
game, the size, firmness, taste, what it looks like, what Pokeblocks they turn
into at the different contest halls, and everything else. If you really want
me to, then please email me. Well, I think that's all for this section.

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Sec. 5 Extra
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Sec. 5.1 Battle or Contest?
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How do you know if you should put a Pokemon in a battle, or put it in a 
contest? Well, just look at the moves. If the moves are powerful moves,
that could give you a 1 Hit KO, then it's for a battle, but if most of the
moves have more than 4 stars for one type of contest, then it should be 
in a contest. When I update this, I'll add more, but for now, this is all I
have. Be ready, because I will list tips for every contest, and perfect Pokemon,
with perfect movesets, for each contest.

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Sec. 6 Contact Info
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My email is [email protected]
I don�t check it everyday though, so if you�re expecting me to respond, 
it may not be for a few weeks.

I also have a few things you will need to follow if you do email me.

1. Title it either 'Pokemon' or 'Pokemon Ruby'. Or anything that I
will know means Pokemon.
2. Spell correctly. I'm not asking you to use correct punctuation or anything,
just spelling.
3. Don't send anything stupid that would waste my time reading it.
4. If you have anything that you want me to put in the guide, make sure
to include your name, so I can put it in the guide.
5. You can ask me any questions that you may have.
6. You can ask to host this on your site, but you have to ask first!
7. You can ask to use anything from this guide, in yours, but you need
to give me credit, and ask me first!

Please, feel free to email me about anything. I don't bite!


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Sec. 7 Conclusion
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That's everything, for now, that I have about Creating a team. This is my longest
guide I've ever written (took 6 hours, which isn't really that long, considering
some guides I'm still writing, which have taken months and I'm still not even
close to being done) I hope you enjoyed this guide, and you're looking forward to
my many other guides that I'm hoping to post.