Mother 3 Walkthrough/Strategy Guide NOTE 1: A fan translation of the entire game is available at starmen.net. You will need a ROM copy of the game and an emulator to use the translation. Item and character names in this guide have been changed to match starmen.net's translation as shown in their walkthrough in order to make this guide easier to search. NOTE 2: To view Japanese text in this guide, change the encoding of your browser to Shift-JIS. You can do this in both Internet Explorer 8 and Firefox 3 by going to the "view" menu. I don't use much Japanese, but it might be easier to search for information if you're familiar with the language. Table of Contents I.Introduction II.How to Use This Guide 1.If You Don't Know Japanese 2.Searching for Information III.Game Basics 1.Controls 2.Saving and Loading 3.Naming Characters 4.Main Menu 5.Battle System 6.Money and Shopping 7.Item Storage 8.Hot Springs IV.General Information 1.Party Members 2.Status Effects 3.PSI Information Offense a)PK Love b)PK Flash c)PK Starstorm d)PK Fire e)PK Freeze f)PK Thunder g)PK Ground Recover a)Lifeup b)Healing c)Refresh d)PSI Magnet Assist a)Shield b)Counter c)Psycho-Shield d)Psycho-Counter e)Offense Up f)Defense Up g)Hypnosis h)Paralysis i)Brainshock j)Offense Down k)Defense Down V.Set Up VI.Prologue 1.Grandpa's House VII.Chapter 1 1.Fire! 2.Search and Rescue 3.To Alec's House 4.Up the Mountain VIII.Chapter 2 1.To Osohe Castle 2.Osohe Castle 3.Returning to Osohe IX.Chapter 3 1.Going to Town 2.Happiness in a Box 3.Back to Osohe X.Chapter 4 1.On the Tracks 2.Child Labor 3.Club Titiboo XI.Chapter 5 1.Egg Hunt 2.Pork Bean Highway 3.Up the Tower XII.Chapter 6 1.Intermission XIII.Chapter 7 1.Needle Race 2.Chimera Lab 3.Snowmen 4.Gomafu Volcano 5.Ocean Bottom 6.Tanehineri Island 7.Orishimo Mountain XIV.Chapter 8 1.New Pork City 2.Empire Porky Building 3.The Final Cave 4.The Ending XV.Extras XVI.Townspeople XVII.The Sound Player XVIII.Gift Box Index XIX.Item List XX.Contact Info ******************************************************************************* I.Introduction ******************************************************************************* This guide was written to help those who know little Japanese get through the game and understand what's going on. The storyline is explained through translations of some of the more important or interesting text in the game, along with my own (admittedly boring) explanations. Translations of names, menus, and abilities are also given. This guide also provides strategies on how to defeat enemies and step by step instructions on how to progress. Please keep in mind I do not know every secret in the game, and I may have left out a few rare items or enemies in the guide (I will add them as I find out about them). ******************************************************************************* II.How to Use This Guide ******************************************************************************* 1.If You Don't Know Japanese a)"Yes" and "no" The game will prompt you to answer "yes" or "no" numerous times. In all cases, "yes" appears on the left, "no" on the right: >Yes >No >�͂� >������ b)Menu Translations Translations and descriptions of different menu screens are provided in the following sections of the guide: FILE SELECT SCREEN: "2.Saving and Loading" NEW GAME SET UP MENUS: "V.Set Up" NAMING SCREEN: "3.Naming Characters" MAIN MENU: "4.Main Menu" BATTLE MENU: "5.Battle System" PSI/SPECIAL ABILITIES MENU: "1.Party Members" SHOPPING SCREEN: "6.Money and Shopping" MONEY WITHDRAW/DEPOSIT: "6.Money and Shopping" ITEM STORAGE SCREEN: "7.Item Storage" Use your browser's search tool (usually CTRL + f) to jump to a section. c)PSI Moves and Special Abilities Check the section "1.Party Members" for a translation of each party member's special abilities list shown in battle. PSI moves that are not learned will not appear on the in-game list, but the relative ordering of the moves will be the same. Also, whenever I mention a PSI move in the guide, I show its PP cost. Not all PSI moves require different amounts of PP, but hopefully you can find the ability in the game by looking at the amount of PP required. d)Items Press SELECT while in someone's inventory in battle to see a picture of each item. Starmen.net's walkthrough gives a screenshot of each item to let you see what they look like. I give short descriptions of each item's appearance in this guide as well, though text is not as easy to understand as a picture. e)Townspeople The residents of the main village in Mother 3 have unique names and appearances. If you need help in identifying townspeople, see the section "XV.Townspeople" for names and descriptions of each character. 2.Searching for Information Use your browser's search tool (usually CTRL + f) to look for whatever you need. Each section of the walkthrough (e.g."1.Fire!", "2.Search and Rescue," etc.) is divided into the following parts: OUTLINE ITEMS STORES GIFT BOXES ENEMIES WALKTHROUGH Check the OUTLINE if you are stuck and just want to know how to get through the game. The ITEMS section provides descriptions of helpful or important items. See STORES to see what items are being sold by each vendor in the area. Search GIFT BOXES to see a list of items found in gift boxes in the area. See the ENEMIES section for information on each enemy's attacks and strategies on how to beat them. If you know Japanese, you can search for the Japanese name (hiragana/katakana or romaji) using your browser. Read the WALKTHROUGH for more detailed explanations on how to get through the game. ******************************************************************************* III.Game Basics ******************************************************************************* 1.Controls CONTROL PAD: move your characters on the field; cycle through menu options A-BUTTON: talk to people or examine objects on the field; select menu options B-BUTTON: dash (hold and release); advance dialogue; select "no" when asked a question; cancel or go back to a previous menu selection L-BUTTON: talk to people or examine objects on the field; select an action in battle; scroll through party members in menus outside of battle R-BUTTON: view a map of the area (if obtained); scroll through party members in menus START: open the main menu on the field SELECT: show how much HP/PP your party has on the field; toggle menu descriptions (press this button while in your inventory screen during battle to see what each item looks like) 2.Saving and Loading Saving is done by talking to the little frogs found in various places throughout the game: "*Boing* Would you like to save? >Yes >No" Choose "Yes" and select a file to save. If a previous save is already written on a file, the game will ask if you want to overwrite. Select "yes" to do so. To load a game, select "load" at the title screen and select your file. The following menu will pop up: >Start Game >Erase Data >Copy Data >Message Speed >Window Color Select "Start Game" to load. "Erase Data" will erase a file . "Copy Data" will copy one file into the other; if there is a save on the other file, you will be asked for confirmation twice. When you select "Message Speed," the following menu will appear: >Fast >Normal >Slow The "Window Color" menu appears as follows: >Plain >Mint >Strawberry >Banana >Nuts >Grape >Melon 3.Naming Characters When you start a "New Game" or whenever you meet a new party member, you will be prompted to name your characters. The options at the bottom of the naming screen are as follows: DON'T CARE | HIRAGANA | KATAKANA | ABC | BACK | END If you can't read Japanese and want to use Latin letters, select the "ABC" option. The "Don't Care" option fills in the default name, "back" erases a letter, and "end" will confirm. Hiragana and Katakana refer to the two Japanese alphabets. 4.Main Menu Press START outside of battle and 4 or 5 icons will appear at the top of the screen. This is the main menu, and the icons are as follows: GOODS | EQUIP | PSI | STATUS | SLEEP The PSI icon appears later in the game, as will a counter showing how much money (DP) your party has. a)Goods (Icon looks like a bag) Select this icon to go into your party's inventory. Each party member can carry up to 16 items, including equipped weapons and armor. To scroll through each person's inventory, press the R or L button. At the top of the screen, you will see each party member's face and a key icon. Select the key icon to view any important or "key" items you have. These items cannot be sold or thrown away and do not take up inventory space. When you select an item with the A button, three options will appear: "Use" "Give" "Throw Away" Select the "give" option to transfer an item to another party member's inventory and the "throw away" option to discard an item (not all items can be thrown away). Note that discarded items cannot be retrieved. b)Equip (Icon looks like a bat or a club) Select this icon to enter the equipment screen. Here you can equip weapons and armor to boost your party members' stats. You can also view each party member's stats and what is currently equipped: [char. name] | [weapon] [level] | [max HP] | [body armor] [max PP] | [Offense] | [head gear] [Defense] | [IQ] | [other armor] [Speed] | Use the control pad to select either "weapon" or a type of armor and press the A button to view which items the character can equip. An item must be in the character's inventory in order to be equipped. Use the control pad to view each item and how it will affect the character's stats on the left side of the screen. You can also remove an equipped item if you want to do so. c)PSI (Icon resembles cross hairs) This icon will appear when you have a party member that can use PSI. Select this icon to view what PSI abilities your party member(s) have or to use recovery PSI moves to heal your party. The two PSI moves you can use from this screen are Lifeup (recovers HP) and Healing (heals status effects), with Lifeup always at the top of the list. d)Status (Icon is a silhouette of a person) Select this icon to view your party members' stats, experience points, and equipped items: [char. name] [level] [current HP] [Offense] [current PP] [Defense] [weapon] [IQ] [body armor] [Speed] [headgear] [experience pts.] [other armor] [ex. pts. for next level] [special ability] Offense determines how much damage is inflicted by a character's physical attacks. The higher the value, the more damage is inflicted. Defense determines how much damage a character receives from physical attacks. IQ acts as both Offense and Defense for PSI attacks. Characters with higher IQ will inflict more damage with their PSI attacks and receive less damage from attacks made on them. The effect of IQ is very small, however, and is barely noticeable. Speed determines the order of turns in battle, with faster characters generally making their moves earlier than slower characters. e)Sleep (Icon is two Z's) Select this icon to put your Game Boy Advance into sleep mode. 5.Battle System The battle system in Mother 3 is pretty much a standard turn-based battle system with a few twists. Battles begin when you make contact with an enemy. If you meet each other face to face, the screen will turn blue and battle will begin normally. If you touch the enemy from behind, however, the screen will turn green and you will get one free round to attack the enemy or run away. If the enemy touches you from behind, the screen will turn red and the enemy will get a free attack. Note that if you lose a battle, you will lose half of the money the party was carrying. There are five icons at the top of the battle screen: BASH | GOODS | PSI/SPECIAL ABILITIES | DEFEND | RUN AWAY a)Bash (Icon is a musical note) This is each party member's standard attack. With this attack, you can take advantage of the "Sound Battle" system and pull off combos by rhythmically tapping the A button in time with the background music. Each time you press the A button, your character will make an additional attack, and with good timing you can get a maximum of 16 hits. This is a powerful technique that can sometimes double or even triple the amount of damage you inflict. There are some things you can do in the game to help you learn the rhythm of each song. If you put an enemy to sleep (by PSI or a special ability), you will be able to explicitly hear the rhythm of the sleeping enemy. You can also practice fighting an enemy at any time with an item called the Battle Memory. This item can be obtained in Chapter 2, and it allows you to view and battle any enemy you have encountered in the game. Practicing with the Battle Memory is safe and easy, since you will not be attacked and you can fight for as long as you want. Some songs have irregular rhythms, although most of them don't appear until the middle part of the game. These songs can have parts where the rhythm speeds up or slows down, parts where you should not tap the A button at all, or have rhythms that are just plain weird. Using the Battle Memory and putting enemies to sleep is the best way to learn the rhythms for these songs. b)Goods (Icon looks like a bag) Select this icon to have a character use an item from his or her inventory. Press the SELECT button while in the inventory screen to see what each item looks like along with a short description. c)PSI/Special Abilities (Icon resembles cross hairs) Select this icon to have a character use a PSI move or a special ability. For a list and explanation of each character's special moves-- as well as a translation of the special abilities menu that appears in battle--see the "Party Members" section below. d)Defend (Icon is a red cross) Select this option if you want a party member to spend a round defending. This will reduce damage inflicted by physical attacks by half and slow down the descent of the HP counter. Note that the damage reduction does not work on some enemy attacks and any PSI attack. e)Run Away (Icon is an arrow pointing down) Select this option to get out of a battle. This option should only be used as a last resort when in a dangerous situation or if you don't feel like fighting. You are not guaranteed to succeed in running away from a battle unless you approach an enemy from behind, and you cannot run away at all from boss battles and other important fights. Some enemies will occasionally drop an item when defeated. If any party member has space in his or her inventory, the dropped item will be picked up automatically. If everyone's inventory is full, the game will ask if you want to throw anything away: "Will you throw something away? >Throw away >Don't throw away Throw away: | [Choose a party member's inventory] | [Select an item to discard; press B twice to cancel (go to "Don't | throw away"] | [Select "yes" to confirm; selecting "no" is the same as selecting "Don't throw away"] Don't throw away: | Then, will you leave the item behind? | >Yes >No Yes: | [End the battle] No: | [Go back to first question]" 6.Money and Shopping Money will become available at the beginning of Chapter 4 in the form of "DP." DP is earned by defeating enemies and withdrawn by talking to the little frogs that save your game: "*Boing* Do you need something? >Yes >No Would you like to save or would you like a DP transaction? >Save >DP Transaction" Select "Yes" and "DP Transaction" to open the DP withdraw/deposit window. This works almost exactly like an ATM. The top number is the amount of DP in your deposit, the middle number is the amount you want to transfer, and the bottom number is the amount the party is carrying. The top two tabs indicate whether you are depositing or withdrawing: the left tab is for deposits, and the right tab is for withdrawals. Use the control pad to set the amount of DP you want to transfer. DP is used for buying and selling items. When you talk to a salesperson, you will be taken to the shopping screen. The three options on the left are: "Buy" "Sell" "Quit" To make a purchase, select "buy" and choose which party member you want to buy goods for. A list of items on sale and their prices will appear on the right. If something is grayed out, it either means you do not have enough money to buy the item, or the selected party member's inventory is full. Scroll through the list with the control pad and press the A button twice to buy. Press the L or R button to select different party members, or press B to go back to a previous menu. When selecting weapons or armor, the top of the screen will indicate which party member can equip the item with an "OK" sign and an "Up" or "Down" to indicate whether that item will increase or decrease the character's stats. When you buy the item, you will have the option to equip the item on the selected party member right away. If you do so, you will then be given the option to sell the previously equipped item. In most cases you will probably want to sell, though there are a few items you can only get in limited quantities and may want to hold on to. Selling works in a similar way to buying, only you choose which item you want to sell from your inventory, and grayed out items are those that can't be sold. Press the B button or select "quit" to stop shopping. 7.Item Storage Starting from Chapter 4, you will be able to meet a man wearing a beanie and standing next to a blue cart. This man can be found in various places throughout the game, and he will store your items for free. When you talk to him, you will be taken to the item storage screen. The three options on the left are: "Store" "Withdraw" "Quit" To store an item, select "Store" and choose a party member's inventory. Scroll through your items with the control pad and press the A button to store. Press the L or R button to choose a different party member, or press the B button to return to a previous menu. Withdrawing items works in a similar way, only you can see which items are currently in storage and you can select which item to take out. Press the B button or select "quit" to exit. 8.Hot Springs Hot Springs are found in various places throughout the game and can completely recover your party. Enter a hot spring and stay in there for about 7 seconds. The party will recover all their HP/PP and be cured of most status effects. Sleeping on sofas or on some beds or entering an "Amazing Capsule" (aka Instant Revitalizing Machine in EarthBound) will have the same effect. ******************************************************************************* IV.General Information ******************************************************************************* 1.Party Members a)Lucas �����J (Ruka) "The younger twin brother He's a nice boy" The first character you control in the game is the main character. Lucas is the son of Flint and Hinawa and is a bit of a momma's boy. He has high Offense and IQ, good Defense, and moderate Speed, and his weapons of choice are sticks, staffs, and bats. His special ability is PSI, which he learns a little later in the game. Lucas's high Offense makes him a good physical attacker, and pulling off high combos with him can often inflict heavy damage (sometimes more than his PSI attacks). In terms of PSI, however, he is more of a defensive character, since he only has two directly offensive PSI moves and everything else targets the party. His Lifeup is almost essential later in the game, and his shielding and stat boosting moves can greatly help the party survive battles. For these reasons, I recommend you have Lucas focus mostly on defense in boss battles and rely on his standard attack when he's not protecting the party. His PSI attacks (PK Love and PK Flash) are mostly useful when facing a group of normal enemies or in emergencies. Lucas's PSI abilities will appear in the following order when you select the PSI icon (looks like cross hairs) in the main menu outside of battle: *Lifeup[alpha] (5 PP) | *Lifeup[beta] (9 PP) *Lifeup[gamma] (16 PP) | *Lifeup[omega] (28 PP) Refresh (20 PP) | *Healing[alpha] (4 PP) *Healing[beta] (8 PP) | *Healing[gamma] (18 PP) *Healing[omega] (30 PP) | PK Love[alpha] (10 PP) PK Love[beta] (20 PP) | PK Love[gamma] (35 PP) PK Love[omega] (50 PP) | PK Flash (12 PP) Shield[alpha] (6 PP) | Shield[omega] (18 PP) Counter[alpha] (12 PP) | Counter[omega] (28 PP) Psycho-Shield[alpha] (8 PP) | Psycho-Shield[omega] (20 PP) Psycho-Counter[alpha] (18 PP) | Psycho-Counter[omega] (34 PP) Offense Up[alpha] (6 PP) | Offense Up[omega] (18 PP) Defense Up[alpha] (6 PP) | Defense Up[omega] (18 PP) * denotes PSI moves that can be used outside of battle In battle, PSI abilities are organized into three categories: >Offense >Recover >Assist Select a category, then select a PSI move from the list that appears on the right. Lucas's PSI moves are listed in the order shown below. Offense > PK Love[alpha] (10 PP) PK Love[beta] (20 PP) PK Love[gamma] (35 PP) PK Love[omega] (50 PP) PK Flash (12 PP) Recover > Lifeup[alpha] (5 PP) Lifeup[beta] (9 PP) Lifeup[gamma] (16 PP) Lifeup[omega] (28 PP) Refresh (20 PP) Healing[alpha] (4 PP) Healing[beta] (8 PP) Healing[gamma] (18 PP) Healing[omega] (30 PP) Assist > Shield[alpha] (6 PP) Shield[omega] (18 PP) Counter[alpha] (12 PP) Counter[omega] (28 PP) Psycho-Shield[alpha] (8 PP) Psycho-Shield[omega] (20 PP) Psycho-Counter[alpha] (18 PP) Psycho-Counter[omega] (34 PP) Offense Up[alpha] (6 PP) Offense Up[omega] (18 PP) Defense Up[alpha] (6 PP) Defense Up[omega] (18 PP) For an explanation of what each PSI move does, see the section: "3.PSI Information" b)Flint �t�����g (Furinto) "A strong, kind, and dependable father" Flint is Lucas and Claus's father and Hinawa's husband. His high Offense and Defense make him a strong physical attacker, which is good since he will be the only party member you can control most of the time when you play as him. He cannot use any PSI and must rely on food items to stay alive; when you're far from a place to rest, restore lost HP after battles with your weakest food items first and save your better food items for recovery during fights. In battle, Flint's special attacks appear in the order shown below: >Swing >Power Smash >Charge Up >Stand Firm Swing: Attacks all enemies on screen. Swing has the same offensive power as Flint's standard attack, but you cannot combo with it. This move is mostly useful against groups of two or three weak enemies. Power Smash: Flint attacks with all his strength. Power Smash hits roughly 30% of the time, but it always gets a SMAAAASH!! hit that usually inflicts 100~200+ HP of damage. This move can be useful against enemies that take more than four or five rounds to beat with standard attacks. Charge Up: Increases Offense by about 20%. Charge Up will stop working once Flint's Offense is 20% above his base value, but you can use the move as often as you need to offset the effects of Offense lowering attacks. I find Charge Up to be useful in only one battle in the game. Most fights usually don't last long enough for Charge Up to shorten the fight. Stand Firm: Increases Defense by about 20%. Stand Firm works in the same way as Charge Up, only it affects Defense. You should not need to use this move if Flint is properly equipped. c)Boney �{�j�[ (Bonii) "A brave and intelligent dog" Boney is Lucas's unusually intelligent and dependable dog. He has somewhat low HP, Defense, and Offense, but has very high Speed and almost always attacks first in battle. You can take advantage of this by giving Boney your food items and using them when you need to recover someone as quickly as possible. Give him offensive items, such as Bombs, Rockets, and Saltwater Guns, to offset his mediocre Offense and lack of special attacks. Boney's special ability is "sniff." If you can read Japanese, you can determine an enemy's type (e.g. Mechanical, Chimera, etc.) and their vulnerabilities with this move. d)Duster �_�X�^�[ (Dasutaa) "A little eccentric but a nice guy He is surprisingly skilled" Duster is called a "thief" in the game, but he does not steal in the conventional sense. His main job is to sneak into a castle and recover an artifact at one point in the game. He can utilize a variety of items as his special attacks. Duster has very good Speed and good Offense but cannot use PSI. I recommend you give him your best food items, as he often attacks early in battle and has a decent amount of HP, making him a dependable healer. Duster has a number of special abilities. Once in awhile at the beginning of battle, Duster will get in a swift kick at the enemy before anything else happens. This early attack has the same offensive power as Duster's standard attack, but you cannot combo with it. This early attack occurs roughly 10% of the time regardless of Duster or the enemy's stats or level. Also, if an enemy approaches you from behind, Duster can sometimes either get in a swift kick like in normal battles or make the enemy turn around and give you a free round instead. The swift kick occurs about 20% of the time and the free round occurs about 10% of the time. In battle, Duster's special attacks appear in the order shown below: >Wall Staple >Siren Beetle >Hypnotic Pendulum >Smoke Bomb >Scary Mask >Tickle Feather Wall Staple: Solidifies a target for two or three rounds. This move has a base success rate of 100%, but the actual success rate depends on an enemy's Wall Staple defense (see starmen.net's walkthrough for enemy defenses). The success rate against most enemies is about 75% or lower, and most bosses are immune. Siren Beetle: Makes an enemy turn around and do nothing for two turns. Enemies with their back turned have roughly 20% less Defense. Using the Siren Beetle on a sleeping enemy will wake it up. The Siren Beetle has a success rate of 75% and is unaffected by enemy defenses, though this move will not work on enemies that can't be approached from behind. This includes all bosses and special fights like the Mole Cricket. Hypnotic Pendulum: Makes an enemy fall asleep. Sleeping enemies cannot do anything but have a roughly 40% chance of waking up if attacked. Use the Hypnotic Pendulum when you want to hear the rhythm of an enemy's battle music. The Hypnotic Pendulum has a base success rate of about 90%, though the actual success rate depends on an enemy's sleep defense (see starmen.net's walkthrough for enemy defenses). Note that Kumatora's Hypnosis PSI move has a base success rate of 100%. This difference isn't significant in most cases, and you're usually better off using the Hypnotic Pendulum. Smoke Bomb: Makes an enemy start uncontrollably crying, reducing the accuracy of its physical attacks by 50%. Use the Smoke Bomb only in long battles, as it is not very useful in battles that last only two or three rounds. The Smoke Bomb has a base success rate of about 90%, though the actual success rate depends on an enemy's sleep defense (see starmen.net's walkthrough for enemy defenses). Scary Mask: Decreases an enemy's Offense by about 20% the first time, 8% the second and third times, and 0% thereafter. The Scary Mask has a success rate of about 70%. While the Scary Mask doesn't require PP, Kumatora's Offense Down does the same thing with a near 100% success rate. Tickle Feather: Decreases an enemy's Defense by about 20% the first time, 8% the second and third times, and 0% thereafter. Like the Scary Mask, the success rate of the Tickle Feather is about 70%, while Kumatora's Defense Down has a near 100% success rate. e)Kumatora �N�}�g�� "A strong and clever tomboyish girl" The name "Kumatora" literally means "Bear-Tiger," which is an appropriate name for this character. Kumatora is an extremely tomboyish girl who has a fierce personality, but she is kind enough to her friends and allies. She is introduced as the "princess" of Osohe Castle, but there is more to this girl than the game initially lets on. Her specialty is offensive PSI, and as such she is not much of a physical attacker. Her Offense, Speed, and max HP are moderate at best, but her high IQ and max PP make up for those deficiencies. Don't be afraid to use her PSI attacks often even against normal enemies. Kumatora's PSI abilities will appear in the following order when you select the PSI icon (looks like cross hairs) in the main menu outside of battle: *Lifeup[alpha] (5 PP) | *Lifeup[beta] (9 PP) *Healing[alpha] (4 PP) | PSI Magnet[alpha] (0 PP) PSI Magnet[omega] (0 PP) | PK Starstorm (48 PP) PK Fire[alpha] (6 PP) | PK Fire[beta] (12 PP) PK Fire[gamma] (20 PP) | PK Fire[omega] (40 PP) PK Freeze[alpha] (5 PP) | PK Freeze[beta] (10 PP) PK Freeze[gamma] (18 PP) | PK Freeze[omega] (28 PP) PK Thunder[alpha] (7 PP) | PK Thunder[beta] (15 PP) PK Thunder[gamma] (21 PP) | PK Thunder[omega] (32 PP) PK Ground (43 PP) | Hypnosis[alpha] (6 PP) Hypnosis[omega] (18 PP) | Paralysis[alpha] (8 PP) Paralysis[omega] (24 PP) | Brainshock[alpha] (7 PP) Brainshock[omega] (22 PP) | Offense Down[alpha] (7 PP) Offense Down[omega] (20 PP) | Defense Down[alpha] (7 PP) Defense Down[omega] (20 PP) | * denotes PSI abilities that can be used outside of battle In battle, PSI abilities are organized into three categories: >Offense >Recover >Assist Select a category, then select a PSI move from the list that appears on the right. Kumatora's PSI moves are listed in the order shown below. Offense > PK Starstorm (48 PP) PK Fire[alpha] (6 PP) PK Fire[beta] (12 PP) PK Fire[gamma] (20 PP) PK Fire[omega] (40 PP) PK Freeze[alpha] (5 PP) PK Freeze[beta] (10 PP) PK Freeze[gamma] (18 PP) PK Freeze[omega] (28 PP) PK Thunder[alpha] (7 PP) PK Thunder[beta] (15 PP) PK Thunder[gamma] (21 PP) PK Thunder[omega] (32 PP) PK Ground (43 PP) Recover > Lifeup[alpha] (5 PP) Lifeup[beta] (9 PP) Healing[alpha] (4 PP) PSI Magnet[alpha] (0 PP) PSI Magnet[omega] (0 PP) Assist > Hypnosis[alpha] (6 PP) Hypnosis[omega] (18 PP) Paralysis[alpha] (8 PP) Paralysis[omega] (24 PP) Brainshock[alpha] (7 PP) Brainshock[omega] (22 PP) Offense Down[alpha] (7 PP) Offense Down[omega] (20 PP) Defense Down[alpha] (7 PP) Defense Down[omega] (20 PP) For an explanation of what each PSI move does, see the section: "3.PSI Information" f)Salsa �T���T (Sarusa) "A monkey that can endure anything for the love of his girlfriend" The name "Salsa" is a pun on the Japanese word for monkey, "saru," and the Japanese spelling of salsa, "sarusa." With an adorable demeanor and an amusing name, Salsa is one of the most likable monkeys you'll find in any video game. You will control Salsa at only a few points in the game, so don't spend too much time leveling him up. Salsa's stats are pretty low all around except for perhaps his Speed. His only real strengths are his special attacks: >Apologize >Crowd Pleaser >Dance >Monkey Mimic Apologize: Solidifies an enemy for a few rounds. Crowd Pleaser: Solidifies an enemy for a few rounds. Crowd Pleaser tends to have a higher success rate than Apologize. Given Salsa's abysmally low Offense, it's often better to use Crowd Pleaser than attack even if you can combo. Dance: Increases a random party member's Offense, Defense, or Speed or decreases an enemy's stats. It can also cause an enemy to turn around or become solidified. Use Dance when Salsa doesn't have anything better to do. Monkey Mimic: Salsa waits for the enemy to attack him, at which point Salsa will use the same attack against the enemy. The mimicked attack has the same offensive power as the enemy's attack regardless of Salsa's Offense. Monkey Mimic is useful when fighting a group of enemies, as Salsa can attack multiple times if hit more than once. This move will not mimic status affecting attacks. 2.Status Effects Most status effects can be cured by the PSI move Healing or items. Some items cure only specific status effects, while items like the Secret Herb and the Cup of Lifenoodles can heal any ailment except burning and solidification. Hot Springs cure most status effects as well. It's usually best to heal a status effect after a battle is over. A notable exception is during boss fights when a PSI user is affected by memory loss or a flea, since those status effects can disrupt your use of PSI. Cure any affected party member as soon as possible in those situations. a)Burn Effect: suffer about 4% of max HP worth of damage each round Symbol: none Cures: -Wait one or two turns -End the battle Burns are caused by PK Fire or other fire-based attacks. b)Crying Effect: reduces the accuracy of a character's physical attack by about 50% Symbol: a tear Cures: -Healing -Use Eye Drops -End the battle Crying can greatly hinder a party member that relies on physical attacks. You can use Healing to cure the status effect, but often times it's better to start using offensive PSI or to just keep using standard attacks anyway and end the battle as quickly as possible. Fortunately, a party member cannot miss an attack if they are in the middle of a combo. c)Feel Strange Effect: -a character will perform a random action on a random target -reverses movement control outside of battle Symbol: a squiggly black blob Cures: -Healing -Use a Paper Fan -Walk a few steps outside of battle If a party member feels strange, it's sometimes better to just leave them alone. The worst that can happen is if the affected character attacks your own party or uses one of your good items, but these are usually things you can deal with. d)Flea Effect: occasionally makes a party member fail to use special abilities Symbol: a black dot with a bouncing line behind it Cures: -Healing -Use Flea Powder The flea can be detrimental if a PSI user is affected by it, so try to heal if Lucas or Kumatora is infested during an extended battle. If the party is affected during a normal fight, heal after the battle is over. This status effect persists on the field until cured. e)Memory Loss Effect: renders a character unable to use PSI or special abilities Symbol: a question mark Cures: -Healing -Use a Recollection Bell -Wait a few turns -End the battle Like the flea, memory loss can be debilitating if a PSI user is affected by it. Heal if in a boss battle. f)Nausea Effect: renders a character unable to eat food items Symbol: a gray cloud Cures: -Healing -Use a Fresh Mint Nausea is only a problem in Chapter 2; use a Fresh Mint or enter a hot spring (or equivalent) to cure it. Extra Fresh Mints can be traded for with a ghost merchant inside Osohe Castle. Nausea persists outside of battle until cured. g)Paralysis Effect: a character randomly wastes about 50% of its turns Symbol: two zigzag lines Cures: -Healing -Use an Anti-Paralysis -Wait five turns -End the battle Use Healing if an important party member is paralyzed in a major battle. h)Poison Effect: -suffer about 5% of max HP worth of damage each turn -2 HP of damage for every 8 steps taken outside of battle Symbol: a skull Cures: -Healing -Use an Antidote It's usually best to cure poison after a battle is over, unless you are in a long fight. i)Sleep Effect: renders a character unable to do anything for a few rounds Symbol: two Z's Cures: -Healing -Use an Alarm Cicada -End the battle -Get attacked (roughly 40% chance of waking up per attack) Put an enemy to sleep to explicitly hear the rhythm of the battle music and make it easier to execute combos. If one of your party members falls asleep, it's usually best to just wait until they wake up or end the battle. j)Solidify Effect: renders a character unable to do anything for two or three rounds Symbol: none Cures: -Wait a few turns -End the battle This status effect cannot be healed by PSI or items but will usually go away after two or three rounds. 3.PSI Information PSI refers to the psionic abilities that some party members can learn. Each PSI move consumes a certain amount of PP and cannot be used if a character does not have enough PP to cover the cost. PP can be replenished by either resting at a hot spring or using PP recovery food items. PSI moves are learned when a character reaches a certain level. When a character reaches a high enough level, he or she will fall under a fever (indicated by white spots above the head) and be unable to run. The fever will go away after walking a number of steps, at which point a new PSI move will be learned. The damage and success rates of some PSI moves are determined by various defense values that are unique to each enemy. Starmen.net has identified 9 types of defenses that affect the following moves: PK Flash PK Fire PK Freeze PK Thunder Paralysis Hypnosis Brainshock (There are 6 other defenses that affect some special abilities and Bombs as well.) The damage and success rates of these moves are approximately determined as follows: damage = (base damage) X defense/100 success rate = (base success rate) X defense/100 Search the enemies section of starmen.net's walkthrough to look up any enemy's defense values and see below for base damage and success rates. OFFENSE a)PK Love NOTE: The name of this attack will be whatever you entered as your "favorite thing" at the beginning of the game. This is Lucas's special PSI attack. Each version of PK Love is learned after predetermined events in the game. It is a powerful move that inflicts significant damage to all enemies on screen, but it consumes a lot of PP. Only use PK Love when you are having trouble against multiple enemies. Otherwise, use Lucas's standard attack instead; getting high combos can often inflict more damage to a single target than PK Love can, especially if you use Offense Up and Defense Down. In terms of PSI, Lucas is more of a defensive character, and it's usually better to have him focus on recovering and boosting stats rather than using PK Love in difficult fights. -alpha PP Cost: 10 Damage: 120~160 HP PK Love[alpha] is useful against bosses and groups of enemies when Lucas and Boney are alone and if you can't combo. -beta PP Cost: 20 Damage: 220~260 HP -gamma PP Cost: 35 Damage: 430~500 HP -omega PP Cost: 50 Damage: 800~860 HP b)PK Flash PK �t���b�V�� PP Cost: 12 Status Effects: Cry (60% base chance) Paralysis (15% base chance) Feel Strange (10% base chance) Instant KO (10% chance) No Effect (5% minimum chance) PK Flash randomly causes uncontrollable crying, feeling strange, paralysis, or instant defeat to all enemies on screen. Lucas learns this move when you reach a certain point in the game. There is only one version of this attack. The actual probability of each status effect occuring depends on the target's defenses according to the following formula: actual chance = (base chance) X (defense value)/100 For example, using PK Flash on an enemy with 60 cry defense will cause uncontrollable crying about 60% X 60/100 = 36% of the time. As far as I can tell, no defense value affects the instant KO rate. (See starmen.net's walkthrough for enemy defenses.) The 5% "no effect" chance is the inherent failure rate of PK Flash. Any increase in an enemy's resistance to crying, paralysis, or feeling strange will increase PK Flash's failure rate. PK Flash is best used against a group of enemies that rely on physical attacks. Unfortunately, its random nature makes this attack mostly unreliable, and better alternaties are usually available. c)PK Starstorm PK �X�^�[�X�g�[�� PP Cost: 48 Damage: 650~750 HP PK Starstorm inflicts significant damage to all enemies on screen, being slightly weaker than PK Love[omega]. Kumatora automatically learns this move when you reach a certain point near the end of the game. d)PK Fire PK �t�@�C���[ PK Fire inflicts mediocre damage to all enemies on screen. It's effectiveness varies depending on the target, as some enemies receive extra damage while others are resistant or immune. PK Fire has a base chance of roughly 8% of burning its target. Use PK Fire to soften up a group of Organic or Organic Chimera type enemies, as those types tend to be vulnerable to this move. Avoid using PK Fire against neutral targets, since this move has a low cost- effectiveness. -alpha PP Cost: 6 Level Learned: Kumatora (10) Base Damage: 60~90 HP Status Effect: burn (8% base chance) -beta PP Cost: 12 Level Learned: Kumatora (23) Base Damage: 110~150 HP Status Effect: burn (8% base chance) -gamma PP Cost: 20 Level Learned: Kumatora (43) Base Damage: 190~250 HP Status Effect: burn (8% base chance) -omega PP Cost: 40 Level Learned: Kumatora (53) Base Damage: 270~350 HP Status Effect: burn (8% base chance) e)PK Freeze PK �t���[�Y PK Freeze deals significant damage to a single enemy. It's effectiveness varies depending on the target, as some enemies are vulnerable to it and receive extra damage, while others are resistant or immune. This move has a base chance of roughly 8% of solidifying its target. The relatively high cost-effectiveness of PK Freeze can make it a good alternative to Kumatora's standard attack. Consider using PK Freeze when Kumatora's "bash" is ineffective, especially when facing Bug and Human type enemies that tend to be weak against this move. -alpha PP Cost: 5 Level Learned: Kumatora (10) Base Damage: 120~150 HP Status Effect: solidification (8% base chance) -beta PP Cost: 10 Level Learned: Kumatora (28) Base Damage: 210~260 HP Status Effect: solidification (8% base chance) -gamma PP Cost: 18 Level Learned: Kumatora (38) Base Damage: 320~390 HP Status Effect: solidification (8% base chance) -omega PP Cost: 28 Level Learned: Kumatora (51) Base Damage: 430~520 HP Status Effect: solidification (8% base chance) f)PK Thunder PK �T���_�[ Depending on what version of PK Thunder you use, this move will summon 1 to 4 lightning bolts that either strike a random enemy or hit nothing at all. Each bolt has a base chance of about 12% to paralyze its target and is unaffected by Psycho-Shields. Some enemies are vulnerable to PK Thunder and receive extra damage, while others are resistant or immune. The probability that each bolt will strike something is about 70 to 90% against Mechanical and Mechanical Chimera type enemies and about 50 to 70% against all other types. These probabilities are unaffected by an enemy's susceptibility to PK Thunder or the version of PK Thunder used. PK Thunder is useful because many of the most powerful enemies in the game are Mechanical and tend to be vulnerable to this move. Against neutral targets, consider using Freeze or Fire before Thunder, since PK Thunder can be somewhat unreliable against non-mechanical enemies. -alpha PP Cost: 7 Level Learned: Kumatora (12) Effect: summons 1 bolt Base Damage: 110~150 HP Status Effect: paralysis (12% base chance) -beta PP Cost: 15 Level Learned: Kumatora (32) Effect: summons 2 bolts Base Damage: 110~150 HP per bolt Status Effect: paralysis (12% base chance per bolt) -gamma PP Cost: 21 Level Learned: Kumatora (49) Effect: summons 3 bolts Base Damage: 170~230 HP per bolt Status Effect: paralysis (12% base chance per bolt) -omega PP Cost: 32 Level Learned: Kumatora (57) Effect: summons 4 bolts Base Damage: 170~230 HP per bolt Status Effect: paralysis (12% base chance per bolt) g)PK Ground PK �O���E���h PP Cost: 43 Level Learned: Kumatora (60) Effect: triggers an earthquake that causes five randomly targeted hits; does not work on airborne enemies Damage: 2.5% of max HP per hit (large enemies) 7.5% (human-sized enemies) 12.5% (small enemies) Status Effect: trip (10% chance per hit) PK Ground causes five randomly targeted hits that inflict damage proportional to each target's max HP. These hits never miss unless you are fighting an airborne enemy, so all five hits will damage a single target if you are facing only one foe. Each hit has a roughly 10% chance of tripping and solidifying a target; as far as I can tell, this probability is unaffected by any defense value. This move also ignores Psycho-Shields. Oddly enough, the damage inflicted by PK Ground seems to depend on the enemy's size. Human-sized enemies receive roughly 7.5% of max HP worth of damage, while enemies the size of a typical bug or rodent receive about 12.5%. Large enemies, which include most bosses, receive about 2.5%. Despite the lower damage against large targets, PK Ground is the best boss killer in the game. Kumatora likely won't learn this move until the last one or two bosses but don't bother spending too much time leveling up to learn this move. PK Thunder[omega] is usually sufficient. RECOVER a)Lifeup ���C�t�A�b�v Lifeup recovers HP and keeps you alive. This move can be used both inside and outside of battle. Lucas can learn all versions of Lifeup, while Kumatora can only learn Lifeup[alpha] and [beta]. Since Kumatora specializes more in offensive PSI, you should usually have Lucas focus on recovery and have Kumatora use Lifeup only in emergencies. In early parts of the game, use food items along with Lifeup to keep everyone alive. Give your best food items to Boney and Duster and save them for boss fights or emergencies. Use weak food items to heal injured party members after fights when away from a hot spring. In later parts of the game, take advantage of the rolling HP counter and only recover when someone's HP falls to about 120 to 150 or lower. Have a mortally wounded party member "defend" to slow down the descent of their HP and give you more time to use Lifeup. -alpha PP Cost: 5 Level Learned: Lucas (n/a) Kumatora (12) Recovery: 60~70 HP -beta PP Cost: 9 Level Learned: Lucas (17) Kumatora (31) Recovery: 120~150 HP -gamma PP Cost: 16 Level Learned: Lucas (43) Recovery: max HP -omega PP Cost: 28 Level Learned: Lucas (50) Recovery: 240~260 HP to all b)Healing �q�[�����O Healing will cure any ailment other than solidification or burns. This move can be used both during and outside of battle. You should usually use Healing after a fight is over. If you use Healing as soon as someone gets a status effect in the middle of battle, an enemy may cause the same status effect again and you will have wasted one of your turns. An important exception is when Lucas or Kumatora is affected by an ailment that disrupts their use of PSI (e.g. flea or memory loss) during a boss battle. -alpha PP Cost: 4 Level Learned: Lucas (n/a) Kumatora (14) Effect: removes one status effect from one person -beta PP Cost: 8 Level Learned: Lucas (25) Effect: removes all status effects from one person -gamma PP Cost: 18 Level Learned: Lucas (39) Effect: removes all status effects and revives an unconscious party member to full HP -omega PP Cost: 30 Level Learned: Lucas (56) Effect: removes all status effects from the entire party and revives any unconscious party members to full HP c)Refresh ���t���b�V�� PP Cost: 20 Level Learned: Lucas (58) Effect: the entire party recovers 10% of their max HP each turn for 5 turns Refresh can save a party member's life because of Mother 3's rolling HP counter. Use Refresh early in a tough battle or in preparation for a strong attack from an enemy. d)PSI Magnet �T�C�}�O�l�b�g PSI Magnet allows Kumatora to siphon an enemy's PP to herself. It is usually not necessary to use this move, since there are ample hot springs and Amazing Capsules (Instant Revitalizing Machines) in the game. It's best used when facing a group of PSI using enemies or when Kumatora has nothing better to do. -alpha PP Cost: 0 Effect: siphons 2~8 PP from a single target to the user -omega PP Cost: 0 Level Learned: Kumatora (45) Effect: siphons 2~8 PP from all enemies to the user ASSIST a)Shield �V�[���h Shield will reduce the damage inflicted by physical attacks by 50%. It can withstand up to a maximum of three hits before it disappears, though you can replenish any damaged shields by using this move again. Using any other type of shield, such as a Counter or a Psycho-Shield, will replace this shield. Shield can be very useful against strong bosses and in long battles. Using this move in conjunction with Defense Up or Offense Down can reduce any physical damage the party suffers by a substantial amount and turn a difficult fight into an easy one. Unfortunately, some enemies can remove shields, and shields do not protect against all attacks (e.g. "fire a beam"). Shielded enemies cannot be hit with combos. -alpha PP Cost: 6 Level Learned: Lucas (22) Effect: protects a single party member with a shield -omega PP Cost: 18 Level Learned: Lucas (35) Effect: protects the entire party b)Counter �J�E���^�[ Counter is identical to Shield, only it also reflects any inflicted damage back to the enemy. It costs significantly more PP, however, and the damage reflection is usually not necessary. -alpha PP Cost: 12 Effect: protects a single party member -omega PP Cost: 28 Level Learned: Lucas (51) Effect: protects the entire party c)Psycho-Shield �T�C�R�V�[���h Psycho-Shield reduces the amount of damage inflicted by PSI attacks by 50%. It can withstand up to a maximum of three hits before it disappears. Psycho-Shield will probably not get as much use as the regular Shield, but it can be useful in a few boss battles. The omega version of this move is particularly important in defending against attacks such as Fire or Starstorm that target the entire party and cause all kinds of trouble. The shield will not protect against Recover and Assist type attacks, such as PSI Magnet or Offense Down. It also does not protect against PK Thunder. -alpha PP Cost: 8 Level Learned: Lucas (28) Effect: protects a single party member -omega PP Cost: 20 Level Learned: Lucas (45) Effect: protects the entire party d)Psycho-Counter �T�C�R�J�E���^�[ Psycho-Counter is identical to the Psycho-Shield, only it reflects any inflicted damage back to the enemy. It's pretty costly and should only be used in longer battles against enemies that can use Starstorm or Fire. -alpha PP Cost: 18 Level Learned: Lucas (33) Effect: protects a single party member -omega PP Cost: 34 Level Learned: Lucas (53) Effect: protects the entire party e)Offense Up �I�t�F�A�b�v Offense Up will increase its target's Offense by about 20% the first time, 8% the second and third times, and 0% thereafter. If you use Offense Up 3 times on a single target, the move will only work again if the target's Offense is somehow reduced. Use Offense Up with Defense Down to speed up long boss fights. This move does not make much of a difference in battles that only last a few rounds. -alpha PP Cost: 6 Level Learned: Lucas (14) Effect: increases Offense of one party member -omega PP Cost: 18 Level Learned: Lucas (36) Effect: increases Offense of entire party f)Defense Up �f�B�t�F�A�b�v Defense Up will increase its target's Defense by about 20% the first time, 8% the first and second times, and 0% thereafter. If you use Defense Up 3 times on a single target, the move will only work again if the target's Defense is somehow reduced. Use Defense Up if you are having trouble surviving a boss fight. Using this move with Offense Down or Shield can greatly reduce the damage the party suffers and turn a hard fight into an easy one. -alpha PP Cost: 6 Level Learned: Lucas (17) Effect: increases Defense of one party member -omega PP Cost: 18 Level Learned: Lucas (30) Effect: increases Defense of entire party g)Hypnosis �����݂�� Hypnosis will put an enemy to sleep if successful. Sleeping enemies will do nothing until they wake up after a random number of rounds, though any attack made on a sleeping target has a roughly 40% chance of waking it up. Putting at least one enemy to sleep will let you explicitly hear the rhythm of the battle music and make it easier to get combos. You can also use Hypnosis to reduce the number of enemies you have to deal with when facing a group. While Duster's Hypnotic Pendulum does the same thing as Hypnosis[alpha], the Hypnotic Pendulum has a base success rate of about 90% while Hypnosis has a base success rate of nearly 100%. This difference isn't significant in most cases, and you're usually better off using the Hypnotic Pendulum since it doesn't cost PP. -alpha PP Cost: 6 Level Learned: Kumatora (21) Effect: may put a single target to sleep Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) -omega PP Cost: 18 Level Learned: Kumatora (36) Effect: may put all enemies on screen to sleep Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) h)Paralysis �p�����C�V�X A paralyzed target will randomly waste about 50% of its turns for five rounds. Paralysis does not always work and should only be used on enemies vulnerable to this move. -alpha PP Cost: 8 Level Learned: Kumatora (17) Effect: may paralyze a single target Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) -omega PP Cost: 24 Level Learned: Kumatora (29) Effect: may paralyze all enemies on screen Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) i)Brainshock �u���C���V���b�N Brainshock, when successful, will make enemies feel strange. Anyone feeling strange will perform some random action on a random target (including itself), such as attacking a cohort or healing an enemy. -alpha PP Cost: 7 Level Learned: Kumatora (25) Effect: may make a single target feel strange Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) -omega PP Cost: 22 Level Learned: Kumatora (47) Effect: may make all enemies on screen feel strange Base Success Rate: nearly 100% Average Success Rate: roughly 40 to 80% (usually 0% for stronger enemies) j)Offense Down �I�t�F�_�E�� Offense Down will reduce an enemy's Offense by about 20% the first time, about 10% the second and third times, and 0% thereafter. If you use Offense Down 3 times on a single target, the move will only have effect again if the target's Offense is somehow increased. Using Offense Down along with Defense Up or Shield can greatly reduce the amount of damage the party suffers. Use this move if you are having trouble surviving a boss fight. This attack seems to have a success rate of 100%--I've never seen it fail except in special cases. -alpha PP Cost: 7 Effect: targets a single enemy Success Rate: nearly 100% -omega PP Cost: 20 Level Learned: Kumatora (37) Effect: targets all enemies on screen Success Rate: nearly 100% k)Defense Down �f�B�t�F�_�E�� Defense Down will reduce an enemy's Defense by about 20% the first time, about 10% the second and third times, and 0% thereafter. If you use Defense Down 3 times on a single target, the move will only have effect again if the target's Defense is somehow increased. Using Defense Down along with Offense Up can greatly increase the amount of damage you inflict. Use this move to shorten long fights by a few rounds. This attack seems to have a success rate of 100%--I've never seen it fail except in special cases. -alpha PP Cost: 7 Level Learned: Kumatora (19) Effect: targets a single enemy Success Rate: nearly 100% -omega PP Cost: 20 Level Learned: Kumatora (40) Effect: targets all enemies on screen Success Rate: nearly 100% ******************************************************************************* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~WALKTHROUGH~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ******************************************************************************* Welcome to the world of Mother 3! Amid a peaceful and beautiful scenery stands a simple little mountain house. It is the home of the young protagonist's grandfather. The young twins have come to visit their grandfather's house with their mother and by the end of the day will go back home to Tatsumairi Village, where their father waits. The fun-filled times of energetic playing with the Dragos, the big and good- natured animals, and eating their mother's home-cooked meals around the dining table have passed quickly. Now, all they have to do is pass through the familiar forest and go home. There were no traces of any ominous signs. A pigeon flies into the evening sky, carrying a letter that says, "We'll be home soon." Where in the world is this place, what time period is it, is it a tragedy or a comedy... All that remains a mystery, and the story begins. -From the Mother 3 manual ******************************************************************************* V.Set Up ******************************************************************************* When you select "New Game" from the title screen, you will be prompted to name the main character and his family. If you want to use Latin letters, select the "ABC" option at the bottom. Select the bottom-right option to confirm the name. The default names for each character are as follows: First boy: Lucas Second boy: Claus Father: Flint Mother: Hinawa Dog: Boney I will be using the default names to refer to each character in the guide. Next, you will be asked to enter your favorite food and favorite thing. Your favorite food won't have much of an impact on the game, but your favorite thing will be the name of Lucas's special PSI attack. The default for each are: Favorite food: fluffy omelets Favorite thing: Love Finally, you will be asked to set the text speed and window color: __________________ | | | >Text speed | | >Window color | | >End | __________________|__________________| | >Fast | >Plain | | >Medium | >Mint | | >Slow | >Strawberry | | | >Banana | | | >Nuts | | | >Grape | | | >Melon | |__________________|__________________| Select "End" and you will be given an overview of everything you've entered and will be asked for confirmation. Select "yes" (the left option) to start the game. Select "no" to start over from the beginning. ******************************************************************************* VI.Prologue ******************************************************************************* "Nowhere Islands" "Tatsumairi Village" "In a place past Sunshine Forest" "Hinawa's father, Alec's house" 1.Grandpa's House The game will begin with Lucas sleeping in bed and his brother Claus banging on the door, trying to get him to wake up. "Lucaaaaaas! How long are you gonna sleep? Get up and let's play! Hurry up and get out of bed! The Drago brought her baby with her! It's reeeaaally cute!! Hurry up and come!" Get out of bed and walk down the stairs. Hinawa, Lucas's mom, will stop him as he tries to walk outside: Hinawa: "Are you planning to play outside with your pajamas on? Go change your clothes. >Yes >No" If you answer "no" Hinawa won't let Lucas out of the house: "Then stay inside the house with your pajamas on forever." In a video game "forever" literally means forever, so answer "yes." Once changed, walk back downstairs and out of the house. From this open area, there is one exit to the east and another to the south. You will have to go east, since the game will not allow you to go south: there is a trail of ants blocking the path south and stepping on them is just too cruel to allow. Standing next to the eastern path is a frog. Talk to it to save: "A story is a string of memories. A memory and a memory are remembered and become memories. If you don't record your memories, they will be forgotten. That's why you should tell the frogs the memories you've collected... People call that saving. Now. *Boing* Would you like to save? >Yes >No" Select "yes" to save. These frogs are found all over the place, and you'll have ample opportunities to save. Go to the next area: [ Claus runs into a Drago ] Claus: "*Huff Puff* Whew, I'm tired. I've been play fighting with Dragos. Let's play Lucas. >Yes >No Yes: | Try to "tackle" the Drago. No: | C'mon, don't say that and try to do a "tackle." | The Dragos are waiting." Alec: "Claus! Lucas doesn't know how to "tackle" yet." Alec will approach and explain how to tackle. Tackling is done by dashing into objects and creatures. Press and hold the B button for about half a second and let go to start dashing. Run into the Drago Claus was playing with to tackle it. Talk to Claus and he will explain that Dragos enjoy being tackled--the harder the tackle, the happier they feel. All of a sudden, a belligerent little mole cricket will appear out of nowhere and start picking a fight with Lucas and Claus. He saw them play fighting with the Drago and wanted to join in. The first battle will then begin. The mole cricket is an easy opponent, and the fight will serve as an introduction to the battle system. The four icons at the top are: BASH | GOODS | DEFEND | RUN AWAY Select "bash" for both characters to attack. This is a good time to practice the "Sound Battle" system. Listen to the rhythm of the background music and tap the A button in time with the song. With good timing, you will be able to get multiple hits in one turn. When you win the fight, Hinawa will come and call everyone to dinner. Alec will then briefly break the fourth wall and explain how to save to you, then run off to join the rest of the family. During the meal, Hinawa tells the kids to get ready to go home when they've finished eating. They will have to walk through the woods and should leave before it gets dark. Hinawa will walk outside, and the game will show you her letter to Lucas's father, Flint. ------------------------------------------------------------------------------- Dear Flint, Just as you said, the kids have been tirelessly running around the mountains and fields since we came. As usual, Claus was rambunctious and getting into danger, while Lucas was still a bit spoiled. But it looks like they both still want to play some more. Dad hadn't seen his grandkids in a while and seems a little sad to let them go, but we decided to come home by this evening. It's been a long time since I breathed this clean, refreshing mountain air. I wish I could've gotten you away from the smell of sheep you're always covered in and let you breathe in this air. The next time we visit, we should ask one of our neighbors to look after the sheep for us and all come up here as a family. Claus, Lucas, and I were always thinking of you. As soon as we get home this evening, I'll roll up my sleeves and make you some delicious fluffy omeletes. Yours truly, Hinawa ------------------------------------------------------------------------------- ******************************************************************************* VII.Chapter 1: The Night of the Funeral ******************************************************************************* 1.Fire! Recommended Level: 7 -> 8 Equipment: Flint: (weapon) Stick (body) *nothing* (head) Ordinary Hat (other) *nothing* Outline Obtain the Stick from inside the dog house (optional) | | Talk to Mapson in the town square to obtain a map of the area (1C1) | | Enter your name at the shrine (1C2) | | Go north into the forest and obtain Lighter's Lumber (1C3) | | Defeat the Fire Flies | | Dash through the door into Lighter's house | | Defeat the Flying Mouse | | Rescue the boy Fel and return to town ITEMS a)Stick �ڂ������� "Boukkire" (Looks like a light brown stick) Use: weapon for Flint; increases Offense by 2 Obtained: check Boney's dog house Get the Stick from Boney's dog house before heading to the forest and equip it on Flint. b)Nut �i�b�c "Nattsu" (A small, oblong nut) Use: recovers 5 HP; can also be turned into Nut Cookies or Nut Bread Location: found on the ground at the "Crossroad" A little bit later in the chapter, you will be able to give Nuts to a baker in town and have her turn them into Nut Cookies or Nut Bread. The baker's house is on the west side of the town square, and she can take 1 Nut to make a Nut Cookie or 3 Nuts to make Nut Bread. c)Lighter's Lumber ���C�^�̃J�N�U�C "Raita no Kakuzai" (A think plank of wood) Use: weapon for Flint; increases Offense by 6 and decreases Speed by 3 Location: next to Lighter's body in the forest Lighter's Lumber can be found on the ground next to Lighter in the burning part of the forest. Pick it up after talking to Lighter. This weapon will slightly decrease Flint's Speed, but the boost in Offense is worth the trade-off. Discard the Stick if it was previously equipped. d)Peculiar Cheese �N�Z�̂���`�[�Y "Kuse no Aru Chiizu" (A round chunk of cheese with a triangular piece cut out) Use: recovers 60 HP for Flint Location: Flying Mouse The Flying Mouse sometimes drops the Peculiar Cheese. The amount of HP the Cheese recovers depends on the person who eats it. GIFT BOXES NOTE: The "Crossroad" refers to the open field north of the town square. ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Nut Bread (x2) | | -northeast of Flint's | | "Konomi Pan" | recovers 30 HP | house | | (A round piece of | | -northwest corner of | | bread with an X on | | the Crossroad | | top) | | | |_____________________|____________________________|________________________| |2.Edible Mushroom | | southeast corner of | | "Taberareru Kinoko"| recovers 20 HP | the crossroad | |_____________________|____________________________|________________________| |3.Antidote | | | | "Dokukeshi" | cures poison | inside the Inn (Yado) | | (A tiny purple | | | | bottle) | | | |_____________________|____________________________|________________________| _________________ | Sunshine Forest | |_________________|_________________________________________________________ |1.Nut Cookie (x3) | | talk to Mike, the old man wearing the| | "Konomi Kukki" | recovers 15 HP | rainbow colored hat in Sunshine | | | | Forest, 3 times | |__________________|_________________|______________________________________| |2.Nut Bread | | right of Lighter, in the burning part| | "Konomi Pan" | recovers 30 HP | of the forest | |__________________|_________________|______________________________________| |3.Aries Bracelet | armor; | next to Isaac's house, near the hot | | "Yagi no Udewa" | Defense +3 | spring | |__________________|_________________|______________________________________| ENEMIES a)Mr. Batty �������肳�� "Koumorisan" (A bat) Type: Organic Vulnerable: Fire, feeling strange HP: 56 Attacks -Standard attack Damage: 8~10 HP -Become affectionate Effect: solidify a single target -Size up the situation Effect: makes itself feel strange Strategy You should be able to defeat Mr. Batty in 1 or 2 rounds with decent combos. Without combos, you may need about 3 rounds to win. This enemy sometimes drops Nut Bread (recovers 30 HP). -Flint: standard attack b)Yammonster ���܂������X�^�[ "Satsumai Monsuta" (A potato plant with one eye) Type: Organic Vulnerable: Fire, crying HP: 33 Attacks -Standard attack Damage: 4~6 HP Strategy The Yammonster is always stationary outside of battle and can be easily approached from behind to get a surprise attack. You should be able to defeat the Yammonster in 1 or 2 rounds with decent combos or about 3 rounds without combos. This enemy occasionally drops Nut Bread (recovers 30 HP). -Flint: standard attack c)Firefly �Ђ��ނ� "Hitsuke Mushi" (A flying, orange bug) Type: Bug Vulnerable: Freeze, feeling strange Resistant: Fire Recommended Level: 7 HP: 53 Attacks -Engulf itself in flames and charge forward Damage: 10~12 HP -Breathe fire Damage: 3~5 HP -Fly around Flint Effect: none Strategy Use Flint's Swing attack to damage all Fireflies you are facing at once (the special attacks icon is the third from the left; Swing is the first option). You should be able to win in 2 rounds. The Firefly may drop a Nut Bread (recovers 30 HP) when defeated. -Flint: Swing d)Flying Mouse �g�r�}�E�X "Tobimausu" (A mouse with wings) Type: Organic Chimera Vulnerable: Fire, sleep Recommended Level: 8 HP: 110 Attacks -Biting attack Damage: 14~17 HP -Continuous attack Effect: the Flying Mouse hits twice Damage: 7~8 HP per hit -Stand its hair on end Effect: none Strategy You should be able to defeat this enemy in 2 or 3 rounds with combos. To execute combos, time your button presses between each beat of the song. If you can't combo, use Flint's Power Smash instead. Standard attacks without combos will take about four or five rounds to defeat the Flying Mouse. Power Smash can defeat the Flying Mouse in one hit and has an accuracy of roughly 30%, so you have an 83% chance of defeating this enemy within five rounds by using Power Smash each turn. This enemy may drop a Peculiar Cheese when defeated. The amount of HP the Cheese recovers depends on the person. Flint will recover 60 HP when he eats the Cheese. -Flint: standard attack Power Smash, if you can't combo WALKTHROUGH a)Flint's House After the introductory scene, Thomas will come running down to Flint's house while blaring a siren: "Flint, Flint, Fliiiint!! It's a fire, it's a fire, a fire a fire! Sunshine Forest is burniiiing!" When you gain control of Flint, walk toward the door (or you can check the bed to rest if you want; the burning forest can wait). "It's going to get really bad if you don't hurry Flint!! The forest the forest the forest the forest! The forest is burniiiiing! For crying out loud, why does he lock his door in a safe town like this! Fliiint!" [ Thomas breaks the doorknob ] "Ah! The doorknob... Of all the times to break!" [ Flint comes out the door ] "Oops, the doorknob! I mean, Flint! This is no time to be dense! There's a huge fire at Sunshine Forest! Don't reckless 'nice guys' like you take action in times like this! C'mooon Flint. Pleeease! >Yes >No No: | In that case, | I'm Dragging you with me! [ "Thomas joins you!" ] I'll stay behind you. What? I like following people around! Thomas will follow Flint but won't participate in battle. b)About Flint Flint is Lucas and Claus's father and Hinawa's husband. He has high Offense, Defense, and HP, making him a strong physical fighter with good survivability. Flint has several special moves he can use during battles (select the cross hair icon to use special abilities). These moves are: >Swing >Power Smash >Charge Up >Stand Firm Swing: Attacks all enemies on screen. Swing has the same offensive power as Flint's standard attack, but you cannot combo with it. This move is mostly useful against groups of two or three weak enemies, especially if you can't combo. Power Smash: Power Smash hits roughly 30% of the time, but it always gets a SMAAAASH!! hit that usually inflicts 100~200+ HP of damage. This move can be useful against enemies that take more than four or five rounds to beat with standard attacks. Charge Up: Increases Offense by about 20%. Charge Up will stop working once Flint's HP is 20% above the base value, but you can use the move as often as you need to offset the effects of enemy stat decreasing attacks. Stand Firm: Increases Defense by about 20%. Stand Firm works in the same way as Charge Up, only it affects Defense. Examine Boney's dog house to find the Stick, Flint's first weapon. Next, check the northeast part of the area to find a gift box containing Nut Bread, a food item that recovers 30 HP when used. Food items will be Flint's only means of recovery in battle, but you'll be able to find more than enough to stay alive. Use your best food items to recover during fights while using weaker food items after fights. Go north into the town square. c)The Town Square (1C1) There are three other passages leading from the town square, but you can only go north for now. Talk to the man sitting on a bench wearing a hat and sunglasses. His name is Mapson, and he will give you a map of the area. He will express concern about a man named "Lighter" and his home in the forest and will circle the location of his house on your map (press R to view). Take the north exit. d)Crossroad This next area is called the "Crossroad." There are gift boxes located in the southeast corner and the northwest corner containing an Edible Mushroom (recovers 20 HP) and Nut Bread respectively. You may also find a few Nuts on the ground. They recover 5 HP when directly eaten but can be turned into Nut Cookies (recover 15 HP) or Nut Bread a little later in the game. If you want more Nuts or can't find any, just exit and reenter the area. The very tall man ringing the bell tower is named "Leder." Talk to him: Thomas: "Hey, Leder! Can you see the fire from up there?! I said, hey! ...he never says a thing." Go west to move on. e)Sunshine Forest (1C2) Before heading into the forest, Flint will be stopped by a man named Yonel. Yonel believes Flint should take a moment to pray at the shrine, even in a hurried time like this. When he asks if what he's saying is wrong, answer "no;" if you answer "yes," Yonel will just repeat himself. Enter the shrine and examine the altar. A voice will ask you to enter your name (the player's name, not Flint's). If you don't know Japanese, select the "ABC" option. Answer "yes" when prompted the first time to confirm; answer "no" to reenter your name. Exit the shrine and go into the forest. The first person you'll see in the forest is Mike. Talk to Mike 3 times to receive 3 "kind of dirty and not very good" Nut Cookies (recovers 15 HP). Nut Cookies are mostly useful for recovering HP after battles. You should see your first enemy, a Mr. Batty, a little bit into the forest. This is a good enemy to practice the "Sound Battle" system against, since its battle music has a simple rhythm that shouldn't be hard to figure out. It is also pretty weak and easy to defeat. Stay in this area and fight the Mr. Batties if you want more practice or if you want to level up. There is a hot spring to the west you can recover in. There is a gift box next to the house here containing an Aries Bracelet. Equip it as "other." To the west is a hot spring in which you can recover HP and cure status effects. Simply stay in the hot spring for about 7 seconds to heal yourself. Go north to proceed. f)Sunshine Forest: Burning Part The forest is burning all over the place in this area, and Flint will take minor damage if he walks over any flames. There are also Yammonsters buried in the ground, but they're easy to approach from behind since they're stationary. You should be able to defeat this enemy in about 1 or 2 rounds with combos or 3 rounds without. (1C3) There is a gift box containing Nut Bread to the north along the right edge of the area. You will find Lighter lying on the ground to the left of this gift box. g)Rescuing Lighter and Fel Use a food item if Flint's HP is lower than 70 before approaching Lighter. Lighter was trying to fend off a bunch of fire breathing flies, but there were too many and he became injured. His son, "Fel," is trapped in their home further north. Thomas tells Flint to go rescue the boy while he stays behind to look after Lighter. Examine the large piece of wood to obtain Lighter's Lumber, a weapon for Flint. It will slightly decrease Flint's Speed, but the increase in Offense is worth the trade-off. Equip it and discard the Stick. Before you can move into the next area, Flint will be attacked by three Fireflies. Use Flint's Swing attack to damage all three Fireflies at once (the special attacks icon is the third from the left; Swing is the first option). You should be able to win in 2 rounds. You may also get Nut Bread for winning. Recover with a food item if Flint's HP is below 80 in preparation for another battle. When you reach Lighter's house to the north, dash into the door to break in. When you try to go upstairs, you will be attacked by a Flying Mouse. You should be able to win in 2 to 3 rounds with combos. To execute combos, don't time your button presses with each beat of the song; instead, press the A button between each beat. If you can't combo, try using Flint's Power Smash ability (it's in the upper right corner in the special abilities menu). You have a roughly 83% chance of getting at least one hit within 5 rounds if you use the move each turn. One hit from Power Smash will defeat the Flying Mouse. The mouse may drop a Peculiar Cheese when defeated. The Cheese recovers 60 HP for Flint, but the amount it recovers varies with the person who eats it. In the inventory menu, the Cheese looks like a circle with a piece taken out of it. Go upstairs and dash through a chunk of wood to get to Fel. Talk to him and head back to town. You will find Lighter lying on a bench next to the shrine. He will thank Flint for rescuing his son. When it starts raining, the group will head to the Inn to tend to their wounds. _______________________________________________________________________________ _______________________________________________________________________________ 2.Search and Rescue Recommended Level: 8 -> 10 Equipment: Flint: (weapon) Lighter's Lumber Boney: (weapon) *nothing* (body) *nothing* (body) White Collar (head) Ordinary Hat (head) *nothing* (other) Aries Bracelet (other) *nothing* Outline Return to Flint's House | | Have Boney (the dog) join you | | Obtain the Thunder Bomb behind Wes's House in the eastern part of town (optional) (1C4) | | Go as far north though the forest as you can (1C5) | | Talk to Bronson (1C6) | | Talk to Yonel (1C7) | | Talk to Wes, the old man (1C8) | | Climb to the top of the cliff and obtain the Piece of Clothing | | Defeat the Reconstructed Caribou | | Watch the Pig Men's ship take off | | Head back south and go through the passage that was blocked by the fallen trees | | Talk to both kids and move north | | Talk to Bronson ITEMS a)Thunder Bomb �C�J�d�`���� "Ikazuchidama" (A round bomb with a lightning icon on it) Use: inflicts Thunder damage to all enemies on screen; occasionally causes paralysis Base Damage: 85~95 HP Obtained: check behind Wes's house in east Tatsumairi To find Wes's house, go east from the town square, cross the bridge, and move north up the ridge. There is a gift box hidden behind the left side of the house containing a Thunder Bomb. This gift box refills every time you enter the Crossroad, allowing you to take as many Thunder Bombs as you want. Give about 1 or 2 to Boney in preparation for a boss battle. b)Beef Jerky �ق��ɂ� "Hoshiniku" (A light brown piece of meat) Use: recovers 60 HP Location: -in Sunshine forest -in a cave on the cliffs -on the riverbank in the forest Always make room for Beef Jerky in your inventory. It is the best food item you can get at this point in the game. Don't get too stingy with it, though, since you'll be able to find a good number of these later on. Eat Beef Jerky when you need to recover in the middle of battle. GIFT BOXES ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Antidote | | | | "Dokukeshi" | cures poison | rightmost room of the | | (A blue bottle) | | Inn (Yado) | |____________________|____________________________|_________________________| |2.Peculiar Cheese | | | | "Kuse no Aru | -recovers 60 HP for Flint | eastern edge of town | | Chiizu" | -recovers 20 HP for Boney | | | (A round cheese | | | | with a piece taken| | | | out of it) | | | |____________________|____________________________|_________________________| |3.Thunder Bomb | | behind Wes's house on | | "Ikazuchidama" | inflicts about 90 HP of | the eastern edge of | | (A bomb with a | Thunder damage to all | town; this gift box | | lightning bolt on | enemies on screen | refills every time you | | it) | | enter the Crossroad | |____________________|____________________________|_________________________| |4.Nut Bread (x2) | | -western part of town, | | "Konomi Pan" | recovers 30 HP | next to the tent | | | | -Sunshine Forest, in the| | | | cave up on the cliffs | |____________________|____________________________|_________________________| |5.Edible Mushroom | | | | "Taberareru | recovers 20 HP | western part of town, on| | Kinoko" | | the beach | |____________________|____________________________|_________________________| |6.Nut | | | | "Nattsu" | recovers 5 HP; give to | on the ground in the | | (A small, oblong | Caroline to make Nut Bread | Crossroad or Sunshine | | nut) | or Nut Cookies | Forest | |____________________|____________________________|_________________________| _________________ | Sunshine Forest | |_________________|_________________________________________________________ |1.Antidote | | -inside Isaac's house, | | "Dokukeshi" | cures poison | near the hot spring | | | | -second burnt area | |____________________|____________________________|_________________________| |2.Beef Jerky (x3) | | -second burnt area | | "Hoshiniku" | recovers 60 HP | -in the cave up on the | | (A light brown | | cliffs | | piece of meat) | | -on the riverbank | |____________________|____________________________|_________________________| |3.Mini-Mini Charm | | | | "Mini Mini | armor; equip on "body;" | second burnt area | | Omamori" | Defense +2 | | | (A pink, | | | | pentagonal charm)| | | | | | | |____________________|____________________________|_________________________| |4.Nut Bread | | in the cave up on the | | "Konomi Pan" | recovers 30 HP | cliffs | |____________________|____________________________|_________________________| ENEMIES a)Baked Yammonster �₫�������X�^�[ "Yakiimonsta" (A potato with a scary face) Type: Organic Vulnerable: Fire, crying HP: 154 Attacks -Standard attack Damage: 10~15 HP -Charge forward Damage: 25~40 HP -Make a scary face Effect: decreases Offense by about 20% -Let out a burst of steam Effect: none Strategy You should be able to defeat the Baked Yammonster in two rounds with combos and three rounds without. This enemy is always stationary and takes about a second to emerge from the ground, so it should be easy to approach from behind if you know where they are. The Baked Yammonster often drops a Baked Yam (recovers 40 HP). -Flint: standard attack -Boney: standard attack b)Mighty Bitey Snake ���ނƂ��͂��ރw�r "Kamu Toki wa Kamu Hebi" Type: Organic Vulnerable: Freeze, crying HP: 74 Attacks -Biting Attack Damage: 10~18 HP -Take a bite using its poisonous fangs Damage: 8~10 HP Status Effect: poisons target -Coil attack Effect: solidify a target for two or three rounds Strategy You should be able to defeat the Snake in one round with combos or two rounds without. The Snake wanders around aimlessly outside of battle and can be approached from behind. If you are poisoned, use an Antidote after the battle to cure yourself. You can grab as many Antidotes as you want at Isaac's house near the hot spring. The Mighty Bitey Snake sometimes drops an Antidote when defeated. -Flint: standard attack -Boney: standard attack c)Mischievous Mole ���ȃ��O�� "Yancha na Mogura" Type: Organic Vulnerable: Fire, crying HP: 103 Attacks -Scratch with its claws Damage: 10~20 HP -Throw a stone Damage: 8~15 HP -Tickle Effect: reduce Defense by about 20% -Fall down Effect: none -Become homesick Effect: none Strategy You should be able to defeat the Mischievous Mole in one round with or without combos. This enemy sometimes drops Nut Bread (recovers 30 HP). -Flint: standard attack -Duster: standard attack -Boney: standard attack d)Reconstructed Caribou ���������J���u�[ "Kaizou Karibuu" (Half caribou, half machine) Type: Mechanical Chimera Vulnerable: Thunder, paralysis Recommended Level: 10 Attacks -Antler attack Damage: 20~30 HP -Thrash around Damage: 30~65 HP to entire party -Let out a burst of steam Effect: none Strategy Have Duster use his special "Wall Staple" technique in the first round (select the third icon from the left to use special techniques); if it works, the Caribou will briefly turn blue and be unable to attack for two or three rounds. Use the technique again when the Caribou frees itself. Keep using the Wall Staple until it's successful. Unless you get unlucky, the Caribou should only attack once or twice during the battle. You should be able to win in about four to five rounds with combos or seven to eight rounds without. If you have the Thunder Bomb ("Ikazuchidama") you can use it to inflict about 110 HP of damage. Have Boney use any Beef Jerky or Nut Breads in his inventory if anyone's HP falls below 60; if you have any Peculiar Cheeses, you can use those to recover 60 of Flint or Duster's HP (don't use it on Boney). -Flint: standard attack -Duster: Wall Staple standard attack, while the Caribou is immobilized -Boney: standard attack Beef Jerky or Nut Bread, if HP falls below 60 Peculiar Cheese, if Flint or Duster's HP falls below 60 Thunder Bomb (�C�J�d�`���� "Ikazuchidama") WALKTHROUGH a)Missing in the Woods Enter the rightmost room of the Inn to find an Antidote, an item that cures poison (it looks like a small blue bottle). You can examine the bed here to rest and recover whenever you want to. When you exit the Inn, Isaac will approach Flint and ask him if he has seen Hinawa and his kids. It doesn't matter whether you answer "yes" or "no." Isaac says he saw Hinawa while in the woods and is afraid something happened to them: "I was in the mountains picking mushrooms when I saw Hinawa. A little later, I was resting next to the riverbank when I heard this loud howl from far away...it sounded like a Drago's howl. Then I thought...I heard...a scream. ...Flint. Hinawa is back home, right?" Go back to Flint's house. The carrier pigeon sent by Hinawa will be sleeping in front of the door. Approach it and Flint will read the letter (in which Hinawa says she and the kids will be back home by the end of the day). Isaac and Fel will come to check on Flint and find that Hinawa and the boys are not home yet. Worried that the three are stuck in the rain, they go off to form a search party. When you exit the house, Boney will ask to go with you. Answer "yes" since you will need him to progress later in the game. Boney will be your second party member. He has high Speed and decent offensive power, but he has low HP and requires more care than Flint to keep alive. Give him some of your food items, as his high Speed makes him a good healer in battle and you'll want Flint attacking instead of recovering as much as possible. (1C4) There are a few gift boxes you can open around town. To the east are a Peculiar Cheese and a Thunder Bomb, an item that inflicts about 90 HP of Thunder damage to all enemies on screen. The Thunder Bomb is hidden behind Wes's house, which is on a ridge next to the river. This gift box will refill with another Thunder Bomb whenever you enter the Crossroad. Give one or two to Boney in preparation for a boss battle. To the west, you can find Nut Bread next to a tent and an Edible Mushroom on the beach. b)Search Party Go north toward the forest. On the way, you will meet Yonel, who has formed different groups and sent them into the forest to search for Hinawa and the kids. (1C5) Before heading into the woods, enter Isaac's house (it's located near the hot spring). Check the box sitting on the table to find an Antidote, an item that cures poison (it looks like a small blue bottle). Carry about one or two of these (check the box multiple times). Use it after a battle is over if somebody gets poisoned. The forest is now filled with stronger enemies. The Baked Yammonsters and the Mighty Bitey Snakes lurking in the area can both be defeated in one round with combos or two rounds without. Both enemies can be approached from behind since the Baked Yammonster is always stationary and takes a couple seconds to emerge from the ground, while the Snake just wanders around aimlessly. The Baked Yammonster often drops a Baked Yam, which recovers 40 HP (it has light brown skin with yellow innards). Talk to "Lisa," the first blond haired woman you see in the forest, to receive an Antidote. To get to your destination, head towards Lighter's house but take a detour to the left on the way. This passage was previously blocked by a large flame but is now open (it is the path you saw the mysterious pig masked soldier run through during the fire). In this new area, walk south to find a gift box containing an Antidote; to the north are two more gift boxes that hold Beef Jerky, a food item that recovers 60 HP, and a Mini-Mini Charm, a piece of armor that can be equipped on the "body." Equip the Mini-Mini Charm on Flint, as Boney is already equipped with the White Collar. Move north into the next area. c)Dead End (1C6) Go directly north and talk to Bronson, the man wearing suspenders and standing in front of some fallen trees. The trees are completely blocking the way forward, and the group decides to find another way around. Isaac, Lighter, and Fel will then come to help. Lighter (being the macho guy that he is) has recovered from his injuries and begins working on getting the trees out of the way. (1C7) Walk to the west and toward the cliffs. Talk to Yonel, the man wearing the hat. He recognizes the scratches and footprints on the cliffs as that of a Drago, but wonders what could've driven the normally tame Drago to cause such damage. Walk back down south a bit and Boney will spot something: Higher up on the cliff is a red piece of clothing stuck on a tree. (1C8) Talk to Wes, the old man that just joined the group. He will realize Flint wants to climb the cliff and examine the cloth. He believes his son can help and tells Boney to go get him from his home. You will then be prompted to give Wes's son a name; his default name is "Duster." Wes will let Boney smell one of Duster's stinky socks and sends him off. After some doing, Boney will get Duster to come to the cliffs. Wes will tell him what to do: Wes: "Duster... It's finally time to put the thieving skills you've been practicing since you were a child to use. Now, let me see you successfully apply your Wall Staple technique!" Duster: "I've had a lot of practice, but this is the first time I try it for real...I hope it goes well..." Duster will look for a suitable place on the cliff (indicated by a dark, vertical band) and will start building a ladder to the top. Climb the ladder and talk to him. He tells Flint that he has a slightly bad leg, but he wants to go with you. Walk toward the torn piece of clothing and examine it. You can also enter the cave and find a Nut Bread and Beef Jerky. There are a few mole enemies in the cave, but you should be able to defeat them with little trouble. d)Reconstructed Caribou Before moving on, save the game and recover your party members with your worst food items. Give Duster and Boney at least one or two Beef Jerkys, Peculiar Cheeses, or Nut Breads. If you have trouble getting combos, give Boney your Thunder Bombs. Walk north to spot a few masked men doing something suspicious. Before long, you will engage the Reconstructed Caribou. Have Duster use his special "Wall Staple" technique in the first round; if successful, the Caribou will briefly turn blue and be immobilized for two or three rounds (select the third icon from the left to use special techniques). There is a roughly 10% chance that the technique will fail, so use it again if it does. Use the Wall Staple whenever the Caribou regains movement. With combos, you should win in four to five rounds. Have Boney use any food items in his inventory to recover anyone whose HP falls to 60 or below. If you have Peculiar Cheeses, you can use that to recover 60 of Flint or Duster's HP. If you can't combo, use a Thunder Bomb if possible to inflict about 110 HP of damage. Duster should still try to immobilize the Caribou with his Wall Staple. You can use Flint's Charge Up to increase his Offense, but it'll likely shorten the battle by one round at most. You should be able to win in about seven to eight rounds. After the battle, you can pick up the notebook the masked men left behind and read what it says: "All the animals here are lame. We have to make them cooler. The themes are: -stronger! -badder! -and more violent! Take this and that and put them together to make something completely new. If we were to name it, it'll be called the Charming Chimera Plan. We'll work hard at reconstruction." The Pig Mark Notebook will considered a Key Item and won't take up inventory space. Move north into the next area, watch the scene, and go back to where the fallen trees were. Duster and Boney will be parting from Flint, so transfer any items you want from their inventory. e)The Boys Found Yonel will inform you that Lucas and Claus were both found and offers to watch over Boney while Flint goes to see them. Go through the passage that was previously blocked by the fallen tress to reach the campsite where the boys are resting. There is a gift box in the northeast that contains Beef Jerky; take it before doing anything else. Talk to the people surrounding the kids, and they will move out of the way. When you regain control of Flint, talk to both of the kids. They are still in a state of shock from the ordeal and mention something about their mother. Try to move further north and Bronson will come running to the campsite with some important news. Talk to him, and he will tell you what he found. Bronson: "Flint... How can I say this... Anyway, calm down and listen to me. I have good news and bad news. What do you want to hear... No, wait... Let me tell you the good news first. I found a really large Drago Fang. It'll make a great weapon. I thought you should use it. ... The bad news is... ... The bad news is... ... ...where I found the Drago Fang. It was... In your... It was stabbed in your wife's heart..." [ Flint falls to the ground ] "Flint... Get a hold of yourself... I'm sure Claus and Lucas are safe because Hinawa saved them with her life." _______________________________________________________________________________ _______________________________________________________________________________ 3.To Alec's House Recommended Level: 10 -> 11 Equipment: Flint: (weapon) Lighter's Lumber (body) Flea Charm (head) Manly Bandana (other) Aries Bracelet Outline Check the desk | | Check the prison door twice | | Eat the apple and examine the door again | | Go to the graveyard and talk to Alec (1C9) | | Obtain the Drago Fang from Bronson (1C10) | | Go north through the forest and to Alec's house (1C11) ITEMS a)Better Stick �܂��Ȃڂ� "Mashi na Bou" (A thin, light-brown staff) Use: weapon for Flint; increases Offense by 20 Obtained: Thomas's Bazaar, in the town square The Better Stick is a weapon for Flint that occasionally appears at Thomas's Bazaar in the town square. It is the best weapon Flint can get in this chapter, and it's free since Thomas just gives away whatever he has in stock. Unfortunately, the items Thomas has for sale is random, and the odds that the Better Stick will be available is probably pretty low. The items available at Thomas's Bazaar seems to change after every storyline event, such as cut-scenes, boss fights, or required NPC interactions. I don't think time is a factor--I've tried waiting up to 20 minutes while messing around in town and the forest without Thomas changing what he has for sale; on the other hand, triggering a scripted event that took less time did the trick. b)Drago Fang �h���S�̃L�o "Dorago no Kiba" (A white fang attached to a hilt) Use: use when fighting a Drago Obtained: talk to Bronson You will have to have the Drago Fang before entering the forest. You can receive it by either going to Bronson's house next to Thomas's Bazaar or by attempting to enter the forest without it. This item is the only thing that can break a Drago's hard outer skin. "Use" it when you get into a fight with a Drago to make the Drago susceptible to damage. c)Flea Charm �m�~�̂��܂��� "Nomi no Omamori" (A small pentagonal charm) Use: armor; equip on "body;" increases Defense by 5 Obtained: Thomas's Bazaar, in the town square Check Thomas's Bazaar for the Flea Charm before heading into the mountains. Discard the Mini-Mini Charm if it was equipped before. d)Running Bomb �͂��肾�� "Hashiridama" (A purple ball with black lines coming of it) Use: inflicts about 100 HP of damage to all enemies on screen Obtained: Thomas's Bazaar, in the town square Check Thomas's Bazaar for the Running Bomb before heading into the mountains. Use it when you are in a dangerous situation or against bosses. e)Thunder Bomb �C�J�d�`���� "Ikazuchidama" (A round bomb with a lightning icon on it) Use: inflicts Thunder damage to all enemies on screen; occasionally causes paralysis Base Damage: 85~95 HP Obtained: -talk to Wes -check behind Wes's house Go to Wes's home on the eastern edge of town and talk to him to receive the Thunder Bomb. Use it when you are in a dangerous situation or against bosses vulnerable to Thunder. You can find another Thunder Bomb by checking behind Wes's house on the left side; the Bomb should be there even if you took one earlier during the night, as the gift box refills every time you enter the Crossroad. f)Manly Bandana ���Ƃ����̃o���_�i "Otokogi no Bandana" (A gray and white striped bandana) Use: armor; equip on "head;" increases Offense by 2 and Defense by 1 Obtained: talk to Lighter after talking to Alec at Hinawa's grave You can find Lighter on the western coast of Tatsumairi. He is on the end of a thin peninsula. The Manly Bandana is not as good as the Ordinary Hat in increasing Defense, but the trade-off is worth the higher Offense. g)Nut Cookie/Nut Bread ���̂݃N�b�L�[ "Konomi Kukkii" ���̂݃p�� "Konomi Pan" Use: recovers 15 HP and 30 HP respectively Obtained: trade 1 or 3 Nuts with Caroline at her home in the town square If you have any Nuts in Flint's inventory, give them to Caroline on the west side of the town square for Nut Cookies or Nut Bread. GIFT BOXES ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Thunder Bomb | | behind Wes's house on | | "Ikazuchidama" | inflicts about 90 HP of | the eastern edge of | | (A bomb with a | Thunder damage to all | town; this gift box | | lightning bolt on | enemies on screen | refills every time you | | it) | | enter the Crossroad | |____________________|____________________________|_________________________| _________________ | Sunshine Forest | |_________________|_________________________________________________________ |1.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | by the riverbank | |_____________________|________________________|____________________________| |2.Aquarius Bracelet | | | | "Mizugame no Udewa"| equip as "other;" | area south of Alec's house,| | (A blue bracelet) | Defense +5 | past the riverbank | |_____________________|________________________|____________________________| ENEMIES a)Praying Mantis �J�}�L�� "Kamakiri" Type: Bug Vulnerable: Freeze, sleep HP: 34 Attacks -Swing its claws Damage: 1~2 HP -Raise its claws Effect: none Strategy The Praying Mantis should be no sweat. Defeat it last if it appears in a group. The Praying Mantis sometimes drops a Nut (recovers 5 HP; can be turned into a Cookie or Bread) when defeated. -Flint: standard attack b)Greedy Mouse �悭��}�E�X "Yokubari Mousu" Type: Organic Vulnerable: Fire, sleep HP: 86 Attacks -Biting attack Damage: 5~10 HP -Eat Effect: the Greedy Mouse recovers about 10 HP -Hide his food behind him Effect: none Strategy You should be able to defeat the Greedy Mouse in one round with a roughly 12-hit combo or two to three rounds without combos. Defeat it before any Praying Mantises. The Greedy Mouse sometimes drops a Peculiar Cheese (recovers 60 HP for Flint) or Nut Bread (recovers 30 HP) when defeated. -Flint: standard attack c)Baked Yammonster �₫�������X�^�[ "Yakiimonsta" (A potato with a scary face) Type: Organic Vulnerable: Fire, crying HP: 154 Attacks -Standard attack Damage: 6~8 HP -Charge forward Damage: 10~20 HP -Make a scary face Effect: decreases Offense by about 20% -Let out a burst of steam Effect: none Strategy You should be able to defeat the Baked Yammonster in two rounds with combos and three rounds without. This enemy is always stationary and takes about a second to emerge from the ground, so it should be easy to approach from behind if you know where they are. The Baked Yammonster often drops a Baked Yam (recovers 40 HP). -Flint: standard attack d)Mighty Bitey Snake ���ނƂ��͂��ރw�r "Kamu Toki wa Kamu Hebi" Type: Organic Vulnerable: Freeze, crying HP: 74 Attacks -Biting Attack Damage: 7~9 HP -Take a bite using its poisonous fangs Damage: 5~6 HP Effect: poisons target -Coil attack Effect: solidify a target Strategy You should be able to defeat the Snake in one round with a 3 to 5-hit combo or two rounds without. Defeat it last if it appears in a group; if you don't have any Antidotes, defeat it first. If you are poisoned, use an Antidote after the battle to cure yourself. You can obtain as many Antidotes as you want at Isaac's house near the hot spring. The Snake wanders around aimlessly outside of battle, so try to approach it from behind. The Mighty Bitey Snake sometimes drops an Antidote (cures poison). -Flint: standard attack e)Flying Mouse �g�r�}�E�X "Tobimausu" (A mouse with wings) Type: Organic Chimera Vulnerable: Fire, sleep HP: 110 Attacks -Biting attack Damage: 7~9 HP -Continuous attack Effect: the Flying Mouse hits twice Damage: 3~4 HP per hit -Stand its hair on end Effect: none Strategy You should be able to defeat the Flying Mouse in two to three rounds with combos or about four to five rounds without. To execute combos, you will have to time your button presses not with the main beats of the music but between each beat. This enemy sometimes drops a Peculiar Cheese when defeated. The amount of HP the Cheese recovers depends on the person. Flint will recover 60 HP when he eats the Cheese. -Flint: standard attack f)Beanling �}���`�R "Mamechiko" (Bean with face, arms, and legs; has a leaf growing on its head) Type: Mysterious Creature Vulnerable: Freeze, crying HP: 138 Attacks -PK Fire[alpha] Damage: 25~40 HP Status Effect: may cause burns (4% of max HP worth of damage per turn) -Hop up and down Effect: none -Run away Effect: end the battle Comments: The Beanling will disappear completely when it runs away. Strategy The Beanling is a rare enemy that rewards 538 experience points. It appears in the first burnt part of the forest just before Lighter's collapsed house; check the northern half of the area. Have at least 100 HP or so before trying to catch the Beanling. It likes to use PK Fire, and the more time you spend recovering, the more likely the Beanling will run away and disappear. The Beanling looks like a very small, hopping bean outside of battle. It moves as fast as Flint can dash and always tries to run away. When the Beanling runs into an obstacle and can no longer move away from Flint, it will burrow into the ground. It will reemerge a few seconds later at a nearby spot. This is the only time you can catch the Beanling, as it takes a couple seconds to come out of the ground. You should be able to defeat the Beanling in two to three rounds with combos or about four to five rounds without. -Flint: standard attack g)Soot Dumpling �X�X�_���S "Susudango" (A round, gray creature with a smiling face) Type: Mysterious Creature Vulnerable: crying HP: 36 Attacks -Standard attack Damage: 1 HP -Scatter some soot Effect: makes a party member uncontrollably cry -Fly away on the wind Effect: ends the battle Comments: The Soot Dumpling will likely fly away by the third round. You'll need to attack with decent combos to defeat this enemy before it disappears. Strategy The Soot Dumpling is a rare enemy that rewards 1000 experience points. It occasionally appears in front of Lighter's collapsed house. It simply rolls back and forth and can be easily approached from behind, but it will disappear if you run towards it. The Soot Dumpling has very low Offense but incredibly high Defense. As such, you will only inflict 1 (maybe 2) HP of damage per hit to each other. If you want to defeat this enemy before it's blown away, you will have to attack with good combos and inflict 36 HP of damage. A SMAAAASH!! hit will only inflict about 1 HP of damage, so don't try to use Power Smash; bombs have no effect either. -Flint: standard attack (with high combos) h)Walking Bushie ���邭�����݂���� "Aruku Shigemichan" (A green bush with eyes and legs) Type: Organic Vulnerable: Fire, sleep HP: 108 Attacks -Lifeup[alpha] Effect: recovers about 60 HP for Flint Comments: The Walking Bushie seems to use Lifeup[alpha] until Flint's HP is maxed out. -Become affectionate Effect: solidifies a party member for two or three rounds -Blow some wind Effect: makes Flint feel refreshed (i.e. none) -Say goodbye and walk away Effect: ends the battle Strategy This is the nicest enemy you'll find in the game. The Walking Bushie will recover Flint's HP for free and never attack. It can be found below the cliffs and by the riverbank in the forest. You will only get 8 exp. points for defeating the Walking Bushie; you don't deserve to be rewarded for being a jerk, after all. -Flint: defend run away standard attack i)Spud Bug �������ނ� "Koimo Mushi" (Resembles an obese caterpillar) Type: Bug Vulnerable: Freeze, crying HP: 80 Attacks -Standard attack Damage: 4 HP -Call for help Effect: another Spud Bug may join the battle Strategy You should be able to defeat the Spud Bug in one turn with a 2 or 3 hit combo. Use Flint's Swing if you are facing three or more Spud Bugs or if you can't combo. -Flint: standard attack Swing, if facing three or more j)Agitated Boar �R�[�t���C�m�V�V "Koufun Inoshishi" Type: Organic Vulnerable: Fire, crying HP: 134 Attacks -Charge forward Damage: 25~30 HP -Kick the ground Effect: none Strategy You should be able to defeat the Agitated Boar in two to three rounds with combos or four to five rounds without. This enemy can inflict pretty high damage, so recover with the Walking Bushies before engaging. The Agitated Boar can only move in a straight line outside of battle when it charges. To approach this enemy from behind, lure the Boar into charging towards an obstacle, such as a cliff or a tree, then run around the Boar just as it's about to hit Flint. The Agitated Boar sometimes drops Beef Jerky (recovers 60 HP) when defeated; you should definitely make room for it in your inventory. -Flint: standard attack k)Mischievous Mole ���ȃ��O�� "Yancha na Mogura" Type: Organic Vulnerable: Fire, crying HP: 103 Attacks -Scratch with its claws Damage: 7~8 HP -Throw a stone Damage: 5~6 HP -Tickle Effect: reduce Defense by about 20% -Fall down Effect: none -Become homesick Effect: none Strategy You should be able to defeat the Mischievous Mole in one round with an 8 to 10-hit combo or two to three rounds without combos. This enemy sometimes drops Nut Bread (recovers 30 HP). -Flint: standard attack l)Crag Lizard ����g�J�Q "Iwa Tokage" (A creature made entirely out of rock) Type: Organic Vulnerable: Freeze, sleep HP: 124 Attacks -Biting attack Damage: 7~15 HP -Tear into you Damage: 14~25 HP -Edge closer Effect: none Strategy The Crag Lizard has pretty high Defense, and you'll need to attack with good combos to inflict decent damage. Getting combos shouldn't be too difficult, since the rhythm of the battle music is simple. You should be able to win in about three to four rounds with combos. If you can't combo and are at a low level (lvl. 10~11), avoid fighting this enemy altogether. You can also try using Flint's Power Smash ability, as one hit from this move will defeat the Crag Lizard. You have about an 83% chance of getting at least one hit from Power Smash within five rounds. This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated. -Flint: standard attack Power Smash, if unable to combo Beef Jerky, as needed WALKTHROUGH a)A Brief Period of Mourning Flint will wake up in the town jail with Bronson watching over him. "We've never put anyone in Tatsumairi's jail before. You're our commemorative first prisoner." He informs Flint that Ollie and Abbot have both recovered from Flint's beating. He offers his condolences and tells Flint to get some rest. Go up to the desk and examine it ("It looks like it hasn't been used in a while"). Next check the prison door twice. Claus will then come in and give Flint an apple. "Dad, I'm going to leave this apple here, okay. The core is hard and it might be tough to eat but... The core is... The core is hard and it might be tough to eat, but you have to eat it, okay! I'm going to get stronger. ...so strong I can easily beat a Drago! Dad... I..." Examine the apple and answer "yes" when prompted. Flint will bite into the apple and find a file inside. Examine the door and answer "yes" to break the lock with the file. Duster will be waiting for Flint outside the jail. He offers his sympathies and tells Flint that Lucas has been at Hinawa's grave all day, crying his little heart out. Go into the town square and you will find Mapson next to where you enter. Talk to him and he will circle the location of the graveyard on your map. The baker's house is also right next to where Mapson is standing. Go inside and talk to the woman standing by the counter for a Nut Bread. After this, you can give her 1 Nut to make a Nut Cookie or 3 Nuts to make Nut Bread. (1C9) Go north into the Crossroad and go north again into the graveyard. Hinawa's grave is to the northeast. You will find much of the townsfolk paying their respects. The grave is decorated with sunflowers, Hinawa's favorite flower. Lucas's grandfather Alec has come all the way to town to mourn. Talk to him, and he will ask Flint if Claus didn't come with him; Claus left saying he wanted to go meet Flint but apparently hasn't come back after that. Alec asks Lucas if he knows where Claus went. Lucas denies knowing anything but lets slip that Claus ran off into the mountains with Flint's knife to go and kill the Drago that attacked their mother. Alec scolds Lucas for letting Claus go, and Lucas runs off. Alec believes the Drago that killed Hinawa is no ordinary Drago and knows that Claus has no chance against such a beast. He tells Flint to get himself properly equipped and come to Alec's house in the mountains. b)Preparations Go back to the town square and enter Thomas's Bazaar (it's right next to the Inn). Thomas should have three items available on the counter; all of them are free, and you can take whatever you want by simply examining an item. He should hopefully have the Flea Charm in stock (it's pentagonal in shape and has a white center). Equip it on Flint's "body" and discard the Mini-Mini Charm if he had it. NOTE 1: The items Thomas has in stock seem to change after storyline events, such as cut-scenes, boss fights, and required NPC interactions. Time doesn't seem to be a factor; I've tried waiting up to 20 minutes while messing around in town and in the forest without Thomas changing his merchandise, while triggering a scripted event that took less time did the trick. NOTE 2: Thomas occasionally has the Better Stick ("Mashi na Bou"), the best weapon for Flint in this chapter (increases Offense by 20). I don't know what the probability of its appearance is, but it's probably pretty low. (1C10) Next, enter the house on the left of Thomas's Bazaar. This is Bronson's house, and he will give you the Drago Fang he found in Hinawa's chest (alternatively, you can try going into the forest without the Drago Fang and Bronson will meet Flint on the way). The Drago Fang is a required item needed to break a Drago's hard skin. You can find Lighter on the western coast of Tatsumairi. Go to the end of the thin peninsula and talk to him there to receive the Manly Bandana. Equip this on Flint's "head" to increase Offense by 2 and Defense by 1. Discard the Ordinary Hat. You may also want to go to Wes's house on the eastern edge of town (his house is across the bridge and up the ridge). Check behind his house on the left to find a Thunder Bomb, an item that inflicts about 100 HP of Thunder damage to all enemies on screen; the Bomb should be there even if you grabbed it earlier in the night, as the gift box refills every time you enter the Crossroad. You can get a second Thunder Bomb by going inside the house and talking to Wes. Carry at least one or two Thunder Bombs if you can't combo in preparation for a boss battle. The Mighty Bitey Snake still lurks in the forest, so you should also carry one or two Antidotes with you. You can grab as many as you want from inside Isaac's house near the hot spring. c)To Alec's House (1C11) Your destination is Alec's house, located way up north on the mountains. If you don't know where it is, you can talk to Mapson in the town square and he will circle its location on your map. There are a few new enemies in the forest, most of which should pose no problems for you. Use Flint's Swing attack if you cannot combo and end up facing a group of enemies. Recover HP outside of battle using weak food items such as Nut Cookies, Edible Mushrooms, and Nut Bread; save Beef Jerky and Peculiar Cheeses for recovery during fights. Another way to recover is by engaging the Walking Bushies found below the cliffs and by the riverbank. Press the A button to enter into battle with this "enemy." It will use Lifeup[alpha] on Flint until his HP is maxed out. | EXTRA: THE BEANLING AND SOOT DUMPLING | The Beanling and Soot Dumpling are two rare enemies that reward 538 exp. | points and 1000 exp. points respectively when defeated. They both appear | rarely, and the Beanling can be hard to catch since it moves as fast as | Flint can dash and always runs away. The Beanling also likes to use PK | Fire, so make sure Flint's HP is at around 100 before trying to catch | it. | | The Beanling appears in the first burnt part of the forest just before | Lighter's collapsed house; check the northern half of the area. To catch | it, chase it into an obstacle and make it burrow into the ground. Keep | running around until the Beanling reemerges from a nearby spot after a | a little while. The Beanling will take a couple seconds to come out of | the ground; this is the only time you can catch it. | | The Soot Dumpling occasionally appears in front of Lighter's House. It | simply rolls back and forth and can be easily approached from behind, | but it will disappear if you run towards it. This enemy has very low | Offense but high Defense, and you will likely inflict only 1 HP of | damage to each other. You must inflict 36 HP worth of damage with combos | to defeat it; even a SMAAAASH!! hit will only inflict 2 HP of damage at | most. Bombs have no effect either. To get to Alec's house you will have to go to the riverbank in the forest again and move further north from there. There are no new gift boxes on the way to the riverbank. When you reach the riverbank, you will start seeing Agitated Boars and Crag Lizards. The Agitated Boars can only move in a straight line when they charge; to approach them from behind, lure the Boar into charging towards an obstacle, such as a tree or cliff, and run around them just before they get to Flint. The Agitated Boar can be beaten in two to three rounds with combos or four to five rounds without. The Crag Lizards have decent Defense and should be attacked with combos. If you can't combo and are at a low level (lvl. 10~11), avoid the Crag Lizard altogether. Alternatively, you can try using Flint's Power Smash, as one successful hit can instantly defeat the Crag Lizard. Recover with a Peculiar Cheese or Beef Jerky during a fight if needed. North of the riverbank is a gift box containing an Aquarius Bracelet. Equip it on Flint and discard the Aries Bracelet if it was previously equipped. Once you cross the bridge, head toward the right exit; you will not be able to pass through the left exit for awhile. As the sign says: "Ausakeki Mountain Pass. I know how you feel, but stay away." Plus, there is a trail of ants walking across the path, and you don't want to step on them. _______________________________________________________________________________ _______________________________________________________________________________ 4.Up the Mountain Recommended Level: 11 -> 12 Equipment: Flint: (weapon) Lighter's Lumber (body) Flea Charm (head) Manly Bandana (other) Aquarius Bracelet Outline Talk to Alec | | Go back south to the riverbank in the forest and cross the river | | Enter the Magypsy's house and talk to Ionia (1C12) | | Pass through the dark cave (1C13) | | Go north into Drago territory (1C14) | | Defeat the Mecha-Drago ITEMS a)Fresh Milk ���ڂ肽�ă~���N "Shiboritate Miruku" (A white bottle with a blue stripe) Use: recovers 80 HP; turns into Yogurt after roughly 10 to 15 min. Obtained: talk to the cow by the Magypsies' house The Fresh Milk will turn into Rotten Milk (recovers 10 HP) in about a minute, but will turn into Yogurt (recovers 80 HP) after about 10 or 15 minutes. GIFT BOXES ___________ | Dark Cave | |___________|_______________________________________________________________ |1.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | at the bottom of the hole | |________________|_______________________|__________________________________| |2.Running Bomb | | | | "Hashiridama" | inflicts about 100 HP | at a dead-end near the end of the| | (A purple ball| of damage to all | cave, before the first vine | | with black | enemies on screen | | | lines) | | | |________________|_______________________|__________________________________| ______________ | Mountain Top | |______________|____________________________________________________________ |1.Beef Jerky (x4) | | -inside the cave where the Pig | | "Hoshiniku" | recovers 60 HP | Men are resting | | | | -on the riverbank (x2) | | | | -past the riverbank, in the | | | | final area | |__________________|_______________________|________________________________| |2.Sprinting Bomb | | | | "Bashiridama" | inflicts 100 to 200 HP| east side of the river | | (Red ball with | of damage to all | | | a white top) | enemies on screen | | |__________________|_______________________|________________________________| |3.Fresh Lumber | | | | "Atarashii | weapon; Offense +16, | west side of the river | | Kakuzai" | Speed -4 | | |__________________|_______________________|________________________________| |4.Nut Bread | | past the riverbank, in the | | "Konomi Pan" | recovers 30 HP | final area | |__________________|_______________________|________________________________| ENEMIES a)Mr. Batty �������肳�� "Koumorisan" (A bat) Mr. Batties can be found in the dark cave north of the Magypsy's house. Use Flint's Swing when facing a group. b)Crag Lizard ����g�J�Q "Iwa Tokage" (A creature made entirely out of rock) Type: Organic Vulnerable: Freeze, sleep HP: 124 Attacks -Biting attack Damage: 7~15 HP -Tear into you Damage: 14~25 HP -Edge closer Effect: none Strategy The Crag Lizard has pretty high Defense, and you'll need to attack with good combos to inflict decent damage. Getting combos shouldn't be too difficult, since the rhythm of the battle music is simple. You should be able to win in about three to four rounds with combos. If you can't combo and are at a low level (lvl. 10~11), avoid fighting this enemy altogether. You can also try using Flint's Power Smash ability, as one hit from this move can defeat the Crag Lizard. This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated. -Flint: standard attack Power Smash, if unable to combo Beef Jerky, as needed c)Mischievous Mole ���ȃ��O�� "Yancha na Mogura" Mischievous Moles are found in the dark cave. You should be able to win in one to two rounds with combos or two to three rounds without. d)Titany �^�C�^�j�[ "Taitanii" (Looks somewhat like a lobster) Type: Bug Vulnerable: Freeze, paralysis HP: 119 Attacks -Swing its claws around Damage: 10~15 HP -Hypnosis[alpha] Effect: put a party member to sleep Comments: Alec can smack Flint to wake him up if he falls asleep. -Raise its claws Effect: none Strategy You should be able to defeat the Titany in about two or three rounds with combos. To combo against this enemy, time your button presses not with each beat of the song but between each beat. Without combos, it may take you as long as five to six rounds if you're around level 12; try using Power Smash instead. This enemy sometimes drops a Running Bomb (inflicts about 100 HP of damage to all enemies on screen) when defeated. -Flint: standard attack Power Smash, if at a low level and unable to combo e)Balding Eagle �n�Q�^�[�J�[ "Hagetaakaa" (A vulture) Type: Organic Vulnerable: Fire, sleep HP: 80 Attacks -Scratched with its talons Damage: 15~25 HP -Peck with its beak Damage: 10~15 HP -Perch on top a tree and rest its wings Effect: recovers about 40 HP -Has a big grin on its face Effect: none Strategy You should be able to defeat the Balding Eagle with a 4 to 7-hit combo or in two rounds without combos. This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated. -Flint: standard attack f)Tree �� "Ki" (A tree) Type: Organic Vulnerable: Fire, sleep HP: 160 Attacks -Standard attack Damage: 6~10 HP -Vacuum attack Effect: reduces Flint's Offense and Defense by about 20% -Call for help Effect: a Balding Eagle may join the battle -Plant its roots into the ground Effect: none -Burst into flames (death action) Damage: 150~200 HP Comments: If you defeat this enemy last and end the battle quickly, Flint should only suffer about 15 HP of damage from this attack. Strategy You should be able to defeat the Tree in two to three rounds with combos or three to four rounds without. If a Balding Eagle joins the battle, defeat the Eagle first before attacking the Tree. This enemy sometimes drops a Nut Bread (recovers 30 HP). Use the Nut Bread to recover lost HP after the battle. -Flint: standard attack g)Mecha-Drago ���J�h���S "Meka Dorago" Type: Mechanical Chimera Vulnerable: Thunder Recommended Level: 12 HP: ~720 Attacks -Biting attack Damage: 10~15 HP -Stomp with its huge foot Damage: 20~25 HP -Breathe fire Damage: 35~45 HP Status Effect: may cause burns (4% of max HP of damage per turn) -Let out a roar Effect: decreases Offense by about 20% Comments: If the Mecha-Drago decreases Flint's Offense to less than 80% of his base, use Charge Up twice to buff his Offense or use bombs if near the end of the fight. -Final blow Effect: inflicts about 280 HP of damage to Flint Comments: The Mecha-Drago will use this attack when it runs out of HP. If you end the battle quickly enough, Flint should only suffer about 30 HP of damage. Keep Flint's HP above 45 or so at all times to survive this attack. Strategy Use the Drago Fang in the first round to penetrate the Drago's defense. The Drago Fang looks like a white fang attached to a hilt (press SELECT while in the inventory screen to see what each item looks like). Use Flint's Charge Up ability in the second round to increase his Offense by about 20%. With a buffed Offense, Flint should be able to inflict over 110 HP of damage with a 16-hit combo. If the Mecha-Drago decreases Flint's Offense, use Charge Up again or use bombs if near the end of the fight. If you can't combo, use up any Bombs in your inventory after using the Drago Fang. Thereafter, use Flint's Charge Up (twice if the Mecha-Drago decreased Flint's Offense) and attack with Power Smash. Power Smash has an accuracy of roughly 30%, but with a buffed Offense it can inflict about 250 to 300 HP of damage. Keep Flint's HP above 45 or so with food items and you should have no problem surviving. This is the last battle of the chapter, so don't worry about conserving any items for later. End the battle as soon as possible to minimize damage inflicted by the Mecha-Drago's final blow. -Flint (w/ combos): (first turn) Drago Fang (second round) Charge Up standard attack Bombs, if Offense is decreased near the end of the fight Beef Jerky, Cheese, or Yogurt, when HP falls to 45 or below -Flint (w/o combos): (first turn) Drago Fang (second round+) Bombs Charge Up Power Smash Beef Jerky, Cheese, or Yogurt, when HP falls to 45 or below WALKTHROUGH a)Alec's House Enter Alec's house and talk to him. "Oh, you're here! It's gotten mighty troublesome getting through the forest, hasn't it... What're those hard to describe flying mice with bug-like wings on its back. I think I got bitten somewhere by those things. It's gotten better but... No, no, no! Forget about that! I've managed to trace Claus's steps! According to the frogs, the boy seems to be around my friend's place. Let's get going!" Alec will follow Flint back to the forest. He will occasionally attack in battle but will spend most rounds doing nothing. He can also slap Flint to wake him up if he falls asleep or restore about 25 HP when Flint runs the risk of losing a battle. Exit the house and head back towards the riverbank in the forest. On the way, Alec will explain a few things. "...Flint. I suppose you're wondering what I meant when I mentioned the frogs earlier. The frogs are my friend's helpers. My friend can freely communicate with frogs and lizards and whatnot. See, there's a lizard right there! All we have to do is follow the direction the little guys point us in." If you talk to the red lizard in front of the house, it will spin around and point you in the right direction to go. There are several lizards on the way south, and they will eventually point you back to the riverbank in the forest. Alec continues his explanations: "...Flint. Maybe you'd like to know what kind of person my friend is. My friend, no, my friends have lived in isolation from long ago. They're called 'Magypsies.'" "...Flint. You're walking a little slower. Maybe you're wondering about these 'Magypsies.' The Magypsies have lived for a long time protecting something in this world and possess strange powers. They're neither human nor beast, man nor woman. I have no idea how old they are neither. I suppose my explanation doesn't really help much, does it? Anyway, they're weird. All of them are weird. Everything about them is weird. That's what they're like. But they're kind-hearted." When you get back to the forest, approach the river and examine the frog on the right. A line of frogs will form in the water and allow you to jump across. b)Magypsy's House In the next area, you will find a cow and a hot spring. Talk to the cow and answer "yes" to receive some Fresh Milk, a food item that recovers 80 HP. After about a minute, the Fresh Milk will turn into Spoiled Milk (recovers 10 HP) and change again into Yogurt (recovers 80 HP) after about 10 to 15 minutes. The cow will only let you carry one jar of Fresh Milk at a time. (1C12) There is a lake in the area with a house standing in the middle of it. Walk across the rock path and enter the house. There are six Magypsies inside: Phrygia on the bed, Mikusolidia on the left of the table, and Doria on the right. Aeolia is sitting on the chair in the middle, with Lydia on the left and Ionia on the right. They look like cross dressers and talk like stereotypical gay men, but they are not actually human beings. Talk to Ionia; he knows Alec and will introduce everyone. He will also mention the seventh Magypsy, Locklear, who is not at the party. Alec will ask them about Claus and whether they have seen him. Claus apparently did come here, saying he wanted to defeat his mother's killer, and Aeolia taught him how to use PSI. Claus then left for the Drago's territory in the mountains. Alec gets mad at the Magypsies for not stopping Claus, but there is nothing they can do except go after him. c)The Dark Cave (1C13) Exit the Magypsy's house and enter the cave to the north. The cave is dark inside, but you can see your immediate surroundings. You can see the entire screen as well if you look closely; increase the brightness of your display if you can. Alec (along with myself) will give you directions to the exit. Walk north and then turn left. At the first junction, Alec will tell you to go west. If you turn north, you will find a gift box that contains a Peculiar Cheese (recovers 60 HP for Flint). It is guarded by three Mr. Batties, but you should be able to take them out easily with Flint's Swing attack. Keep walking west and Alec will tell you to go north at the next junction. To the west is a Crag Lizard and a dead end. When Alec talks to you again, there should be a hole nearby. Fall into the hole to go through a shortcut. At the bottom of the hole, there is a gift box containing Beef Jerky (recovers 60 HP) to the east. It is guarded by a Crag Lizard, which you should be able to defeat in three to four rounds if you can attack with combos. If you're at a low level and can't combo, avoid fighting it. Walk south and then east to find another junction. Go south. If you go east, you will walk a long way and eventually return to the hole you previously fell through. At the next junction, you can find an unguarded gift box containing a Running Bomb (inflicts about 100 HP of damage to all enemies) to the right. Go west to proceed. Alec will soon stop you, and you will hear a strange sound. "Was that you? It was me, it was me, hee hee hee." At the next junction, Alec will stop you again. Unfortunately, he forgot which way to go and is not sure whether to go north or west. Go west to move on. If you go north, you will hit a dead end and there is nothing there. After climbing the vine, there is another junction. Go north. To the east is a Crag Lizard and a dead end. Go north and then west to find a second a vine. Climb it and then go northwest to reach another vine. At the top, walk west to reach one final vine and the exit. d)The Desolate Mountaintop (1C14) Once you're out of the dark cave, head north into another cave. Climb the ladder to reach a gift box holding Beef Jerky and an Amazing Capsule (Instant Revitalizing Machine in EarthBound). Examine the machine to recover all your HP. Exit the cave to the southeast. The Titany and Balding Eagle can be found outside. The Balding Eagle can be defeated with a 4 to 7-hit combo or in two rounds without combos. The Titany, on the other hand, may take about two to three rounds with combos or as much as five to six rounds without combos if you're at a low level. Fortunately, the Titany has a pretty low Offense, so it won't cause much damage. Remember to time your button presses between each beat of the Titany's battle music to combo, just like with the Flying Mouse. If you can't combo, try using Flint's Power Smash. Walk east and cross the bridge to reach a gift box containing a Sprinting Bomb. This item can inflict up to 150 HP of damage to all enemies on screen, but I recommend you save it for an upcoming boss battle. If your inventory is full, use or discard any food items. Walk north along the cliffs to the west to find another gift box containing a Fresh Lumber. Obtain this weapon, equip it on Flint, and discard your previous weapon. The other two gift boxes in this area contain Beef Jerky. Go north to move on. Some of the trees in the next area can move and attack Flint. You should be able to defeat the Tree in two to three rounds with combos or three to four without. Always defeat the Tree last in any battle, as it will burst into flames when defeated and inflict about 150~200 HP of damage. Flint and Alec will find a baby Drago playing with one of Claus's shoes. You can pick up the Child's Shoe, but it is not required. The Shoe will not take up inventory space. The two gift boxes in this area contain a Nut Bread and Beef Jerky. When you reach the second gift box, use the Nut Bread or any food item to recover Flint's HP to near max. e)Mecha-Drago Move north to find Claus's other shoe. Alec will call for Claus but will be met by a Mecha-Drago instead. When the battle starts, use the Drago Fang in the first round to penetrate the Drago's hard skin. The Drago Fang looks like a white fang attached to a hilt (press SELECT while in the inventory screen to see what the items look like). If you can combo, use Flint's Charge Up in the second round (use it twice if the Mecha-Drago decreased Flint's Offense). Flint can inflict over 110 HP of damage with a 16-hit combo and a buffed Offense. If the Mecha-Drago decreases Flint's Offense near the end of the fight, use up any Bombs in your inventory before using standard attacks again. If you can't combo, use up any Bombs after using the Drago Fang. Use Charge Up (twice, if needed) and use Power Smash in every round. Power Smash has a roughly 30% chance of hitting but can inflict 250~300 HP of damage with a buffed Offense. Use Beef Jerky, Peculiar Cheeses, or Yogurt to recover if HP falls to 45 or below. At the very least, keep Flint's HP above 35 because the Drago will use a final attack at the end of the battle that can inflict about 280 HP of damage. When the Mecha-Drago finally collapses, Alec will tell Flint to stay his hand; there's no need to force the baby Drago to feel the same anguish Lucas and Claus have to endure. You will see a chapter summary after the scene. ------------------------------------------------------------------------------- The people of Tatsumairi Village may have never experienced sadness... until today. Whether it was sunny or cloudy, everyone greeted each other with a warm smile. The inhabitants of the forest all got along. The strong helped the weak, and they shared whatever was scarce. But, now it seemed the people of Tatsumairi were experiencing all the sadness in the world. Everything was turning bad, and getting worse... When? Where? What? Why? Did everything start to change. The animals were being transformed like demented play things and were starting to attack people. Like in Flint's family, the mutual bond holding people together was being severed. Who are the suspicious group of Pig mask wearing men? What is that strange flying object wandering the once beautiful sky? And where is the still missing Claus... The mysteries deepen, and the story begins ...on a tragic note. ------------------------------------------------------------------------------- End of Chapter 1 "*Boing* Would you like me to save what has happened up to this point? >Yes >No" ******************************************************************************* VIII.Chapter 2: Thief Adventures ******************************************************************************* 1.To Osohe Castle Recommended Level: 9 -> 10 Outline Go into the basement and open all the gift boxes | | Go to the graveyard and defeat the zombies | | Examine the drawbridge to Osohe Castle | | Enter the gravedigger's house | | Push the empty book case aside and go through the secret passage GIFT BOXES ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Thunder Bomb | inflicts 90 HP of | | | "Ikazuchidama" | Thunder damage | behind Duster's house | |____________________|___________________|__________________________________| |2.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | inside the gravedigger's house | |____________________|___________________|__________________________________| |3.Peculiar Cheese | | | | "Kuse no Aru | recovers 60 HP | inside the gravedigger's house | | Chiizu" | for Duster | | |____________________|___________________|__________________________________| |4.Running Bomb | inflicts 100 HP | secret passage under | | "Hashiridama" | of damage | the gravedigger's house | |____________________|___________________|__________________________________| |5.Nut Bread | | secret passage under | | "Konomi Pan" | recovers 30 HP | the gravedigger's house | |____________________|___________________|__________________________________| ENEMIES a)Zombie Man/Zombie Lady �]���r�}�� / �]���r���f�B�[ "Zonbi Man/Zonbi Redii" HP: 95/87 Attacks -Biting attack Damage: 6~7 HP -Be absentminded Effect: none -Be wobbly Effect: none Strategy You should be able to defeat a zombie in two turns (one turn if you can manage to get a 11~12 hit combo). These zombies seem to be vulnerable to sleep, so use Duster's Hypnotic Pendulum if you want help in executing rhythmic attacks. -Duster: standard attack Hypnotic Pendulum b)Zombie Dog ���ʃ]���r "Inu Zonbi" HP: 115 Attacks -Biting attack Damage: 10~12 HP -Growl at you Effect: none -Chase its own tail Effect: none Strategy It should take about two or three turns to defeat the Zombie Dog. This enemy's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bass line of the song. I've found it to be slightly harder then most songs, but you should be able to get about 2~5 hits in a consistent manner. The Zombie Dog sometimes drops Nut Bread (recovers 30 HP). -Duster: standard attack c)Mobile Grave ���邭�͂����� "Aruku Hakaishi" Type: Ghost Vulnerable: Thunder, crying HP: 156 Attacks -Fall on top of you Damage: 35~45 HP -Fall down Effect: none -Edge closer Effect: none Strategy With the Mobile Grave's high Offense and Defense, it is essential you attack with good combos. Even with 16 hit combos, it will take about five or six turns to defeat this enemy. It may be better to avoid this thing altogether, though defeating it will give you a respectable 60 exp. points. The Mobile Grave's battle music steadily increases its tempo from very slow to very fast. To execute combos, time you button presses with each quarter beat instead of each drum beat in the music (the drums sometimes sound on each eighth beat). This is actually one of the easier songs to combos with, so you should get the hang of it quickly. -Duster: standard attack (with high combos) d)Detached Leech �͂Ȃ�ȃq�� "Hanare na Hiru" Type: Bug Vulnerable: Freeze, crying HP: 61 Attacks -Biting attack Damage: 4~6 HP -Blood sucking attack Damage: 10~11 HP Strategy You should be able to defeat the Detached Leech in one round with a one or two hit combo. This enemy sometimes drops an Edible Mushroom (recovers 20 HP). -Duster: standard attack e)Spineless Lobster �܂����� "Makkanchi" Type: Organic Vulnerable: Freeze, sleep HP: 80 Attacks -Swing its claw around Damage: 13~14 HP -Offense Up[alpha] Effect: increase its Offense by about 20% -Raise its claws Effect: none Strategy You should be able to defeat the Spineless Lobster in about three rounds or so. The rhythm of this enemy's battle music can be a little tricky, but you should be consistently able to get about five or more hits. You can also use Duster's Hypnotic Pendulum attack to put this enemy to sleep to help you combo. -Duster: standard attack Hypnotic Pendulum WALKTHROUGH a)A Mysterious Assignment The chapter will begin with a flashback of when Flint got out of jail, only this time you will hear Flint thank Duster. When Duster returns home, Wes will assign him a task: "Duster. ...not my son, but my pupil, Duster. Listen! The time has come... No, it's not as if I was waiting for this moment. If possible...I wish it had not arrived. But you and I have both been preparing for it. It's time for you to apply the things I have taught. We still haven't seen the enemy. But our way of life will change starting now. Are you ready for it! >Yes >No (if you answer "no," Wes will say a few extra things) | Duster... | It might've been better if we were born in a different time. | I pushed you in your training when you were young, and the limp in | your leg--and your reputation as a misfit--is all my fault...at | least, that's what I think. | If you want to resent me then by all means resent me. If that makes | you feel better then resent me all you want. | But...you cannot choose your answer. | Duster, listen carefully! | This is not a test. It is a command. Duster. I'm going to give you your task. Sneak into Osohe Castle. There, I want you find a "Certain Important Thing" and bring it back here. That "Certain Important Thing" is... No... I shouldn't have to tell you. As a thief, you should be able to tell the value of what you are stealing yourself. Still, do you want me to tell you a little bit about it? >Yes >No (If you answer "yes," Wes will say a few extra things) | It looks very, very important. | How do I say this...it's shiny? Something like that. | I'm not telling you anymore. I have a few things prepared for you in the basement. They are a thief's Seven World Wonde...I mean, a thief's Seven Tools. Wait, were there seven? Well, whatever. Take them with you. They'll come in handy when you get into a fight." Walk into the basement and open all the gift boxes. These will be Duster's special attacks in battle: Wall Staple Siren Beetle Hypnotic Pendulum Smoke Bomb Scary Mask Tickle Feather -The Wall Staple can solidify a target for two or three rounds. It has a success rate of about 75% or lower against most enemies but does not work against most bosses. -The Siren Beetle makes an enemy turn around and do nothing for two turns. An enemy with its back turned has reduced Defense. Using the Siren Beetle on a sleeping enemy will wake it up. This item has a 75% success rate, but it does not work against enemies that can't be approached from behind. -The Hypnotic Pendulum makes an enemy fall asleep. Sleeping enemies cannot do anything for several rounds but have a roughly 40% chance of waking up if attacked. -The Smoke Bomb makes an enemy start uncontrollably crying, reducing the accuracy of their physical attacks by about 50%. -The Scary Mask decreases an enemy's Offense and the Feather decreases an enemy's Defense by about 20% the first time and 8% the second and third times they are used. Both items have a success rate of about 70%. Duster also has a couple of abilities that are randomly used at the beginning of battle. When you encounter an enemy face-to-face, Duster has a roughly 10% chance of getting in a swift kick before the fight starts. Also, if an enemy approaches Duster from behind, Duster can occasionally get in a swift blow before the fight starts or make the enemy turn around and give you a free round instead. The swift kick has a roughly 20% of occurring and the free round has a roughly 10% chance of occurring. b)Tatsumairi Village Exit the house and check behind it. There is a gift box hidden out of sight that contains a Thunder Bomb, an item that can inflict about 80~120 HP of electrical damage to all enemies on screen. Save this item for boss battles or for when you are in a dangerous situation. The gift box refills every time you enter the Crossroad, so come back if you want more Thunder Bombs. Walk south and cross the bridge to the west. Mapson is standing on the bridge, and he will circle the location of Osohe Castle on your map if you talk to him (press the R button to view your map). Go into the town square and attempt to head north. On the way, Duster will bump into a strange man and a monkey. The man will apologize and they will continue on their way. Move north again to find Butch. Butch will show Duster a large sack and tell him it contains "money." He sold his livestock to a traveler and got the sack of "money" in return, even though nobody in Tatsumairi uses "money." Duster doesn't know what "money" is and Butch isn't sure either, but Butch thinks "money" will be important in the future and decided to trust the traveler on the deal. He hides the sack in the well and makes Duster promise to keep this a secret. c)The Graveyard Move directly north through the Crossroad and into the graveyard. Once there, Duster will be attacked by a group of four zombies. Individually, these zombies aren't too strong, but a group of them can inflict a good amount of damage. Use Duster's Hypnotic Pendulum if you want to put a Zombie to sleep and focus on defeating the other Zombies. If you attack with good timing and get a 11~12 hit combo, you can defeat a Zombie in one turn. Go directly north into the next area. Walk up to the edge of the moat and examine the drawbridge. As you try to go back south, an ant will stop you and explain how to execute combos using the "Sound Battle System." Go south into the graveyard. Aside from the Zombies, there are now Zombie Dogs and Mobile Graves lurking in the graveyard. The Zombie Dogs aren't too hard, but the Mobile Graves can inflict a large amount of damage if you don't attack with high combos. Even with 16-hit combos, it may take about five or six turns to defeat it. You should avoid this enemy altogether (unless you want to level up) and enter the gravedigger's house. Go into the basement and open the two gift boxes there. They contain Dried Meat and Cheese, both of which recover 60 HP. Push the empty book case from either side to reveal a hidden passage and enter it. The underground passage is a straightforward area with some leeches and lobsters lurking inside. The leeches can easily be defeated with a two hit combo, but the lobsters have a pretty high Defense and you may want to use Duster's Hypnotic Pendulum to put them to sleep. There is a gift box here that contains a Running Bomb, an item that inflicts about 100 HP of damage to all enemies on screen; save it for a boss battle or for when you are in a bad situation. There is also a gift box holding Nut Bread as well. _______________________________________________________________________________ _______________________________________________________________________________ 2.Osohe Castle Recommended Level: 10 -> 12 Outline Examine the castle wall and climb to the top | | Enter the castle and dash into the statue | | Obtain a Rotten Eclair and buy a Rope Snake (2C1) | | Go to the ghosts' party room and build a ladder to the third floor | | Cross the gap using the Rope Snake | | Go to the fourth floor and pick up the Pendant | | Defeat Mr. Passion | | Take the Noble Spittoon and return home ITEMS a)Battle Memory (Key Item) ���������̂����� "Tatakai no Kioku" (A yellow book) Use: view all enemies you have encountered and practice fighting them Location: 1F of Osohe Castle, in the room next to the Ghost Merchant With the Battle Memory, you can view all the enemies you have encountered in the game and practice fighting them. This is a safe way to practice executing combos since enemies will not attack and you can fight for as long as you want. The Battle Memory will not take up inventory space and will remain with you between chapters. To practice fighting an enemy, go into the inventory screen and select the Key Icon. Look for an item that looks like a yellow book and press the A button. Select the enemy you want to fight and press START to go into battle. To stop fighting, select the EXIT icon at the top of the screen. b)Rotten Eclair ���������G�N���A "Kusatta Ekurea" (A brown eclair) Use: trade them with the Ghost Merchant for other items Obtained: -by fighting Stinky Ghosts -talk to one of the partying ghosts on the second floor There is a Ghost Merchant on the first floor of Osohe Castle that will trade Rotten Eclairs for some items. You can trade 1 Rotten Eclair for a Fresh Mint or a Rope Snake and 2 Rotten Eclairs for Beef Jerky. The Rope Snake is an item needed to progress in the game. Rotten Eclairs can be found by fighting Stinky Ghosts. There is also a ghost on the second floor of Osohe Castle that will give you as many Rotten Eclairs as you want for free. c)Rope Snake (Key Item) �q���w�r "Himo Hebi" (A red snake) Use: can be used to cross over small gaps; needed to progress through the game Obtained: trade one Rotten Eclair with the Ghost Merchant At a few points in the castle, you will come across some small gaps that impede your path. You will need to use the Rope Snake in order to cross these gaps and move on. The Rope Snake is regarded as an essential item and will not take up inventory space. d)Fresh Mint ��������~���g "Sukkiri Minto" (Looks like three yellow flowers) Use: cures nausea (unable to eat food items) Location: -1F of Osohe Castle, next to a sign -1F of Osohe Castle, near the Hot Spring -Ghost Merchant You can get this item while making your way to the first floor of Osohe Castle or by giving 1 Rotten Eclair to the Ghost Merchant. Use it after battles if Duster is feeling nauseous (indicated by a gray cloud). GIFT BOXES ______________ | Osohe Castle | |______________|____________________________________________________________ |1.Fresh Mint (x2) | | | | "Sukkiri Minto" | cures nausea | -on the stairs between 1F and 2F | | (Looks like three | | -1F, near the hot spring | | yellow flowers) | | | |____________________|___________________|__________________________________| |2.Battle Memory | practice fighting | | | "Tatakai no Kioku"| against any | 1F, in the room next to the | | (A yellow book) | enemy you've faced| Ghost Merchant | |____________________|___________________|__________________________________| |3.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | 1F kitchen | |____________________|___________________|__________________________________| |4.Rotten Milk (x2) | turns into Yogurt | -1F kitchen | | "Furui Miruku" | in 10 to 15 min. | -3F of Osohe Castle | |____________________|___________________|__________________________________| |5.Chick Bandana | | | | "Hiyoko Bandana" | armor; Defense +5 | 2F of Osohe Castle | |____________________|___________________|__________________________________| |6.Osohe Sketch | | | | "Osohe Mitorizu" | map of the Castle | 2F kitchen | |____________________|___________________|__________________________________| |7.Sprinting Bomb | inflicts 100 to | 2F kitchen, after defeating the | | "Bashiridama" | 200 HP of damage | Strawberry Slime | |____________________|___________________|__________________________________| |8.Aquarius Bracelet | | | | "Mizugame no | armor; Defense +5 | 3F | | Udewa" | | | |____________________|___________________|__________________________________| |9.Durable Shoes | weapon for Duster;| 3F, in the room with the Ghost | | "Joubu na Kutsu" | Offense +12 | Knight | |____________________|___________________|__________________________________| ENEMIES a)Stinky Ghost �������`���I�o�P "Kussaaai Obake" Type: Ghost Vulnerable: Fire, crying HP: 125 Attacks -Standard attack Damage: 10~13 HP -Blow its stinky breath at you Effect: feel nauseous (can't eat food items) -Call for help Effect: a Stinky Ghost may join the battle Strategy You should be able to defeat the Stinky Ghost in about two rounds. You can also use Duster's Smoke Bomb to reduce the accuracy of this enemy's standard attack, though I recommend you only use it when fighting a group. This enemy sometimes drops Rotten Eclairs; trade them with the Ghost Merchant for other items. -Duster: standard attack Smoke Bomb, if facing a group b)Arachnid! �X�p�C�_�[�I "Supaidaa!" (A spider with a striped abdomen) Type: Bug Vulnerable: Freeze, sleep HP: 60 Attacks -Biting attack Damage: 5~6 HP -Shoot spider silk from its abdomen Effect: solidify a single party member -An Arachnid! falls from the ceiling Effect: another Arachnid! joins the battle Strategy You should be able to defeat the Arachnid! in one round with combos or two rounds without. This enemy sometimes drops a Fresh Mint (cures nausea). -Duster: standard attack c)Big Bro �A�j�A�j "Ani Ani" (A round creature with lanky arms and legs) Type: mysterious creature Vulnerable: crying HP: 67 Attacks -Fire[alpha] Comments: This enemy will try to use PSI but will be unsuccessful. -Freeze[beta] -Lifeup[beta] -Tremble in fear Effect: none -Bumble in fear Effect: none Strategy You should be able to defeat the Big Bro in one or two turns. The poor guy won't be able to attack you. -Duster: standard attack d)Barrel Man �^���}�� "Taru Man" (A creature inside a broken barrel) Type: mysterious creature Vulnerable: Fire, crying HP: 100 Attacks -Standard attack Damage: 8~10 HP -Release a sweet fragrance Effect: makes a party member fall asleep Strategy You should be able to defeat the Barrel Man in one or two turns. This enemy sometimes drops Nut Bread (recovers 30 HP). -Duster: Standard attack e)Artsy Ghost ��������ȃI�o�P "Geijutsu na Obake" (A ghost disguised as a painting) Type: Ghost Vulnerable: Fire, crying HP: 187 Attacks -Standard attack Damage: 10~12 HP -PK Freeze[alpha] Damage: 29~31 HP Effect: may solidify its target -Critique itself Effect: makes Duster unable to understand what it's talking about (i.e. no effect) Strategy You should be able to defeat the Artsy Ghost in about three or four turns. Note that, despite how fast this enemy's battle music sounds, its rhythm is actually pretty slow. The Artsy Ghost sometimes drops a Peculiar Cheese (recovers 60 HP). -Duster: standard attack f)Ghost Armor �I�o�P�J�b�`���E "Obake Kacchuu" (An empty knight armor) Type: Ghost Vulnerable: Thunder, sleep Resistant: Fire HP: ~100 Attacks -Throw a punch Damage: 8~10 HP -Tackle Damage: 18~20 HP -Flash a pose Effect: none Strategy Use the Hypnotic Pendulum and the Scary Mask to render the Ghost Armor virtually harmless. It should take about four or five turns to defeat this enemy. The Ghost Armor sometimes drops Beef Jerky (recovers 60 HP). -Duster: Hypnotic Pendulum Scary Mask, if asleep Tickle Feather, if asleep standard attack g)Violent Roach ���� "Are" (A Cockroach) Type: Bug Vulnerable: Freeze, sleep HP: 88 Attacks -Standard attack Damage: 11~13 HP -Leap forward and spread its wings Effect: solidify a single party member -Knit its brow Effect: none Strategy You should be able to defeat the Violent Roach with a 7~8 hit combo. -Duster: standard attack h)Strawberry Slime �C�`�S�X���C�� "Ichigo Suraimu" (A spilled bottle of jam) Type: mysterious creature Vulnerable: Freeze, crying HP: 182 Attacks -Standard attack Damage: 8~10 HP -Spew out its digestive fluids Damage: 18~24 HP -Release a sweet fragrance Effect: puts a single party member to sleep Strategy Use the Hypnotic Pendulum to put the Strawberry Slime to sleep, and use the Tickle Feather at least once before attacking. The Smoke Bomb and the Scary Mask can be used to reduce the effectiveness of this enemy's standard attack, but nothing can be done about its stronger fluid attack. Use a food item when Duster's HP falls to 40 or below. You will get a Sprinting Bomb (inflicts about 150 HP of damage to all enemies) and 146 exp. points for defeating this enemy. -Duster: Hypnotic Pendulum Tickle Feather, at least once standard attack Beef Jerky, Cheese, or Yogurt if HP falls to 40 or below i)Carpet Monster �J�[�y�b�g�����X�^�[ "Kaapetto Monsutaa" (A creature with sharp teeth underneath a rug) Type: Organic Vulnerable: Fire, crying HP: ~160 Attacks -Biting attack Damage: 10~15 HP -Offense Up[alpha] Effect: increases its Offense by about 20% -Pull the carpet out from under your feet Effect: trips (solidifies) a party member for two or three turns -Growl Effect: none Strategy It should take about two or three rounds to defeat the Carpet Monster. Don't let Duster's HP get too low while fighting this enemy; it can immobilize you for several rounds if it pulls the carpet under Duster's feet. The Carpet Monster's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bassline of the song. I've found it to be slightly harder then most, but you should be able to get about 2~5 hits in a consistent manner. This enemy sometimes drops Nut Bread (recovers 30 HP). -Duster: standard attack j)Ghost Knight �I�o�P�i�C�g "Obake Naito" Type: Ghost Vulnerable: Thunder, sleep HP: 200 Attacks -Stab with its sword Damage: 29~31 HP -Swing its sword around Damage: 39~44 HP -Offense Up[alpha] Effect: increases the Ghost Knight's Offense by about 20% -Defense Up[alpha] Effect: increases the Ghost Knight's Defense by about 20% -Show off Effect: none Strategy If you can combo, use the Siren Beetle and attack only when the Ghost Knight's back is turned. Not only will this prevent the Ghost Knight from attacking, but the damage you'll inflict will be equivalent to using the Tickle Feather once. If you want to play more defensively, put the Ghost Knight to sleep and decrease its Offense 3 times. The Hypnotic Pendulum seems to work less often than the Siren Beetle, but you can reduce the damage Duster takes by about 60% using the Scary Mask. If you can't combo, you'll likely need to put the Ghost Knight to sleep and reduce its Offense 3 times. Thereafter, use the Tickle Feather as much as you need before attacking. If you have a Thunder Bomb, use it to inflict about 110 HP of damage. This enemy sometimes drops Yogurt (recovers 80 HP) when defeated. -Duster: Siren Beetle, if you can combo Hypnotic Pendulum, if you can't combo Scary Mask, while asleep Tickle Feather, while asleep standard attack k)Ghost Sword �I�o�P�\�[�h "Obake Soodo" (A floating sword with a face) Type: Ghost Vulnerable: Thunder, sleep Resistant: Fire Attacks -Stab attack Damage: 18~22 HP -Continuous attack Effect: the Ghost Sword hits twice Damage: 6~8 HP per hit -Has a big grin on its face Effect: none Strategy You should be able to defeat the Ghost Sword in about two or three rounds. Use Duster's Hypnotic Pendulum if you want to put this enemy to sleep and reduce its Offense. -Duster: standard attack Hypnotic Pendulum Scary Mask l)Ghost Shield �I�o�P�V�[���h "Obake Shiirudo" (A floating shield with a face) Type: Ghost Vulnerable: Thunder, sleep Resistant: Fire Attacks -Charge forward Damage: 15~17 HP -Has a big grin on its face Effect: none Strategy You should be able to defeat the Ghost Shield in about three or four rounds. Use Duster's Hypnotic Pendulum if you want to put this enemy to sleep and decrease its stats. The Ghost Shield sometimes drops Rotten Milk (turns into Yogurt, which recovers 80 HP) when defeated. -Duster: standard attack Hypnotic Pendulum Tickle Feather Scary Mask m)Rockin' Ghost �I�o�P������ "Obake Mokuba" (A white ghost riding a toy horse) Type: Ghost Vulnerable: Fire HP: 152 Attacks -Charge forward Damage: 26~30 HP -Jab with its spear Damage: 16~18 HP -Start a fight Effect: attack another Rockin' Ghost Comments: This enemy will only use this attack if you are fighting two Rockin' Ghosts. -Flash a disturbing smile Effect: none Strategy You should be able to defeat the Rockin' Ghost in two or three rounds. This enemy sometimes drops Beef Jerky (recovers 60 HP). -Duster: standard attack n)Pseudoor �g�r�����h�L "Tobiramodoki" (A ghost disguised as a door) Type: Ghost Vulnerable: Fire, crying HP: 215 Attacks -Standard attack Damage: 9~13 HP -Blow its stinky breath at you Effect: makes a party member feel nauseous -Shut its doors Effect: reduce damage inflicted on the Pseudoor by half Comments: The Pseudoor will not attack while its doors are closed. -Flash a disturbing smile Effect: none Strategy It should take two or three turns to defeat the Pseudoor. I would avoid fighting this enemy altogether, as it can make Duster feel nauseous and cause trouble if you've run out of Fresh Mints. -Duster: standard attack o)Mr. Passion �p�b�V�������� "Passhonsan" (A ghost conductor) Type: Ghost Vulnerable: Fire, crying HP: ~630 Recommended Level: 11 Attacks -Wildly swing his baton around Damage: 27~31 HP -Chuck a chair at you Damage: 29~31 HP -Fling candles at you Effect: Mr. Passion hits twice Damage: 8~11 HP per hit -Attack with a barrage of flying furniture Effect: Mr. Passion hits 3 times Damage: 15~20 HP per hit -Throw a mouse at you Damage: 1~2 HP -Get fired up Effect: increase his Offense by about 20% -Lose his mind in the music Effect: none Strategy Before fighting the Mr. Passion, be sure that Duster's HP is near max and that you have at least one Beef Jerky, Cheese, or Yogurt just in case Duster takes a lot of damage early in the fight. Beef Jerky can be found by giving 2 Rotten Eclairs to the Ghost Merchant or by fighting Rockin' Ghosts. Use Duster's Smoke Bomb in the first round to reduce the accuracy of Mr. Passion's attacks. Use the Scary Mask thereafter to decrease his Offense 2 or 3 times to make this fight much easier. Use the Scary Mask again whenever Mr. Passion increases his Offense. Use the Tickle Feather 1 or 2 times to quicken his demise. -Duster: (first turn) Smoke Bomb (subsequent turns) Scary Mask Tickle Feather standard attack WALKTHROUGH a)Castle Courtyard Once inside Osohe Castle's walls, go directly north from where you emerge and examine the lightly colored vertical band on the wall. Walk west along the roof and attempt to enter the castle. You will be interrupted by an ant that starts lecturing you again on executing combos in battle. Enter the castle after it finishes talking. The castle is filled with ghosts, spiders, and other creepy things. The ghosts can burp at Duster and make him feel nauseous, preventing him from eating any food items. They can be defeating in just a couple turns. The spiders can likewise be defeated quickly, but they can solidify you with their webs and make things a little harder. The first door you see leads to a gift box containing Rotten Milk, an item that will turn into Yogurt (recovers 80 HP) after a few minutes. Dash into the status holding the giant ball to move on. WARNING: If you dash into the statue from the right, the ball will drop on Duster and end the game. Do not open the gift box at the bottom of the hole. If you do, a ghost will pop out and burp in Duster's face, rendering him unable to eat food items. Go into the next room and open the gift box to find a Fresh Mint, an item that cures nausea (indicated by a gray cloud symbol). There is a hot spring coming up soon, so don't use the Fresh Mint yet. b)Osohe Castle: First Floor Go down to the first floor to enter the main hall. Examine the exit to the south to unlock the main door into the castle. Go west to find a hot spring and a Save Frog, as well as a gift box holding Fresh Mint. (2C1) Go north through the main hall to find three doors in the next room. The middle door leads to a Ghost Merchant, who will trade you items for some Rotten Eclairs. You can trade 1 Rotten Eclair for a Rope Snake or a Fresh Mint and 2 Rotten Eclairs for Beef Jerky. Rotten Eclairs are brown in color and can be obtained by fighting Stinky Ghosts. You can also get as many as you want for free from a ghost on the second floor (see below). You will need to trade at least 1 Rotten Eclair for the Rope Snake, an item needed to progress in the game. The door on the left leads to a gift box that contains the Battle Memory, an item that allows you to practice fighting against any enemy you have previously encountered. This item can be very handy for practicing combos, since enemies will not attack and you can fight for as long as you want. To practice fighting an enemy, go into the inventory screen and select the Key Icon. Look for an item that looks like a yellow book and press A. Select the enemy you want to fight and press START to enter battle. To stop fighting, select the EXIT icon at the top of the screen. The door on the right leads to a kitchen. There are two gift boxes here that contain Rotten Milk and Beef Jerky. There is nothing you can do in the basement for now. c)Second Floor Enter the doorway on the left and go up the stairs to the second floor. Enter the first door you see to find a Chick Bandana. Equip it on Duster's "head" to increase his Defense. The painting in this room will attack if you turn your back on it, but it should not be too hard to defeat. Its PK Freeze can inflict about 30 HP of damage, so make sure Duster is not low on health. If you want to return to the hot spring to recover, check the fireplace to fall through. Three of the Ghost Armors in the hallway will come to life and attack as you try to walk through. If you are caught in a fight, put it to sleep with the Hypnotic Pendulum and use the Scary Mask to reduce its Offense; it has a pretty high HP count, Offense, and Defense, so you'll want to reduce the damage you receive in the fight. It will take about four or five rounds to defeat this enemy with combos. Several ghosts are holding a party in the next room. These ghosts are friendly and can be talked to. Speak to the ghost eating on the right side of the table and it will give you as many Rotten Eclairs as you want. You will sometimes have to answer "yes" to its question and sometimes "no" to receive one. To the south is the kitchen. Open the gift box tied with the blue ribbon to get a map of the castle (press R to view). The moving jar on the table is a Strawberry Slime, a pretty tough enemy that awards 146 exp. points and a Sprinting Bomb when defeated. If you want to fight it, make sure that Duster's HP is at least above 40 and examine the jar. Use the Hypnotic Pendulum to put the Strawberry Slime to sleep, and use the Tickle Feather at least once before attacking. Eat Beef Jerky, Cheese, or Yogurt if Duster's HP falls to 40 or below. Go back into the party room and look for a dark, vertical band on the north wall. Examine it to build a ladder to the third floor. d)Third Floor Go through the door to the south. When you reach two gift boxes, open the one on the right to get an Aquarius Bracelet, an item that should be equipped as "other." Discard whatever Duster was equipped with before. The other gift box is hiding a ghost that will burp in Duster's face to make him nauseous. Return to where the ladder was and approach the edge of the gap. Press A to swing across using the Rope Snake. There is a Carpet Monster lurking under the rug here, but you should be able to defeat it in two or three rounds (provided it does not solidify you). Before talking to the ghost in front of the door, go into the room to the left and save. Go back to the previous room and talk to the ghost. It will tell you there is a very strong monster behind the door. e)Ghost Knight Enter the room and open the gift box to get a pair of Durable Shoes. Equip it and discard Duster's previous weapon. You can fight the Ghost Armor and the ghost weapons in this room if you want, but you won't receive anything other than 180 exp. points and possibly a Yogurt (recovers 80 HP). You can fight the Ghost Knight by approaching the Ghost Armor in the middle, or you can fight each enemy individually by approaching the sword and shield first. The armaments aren't too hard and can be put to sleep easily. Defeating the stronger Ghost Knight will earn you 23 more exp. points than if you fought each enemy separately. If you can combo, use the Siren Beetle and attack when the Knight's back is turned. Not only will this prevent the Knight from attacking, but the damage you inflict will be equivalent to using the Tickle Feather once. If you want to play more defensively, put the Ghost Knight to sleep and decrease its Offense 3 times to reduce the damage Duster takes by about 60%. If you can't combo, put the Ghost Knight to sleep and reduce its Offense 3 times. Use the Tickle Feather as much as you need after that. If you have a Thunder Bomb, use it to inflict about 110 HP of damage. The Ghost Knight has 200 HP, so two Thunder Bombs will defeat it. f)Fourth Floor Move up to the fourth floor and check the shining object on the ground. It is a pendant that the mysterious person dropped. You cannot do anything with it now, but it will not take up inventory space. Before moving forward, make sure that you have at least one Beef Jerky, Cheese, or Yogurt for an upcoming boss battle. If not, you may want to get some Rotten Eclairs and trade them for Beef Jerky with the Ghost Merchant. There are a couple of Ghost Horsies lurking in the next hallway. You should be able to engage them one at a time, and they should not be too hard to defeat. In the next room, there are some Barrel Men and some Pseudoors. All the doors in this room are fake except for the one at the very end. These doors can make Duster feel nauseous, so avoid fighting them. The Barrel Men should be easy to defeat. g)Mr. Passion Enter the next room to find the ghost conductor Mr. Passion. Before talking to him, make sure that Duster's HP is near max and that you have at least one Beef Jerky, Cheese, or Yogurt. Talk to Mr. Passion and answer "no" to refuse to listen to his music and start the fight. Use the Smoke Bomb in the first round to reduce the accuracy of this boss's attacks. Use the Scary Mask thereafter to decrease Mr. Passion's Offense 2 or 3 times to make this fight much easier. Use the Scary Mask again whenever this enemy increases its Offense. Once Mr. Passion is rendered virtually harmless, use the Tickle Feather 1 or 2 times to quicken his demise. After the boss is defeated, you can examine the couch in this room to recover Duster's HP. Walk into the next room and examine the Noble Spittoon in the middle to take it. Return to the previous room and examine the fireplace to fall down to the first floor. Go outside and talk to the gravedigger to receive the key to the drawbridge. Examine the drawbridge to lower it down, and return to Duster's house. _______________________________________________________________________________ _______________________________________________________________________________ 3.Returning to Osohe Recommended Level: 12 -> 15 Outline Talk to Wes | | Go to Osohe Castle and defeat the Clayman | | Return to the room where you found the spittoon | | Meet Kumatora (2C2) | | Go to the ninth floor and defeat the Oh-So-Snake ITEMS a)Flea Charm �m�~�̂��܂��� "Nomi no Omamori" (A pentagonal charm) Use: armor for Duster; equip on "body" Obtained: -Thomas's Bazaar -gift box inside the Castle Thomas's Bazaar in the town square often has the Flea Charm in stock. Check the store before heading back to Osohe Castle. If the Flea Charm isn't there, go back to the store after watching a cut-scene or fighting a boss. There is also gift box in Osohe Castle containing this item. GIFT BOXES ______________ | Osohe Castle | |______________|____________________________________________________ |1.Flea Charm | | stairs between 5F and 6F | | "Nomi no Omamori" | armor; Defense +5 | of Osohe Castle | |____________________|___________________|__________________________| |2.Magic Gelatin | | | | "Majikku Zerii" | recovers 20 PP | 7F | | (Yellow scoop of | | | | jelly with a | | | | cherry on top) | | | |____________________|___________________|__________________________| |3.Sprinting Bomb | inflicts 100 to | | | "Bashiridama" | 200 HP of damage | 8F, in the broom room | |____________________|___________________|__________________________| |4.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | 8F, in the broom room | |____________________|___________________|__________________________| |5.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | 9F | | (A piece of pie) | | | |____________________|___________________|__________________________| ENEMIES a)Clayman �l���h���� "Nendojin" (A gray creature with an antenna on its head) Type: Mysterious Creature Vulnerable: Fire, crying HP: ~880 Attacks -Throw a punch Damage: 20~27 HP -Tackle Damage: 35~40 HP -Fall on top of you Damage: 55~60 HP Comments: The Clayman will have reduced Defense and be unable to attack for two rounds after it uses this attack. -Be absentminded Effect: none Strategy Use a Smoke Bomb in the first round to reduce the accuracy of the Clayman's attacks, and reduce its Offense 2 or 3 times using the Scary Mask. Attack with high combos and you should be able to defeat this enemy in about six or seven rounds. You can use the Tickle Feather if you want, but it likely won't shorten the battle by more than a round. If you can't combo, the best strategy is probably the same as above, though you may want to use the Tickle Feather 1 or 2 times. Don't bother using a Thunder Bomb; it only inflicts about 45 HP of damage. -Duster: (first round) Smoke Bomb (second round+) Scary Mask (2 or 3 successful times) Tickle Feather (1 or 2 successful times) standard attack Beef Jerky, Yogurt, or Cheese if HP falls to 50 or below b)Pigmask �u�^�}�X�N "Buta Masuku" (A gun-toting soldier wearing a mask) Type: Human Vulnerable: Freeze, sleep HP: 160 Attacks -Fire a beam Damage: 17~18 HP -Let out a swift kick Damage: 10~13 HP -Say something nasty Effect: decrease a single target's Offense by about 20% -Lose his temper Effect: increases his Offense by about 20% -Apologize Effect: none Strategy You should be able to defeat the Pigmask in about one or two rounds. This enemy sometimes drops a Bag of Pork Chips (recovers 50 HP). -Duster: standard attack c)Recon Mech �Ă������J "Teisatsu Meka" (A round floating robot) Type: Mechanical Vulnerable: Thunder, feeling strange HP: 90 Attacks -Fire a beam Damage: 11~13 HP -Sound an alarm Effect: a Pigmask may join the battle Strategy You should be able to defeat the Recon Mech in one or two rounds. A single Thunder Bomb will usually destroy this enemy. -Duster: standard attack d)Lingering Spirit �݂��^���^�� "Miren Taratara" (A floating flame) Type: Ghost Vulnerable: Freeze, feeling strange Resistant: Fire, Thunder HP: 65 Attacks -Standard attack Damage: 3~5 HP -PK Fire[alpha] Damage: 15~20 HP to all Effect: may burn its targets -Reveal the tragedies of life to you Effect: make a party member uncontrollably cry -Flicker Effect: none Strategy The Lingering Spirit has very high Defense, so standard attacks won't inflict much damage. Use Kumatora's Freeze[alpha] (5 PP) instead to defeat it. Duster should use the Siren Beetle to try to prevent this enemy from attacking (the Wall Staple never works). The Lingering Spirit sometimes drops Magic Gelatin (recovers 20 PP). -Duster: Siren Beetle -Kumatora: Freeze[alpha] (5 PP) e)Osohe Cape �I�\�w�}���g "Osohe Manto" (A tattered cape) Type: Ghost Vulnerable: Fire, sleep HP: 189 Attacks -Standard attack Damage: 15~21 HP -PK Freeze[alpha] Damage: 35~40 HP Effect: may solidify its target -PSI Magnet[alpha] Effect: drains PP from a party member -Shield[alpha] Effect: reduces the damage inflicted by physical attacks by 50%; prevents combos Strategy Use the Wall Staple in the first round and you should be able to win in about two or three rounds. If you can't combo, use PK Fire[alpha] (6 PP). The Osohe Cape's battle music steadily increases its tempo from very slow to very fast. To execute combos, time you button presses with each quarter beat instead of each drum beat in the music (the drum sometimes sound on each eighth beat). This is one of the easier songs to combo with, and you should get the hang of it quickly. The Osohe Cape sometimes drop a Peculiar Cheese (recovers 60 HP for Duster; only 20 HP for Kumatora) when defeated. -Duster: (first round) Wall Staple standard attack -Kumatora: standard attack PK Fire[alpha] (6 PP), if you can't combo f)Oh-So-Snake �I�\�w�r "Osohebi" (A sea serpent) Type: Organic Vulnerable: Thunder HP: ~1235 Recommended Level: 14 Attacks -Biting attack Damage: 20~30 HP -Whip its tail around Damage: 15~22 HP to all -Plunge into the water and cause a Tsunami Damage: 50~55 HP to all Comments: The Oh-So-Snake will not attack for one or two rounds after it uses this attack. While submerged, it will receive half damage from physical attacks but slightly more damage from Thunder. The Scary Mask and the Smoke Bomb do not seem to affect the tsunami. -Coil attack Effect: solidify a party member for three or four rounds -Blow bubbles in the water Effect: none Comments: The Oh-So-Snake spends one or two turns doing nothing after attacking with a tsunami. Strategy The Oh-So-Snake will generate a tsunami after it suffers a certain amount of damage. Use food items to raise everyone's HP above 55 or so in the fourth or fifth round in preparation. Try to use the Peculiar Cheese only on Duster, as it only recovers 20 HP for Kumatora. How you attack depends on whether or not Kumatora is over level 12 and has learned PK Thunder and Lifeup. WITH PK THUNDER: Give all of your bombs and food items to Duster before the fight. If you're good at combos, use a Sprinting Bomb (if you have any) in the first round and use standard attacks thereafter. Use Thunder Bombs when the Snake submerges into the water after generating a tsunami. If you can't combo, use all bombs before using standard attacks. Kumatora should use PK Thunder[alpha] (7 PP) in each round. If you recovered the party before this battle, you should have no problems surviving. Use up your food items before using Lifeup[alpha] (5 PP) if possible. WITHOUT PK THUNDER: Before the fight, give all Sprinting and Running Bombs to Kumatora and use weak food items to recover the party to near max HP and PP. Give all Thunder Bombs to Duster. Use the Smoke Bomb until it works while Kumatora uses up any Sprinting or Running Bombs before using PK Freeze[alpha] (5 PP). With high combos, the Snake should attack with a tsunami in the fourth or fifth round, so use a food item to recover anyone with less than 55 HP then. When the Snake submerges after the tsunami, throw Thunder Bombs while Kumatora uses food items on whomever needs them. If you can't combo, you'll probably want to level up Kumatora until she learns PK Thunder. -Duster (w/ PK Thunder): (first round) Sprinting Bomb (a red ball with a white top) standard attack Thunder Bomb, while the Snake is underwater Beef Jerky or Yogurt, if anyone's HP falls to 60 or below -Kumatora (w/ PK Thunder): PK Thunder[alpha] (7 PP) Lifeup[alpha] (5 PP), as needed -Duster (w/o PK Thunder): (first round) Smoke Bomb standard attack, with combos Thunder Bombs, while the Snake is underwater -Kumatora (w/o PK Thunder): Sprinting and Running Bombs PK Freeze[alpha] (5 PP) Cheese, if Duster's HP falls to 60 or below Beef Jerky or Yogurt, if HP falls to 60 or below WALKTHROUGH a)Reporting to Wes Once back home, talk to Wes to show him the spittoon Duster found in Osohe. "Ahh, you're back earlier than I expected. Show me what you've got." [ Duster brings out the pot ] "This is...?! This sheen... This feel... It's exquisite and finely made and, in a way, shiny! Looks pretty good, huh? This is indeed Osohe Castle's legendary, noble spittoon that has been passed down from generation to generation... Good find! I knew you could do it. Duster. You are... ...AN EVEN BIGGER IDIOT THAN I THOUGHT!!!" [ Wes breaks the pot ] "YOU FOOL YOU FOOL YOU FOOL!! You don't know what to steal, and you call yourself a thief?! Anything else?! You fool! You're not hiding any real winners from me, are you?! Are you trying to amuse me by acting dumb? You fool." [ Duster shows Wes the Pendant ] "...?! Let me see that! ...th, this is... ...not what I wanted you to bring me...but, perhaps..." [ Flashback to the person who dropped the Pendant ] "Duster. I think that... The person who owns that pendant... Is the Princess of Osohe Castle. Duster. Your first task was a failure. But this is no time for me to call you a fool all day. I'll go with you. We're going to Osohe Castle. We're going to the room where you found that spittoon!" [ Wes joins you ] Unlike the other NPCs that have joined you before, Wes is actually a pretty helpful character. He can solidify an enemy by throwing one of Duster's stinky socks, use a Thunder Bomb, and can inflict about 110 HP of damage with one of his special thief skills. His attacks are random, however, and he still wastes some of his turns. b)Back to Osohe Check behind Duster's house to find a Thunder Bomb. This gift box refills every time you enter the Crossroad, so come back if you want any more. Go back to the town square and go to Thomas's Bazaar. Get the Flea Charm, equip it on Duster, and discard what was previously equipped (the Charm is pentagonal in shape). If the Flea Charm isn't in stock, check back after triggering a cut-scene or fighting a boss battle. It can also be found in a gift box in Osohe Castle. Go north to Osohe Castle. Enter the castle and a couple of Pig Men will have a Clayman attack you. The Clayman is vulnerable to crying, so have Duster use his Smoke Bomb in the first round to reduce the accuracy of this enemy's attacks. Use the Scary Mask to reduce its Offense 2 or 3 times after that, and attack with combos to win in about six or seven rounds. If you can't combo, use the Tickle Feather at least once before attacking. Your destination is the room where you found the spittoon. On the way, you may encounter some Pigmasks and some Recon Mechs, but you should be able to defeat them in a couple rounds; put the Pigmasks to sleep or use a Thunder Bomb against the Mechs if you get into trouble. You can examine the sofa in the Mr. Passion room to restore your HP. c)Secret Door When you get to your destination, examine the face on the wall. Wes will open it for you. "The treasure is behind this door. It looks like someone's already opened it... Must've been a short time ago. The only person that could've opened this secret door is probably the Princess. ...Duster. This is a little embarrassing, so look the other way." [ Wes starts dancing ] "Don't look! It's not like I'm sticking my butt out or anything." [ Wes finishes his dance ] "I'm sure I taught you this dance when you were young. I've told you a million times to dance when you don't know what else to do... I suspect the Princess is further inside. Those pig men are probably still back in the hall. Let's go, and stay alert! You fool!" Walk to the edge of the balcony in the next room and examine the area below. [ You can see something that looks like a needle struck deeply into the ground in the courtyard. ] Wes: "I believe that thing has been in Osohe from a long time ago. I once asked the king of Osohe what it was, and the usually friendly king looked at me sternly and said, "Forget about it," ...I think. I have a feeling I stopped thinking about it after that. That's not the "Certain Important Thing" I was talking about." Wes's uncertain tone is deliberate, and you'll find out why later. d)Kumatora (2C2) As Duster and Wes enter the next room, they will be stopped by an exploding projectile. Girl: "...! Grandpa Wes?! Is that you, gramps?! Wes: "Ah, Princess! So it is you, your highness! My, how long has it been! Your highness's gramps... has not been thinking of you only once in a while. No, no, no! My joy is making me say the wrong thing. Your highness's gramps has forgotten about you only a little. No, no, no... Duster! You fool! Get it together!" Girl: "Forget it. I got my leg caught in this stupid trap. There's no way I was going to let myself die in a place like this, so I was just thinking about cutting my leg off." Wes: "Ho, ho, ho. Reckless as always. There is no need to cut your leg. A trap like this is a match for my thieving skills! No, no, no! I shall take care of it; one, two, hup!" [ Wes frees the girl. ] "Princess... You are now safe..." [ The girl's pendant shines. ] Girl: "Hey, my pendant. You stole it from me. Jeez, can't let my guard down for a second. Is this your son, gramps?" [ The girl goes up to Duster. ] "Hmm. Your breath kinda sinks. Your name's Duster, huh. My name is..." You will be prompted to give the girl a name. Her default name is "Kumatora" (lit. Bear-Tiger). Kumatora: "...Kumatora. Nice to meet ya!" [ Kumatora moves to the front. ] "...? What're you doing. Let's go!" Wes: "To where, Princess?" Kumatora: "Isn't it obvious. Didn't you guys come to the castle for That, too?" Wes: "...but, your leg..." Kumatora: "A little spit'll heal this right up! C'mon! Hey! Gramp's son! Be my escort!" [ Kumatora joins you. ] Kumatora is a tomboyish girl that specializes in offensive PSI. She can learn PK Fire, Freeze, and Thunder, as well as Lifeup and Healing for recovery. To use Lifeup and Healing outside of battle, press START and select the third icon. Once she learns them at level 12 and 14, Lifeup will appear at the top of the list and Healing right below it. Use Lifeup to restore HP and Healing to cure status effects. In battle, select the third icon from the left to use Kumatora's PSI moves. Her abilities are organized as follows: >Offense: PK Fire PK Freeze PK Thunder >Recovery: Lifeup Healing PSI Magnet >Assist: Hypnosis Paralysis Brainshock Offense Down Defense Down Almost all PSI moves have a Greek letter suffix starting with [alpha]. Later Greek letters denote stronger versions of an attack. When Kumatora reaches a certain level, she will fall under a fever. While feverish, white spots will appear above her head and you will not be able to dash. After walking a few steps, the fever will go away and Kumatora will learn a new PSI move. All of this will be explained by a "Wind of Gossip" that interrupts you when Kumatora first gets a fever. e)New Enemies The enemies here are the Lingering Spirit (a floating flame) and the Osohe Cape (a tattered cape). The Lingering Spirit has high Defense, but one hit from PK Freeze[alpha] (5 PP) will defeat it. Duster should use the Siren Beetle to make it turn around (the Wall Staple doesn't work). Use the Wall Staple in the first round against the Osohe Cape. It's vulnerable to sleep as well, but only use the Hypnotic Pendulum if you have trouble getting combos (just follow the timpani). Use PK Fire[alpha] (6 PP) if you can't combo. NOTE: You will have an easier time against an upcoming boss if you level up Kumatora to level 12 and learn PK Thunder and Lifeup. Definitely do this if you cannot combo. Go back to the sofa on the 4th floor of the castle to recover as needed while fighting the enemies here. f)Secret Rooms of Osohe The way ahead is straightforward. Whenever you reach a gap, press A at the edge to jump across with the Rope Snake. The first gift box here contains a Flea Charm. Equip it on Duster if you didn't get one from Thomas's Bazaar. Don't give it to Kumatora, as she is already equipped with the aforementioned pendant. The next gift box contains Magic Gelatin, a food item that recovers 20 PP. Save it for an upcoming boss battle. On the eighth floor is a room with three brooms sweeping the ground. If you touch a broom, the party will be taken to the trash can next to the balcony, but that broom will disappear. The brooms follow a preset path, so study their movements before proceeding. The two gift boxes in this room contain a Sprinting Bomb (inflicts about 150 HP of damage to all enemies) and Beef Jerky (recovers 60 HP). On the ninth and final floor is a gift box containing Magic Tart (recovers 30 PP). Before entering the double doors, use any weak food items to recover HP, and use a Magic Gelatin (yellow jelly with a cherry on top) or a Magic Tart (looks like a piece of pie) to recover PP. If Kumatora has not learned PK Thunder, give her all of your Sprinting and Running bombs and food items, while giving Duster all of your Thunder Bombs. If Kumatora can use PK Thunder, give Duster all of your items. You will finally find what you are looking for through the double doors. Wes: "Here, here." [ Wes approaches the egg. ] "I hid it over here. Duster. This is that "Certain Important Thing" I ordered you to get. It's apparently called the "Egg of Light," or the "Hummingbird's Egg. Even I don't know what exactly this Egg is. The Hummingbird's Egg is a secret within a secret, a collection of secrets...or so it seems." Kumatora: "This collection of secrets is what we need right now." [ Kumatora moves toward the egg. ] "If we let this thing get into the wrong hands, it'll pour out its secrets and...make things really bad." Wes: "Whether this Egg holds something hopeful or something terrible... we don't know. "But this Hummingbird's Egg is our secret." Kumatora: "Hummingbird... It's pretty ridiculous this little Egg holds all the world's secrets." Wes: "It is indeed ridiculous, but what's even more ridiculous is this fool here. Duster. You weren't able to take a whiff of the secrets hidden and concentrated like condensed milk in this Egg. That alone makes you a fool! A failed thief!" Kumatora: "You shouldn't call your own son a fool like that. Besides, if he really was a fool, he wouldn't know it. Anyway, we can't let this egg fall into the bad guys' hands." [ Banging on the door ] "Speak of the devil!" [ A Clayman rams the door. ] "Gramps! Duster! Let's hurry and get out of here!" [ Kumatora grabs the egg. ] Wes: "Princess! Hold, hold! I know the Egg appears to be just sitting there, but... I have set a Trap on the Egg!" Kumatora: "Hm? ...a Trap?" [ The party falls through a pit. ] Wes: "Priiiiiinceeeeeessss!!!" Kumatora: "My bad." [ The party falls into a pool of water. ] Wes: "Princess! Are you safe?!" [ Kumatora emerges. ] Kumatora: "I'm okay, but... ...uh oh." Wes: "What is wrong? If it's about that fool, then do not concern yourself. I have been training him for situations like this." Kumatora: "No, not Duster, the Egg is missing!" Wes: "What?! Not the fool, but the Egg is missing!" [ Duster and the Egg emerge. ] "Ahh, the Egg! And with Duster. Okay, okay, good job! I've called you a fool 11 times so far, but I take every one of them back! You ain't no fool no more. All's well that ends well." [ A shadow circles under the Egg. ] Kumatora: "I don't think it's the end just yet." g)Oh-So-Snake The Oh-So-Snake will plunge into the water and cause a tsunami after sustaining some damage. The tsunami will inflict about 50 to 55 HP of damage, so keep everyone's HP above 55 after a few rounds have passed. The Snake will remain partially submerged for one or two rounds after the tsunami, during which it will receive half damage from physical attacks but extra damage from Thunder. Use any Thunder Bombs if you can during this time. If you can use PK Thunder[alpha] (7 PP), have Kumatora use the move as much as possible. Duster should use up any Sprinting Bombs (looks like a red ball with a white top) from the start and attack with combos thereafter. If you can't combo, use up any Running Bombs before attacking. If you don't have PK Thunder, Kumatora should use up any Sprinting and Running Bombs before attacking with PK Freeze[alpha] (5 PP), while Duster uses the Smoke Bomb until it works. With high combos, the Oh-So-Snake should use its special tsunami attack in the fourth or fifth round, so use a food item on anyone with less than 55 HP then. h)More Trouble When the Snake is defeated, the water will drain out of the pit, washing the party out along with it. Kumatora and Wes will end up on the riverbank in town and be rescued by Lighter and his son, Fel. Unfortunately, Duster and the Egg are missing, and Kumatora and Wes decide to go look for him. Go to the town square and you will find Butch raising a ruckus. Butch: "Hey! Wes! Where the heck is Duster?! Duster was the only one I told about the bag of Money I hid in the well and now it's gone! That means Duster took it, right?! That's my Money! Lisa (a townswoman): "Like we said before, why do you even have something like that. What in the world is Money!" Brenda (A townswoman): "Something strange is going on here." Butch: "Shut up, shut up, shut uuuup! Aren't Wes and Duster supposed to be thieves?! Since there's nothing to take in town you guys weren't doing any stealing, but when you see something as good as Money you probably steal it don't you?!" Kumatora: "Wanna make something of it, you little punk!" Butch: "Who're you supposed to be... A friend of these thieves? Violence is wrooong! Violence, violence!" Flint: "... Grandpa Wes. Butch, everyone, why don't we just calm down. Without Duster here, we won't figure out anything with all this arguing. The townspeople and I all trust you. Let's just wait for Duster to come back for now." Wes: "That fool... Hurry up and come home..." You will then see the chapter summary. ------------------------------------------------------------------------------- The same suspicious group that deformed the animals in the forest have begun to transform the town and its people. There seems to be something bigger hidden behind the actions of the suspicious traveler who gave Butch the money. But, it was not as if the people were wringing their hands and doing nothing. Flint, with his family torn apart. Wes and his son Duster, the good thieves. Kumatora, the princess that suddenly appeared. Fate is trying to bring together those who do good. As for that timid Lucas...where is he now? ------------------------------------------------------------------------------- End of Chapter 2 "*Boing* Would you like me to save what has happened up to this point? >Yes >No" ******************************************************************************* IX.Chapter 3: The Suspicious Peddler ******************************************************************************* 1.Going to Town Recommended Level: 1 -> 8 Outline Go to the round building and defeat the Cactus Wolf (3C1) | | Ride the Pork Bean to the Western end of the Underground Highway | | Defeat the three slimes and climb the ladder | | Go to the Inn and talk to the innkeeper | | Follow Fassad outside in the middle of the night and return to your room afterwards ITEMS a)Flea Charm �m�~�̂��܂��� "Nomi no Omamori" (A pentagonal charm) Use: armor; equip on "body;" increases Defense by 5 Obtained: defeat the Antlion that has trapped a save frog Near the middle of the desert is a save frog that is trapped in an Antlion whirlpool. Defeat the Antlion to receive this item; use the Bug Spray (looks like a rainbow colored spray can) to win easily. GIFT BOXES ______________ | Death Desert | |______________|____________________________________________________________ |1.Beef Jerky (x2) | | -northwest of the oasis | | "Hoshiniku" | recovers 60 HP | -southern edge of the desert | |____________________|________________|_____________________________________| |2.Nut Bread | | | | "Konomi Pan" | recovers 30 HP | south of the oasis | |____________________|________________|_____________________________________| |3.Running Bomb (x2) | | -southwest of the oasis | | "Hashiridama" | inflicts 100 HP| -next to a pile of bones in the | | | of damage | southern area of the desert | |____________________|________________|_____________________________________| |4.Bug Spray | | | | "Mushi Mushi | inflicts 300 HP| southern area of the desert | | Kiraa" | to Bug type | | | (Rainbow colored | enemies | | | spray can) | | | |____________________|________________|_____________________________________| |5.Flea Charm | | defeat the Antlion that has trapped | | "Nomi no Omamori" | armor; Defense | a save frog near the middle of the | | | +5 | desert | |____________________|________________|_____________________________________| |6.Aquarius Bracelet | | | | "Mizugame no | armor; Defense | northwest of the round, white | | Udewa" | +5 | building | |____________________|________________|_____________________________________| _____________________ | Underground Highway | |_____________________|_____________________________________________________ |1.Underground Map | map of the | | | "Chikatsuuro | Underground | at the bottom of the elevator | | Mappu" | Highway | | |____________________|________________|_____________________________________| |2.Bug Spray (x2) | inflicts 300 | | | "Mushi Mushi | HP to Bug type | -at the bottom of the elevator | | Kiraa" | enemies | -in the last room before the Village| |____________________|________________|_____________________________________| |3.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | next to the Amazing Capsule | |____________________|________________|_____________________________________| |4.Ancient Banana | | | | "Mukashi no | trips an enemy | next to the Amazing Capsule | | Banana" | to inflict 50 | | | (A rotten banana) | HP of damage | | |____________________|________________|_____________________________________| |5.Nut Bread | | | | "Konomi Pan" | recovers 30 HP | in the tank hangar | |____________________|________________|_____________________________________| |6.Chick Bandana | | | | "Hiyoko no | armor; Defense | in the tank hangar | | Bandana" | +5 | | |____________________|________________|_____________________________________| |7.Running Bomb | inflicts 100 | in the last room before Tatsumairi | | "Hashiridama" | HP of damage | Village | |____________________|________________|_____________________________________| |8.Mosquito Charm | | | | "Ka no Omamori" | armor; Defense | defeat the Gooey Goos | | (A pale yellow, | +7 | | | pentagonal charm) | | | |____________________|________________|_____________________________________| ENEMIES a)Dung Beetle �t���R���K�V "Fun Korogashi" (A dung beetle on a ball of dung) Type: Bug Vulnerable: Freeze, sleep HP: 43 Attacks -Standard attack Damage: 3~5 HP -Diligently roll its dung Effect: none Strategy Fassad can defeat the Dung Beetle in one hit, so you can just sit back and either defend or use Crowd Pleaser to prevent the Dung Beetle from attacking. This enemy sometimes drops Dung. Give it to the dung beetle next to the oasis to earn 5 or 10 experience points. -Salsa: Crowd Pleaser b)Sand Lizard ���ȃg�J�Q "Suna Tokage" Type: Organic Vulnerable: Freeze, sleep HP: 76 Attacks -Standard attack Damage: 7~8 HP -Stare at you Effect: none Strategy Have Salsa use Crowd Pleaser to prevent this enemy from attacking. Fassad should take care of the rest. This enemy sometimes drops Nut Bread (recovers 30 HP). -Salsa: Crowd Pleaser standard attack c)Sara-Sara-Sahara �T���T���T�n�� "Sara Sara Sahara" (A flying saucer that looks like a face) Type: Mysterious Creature Vulnerable: Fire, sleep HP: 88 Attacks -Standard attack Damage: 7~11 HP -Shoot a baffling beam Effect: makes a party member feel strange Comments: If Salsa starts to fell strange, Fassad will use the shock collar to inflict 1 HP of damage to Salsa and revert him back to normal. -Be swept around by the wind Effect: none -Clank its jaws together Effect: none Strategy Fassad should defeat this enemy in about two hits. Use "defend" to minimize damage. -Salsa: "defend" standard attack d)Great Antlion �I�I�A���W�S�N "Ooari Jigoku" (An antlion) Type: Bug Vulnerable: Freeze, sleep HP: 121 Attacks -Attack with its pincers Damage: 19~21 HP -Throw sand in your face Effect: makes a party member uncontrollably cry -Suck you in Effect: solidify a party member -Taunt you Effect: none Strategy If you're at a low level, it may be best to avoid this enemy. A couple of Ant Lions can be found in a wide open area in the southern end of the desert. They are stationary on the field, but they may catch you by surprise if you dash instead of walk. To defeat this enemy, use Crowd Pleaser until it works and use Apologize while the Ant Lion is distracted by Salsa's act. Using both together should solidify the Ant Lion for most rounds. Use Crowd Pleaser first, as it has a higher success rate. If you don't want to deal with failed attacks, use "defend" instead. Fassad should defeat this enemy in about three rounds. If you have the Bug Spray (looks like a rainbow colored spray can), use it to defeat the Ant Lion in one hit. -Salsa: Crowd Pleaser Apologize, after Crowd Pleaser has worked "defend" e)Cactus Wolf �T�{�e���E���t "Saboten Urufu" (A wolf with a cactus on its head) Type: Organic Chimera Vulnerable: Fire, crying HP: 468 Recommended Level: 3 Attacks -Cactus headbutt Damage: 18~22 HP -Biting attack Damage: 9~11 HP -Growl at you Effect: none Strategy Use up any Running Bombs you have (it looks like a small purple ball) and "defend" when you run out. Use Beef Jerky or Nut Bread when Salsa's HP falls to 12 or below. Fassad should take care of the Cactus Wolf before you run out of food items. If you're low on food and bombs, level up to level 5 or so by fighting Sand Lizards and collect the Nut Breads they drop. The Cactus Wolf will drop Beef Jerky when defeated. -Salsa: "defend" Nut Bread or Beef Jerky, if HP falls to 12 or below d)Violent Roach ���� "Are" (A Cockroach) Type: Bug Vulnerable: Freeze, sleep HP: 88 Attacks -Standard attack Damage: 15~21 HP -Leap forward and spread its wings Effect: solidify a single party member -Knit its brow Effect: none Strategy "Defend" while Fassad takes care of the Violent Roach. You should win in about two rounds. -Salsa: defend e)HUGE Pillbug "Dodeka! Dangomushi" Type: Bug Vulnerable: Freeze, sleep HP: ~70 HP Attacks -Standard attack Damage: 6~8 -Roll towards you Damage: 9~11 HP -Roll up into a ball Effect: increase its Defense by about 20% -Size up the situation Effect: make itself feel strange Strategy You should be able to defeat the HUGE Pillbug in one or two rounds. This enemy sometimes drops Nut Bread (recovers 30 HP). -Salsa: standard attack f)Gooey Goo �l�o�l�o�[�� "Neba Nebaaru" (A gray slime with three eyes) Type: Mysterious Creature Vulnerable: Freeze HP: 92 Attacks -Standard attack Damage: 5~8 HP -Spew out its digestive fluids Damage: 11~14 HP -Split into two Effect: another Sticky Slime may join the battle -Edge closer Effect: none Strategy Use a Running Bomb in the first turn. If you are good with combs, use standard attacks thereafter. Otherwise, use Monkey Mimic. Use a food item if Salsa's HP falls to about 20 or below. The Gooey Goo will drop a Mosquito Charm (equip on "body") when defeated. -Salsa: (first turn) Running Bomb standard attacks, if you are good at combos Monkey Mimic Beef Jerky, if HP falls to 20 or below WALKTHROUGH a)Monkey Hostages The chapter will open with a male and female monkey being held hostage by the Pigmask Army and a man named "Fassad." Fassad: "Alright, Monkey! Do what we tell you, or this...Girl Monkey is dead. If you do what you're supposed to do you can happily reunite, understand?! You... and her... can both lose your lives, got it?! [ Fassad shocks the monkey ] "How's that? You like it? That neat little collar on your neck is no ordinary collar. It's a finely made device that can administer your 'Punishment,' even if you escape to the edges of the desert. By the way, Monkey, you don't have a name yet do you? You're going to need a name from now on. We should give you a cute name, shouldn't we. Nuheheheheh!" You will be prompted to give the monkey a name. His default name is "Sarusa," which is a pun in Japanese for "monkey" (saru) and "salsa." I will refer to him as "Salsa" in the guide. "Alright, Stupid Monkey! Salsa! Listen up! If you want a nice trip with me, just remember two things. You and I are buddies. ...don't even try to run away from me. Always show me affection. Understand? >Yes >No (If you answer "no," Fassad will shock Salsa and repeat himself) Good, good. Second, always do as I say. If I tell you to dance, then dance! If I tell you to laugh, then laugh! Understand! >Yes >No As long as you don't disobey me, you won't suffer. Nuheheheheh. What the...? What's with that defiant look in your eyes...? Dance!" Press left on the control pad. "Nuhahahaha. What a funny little Monkey dance! It's almost embarrassing to watch! Dance something else." Press right. "Good, good. Now laugh!" Press down. "Do a somersault!" Press up. "Good, good. Well done. We look like a bona-fide bright and happy performing duo." [ Everyone else leaves on the ship ] "... Stupid Monkey! Only cry when I tell you to! Don't cry on your own! I'll Punish you!" [ Fassad shocks Salsa ] "Hey! How long are you going to lie there! There's a round, white building to the west of here. That's where we're going!" Salsa is a pretty weak character who's only real strengths are his special attacks: Apologize Crowd Pleaser Dance Monkey Mimic Both Apologize and Crowd Pleaser will solidify an enemy for a few rounds, but Crowd Pleaser tends to have a higher success rate. Dance will have a random effect, such as increasing your Offense, Defense, or Speed, doing the opposite to the enemy, or solidifying an enemy. With Monkey Mimic, Salsa will wait until the enemy attacks him and use the same attack against the enemy. Salsa will attack multiple times if hit more than once, though Monkey Mimic will not work on status affecting moves. Other than Monkey Mimic, Salsa's special attacks are not guaranteed to work. With Salsa relegated more to an assisting role, Fassad will end up being the main attacker. His standard attacks can inflict about 60 HP of damage, and he will occasionally throw a bomb that inflicts about 200 HP of damage. b)Death Desert (3C1) Go to next area to find an oasis. Check the water to recover your HP, even if it smells like dung. There are gift boxes containing Beef Jerky northwest of the oasis, a Running Bomb to the southwest, and Nut Bread to the south. Save these items for an upcoming mini-boss. Before moving on, you might want to level up Salsa a bit. The enemies here are mostly weak, and Fassad should be able to defeat them in one or two hits. Use Crowd Pleaser to avoid taking damage while Fassad attacks. If you fight the dung beetles, they will sometimes drop a ball of Dung. Give the Dung to the dung beetle next to the oasis and you will receive 5 or 10 experience points for each ball of Dung you give. c)To the White Building Go south from the oasis into the next area. Near the entrance is a gift box containing a Luxury Banana. This is a food item that recovers 120 HP, but Fassad will take it from you and eat it if you open the gift box. There is a wide open area further south, and two new enemies can be found here. The Sara-Sara-Sahara is a flying saucer that Fassad should defeat in about two rounds; use "defend" to minimize damage. The Antlion is a stronger enemy but is stationary on the field and can be easily avoided if you walk. A couple of them can be found here close to each other. If you bump into this enemy, use both Crowd Pleaser and Apologize to try to pin the Antlion down; use "defend" if you don't want to risk those moves failing to work. Walk west along the southern edge of the desert to find Beef Jerky. Stick close to the rock wall to avoid any Antlions. There are three exits to the north you can take. To the northwest is a small area where you can find a couple of Dung. If you want more of these, just exit and reenter the area until you have as much Dung as you need. Give them to the dung beetle near the oasis for some experience points. There are two other exits to the north. The exit on the right leads to a save frog that is trapped by an Antlion. Defeat the Antlion to receive a Flea Charm (equip on "body"; Defense +5). If you took the Bug Spray from the gift box in the previous area, use it to defeat the Antlion in one hit (the spray looks like a rainbow colored can). The exit to the left leads to your destination and a mini-boss fight. Open the gift box on the way to find a Running Bomb. d)Cactus Wolf Before approaching the white building, go north to find an Aquarius Bracelet (equip as "other;" Defense +5). Use Nut Bread if you have any to recover HP before walking towards the sleeping wolf. Use up any Running Bombs you have (it looks like a small purple ball) and "defend" after that. Use Beef Jerky or Nut Bread when Salsa's HP falls to 12 or below. Fassad should defeat the Cactus Wolf before you run out of food items. If you're low on food items and bombs, level up to level 5 or so by fighting Sand Lizards and collecting the Nut Breads they drop. e)Underground Highway There is a gift box in the next area that contains another Bug Spray and an area map. There are some Violent Roaches in the hallway but you should be able to defeat them in one or two rounds. Keep walking south and into the next area. Fassad will stop you and explain that you are going to a primitive village called Tatsumairi. It's some distance away, but the "Pork Bean" vehicle in front of you will make the trip much faster. Open the two gift boxes here to find Beef Jerky and an Ancient Banana (trips a single enemy to inflict about 50 HP of damage). You can also examine the Amazing Capsule to recover your HP. Walk down the ladder and Fassad will explain how to use the Pork Bean. To enter, stand next to it and press the A button and answer "yes." Use the control pad to move the vehicle, and press B to stop. Press B again to disembark. While on the Pork Bean, you can run over any enemy you encounter and not have to fight. The Pill Bug enemies in the tunnel are nothing special. When you get to the tank hangar, turn south and open the two gift boxes to get a Chick Bandana and Nut Bread. Reenter the Pork Bean and go west. Open the gift boxes to obtain Bug Spray and a Running Bomb. Be near max HP and examine the slimes that are blocking the ladder to fight them. Use a Running Bomb in the first turn. Use standard attacks thereafter if you are good at combos. Otherwise, use Monkey Mimic. Eat some Beef Jerky if Salsa's HP falls to 20 or below. You will get a Mosquito Charm after the battle; equip it and discard the Flea Charm if it was equipped before. f)Tatsumairi Village Climb up the ladder to emerge in the graveyard. Fassad tells you to go to the Inn (Yado). Be careful as you walk out of the graveyard, as some zombies will emerge out of the ground. They are not too hard and can be defeated with standard attacks. You can meet and talk to Butch when you get to the town square. Fassad will ask Butch how he likes the bag of Money Fassad gave him earlier. Butch was just counting how much was in the bag, and Fassad warns him to protect the Money from any thieves. Keep walking south and Fassad will bump into Duster. You will see a repeat of the scene from Chapter 2, where Fassad apologizes and continues on his way. Duster and Butch have the same conversation over the bag of Money and Butch hides the bag in the well, while Fassad eavesdrops behind the well. Enter the Inn and talk to the innkeeper. Fassad will ask how much it costs to stay, but the inn does not take any money. Fassad will give them a bag of money anyway, and Betsy figures they can use it as a doorstop. Enter the room in the middle and Salsa will go to sleep. In the middle of the night Fassad will wake up and go outside. Follow him and you will overhear a conversation between him and the Pig Men in Osohe. "...good. You've reached Osohe Castle. Wait 'till morning and then go in. Everything is fine here. What...? You spotted somebody in front of the castle? You just saw him, huh? Then forget about him. It's probably some drunk who's lost. He walks with a limp? I think I saw that guy too. He has brown hair, acts a little gloomy, has bad breath, and looks like a bum, right? Don't worry about him. ...yeah, I'll let you take care of it. Don't screw it up." Fassad will steal Butch's bag of Money out of the well. Go back to your room and Salsa will rush back to sleep. You can also run toward Fassad and get caught if you want to. _______________________________________________________________________________ _______________________________________________________________________________ 2.Happiness in a Box Recommended Level: 8 Outline Walk out of the Inn | | Talk to each person who has their hand raised, then talk to Fassad | | Go to the graveyard and take each Happiness Box to those who raised their hands (3C2) | | Return to Fassad and talk to him | | Go to Osohe Castle ITEMS a)Thunder Bomb �C�J�d�`���� "Ikazuchidama" (A round bomb with a lightning icon on it) Use: inflicts Thunder damage to all enemies on screen; occasionally causes paralysis Base Damage: 85~95 HP Obtained: behind Duster's house in east Tatsumairi As in the previous chapters, you can get as many Thunder Bombs as you want from behind Duster's house. Just enter the Crossroad to refill the hidden gift box. Take about 2 or 3 in preparation for a boss battle. GIFT BOXES ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Nut Bread (x4) | | -dance for the blonde innkeeper | | "Konomi Pan" | recovers 30 HP | -dance for Caroline, the baker | | | | -in the cave east of the Crossroad| | | | (x2) | |__________________|____________________|___________________________________| |2.Nut Cookie | | | | "Konomi Kukkii" | recovers 15 HP | dance for Mike in Thomas's Bazaar | |__________________|____________________|___________________________________| |3.Thunder Bomb | inflicts 90 HP | | | "Ikazuchidama" | of Thunder damage | behind Duster's house | |__________________|____________________|___________________________________| |4.Old Milk | | | | "Furui Miruku" | turns into Yogurt | in the cave east of the Crossroad | |__________________|____________________|___________________________________| |5.Nut (x7) | recovers 5 HP; can | | | "Nattsu" | be made into Nut | in the cave east of the Crossroad | | | Bread or Cookie | (x7) | |__________________|____________________|___________________________________| ENEMIES a)Praying Mantis �J�}�L�� "Kamakiri" Type: Bug Vulnerable: Freeze, sleep HP: 34 Attacks -Swing its claws Damage: 1~3 HP -Raise its claws Effect: none Strategy You should be able to defeat the Praying Mantis with a two hit combo. This enemy sometimes drops a Nut (recovers 5 HP). -Salsa: standard attack b)Greedy Mouse �悭��}�E�X "Yokubari Mousu" Type: Organic Vulnerable: Fire, sleep HP: 86 Attacks -Biting attack Damage: 15~20 HP -Eat some food from his stash Effect: the Greedy Mouse recovers about 10 HP -Hide his food behind him Effect: none Strategy Salsa has terrible Offense, and it'll probably take you awhile to defeat the Greedy Mouse. Crowd Pleaser almost always works and can be used to help you run away. If you want to fight, use Crowd Pleaser and Dance while the Greedy Mouse is solidified to try to boost Salsa's Offense, decrease the Greedy Mouse's Defense, or make the Greedy Mouse turn around. -Salsa: Crowd Pleaser run away Dance, while the Greedy Mouse is solidified standard attack, if Salsa's Offense is buffed, the Greedy Mouse is turned around, or if it's Defense is lowered WALKTHROUGH a)A Big Speech Fassad will give Salsa a rude awakening the next morning. He will remind Salsa to properly do his job in entertaining the town. If he succeeds, Fassad promises to reunite Salsa with his girlfriend; otherwise, Salsa will get more Punishment. Walk outside and Fassad will start speaking to the people. "Ladies and gentlemen! Honest residents of Tatsumairi! Why don't you all take a little break from your hard work!" Press down on the control pad. "I've come here today to tell you the wonderful news about Happiness!" Press left. "...the blue sky. The white clouds. Bountiful harvests. Healthy livestock. Loving families and kind neighbors... There are many wonderful things in this town! But there is something missing. A nagging uncertainty in the everyday peace. Are things really fine as they are now...?! Weren't you and I meant for a more enjoyable life?! It's not unusual for such questions to bubble up every once in awhile. Mysterious creatures never seen before are prowling outside the town, and huge objects that look like balloons are flying in the air! Why?! What is this world coming to?! Furthermore! Furthermore, ladies and gentlemen. According to some rumors on the wind, there will soon be Lightning strikes occurring in this town everyday that will consume the forest and fields with fire!" [ A woman tilts her head ] "Ah, you were just laughing there, weren't you ma'am?! You're probably thinking that such a thing can't possibly happen?! But I firmly believe what I'm saying will come true. It's in times like this we want Happiness the most. We want to live our lives with smiles and laughter. That is the right way for people to live! Now! It's time for a little surprise!" Press up. "Happiness can be easily attained." Press right. "See my adorable monkey happily dancing... Why, Salsa here has already found Happiness in his life." Press down. "Just how did little Salsa here find Happiness? I'd like to ask those who are curious to raise your hands up high. Those who want Happiness!!" [ Four people raise their hands ] "Okay, little Salsa! Take the name of each hopeful person who wants to have happiness. Please keep your hands raised, everyone." Talk to each person who has their hands raised. Their names are Biff, Abby, Isaac, and Abbot. They will tell Salsa their names and express a mixture of curiosity and skepticism when you talk to them. After talking to all four of them, talk to Fassad. "Everyone! All we want is for at least one of you to find Happiness! Those of you who didn't have their hands raised, think it over later and feel free to talk to me if you change your minds! That's it for today's show. May this town overflow with Happiness!" Press up. "Have a wonderful day!" Press down. "Okay, little Salsa. Let's go back to the Inn." When you return to your room, Fassad will get a call. "Yeah. It's me. What happened? Did you get what we needed? What?! There was someone else in the castle?! Just get him out of there, then... What?! You can't because he's too strong? Alright. I'll go over there when I finish up here. Find It by then." (3C2) When he hangs up, Fassad will tell Salsa to go to the graveyard and retrieve the Boxes of Happiness hidden there. Go to the homes of those who raised their hands earlier and give them one each. If you finish and come back to the Inn within 22 minutes, Fassad promises to reward you with a banana. If you try to escape, both Salsa and his girlfriend will get ample Punishment. b)Stocking Up Leave the room and talk to the blonde lady. Dance for her and she will give you Nut Bread. If you want more, go to the baker's house near the west exit of the town square and dance for the baker, and go to Hinawa's grave and talk to Alec. You can also dance for Mike in Thomas's Bazaar for a Nut Cookie. You won't be able to take any items from Thomas's Bazaar since Thomas won't let Salsa touch his merchandise. As in the previous chapters, you can check behind Duster's house to take as many Thunder Bombs as you want. Just enter the Crossroad to refill the hidden gift box. Take about 2 or 3 in preparation for a boss battle. Go north to the Crossroad and enter the cave to the east. Open the gift boxes to find 1 Old Milk (turns into Yogurt), 2 Nut Bread, and 7 Nuts. Give the Nuts to Caroline the baker to receive a Nut Bread for every three Nuts you have. If you run out of inventory space, discard any Bug Sprays you may have. These gift boxes may become empty if you wait until after delivering the Boxes of Happiness. c)Carrier Monkey Go north to the graveyard and head toward the grave you came out of earlier. The four Happiness Boxes will be there, as well as Mapson standing in front of a grave. Talk to him and he will circle the location of each person's house on your map. Examine one of the boxes to pick it up. You must find and talk to each person that raised their hand, then go back to the graveyard to pick up and deliver the next box. Abbot and Abby's house is on the north side of the town square; coming in from the Crossroad, their room is the first door on the left. These two are brother and sister and will share one Box of Happiness. Biff is at the ranch in the southeast corner of town. He is standing outside his house. Isaac's house is in the forest by the hot spring. On the way, you may encounter some Mantises and Greedy Mice. The Mantis can be defeated in one or two turns, but the Greedy Mouse will probably take too long to defeat. Use Crowd Pleaser to solidify it and run away. When you deliver all three boxes, return to Fassad. He will tell you that you were just over the time limit and punish you. Fassad's next task for you is to go with him to Osohe Castle and take care of the problem there. _______________________________________________________________________________ _______________________________________________________________________________ 3.Back to Osohe Recommended Level: 8 -> 11 Outline Go to Osohe Castle | | Go to the third floor and examine the gap | | Go down to the basement and examine the three panels on the wall | | Examine the door and start dancing | | Pull the lever in the basement | | Head back to the Inn | | Walk in front of the window on the right | | Run into the forest | | Defeat the Pork Tank GIFT BOXES _______________________ | Osohe Castle Basement | |_______________________|__________________________________ |1.Pisces Bracelet | | | "Uo no Udewa" | armor; Defense +7 | | (Blue-green bracelet with | | | two stubs on opposite sides) | | |_______________________________|__________________________| |2.Beef Jerky (x2) | | | "Hoshiniku" | recovers 60 HP | |_______________________________|__________________________| |3.Ancient Banana (x2) | | | "Mukashi no Banana" | inflicts 50 HP of damage | |_______________________________|__________________________| ENEMIES a)Cheery Skeleton ���悤���X�P���g�� "Goyouki Sukeruton" Type: Zombie Vulnerable: Fire, sleep HP: 109 Attacks -Throw a bone Damage: 9~11 HP -Tickle your body Effect: decreases Defense by about 20% -Dance Effect: solidify a party member -Skip Effect: none Strategy Use Crowd Pleaser to solidify the Cheery Skeleton while Fassad defeats it. -Salsa: Crowd Pleaser b)Li'l Big Bro �A�j�A�j�I�g�E�g "Ani Ani Otouto" (A big, round creature) Type: Mysterious Creature Vulnerable: Freeze, crying HP: 138 Attacks -Throw a punch Damage: 10~15 HP -Let out a swift kick Damage: 10~15 HP -Tackle Damage: 25~35 HP -Make a scary face Effect: decreases Offense by about 20% Strategy Use Crowd Pleaser to solidify the Li'l Big Bro while Fassad defeats it. Recover with a food item if Salsa's HP fall below 30 or 35. This enemy sometimes drops Beef Jerky (recovers 60 HP). -Salsa: Crowd Pleaser recover with a food item if HP falls below 35 c)Pork Tank �u�^���� "Buta Sensha" (A large, white tank) Type: Mechanical Vulnerable: Thunder HP: ~1800 Recommended Level: 10 Attacks (Phase 1) (HP: ~1100) -Charge forward Damage: 28~35 HP -Fire its cannon Damage: 40~45 HP -Run over you Damage: 35~45 HP to all -Discharge gas Effect: makes the entire party uncontrollably cry Attacks (Phase 2) -Throw a tank shell Damage: 17~21 HP -Fire its cannon Effect: none; "...but the gun got jammed!" -Emit a plume of black smoke Effect: none -The Pigmask complains Effect: none -The Pigmask has a fit Effect: none -Be wobbly Effect: none Strategy Before this battle begins, give your best food and offensive items to Salsa. If you are short on food, fight some Pigmasks and stock up on the Bag of Pork Chips they drop. You'll want Kumatora to use Thunder[alpha] (7 PP) as much as possible while Salsa uses food items to keep everyone's HP above 45 or 50. Use Thunder Bombs, Running Bombs, and Ancient Bananas when you can and use Monkey Mimic when you run out. After you inflict a certain amount of damage, the Pork Tank will break down and the fight will enter its second phase. With the tank's engine broken and gun jammed, the only way the tank driver can attack is by tossing a tank shell at you to inflict about 20 HP of damage. The broken tank has lower Defense, and Salsa can inflict decent damage with combos. -Salsa: (phase 1) food item, if someone's HP falls to 50 or below Thunder Bombs, Running Bombs, and Ancient Bananas Monkey Mimic (phase 2) standard attack, with combos (phase 2) food item, if someone's HP falls to 25 or below -Kumatora: PK Thunder[alpha] (7 PP) Lifeup[alpha], as needed WALKTHROUGH a)Thomas's Bazaar Now that Fassad is with you, Thomas will let Salsa take wares from his store. Take Fresh Milk (looks like a white bottle) or Running Bombs (looks like a purple ball) if Thomas has them in stock. b)Osohe Castle When you get to Osohe Castle, two Pig Men will tell Fassad what happened. They have not found what they are looking for and they could not stop the two intruders. Fassad gets a little upset and tells them to chase after them. Go to the third floor and examine the gap blocking your way. Climb back down the ladder and Fassad will get a call. They've found the intruders, but they escaped down into the basement with the artifact. Fassad orders Salsa to go downstairs and find the entrance to the basement. Go to the first floor kitchen and climb down the ladder. You'll soon reach a room with three panels on the wall and a door that looks like a face. Examine the three panels and check the door. When the four arrows appear around Salsa, press left or right to start dancing. Fassad will reward Salsa with a shock for a job well done. If you want to save, there is a ghost frog that is initially invisible in the next room. Walk along the left wall to find it. Climb down the ladder. c)Castle Basement There are two new enemies lurking down here, but both can be solidified with Crowd Pleaser. Watch out for the Li'l Big Bro's tackle attack and recover with a food item when Salsa's HP falls below 35. There is a Pisces Bracelet at the bottom of the ladder. Equip it and discard whatever bracelet you had before. To the right is a fork in the path. Go up the stairs to reach a gift box containing Beef Jerky. Climb down the ladder to proceed. The double-doors are locked from the other side and cannot be opened now. There are gift boxes containing an Ancient Banana to the left and Beef Jerky to the right. The Ancient Banana is guarded by a Cheery Skeleton and can be left behind. Go left to find a lever. Fassad does not know what the lever does and orders Salsa to pull it; answer "yes." After the scene, a couple of Pig Men will come and tell Fassad that those three had the artifact and got washed away with it. Fassad orders the Pig Men to chase after them and decides to return to the Inn for some rest. Go back upstairs and try to leave the castle. Your way will be blocked by two arguing Pigmasks: Fassad: "What are you two doing! One of you hurry up and get out of the way!" Pig Man 1: "Hey! You heard him! Move!" Pig Man 2: "Mr. Fassad was looking at you when he said that! You move!" Fassad: "Shut uuuuuup!! Who cares who moves! Both of you, get out of the way!!" [ They both move the tanks ] Fassad: "It's almost nightfall already! You idiots!" Pig Man 1: "It's your fault, stupid!" Pig Man 2: "Mr. Fassad was calling you an idiot! You're stupid, stupid!" Pig Man 1: "I'm rubber and you're glue, so you're stupid, stupid!" Fassad: "Both of you idiots hurry up and find them!!" d)Escape When you reach the town square, you will run into the argument that took place at the end of Chapter 2. Butch: "Wasn't it you guys that let Duster escape?" Wes: "I did no such thing nor do I have a need to." Fassad: "Well, well, well everyone. Who would've thought someone would steal the Money I kindly gave you. ...just as I thought, a dark curse is starting to spread through this town. We can't let this town be filled with villains who'll make everyone cry. We must all strive for Happiness... This town is in real danger!" [ Salsa goes up to Kumatora ] Kumatora: "..." Fassad: "Hm? Is something wrong? Do you like that young woman? Now, now. I'll give you lots of Luxury Bananas later, so lets go back to the Inn, little Salsa." Back at the Inn, Fassad scolds Salsa for approaching Kumatora and tells him to go to sleep. In the middle of the night, Salsa will be awakened by Kumatora's voice. Walk in front of the window on the right to find Kumatora and Wes outside. They've come to help Salsa escape and take him with them. Outside, the group tries to set him free. Wes: "You're safe now." Kumatora: "I didn't think you were a friend of that Cheating Liar. He forced you into following him, right? Poor thing." Wes: "Princess. You did a good thing. Now, we should go find that fool, I mean Duster wandering around with the Egg somewhere and give him a good scolding. A fool like him won't get hurt or sick anywhere or at any time." Kumatora: "Yeah. All we have to do is find Duster and the Egg with him. But let's free this Monkey first. Gramps, sneak into that Cheating Liar's room while he's still asleep and steal that zapping machine from him." Wes: "Oh yes. I should've stolen it earlier. Just a second." [ Wes leaves ] Kumatora: "Just a little bit longer, Monkey, and you'll be free. It must've been tough." [ Salsa gets shocked ] Wes: "Monkey. I've stolen the machine. I pressed it a little on my way back, but you didn't get shocked did you? Sorry, sorry." Kumatora: "Monkey. Go ahead and smash it." [ Salsa breaks the machine ] Kumatora: "Go, Monkey. Go wherever you want. You're free now. ...is there a reason you can't run away? What is it? I see, your Girlfriend is held hostage...a monkey hostage, huh. Damn that Cheating Liar. What a dirty scumbag!" Fassad: "Yes, yes, did someone call me? I am that dirty, Cheating Liar... ...how dare you call me that!" [ Fassad and a group of Pigmasks approach ] Fassad: "Fancy meeting you here, Princess Kumatora... Nuheheheheh." Stupid Monkey! Thought you could escape, did you?!" Kumatora: "Of course he'll escape! We're going to set him free! (Gramps, Monkey, you guys ready?) (On the count of one, two, three...)" [ Wes and Salsa run away ] "(...we'll run away! Got it?)" [ Kumatora turns around ] "(...man, they're fast)" [ Kumatora runs away ] Fassad: "Get them! Don't let them escape!" [ Fassad calls on his phone ] "They're heading your way! ...I see. In that case, stand by. I'll be there soon." [ Fassad eats a banana ] "Heh heh heh heh... You're not going anywhere. Nuheh, Nuheheheheh!" Flee towards the forest when you regain control of the party. On the way, you may bump into some Pigmasks and Recon Bots. Use PK Freeze[alpha] (5 PP) to take care of the Pigmasks and use PK Thunder[alpha] (7 PP) to defeat the Recon Bots. Nothing Salsa can do will be very effective, but Crowd Pleaser has a decent chance of working on both enemies. Enter the hot spring to recover HP/PP (for some reason, Isaac will not answer the door if you try to enter his house). Before heading deeper into the forest, give your best food and offensive items to Salsa. If you're short on food, fight some Pigmasks and stock up on the Bag of Pork Chips they drop. e)Pork Tank Move as far north as you can then backtrack a bit south. Watch the scene. Kumatora will be the main attacker in the fight against the Pork Tank, while Salsa uses food items to keep everyone alive. Use PK Thunder[alpha] (7 PP) as much as possible and use Beef Jerky or Yogurt when someone's HP falls below 45 or 50. Have Salsa use Thunder Bombs, Running Bombs, or Ancient Bananas when he gets the chance; use Monkey Mimic when he runs out. The Pork Tank will break down after receiving roughly 1100 HP of damage. The Pork Tank will not be able to move or fire its cannon while broken, but the tank driver will occasionally toss a tank shell to inflict about 20 HP of damage. The broken Pork Tank has lower Defense, and Salsa can inflict decent damage with combos. Keep hammering away at the piece of scrap metal to completely destroy it. Watch the final scene of the chapter after the battle: Fassad: "Well, Princess Kumatora. Why don't we have you surrender peaceably to us, hm? [ Lucas comes ambling in ] Fassad: "Who are you? Get out of here, kid!" Pig Men: "Shoo! Shoo!" "Go away!" "Little kid, little kid!" [ Lucas whistles and a baby Drago appears ] Fassad: "Oh my pork! What's a Drago kid doing here? Get out of here, Drago kid!" Pig Men: "Shoo! Shoo!" "Go away!" "Little kid, little kid!" When the baby Drago roars, an adult Drago will appear and scare away Fassad's men. Fassad: "Hey! Get back here! Oh...em...st... Stop, refrain, abstain, please!" Kumatora: "Ha ha ha. Feel good, Monkey?" [ Salsa whistles and the Drago knocks Fassad away ] Fassad: "Owwwwwiiiieeeeee!" With Fassad taken care of and Salsa free (well, maybe not yet his girlfriend...), the chapter draws to a close: Wes: "Lucas, I heard you've just been crying after your mother died, but it looks like you're doing fine. We're safe thanks to you. Thank you, Lucas." Kumatora: "I guess this is hello. Hello! And thanks! You saved us even though you didn't know what was going on. I know it's late, but why don't you have gramps here tell you what happened." Wes: "Very well, I'll explain. Lucas, you'll listen to my story, won't you? >Yes >No (It does not matter what you answer) [ Wes tells the story ] Wes: "...and that's what happened. No, Lucas, I want you to stay here in Tatsumairi. I'm sure Claus will come back soon. Work with Flint and protect this town. Yes, I'll do whatever little I can to help too. Princess! Please take care of the Monkey. As well as...the search for that fool." Kumatora: "Lucas, I have a feeling we're going to meet again. Don't screw up, alright! Okay, Monkey! Let's go!" ------------------------------------------------------------------------------- Tatsumairi Village is changing according to the newly arrived peddler's plans. Only a few people were aware that everything that was once good about the town was being broken down and thrown away. The townsfolk were becoming prosperous, but they were also falling deeper into a treacherous darkness. However, within that darkness, a weak little boy was starting to become stronger. Lucas is now trying to change this sad story into a bright one. The darker the night is, the brighter the sunrise will be. The once timid Lucas is about to become that sunrise. ------------------------------------------------------------------------------- End of Chapter 3 *Boing* Would you like me to save what has happened up to this point? >Yes >No ******************************************************************************* X.Chapter 4: Titiboo Theater ******************************************************************************* "Tatsumairi Village, 3 Years Later" 1.On the Tracks Recommended Level: 10 -> 11 Equipment: Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing* (body) Mini-Mini Charm (body) White Collar (head) *nothing* (head) *nothing* (other) Pisces Bracelet (other) *nothing* Outline Check the mirror | | Talk to Boney | | Go to the train station and listen to the conversation between Bronson and Jackie (4C1) | | Go to the "Silver House" and talk to Wes (4C2) | | Enter the train tunnel | | Talk to Ionia in the hot spring and learn how to use PSI | | Go all the way east along the train tracks ITEMS a)Thunder Bomb �C�J�d�`���� "Ikazuchidama" (A round bomb with a lightning icon) Use: inflicts Thunder damage to all enemies on screen; occasionally causes paralysis Base Damage: 85~95 HP Location: gift box behind the Silver House (previously Duster's house) As in the previous chapters, there is a hidden gift box containing a Thunder Bomb behind what was once Duster and Wes's house. This gift box refills every time you enter the Crossroad. Keep this item in Boney's inventory. b)Pisces Bracelet �����̂��ł� "Uo no Udewa" (Blue-green bracelet with two stubs on opposite sides) Use: armor for Lucas; equip as "other;" Defense +7 A Pisces Bracelet can be found in Sunshine Forest in the area past Isaac's house (this place used to be the first burnt part of the forest). The gift box holding this item is hidden behind a Grated Yammonster. c)Trivia Card 1 �Ȃ��Ȃ��J�[�h�P "Nazo Nazo Kaado 1" (A yellow card with a question mark icon) Use: use against human type enemies (Pigmasks and their variants) in battle Location: gift box in the Inn Use the Trivia Card against a Pigmask enemy in battle to read them a trivia question. What answer they give depends on what type of Pigmask you are fighting. Some of them will answer correctly, while others will not. The answer to this card is "older sister." As far as I know, there is no use for the Trivia Card. It's just a weird item in a weird game. STORES a)Thomas's Shop (In the town square) _____________________________________________________ |Kid's Shirt | | | |"Kodomo no Shatsu" | Increases Defense by 7 | 100 DP | |___________________|________________________|________| |Kid's Hat | | | |"Kodomo no Boushi" | Increases Defense by 3 | 50 | |___________________|________________________|________| |Pisces Bracelet | | | |"Uo no Udewa" | Increases Defense by 7 | 160 | |___________________|________________________|________| |Sprinting Bomb | Inflicts 100~200 HP of | | |"Bashiridama" | damage to all enemies | 200 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |___________________|________________________|________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |___________________|________________________|________| b)Caroline's Bakery (In the town square) _________________________________________________________ |Nut Cookie | | | |"Konomi Kukkii" | Recovers 15 HP | 8 DP | |________________________|________________________|_______| |Nut Bread | | | |"Konomi Pan" | Recovers 30 HP | 12 | |________________________|________________________|_______| |Bread Roll | | | |"Rouru Pan" | Recovers 60 HP | 30 | |________________________|________________________|_______| |Peculiar Cheese | Recovery value depends | | |"Kuse no Aru Chiizu" | on character; | 20 | | | 60 HP for Lucas; | | | | 20 HP for Boney | | |________________________|________________________|_______| |Fresh Milk | recovers 80 HP; turns | | |"Shiboritate Miruku" | into Yogurt in a few | 60 | | | minutes | | |________________________|________________________|_______| |Fresh Egg | | | |"Umitate Tamago" | recovers 80 HP | 40 | |________________________|________________________|_______| GIFT BOXES ____________________ | Tatsumairi Village | |____________________|_____________________________________________________ |1.Trivia Card 1 | | | | "Nazo Nazo Kaado 1" | no practical use | inside the Inn | | (A yellow card with | | | | a question mark icon) | | | |_________________________|__________________|_____________________________| |2.Thunder Bomb | | | | "Ikazuchidama" | inflicts 90 HP | behind the Silver House | | | of Thunder damage| (Duster's house) | |_________________________|__________________|_____________________________| |3.Dolphin Ossicle | | | | "Iruka no Jikotsu" | sell for 5 DP | on the beach | |_________________________|__________________|_____________________________| |4.Reggae Rhythm | | | | "Regee no Rizumu" | no use | on the beach | |_________________________|__________________|_____________________________| |5.Beef Jerky | | in the Crossroad, southeast | | "Hoshiniku" | recovers 60 HP | of the train station | |_________________________|__________________|_____________________________| |6.Bread Roll | | in the Crossroad, northwest | | "Rooru Pan" | recovers 60 HP | of the train station | | (A small, brown bread) | | | |_________________________|__________________|_____________________________| |7.Sprinting Bomb | inflicts 100~200 | in the Crossroad, northeast | | "Bashiridama" | HP of damage | of the train station | |_________________________|__________________|_____________________________| _________________ | Sunshine Forest | |_________________|________________________________________________________ |1.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | next to Isaac's house | |_________________________|__________________|_____________________________| |2.Pisces Bracelet | | in the area past Isaac's | | "Uo no Udewa" | armor for Lucas; | house, behind a Grated | | | Defense +7 | Yammonster | |_________________________|__________________|_____________________________| |3.Peculiar Cheese | recovers 60 HP | | | "Kuse no aru Chiizu" | for Lucas; | area past Isaac's house | | | 20 HP for Boney | | |_________________________|__________________|_____________________________| |4.Baked Yam | | | "Yaki Imo" | recovers 40 HP | |_________________________|__________________| |5.Sprinting Bomb | inflicts 100~200 | | "Bashiridama" | of damage | |_________________________|__________________| |6.Bread Roll | | | "Rooru Pan" | recovers 60 HP | |_________________________|__________________|_____________________________ |7.Waltz Rhythm | | | | "Warutsu no Rizumu" | no use | on the riverbank | |_________________________|__________________|_____________________________| ______________ | Osohe Castle | |______________|____________________________________________________________ |1.Rotten Eclair | trade for Beef | talk to a ghost in the second | | "Kussata Ekurea" | Jerky | floor dining room | |_____________________|_________________|___________________________________| |2.Dolphin Ossicle | | talk to the same ghost in the | | "Iruka no Jikotsu" | sell for 5 DP | dining room again | |_____________________|_________________|___________________________________| |3.Beef Jerky | | trade a Rotten Eclair with a | | "Hoshiniku" | recovers 60 HP | ghost on the third floor | |_____________________|_________________|___________________________________| ______________ | Train Tracks | |______________|___________________________________________________________ |1.Bread Roll (x2) | | -second area from the west | | "Rooru Pan" | recovers 60 HP | -near the train station in | | | | front of the factory | |_________________________|__________________|_____________________________| |2.Sprinting Bomb | | | | "Bashiridama" | inflicts 100 to | sixth area from the west, | | | 200 HP of damage | across a short bridge | |_________________________|__________________|_____________________________| |3.Flea Powder | removes fleas | near the train station in | | "Nomi Tori Paudaa" | from a party | front of the factory | | | member | | |_________________________|__________________|_____________________________| ENEMIES a)Slitherhen �ɂ�Ƃ�w�r "Niwatori Hebi" (A snake with a chicken head) Type: Organic Chimera Vulnerable: Freeze, paralysis HP: 127 Attacks -Peck with its beak Damage: 15~21 HP -Coil attack Effect: solidify a single target Strategy You should be able to defeat the Slitherhen in one or two turns. This enemy sometimes drops a Fresh Egg (recovers 80 HP; turns into a chicken after a few minutes or a Hot Spring Egg if you enter a hot spring). -Lucas: standard attack -Boney: standard attack b)Really Flying Mouse �g�r�}�E�X�g�r�}�E�X "Tobimausu Tobimausu" (A mouse with a propeller around its neck) Type: Mechanical Chimera Vulnerable: Thunder, crying HP: 130 Attacks -Propeller attack Damage: 15~21 HP -Biting attack Damage: 10~15 HP -Charge forward Damage: 25~30 HP Strategy You should be able to defeat the Really Flying Mouse in one or two turns. This enemy sometimes drops a Bread Roll (recovers 60 HP). -Lucas: standard attack -Boney: standard attack c)Grated Yammonster ���g���� "Bake Tororo" (A brown thing with a propeller on its head) Type: Organic Vulnerable: Freeze, feeling strange HP: 387 Attacks -Standard attack Damage: 50~70 HP -PK Freeze[beta] Damage: 90~130 HP Effect: may solidify its target -Spew out mucous Effect: solidify a target for a few turns Strategy Avoid fighting the Grated Yammonster. It's too powerful for you now, and it's easy to run around because it's stationary. -Lucas: run away d)Black Beanling ����}���`�R "Kuro Mamechiko" (A black bean-shaped creature with a leaf growing on its head) Type: Mysterious Creature Vulnerable: Freeze, crying Attacks -Standard attack Damage: 10~20 HP -PK Fire[alpha] Damage: 35~45 HP to all -PK Fire[beta] Damage: 80~100 HP to all -Hop up and down Effect: none -Run away Effect: end the battle Strategy The Black Beanling is a rare enemy that rewards 16,080 experience points, enough to level up Lucas and Boney by about 13 or 14 levels at the beginning of this chapter. Don't try to hunt for this enemy until Lucas has learned PSI. It appears between Isaac and Lighter's houses in Sunshine Forest (this place used to be the first burnt part of the forest); check the southern half of the area. Be near max HP before trying to fight the Black Beanling. It likes to use PK Fire, and the more time you spend recovering, the more likely the Beanling will run away and disappear. The Black Beanling looks like a small, hopping bean outside of battle. It moves as fast as Lucas can dash and always tries to run away. When the Black Beanling runs into an obstacle and can no longer move away from Lucas, it will burrow into the ground. It will reemerge a few seconds later from a nearby spot. This is the only time you can catch the Beanling, as it takes a couple seconds to come out of the ground. Use Lucas's PK Love[alpha] (10 PP) to defeat the Black Beanling in two or three rounds. Boney should try to keep everyone alive with food items and use Thunder Bombs when possible. -Lucas: PK Love[alpha] (10 PP) Lifeupa[alpha] (5 PP), if heavily wounded -Boney: food items, when HP is not near max Thunder Bombs e)Reconstructed Mole �����������O�� "Kaizou Mogura" (A mole with drills for arms) Type: Mechanical Chimera Vulnerable: Thunder, feeling strange HP: 165 Attacks -Drill attack Damage: 35~38 HP -Call for help Effect: another Reconstructed Mole may join the battle -Has a big grin on its face Effect: none Strategy You should be able to defeat the Reconstructed Mole in one or two rounds. -Lucas: standard attack -Boney: standard attack f)Big Spud Bug �����������ނ� "Ookoimomushi" (Resembles a purple caterpillar) Type: Bug Vulnerable: Freeze, crying HP: 280 Attacks -Standard attack Damage: 55~60 HP -Hypnosis[alpha] Effect: puts a single target to sleep -Has a big grin on its face Effect: none Strategy Use PK Love[alpha] if you are fighting a group of Big Spud Bugs and if Lucas has learned PSI. Otherwise, you should be able to defeat this enemy in about one or two rounds with good combos. Don't get into a fight until you are properly equipped. -Lucas: standard attack PK Love[alpha], if learned -Boney: standard attack g)Ramblin' Mushroom ���邭�L�m�R "Aruku Kinoko" (A mushroom with legs) Type: Organic Vulnerable: Fire, paralysis HP: 178 Attacks -Standard attack Damage: 9~11 HP -Scatter its spores Effect: makes a single target feel strange -Be absentminded Effect: none Strategy You should be able to defeat the Ramblin' Mushroom in two or three turns. If a party member starts feeling strange from this enemy, your movement control will be reversed outside of battle. The effect will wear off in a few seconds, but you can use Healing[alpha] (4 PP) to revert back to normal quickly. This enemy sometimes drops an Edible Mushroom (recovers 20 HP). -Lucas: standard attack -Boney: standard attack h)Squawking Stick �Ԃ傤�ڂ� "Bunchou Bou" (A stick with a bird's head) Type: Organic Chimera Vulnerable: Fire, feeling strange HP: 160 Attacks -Peck with its beak Damage: 10~20 HP -Cry "Chirp-chirp" Effect: one or two additional enemies may join the fight; will not work if 3 enemies are already on screen -Lifeup[alpha] Effect: recover about 60 to 70 HP for one target -Spin around Effect: none Strategy Always attack and defeat the Squawking Stick first. Use PK Love[alpha] (10 PP) if you get overwhelmed by multiple enemies. The combo rhythm of this enemy's battle music is unique. The first two beats are slow and are followed by three quick beats--the beginning of the song introduces the pattern. This enemy sometimes drops a Stick (increases Offense by 2). -Lucas: standard attack PK Love[alpha] (10 PP) -Boney: standard attack i)Muttshroom ���̂����� "Kinoko Inu" (A dog with a mushroom for a head) Type: Organic Chimera Vulnerable: Fire, crying HP: 248 Attacks -Mushroom headbutt Damage: 37~40 HP -Biting attack Damage: 24~25 HP -Scatter some spores Effect: makes a single target feel strange Strategy You should be able to defeat the Muttshroom in about two to three rounds with combos or about five to six without. -Lucas: standard attack -Boney: standard attack j)Cattlesnake �E�V�w�r "Ushi Hebi" (A cow with a snake's neck) Type: Organic Chimera Vulnerable: Freeze, crying HP: 786 Attacks -Charge at you with its horns Damage: 70~80 HP -Swing its tail really hard Damage: 60~70 HP -Thrash around Damage: 95~105 HP to all -Stare at you Effect: none Strategy The Cattlesnake is way too powerful for you now and should be avoided. If you manage to defeat it, you will get 536 experience points and possibly Fresh Milk (turns into Yogurt in a few minutes). -Lucas: run away WALKTHROUGH a)The Setting You can think of the first three chapters as something of a long prologue. You finally get to control the main character of the game starting in this chapter, and you will control him until the end. The real meat of the game starts here, and things are going to get a little harder. A lot has changed in Tatsumairi Village during the past three years. Most of the townsfolk are unaware of how bad the Pig Men are and have allowed them to transform and modernize the town. Almost everyone has placed a Box of Happiness in their home, and houses that don't have a Box of Happiness get struck by lightning on a regular basis. Lucas is one of the few that don't trust the Pig men and does not have a Box of Happiness. As a result, his house gets struck by lightning the most, and his home has become famous because of it. The townsfolk are not sure whether the lightning is natural or man-made. Meanwhile, Flint spends most of his days paying his respects at Hinawa's grave and going into the mountains to continue searching for Claus. Wes's house has been turned into the "Silver House" retirement home where Alec now lives--Alec did not have a Box of Happiness, and his house was destroyed by "a million" lightning strikes. The ranch in the southeast corner of town was bought by Fassad and is now a training ground for the Pig Army, and Leder is mysteriously missing from the Crossroad. There are also more people in the village, though none of them have names like the original townspeople. b)Rise and Shine EarthBound fans will be treated with a familiar opening at the start of this chapter. When Lucas wakes up, walk in front of the mirror and change your clothes. If you try to go outside without changing, you'll see a flashback of Lucas's mother scolding him: "Are you planning to play outside with your pajamas on?" Talk to Boney and he'll agree to take Lucas for a walk. Boney will stay with you until the end of the game. His Offense, Defense, and HP are pretty low, but he has high Speed and will often attack first. Give him any food and offensive items you find. If you can read Japanese, use his special "sniff" ability to learn enemy weaknesses. A save frog will stop you as you head for the town square. Talk to the frog to learn the basics of money. Buying goods is no longer free like it was three years ago, and you'll have to start using "Dragon Power" (DP) to buy things. The save frogs will act like ATMs from which you can deposit or withdraw DP: "*Boing* Do you need something? >Yes >No Would you like to save or would you like a DP transaction? >Save >DP Transaction" Select "DP Transaction" to open your DP account. Press R to withdraw and L to deposit from the account window. Your DP balance will automatically increase as you win fights. Your balance will never decrease as long as you don't make a withdrawal, but any money you have on hand will be cut in half if you lose a fight. Press START outside of battle to view how much money you have on hand. Move north into the town square. There, you will find Fassad peddling Happiness again in the center of town. He will simply ignore you if you talk to him. NOTE: There is a gift box in the Inn containing an item called the Trivia Card 1. "Use" this item when fighting a Pigmask soldier to ask him the question written on the card. Whether you get the right answer or not depends on what kind of Pigmask you are fighting. There are 4 Trivia Cards that can be found in the game, and the types of Pigmasks that give you the right answer are different for each card. As far as I know, there is no secret associated with these cards. They're just weird and useless. (4C1) In the Crossroad are three gift boxes that contain Beef Jerky, a Sprinting Bomb, and a Bread Roll (recovers 60 HP). There is also a man here standing next to a cart. This man will store items for you when you need space in the party's inventory but don't want to throw something away. His services are free, and he can be found at various locations. Walk onto the train station platform to catch Bronson and Jackie disembark from a train. Bronson: "What're you talking about, Jackie. There's no way." Jackie: "But we have no idea where Duster is since he disappeared 3 years ago, right? There's no doubt about it." Bronson: "Yes there is doubt about it! Oh. Hey, Lucas. What? Oh, it's just that, there's a live house called 'Club Titiboo' behind the 'Factory,' and there's a bass player there that looks a lot like Duster... Jackie here says he's sure it's him." Jackie: "But he looks so much like him... I think we should tell Wes." Bronson: "I'd do that if it were a sure thing, but if we're wrong we'll just be disappointing Wes. All we saw was a guy that looks like Duster. That's it. We don't know anything else. Now, let's just go home and grab us some dinner and watch the Happiness Box." Jackie: "I can agree to that! I'm starving." Bronson: "See you, Lucas. Say 'hi' to Flint for me." Go back south into the town square. You'll see Wes confront Fassad. Wes: "Fassad! Don't mess up this town anymore!" [ Wes approaches ] Wes: "Today's Lightning strike was suspicious! I know you're somehow controlling these Lightning bolts. Leave this place! Stop meddling with this town!" Fassad: "Well, if it isn't old man Wes. Happiness will escape you if you keep swelling the veins on your forehead, you know? You'll become a Baldy instead. I have no idea what you are talking about. Now, we don't want you to trip and give yourself a Boo-Boo or turn into a Baldy, so take care and go on home." [ A Pigmask pulls a net over Wes ] Wes: "Stop this violence! I'm not a Bug! I'm an old man!" [ Wes gets pulled away and Lucas approaches ] Fassad (whispering): "Lucas, stop snooping around me! Stop getting in my way!" Fassad: "Lucas... I wish you'd hurry and get a Box of Happiness in your house and become happy like everyone else here. How long are you going to keep me waiting?" (4C2) Go to the eastern part of town and to where Wes's home once was. His house is now the "Silver House" retirement home. Check behind the house to get a Thunder Bomb, just like in the previous chapters; enter the Crossroad to refill the gift box. Go to the second floor and enter the door on the right. Talk to Mike inside and he'll ask if you came to visit him. Answer "yes" to receive 50 DP as a gift. He'll make a comment about the nurses here having nice bodies, until Linda comes in and warns him about "sekuhara" or sexual harassment. Go back into the hallway and enter the door in the middle. Talk to Wes: Wes: "Oh, Lucas. You caught me in an embarrassing moment back there. That Fassad... Treating me like a... a Miyama Stag Beetle! [ Lucas tells Wes about Club Titiboo ] "...what? A man who looks like Duster? That fool, he probably... Lucas!! I'm going to lower my voice and whisper to you! I hate to ask but, can you go check if that man is our fool? I'm being marked by Fassad's men and can't move around freely. Please. Go find that fool for me. [ Wes give Lucas a Carrier Pigeon ] "If you find Duster, release this Pigeon and let me know." Pigeon: * Coo coo coooo! * (A time when I'm needed has finally come again!) [ "You received a Carrier Pigeon!" ] Wes: "Sorry Lucas. But I'm being marked." c)Exploring the Village and Forest There are a few minor things you can do in town before heading for the Club. Go to the beaches to the west to find some Dolphin Ossicles on the ground. Ossicles appear every time you reenter the area, so you can collect as many as you want and sell them for 5 DP each if you're short on cash (I don't think they can be used for anything else). Go to the second floor dining room of Osohe Castle. Talk to the ghost to the left of the piano to receive a Rotten Eclair. Next, climb the ladder leading up out of the dining room and talk to the ghost at the top. Give it the Rotten Eclair to receive a Beef Jerky in return. You can also talk to the same ghost in the dining room again to get a Dolphin Ossicle. New items can also be found in Sunshine Forest. The gift boxes in the forest are: 1.Beef Jerky - recovers 60 HP 2.Pisces Bracelet - Defense +7 3.Peculiar Cheese - recovers 60 HP for Lucas, 20 HP for Boney 4.Sprinting Bomb - inflicts about 100 to 200 HP of damage to all enemies on screen 5.Bread Roll - recovers 60 HP 6.Baked Yam - recovers 40 HP The Pisces Bracelet is in the area past Isaac's house (previously the first burnt part of the forest) and is hidden behind a Grated Yammonster. The Yammonster is way too powerful for you now, but luckily you don't have to defeat it to open the gift box. | EXTRA: THE BLACK BEANLING | | The Black Beanling is a rare enemy that rewards 16,080 experience | points, enough to level up Lucas and Boney by about 13 or 14 levels at | the beginning of this chapter. Don't try to hunt for this enemy until | Lucas has learned PSI by the train tracks (see below). | | Be near max HP before trying to fight the Black Beanling. This enemy | appears in the area past Isaac's house; check the southern half of the | area. The Beanling looks like a small, hopping bean outside of battle | and always tries to run away. To catch this enemy, chase it into an | obstacle and make it burrow into the ground. Keep running around until | the Beanling reemerges from a nearby spot after a little while. The | Beanling will take a couple seconds to come out of the ground--this is | the only time you can catch it. | | The Black Beanling likes to use PK Fire and will run away after a few | rounds. Use Lucas's PK Love[alpha] (10 PP) while Boney uses food items | and Thunder Bombs when possible to win. d)Train Tracks Go to Thomas's Shop and buy an Alarm Cicada for 18 DP. Give it to Boney and save it for a later boss. Go to the Crossroad and attempt to enter the train tunnel. A man will stop Lucas and warn him to be careful of any trains. He'll give you a map of the tracks. Trains will occasionally run by, but if Lucas and Boney are on the tracks when a train comes you'll be able to jump out of the way in super slow-mo. If hit by a train, Lucas and Boney will be taken back to the Crossroad. Try to avoid any enemies along the tracks until you reach the fourth section. When you reach the fourth area, Boney will spot a pile of clothes on the ground near a ladder. Climb up the ladder, enter the hot spring, and talk to the person inside. It's Ionia, the Magypsy you met in Chapter 1, and he will teach Lucas how to use PSI. Lucas starts off with PK Love[alpha], Lifeup[alpha], and Healing[alpha]. PK Love[alpha] (10 PP) is Lucas's special PSI attack that inflicts 120~160 HP of damage to all enemies on screen. It is a special move that even the Magypsies can't use. Lifeup[alpha] (5 PP) and Healing[alpha] (4 PP) are recovery moves that can be used both during and outside of battle. Lifeup recovers about 60 HP when used, and Healing removes a single status effect from a party member. Touch Magic Butterflies found in various places to recover about 5 to 25 PP. Like Kumatora in Chapter 2, Lucas will fall under a fever when he's about to learn a new PSI move. Run all the way east to the end of the tracks. On the way, you will find gift boxes that contain a Bread Roll and a Sprinting Bomb. The tracks end at a station in front of the factory. The Cattlesnakes here are extremely strong and should be avoided. There is a gift box to the right of the station containing Flea Powder, but that item won't be useful until much later and can be left behind for now. Walk north through the Squawking Sticks and open the gift box to find a Bread Roll. Continue to the factory. _______________________________________________________________________________ _______________________________________________________________________________ 2.Child Labor Recommended Level: 11 Equipment: Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing* (body) Mini-Mini Charm (body) White Collar (head) *nothing* (head) *nothing* (other) Pisces Bracelet (other) *nothing* Outline Enter the factory and talk to the blue Pigmask to get a job | | Transport three Claymen (4C3) | | Talk to the blue Pigmask and receive the Ticket | | Go north and ride the Ropeway up to Club Titiboo STORES a)Vending Machine (In front of the factory) _____________________________________________________ |Fizzy Soda | | | |"Kittsui Souda" | Recovers 20 HP | 6 DP | |___________________|________________________|________| |Beef Jerky | | | |"Hoshiniku" | Recovers 60 HP | 26 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |___________________|________________________|________| |Eye Drops | | | |"Megusuri" | Cures crying | 10 | |___________________|________________________|________| |Flea Powder | | | |"Nomi Tori Paudaa" | Removes fleas | 30 | |___________________|________________________|________| GIFT BOXES _____________________ | Outside the Factory | |_____________________|__________________________________________________ |1.Eye Drops | | | | "Megusuri" | cures crying | east of the factory | | (Blue bottle | | | | with pinkish cap) | | | |____________________|_____________________________|_____________________| |2.Area Map | map of the area outside the | | | "Konohen no Chizu"| factory; press R to view | next to the Ropeway | |____________________|_____________________________|_____________________| |3.Fireworks | | | | "Hanabi" | no use | east of the Ropeway | |____________________|_____________________________|_____________________| WALKTHROUGH a)Part-time Work The factory here employs many people from town and is used by the Pig Army to mine raw materials to make their Claymen (one Pigmask has heard a rumor that they're also secretly digging for a gigantic dragon underground, but he doesn't know if that's true). Employees are the only ones allowed into Club Titiboo, and you'll have to get a job here to move on. There are a gift box containing Eye Drops (cures crying) and a Vending Machine in the factory yard. You can also check one of the open crates to the right of the save frog to find a Magic Butterfly inside, but you're better off checking the Amazing Capsule inside the factory. Enter the factory and talk to the blue Pigmask inside. "Hey! Suspicious person! What're you doing here?! You want to go to Club Titiboo?! That club is an exclusive place where guys that work here relax at the end of the day. It's not a place for bums who don't work. If you really want to go, get a part-time job here. How about it. Wanna work? >Yes >No (answer yes) Alright. Then you're getting ahead of yourself. Your job is to transport the Claymen. First, go waaaay into the back. Go down the ladder there and you'll find the Claymen underground. Some of them have run out of energy, so bring 'em up here. Carry them 1 at a time and you'll be finished when you transport 3. Just in case, I'll give you a sketch of the factory." [ "You got a Factory Sketch!" ] "And write down that name in the records for me. Not your name. I mean...that. That is, your that is...the guardian or whatever behind you You know! The p p p player's name. Hard and strong in cool ABCs." You will be prompted to enter your name again. The game uses your name at the very end, but you can enter a joke name like "POOP" or something if you want. Select the bottom right option to confirm. When you're finished, the Pigmask will assign Boney a separate job and send him to the back. (4C3) Walk past the Pigmask and into the third room. You'll find Boney here on a treadmill. Examine the Amazing Capsule if you want to recover. Climb down the ladder into the mine. Follow the white lines and go into the third area of the mine. There is a Clayman there moving a little slower than the rest and emits a different sound when you examine it. Walk beside it and push it back toward the entrance to the mine. When you get to the entrance, push the Clayman close to the Pigmask and talk to him. The Pigmask will bring down an elevator and shove the Clayman onto it. When you get to the top, push the Clayman into the next room. Achat will take it from you and charge it up. Go back to the mine and do the same thing two more times. The second undercharged Clayman is close to the ladder and the third one is in the second area. Talk to the blue Pigmask when you're finished. He'll give you a Ticket to the Ropeway and 200 DP of pay. You can come back and do the same job later as much as you want to receive 200 DP each time. b)The Ropeway Leave the factory and go north. The Ropeway to Club Titiboo is in the next area. Open the gift box next to the Ropeway to obtain a map of the area. Talk to the man standing next to the Ropeway and answer "yes" to his question. He will check your Ticket and let you ride up to Club Titiboo. NOTE: There isn't anything important to the west or the east for now. If you go west, you can find a Saltwater Gun (inflicts 150~250 HP of damage to mechanical enemies), a Magic Tart (recovers 30 PP), and a Chicken that lays Fresh Eggs. The Chicken is next to a hot spring, and she will give you a Fresh Egg whenever you don't have one. You can either wait for the Fresh Egg to turn into a Chicken (sell for 200 DP) or enter the hot spring to get a Hot Spring Egg (recovers 100 HP). If you want to talk to the Chicken to raise money or stock up on food, be sure to avoid the powerful enemies on the way. _______________________________________________________________________________ _______________________________________________________________________________ 3.Club Titiboo Recommended Level: 11 -> 16 Equipment: Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing* (body) Mini-Mini Charm (body) White Collar (head) DCMC Hat (head) DCMC Hat (other) Pisces Bracelet (other) *nothing* Outline Enter the Club | | Talk to Yoshikoshi (4C4) | | Enter the music hall and talk to everyone inside | | Approach the table closest to the entrance and watch the performance | | Talk to Yoshikoshi in the lobby and climb down the ladder | | Go through the underground passage and enter Yoshikoshi's room | | Wait until Yoshikoshi finishes showering and talk to her | | Go through the attic and defeat the Jealous Bass (4C5) | | Enter Duster/Tamekichi's room and talk to Tamekichi (4C6) | | Play Rock, Paper, Scissors against the band members | | Leave the club ITEMS a)Attic Map ��˂���K�C�h "Yaneura Gaido" Use: map of Club Titiboo's attic; press R to view Location: north of the entrance into the attic The blue doorways lead to the exit. The other doorways lead to dead-ends and usually gift boxes. b)Saltwater Gun �V�I�~�Y�f�b�|�E "Shiomizu Deppou" (White gun with a yellow nozzle) Use: inflicts 150~250 HP of damage to a mechanical enemy Location: underground tunnel Some of the strongest enemies and bosses in the game are mechanical, making the Saltwater Gun worthwhile to hold on to. Keep this in Boney's inventory. STORES a)DCMC Scalper (In the lobby of Club Titiboo) _______________________________________________________ |DCMC Pamphlet | Increases Offense by 8;| | |"DCMC Panfu" | makes DCMC fans jealous| 100 DP | |_____________________|________________________|________| |DCMC Shirt | | | |"DCMC Shatsu" | Defense +10; Speed +1 | 360 | |_____________________|________________________|________| |DCMC Hat | | | |"DCMC Boushi" | Defense +7; Speed +2 | 200 | |_____________________|________________________|________| |DCMC Ring | | | |"DCMC Ringu" | Defense +7; Speed +5 | 400 | |_____________________|________________________|________| |Pickled Veggie Plate | | | |"Otsukemono" | Recovers 10 HP | 10 | |_____________________|________________________|________| b)Concession Stand (In the lobby of Club Titiboo) ________________________________________________________ |Big City Soda | | | |"Daitokai Souda" | Recovers 20 HP | 8 DP | |______________________|________________________|________| |Big City Cola | | | |"Daitokai Koura" | Recovers 30 HP | 10 | |______________________|________________________|________| |Big City Burger | | | |"Daitokai Baagaa" | Recovers 100 HP | 60 | |______________________|________________________|________| |Bag of Big City Fries | | | |"Daitokai Poteto" | Recovers 70 HP | 40 | |______________________|________________________|________| |Doggy Biscuit | | | |"Inu You Kukki" | Recovers 60 HP for dogs| 16 | |______________________|________________________|________| c)Mouse Collector (In the attic) _____________________________________________________ |Better Stick | | | |"Mashi na Bou" | Increases Offense by 20| 500 DP | |___________________|________________________|________| |Bread Roll | | | |"Rouru Pan" | Recovers 60 HP | 30 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Anti-Paralysis | | | |"Shibiretori" | Cures paralysis | 14 | |___________________|________________________|________| |Sprinting Bomb | Inflicts 100~160 HP of | | |"Bashiridama" | damage to all enemies | 200 | |___________________|________________________|________| |Pencil Rocket | Inflicts 150~300 HP of | | |"Enpitsu Roketto" | damage to all enemies | 500 | |___________________|________________________|________| |Bug Spray | Inflicts about 300 HP | | |"Mushi Mushi Kiraa"| of damage to bugs | 100 | |___________________|________________________|________| |Made-You-Look | Makes an enemy turn | | |"Baka ga Miiru" | around | 50 | |___________________|________________________|________| GIFT BOXES _____________________ | Underground Passage | |_____________________|____________________________________________________ |1.Made-You-Look | | | "Baka ga Miiru" | may make a single enemy turn around | | (Looks like a red creature with | | | a triangular head on a hilt) | | |__________________________________|_______________________________________| |2.Saltwater Gun | | | "Shiomizu Deppou" | inflicts about 200 HP of damage to a | | (A white gun with a yellow | mechanical enemy | | nozzle) | | |__________________________________|_______________________________________| NOTE: Directions to some gift boxes in the attic will be given by the color- coded doorways as they appear on the Attic Map. _______ | Attic | |_______|___________________________________________________________________ |1.Attic Map | map of the | through the first doorway from | | "Yaneura Gaido" | attic | the entrance | |______________________|________________|___________________________________| |2.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | from the first blue doorway, enter| | | | the brown doorway on the right | |______________________|________________|___________________________________| |3.Antidote | | | | "Dokukeshi" | cures poison | from the first blue doorway, enter| | | | the brown doorway straight ahead | |______________________|________________|___________________________________| |4.Bug Spray | inflicts about | | | "Mushi Mushi Kiraa" | 300 HP of | go left from the first blue | | | damage to Bugs | doorway | |______________________|________________|___________________________________| |5.Bag of Big | | from the room in the northeast | | City Fries | recovers 70 HP | corner, go through the brown | | "Daitokai Poteto" | | doorway | |______________________|________________|___________________________________| |6.Sprinting Bomb | inflicts about | | | "Bashiridama" | 100 to 160 HP | room in the northeast corner | | | of damage | | | | (save for boss)| | |______________________|________________|___________________________________| |7.Wonderful Thing | | | | Steak Thing | instantly | room in the southeast corner | | Sushi-like Thing | recovers 50 | | | "Suteki na Mono" | HP/PP; revives | | | "Suteeki na Mono" | anyone at 0 HP | | | "Sushiteki na Mono" | | | |______________________|________________|___________________________________| |8.Peculiar Cheese | recovers 60 HP | | | "Kuse no Aru Chiizu"| for Lucas; 20 | talk to the elderly Mouse in the | | | HP for Boney | room in the southeast corner | |______________________|________________|___________________________________| |9.Nut Bread | | talk to the elderly Mouse in the | | "Konomi Pan" | recovers 30 HP | room in the southeast corner | |______________________|________________|___________________________________| |10.Magic Gelatin | | | | "Majikku Jerii" | recovers 20 PP | room near the center, just before | | | | the exit | |______________________|________________|___________________________________| ENEMIES a)Slimy Slug �˂��Ƃ�i���N�W "Nettori Namekuji" Type: Bug Vulnerable: Fire, feeling strange HP: 167 Attacks -Standard attack Damage: 14~16 HP -Hypnosis[alpha] Effect: may make a target fall asleep -Vacuum attack Effect: reduces a target's Offense and Defense by about 20% -Fall from the ceiling Effect: another Slimy Slug joins the battle Strategy You should be able to defeat the Slimy Slug in 1 or 2 rounds. Use PK Love [alpha] (10 PP) when fighting a group. -Lucas: standard attack PK Love[alpha], if facing a group -Boney: standard attack b)Arachnid!!!! �X�p�C�_�[�I�I�I�I "Supaidaa!!!!" (A spider with a striped abdomen) Type: Bug Vulnerable: Freeze, sleep HP: 178 Attacks -Biting attack Damage: 20~25 HP (Lucas) 15~20 HP (Boney) -Take a bite using its poisonous fangs Damage: 15~20 HP (Lucas) 5~15 HP (Boney) Effect: poisons its target -Shoot spider silk from its abdomen Effect: solidify a single target Strategy You should be able to defeat the Arachnid!!!! in one or two rounds. Defeat this enemy first if it appears in a group to prevent getting poisoned. If you do get poisoned, use Healing[alpha] (4 PP) or an Antidote after the battle is over. The Arachnid!!!! sometimes drops an Antidote when defeated. -Lucas: standard attack recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or below -Boney: standard attack recover with a food item if someone's HP falls to 25 or below c)Greedier Mouse �ǂ�悭�}�E�X "Donyoku Mausu" Type: Organic Vulnerable: Fire, sleep HP: 140 Attacks -Biting attack Damage: 25~35 HP (Lucas) 20~30 HP (Boney) -Eat some food Effect: recovers about 30 to 40 HP -Say something nasty Effect: decrease a target's Offense by about 20% -Try to steal something Effect: a nonessential item may be irretrievably taken Strategy You should be able to defeat the Greedier Mouse in 1 or 2 rounds with combos or 2 to 3 without. Defeat this enemy before any Elder Batties but after any Arachnids!!!! it may appear with. This enemy sometimes drops a Peculiar Cheese (recovers 60 HP for Lucas; 20 HP for Boney), a Bag of Big City Fries (recovers 70 HP), or a Big City Burger (recovers 100 HP). -Lucas: standard attack recover with Lifeup[alpha] (5 PP) if someone's HP falls to 60 or below -Boney: standard attack recover with a food item if someone's HP falls to 35 or below d)Elder Batty �R�E�������� "Koumorisama" Type: Organic Vulnerable: Fire, feeling strange HP: 288 Attacks -Standard attack Damage: 20~25 HP (Lucas) 15~20 HP (Boney) -Blood sucking attack Damage: 10~20 HP Effect: the Elder Batty recovers the same amount of HP as it inflicts -Size up the situation Effect: makes itself feel strange Strategy You should be able to defeat the Elder Batty in 2 to 3 rounds with combos or 3 to 4 rounds without. Defeat this enemy last when it appears in a group. This enemy has an easier song to combo with than the Arachnid!!!! and the Greedier Mouse. -Lucas: standard attack recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or below -Boney: standard attack recover with a food item if someone's HP falls to 25 or below e)Gently Weeping Guitar �ނ��тȂ��M�^�[ "Musebinaku Gitaa" (A living electrical guitar) Type: Mysterious Creature Vulnerable: crying HP: 250 Attacks -Standard attack Damage: 30~35 HP (Lucas) 25~30 HP (Boney) -Electrical shock attack Damage: 25~35 HP to all Effect: may paralyze its targets Strategy You should be able to defeat the Gently Weeping Guitar in 2 rounds with combos or 3 rounds without. Be near max HP before fighting this enemy because it likes to use its electrical shock attack. If this enemy appears with a Beaten Drum, use PK Love[alpha] (10 PP) in the first round and defeat the Gently Weeping Guitar first. Try to engage the Guitar over the Drum because the Guitar has an easier song to combo with. -Lucas: standard attack (first round) PK Love[alpha] (10 PP), if appears with Beaten Drum recover with Lifeup[alpha] (5 PP) if someone's HP falls to 55 or below -Boney: standard attack recover with a food item if someone's HP falls to 35 or below f)Beaten Drum �ʂ��h���� "Tsutsunuke Doramu" (A drum with a hole in it) Type: Mysterious Creature Vulnerable: Fire HP: 312 Attacks -8 beat attack Damage: 15~25 HP -16 beat attack Effect: speeds up the tempo of the battle music Comments: This attack makes executing combos easier by making the rhythm more regular. -Continuous attack Effect: the Beaten Drum hits twice Damage: 15~20 HP per hit (Lucas) 10~15 HP per hit (Boney) Comments: The Beaten Drum uses this attack after it has sped up the battle music. -Marching attack Effect: changes the battle music to a marching theme Comments: This attack makes executing combos easier by making the rhythm more regular. -Standard attack Damage: 35~45 HP (Lucas) 30~40 HP (Boney) Comments: The Beaten Drum uses this attack after it has changed the battle music to the marching theme. -March Effect: none -Stare at you Effect: none Strategy Avoid the Beaten Drum if you can't combo and are at a low level. Otherwise, you should be able to defeat this enemy in 3 or 4 rounds. The rhythm of the Beaten Drum's initial battle music is a little tricky: the eighth beat always comes immediately after the seventh beat. Use PK Love[alpha] (10 PP) in the first round if you have trouble comboing with this song or if this enemy appears with a Gently Weeping Guitar. Defeat the Guitar before attacking the Drum. This enemy sometimes drops a Sprinting Bomb when defeated. -Lucas: (first round) PK Love[alpha] (10 PP) standard attack recover with Lifeup[alpha] (5 PP) if someone's HP falls to 55 or below -Boney: standard attack recover with a food item if someone's HP falls to 55 or below g)Jealous Bass �����Ƃɂ��邤�x�[�X "Shitto ni Kuruu Beesu" Type: Mysterious Creature Vulnerable: Fire HP: ~979 Recommended Level: 14 Attacks -Jam Session Effect: the Jealous Bass hits Lucas twice and its cohorts hit Boney once each Damage: 30~40 HP per hit (Lucas) 25~35 HP per hit (Boney) Comments: This is the only move the Jealous Bass will use while the Weeping Guitar or Beaten Drum is alive. -Lose its temper Effect: increases its Offense by 23 Comments: The Jealous Bass gets angry when its cohorts are defeated. -Standard attack Damage: 50~60 HP (Lucas) 45~55 HP (Boney) -Solo session attack Damage: 25~40 HP to all -Hypnosis[alpha] Effect: may put a single target to sleep Comments: Use Healing[alpha] (4 PP) to wake Boney up. If you don't have an Alarm Cicada, there's nothing you can do to wake Lucas up. Strategy Before fighting this boss, recover at the elderly mice's home in the southeast corner of the attic. The gift boxes in their home contain "things" that instantly restore 50 HP/PP. Give Boney your best food items and your Sprinting Bombs (a red ball with a white top). Give an Alarm Cicada to Boney as well if you bought one from Thomas's Shop back in the village (you can't go there now). If you can't combo, make sure Boney has at least 4 or 5 food items; fight Greedier Mice and stock up on what they drop or buy some Burgers or Fries from the Club Titiboo concession stand. Give Boney any Magic Tarts or Gelatin you have as well. Use PK Love[alpha] (10 PP) and a Sprinting Bomb in the first round to defeat the Weeping Guitar. Recover Lucas with Lifeup[alpha] (5 PP) in the second round. You can either have Boney eat a food item in the second round or take the safe risk of throwing another Sprinting Bomb to finish off the Beaten Drum. Once the Jealous Bass's cohorts are defeated, use Offense Up[alpha] (6 PP) on Lucas if Boney has at least 4 or 5 good food items (Beef Jerky or better); have Lucas attack with combos while Boney recovers when someone's HP falls below 50. If Boney doesn't have a decent amount of food, use Offense Up on Boney instead and keep everyone alive with Lifeup. The rhythm of this boss's music slows down near the middle and end of the song but is relatively easy to combo with. If you can't combo, attack with PK Love while Boney uses food items and defends. Lucas will likely have to eat a Magic Tart or Gelatin to keep his PP up. -Lucas: (first round) PK Love[alpha] (10 PP) (second round) Lifeup[alpha] (5 PP) on Lucas Offense Up[alpha] (6 PP) on Lucas if Boney has at least 4 or 5 food items; use on Boney otherwise standard attack, with combos PK Love[alpha] (10 PP), if you can't combo recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or below Healing[alpha] (4 PP) on Boney when asleep -Boney: (first round) Sprinting Bomb (second round) food item on Boney or throw a Sprinting Bomb standard attack, with combos defend, if you can't combo recover with a food item if someone's HP falls to 50 or below Alarm Cicada on Lucas when asleep WALKTHROUGH a)Titiboo Theater There are binoculars you can look through at the top of the Ropeway if you pay 1 DP. Walk west and cross the bridge. Open the gift box to see a firework fly into the air. "Lucas opened the gift box. It was a firework. ...I see." Talk to the frog and withdraw all your money. Attempt to enter the club and the two bouncers, Skinhead and Kumahige (lit. "Bear-beard"), will stop you. The club does not allow pets and the two ask you to leave. Lucas and Boney will come back with Boney disguised as a human. Skinhead: "Uhhhh. It's the person that brought that Dog before and... a Dog-like guy..." [ Lucas and Boney try to go in ] Kumahige: "It's too suspicious! What happened to that Dog from before and where did this Dog-like guy come from?! You smell underage, too! *sniff sniff* I smell a minor and a Dog! Skinhead: "Now that you mention it, something is funny! Guilty until proven innocent! That's how we do things! Go home, go home! You underage looking Kid and Dog-like guy!" Kumahige: "No wait! Let's kick their butts!" [ Yoshikoshi, a waitress, comes out ] Yoshikoshi: "Oh my! If it isn't the underage smelling Mr. Poo and the Dog smelling Mr. Woof! You two are being mistaken for a minor and a Dog again, aren't you? Tee hee. Skinhead: "Whaa?! You know these guys, Ms. Yoshikoshi?" Kumahige: "Still, something ain't right! Especially this Dog-like guy over here. Shake! Don't look away from me! Shake! You can at least shake my hand can't you? *Grin grin*" Boney: "*Whine* (I can shake but...)" Kumahige: "...this person is definitely Dog-like but I guess he's not a Dog. But, mister. If Ya were a Dog... I bet you'd be a Dog that could shake well. Heh heh." Yoshikoshi: "Come on. Have lotsa fun and forget aaall your worries." [ Lucas opens the door ] Kumahige: "Hey buddy. Have a good time, alright." Boney: "*Woof* (Whew, that was scary.)" Once inside, talk to the bearded guy to buy some equipment. If you can't afford everything, buy at least a DCMC Hat for Lucas and Boney. (4C4) Talk to Yoshikoshi and you'll find that it's Kumatora disguised as a waitress. Enter the music hall and talk to everyone inside. Approach the table closest to the entrance and Boney will suggest you stay at a table. Answer "yes." Yoshikoshi will come in and ask Lucas and Boney what kind of drinks they want. Lucas says water, but Thomas, who's at a nearby table, laughs at him and orders the two soda. When Yoshikoshi brings the drinks, she whispers to Lucas to meet her in the lobby after the show. When she leaves, the performance will begin, and the band DCMC will play "King P.'s Theme." While watching the band, pay attention to the bass player, Tamekichi. When the song is over, talk to the waitress standing next to your table. Answer "yes" to her offer and she will give you a DCMC Pamphlet. Save this item for later. (Talk to the person across from Thomas; he says that the DCMC band members have apparently all lost their memories.) Walk out into the lobby and talk to Yoshikoshi on the right. Follow her into the next room and climb down the ladder. There are some Slimy Slugs in this underground passage, but they can be easily defeated; use PK Love[alpha] (10 PP) as much as you want since the passage is short. Walk south from the ladder to find two gift boxes that contain a Saltwater Gun (150~250 HP of damage to mechanical enemies) and a "Made-You-Look" (makes an enemy turn around). Place both in Boney's inventory. The Saltwater Gun will come in handy later. Walk north and climb up the ladder to enter Yoshikoshi's room. She will be taking a shower to wash off all the dirt and gunk from the underground passage. Wait a few seconds or attempt to climb back down the ladder and she will come out. Yoshikoshi will tell you to take a shower after she is done. Answer "yes" to her offer, or else she will keep asking until she explodes on you. The text description that appears next basically says that the two talk about what has happened in the last three years: about the rescued Monkey, the still missing Hummingbird's Egg, DCMC's Duster look-alike, and the transformed Tatsumairi Village. Yoshikoshi somehow managed to get inside the club in order to find Duster. Without Duster, the Hummingbird's Egg can't be found, but Duster seems to have lost his memory. Yoshikoshi asks Lucas to go and talk to him to try to get Duster to remember. Since there are guards in the hall, Lucas will have to get to Duster's room by sneaking through the ceiling. Yoshikoshi reveals a ladder up to the attic and leaves to gather up the band. b)The Attic (4C5) If you need to recover HP/PP near the entrance to the attic, return to Yoshikoshi's room and enter the tub in her bath. Don't worry too much about conserving PP in the attic because you'll be able to recover HP/PP and revive anyone at 0 HP in a room just before the boss. Climb up the ladder and go through the first doorway you see. Open the gift box here to obtain the Attic Map (talk to the guy to store or withdraw any items). Press R and look at the map. The blue doorways lead to the exit; the other doorways lead to dead-ends and usually gift boxes. The only gift box item of note is a Sprinting Bomb in the northeast corner room; save the Bomb for the next boss. If you can't combo, save any PP recovery items you find as well. If you can afford 500 DP, talk to the mouse and buy the Better Stick (Offense +20) for Lucas. The enemies in the attic should not give you trouble if you can combo. Defeat any Arachnids!!!! first when facing a group to avoid getting poisoned and defeat any Elder Batties last. Cure poison with Antidotes (a small purple bottle) or Healing[alpha] (4 PP) after battles, and recover with a food item or Lifeup[alpha] (5 PP) when someone's HP falls to about 50 to 55 or below. If you can't combo and are at a low level, avoid the Beaten Drum and the Gently Weeping Guitar. The Beaten Drum has high Defense and plenty of HP and is difficult to defeat quickly without combos. The Gently Weeping Guitar is easier to defeat, but it often uses its electrical shock attack to damage both Lucas and Boney. Be near max HP when near these enemies, and use PK Love[alpha] (10 PP) against the Beaten Drum if you bump into one. Defeat the Guitar first when facing both. When you have a choice, engage the Elder Batty or the Weeping Guitar over other enemies since they have the easiest songs to combo with. Before heading to the exit, enter the home of an elderly mouse couple in the southeast corner of the attic. Use Lifeup on anyone not at max HP, and open a gift box here to recover 50 HP/PP and revive anyone at 0 HP. The gift boxes contain a "wonderful thing," a "steak thing," and a "sushi-like thing" (they form alliterations in Japanese). Talk to both mice to receive Nut Bread and a Peculiar Cheese. c)Jealous Bass Level Lucas up to level 14 and learn Offense Up[alpha] if you can combo before heading for the exit. You'll have to walk around a bit after reaching level 14 before Lucas falls under a fever, just like Kumatora in Chapter 2. Give your best food items and Sprinting Bombs (a red ball with a white top) to Boney. If you can't combo, make sure Boney has at least 5 decent food items (Beef Jerky or better). Fight Greedier Mice and stock up on what they drop, or buy some Burgers and Fries from the Club Titiboo concession stand. Give an Alarm Cicada to Boney as well if you have one. (Alarm Cicadas can be bought at Thomas's Shop, but you can't go there now.) A living Bass will block your way above Tamekichi's room. It's upset because it was replaced by a newer instrument and has been stuffed into the attic. The bass decides to take its anger out on you and attacks with a Weeping Guitar and a Beaten Drum. Use PK Love[alpha] (10 PP) and a Sprinting Bomb in the first round to defeat the Weeping Guitar. Recover Lucas in the second round with Lifeup. You can either have Boney eat a food item in the second round or take the safe risk of throwing another Sprinting Bomb to defeat the Beaten Drum. The Jealous Bass will get angry and increase its Offense as soon as its cohorts are gone. If Boney has at least 4 or 5 good food items, use Offense Up[alpha] (6 PP) on Lucas. Have Lucas attack with combos (or PK Love if you can't combo) while Boney recovers anyone with 50 HP or less. If Boney doesn't have enough food, use Offense Up on him while Lucas keeps everyone alive with Lifeup. Use Healing[alpha] (4 PP) on Boney or an Alarm Cicada on Lucas if one of them falls asleep. d)Rock, Paper, Scissors of Fate When the Bass is defeated, answer "yes" when prompted to jump into the room below. (4C6) Yoshikoshi will be in the middle of talking things over with the band. Talk to Tamekichi. Tamekichi: "Tondagossa. (This is DCMC's catch phrase greeting) ...Who are you?" Yoshikoshi: "He's your acquaintance I was talking about earlier. Duster." Tamekichi: "Duster? I know I don't remember my real name, but I've lived as 'Tamekichi' for years now." Yoshikoshi: "Okay. I understand Mr. Tamekichi. Sorry but can you explain everything you remember again for him." Tamekichi: "...alright. I know it's a very important time right now... Before I came to Club Titiboo, I lost all of my memories. I didn't know who I was, where I came from, or where I was going. Just, for some reason, I was holding on to a strange Egg like it was really valuable. I was walking frantically, even though I didn't know where to go. All I knew was the Egg looked very important. I have to keep it safe... I searched for a hiding place. I kept on walking and walking until I buried the Egg in a lump of clay in a valley where no eyes would seem to reach. I haven't forgotten that hiding spot. After climbing a cliff near a huge waterfall..." [ Scene of a large tower ] Yoshikoshi: "...that's No Man's Valley! It's there, Duster! The Egg we've been busting our butts to protect is there! Let's go there now!" Tamekichi: "...but, am I really Duster? If I am this Duster, I'll have to leave the band... that's what it'll mean right? Either Duster or Tamekichi has to disappear today... that's what it means right?! If I'm Duster, what will happen to DCMC? If I go on living as Tamekichi, what the heck was that Egg for? What should I do?! I can't decide." Shimmy Zmith (a band member): "...nah, you can't make that choice. You can only ask fate." Batchy (a band member): "Yeah. If fate says to, I'll let Tamekichi go with a smile on my face." OJ (the bandleader): "Fate, huh... Let's try ask fate. We've got a way, after all. Whenever we were unsure about something, there was always this." Tamekichi: "...Rock, Paper, Scissors." * [ Lucas approaches OJ ] OJ: "Yeah. We're going to play Rock, Paper, Scissors with this guy Lucas. And if he wins 5 times in a row against us, you'll go. If he loses even once, you stay with DCMC and continue playing bass... How does that sound?" Tamekichi: "Five times in a row... That's okay with me. You there, that's fine with you, right." OJ (to Lucas): "Alright, you can start when you feel ready." Play anyone you want first." * In Japanese, Rock, Paper, Scissors is called "Janken." In Mother 3, the game is called "Jankesu." I don't know where the variation comes from. You'll have to talk to each band member, including Tamekichi, and play Rock, Paper, Scissors with them. You can play any member you like in any order, but you'll have to play OJ, the bandleader, last. Talk to a band member and three options will appear around you. Choose any hand you want. If you lose, something will go wrong with the match (e.g. the band member sneezes or someone makes his move late) and you'll have to play again. The game will give you as many chances as you want. Once you've won against every band member, talk to OJ and play against him. He tells you he's going to use Paper before the match starts. You can't lose anyway, since the bouncer Kumahige will interrupt the game and yell at everyone to keep it quiet if you choose the wrong hand. Choose Scissors to win against OJ: OJ: "I see. So that's fate." I guess Tamekichi is actually a guy named Duster. Go! Don't worry anymore about anything!" Yoshikoshi: "I think the place Duster hid the Egg is No Man's Valley. I've got no reason to stay here anymore. Alright! I'm going to get rid of these girly clothes! Thanks for everything, guys! Take care! [ Yoshikoshi leaves the room ] Get out of my way! (*slap slap* *thud*) OJ: "Tamekichi... no, Duster I guess. You were the best bass player ever. We'll miss you. I hope we can see each other again." [ OJ leaves ] Magic: "I'm sure we'll meet again." [ Magic leaves ] Shimmy Zmith: "Don't forget your time with us, now." [ Shimmy Zmith leaves ] Batchy: "...Tamekichi." [ Batchy leaves ] Duster (to Lucas): "My memory hasn't come back yet, but I'll follow you guys. Let get going!" [ Duster joins you! ] Leave Tamekichi's room. Kumatora: "I took care of the guards. Let's go!" [ Kumatora joins you! ] Go to the lobby and attempt to leave the club. Duster: "?" Kumatora: "What's wrong?" Duster: "...there's someone on stage." "Bon Voyage Amigo Grant a gift to our friend, oh heavenly someone, as he embarks on his journey He and we spent frivolous times fooling around and sharing laughs But, oh heavenly someone, those frivolous times and those hopeless smiling faces are what he and we relished Bon voyage, bon voyage, amigo" Duster: "Tondagossa... Thanks, everyone." [ Duster leaves ] "Kept you waiting, huh. Okay, let's go." Kumatora: "To No Man's Valley!" [ Lucas releases the pigeon ] End of Chapter 4 "*Boing* Would you like me to save what has happened up to this point? >Yes >No" ******************************************************************************* XI.Chapter 5: Thunder Tower ******************************************************************************* 1.Egg Hunt Recommended Level: 16 -> 21 Equipment: Lucas: (weapon) Better Stick Duster: (weapon) Durable Shoes/ (body) Fly Charm Mystical Shoes (head) DCMC Hat (body) DCMC Boxers (other) Pisces Bracelet (head) Sparrow Bandana (other) Aquarius Bracelet Kumatora: (weapon) Gloves Boney: (weapon) *nothing* (body) Fly Charm (body) White Collar (head) Azure Ribbon (head) DCMC Hat (other) Aquarius Bracelet (other) *nothing* Outline Return to Osohe Castle and defeat Lord Passion to obtain the Mystical Shoes (optional) | | Reach the Egg's hiding spot (5C1) | | Follow the broken Clayman (5C2) ITEMS a)Mystical Shoes �܂ڂ낵�̂��� "Maboroshi no Kutsu" (Yellow shoes with wings) Use: weapon for Duster; max HP +15, Offense +40, IQ +5, Speed +7 Obtained: defeat Lord Passion in Osohe Castle Return to Osohe Castle and go to the room where you fought Mr. Passion. There you will find Lord Passion, a stronger reincarnation of the ghost conductor. Defeat Lord Passion (see ENEMIES section for details) and examine the shoes left on the ground to pick up the Mystical Shoes. This powerful weapon can only be found in Chapter 5. STORES a)Mole Collector (Next to the hot spring, in the cave) _____________________________________________________ |Better Stick | | | |"Mashi na Bou" | Increases Offense by 20| 500 DP | |___________________|________________________|________| |Durable Gloves | | | |"Joubu na Tebukuro"| Offense +16 | 300 | |___________________|________________________|________| |Sharp Shoes | | | |"Surudoi Kutsu" | Offense +17 | 480 | |___________________|________________________|________| |Fly Charm | | | |"Hae no Omamori" | Defense +10 | 350 | |___________________|________________________|________| |Sparrow Bandana | | | |"Suzume no Bandana"| Defense +9 | 200 | |___________________|________________________|________| |Azure Ribbon | | | |"Massao na Ribon" | Defense +8 | 180 | |___________________|________________________|________| |Capricorn Bracelet | | | |"Hitsuji no Udewa" | Defense +9 | 600 | |___________________|________________________|________| b)Vending Machine (left) (In front of the factory) ______________________________________________________ |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 DP | |____________________|________________________|________| |Anti-Paralysis | | | |"Shibiretori" | Cures paralysis | 14 | |____________________|________________________|________| |Fresh Mint | | | |"Sukkiri Minto" | Cures nausea | 16 | |____________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |____________________|________________________|________| |Recollection Bell | | | |"Nanika no Hyoushi" | Cures memory loss | 20 | |____________________|________________________|________| |Eye Drops | | | |"Megusuri" | Cures crying | 10 | |____________________|________________________|________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |____________________|________________________|________| c)Vending Machine (right) (In front of the factory) _____________________________________________________ |Better Stick | | | |"Mashi na Bou" | Increases Offense by 20| 500 DP | |___________________|________________________|________| |Durable Gloves | | | |"Joubu na Tebukuro"| Offense +16 | 300 | |___________________|________________________|________| |Sharp Shoes | | | |"Surudoi Kutsu" | Offense +17 | 480 | |___________________|________________________|________| |Fly Charm | | | |"Hae no Omamori" | Defense +10 | 350 | |___________________|________________________|________| |Sparrow Bandana | | | |"Suzume no Bandana"| Defense +9 | 200 | |___________________|________________________|________| |Azure Ribbon | | | |"Massao na Ribon" | Defense +8 | 180 | |___________________|________________________|________| |Capricorn Bracelet | | | |"Hitsuji no Udewa" | Defense +9 | 600 | |___________________|________________________|________| GIFT BOXES ___________ | Mole Hole | |___________|_________________________________________________ |1.Capricorn Bracelet | | | "Hitsuji no Udewa" | armor; Defense +9 | | (An off-white bracelet) | | |__________________________|__________________________________| |2.Pencil Rocket | | | "Enpitsu Roketto" | inflicts 150 to 300 HP of damage | | (A pencil with fins) | to all enemies on screen | |__________________________|__________________________________| |3.Beef Jerky | | | "Hoshiniku" | recovers 60 HP | |__________________________|__________________________________| _____________________________ | Bottom of the Thunder Tower | |_____________________________|___________________________________________ |1.Bag of Pork Chips | | | "Tonkatsu Chippu" | recovers 50 HP | |__________________________|______________________________________________| |2.Secret Herb | | | "Ura Kanpou" | cures status effects and revives a party | | (A light purple bottle) | member to 25% of max HP | |__________________________|______________________________________________| _________________ | Clayman Factory | |_________________|_________________________________________________________ |1.Secret Herb | cures status effects and revives a | talk to one of | | "Ura Kanpou" | party member to 25% of max HP | the Pigmasks | |________________|_______________________________________|__________________| ENEMIES a)Lord Passion �p�b�V�������� "Passhonsama" (A ghost conductor wearing red) Type: Ghost Vulnerable: Fire HP: ~2890 Recommended Level: 16 Attacks -Wildly swing his baton around Damage: 40~50 HP (Lucas) 40~50 HP (Duster) 45~55 HP (Kumatora) 45~55 HP (Boney) -Fling candles at you Effect: Lord Passion hits 2 targets Damage: 20~30 HP (Lucas) 20~30 HP (Duster) 30~40 HP (Kumatora) 30~40 HP (Boney) -Attack with a barrage of flying furniture Effect: Lord Passion hits the entire party Damage: 50~60 HP (Lucas) 50~60 HP (Duster) 60~70 HP (Kumatora) 60~70 HP (Boney) -Play a sad melody Effect: make a single target uncontrollably cry -Play a paralyzing melody Effect: paralyze a single target -Fly a shoe at you Damage: 10~20 HP Strategy Return to Osohe Castle and enter the room where you fought Mr. Passion to meet an even stronger Lord Passion. This boss can only be fought in this chapter, and you will receive the Mystical Shoes for defeating him. This weapon increases Duster's max HP by 15, Offense by 40, IQ by 5, and Speed by 7. Use Duster's Smoke Bomb in the first round to make Lord Passion cry. Use the Scary Mask and Kumatora's Offense Down[alpha] (7 PP) until they work 3 times on Lord Passion, and decrease Lord Passion's Defense once (or 3 times if you can't combo) with the Tickle Feather as well. Have Boney defend until Lord Passion's Offense is lowered. Use Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each. Have Boney throw Thunder Bombs if you want to inflict more damage. (Don't use Sprinting Bombs--they're not very effective.) Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 40 HP. Use Healing[alpha] (4 PP) if Lucas or Duster are paralyzed or start crying. If you can't combo, have Lucas recover instead. The battle music cycles through four songs: Beethoven's 5th Symphony, Bach's Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The Beethoven and Vivaldi pieces have the same rhythm, while Handel is slightly faster. The Bach piece has an extremely slow and unusual beat, and you shouldn't try to combo with it unless you want to put Lord Passion to sleep. -Lucas: (first few turns) Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney standard attack Lifeup[alpha] (5 PP) if someone's HP falls to 40 or below Healing[alpha] (4 PP) if Lucas or Duster start crying or are paralyzed -Duster: (first turn or more) Smoke Bomb, until successful Scary Mask, until Lord Passion's Offense is decreased 3 times Tickle Feather, once if you can combo, 3 times if you can't standard attack -Kumatora: Offense Down[alpha] (7 PP), until Lord Passion's Offense is decreased 3 times PK Fire[alpha] (6 PP) Lifeup[alpha] (5 PP) if someone's HP falls to 40 or below Healing[alpha] (4 PP) if Lucas or Duster start crying or are paralyzed -Boney: defend, until Lord Passion's Offense is decreased standard attack Thunder Bomb b)Parental Kangashark �������J���K���[�U�� "Komochi Kangaruu Zame" (Half kangaroo, half shark) Type: Organic Chimera Vulnerable: Freeze, crying HP: 289 Attacks -Let out a swift kick Damage: 40~50 HP -Biting attack Damage: 20~30 HP -Use a drop kick Damage: 50~60 HP -The Baby Kangashark cheers for its mother Effect: recovers about 150 HP Strategy You should be able to defeat the Kangashark in one round with combos. Use Kumatora's Freeze[alpha] (5 PP) if you can't combo. If this enemy appears in a group, defeat it first. The Kangashark sometimes drops Beef Jerky (recovers 60 HP) when defeated. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack Freeze[alpha] -Boney: standard attack c)Reconstructed Lion �����������C�I�� "Kaizou Raion" (A lion's head with metal tentacles) Type: Mechanical Chimera Vulnerable: Thunder, sleep HP: 325 Attacks -Biting attack Damage: 25~35 HP -Breathe fire Damage: 20~30 HP to all -Coil attack Effect: solidifies a single target -Roar a battle cry Effect: decrease Offense by about 20% Strategy With good combos, you should be able to defeat this enemy in one round. If it appears in a group, put it to sleep with Duster's Hypnotic Pendulum and defeat its cohorts first. The rhythm of this enemy's battle music is a little tricky. The eighth beat always comes almost immediately after the seventh beat, and you'll have to listen very carefully to the music to get the timing right. -Lucas: standard attack -Duster: standard attack Hypnotic Pendulum -Kumatora: standard attack -Boney: standard attack d)Mecha-Turtle �J�����J "Kame Meka" (A turtle with a metallic back side) Type: Mechanical Chimera Vulnerable: Freeze, sleep HP: 400 Attacks -Throw itself onto you Damage: 44~62 -Stare at you Effect: none -Turn around Effect: exposes the weapons in its shell -Gatling Gun Effect: The Mecha-Turtle hits about 6 times Damage: 3~6 HP per hit -Fire a tank shell Damage: 65~75 HP -Fire a missile Damage: 35~45 HP to three party members Strategy Do not approach this enemy from behind. If you do, you will be facing the powerful weapons inside its shell. You should be able to defeat this enemy in one or two turns. Use Freeze [alpha] (5 PP) to inflict extra damage. -Lucas: standard attack -Duster: standard attack -Kumatora: Freeze[alpha] (5 PP) -Boney: standard attack WALKTHROUGH a)New Equipment (5C1) When you begin the chapter, you will find yourself in the area east of the Ropeway. Duster: "There should be a hole in the ground if we go straight ahead. I think I hid the Egg past that hole. Let's head for that area first." Move north and enter the cave. Talk to the save frog inside and withdraw all your DP to buy some equipment from the mole. If you can't afford everything, try to buy the Fly Charm (350 DP) and Azure Ribbon (180 DP) for Kumatora and the Sparrow Bandana (200 DP) for Duster. Buy a Fly Charm and a Better Stick (500 DP) for Lucas, depending on what he was equipped with before. Buy the Azure Ribbon for Boney only if he isn't wearing the DCMC Hat. Keep in mind that you can find a gift box containing a Capricorn Bracelet (600 DP) in a little while, and you can find another vendor that sells all of these items in an upcoming area. b)The Mystical Shoes The Mystical Shoes are secret weapons for Duster that increase max HP by 15, Offense by 40, IQ by 5, and Speed by 7. To obtain them, return to Osohe Castle and go to the room where you fought Mr. Passion. There you will find Lord Passion, a stronger version of the ghost conductor. Talk to him and answer "no" when he asks you to listen to his music or compliment his hair to start the fight. Lord Passion has decent Offense and can inflict heavy damage to the entire party. Use Duster's Smoke Bomb in the first round to make Lord Passion cry. Use the Scary Mask and Kumatora's Offense Down[alpha] (7 PP) until they work 3 times, and reduce Lord Passion's Defense once (or 3 times if you can't combo) with Duster's Tickle Feather as well. Boney should defend until Lord Passion's Offense is lowered. Use Lucas's Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each. Have Boney throw Thunder Bombs if you want to inflict more damage. (Don't use Sprinting Bombs--they're not very effective.) Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 40 HP. Use Healing[alpha] (4 PP) if Lucas or Duster are paralyzed or start crying. If you can't combo, have Lucas recover instead. The battle music cycles through four songs: Beethoven's 5th Symphony, Bach's Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The Beethoven and Vivaldi pieces have the same rhythm, while Handel is slightly faster. The Bach piece has an extremely slow and unusual beat, and you shouldn't try to combo with it unless you want to put Lord Passion to sleep. Examine the shoes on the ground after defeating Lord Passion to pick up the Mystical Shoes. c)Mole Holes Move north out of the hot spring cave. The enemies in this area are significantly tougher than what you have faced up until now, but they are manageable if you use your party members' strengths well and execute decent combos. Don't be afraid to use Freeze[alpha] (5 PP) when fighting Kangaroo Sharks and Mecha-Turtles, and use PK Thunder[alpha] (7 PP) against the Reconstructed Lions. Also, be sure not to approach the slow moving turtles from the back, as you will be exposed to the weapons in its shell if you do. At the end of the first area, Boney will stop and take off his human clothes. In the next area, you will see a bunch of holes in the ground. Duster remembers entering a hole when he hid the Egg, but there was only one hole when he came here last time and doesn't know which hole is the right one. The correct hole is directly to the south of your starting position past a tree. If you don't fall into the wrong holes, however, you will miss out on gift boxes that contain a Capricorn Bracelet (armor; equip as "other") a Pencil Rocket (inflicts 150~300 HP of damage to all enemies) and a Beef Jerky (recovers 60 HP). (5C2) When you fall down the correct hole, walk all the way to the exit of the underground area. Once outside, you will reach the hiding spot of the Hummingbird's Egg. There's some dialogue in the ensuing scene, but you should be able to understand what happens without any reading. In the next area, you'll find gift boxes that contain Bags of Pork Chips (recovers 50 HP) and a Secret Herb (cures all status effects and revives a party member to 25% of max HP). There are more of the same enemies here, but they shouldn't give you too much trouble. Keep going forward. d)Clayman Factory Eventually you will reach a factory. If you could not buy everything you wanted from the mole earlier, you can buy the same items from the vending machine on the right. You should hopefully be able to buy the optimum equipment by now. Enter the factory and you will run into three Pig Men having a conversation. Pigmask 1: "Do you take off your mask when you go to the bathroom?" Pigmask 2: "No, not really. Do you? Why? You're just gonna have to put it back on again." Pigmask 1: "Yeah, I take it off. There is that hook you can hang your mask on after all." Pigmask 2: "You idiot! That's not for hanging your mask! It's for hanging bags and umbrellas and stuff!" Pigmask 3: "...oh, oops. I thought it was for hanging our masks. I was wondering why it was so hard to hang my mask on that thing." [ Lucas and the party approach ] Pigmask 2: "Who the heck are you. What're you looking at! Oh, wait! This guy is..." [ The Pigmask runs off and a blue Pigmask enters the room ] Blue Pigmask: "Keep it down in here! What are you guys do... Oh! I'm very, very sorry sir! But if the commander is dressed in such poor looking clothes, it will reflect badly on our men. We have a change of clothes ready for you, sir, so please get dressed. Your companions should get dressed as well." [ The party changes their clothes ] Blue Pigmask: "This should do fine. Now, if you'll excuse me, I'll be returning to my duties!" [ The Blue Pigmask leaves ] Duster: "It looks like they're confusing us for somebody else. Let's get going before they realize their mistake." This factory is used by the Pig Army to make their Claymen. If you ask the Pigmasks about any broken Claymen, they'll tell you that one was spotted running to the back of the factory at very fast speed. Any malfunctioning units automatically send themselves to the trash dump for disposal, and no doubt the one you're looking for is doing the same. Talk to the Pigmask all the way to the left of your starting point and he will give you a Secret Herb. In the next room, there is an Amazing Capsule you can examine to recover HP/ PP. There is a boss battle coming up soon, so be sure to use it. Walk all the way to the exit of the factory, and you will see the broken Clayman, along with the Hummingbird's Egg, climb into a dump truck and be taken away. The only thing you can do now is chase the truck. _______________________________________________________________________________ _______________________________________________________________________________ 2.Pork Bean Highway Recommended Level: 21 -> 23 Outline Defeat the Fierce Pork Trooper | | Ride the Pork Bean north (5C3) | | Recharge the Pork Bean at an Energy Station (optional) | | Find the mother mouse's seven kids and obtain the Shield Snatcher (optional) | | Drive to the dump and defeat the Forlorn Junk Heap ITEMS a)Shield Snatcher �V�[���h�Ƃ肪�� "Shiirudo Torigami" (A wiggly hand made of paper) Use: removes enemy shields; can be used an infinite number of times Obtained: find a mouse's seven kids Near the middle of the Highway area is a mouse who will ask you to find her 7 lost kids. If you do this for her, she will give you the Shield Snatcher, an item that can remove an enemy's shield. The seven kids' locations are: 1.Southwestern most area of the Highway 2.Where you fought the Fierce Pork Trooper 3.Outside the factory 4.Near the northern Energy Station 5.On the bridge 6.In the tunnel east of the Cafe 7.In the cave south of the sixth mouse Talk to the mother again after finding her kids and she will give you the Shield Snatcher. Keep this item in Boney's inventory. The Shield Snatcher can be useful against later bosses. b)Knit Sweater �Ă��݂̃Z�[�^�[ "Teami no Seetaa" (A sweater with the name "LEO" written on it) Use: armor; equip on "body;" Defense +8; recover 1 to 3 HP per turn Obtained: repeatedly talk to Leo and open one of his gift boxes To find the Knit Sweater, go into the tunnel east of the Cafe and enter the cave to the south. Inside, you will find a guy surrounded by gift boxes. Talk to him repeatedly and he will eventually allow you to open one box and take this item. STORES a)Pigmask Arms Dealer (West of the northern Energy Station) _______________________________________________________ |Pencil Rocket | Inflicts 100~300 HP of | | |"Enpitsu Roketto" | damage to all enemies | 500 DP | |____________________|_________________________|________| |Bomb | Inflicts about 200 HP | | |"Bomu" | of damage to all enemies| 1000 | |____________________|_________________________|________| |Super Bomb | Inflicts 200~500 HP of | | |"Suupaa Bomu" | damage to all enemies | 2000 | |____________________|_________________________|________| |New Year's Eve Bomb | Reduces all enemy's HP | | |"Oomisoka" | to 1; does not work on | 3000 | | | bosses | | |____________________|_________________________|________| |Saltwater Gun | Inflicts 150~250 HP to | | |"Shiomizu Deppou" | a metallic enemy | 400 | |____________________|_________________________|________| b)Snack Cart (In front of the parking lot Cafe) ______________________________________________________ |Handy Yo-Yo | | | |"Tegoro na Youyou" | Increases Offense by 20| 650 DP | |____________________|________________________|________| |Souvenir Dress | | | |"Omiyage Wan Piisu" | Defense +13 | 1400 | |____________________|________________________|________| |Taurus Bracelet | | | |"Ushi no Udewa" | Defense +15 | 1200 | |____________________|________________________|________| |Bag of Pork Chips | | | |"Tonkatsu Chippu" | Recovers 50 HP | 28 | |____________________|________________________|________| |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 | |____________________|________________________|________| |Fresh Mint | | | |"Sukkiri Minto" | Cures nausea | 16 | |____________________|________________________|________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |____________________|________________________|________| GIFT BOXES _________ | Highway | |_________|__________________________________________________________________ |1.Highway Map | map of the Highway; | | | "Haiwei Mappu" | press R to view | found in a tunnel | |______________________|__________________________|__________________________| |2.Chic Gloves | | | | "Shaapu na Tebukuro | weapon for Kumatora | near the center of the | | (Black gloves with | | Highway region | | thin fingers) | | | |______________________|__________________________|__________________________| |3.Gemini Bracelet | | | | "Futago no Udewa" | armor; Defense +12, | southwest corner of the | | (Notched bracelet) | Offense +10 | Highway | |______________________|__________________________|__________________________| |4.Doggy Biscuit | | next to the southern | | "Inu You Kukki" | recovers 60 HP for Boney | energy station | |______________________|__________________________|__________________________| |5.Pencil Rocket | | give the dog near the | | "Enpitsu Roketto" | inflicts 100 to 300 HP | north energy station a | | | of damage | Doggy Biscuit | |______________________|__________________________|__________________________| |6.Brown Collar | | | | "Cha no Kubiwa" | armor for Boney | west of the Cafe | | (Collar with a | | | | yellow buckle) | | | |______________________|__________________________|__________________________| ENEMIES a)Wound-Up Road Hog ����܂��C�m�V�V "Zenmai Inoshishi" (A boar on wheels) Type: Mechanical Chimera Vulnerable: Fire, crying HP: 420 Attacks -Charge forward Damage: 75~85 HP -Recklessly drive around Damage: 50~65 HP to three party members -Wind down Effect: be unable to move for the rest of the battle Strategy You should be able to defeat this enemy in two or three rounds. It may be possible to defeat it in one round with very good combos as well. The Hog seems to run out of juice after two rounds, but you should be able to defeat it by then. The Wound-Up Road Hog sometimes drops a Secret Herb (cures all status effects; revives a party member to 25% of max HP). -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack b)Scrapped Robot �X�N���b�v���{ "Sukurappu Robo" (A run-down yellow robot) Type: Mechanical Vulnerable: Thunder, paralysis HP: 332 Attacks -Standard attack Damage: 15~25 HP -Tackle you Damage: 35~45 HP -Release a stinky odor Effect: make a party member feel nauseous -Lose some parts Effect: inflicts 20~30 HP of damage to itself Strategy This enemy is always feeling strange and often attacks itself or its partners. You should be able to defeat it in one or two rounds. It will sometimes drop an Anti-Paralysis (cures paralysis) when defeated. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack c)Fierce Pork Trooper �R�����e�u�^�}�X�N "Kowamote Butamasuku" (A muscular Pigmask with horns on its head) Type: Human Vulnerable: Fire, DCMC Recommended Level: 21 Attacks -Let out a swift blow to the head Damage: 80~90 HP Comments: This attack may cause party members to forget their special abilities. Use Healing to recover. -Tackle you Damage: 100~120 HP -Stick his arms out and spin around Damage: 130~150 HP to two party members -Charge at you like a bull Damage: 15~20 HP Comments: The Pork Trooper will hit about 7 times with this attack. The above damage values are for each hit. -Use an Offense Spray Effect: increase its Offense by 40% -Say something nasty Effect: decrease a single target's Offense by about 20% -Eat a Bag of Pork Chips Effect: recovers about 160 HP -Sniff you over Effect: none Strategy If you have any DCMC items, such as the DCMC Pamphlet or a DCMC Hat, select the item from your inventory and target the Fierce Pork Trooper. This will make the Trooper jealous and unable to attack for two or three turns. Use the DCMC item again whenever the Trooper recovers. It's probably best to give the DCMC item to Boney, since he will likely have the highest Speed. Even with the DCMC item, the Trooper will still be able to attack in the rounds he recovers. Those few attacks can cause a lot of damage, so have Duster use his Scary Mask to decrease his Offense until you are successful at least three times. Meanwhile, have Kumatora use Fire[alpha] (6 PP) in each round and have Lucas use his standard attack or Lifeup as needed. By the off chance you don't have a DCMC item, it's still possible to defeat this boss. It's just going to be a lot harder, and you'll probably use up a few recovery items. Have Duster use his Scary Mask along with Kumatora's Offense Down[alpha] (7 PP). Meanwhile, have Lucas use Defense Up[alpha] (6 PP) at least once on each party member while using Lifeup to keep the party alive. Have Boney use food items to assist with recovery. Once you have decreased the Trooper's Offense and increased the party's Defense, the Trooper should only inflict about 20 to 30 HP of damage with his attacks. The fight should become easy at this point. Use Duster's Tickle Feather to decrease the Trooper's Defense to end the fight faster. This boss will drop a Pickled Veggie Plate (recovers 10 HP) when defeated. -Lucas: standard attack Lifeup[alpha] (5 PP) or [beta] (9 PP), as needed DCMC Hat, if you don't have a DCMC Pamphlet Defense Up[alpha] (6 PP), if a DCMC item is not available -Duster: (first three or more turns) Scary Mask standard attack Tickle Feather, if desired -Kumatora: PK Fire[alpha] (6 PP) Offense Down[alpha] (7 PP), if a DCMC item is not available -Boney: DCMC Pamphlet, whenever the Trooper is not solidified standard attack food item, as needed d)Road Block �Ƃ�����ڃt�F���X "Toosenbo Fensu" (A roadblock with eyes and hands) Type: Mechanical Vulnerable: Thunder, sleep HP: 333 Attacks -Standard attack Damage: 19~21 HP -Call for help Effect: a Wobbly Robot may join the battle Strategy The Wobbly Robot this enemy may summon is a powerful foe, so try to avoid fighting this enemy unless you are good at combos. This enemy's battle music steadily increases its tempo from very slow to very fast. To execute combos, time you button presses with each quarter beat instead of each drum beat in the music (the drums sometimes sound on each eighth beat). This is actually one of the easier songs to execute combos with, so you should get the hang of it quickly. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack e)Atomic Power Robot �G�i�W�[���{ "Enajii Robo" (A round robot with a nozzle) Type: Mechanical Vulnerable: Thunder, feeling strange HP: 350 Attacks -Fire a beam Damage: 35~40 HP -Replenish an energy supply Effect: recovers HP -Explode into bits (death action) Damage: 220 HP to three party members Comments: If you end the battle quickly enough, you should only suffer about 30 HP of damage at most. Strategy Always defeat this enemy last if it appears in a group. Its recovery ability is annoying, but unless you have Brainshock there is not much you can do about it other than to focus your attacks on one target at a time. The Atomic Power Robot sometimes drops a Bomb when defeated. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack f)Rhinocerocket �T�C���P�b�g "Sai Roketto" (A rocket with a rhino's head) Type: Mechanical Chimera Vulnerable: Freeze, paralysis HP: 400 Attacks -Launch itself at you Damage: 40~60 HP to all -Horn attack Damage: 35~50 HP Strategy This enemy can inflict a large amount of damage, so defeat it as quickly as possible. If you are good at combos, you should be able to defeat it in one round. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack g)Forlorn Junk Heap ���Ȃ����悹���� "Kanashiki Yoseatsume" (An old Clayman stuck to bits of scrap) Resistant: Thunder Recommended Level: 22 Attacks -Throw scrap metal at you Damage: 15~40 HP of damage to three targets -Swing around a ball of trash Damage: 70~120 HP -Shield[alpha] Effect: reduce damage from physical attacks by 50%; prevents combos Comments: The Forlorn Junk Heap is protected by a shield from the beginning of the battle. Use the Shield Snatcher to remove the shield or hit it three times with standard attacks. -Scatter an absurdly stinky smell Effect: make a party member nauseous -Gather some scrap into itself Effect: increases its Offense by about 20%, increases its Defense by about 20%, or recovers about 300 HP Strategy Have Boney or somebody else use the Shield Snatcher at the beginning of the battle to remove the Forlorn Junk Heap's Shield. Use Duster's Scary Mask in the first couple of rounds to decrease the Offense of this enemy, while Kumatora uses Fire[alpha] (6 PP) as much as possible. Keep everyone's HP above 70 with Lifeup. -Lucas: standard attack Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 70 or below -Duster: (first two or more turns) Scary Mask standard attack -Kumatora: Fire[alpha] (6 PP) -Boney: (first turn) Shield Snatcher standard attack WALKTHROUGH a)Fierce Pork Trooper Before moving on, recover with the Amazing Capsule in preparation for a boss battle. If you have the DCMC Pamphlet or any other DCMC item, give one to Boney. Run along the highway and enter the tunnel. On the way, you may encounter some Wound-Up Road Hogs and some Scrapped Robots. The Wound-Up Road Hogs have high Offense but will become immobilized after a couple of turns. The Scrappped Robots are always feeling strange and will often attack itself and its cohorts. Neither enemy is particularly difficult, but you may need to recover with Lifeup after fighting them. After awhile, a Pigmask will come toward you on a Pork Bean. He mistakes you for the commander of the Pig Army and lends you his vehicle. Unfortunately, as soon as the party drives away on the Pork Bean, it slips on a banana peel and crashes. The Fierce Pork Trooper you met in Titiboo Theater will come in another Pork Bean and find the unconscious party on the ground. He also initially believes Lucas is the commander, and informs him that the area is littered with Fassad's banana peels. Just when he's about to lend the party his Pork Bean, he notices Lucas's stench and realizes he is not the commander. He recognizes Lucas from the Club and attacks. Have Boney use a DCMC item. This will make the Pigmask jealous and be unable to attack for two or three rounds. Use Duster's Scary Mask to decrease the Pigmask's Offense at least three times while Kumatora uses PK Fire[alpha] (6 PP) and Lucas uses his standard attack or Lifeup as needed. If don't have a DCMC item, use Duster's Scary Mask and Offense Down[alpha] (7 PP) to decrease the Pigmask's Offense 3 times. Use Defense Up[alpha] (6 PP) at least once on each party member while Boney uses food items to help with recovery. With the appropriate stats changes, the Pigmask should only be able to inflict about 20 to 30 HP of damage. b)Seven Mouse Kids on the Highway (5C3) When you win the battle, the Pigmask will vow revenge and run off. Enter his Pork Bean and go through the tunnel on the right. About halfway through the tunnel is a gift box tied with a blue ribbon. Open it to find the Highway Map. Drive through the tunnel and exit into a clearing. Near the center of this area, there should be a slightly elevated hill you can climb onto. Open the gift box on this hill to obtain the Chic Gloves, a weapon for Kumatora. Talk to the mouse here and she will ask you to find her 7 kids. If you do this for her, she will reward you with a Shield Snatcher, a useful item that can remove an enemy's shield. The first mouse is in the southwestern most area. He is standing in front of a sign trying to read it but is having some trouble. Talk to him, and he will run back to his mother. There is also a gift box nearby that contains a Gemini Bracelet (armor for Lucas; equip as "other"). The second mouse can be found in the same place you fought the Fierce Pork Trooper. The third mouse is outside the factory. The remaining mice are in areas ahead. Keep going north and soon you will arrive at an Energy Station. Park the Pork Bean on the energy platform and examine the kiosk next to it. Answer "yes" to turn on the switch and press the A button again when you hear a beep to switch it off. If you don't charge up the Pork Bean, it will soon run out of energy and stop working. The fourth mouse is directly north of the Energy Station. Read the sign next to it for some ironic humor: "Preserve the scenic view! Please do not put up any signs." If you have any Doggy Biscuits (recovers 60 HP for dogs), you can talk to the dog nearby to trade one for a Pencil Rocket (inflicts 100~300 HP to all enemies). As far as I can tell, you can trade as many Dog Biscuits as you want. There is also a Pigmask Arms Dealer in this area if you want to buy offensive items, but they are pretty expensive. Head east to move on. When you get to the bridge, you will find the fifth mouse about halfway across. Keep moving forward. Soon, you will reach the Highway Cafe. Go to the west and open the gift box to obtain the Brown Collar. Equip it on Boney and sell his previous collar. You can examine the Amazing Capsule here to recover HP/PP, as well as buy some weapons and armor from the snack cart. If you do buy some items, make sure not to buy the Yo-yo, as a better weapon will become available for Duster soon. You can enter the seedy cafe if you want, but other than a jukebox you can listen to, there's nothing inside. Check the Energy Station here to find a robot on it. Talk to the robot and it will ask you to charge it up for exactly 15 seconds in return for some money. Examine the kiosk and answer "yes" to turn it on. Wait 15 seconds and press A again. If you wait less than 10 seconds, the robot will only give you 1 DP. If you are just shy of 15 seconds, you will get 50 DP. Get it exactly right, and you will receive 100 DP. If you go over 15 seconds, the robot will explode and you will get nothing. The robot will always reappear ready to make the same offer if you exit and reenter the area. Before moving on, be sure that the party is near max HP/PP. There is another boss battle coming up, so recover with the Amazing Capsule if you need to. In the next area, get off the Pork Bean and go south. Inside the cave, you will find a man named Leo surrounded by a bunch of gift boxes. He says they are all gifts from women who like him. At first, he refuses to share his gifts with you, but if you repeatedly take to him, he will eventually acquiesce and allow you to open one box. I believe no matter which one you open, you always get a Knit Sweater (armor; equip on "body;" increases Defense by 8 and recovers 1~3 HP each turn). The sixth mouse is also in the same room as Leo. Return to the tunnel and head to the east. You will find the seventh and final mouse near the exit of the tunnel. Once all the kids are found, go all the way west and eventually you will find the mother mouse again. Talk to her, and she will give you the Shield Snatcher. I recommend you give this to Boney (the item can be used as many times as you want). c)Forlorn Junk Heap Go back all the way east to reach the trash dump. Exit the Pork Bean and climb down into the pit. When you reach the bottom, some of the debris will come to life, and the Forlorn Junk Heap will attack. The Forlorn Junk Heap is protected by a Shield from the beginning of the battle, so have Boney use the Shield Snatcher to remove it. Use Duster's Scary Mask a couple times to decrease its Offense, and use PK Fire[alpha] (6 PP) as much as possible. As always, Lucas should "bash" while using Lifeup as needed. When the fight is over, Duster will recover the Hummingbird's Egg and regain his memory from the Egg's power. A Pigmask will come out and mistake Lucas for the commander again. Finding the commander in the dump, he hurriedly takes Lucas into the Thunder Tower. _______________________________________________________________________________ _______________________________________________________________________________ 3.Up the Tower Recommended Level: 23 -> 27 Outline Defeat the Fierce Pork Trooper again | | Climb up the tower | | Defeat the Li'l Miss Marshmallow and obtain the Friend's Yo-yo (optional) | | Climb to the top of the tower and defeat Mr. Genetor ITEMS a)Friend's Yo-yo �Ƃ������̃��[���[ "Tomodachi no Youyou" (A red yo-yo) Use: weapon; Offense +30 Obtained: defeat the Li'l Miss Marshmallow in a room about halfway up the Thunder Tower Roughly halfway up the Thunder Tower is a room called "King P.'s Room." Examine the glass case holding the Friend's Yo-yo in this room and the robot maid Li'l Miss Marshmallow will attack. Defeat the robot to win this weapon. b)Trivia Card 2 �Ȃ��Ȃ��J�[�h�Q "Nazo Nazo Kaado 2" (A card with a question mark on it) Use: use on Pigmasks and their variants in battle Location: on the roof of the Thunder Tower base Use the Trivia Card against a Pigmask enemy in battle to read them a trivia question. What answer they give depends on what type of Pigmask you are fighting. Some of them will answer correctly, and others will not. The answer to this card is "croquette bread." As far as I know, there is no use for the Trivia Card. It's just a weird item in a weird game. STORES a)Vending Machine (On the first floor of the Thunder Tower) _______________________________________________________ |Good Stick | | | |"Ii Bou" | Increases Offense by 27| 1500 DP | |____________________|________________________|_________| |Rubber Boots | | | |"Gomu Naga" | Offense +25 | 1360 | |____________________|________________________|_________| |Brown Collar | Offense +20; | | |"Cha no Kubiwa" | Defense +20 | 1600 | |____________________|________________________|_________| |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 | |____________________|________________________|_________| |Anti-Paralysis | | | |"Shibiretori" | Cures Paralysis | 14 | |____________________|________________________|_________| |Fresh Mint | | | |"Sukkiri Minto" | Cures nausea | 16 | |____________________|________________________|_________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |____________________|________________________|_________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |____________________|________________________|_________| b)King P.'s Vending Machine (In King P.'s Room) _______________________________________________________ |Rubber Cape | Defense +8; provides | | |"Gomu Gappa" | protection from Thunder| 1200 DP | |____________________|________________________|_________| |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 | |____________________|________________________|_________| |Luxury Banana | | | |"Koukyuu Banana" | Recovers 120 HP | 500 | |____________________|________________________|_________| |Anti-Paralysis | | | |"Shibiretori" | Cures Paralysis | 14 | |____________________|________________________|_________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |____________________|________________________|_________| |Eye Drops | | | |"Megusuri" | Cures crying | 10 | |____________________|________________________|_________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |____________________|________________________|_________| |Pencil Rocket | Inflicts 100~300 HP of | | |"Enpitsu Roketto" | damage to all enemies | 500 | |____________________|________________________|_________| |Made-You-Look | Makes an enemy turn | | |"Baka ga Miiru" | around | 50 | |____________________|________________________|_________| GIFT BOXES _______________ | Thunder Tower | |_______________|___________________________________________________________ |1.Tower Sketch | map of the Thunder Tower; | | | "Tawaa Mitorizu" | press R to view | west of the entrance | |_____________________|___________________________|_________________________| |2.Cow Hat | | in the southern room | | "Ushi no Boushi" | armor; equip on "head" | marked with a lightning | | (Looks like a | | bolt on the map | | cow's head) | | | |_____________________|___________________________|_________________________| |3.DCMC Pamphlet | weapon; makes DCMC fans | 1F, in the northwest | | "DCMC Panfu" | jealous | corner room | |_____________________|___________________________|_________________________| |4.Pencil Rocket | inflicts 100 to 300 HP of | 1F, in the northeast | | "Enpitsu Roketto" | damage | corner room | |_____________________|___________________________|_________________________| |5.Trivia Card 2 | | on the roof of the | | "Nazo Nazo Kaado 2"| no practical use | Thunder Tower base | |_____________________|___________________________|_________________________| |6.Friend's Yo-yo | | | | "Tomodachi no | weapon; Offense +30 | King P.'s room | | Youyou" | | | | (A red yo-yo) | | | |_____________________|___________________________|_________________________| |7.Saltwater Gun | inflicts 150 to 250 HP of | | | "Shiomizu Deppou" | damage to metallic enemies| King P.'s room | |_____________________|___________________________|_________________________| |8.Secret Herb | cures status effects | | | "Ura Kanpou" | and partially revives a | King P.'s room | | | party member with 0 HP | | |_____________________|___________________________|_________________________| |9.Made-You-Look | | | | "Baka ga Miiru" | makes an enemy turn around| King P.'s room | |_____________________|___________________________|_________________________| ENEMIES a)Minor Robot �}�C�i�[���{ "Mainaa Robo" (A white, rectangular robot) Type: Mechanical Vulnerable: Thunder, feeling strange HP: 478 Attacks -Throw a punch Damage: 35~50 HP -Throw a bomb Damage: 40~50 HP to all -Fire a sleepy beam Effect: puts a party member to sleep -Run out of batteries Effect: immobilizes the Minor Robot Comments: The Minor Robot seems to lose power after it suffers a certain amount of hits or damage. If you are fighting a Battery Man along with this enemy, the Battery Man can sacrifice itself to recharge the Minor Robot and recover all of its HP. Strategy You should be able to defeat this enemy in one round with good combos. Otherwise, it will take at least two rounds. Try to defeat this enemy first when fighting a group. If you are not confident in your combo skills and are fighting some Battery Men, defeat the Battery Men first before attacking the Minor Robot. Use Lucas's PK Love[alpha] (10 PP) if you need to. -Lucas: standard attack PK Love[alpha] (10 PP), if facing Battery Men as well -Duster: standard attack -Kumatora: standard attack -Boney: standard attack b)Whatever �e�L�g�E "Tekitou" (A hamster robot with a visible brain) Type: Mechanical Chimera Vulnerable: Fire, sleep HP: 264 Attacks -Standard attack Damage: 20~30 HP -Brainshock[alpha] Effect: makes a party member feel strange -Use a Sucky-Sucky Machine Effect: drains 25~35 HP from a target -Become friendly and affectionate Effect: solidify a single target -Turn around Effect: the Whatever will not attack for two turns -Emit a beeping sound Effect: none Strategy You should be able to defeat the Whatever in one turn. This enemy is easy to approach from behind. When you walk up to it, you will see a heart icon appear above its head. When the icon goes away, push the robotic hamster and press the A button to engage it. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack c)Battery Man �ł}�� "Denchi Man" (A tiny battery with a face and body) Type: Mechanical Vulnerable: Freeze, sleep HP: 300 Attacks -1.5 volt kick Damage: 20~30 HP -Lightning attack Damage: 15~25 HP to three targets -Recharge the Minor Robot Effect: revives a Minor Robot that has run out of batteries and recovers all of its HP Strategy You should be able to defeat this enemy in one or two turns. If you face this enemy with a Minor Robot, try to take this enemy out first if you cannot defeat the Minor Robot in one round with combos. This enemy sometimes drops a Made-You-Look (makes an enemy turn around) when defeated. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack d)Fierce Pork Trooper �R�����e�u�^�}�X�N "Kowamote Butamasuku" Type: Human Vulnerable: DCMC Recommended Level: 24 Attacks -Let out a swift blow to the head Damage: 100~110 HP Comments: This attack may cause party members to forget their special abilities. Use Healing to recover. -Tackle you Damage: 120~140 HP -Stick his arms out and spin around Damage: 130~150 HP to two party members -Charge at you like a bull Damage: 20~25 HP Comments: The Pork Trooper will hit about 7 times with this attack. The above damage values are for each hit. -Lose his temper Comments: This move more or less marks the midpoint of the battle. The Pigmask's Offense will increase and he will start using additional attacks. -Beat his chest like a gorilla Effect: none -Wildly thrash around Damage: 160~190 HP to three targets Strategy Have Boney use a DCMC item whenever the Pork Trooper is not solidified with jealousy, and reduce his Defense at least once with the Tickle Feather. Attack with PK Fire[beta] (12 PP) as much as possible. If you can't combo, use Duster's Scary Mask to reduce the Pork Trooper's Offense three times just in case, and don't let anybody's HP fall below 100. If you don't have a DCMC item, there is a gift box in the northwest room on the first floor of the tower that contains a DCMC Pamphlet. If you accidentally threw that item away or sold it, smack yourself in the head and prepare for a potentially difficult battle. Reduce the Pigmask's Offense three times and use Defense Up[alpha] (6 PP) on each party member at least once. Have Lucas use Lifeup or Boney use a food item if someone's HP falls below 100. Use PP recovery items on Lucas if possible. Reduce the Pork Trooper's Defense at least once with the Tickle Feater and attack with combos. Use Fire[beta] (12 PP) in every round. DCMC items won't be needed after this battle and can be sold. -Lucas: standard attack Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 100 or below Defense Up[alpha] (6 PP), if needed -Duster: (first turn) Tickle Feather standard attack Scary Mask, if needed -Kumatora: Fire[beta] (12 PP) Lifeup[alpha], if needed -Boney: DCMC Pamphlet, when the Pigmask is not solidified standard attack food item, as needed e)Screwloose �l�W��� "Nejiyan" Type: Mechanical Vulnerable: Thunder, feeling strange HP: 350 Attacks -Standard attack Damage: 25~30 HP -Hypnosis[alpha] Effect: makes a single target fall asleep -Call for help Effect: a Screwloose may join the battle Strategy You should be able to defeat this enemy in one or two rounds. This enemy will sometimes drop an Fizzy Soda (recovers 20 HP) when defeated. -Lucas: standard attack -Duster: standard attack -Kumatora: standard attack -Boney: standard attack f)Surprise Box �r�b�N���� "Bikkuri Bako" (A jack-in-the-box) Type: Mechanical Vulnerable: Freeze, paralysis HP: 777 Attacks -Standard attack Damage: 15~21 HP -PK Fire[beta] Damage: 80~100 HP to all Effect: may burn its targets -Emit a memory wiping flash Effect: make a single party member forget their special abilities -Be surprised Effect: none Strategy If you fight this enemy with good combos, you should be able to win in a couple rounds and before it is able to inflict too much damage. Use Kumatora's strongest Freeze attack and have everyone else use their standard attack. The rhythm of this enemy's battle music slows down at a few points, but it is consistent overall. -Lucas: standard attack -Duster: standard attack -Kumatora: Freeze[alpha] (5 PP) or [beta] (10 PP) -Boney: standard attack g)Li'l Miss Marshmallow �}�V���}������� "Mashumarochan" (A robotic maid/guard in King P.'s Room) Type: Mechanical Vulnerable: Thunder Recommended Level: 25 Attacks (Phase 1) -Slap attack Damage: 40~60 HP -Slap you silly Effect: attack twice Damage: 40~70 HP per hit -Spill some hot tea Damage: 60~70 HP to all -Search you Effect: none Attacks (Phase 2) -Swing around its scissors Damage: 70~90 HP -Drill attack Damage: 70~90 HP -Wildly trash around Damage: 100~120 HP to three party members Strategy Take advantage of Li'l Miss Marshmallow's weaker first phase by setting up your defenses and lowering the killer robot's stats. Use Shield[alpha] (6 PP) on everyone and use it again if someone's shield is weakened (a shield can protect from up to 3 attacks). Use Duster's Scary Mask and Tickle Feather until they work 2 or 3 times while Kumatora uses Paralysis [alpha] (8 PP) until successful (it should only take two or three tries at most). Recover with Kumatora's Lifeup[alpha] (5 PP) or a food item in Boney's inventory when needed. By the time you enter the second phase, most of the party should be shielded and your stats adjusted. Be aggressive with your attacks to end this phase quickly. Have Boney and Duster use Saltwater Guns (a gray gun with a yellow nozzle) and Pencil Rockets while Kumatora uses PK Thunder [alpha] (7 PP). Recover with Lucas's Lifeup as needed. This phase should hopefully last only two or three rounds. -Lucas: (phase 1) Shield[alpha] only (6 PP) (phase 2) standard attack (phase 2) Lifeup, as needed -Duster: (first few turns) Scary Mask (phase 1) Tickle Feather (phase 1) standard attack (phase 2) Saltwater Gun or Pencil Rockets (phase 2) standard attack -Kumatora: (first few turns) Paralysis[alpha] (8 PP) (phase 1) Lifeup[alpha] (5 PP) (phase 1) Defense Down[alpha] (7 PP) (phase 2) PK Thunder[alpha] (7 PP) -Boney: standard attack food item, as needed (phase 2) Saltwater Guns or Pencil Rockets h)Short Circuit Zap! �낤�ł�o�V�����I "Rouden Bashun!" Type: Mysterious Creature Vulnerable: Freeze, feeling strange Resistant: Thunder HP: 300 Attacks -PK Thunder[alpha] Effect: summons one bolt; may paralyze its target Damage: 90~120 HP per bolt -PK Thunder[beta] Effect: summons two bolts; may paralyze its target Damage: 90~120 HP per bolt -PK Flash Effect: causes crying, feeling strange, paralysis, or instant defeat Strategy Use Kumatora's PK Freeze[alpha] and standard attacks. You should be able to defeat this enemy in one or two rounds. This enemy's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bass line of the song. I've found it to be slightly harder then most songs, but you should be able to get about 2~5 hits in a consistent manner. -Lucas: standard attack -Duster: standard attack -Kumatora: Freeze[alpha] (5 PP) -Boney: standard attack i)Mr. Genetor �W�F�l�b�^���� "Jenettakun" Type: Mechanical Vulnerable: Freeze Resistant: Thunder Recommended Level: 26 Attacks -1 million volt attack Damage: 70~100 HP -Spin around its arms Damage: 60~80 HP to two party members -Store electricity Effect: prepare for its discharge attack -Discharge crash attack Damage: 120~140 HP to all Comments: The Mr. Genetor will shut down for a few rounds after it uses this attack. -Shut down Effect: the Mr. Genetor becomes inactive for a few turns Comments: This always occurs after the Mr. Genetor uses its discharge attack. -Charge itself Effect: recover 100 HP Comments: The Mr. Genetor will use this move while it's shut down. -Break down Effect: the Mr. Genetor will be unable to do anything Comments: This seems to occur when the Mr. Genetor is close to being defeated. -Shock you Damage: 20 HP Comments: This occurs when a party member touches the Mr. Genetor while it's still active. Do not use standard attacks until the Mr. Genetor has shut down. You cannot use combos if you get shocked. Strategy Do not use standard attacks while Mr. Genetor is active. Instead, rely on PK Freeze[alpha] (5 PP) to inflict damage and have Boney use any Saltwater Guns (a gray gun with a yellow nozzle), Pencil Rockets, and any other offensive items in his inventory while Mr. Genetor is charged with electricity. For defense, use Lucas's PK Flash (12 PP) to make Mr. Genetor cry and Duster's Scary Mask to reduce its Offense three times. Next, use Offense Up [alpha] (6 PP) on Lucas, Duster, and Boney while Duster uses the Tickle Feather. Keep each party member's HP above 130 with Lifeup. When the Mr. Genetor shuts down, combo with Lucas, Duster, and Boney while Kumatora uses Lifeup[alpha] (5 PP) to recover each party member. Revert back to the previous attack pattern when Mr. Genetor charges back up. -Lucas: (first turn) PK Flash (12 PP), to make Mr. Genetor cry Offense Up[alpha] (6 PP), on Lucas, Duster, and Boney Lifeup, if a party member's HP falls to 130 or below standard attack, while Mr. Genetor is shut down -Duster: Scary Mask Tickle Feather standard attack, while Mr. Genetor is shut down -Kumatora: Freeze[alpha] (5 PP) Lifeup[alpha] (5 PP), while Mr. Genetor is shut down -Boney: Saltwater Guns or Pencil Rockets defend standard attack, while Mr. Genetor is shut down WALKTHROUGH a)Thunder Tower Base When you enter the tower and go up the elevator, go west and recover with the Amazing Capsule. Examine the vending machine and buy any weapons you may need as well. There is also a gift box here that contains a map of the tower. Your destination is the large room in the center of the first floor. The room is indicated by a thunder icon on your map. There are gift boxes that contain a Cow Hat (armor; increases Defense by 10), a DCMC Pamphlet (weapon; makes DCMC fans jealous), and a Pencil Rocket (inflicts 100~300 HP of damage to all enemies) in the other rooms. The Cow Hat is in the smaller room marked by a second thunder icon, and I recommend you equip it on Boney if you get it. The DCMC Pamphlet is in the room in the northwest corner, and you should get it if you do not have any DCMC items on you. The Pencil Rocket is in the northeast corner. You will be fighting the Fierce Pork Trooper again soon, so make sure that the party is near max HP and that Boney is carrying a DCMC Pamphlet. There are some mechanical enemies in the tower, and they can be quite troublesome if you get careless. The Minor Robots in particular can be damaging with their Bombs, and the Battery Man can recover the Minor Robot's HP to max. When you reach the large room in the middle of the first floor, you will find a large water tank with electric eels inside. These electric eels power the lightning gun at the top of the tower, and a couple of Pigmasks are fruitlessly trying to scare the eels into discharging their electricity. When you climb the ladder to the second floor, a new version of the Fierce Pork Trooper will be waiting. It is blocking the way to the top, so talk to it to fight. b)Fierce Pork Trooper Have Bone use a DCMC Pamphlet whenever the Pigmask is not solidified with jealousy. Use Duster's Tickle Feather to reduce the Defense of the Pigmask at least once, and have him use standard attacks thereafter. Use Kumatora's PK Fire[beta] (12 PP) as much as possible, and have Lucas use his standard attack and Lifeup as needed. If you are good at combos, you should be able to end this battle before the Pigmask is unable to inflict mortal damage. If you are not confident in your combo skills, use Duster's Scary Mask to reduce this boss's Offense just in case, and don't let anyone's HP fall below 100. When you win the battle, Fassad will approach and reveal your identity as an imposter. The party will run away by climbing up the ladder and remove their disguises when they get to the top. You won't be needing any DCMC items anymore, so throw away or sell the DCMC Pamphlet the next time you get the chance. There is a gift box near the ladder that contains a Trivia Card 2 (the answer is "Croquette Bread"). Obtain it if you want and start climbing up the tower. On the way, you will encounter some Screwlooses, but they can be easily defeated. c)King P.'s Room Eventually you will reach a place called "King P.'s Room." Recover in the hot spring and save if you need to. There are a few things you can do in this room. There are three gift boxes here that contain a Saltwater Gun (damages metallic enemies), a Made-You- -Look (makes an enemy turn around), and a Secret Herb (cures all status effects). The fourth gift box is an enemy called the Surprise Box. If you end up fighting it, attack with good combos and have Kumatora use Freeze [alpha] (5 PP). You should be able to defeat it in a couple rounds, before it inflicts major damage. You will be rewarded with a good amount of exp. points for the fight. In the northwest corner of the room, there is a glass case that contains a Yo-yo. The Friend's Yo-yo is a pretty good weapon, but you'll have to fight the guard robot, Li'l Miss Marshmallow, to obtain it. Before fighting the robot, put all your offensive items, including Saltwater Guns, into Boney and Duster's inventories. Recover at the hot spring if you are not at max HP/PP. Examine the glass case and Li'l Miss Marshmallow will attack. Play defensively in the beginning and have Lucas only use Shield[alpha] (6 PP) to protect the party. Use Duster's Scary Mask to lower the robot's Offense while Kumatora uses Paralysis[alpha] (8 PP) to paralyze it. Use Kumatora's Lifeup[alpha] (5 PP) or a food item from Boney's inventory to recover. Be aggressive in the second phase and use Saltwater Guns, Pencil Rockets, PK Thunder[alpha] (7 PP) and combos. The second phase should only last about two rounds. If you obtain the Friend's Yo-yo, equip it on either Lucas or Duster. NOTE: Check the jukebox in the northeast corner of the room to hear either the Drug Store theme or the Hotel theme from EarthBound. Climb up the ladder to move on. d)Mr. Genetor You may encounter some Short Circuit Blasts! in the above areas. Use Freeze [alpha] (5 PP) and standard attacks and you should be able to defeat them in one or two rounds. Part way up the tower, Lucas will be struck by a bolt of electricity from the generator. This will cause Lucas to learn PK Flash (12 PP), a PSI move that may cause crying, feeling strange, paralysis, or instant defeat to all enemies on screen. I've never found this move to be particularly useful, but it may come in handy when fighting a group of normal enemies. When you get to the top of the tower, attempt to leave through the southern exit. An alarm will sound and a security robot will emerge from the generator. Do not use standard attacks while this boss is active, as you will receive 20 HP of electrical damage if you do so. Instead, have Kumatora use Freeze [alpha] (5 PP) while Lucas makes it cry with PK Flash (12 PP) and Duster uses his Scary Mask and Tickle Feather to decrease its Offense. Have Boney use Saltwater Guns or Pencil Rockets and defend when he runs out of items to use. Use Lucas's Lifeup to keep the party's HP above 135. After the robot uses its discharge attack, it will shut down. Have Lucas, Duster, and Boney use their standard attacks while Kumatora uses Lifeup [alpha] (5 PP) to recover the party. When the robot becomes active again, revert back to the old attack pattern. When you win the battle, Fassad will appear and chase the party outside. Climb up the ladder and approach the large gun. Fassad will follow and start taunting you. Fassad: "Nuheheheheheh! You idiots. You have nowhere to run! Nuheheheheheh! You've done well in disrupting our plans. We would've given you happiness if you just lived quietly in Tatsumairi Village and minded your own business." [ Fassad eats a banana and gets a call ] Fassad: "Good, you're ready. I'll finish up here soon. Bring up the Pig Craft and wait for me." [ Fassad hangs up ] Fassad: "The Thunder Tower's now useless. But this is the perfect chance to get rid of you all. I don't mean to waste my breath on 3 mangy rats but our King likes to do things with pizzazz. That's why we're going to eliminate you in style by destroying the Thunder Tower along with you on it." [ An aircraft approaches ] Fassad: "Looks like my ride is here. Now, if you'll excuse me ladies and gentlemen, I have to get going." [ Fassad calls ] Fassad: "Alright, I'm ready. Destroy the tower!" [ The tower begins to shake ] Fassad: "Well then, Lucas. We've only known each other for a short time, but I won't forget you. Nuheheheheheheh Heeeheheheheh!" [ A large explosion, and Fassad slips on the banana peel ] [ The aircraft descends ] Kumatora: "Grab the ladder!" Duster: "Rope Snake! Go!" After a scene, the chapter summary will appear. ------------------------------------------------------------------------------- The living creatures of dirt. The Tower that can create lightning. The winding highway. And the flying ship. The enemy Lucas and his fiends have to face is much more advanced. Is there any hope of defeating such a wicked and powerful foe? No. We can't think like that. Even if the odds are a million to one, there is still some chance of prevailing. Lucas Kumatora Duster Are the three going to be struck down again. Or are they going to come together and stand back up despite their setbacks? And who was that Masked Man looking down on Lucas and his friends from the ship...? The story leaves the fierce battles lingering and moves on to the next chapter. ------------------------------------------------------------------------------- End of Chapter 5 "*Boing* Would you like me to save what has happened up to this point? >Yes >No" ******************************************************************************* XII.Chapter 6: The Sunflower Plateau ******************************************************************************* 1.Intermission You'll have to walk around a bit. Head left and walk up and down the width of the field to trigger a scene. ******************************************************************************* XIII.Chapter 7: The 7 Needles ******************************************************************************* 1.Needle Race Recommended Level: 27 -> 28 Outline Leave the retirement home | | Talk to Ionia (7C1) | | Talk to the rowers and go up the river | | Enter Aeolia's house and talk to Aeolia (7C2) | | Talk to Ionia | | Go through the underground passage | | Approach the needle | | Pick up the cell phone | | Talk to Ionia | | Leave Osohe Castle | | Go to Hinawa's grave and receive the Badge of Courage | | Go to the Chimera Lab (7C3) ITEMS a)Aeolia's Memento �G�I���A�̂����� "Eoria no Katami" (A razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: examine Aeolia's chair after he disappears Each Magypsy will give you a memento. Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. STORES a)Thomas's Shop (In the town square) _____________________________________________________ |Kid's Shirt | | | |"Kodomo no Shatsu" | Increase Defense by 7 | 100 DP | |___________________|________________________|________| |Kid's Hat | | | |"Kodomo no Boushi" | Increase Defense by 3 | 50 | |___________________|________________________|________| |Pisces Bracelet | | | |"Uo no Udewa" | Increase Defense by 7 | 160 | |___________________|________________________|________| |Sprinting Bomb | Inflicts 100~160 HP of | | |"Bashiridama" | damage to all enemies | 200 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |___________________|________________________|________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |___________________|________________________|________| b)Caroline's Bakery (In the town square) _________________________________________________________ |Nut Cookie | | | |"Konomi Kukkii" | Recovers 15 HP | 8 DP | |________________________|________________________|_______| |Nut Bread | | | |"Konomi Pan" | Recovers 30 HP | 12 | |________________________|________________________|_______| |Bread Roll | | | |"Rouru Pan" | Recovers 60 HP | 30 | |________________________|________________________|_______| |Peculiar Cheese | Recovery value varies | | |"Kuse no Aru Chiizu" | depending on character | 20 | |________________________|________________________|_______| |Fresh Milk | recovers 80 HP; turns | | |"Shiboritate Miruku" | into Yogurt in a few | 60 | | | minutes | | |________________________|________________________|_______| |Fresh Egg | | | |"Umitate Tamago" | recovers 80 HP | 40 | |________________________|________________________|_______| c)Snack Cart (Near the beaches in the western part of town) ____________________________________________________________ |Aloha Coat | Defense +8; protects | | |"Aloha Couto" | from Fire | 1600 DP | |________________________|________________________|__________| |Jumbo Shrimp Soup | | | |"Dodeka Ebi Suupu" | Recovers 150 HP | 350 | |________________________|________________________|__________| |Giant Abalone Steak | | | |"Deka Awabi Suteeki" | Recovers 180 HP | 400 | |________________________|________________________|__________| GIFT BOXES _____________________ | Underground Passage | |_____________________|_________________ |1.Beef Jerky | | | "Hoshiniku" | recovers 60 HP | |___________________|___________________| |2.Rotten Milk | | | "Furui Miruku" | turns into Yogurt | |___________________|___________________| |3.Magic Tart | | | "Majikku Taruto" | recovers 30 PP | |___________________|___________________| ______________ | Train Tunnel | |______________|________________________________________________ |1.Super Bomb | | | | "Suupaa Bomu" | inflicts about | east of the Crossroad | | (A round, white | 200 to 500 HP of | | | object with a | damage to all | | | brown spot on top)| enemies on screen| | |____________________|__________________|_______________________| |2.Luxury Banana | | | | "Koukyuu Banana" | recovers 120 HP | east of the Crossroad | | (Sparkling banana)| | | |____________________|__________________|_______________________| ENEMIES a)Cleocatra �~�C���L���b�g "Miira Kyatto" HP: 312 Attacks -Standard attack Damage: 20~22 HP -Lifeup[beta] Effect: recovers about 120 HP -Hypnosis[alpha] Effect: puts a party member to sleep -Coil attack Effect: solidify a single party member -Stand its hair on end Effect: none Strategy You should be able to defeat this enemy in one or two rounds. Use PK Love [alpha] (10 PP) if you are facing a group and the Cleocatras start using Lifeup too often. -Lucas: standard attack PK Love[alpha] (10 PP) -Boney: standard attack b)Bro Team �L���E�f�C "Kyoudei" Type: Mysterious Creature Vulnerable: Freeze, crying HP: 380 Attacks -Fusion attack Effect: the Big Bro attacks with PK Fire (30~40 HP to all) and the Li'l Big Bro charges forward (70~80 HP) Strategy You should be able to defeat this enemy in two or three rounds. Make sure the party's HP is above 100 before fighting this enemy. The Bro Team sometimes drop Beef Jerky (recovers 60 HP) when defeated. -Lucas: standard attack Lifeup[beta] (9 PP), if needed -Boney: standard attack WALKTHROUGH a)"That Time" The chapter will begin with some dialogue. Wes: "He's sleeping well. Good thing he's not hurt." [ Lucas wakes up ] Alec: "Ah, he's awake. Boney's got a nice spring in his step too." Talk to Alec and he'll tell you why he made a pile of straw where Lucas and Boney landed. Alec: "Hinawa came to me in a dream and told me to pile up some straw. Hinawa saved you two." When you try to leave, Alec will stop you. Alec: "Was Duster with you? >Yes >No (Answer "yes" and Alec will say a few extra things) | Is that right. | Well... | We probably don't have to worry. | I'll tell Wes about him. Lucas, it looks like you've met my friend. You can trust them despite how they look. They just might be able to help you." (7C1) When you go outside, Boney will spot something and run off. Run over to the bridge and you will find Ionia tied up on the ground. The people around him are wary and hesitate to help him. Talk to him to stand him up. Ionia: "Mmph ngmph mggg... .............haaah! Whew, I took off the gag myself! I wriggled my mouth like this and that and loosened it little by little! Yay me! Can you help me up, please?" [ Lucas stands Ionia up ] Ionia: "Thank you! I was attacked while I was washing off my makeup. Oh my?! Aren't you the boy I met at the hot spring! I guess our fates are tied together. I figured there was something special about you as soon as I saw you could use PSI. That's right, the person we Magypsies have been waiting for the last few thousand years is probably you...right? You're probably aware of it yourself. "That time" is getting closer... It's okay if you don't know, since I'm not too sure either. But, if I was attacked, that means... Maybe... Oh no! I wonder if Aeolia is okay? But I don't have my makeup on and I can't fly, so I guess I'll just have to walk. You're coming with me! To Aeolia's house! Okay? >Yes >No (Answer "yes") Paddler: "Just a minute there you two. I have noooo idea what you're talking about, but if you're going up the river, leave it to us. C'mon!" Follow the two paddlers to their boat and talk to them. Answer "yes" to his offer and he will take you up the river. (7C2) When you get off the boat, walk east, go to Aeolia's house, and talk to him. Aeolia will be wondering what happened to Ionia and asks him why he's tied up. Ionia will realize he forgot to untie himself, and asks Lucas to free him. When Ionia goes to put his makeup back on, talk to him. He will compliment himself on his "beauty" and a strange rumble will shake the house. When the shaking stops, Aeolia will begin to fade away. Ionia: "Oh my! Aeolia! Your body, your body, your body is disappearing?!" Aeolia: "My! My, my! You're right, you're right! I'm disappearing, I'm disappearing! I'm disappearing, but I feel fine." Ionia: "But...if you're disappearing, then that means...?" [ Scene of the needle at Osohe Castle ] Aeolia: "The needle at Osohe Castle I've been protecting... has been pulled by someone. Somebody who can pull the needle...has finally appeared. The Dragon of Darkness sealed by the 7 needles will awaken..." [ Aeolia lifts the table and reveals a secret passage ] Aeolia: "You can go to Osohe Castle from this underground passage. I'm going to disappear if the needle has been pulled, but... You should make sure, just in case. Did a person with a heart of darkness pull the needle. Or did a person with a heart of light pull the needle. The fate of the world will change depending on the heart of the person. Ahh, today is the day I disappear, I guess. Ionia, what's-your-name, little doggy... Bye byeee." [ Aeolia disappears ] Ionia: "Aeolia... you were so full of life. That's why we got along so well. Well! Let's go through the underground passage and get to Osohe Castle." Examine the leftover lipstick and razor on Aeolia's chair to pick up Aeolia's Memento, an item that will automatically revive its carrier when their HP reaches 0. Climb down the ladder into the underground passage. Inside, you will encounter some Cleocatras, but you should be able to defeat them in one or two rounds. They can be a little annoying if you end up fighting a group, so use Lucas's PK Love[alpha] (10 PP) if you start having trouble. You can find three gift boxes in the underground passage that contain a Beef Jerky (recovers 60 HP), an Rotten Milk (turn into Yogurt after a few minutes), and a Magic Tart (recovers 30 PP). When you get to the end of the underground passage, you will emerge near where the needle once was. Ionia: "Just as we thought, the needle's been pulled... I have no idea who pulled it. The Dragon of Darkness reflects the heart of the person who pulls the needle... ...is what they say, but there is no indication of what kind of heart the person has. Neither a good heart nor a wicked heart. ...strange. I wonder if there's such thing as a person with no heart. The Dragon of Darkness will be sealed for eternity...is what we thought. ...... No, there's still a chance. You were able to learn PK Love, weren't you. Maybe you could... Oh, wait. I haven't told you anything, have I. I should tell you about these needles." ------------------------------------------------------------------------------- First, know this. This island is a specially protected place. This island we live on exists along with a limitless power. That power is the dragon. The power belongs to a dragon that sleeps in darkness underneath the island. The dragon is unbelievably big. ...It's about the same size as the island. Because of the sleeping dragon, this island is protected from all forms of disaster. But, the dragon's power is too strong for humans to control. That's why a long, long time ago, the ancestors of the Magypsies struck 7 needles to put the dragon to sleep. Each needle for each Magypsy. We've been living all this time protecting the needles. But, someday a person who will awaken the dragon will appear... It has been said that a time will come when the dragon's power is needed. It's just that, if the person who awakens the dragon has a heart of darkness, all of the dragon's power will become evil. More likely than not, the person's evil wishes will come true, and everything will be destroyed... There is that possibility. Of course, we want the opposite to happen. If a person with a good heart pulls the needles and joins with the dragon's power, the evil flow of fate will disappear and life will shine with light. That's what they say. Also, Don't worry and listen... If the needle a Magypsy has been protecting is pulled, the Magypsy will end its 10,000 year existence and disappear. We're so romantic. ------------------------------------------------------------------------------- Ionia: "I'm going to tell you one more thing. The only people who can pull the seven needles are those that can use PK Love... That is something even we Magypsies can't do. In other words, you are a boy chosen to pull the needles." Walk south and examine the cell phone. "C, c, c, commander! Please come quickly! The location of the second needle has been confirmed! We need the mon, mon, monkey! The monkey opens the way! Argh, this is annoying! The monkey! I'll explain later! P, p, please come to the Chimera Lab! You know where the Chimera Lab is, right sir? >Yes >No (it does not matter what you say) Huh? Commander. Your voice sounds livelier than usual! Well, whatever. Actually, I don't remember where it is either... Take the train from the Crossroad, go north of the factory to the Ropeway, and turn west, correct sir? >Yes >No (if you answer "no," the caller will repeat himself) Thank you, sir! I'll leave for the Chimera Lab immediately! The monkey! Trouble! The needle! You should panic too, sir! *beep*" [ "You got the Transceiver!" ] b)Badge of Courage Talk to Ionia. He will tell you to go through another underground passage back to town. He will then fly away to go back to his own needle. Climb down the ladder to the right and walk through the passage. Unlock the door at the end, and you will emerge in the basement of Osohe Castle. There are a couple strong enemies down here, but the way is short and you should survive. Just make sure your HP is not below 100. When you leave Osohe Castle and enter the graveyard, Boney will pull you to Hinawa's grave. There, you'll find the gravedigger, and he tells you Flint was just here. He left to go into the mountains to look for Claus like he does everyday. Flint asked the gravedigger to give something to Lucas and he hands you Flint's Badge of Courage. The Badge is rusty and useless the way it is now, but Flint has treasured it since he was a child and wants Lucas to have it. c)To the Chimera Lab (7C3) When you walk south into the Crossroad, you will receive another phone call and be reminded of how to get to the Chimera Lab (take the train from the Crossroad, go north of the factory to the Ropeway, and turn west). If you take the time to talk to the townspeople, you'll hear rumors of a place called "New Pork City." Many people are attracted to the city life and are getting ready to move there. Also, if you go to the western part of town, you'll find the beach has been turned into a recreational area. There is a street vendor there that will sell you a couple food items and an Aloha Coat (Defense +8; protects from Fire) if you want them. You can also examine the ocean and dive underwater. You will not have to cross the ocean until later in the game, so ignore it for now. When you are ready, go through the train tunnel. You can open two previously unreachable gift boxes that contain a Super Bomb (200~500 HP to all enemies) and a Luxury Banana (recovers 120 HP). If you want to take the train, talk to the man on the train station. "The train is cheap, convenient, and easier than walking. It will cost 50 DP per person. Would you like to ride? >Yes >No (Answer "yes") Would you like to ride the more luxurious Green Train? The Green Train is a little more expensive but do you want to ride it? >Yes >No" The Green Train costs 200 DP, but you won't get anything for riding it other than different traveling music; it will also make Lucas feel happy inside at the end of the ride. Take whichever you want, go north of the factory to the Ropeway, and turn west to the Chimera Lab. _______________________________________________________________________________ _______________________________________________________________________________ 2.Chimera Lab Recommended Level: 28 -> 29 Outline Enter the Chimera Lab | | Enter the theater and go behind the curtains | | Examine the open locker | | Go to the room in the northwest of the second floor | | Defeat the Almost Mecha-Lion | | Evade the big red beast and go into the basement (7C4) | | Go into the room in the southeast and go back upstairs | | Talk to Dr. Andonuts (7C5) | | Go into the room down the hall | | Leave the Chimera Lab and examine the door north of the lake | | Enter the Magypsy's house | | Go outside and talk to the Magypsy | | Return to the Chimera Lab and talk to Dr. Andonuts | | Select the striped chimera | | Pull the needle STORES a)Scientist (Near the Chimera Lab entrance) ____________________________________________________________ |Offense Spray | Increases Offense by | | |"Tsuyomerin" | about 40% in battle | 1000 DP | |________________________|________________________|__________| |Defense Spray | | | |"Mamorin" | Defense +40% | 1000 | |________________________|________________________|__________| |Enemy Bufferizer | Makes an enemy stronger| | |"Teki Tsuyomemin" | and increases awarded | 800 | | | experience points | | |________________________|________________________|__________| |Enemy Wimperizer | Makes an enemy weaker | | |"Teki Yowamemin" | and reduces exp. pts. | 1200 | |________________________|________________________|__________| b)Vending Machine (Near the Chimera Lab entrance) ____________________________________________________________ |Very Good Stick | | | |"Totemo Ii Bou" | Offense +34 | 2000 DP | |________________________|________________________|__________| |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 | |________________________|________________________|__________| |Pork Stew | | | |"Tonkacchan" | Recovers 100 HP | 120 | |________________________|________________________|__________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |________________________|________________________|__________| |Eye Drops | | | |"Megusuri" | Cures crying | 10 | |________________________|________________________|__________| |Anti-Paralysis | | | |"Shibiretori" | Cures paralysis | 14 | |________________________|________________________|__________| |Fresh Mint | | | |"Sukkiri Minto" | Cures nausea | 16 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| GIFT BOXES _____________ | Chimera Lab | |_____________|_____________________________________________________________ |1.Fresh Egg | turns into a Chicken | hot spring west of the | | "Umitate Tamago" | or a Hot Spring Egg | lab | |______________________|__________________________|_________________________| |2.Lab Map | map of the Chimera Lab; | | | "Kimaken Mappu" | press R to view | 2F of the lab | |______________________|__________________________|_________________________| |3.Saltwater Gun | inflicts 150 to 250 | | | "Shiomizu Deppo" | HP of damage to metal | 1F, in the projector | | | enemies | room | |______________________|__________________________|_________________________| |4.Bomb | 150 to 400 HP of | 1F, in the southwest | | "Bomu" | damage | room | |______________________|__________________________|_________________________| |5.Secret Herb | cures all status effect | | | "Ura Kanpou" | and partially revives a | 2F, in front of the west| | | party member with 0 HP | elevator | |______________________|__________________________|_________________________| |6.Doggy Biscuit | recovers 60 HP for | 2F, in the southwest | | "Inu You Kukki" | Boney | room | |______________________|__________________________|_________________________| |7.Enemy Wimperizer | | | | "Teki Yowamemin" | weakens an enemy and | 3F locker | | (Pink liquid in | reduces exp. points | | | a yellow capped | | | | bottle) | | | |______________________|__________________________|_________________________| |8.Edible Mushroom | | | | "Taberareru Kinoko" | recovers 20 HP | 3F locker | |______________________|__________________________|_________________________| |9.Pork Stew | | | | "Tonkacchan" | recovers 100 HP | basement | | (Small, cylindrical | | | | container) | | | |______________________|__________________________|_________________________| |10.Enemy Bufferizer | | talk to the scientist in| | "Teki Tsuyomemin" | strengthens an enemy | the skeleton room after | | (Stubby green jar) | and increases exp. points| Salsa joins you | |______________________|__________________________|_________________________| _________________ | Magypsy's House | |_________________|_________________________________________________________ |1.Magic Gloves | | | | "Mahou no Tebukuro" | weapon for Kumatora | southwest of the Magypsy's | | (A yellow, orange, | | house | | and pink mitten) | | | |_______________________|_____________________|_____________________________| ENEMIES a)Squawking Boomstick �L�P���Ԃ傤�ڂ� "Kiken Bunchou Bou" (A bird's head attached to a stick) Type: Organic Chimera Vulnerable: Freeze, paralysis HP: 400 Attacks -Stare at you Effect: none -Self-Destruct Damage: 280 HP to all Comments: If you end the battle quickly, you should only suffer about 30 HP of damage at most. Strategy You should be able to defeat this enemy in one or two rounds. If it self- destructs, you will not receive any experience points. -Lucas: standard attack -Boney: standard attack b)Batangutan �R�E���E�[�^�� "Koumoutan" (A bat with a orangutan's head) Type: Organic Chimera Vulnerable: Fire, sleep HP: 213 Attacks -Standard attack Damage: 3~6 HP -Fling a flea at you Effect: infested party member will sometimes fail to use special attacks -Be absentminded Effect: none Strategy You should be able to defeat this enemy in one round. This enemy's battle music steadily increases its tempo from very slow to very fast. To execute combos, time you button presses with each quarter beat instead of each drum beat in the music (the drums sometimes sound on each eighth beat). This is actually one of the easier songs to execute combos with, so you should get the hang of it very quickly. -Lucas: standard attack -Boney: standard attack c)Pigtunia �Ԃ����� "Buta Kusa" (A three headed pig plant) Type: Organic Chimera Vulnerable: Fire, sleep HP: 352 Attacks -Standard attack Damage: 20~26 HP -Make something spin around Effect: drains some PP from a party member -Scatter some pollen Effect: makes a party member start crying -Sow some seeds around itself Effect: another Pigtunia may join the battle Strategy You should be able to defeat this enemy in one or two turns. This enemy sometimes drops Flea Powder (removes fleas) when defeated. -Lucas: standard attack -Boney: standard attack d)Horsantula �E�}���`���� "Umanchura" (A horse with eight legs) Type: Organic Chimera Vulnerable: Fire, crying HP: 456 Attacks -Charge forward Damage: 80~90 HP -Thrash around Damage: 85~100 HP to all -Let out a swift kick Damage: 80~90 HP -Take a bite using its poisonous fangs Effect: poisons its target -Offense Up[alpha] Effect: increases its Offense by about 20% Strategy Good combos are needed against the Horsantula, and you should be able to defeat this enemy in two rounds. If you end up fighting this enemy with the Ostrelephant, use Lucas's PK Flash (12 PP) to make them start crying. This enemy sometimes drops an Antidote (cures poison). -Lucas: standard attack PK Flash (12 PP), if facing a group -Boney: standard attack e)Ostrelephant �����傤�]�E "Dachou Zou" (An ostrich with an elephant's head as a body) Type: Organic Chimera Vulnerable: Fire, crying HP: 400 Attacks -Charge forward Damage: 70~80 HP -Continuous peck attack Effect: the Ostrelephant hits twice Damage: 20~30 HP per hit -Fan its ears Effect: none Strategy Good combos are needed against the Ostrelephant, and you should be able to defeat this enemy in about two rounds. If you end up fighting this enemy with the Horsantula, use PK Flash (12 PP) in order to make them start crying. The rhythm pattern of this enemy's battle music is unique. The first two beats are slow and are followed by three quick beats--the beginning of the song introduces the pattern. -Lucas: standard attack PK Flash (12 PP) -Boney: standard attack f)Einswine �Ԃ��݂� "Butamiso" (A pig with an extra large brain) Type: Mechanical Chimera Vulnerable: Fire, feeling strange HP: 387 Attacks -Standard attack Damage: 30~40 HP -PK Freeze[beta] Damage: 90~130 HP Effect: may solidify its target -PK Thunder[beta] Effect: summons two lightning bolts; may paralyze its target Damage: 100~130 HP per bolt -Shield[omega] Effect: reduces damage from physical attacks by 50% for all enemies; prevents combos -Brainshock[omega] Effect: makes the entire party feel strange Strategy You should be able to defeat this enemy in about two rounds. Make good use of the rolling HP counter against this enemy and don't recover until your HP counter rolls down to about 100 or so. Until then, be aggressive and keep attacking. You should be able to win before a party member reaches 0 HP. If you face this enemy in a group, don't hesitate to use PK Love[alpha] (10 PP). This enemy's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bass line of the song. I've found it to be slightly harder then most songs, but you should be able to get about 2~5 hits in a consistent manner. -Lucas: standard attack PK Love[alpha] (10 PP), if facing a group -Boney: standard attack g)Almost Mecha-Lion �قڃ��J���C�I�� "Hobo Meka Raion" Type: Mechanical Chimera Vulnerable: Thunder, crying Recommended Level: 28 Attacks -Biting attack Damage: 80~95 HP -Scratch with its claws Damage: 70~80 HP -Breathe fire Damage: 40~50 HP to all Effect: may burn a target -Stab with its poisonous tail Damage: 50~60 HP Effect: may poison a party member -Roar a battle cry Effect: reduce Offense by about 20% Strategy If you can combo, have Lucas focus on recovery and defense while Boney attacks. Use Shield[alpha] (6 PP) on both Boney and Lucas and replenish a shield when it weakens (each shield protects from up to 3 attacks). Use Offense Up[alpha] (6 PP) on Boney, and keep everyone's HP above 90 or 100 with Lifeup. Use up any Saltwater Guns you have (they look like a gray gun with a yellow nozzle). -Lucas: (first two turns) Shield[alpha] (6 PP) on Boney and Lucas Offense Up[alpha] (6 PP) on Boney Lifeup[beta] (9 PP), when HP falls below 90~100 standard attack -Boney: standard attack Saltwater Gun food item, as needed h)Dogfish ���������t�B�b�V�� "Wan Wan Fisshu" (A fish with a dog's head) Type: Organic Chimera Vulnerable: Thunder, paralysis HP: 368 Attacks -Biting attack Damage: 25~35 HP -Take a bite using its poisonous fangs Damage: 20~25 HP Effect: may poison target -PK Freeze[beta] Damage: 90~130 HP Effect: may solidify its target Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Boney: standard attack WALKTHROUGH a)The Chimera Lab There are some new enemies around the Chimera Lab, and a couple of them are pretty powerful. If you end up facing the Horsantula or the Ostrelephant, have Lucas use PK Flash (12 PP) to make them cry (or even instantly defeat them). Always make sure your HP is above 100 before you fight and attack with good combos. When you get to the Chimera Lab, talk to the Pigmask outside. He identifies Lucas as a part-time worker. He tells you there are monkeys on the loose in the lab, and he wants you to watch the entrance while he goes inside to help out. Deliberately disobey his request and enter the lab. There are a couple of vendors in the first room from which you can buy items. Examine the vending machine (looks like a pig's face) and buy the Very Good Stick for Lucas. If you talk to the scientist, he will sell you some status affecting items. The first two items can increase a party member's Offense or Defense by 40%. The last two items will either strengthen or weaken an enemy and appropriately increase or decrease the amount of experience points you earn. The enemy weakening item can even work against bosses, so use it if you are having trouble in fights (you can find one in a locker on the third floor if you don't want to pay 1200 DP). Talk to the Pigmask blocking the way forward. "You can't come in here! Don't even try to find another way around, understand!" Go through the door to the southeast. The "other way around" is behind the curtain on stage. There is a little light where the door is. Examine the open locker and Lucas and Boney will put on Pigmasks. With these helmets on, you'll be able to go deeper into the lab. Walk a few rooms ahead and you should find a gift box that contains a Lab Map (press R to view it). When you enter the hallway, a Pigmask will tell you to help search for the two loose monkeys. Your destination is the room at the northwest corner of the second floor. If you go directly there, however, you'll miss out on a few gift boxes. On the first floor, you can find a Saltwater Gun (150~250 HP to mechanical enemies) in a projector room and a Bomb (150~400 HP to all) in the southwest room. On the second floor, there are gift boxes that contain a Secret Herb (cures all status effect) in the room just before the western elevator and a Doggy Biscuit (recovers 60 HP for Boney) in the room in the southwest. You can also ride the east elevator up to the third floor and examine the lockers to obtain an Edible Mushroom (recovers 20 HP) and an Enemy Wimperizer (weakens an enemy, but reduces earned exp. points). b)Almost Mecha-Lion Before moving on, make sure you are at max HP/PP (recover at the hot spring in the lab if needed). Also, put your best food items into Boney's inventory. Go to the room in the northwest of the second floor. In the room, you will find Salsa and his girlfriend hiding behind a table. Approach them, and they will run away from you. Go back a couple rooms and enter the skeleton room. There, two Pigmasks will activate a mechanical lion, and the lion will attack before the Pigmasks can stop it. Use Lucas's Shield[alpha] (6 PP) on Boney and Lucas, and use Offense Up [alpha] (6 PP) on Boney. Use Lifeup[beta] (9 PP) when someone's HP falls below 90~100 HP and use standard attacks when you can. Have Boney focus on attacking and use his standard attack. If he has any Saltwater Guns, use them. When you win, a Clayman will come in and finish the job. The Pig Men inform you that another, more ferocious beast is loose in the lab. It's red and has a huge mouth, and you should run away if you see it. c)The Ultimate Chimera (7C4) Your next destination is the basement, and the elevator down is on the first floor in the west room. Unfortunately, the huge beast the Pig Men were talking about is right in front of the entrance to the room, and it's game over if you come into contact with it. You're going to have to do a bit of tricky maneuvering to get around it and into the door. Walk down the stairs and wait until the beast moves toward a wall. When the way is clear, run around the beast and into the door. It's going to be a close call, but you should be able to do it relatively easily. If it spots you before you start running, just go back to the second floor and come back. When you reach the elevator, the blue Pigmask there will tell you the monkeys are downstairs. He says his stomach hurts and he can't go after them, so he leaves them to you and runs off. Enter the elevator and go down. There is a gift box here that contains Pork Stew (recovers 100 HP). If you talk to the scientist here, you'll find out the monkeys let the big red chimera loose. When you reach the end of the basement, you will see the two monkeys again. They will run off, and you'll have to go back upstairs. The red beast is now in the room to the right of the elevator. You don't have to go in there, so it shouldn't get in your way. Walk back into the hallway. (7C5) After you see Salsa and his friend run away, move forward a bit and examine the large trash can. Inside, you will find a scientist. "You didn't ask but... My name is Dr. Andonuts. I was threatened by someone into doing a number of experiments. Right now, I'm hiding from something. I'm rather busy now, so talk to me later." Dr. Andonuts is the brilliant and silly professor who first made his appearance in Mother 2. He played an important role in that game and will play a somewhat important role in this game as well. Go into the room all the way down the hall. There you will find the two monkeys again. As soon as Lucas and Boney enter the room, the big red chimera will come inside. Dr. Andonuts will come in and explain what it is. "I just recalled the weakness of this chimera, and summoned the courage to come here." [ The chimera roars, charges at Lucas and Boney, and knocks their helmets off ] "This creature is a highly advanced electronically controlled chimera. The only way to deactivate it is to press the button on its back." [ The chimera roars, and chases Lucas, Boney, and Dr. Andonuts ] "Press the button on its back! Come now! Be brave! Use the dog as bait!" [ Boney yelps, and the chimera roars ] [ Salsa comes in and presses the button on the chimera ] "Oh... Thank you, young man. And you too, Monkey. I think I'll take this opportunity to quit working for the military and channel my energies toward the preservation and wellbeing of life from now on. Oh... Do you agree with my idea. Thank you, doggy!" [ Boney growls ] "S, sorry about that! The whole thing about using you as bait was just a joke!" [ Boney chases Dr. Andonuts ] "It's a misunderstanding! A misunderstaaandiiing!!" After the party leaves, you will see the little bird reactivate the chimera. You'll later find out that it escapes from the lab (you can see a hole in the window to the left of the entrance to the lab). d)The Second Needle Follow the girl monkey once outside. Go into the next area and examine the door to the north. When you gain control of Salsa, examine the door again and press left or right to start dancing. Go through the door, head north, and enter the house. Inside, you'll find the Magypsy, Doria, talking to Kumatora. Kumatora will introduce you to Doria, who will recognize you as the one Ionia told him about. Go outside when Doria leaves to see where the needle is. You can also examine the sign on the left to read what Ionia told you at the beginning of the chapter. Talk to Doria outside. He will tell you that the needle is under a pool of water, and you will have to transfer the water to the empty hole in order to get to the bottom. You'll have to return to the Chimera Lab and find something you can transfer the water with. Before you do that, though, open the gift box in this area to find the Magic Gloves (weapon for Kumatora). Dr. Andonuts will be standing outside the lab. Talk to him and he will show you three chimeras you could possibly use. The first one is called the Drier, a chimera that can exhale a blast of air with its built-in jet engine. The middle ones are the Bucket Twins, two high-tech, hard working creations. The third one is called the Pump Chimera, a bland and boring creature. The correct option, of course, is the striped Pump Chimera. If you choose one of the wrong chimeras, you'll see a scene of them failing at their task and you'll have to choose again. Climb into the hole after removing the water and examine the needle. Kumatora and Doria will say a few things about how Doria will disappear once the needle is pulled, but Doria is ready and is excited because "that time" has arrived. Answer "yes" when prompted to pull the needle. After the scene, Lucas will learn PK Love[beta] (20 PP) and Doria will start to fade away. Just before Doria disappears, he will give Lucas his memento (automatically revives a party member with 0 HP). If Lucas's inventory is full, you can enter his house later and find it there. When Doria disappears, Kumatora will ask to join you. Before the two leave, they say goodbye to Salsa and his girlfriend and receive a Nut as a parting gift. EXTRAS a)An Old Magazine EarthBound players may remember a house that was for sale in the town of Onett. If you went inside the house and examined the drawers, there was a strange magazine in there that told a humorous story. That magazine makes an appearance in Mother 3 as well. Go to the first floor of the Chimera Lab and into the storage room in the northwest. Examine the shelves to find the magazine again. "You found a really old magazine. Do you want to read it? >Yes >No" (if you answer "no," the dialogue below won't appear) "'My Secret Life' Chapter 3 (A summary of the previous chapters) I was neither a murder suspect nor a target of an international spy ring, but I was speeding down the highway at 80 kilometers per hour. ...the police officer got out of his car, examined my license, and told me I was going 20 kph over the speed limit. I quickly pointed to my wife in the passenger seat and told the officer, 'M, my wife is in labor...and we're in a hurry.' My wife's belly was indeed quite big. I hoped the police officer would let me go. 'I see. ...that's pretty serious. I'll lead you to the hospital.' 'No, no. You can't do that.' 'Why not,' the police officer asked. '...b, because...' 'Let's go.' 'No! This baby...is a demon child!'" "It's a really old magazine." _______________________________________________________________________________ _______________________________________________________________________________ 3.Snowmen Recommended Level: 29 -> 32 Outline Defeat The Squeekz | | Go into the mole cricket's underground home | | Defeat the Mole Cricket | | Go through the Mole Cricket Hole by turning at every junction | | Talk to Lydia, the Magypsy | | Enter the house and talk to Lydia again | | Go out the back door | | Defeat the Steel Mechorilla | | Ride the "White Box" back to town ITEMS a)Map of the Mole Cricket Hole (Key Item) �I�P���z�[���̂��� "Okera Hooru no Chizu" Use: provides a map of the mole crickets' hole; press R to view Obtained: talk to one of the mole crickets This map does not differentiate between each floor of the mole crickets' hole and is practically impossible to read. To get through the mole cricket maze, simply turn at every junction. STORES a)Mole Cricket Dumpling Seller (In the Mole Cricket Hole) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| b)Traveling Mole Cricket (On the snowy mountain, near the hot spring) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| |Warm Sweater | Defense +8; provides | | |"Attaka Seetaa" | resistance to Freeze | 1000 | |________________________|________________________|__________| |Bantam Charm | | | |"Chabo no Omamori" | Defense +15 | 540 | |________________________|________________________|__________| |Bear Hat | | | |"Kuma no Boushi" | Defense +15 | 720 | |________________________|________________________|__________| |White Ribbon | | | |"Masshiro na Ribon" | Defense +12 | 520 | |________________________|________________________|__________| |Cancer Bracelet | | | |"Kani no Udewa" | Defense +20 | 1400 | |________________________|________________________|__________| |Double Jerky | | | |"Nido Boshiniku" | Recovers 160 HP | 240 | |________________________|________________________|__________| |Flea Powder | | | |"Nomi Tori Paudaa" | Removes fleas | 30 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| GIFT BOXES ________________ | Snowy Mountain | |________________|____________________________ |1.Double Jerky | | | "Nido Boshiniku" | recovers 160 HP | | (A dark brown | | | piece of meat) | | |___________________|_________________________| |2.Cancer Bracelet | | | "Kani no Udewa" | armor; equip as "other" | | (A red bracelet) | | |___________________|_________________________| ENEMIES a)The Squeekz �`���[���� "Chuusan" Type: Organic Vulnerable: Fire, sleep HP: 320 Attacks -Biting attack Damage: 14~17 HP Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack b)Pigmask Captain �u�^�}�X�N���傤�� "Butamasuku Shousa" (A blue Pigmask) Type: Human Vulnerable: Freeze, sleep HP: 453 Attacks -Fire a beam Damage: 60~75 HP -Let out a swift kick Damage: 55~65 HP -Shoot out pepper spray Effect: make a party member cry -Run away while dropping a bunch of DP Effect: end the battle Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops a Cup of Pork Noodles (recovers 80 HP) when defeated. -Lucas: standard attack -Kumatora: standard attack Freeze[alpha] (5 PP) -Boney: standard attack c)Zombidillo �A���}�W���]���r "Arumajiro Zonbi" (A blue armadillo with its tongue sticking out) HP: 372 Attacks -Roll against you Damage: 35~50 HP -Spew out its digestive fluids Damage: 75~85 HP -Blow its stinky breath at you Effect: make a party member feel nauseous Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack d)Nice Poser �i�C�X�|�[�W���O "Naisu Poojingu" (It looks like a gray...thing with a triangular head) Type: Mechanical HP: 280 Attacks -Strike a beautiful pose Effect: make a party member start crying -Strike an incomprehensible pose Effect: make a party member feel strange -Strike a disgusting pose Effect: make a party member feel nauseous -Strike a cool pose Effect: none -Think of a new pose Effect: none Strategy You should be able to defeat this enemy in one or two rounds. This strange enemy can be found on the third floor of the Chimera Lab, but there doesn't seem to be anything all that special about it. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack e)Ten-Yeti �e���C�G�e�B "Ten Ieti" (A yeti on a makeshift snowboard) Type: Organic Vulnerable: Fire, crying HP: 653 Attacks -Charge forward Damage: 60~90 HP -Swing around its plank Damage: 35~55 HP -Fling a flea at you Effect: infested party member will sometimes fail to use special abilities Strategy You should be able to defeat this enemy in two or three rounds. Use Kumatora's PK Fire[beta] (12 PP) if you face this enemy in a group. This enemy sometimes drops a Luxury Banana (recovers 120 HP). -Lucas: standard attack -Kumatora: standard attack PK Fire[beta] (12 PP), if facing a group -Boney: standard attack f)Chilly Dog ���������E���t "Kachikochi Urufu" Type: Organic Vulnerable: Fire, sleep Resistant: Freeze HP: 337 Attacks -Biting attack Damage: 30~40 HP -PK Freeze[beta] Damage: 90~130 HP Effect: may solidify its target -Call for help Effect: another Chilly Dog may join the battle Strategy You should be able to defeat this enemy in one or two rounds. If you face this enemy in a group, use Kumatora's PK Fire[beta] (12 PP). -Lucas: standard attack -Kumatora: standard attack PK Fire[beta] (12 PP), if facing a group -Boney: standard attack g)Steel Mechorilla �Ă����イ���J�S���� "Tekkyuu Meka Gorira" Type: Mechanical Chimera Vulnerable: Thunder, crying Recommended Level: 30 Attacks -Swing around its steel weights Damage: 120~150 HP to two party members -Let out a swift kick Damage: 100~110 HP -Roar a battle cry Effect: reduce a party member's Offense by about 20% -Short-circuit Effect: the Mecha-Gorilla loses control Comments: This occurs when the Mechorilla is struck three times with PK Thunder. -Thrash around Damage: 140~180 HP to all Comments: The Mecha-Gorilla uses this attack after it short-circuits. Strategy Increase everyone's Defense 3 times with Defense Up[omega] (18 PP) and use Offense Down[alpha] (7 PP) to decrease the boss's Offense 3 times. This should reduce the damage the Mechorilla inflicts to about 10~30 HP. Have Boney use food items to keep the party alive until your stats are altered. Use Offense Up[alpha] (6 PP) and attack while Kumatora uses Defense Down [alpha] (7 PP) and Lifeup when someone's HP falls to 60 or below. -Lucas: (first three turns) Defense Up[omega] (18 PP) Offense Up[alpha] (6 PP), on Lucas standard attack -Kumatora: (first three or more turns) Offense Down[alpha] (7 PP) Defense Down[alpha] (7 PP) Lifeup[alpha] (5 PP), if HP falls to 50~60 or below standard attack -Boney: standard attack food item, as needed WALKTHROUGH a)Mole Cricket Hole If you didn't get the Magic Gloves southeast of the Magypsy's house, go back through the dancing door and open the gift box to do so. Equip it on Kumatora. Walk back south from the Magypsy's house. On the way you will bump into an irritable mouse. Use standard attacks against him and you should win in one or two rounds. When you defeat him, the mouse will revert back to his old, mild-mannered self and return to his wife and 7 kids at the Highway. Go to the southeast exit, and this time you'll bump into the mole cricket from the very beginning of the game. He has been training ever since the day he fought Lucas and Claus, and he wants a rematch with you right now. He'll take you to his home underground by digging a hole near the waterfall. Enter the hole. You'll see some Lotus Roots blocking some passages underground. You can't get past them until later, so ignore them for now. There is a hot spring at the bottom of the steaming hole if you need to recover. You can also talk to the one mole cricket here: "We're mole crickets. We live underground but we're extremely prideful." Go as far as you can into the hole until you see a mole cricket sitting on a mat. Talk to the mole cricket next to it and he will challenge you. The other mole cricket is the elder and will observe the fight to make sure the battle is fair. There are special rules for this fight. If the battle lasts for 10 minutes and no clear winner can be determined, there will be a 5 minute extension to the match. If no winner emerges after that, the observing judge will declare a winner. After this is all explained, the mole cricket will ask if you are ready. Answer "yes" to start the fight. Hit him once to win. After the battle is over, the mole cricket will finally concede defeat. Elder Mole Cricket: "Ooooh! Ouch, ouch! How could such a strong mole cricket like him be so easily defeated... I suppose this means we mole crickets aren't capable fighters. We're going to have to think this through. The fight is over. I think we should change our ways and be more helpful to each other. Let's be friends. Is there anything we can do for you?" Kumatora: "I was wondering, do you guys know anything about a needle that's sealed the Dragon of Darkness underground? That's what we're looking for." Mole Cricket: "Mole crickets don't know much about most things. But I think there was something mysterious like that in the mountains at the other end of this hole. I think that's what the elder wants to tell you. But he's hard to understand." Elder Mole Cricket: "Yes, I agree. The mountains! Pass through our hole and go to the mountains! I'm sure of it!" Kumatora: "The mountains, huh... Well, we don't have any other leads, so we might as well go there. Do you guys know anything at all about the Dragon of Darkness sealed by the needles?" Mole Cricket: "No, we don't. We're just mole crickets, after all. Even the elder here is just a mole cricket. None of us are very capable...sadly. The most we can do...is eat the Lotus Roots blocking your path and move them out of the way for you. Wow...a dragon, huh... I bet it's awesome." Elder Mole Cricket: "I'm sure it is. I learned quite a bit today. Like how a dragon sleeps underground and how needles keep that dragon sealed and how incredibly weak we are... It's a good thing I've lived for so long. Can you be consultants for us mole crickets? >Yes >No" It doesn't matter what you answer. At the end of the conversation, the mole cricket will call his younger brother. Hold him in your inventory and "use" him to return to this location if you get lost in the hole. The mole cricket will leave your inventory if you exit the hole, but you can talk to the mole cricket you fought to receive him again. Examine the nearby Lotus Root and three mole crickets will come eat it for you. Talk to the closest mole cricket to receive a map of the hole. The map is accurate, but it does not differentiate between each floor and is practically impossible to read. Talk to the green mole cricket in the southeast corner to save. "Eh...um... Would you like to save? >Yes >No (answer "yes") Thank you very much! I'm so glad you believe in me! I'll properly save for you!" Eat through the Lotus Root to the south and climb down the vine. (7C6) Going through this winding labyrinth is actually very simple. Whenever you come across a junction, always turn; never go straight. As far as I know, there are no hidden items or secrets in this maze. b)Shirogune Mountain When you reach the exit, the mole cricket in your inventory will jump out and return home. There are a couple of enemies in this snowy area, but they are not too hard. If you end up facing a group of these enemies, use Kumatora's PK Fire[beta] (12 PP) while Lucas and Boney use their standard attacks. There is a gift box that contains a Double Jerky (recovers 160 HP) near the exit of the first area. Be sure to obtain it. Near the middle of the second area, you will be faced with two different paths to choose from. The path that goes down leads to a gift box that contains a Cancer Bracelet (a red ring). Equip it on Kumatora. The third area is straightforward. Just remember to keep your HP up and use Fire[beta] as needed. There will be no more enemies in the fourth area. After you walk a bit forward, a mole cricket will run toward you from behind and it will offer to sell you its merchandise. It has some pretty good armor for sale, so be sure to buy them. The mole cricket will always be waiting for you next to the hot spring, so talk to it if you want to buy more stuff. Recover at the hot spring so you're at max HP/PP. Put your best food items into Boney's inventory as well. Move forward and you will eventually find Lydia, the next Magypsy. He will be in the middle of taking care of his rabbits, until the party scares them away. Inside his house, you will find a Pigmask Lydia found unconscious outside. Talk to Lydia again. Ionia has informed Lydia about Lucas, so he already knows about him. Lydia is a little worried about disappearing, however, since he needs someone to take care of his rabbits and the injured Pigmask has not recovered yet either. He is not going to stop Lucas, though, and unlocks the back door that leads to the needle. c)Steel Mechorilla Just before you open the door, you will hear the familiar Pig Army theme. Go outside and watch the scene. A boss fight will occur. Use Lucas's Defense Up[omega] (18 PP) in the first three turns while Kumatora uses Offense Down[alpha] (7 PP). If you are successful, you should be able to reduce the damage the Mecha-Gorilla inflicts to about 10~30 HP. Have Boney attack or use food items to recover while this is going on. Once you have altered the stats, have Lucas us Offense Up[alpha] (6 PP) on himself. Have Lucas and Boney attack with combos while Kumatora uses Defense Down[alpha] (7 PP) and Lifeup[alpha] (5 PP) when a party member's HP falls to about 50~60 or below. Whatever you do, don't use PK Thunder. Three strikes from this attack will short-circuit the Mehca-Gorilla, and it will start trashing around and damage the entire party. Head back into Lydia's house. Lydia will come out and realize that someone other than Lucas has pulled the needle. He gives you his memento (automatically revives a party member with 0 HP) and tells you to use the "White Box" beyond the passage ahead to go down the mountain. If your inventory is full, you can find and obtain the memento inside Lydia's house later. You can also find the Pigmask (without his mask on) inside the house, taking care of the rabbits as a favor to Lydia for saving him. Go into the next area and answer "yes" when prompted. The party will enter the "White Box" and ride it back to town. _______________________________________________________________________________ _______________________________________________________________________________ 4.Gomafu Volcano Recommended Level: 32 -> 39 Outline Go east of the Thunder Tower | | Enter the northeast house and defeat the Pigmasks | | Go north, examine the cliff, and talk to the nearby Mr. Saturn | | Enter the Magypsy's house and read the sign | | Examine the big rock to move it out of the way | | Examine the three little rocks to move them out of the way | | Defeat the boss and pull the needle | | Examine the entrance to Saturn Valley | | Enter the northeast house and talk to the Mr. Saturn | | Obtain a bird and return it to the Mr. Saturn | | Talk to the Mr. Saturn in the hot spring | | Examine the bird cage ITEMS a)Meteotite ���e�I�^�C�g "Meteotaito" (Looks like a gold bar) Use: sell for 2500 DP Obtained: defeat the Mrs. Lava This item is occasionally dropped by the Mrs. Lava. Sell it for good money. STORES a)Mr. Saturn (left) (In the southwest house) ____________________________________________________________ |Funny Stick | | | |"Omoshiroi Bou" | Offense +40 | 2400 DP | |________________________|________________________|__________| |Sevolg | | | |"Rokubute" | Offense +35 | 1200 | |________________________|________________________|__________| |Barefoot Shoes | | | |"Hadashi no Kutsu" | Offense +38 | 1520 | |________________________|________________________|__________| |Flame Pendant | Defense +15; cuts | | |"Honoo no Pendanto" | damage from Fire by 50%| 1500 | |________________________|________________________|__________| |Ice Pendant | Defense +15; cuts | | |"Kouri no Pendanto" | Freeze damage by 50% | 1500 | |________________________|________________________|__________| |Thunder Pendant | Defense +15; cuts | | |"Sandaa Pendanto" | Thunder damage by 50% | 1500 | |________________________|________________________|__________| |Boing Ribbon | Defense +14; prevents | | |"Poeen na Ribon" | memory loss | 780 | |________________________|________________________|__________| |Rail Bandana | | | |"Kuina no Bandana" | Defense +15 | 940 | |________________________|________________________|__________| |Leo Bracelet | | | |"Shishi no Udewa" | Defense +25 | 1600 | |________________________|________________________|__________| |Honey Shower | Attracts a horde of | | |"Hachimitsu Shawaa" | bees that inflicts | 300 | | | about 100 HP of damage | | |________________________|________________________|__________| |Attack Attractor | Makes an enemy smelly | | |"Kougeki Hoi Hoi" | and becomes the target | 400 | | | of attacks | | |________________________|________________________|__________| b)Mr. Saturn (right) (In the southwest house) ____________________________________________________________ |White Croissant | | | |"Shirowassan" | Recovers 70 HP | 40 DP | |________________________|________________________|__________| |Strawberry Tofu | | | |"Ichigo Toufu" | Recovers 120 HP | 180 | |________________________|________________________|__________| |Lucky Rice | Recovery value depends | | |"Rakkii Raisu" | on luck | 126 | |________________________|________________________|__________| |Lotto Meal | May have a positive or | | |"Chin Chin Gohan" | negative effect | 104 | |________________________|________________________|__________| |Doggy Jerky | Recovers 150 HP for | | |"Inu You Hoshiniku" | dogs | 54 | |________________________|________________________|__________| |Secret Herb | Cures all status | | |"Ura Kanpou" | effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| c)Mole Cricket (In front of the Magypsy's house) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| |Anti-Paralysis | | | |"Shibiretori" | Cures paralysis | 14 | |________________________|________________________|__________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |________________________|________________________|__________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |________________________|________________________|__________| |Recollection Bell | | | |"Nanika no Hyoushi" | Cures memory loss | 20 | |________________________|________________________|__________| |Flea Powder | | | |"Nomi Tori Paudaa" | Removes fleas | 30 | |________________________|________________________|__________| GIFT BOXES _______________ | Saturn Valley | |_______________|___________________________________________________________ |1.Saturn Valley Map | weirdest map ever made;| Mr. Saturn in the | | "Dosei Dani no Chizu" | press R to view | northeast house | |________________________|________________________|_________________________| |2.Good Kid's Shirt | | | | "Yoiko no Shatsu" | armor for Lucas | southeast house | | (A black shirt with | | | | a skull on it) | | | |________________________|________________________|_________________________| |3.Strawberry Tofu | | | | "Ichigo Toufu" | recovers 120 HP | northwest house | | (A light pink block | | | | of tofu) | | | |________________________|________________________|_________________________| |4.Silver Dragonfly | | Mr. Saturn in the | | "Gin Yanma" | no apparent use | northwest house | |________________________|________________________|_________________________| |5.Black Collar | | | | "Kuro no Kubiwa" | armor for Boney | northwest corner, up | | (A spiked collar) | | the small ladder | |________________________|________________________|_________________________| |6.Cup of Lifenoodles | | | | "Inochi no Udon" | cures all status | next to the hot spring | | (Noodles in a white | effects and completely | | | and orange bowl) | revives a party member | | |________________________|________________________|_________________________| _________ | Volcano | |_________|_________________________________________________________________ |1.Pencil Rocket | inflicts 100 to 300 | northwest of the | | "Enpitsu Roketto" | HP of damage | entrance | |________________________|________________________|_________________________| |2.Double Jerky | | | | "Nido Boshiniku" | recovers 160 HP | north of the entrance | |________________________|________________________|_________________________| |3.Cup of Lifenoodles | | | | "Inochi no Udon" | cures all status | in the first area | | (Noodles in a white | effects and completely | | | and orange bowl) | revives a party member | | |________________________|________________________|_________________________| |4.Luxury Banana | | | | "Koukyuu Banana" | recovers 120 HP | in the second area | |________________________|________________________|_________________________| ENEMIES a)Filthy Attack Roach ���̂��� "Ano Are" Type: Organic Vulnerable: Freeze, crying HP: 335 Attacks -Standard attack Damage: 40~56 HP -Leap forward and spread its wings Effect: solidify a party member -Knit its brow Effect: none Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack b)Naughty Mushroom �����Ȃ��L�m�R "Ikenai Kinoko" (A brown mushroom) Type: Organic Vulnerable: Fire, paralysis HP: 361 Attacks -Standard attack Damage: 20~36 HP -Scatter its spores Effect: makes a party member feel strange Strategy You should be able to defeat this enemy in one or two turns. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack c)Pigmask Major �u�^�}�X�N���イ�� "Butamasuku Chuusa" (A green Pigmask) Type: Human Vulnerable: Freeze, sleep HP: 721 Attacks -Fire a beam Damage: 65~75 HP -Tackle you Damage: 110~140 HP -Aim for the elbow and attack Damage: 14~16 HP Effect: may paralyze its target -Throw a time bomb Damage: 130~150 HP Comments: This bomb will attach to a party member and explode after two or three rounds or at the end of the battle. Strategy These guys are pretty tough, and they usually fight in a group. Use Lucas's PK Love[beta] (20 PP) and Kumatora's PK Freeze[beta] (10 PP) while Boney uses his standard attack. If you have offensive items such as Bombs (a white ball with a black dot) or Pencil Rockets, consider using those as well. -Lucas: PK Love[beta] (20 PP) standard attack Lifeup[beta] (9 PP), as needed -Kumatora: PK Freeze[beta] (10 PP) standard attack -Boney: standard attack Bombs or Pencil Rockets d)Pigmask Captain �u�^�}�X�N���傤�� "Butamasuku Shousa" (A blue Pigmask) Type: Human Vulnerable: Freeze, sleep HP: 453 Attacks -Fire a beam Damage: 60~75 HP -Let out a swift kick Damage: 55~65 HP -Shoot out pepper spray Effect: make a party member cry -Run away while dropping a bunch of DP Effect: end the battle Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops a Cup of Pork Noodles (recovers 80 HP) when defeated. -Lucas: standard attack -Kumatora: standard attack Freeze[alpha] (5 PP) -Boney: standard attack e)Frightbot ���킪�点���{ "Kowagarase Robo" Type: Mechanical Vulnerable: Thunder HP: 700 Attacks -Tell a story that makes you want to cover your ears Effect: none -Tell a story that scares you to death Effect: none -Tell a story that sends shivers down your spine Effect: none -Tell a story that freezes your body Effect: none -Tell a story so scary, it throws out your back and you can't stand up Effect: none -Tell a story that makes you wet your pants Effect: none -Tell a story that makes you too frightened to go to the bathroom at night Effect: none -Tell a scary story that's mixed with some touching drama Effect: none -Tell a story so scary, it's actually funny Effect: none -Accidentally tell a cute story Effect: none Strategy As far as I can tell, this enemy can't do anything to you. Always defeat it last. -Lucas: standard attack -Kumatora: standard attack -Boney: standard attack f)Sky Titany �^�C�^�j�[�X�J�C "Taitanii Sukai" (Resembles a lobster with wings) Type: Bug Vulnerable: Freeze, crying HP: 403 Attacks -Standard attack Damage: 30~50 HP -Charge forward Damage: 60~90 HP -Hypnosis[alpha] Effect: puts a party member to sleep Strategy Use Kumatora's PK Freeze[beta] (10 PP) and you should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: Freeze[beta] (10 PP) -Duster: standard attack -Boney: standard attack g)Mrs. Lava �~�Z�X�悤���� "Misesu Yougan" (A pile of lava with a lady's face) Type: Organic Vulnerable: Freeze, sleep Resistant: Fire (inflicts 0 HP of damage) HP: 461 Attacks -Standard attack Damage: 35~46 -PK Fire[gamma] Damage: 90~120 HP to all Effect: may burn its targets -Give you an gross kiss Effect: makes a party member nauseous -Shine her DP Effect: none Strategy Use Kumatora's PK Freeze[alpha] (5 PP) or [beta] (10 PP) and you should be able to defeat this enemy in one round. Make sure the party has ample HP before engaging this enemy. This is one enemy where you may not want to use combos against so you can end the battle as quickly as possible. This enemy sometimes drops a Meteotite (a yellow rock) when defeated. Sell it for a nice 2500 DP. -Lucas: standard attack -Kumatora: Freeze[alpha (5 PP) or [beta] (10 PP) -Duster: standard attack -Boney: standard attack h)Pyrefly ���Ⴍ�˂ނ� "Shakunetsu Mushi" (A red fly) Type: Bug Vulnerable: Freeze, paralysis Resistant: Fire HP: 302 Attacks -Engulf itself in flames and charge forward Damage: 30~50 HP -Breathe fire Damage: 25~35 HP to all Effect: may burn its target Strategy You should be able to defeat this enemy in one turn. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack i)Scamperin' Mushroom �͂₠�邫���̂� "Haya Aruki Kinoko" (A blue mushroom) Type: Organic Vulnerable: Fire, paralysis HP: 386 Attacks -Continuous attack Effect: the Scamperin' Mushroom hits twice Damage: 15~30 HP per hit -Scatter its spores Effect: make a party member feel strange Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack j)Magman �������낤 "Kazan Yarou" (A mini volcano with a face and legs) Type: Organic Vulnerable: Freeze, feeling strange Resistant: Fire HP: 594 Attacks -Standard attack Damage: 40~50 HP -Erupt Damage: 60~90 HP to three party members -Offense Up[omega] Effect: increases all enemies' Offense by about 20% -Blow out Pyreflys from its head Effect: two Pyreflys join the battle Strategy Use Kumatora's PK Freeze[alpha] (5 PP) or [beta] (10 PP) and you should be able to defeat this enemy in one or two turns. Be sure that the party has ample HP before engaging this enemy. -Lucas: standard attack -Kumatora: Freeze[alpha] (5 PP) or [beta] (10 PP) -Duster: standard attack -Boney: standard attack k)New Fassad �j���[���N�o "Niuu Yokuba" Recommended Level: 39 Attacks -Charge forward Damage: 120~170 HP -Trumpet attack Damage: 70~100 HP Effect: may solidify its target -Shoot out multiple beams Damage: 70~90 HP to three party members -Throw a bunch of bombs Damage: 120~140 HP to all -Discharge a memory loss gas Effect: makes a party member unable to use special abilities -Release a stinky smell Effect: makes a party member nauseous -Throw a flea bomb Effect: infested party members will sometimes fail to use special abilities -Emit a blinding light Effect: may cause the entire party to start crying -Use a shield system Effect: reduces damage from physical attacks by 50% and prevents combos -Gobble a Luxury Banana Effect: recovers about 570 HP -Laugh menacingly Effect: none Strategy Use Shield[omega] (18 PP) in the first round and Offense Up[omega] (18 PP) in the next. If you have the Shield Snatcher (looks like a wiggly hand) have Boney use it in the first round and whenever Fassad puts up another shield. For recovery, have Kumatora use Lifeup[alpha] (5 PP) or [beta] (9 PP) to keep everyone's HP above 120 in preparation for Fassad's bomb attack. If you can't combo, have Lucas recover instead while Kumatora uses PK Thunder[beta] (15 PP); Duster and Boney should use up any Pencil Rockets and Bombs you have and use food items when multiple party members get heavily injured. Use Healing if Lucas or Kumatora becomes unable to use PSI because of memory loss or fleas. You will get a Luxury Banana (recovers 120 HP) when you win. -Lucas: (first turn) Shield[omega] (18 PP) (second turn) Offense Up[omega] (18 PP) standard attack Lifeup[alpha] (5 PP) or [beta] (9 PP), as needed -Kumatora: PK Thunder[beta] (15 PP) Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 120 or below -Duster: standard attack food item, as needed -Boney: (first turn) Shield Snatcher, whenever Fassad has a shield standard attack food item, as needed WALKTHROUGH a)Rescue When you get out of the "White Box," go north and examine the moving bottle. "Is here." The grave will open, and you can go inside. Keep going and you will soon find another bottle. "Attacked. Danger. Go where thunder is. Thankful." Examine the strange looking table here and you can ride it just like a Pork Bean. Your destination is east of the Thunder Tower. Go toward the dump in the Highway again but keep going south this time. When you get to the base of the Thunder Tower, turn east. Eventually, you will see a few construction vehicles and the end of the road. Get off the table and go along the dirt path. There are some Filthy Attack Roaches and Naughty Mushrooms here, but you should be able to defeat them with little trouble. Before long, you'll see a creature called a "Mr. Saturn" lying on the ground: "I look at ceiling." Keep going forward and you'll reach the Mr. Saturns' Village, Saturn Valley. The Pig Army is here, unfortunately, and they are in each house trying to get the Mr. Saturns to reveal where the next needle is. They are interrogating and coercing the Mr. Saturns by using "Frightbots" that tell scary stories and make them frightened. You can free them by going into each house and defeating the Pigmasks if you want to, but you only have to go into the house in the northeast. Before going in, be sure that each party member is near max HP. When you enter the house, you will find the Frightbot making unpleasant sounds and the Pigmasks asking where the needle is. The Mr. Saturns deny knowing anything, but the Pigmasks don't believe them. When the Pigmasks notice the party, they attack. The Pigmask Majors are pretty tough, so use Lucas's PK Love[beta] (20 PP) while Kumatora uses PK Freeze[beta] (10 PP). If Boney has any offensive items such as Bombs (a white ball with a black dot) or Pencil Rockets, use them. The Frightbot won't do anything, so focus on defeating the Pigmasks first. Keep in mind, if a Pigmask throws a time bomb at you, the bomb will explode in two or three rounds or at the end of the battle and will inflict 130~150 HP of damage. When the battle is over, the party will free the Mr. Saturns and reunite with Duster. Kumatora: "Here you are, Duster!" [ The party unties Duster ] Duster: "Lucas! Kumatora! Boney! Thank goodness you're OK! I was saved by these nice people in the valley, but I got captured along with them. But don't worry, the Egg is safe." Kumatora: "I swear... I don't know if we have good luck or bad luck." Duster: "We have good luck. I'm sure of it..." Mr. Saturn: "We would like down." Duster: "Let's help these guys down first." [ The party frees the Mr. Saturns ] Duster: "Mm hm, mm hm, mm hmm, I see. The needles that seal the Dragon of Darkness...hmmmm. Sounds like I should go too. Lucas, I'm going with you." Kumatora: "We'd drag you with us whether you wanted to go or not." [ "Duster joins you!" ] If you talk to the Mr. Saturn on the left, it will give you a map of the area. Press R to view the most incomprehensible, absurd, and poorly drawn map in all of mapmaking history. If you talk to the Mr. Saturn in the middle of the room, it will tell you where the next needle is: Mr. Saturn: "Whew. Saved." Duster: "Do you really not know where the needle the Pigmasks were talking about is?" Mr. Saturn: "I know." Mr. Saturn: "I knooow." Mr. Saturn: "I do know." Mr. Saturn: "I know." Kumatora: "They know! Does that mean they've met one of the Magypsies?" Mr. Saturn: "Ding! Ding! Correct. Go all the way there. Easy." Mr. Saturn: "Zoom, zoom. You can go there." Duster: "When they say there, they must mean over there. I can tell by looking at their eyes. ...the north! They must mean towards the volcano to the north." You can also talk to the Rope Snake, but he seems to be feeling a sense of shame after he dropped the party from the pig craft at the end of Chapter 5, and he will not come with you. If you didn't go into each house beforehand, go into them now and open the gift boxes inside. You can find a Good Kid's Shirt (Defense +17, IQ +10) in the southeast house and a Strawberry Tofu (recovers 120 HP) in the northwest house. You can also find a gift box that contains a Black Collar (armor for Boney) outside in the northwest. The other gift boxes here contain farts and just release a stinky smell. Go into the southwest house and talk to the Mr. Saturn on the left. Buy some weapons and armor for your party. Be careful of selling your items, however, since Duster may be able to benefit from some of the other party members' old equipment (for me it was Lucas's Bantam Charm). Don't worry if you can't buy everything you want. You should spend some time leveling up Duster soon, so you'll get some extra money quickly. Note that the pendants you can buy here will cut damage from Fire, Freeze, or Thunder by 50%. b)Gomafu Volcano Attempt to move north and a Mr. Saturn will come out and thank you. Enter the cave and eventually you will come across a stack of five Mr. Saturns. They are playing the "ladder game." "It is the ladder game." "Heavy." "You can climb." "Easy. Easy." "On top. On top." When you go outside, open the gift box to obtain the useful Cup of Lifenoodles (cures all status effects and revives a party member to 100% of max HP). Go further north and you will find another gift box that contains farts. Walk up to the cliff and Duster will examine it. The wall is too hard and he cannot use his Wall Staple to form a ladder. Talk to the nearby Mr. Saturn and he will call his buddies to form a ladder for you. The Mr. Saturns will construct a real ladder for you in a little while, but first go north and find the next Magypsy's house. In front of the house, you will find a mole cricket selling recovery items. When you enter the house, you will find Phrygia sleeping. You cannot wake him up if you talk to him, but he has left Lucas a note on the nearby sign. "Welcome. I am the sleeping Magypsy, Phrygia. Since I'll probably be asleep when you get here, I'll write you a letter on this sign. I'm a little more serious and punctual than the other Magypsies. Hello, Lucas. Ionia told me you will be coming. The needle you need to pull is in a pool of lava up ahead. You can pull it while I sleep... This is "that time." I guess I'm going to disappear in my sleep... Give a word of encouragement to the rock that's blocking the way to the volcano. Good luck. *Kiss kiss*" [ "You obtained the word of encouragement!" ] Examine the big rock blocking the way to move it. Move forward a bit, and you will come across three smaller rocks. Examine the rock in front first, the rock behind it second, the rock in front again, and finally the rock in the middle. Spend some time fighting the enemies in the volcano to level up Duster. The Sky Titany and the Mrs. Lava that lurk in the first area should be defeated with Kumatora's PK Freeze[beta] (10 PP) and standard attacks. Be sure that the party has ample HP before engaging the Mrs. Lava, as her PK Fire[gamma] can be very damaging. There are gift boxes that contain a Pencil Rocket (100~300 HP to all enemies on screen), a Double Jerky (recovers 160 HP), and Cup of Lifenoodles (cures all status effects and revives party members) in the first area as well. NOTE: The Mrs. Lava in this area sometimes drops a Meteotite. This yellow rock can be sold for 2500 DP. When you reach the middle of the first area, you will overhear a conversation between two Pigmasks: "Hey, did you hear about Mr. Fassad? I heard he got a major image change." "Yeah, I know! I heard he put more strength into his voice. We better find the needles soon, or he's going to yell at us even louder than before. You know...with his trumpet." "Trumpet? What the heck!" When the two Pigmasks notice the party, they attack. Use Freeze[alpha] and standard attacks, and you should be able to defeat them in two rounds. When you reach the second area, you will start encountering a few new enemies. Most of them are pretty weak, but the Magman (a living volcano) can inflict 60~90 HP of damage to three party members, so make sure you have ample HP before fighting it. Use Kumatora's Freeze to defeat it in a couple rounds. In the south of the second area is a cave that leads to a gift box that contains a Saltwater Gun (150~250 HP to mechanical and mechanical chimera type enemies). There is another cave to the west of this area where there is a gift box that contains a Luxury Banana (recovers 120 HP). There is also a Magic Butterfly in this cave that recovers a few PP when touched. You can leave and reenter the cave repeatedly to make the Butterfly reappear as many times as you want. Be sure to open the gift box near the middle of the second area to get a Secret Herb (cures all status effects and partially revives party members). When Duster reaches about level 33~34, it should be safe to move on. Make sure each party member is near max HP/PP and put your best food items in Duster and Boney's inventory. c)New Fassad You will find the needle in the north of the second area. Kumatora: "There's the needle!" Translator: "'I found you, I have discovered you. Nuheheheheh!' ...is what Fassad is saying." [Fassad and a robot descend] Translator: "I should have said this first. I am Fassad's Translator. Fassad says, 'Because of you I have become much more beautiful and feel brand- new, but I will not be thanking you.' 'Tender? ...I was thrown off Tender Tower?' I am not sure I understand. Ahh, 'from Thunder Tower' is what he is saying. 'The grudge I feel from being thrown off Thunder Tower' and 'the pain, the shame, I am upset, upset, upset, extremely upset. I will pay you people back ten fold.' ...is what Fassad is saying. 'I'm going to yell at you like crazy' ...'like crazy' correct? Fassad says, 'There is no way I will lose to you anymore... Nuheheheheh!' 'Let's go. I will show you a very adult fear. And that fear is very grown up.' He adds, 'Nuheheheheheheheh!'" Fassad can be a tough opponent. Not only does he have high Offense, he can also attack twice in one round and cause all sorts of status effects. You will want to be aggressive in this battle and end the fight as soon as possible. Fassad is protected by a shield from the beginning of the battle, so have Boney use a Shield Snatcher (looks like a wiggly hand) in the first round and whenever Fassad puts up another shield. Have Lucas use Shield[omega] (18 PP) in the first round and use Offense Up[omega] (18 PP) in the next. Have Duster use his standard attack while Kumatora uses PK Thunder[beta] (15 PP) whenever she can. Fassad has a very powerful bomb attack that inflicts 120~140 HP of damage to the entire party. In order to make sure you survive this attack, have Kumatora use Lifeup[alpha] (5 PP) or [beta] (9 PP) whenever someone's HP falls to 120 or below. This should give you enough time to recover if you get hit. If you are not good at combos, have Lucas recover instead while Kumatora uses PK Thunder[beta]. Have Duster or Boney use food items if multiple party members get heavily injured. Only use Healing to cure a status effect if Lucas or Kumatora suffer from memory loss or get infested by fleas. When the battle is over Fassad will cackle his signature laugh, vow revenge, and fly off. Examine the needle to pull it. Lucas will learn PK Love[gamma] and the Magypsy Phrygia will approach. "*Huff Puff* I thought it would be pulled while I was asleep... but I saw it, I saw you pull it. There are only 3 needles left. Unlike the other Magypsies, I am a very punctual Magypsy. I'll tell you about the other needles before I disappear. One needle is on Tanehineri Island south of Tatsumairi Village. Mikusolidia is protecting it. Another one is inside the Chupichupyoi Shrine way on top Orishimo Mountain. Ionia should be protecting it. Of course, I'm sure you know this by now, but it is said that the Dragon of Darkness reflects the heart of the person who pulls the needles... The power within your power, the darkness within your darkness, and the light within your light, is reflected in your soul. Please, let me look into your eyes. Thank you Thank you...Lucas. I have written down what I have just said inside my Secret Notes. Take the notes with you." [ "You got Phrygia's Notes!" ] "And one more thing... The needle that is said to be struck in the Dragon of Darkness's head has not been found. Neither has the Magypsy Locklear who is supposed to protect it... Even a serious person like myself does not know. It's a bit unfortunate I disappear without knowing. Please...don't forget me. This is my memento. My razor and lipstick...take care of it, OK." [ "You got Phrygia's Memento!" ] [ Phrygia disappears ] "I'm going to start bothering you in your dreams. Hee hee, good bye." If your inventory was full and you couldn't get the Memento, you can find it inside Phrygia's house. It will automatically revive its carrier if he or she falls to 0 HP. Return to Saturn Valley. d)Taking Flight When you reach Saturn Valley, you will see a pig mask blow up the tunnel into the village. Examine the entrance then go into the house in the northeast. Talk to the Mr. Saturn in the middle of the room. Mr. Saturn: "The pig person. He broke the tunnel and left." Duster: "I see. Is there a way to leave this town without going through the tunnel?" Mr. Saturn: "Get birds, lots and lots. The flying machine. Not enough birds. Need one more." Duster: "I guess he's telling us to take flight using birds..." Go back to where the tunnel is and examine a bird to pick one up. Don't run or walk up against a bird or they will fly away. When you've got a bird, return to the same Mr. Saturn and talk to it. It will take the bird and tell you to wait at the hot spring. The Mr. Saturn in the hot spring will offer you coffee. Answer "yes." ------------------------------------------------------------------------------- Nobody is strong from the day they are born. People are faced with difficult circumstances, and with their strength, while shivering and cowering, gradually learn not to run away and get stronger little by little. Lucas has gotten stronger in the same way. He was not getting stronger for himself. If he is not strong, he will not be able to help those who are in need... That is why he has gotten stronger. Lucas, even now, within the smiling face you sometimes show, your timid and weak younger self can be seen. You've done well to come this far. What will happen next is unknown, but those who believe in you will surely give you their strength. You should trust those people. Keep moving forward toward what little light lays ahead. Not toward the darkness, but face toward the light and go. Lucas, and your companions. You are pressing on. The enemy is retreating. There is nothing to fear. Everyone believes in you and are watching over you. Can you hear them saying "Thank you" in their hearts? ------------------------------------------------------------------------------- A Mr. Saturn will approach Lucas and ask for the Badge of Courage. He promises to polish it and make it shiny for you. The Mr. Saturn will also inform you that the birds are ready for flight. Go back to town and examine the bird cage. Answer "yes" when prompted to grab the rope and hitch a ride. Just before the party grabs on to the cage, the Rope Snake comes out and tells the party to use him instead of the rope. He asks you to trust him and promises he won't slip like last time. If you answer "no," him will start imploring and begging until you finally agree. The tunnel will be fixed the next time you come here, and you can reenter Saturn Valley. _______________________________________________________________________________ _______________________________________________________________________________ 5.Ocean Bottom Recommended Level: 39 -> 41 Outline Examine the ocean in Tatsumairi Village and dive in | | Travel across the ocean bottom and defeat the Master Eddy ITEMS a)Awesome Crown ������������ނ� "Suggoi Kanmuri" (A red, sparkling crown) Use: armor for Lucas; equip on "head;" Defense +20; max PP +30 Location: down the southwest ladder in the first area To find the Awesome Crown, go to the second area of the ocean floor. Refill your oxygen with the oxygen machine and return to the first area. Walk directly west and go through the exit to the south. There is a ladder that leads down at the end of this long path. Move as quickly as you can to avoid running out of oxygen. The gift box holding this item is at the bottom of the ladder, but you will have to fight the "Fish Roe Man" to earn it. Be near max HP/PP before engaging the Fish Roe Man. Use Kumatora's Paralysis[alpha] (8 PP) to paralyze it and attack with combos. If you can't combo, use Freeze[gamma] (18 PP) or Duster's Siren Beetle. b)Trivia Card 3 �Ȃ��Ȃ��J�[�h�R "Nazo Nazo Kaado 3" (A card with a question mark on it) Use: use on Pigmasks and their variants in battle Location: in the fourth area, down one of the ladders Use the Trivia Card against a Pigmask enemy in battle to read them a trivia question. What answer they give depends on what type of Pigmask you are fighting. Some of them will answer correctly, and others will not. The answer to this card is "male gorilla." As far as I know, there is no use for the Trivia Card. It's just a weird item in a weird game. STORES a)Thomas's Shop (In the town square) _____________________________________________________ |Kid's Shirt | | | |"Kodomo no Shatsu" | Increase Defense by 7 | 100 DP | |___________________|________________________|________| |Kid's Hat | | | |"Kodomo no Boushi" | Increase Defense by 3 | 50 | |___________________|________________________|________| |Pisces Bracelet | | | |"Uo no Udewa" | Increase Defense by 7 | 160 | |___________________|________________________|________| |Sprinting Bomb | Inflicts 100~160 HP of | | |"Bashiridama" | damage to all enemies | 200 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |___________________|________________________|________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |___________________|________________________|________| b)Caroline's Bakery (In the town square) ________________________________________________________ |Nut Cookie | | | |"Konomi Kukkii" | Recovers 15 HP | 8 DP| |________________________|________________________|______| |Nut Bread | | | |"Konomi Pan" | Recovers 30 HP | 12 | |________________________|________________________|______| |Bread Roll | | | |"Rouru Pan" | Recovers 60 HP | 30 | |________________________|________________________|______| |Peculiar Cheese | Recovery value varies | | |"Kuse no Aru Chiizu" | depending on character | 20 | |________________________|________________________|______| |Fresh Milk | recovers 80 HP; turns | | |"Shiboritate Miruku" | into Yogurt in a few | 60 | | | minutes | | |________________________|________________________|______| |Fresh Egg | | | |"Umitate Tamago" | recovers 80 HP | 40 | |________________________|________________________|______| c)Snack Cart (Near the beaches in the western part of town) ____________________________________________________________ |Aloha Coat | Defense +8; protects | | |"Aloha Couto" | from Fire | 1600 DP | |________________________|________________________|__________| |Jumbo Shrimp Soup | | | |"Dodeka Ebi Suupu" | Recovers 150 HP | 350 | |________________________|________________________|__________| |Giant Abalone Steak | | | |"Deka Awabi Suteeki" | Recovers 180 HP | 400 | |________________________|________________________|__________| GIFT BOXES _____________ | Ocean Floor | |_____________|_____________________________________________________________ |1.Virgo Bracelet | | | | "Otome no Udewa" | armor for Kumatora; | southwest of the first | | (A gold and pink | equip as "other" | merman oxygen machine | | bracelet with stubs) | | | |______________________|__________________________|_________________________| |2.Underwater Map | map of the ocean floor; | southeast of the first | | "Kaitei no Chizu" | press R to view | oxygen machine | |______________________|__________________________|_________________________| |3.Awesome Crown | | | | "Suggoi Kanmuri" | armor for Lucas; | see ITEMS section above | | (A sparkling | Defense +20, max PP +30 | | | red crown) | | | |______________________|__________________________|_________________________| |4.Magic Tart (x3) | | -in the second area | | "Majikku Taruto" | recovers 30 PP | -fourth area, down one | | | | of the ladders | | | | -in the fifth area | |______________________|__________________________|_________________________| |5.Double Jerky | | | | "Nido Boshiniku" | recovers 160 HP | in the second area | |______________________|__________________________|_________________________| |6.Cup of Lifenoodles | cures all status effects | | | "Inochi no Udon" | and completely revives | in the third area | | | a party member | | |______________________|__________________________|_________________________| |7.Hermit Crab Shell | | | | "Yadokari no Yado" | give to a Hermit Crab | in the fourth area, down| | (A yellow and | for money | one of the ladders | | orange shell) | | | |______________________|__________________________|_________________________| |8.Magic Pudding (x2) | | | | "Majikku Purin" | recovers 40 PP | -fourth area, down one | | (A trapezoidal scoop | | of the ladders | | of pudding with a | | -in the fifth area | | dark brown top) | | | |______________________|__________________________|_________________________| |9.Trivia Card 3 | | in the fourth area, down| | "Nazo Nazo Kaado 3" | no apparent use | one of the ladders | |______________________|__________________________|_________________________| ENEMIES a)Rooound Fish �܁[�邢������ "Maarui Sakana" (A round creature with multiple eyes and thick lips) Type: Organic Vulnerable: Thunder, sleep HP: 531 Attacks -Standard attack Damage: 30~40 HP -PK Freeze[beta] Damage: 90~130 HP Effect: may solidify its target -Vacuum attack Effect: decrease Offense and Defense by about 20% Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack b)Navy SQUEAL �u�^�}�X�N�T�u�}���� "Butamasuku Sabumarin" Type: Human Vulnerable: Thunder, paralysis Resistant: Fire HP: 563 Attacks -Fire a beam Damage: 68~72 -Fire a torpedo Damage: 40~50 HP to three party members -Tickle your body Effect: reduce Defense by 20% Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops Pork Stew (recovers 100 HP) when defeated. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack c)Carefree Jellyfish ���܂܂ȃN���Q "Kimama na Kurage" (A blue jellyfish with two eyes) Type: Organic Vulnerable: Thunder, sleep Resistant: Fire HP: 485 Attacks -Tentacle attack Damage: 30~45 HP Effect: may paralyze its target -Drift with the current Effect: none Strategy You should be able to defeat this enemy in one or two turns. This enemy sometimes drops an Anti-Paralysis (cures paralysis). -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack f)Fish Roe Man �����^�C�R�}�� "Mentaiko Man" (A red enemy with thin arms and legs) Type: Mysterious Creature Vulnerable: paralysis Resistant: Fire HP: 1856 Attacks -Fish roe punch Damage: 60~80 HP -Fish roe kick Damage: 80~95 HP -Flail its arms and legs Damage: 120~140 HP to three party members -Jump into someone's mouth with its last remaining strength Damage: 80~90 HP Comments: The Fish Roe Man will use this attack when it reaches 0 HP. The damage is caused by its spiciness. Strategy Use Kumatora's Paralysis[alpha] (8 PP) in the first round to paralyze the Fish Roe Man and attack with combos. If you can't combo, use Freeze [gamma] (18 PP) and try using Duster's Siren Beetle. -Lucas: standard attack -Kumatora: (first turn) Paralysis[alpha] (8 PP) standard attack PK Freeze[gamma] (18 PP) -Duster: standard attack Siren Beetle -Boney: standard attack g)Rock Lobster ���݃U���K�j "Umi Zarigani" (A blue lobster wearing what looks like sunglasses) Type: Organic Vulnerable: Thunder, paralysis HP: 589 Attacks -Swing its claws Damage: 75~85 HP -Offense Up[alpha] Effect: increases its Offense by about 20% -Mince attack Effect: reduce Offense by about 20% Strategy You should be able to defeat this enemy in about two rounds. This enemy's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bass line of the song. I've found it to be slightly harder then most songs, but you should be able to get about 2~5 hits in a consistent manner. This enemy sometimes drops a Giant Abalone Steak (recovers 180 HP). -Lucas: standard attack Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 80 or below -Kumatora: standard attack -Duster: standard attack -Boney: standard attack h)Master Eddy ������������ "Uzushiosama" (A twisted blue creature) Type: Organic Vulnerable: Thunder Recommended Level: 41 Attacks -Standard attack Damage: 45~60 HP -Generate a whirlpool Damage: 80~90 HP to all -Coil attack Effect: solidify a single party member -Sing a lullaby Effect: may put the entire party to sleep -Generate a whirlpool with its last remaining strength Damage: 650~700 HP to all Comments: The Master Eddy uses this attack when its HP reaches 0. Strategy Use Lucas's Shield[omega] (18 PP) in the first round. If you're good at combos, use Offense Up[omega] (18 PP) and use standard attacks while Kumatora uses Defense Down[alpha] (7 PP). Keep everyone's HP above 100 with Lifeup[beta] (9 PP). If you can't combo, have Lucas focus on recovery while Kumatora uses PK Thunder[beta] (15 PP). Use a food item from Duster or Boney's inventory when needed. -Lucas: (first turn) Shield[omega] (18 PP) Offense Up[omega] (18 PP), if you're good at combos standard attack Lifeup[beta] (9 PP) if HP falls to 100 or below -Kumatora: PK Thunder[beta] (15 PP) Defense Down[alpha] (7 PP), if you're good at combos Lifeup[beta] (9 PP), if you're good at combos -Duster: standard attack food item, as needed -Boney: standard attack food item, as needed WALKTHROUGH a)Ocean Floor When you land, the Rope Snake tells you to consider him to be nothing more than a "fat worm" and runs off. You can meet him again in a hole on the southwest peninsula, but he will no longer come with you. NOTE: If you go to the underground hangar north of the train tracks, you will find a Pork Bean that looks like a Mr. Saturn. The letter in the moving bottle next to it says: "It is 'The Ride.' We made the pig people's better. Use for free. Bathroom" This vehicle is just for fun, and I don't think you get anything special for it. Talk to Bronson sun bathing on the chair to rest and recover HP/PP. Examine the arrow pointing to the ground. A crab will emerge and tell you the only way to get to Tanehineri Island is to approach the ocean and dive underwater. Go ahead and do so. Once underwater, you will see a couple Pigmasks kissing what looks like a merman. Pigmask 1: "There, oxygen supply filled! Now heading towards Tanehineri Island!" Pigmask 2: "Whew... I know we need this thing for oxygen, but I just can't get used to it. It makes me uncomfortable." Pigmask 1: "...really? I kinda like it." The meter at the bottom of the screen indicates your oxygen supply. If it empties, the party will be sent back to the shore of Tatsumairi. To refill your oxygen, examine the merman machine. You can find a number of them ahead. When you reach the first oxygen machine, examine it and answer "yes" to fill up your oxygen meter. There is a gift box that contains a Virgo Bracelet (Defense +26; max PP +10) down the ladder to the southwest. If you go for it, you will have to hurry back to the oxygen machine for a refill. A little bit south of the first oxygen machine, you will come across a small junction. Turn east and you can find a gift box that contains a map of the underwater area. There are some Navy SQUEALs lurking the area, but you should be able to defeat them in one or two rounds. There are two exits to the south. The one to the southeast leads forward. The one to the southwest leads to an Awesome Crown (Defense +30; max PP +30). To reach the crown before running out of oxygen, go through the southeast exit into the second area. Refill your oxygen with the oxygen machine here, head back, and go through the southwest exit. Move quickly because you have just barely enough oxygen to get to the end of this long passage (the fishes here are not enemies, and you can talk to them if you want). If you manage to climb down the ladder, there is an oxygen machine at the bottom you can use for some air. Up ahead is a gift box guarded by a Fish Roe Man, a powerful enemy that has 1856 HP. Use Paralysis[alpha] (8 PP) and attack with combos or Freeze[gamma] (18 PP); Duster's Siren Beetle sometimes works as well. Open the gift box to obtain the crown. In the second area, refill with the oxygen machine and head south. When you reach a junction, go to the right to find a Magic Tart (recovers 30 PP) and a Double Jerky (recovers 160 HP). The path to the left leads to a Hermit Crab without a shell. Remember him for later. Keep going south. In the third area, you will find a oxygen machine that is broken. You will find another split in the path near the next oxygen machine. The path to the right leads to Cup of Lifenoodles (recovers all status effects and completely revives a party member). There are some lobster enemies down south. These guys have pretty high Offense and Defense, so use Lifeup to keep your HP above 80 or so. They sometimes drop a Giant Abalone Steak (recovers 180 HP) when defeated. In the fourth area, you will find a bunch of ladders. The ladders are roughly laid out like this: 1 2 3 4 5 Ladder 1: There is a Hermit Crab Shell lying on the ground. Take it back to the Hermit Crab in the second area for money. Ladder 2: Oxygen machine and a Magic Tart (recovers 30 PP). Ladder 3: A Bomb (inflicts 100~400 HP to all enemies). Ladder 4: A Magic Pudding (recovers 40 PP) and the Trivia Card 3. Ladder 5: Leads to the same place as ladder 4. In the next area, there is another gift box that contains Magic Pudding. There is a save frog further south. A boss is waiting at the end of this area, so be sure to save. If you go east, you can find a gift box with a Magic Tart (recovers 30 PP). b)Master Eddy When you are ready, approach the blue creature waiting for you. It will suck the party towards it, and the battle will begin. If you're good at combos, then this battle should end quickly. Use Lucas's Shield[omega] (18 PP) in the first round and use Offense Up[omega] (18 PP) after that. Have Kumatora use Lifeup[beta] (9 PP) if someone's HP falls to 90~100 or below and use Defense Down[alpha] (7 PP) whenever she can. If you're not good at combos, then have Lucas focus on recovery instead while Kumatora uses PK Thunder[beta] (15 PP). Have Duster or Boney use a food item if you need it. When this boss's HP reaches 0, it will use a final whirlpool attack that inflicts 650~700 HP of damage to the entire party, and the battle will end. _______________________________________________________________________________ _______________________________________________________________________________ 6.Tanehineri Island Recommended Level: 41 -> 45 Outline Eat the Mushrooms | | Defeat the Zombieshroom | | Talk to "Wes" | | Go through the jungle and enter the Magypsy's house | | Talk to Mikusolidia, the Magypsy | | Talk to the Octopus to retrieve your items | | Find the needle and defeat the boss | | Return to the shore and talk to the Octopus to return to town ITEMS a)Mystical Gloves �܂ڂ낵�̂ĂԂ��� "Maboroshi no Tebukuro" (A rainbow colored glove) Use: weapon for Kumatora; max HP +10, max PP +10, Offense +55, IQ +7, Speed +5 Obtained: the Monkalrus (an ape/walrus chimera) sometimes drops this weapon You may have to fight the Monkalrus a number of times before you get this weapon, but from my experience it's not too rare. STORES a)Mole Cricket (In front of the Magypsy's house) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| |Spiky Weapon | | | |"Chikuchiku Suru Buki" | Offense +47 | 3240 | |________________________|________________________|__________| |Feather Charm | | | |"Hane no Omamori" | Defense +18 | 1280 | |________________________|________________________|__________| |Libra Bracelet | | | |"Tenbin no Udewa" | Defense +30 | 2400 | |________________________|________________________|__________| |Double Jerky | | | |"Nido Boshiniku" | Recovers 160 HP | 240 | |________________________|________________________|__________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |________________________|________________________|__________| |Recollection Bell | | | |"Nanika no Hyoushi" | Cures memory loss | 20 | |________________________|________________________|__________| |Flea Powder | | | |"Nomi Tori Paudaa" | Removes fleas | 30 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| |Pencil Rocket | Inflicts 100~300 HP of | | |"Enpitsu Roketto" | damage to all enemies | 500 | |________________________|________________________|__________| |Bug Spray | Inflicts 300 HP to Bug | | |"Mushi Mushi Kiraa" | type enemies | 100 | |________________________|________________________|__________| GIFT BOXES NOTE: Gift boxes will look like trash cans while under the influence. ________ | Jungle | |________|________________________________________ |1.Cup of Lifenoodles | cures all status effects | | "Inochi no Udon" | and completely revives | | | a party member | |______________________|__________________________| |2.Magic Pudding | | | "Majikku Purin" | recovers 40 PP | |______________________|__________________________| |3.Alligator Hat | | | "Wani no Boushi" | armor; equip on "head" | | (Looks like an | | | alligator's head) | | |______________________|__________________________| |4.Fairy Ribbon | armor for Kumatora or | | "Yousei no Ribon" | Boney; protects from | | (A green ribbon) | sleep | |______________________|__________________________| |5.Bug Spray | inflicts 300 HP of | | "Mushi Mushi Kiraa" | damage to bugs | |______________________|__________________________| _________ | Hilltop | |_________|____________________________________________ |1.Vigor Stick | | | "Kihaku no Bou" | weapon for Lucas; Offense +50 | | (Resembles a mace) | | |______________________|_______________________________| |2.Swallow Bandana | | | "Tsubame no Bandana"| armor for Duster | | (A yellow bandana) | | |______________________|_______________________________| ENEMIES a)Disturbing Smile �Ԃ��݂Ȃ�炢 "Bukimi na Warai" (A big, one-eyed face) All the enemies you face while the party is affected by the mushrooms will look like this face. The real enemy will appear when you inflict a certain amount of damage. b)Zombieshroom �]���r�_�P "Zonbidake" (A rotten looking mushroom with a face) Type: Zombie Vulnerable: Fire, paralysis Attacks -Standard attack Damage: 40~50 HP -Scatter its mold spores Damage: 35~45 HP to all Effect: may poison its target -Absorb nutrients from the ground Effect: recover about 150 HP Strategy Use standard attacks and Kumatora's PK Fire[beta] (12 PP) or [gamma] (20 PP) to defeat this enemy. Use Healing to cure any poisoned party member after the battle is over. -Lucas: standard attack -Kumatora: standard attack PK Fire[beta] (12 PP) or [gamma] (20 PP) -Duster: standard attack -Boney: standard attack c)Monkalrus �T���Z�C�E�` "Saru Seiuchi" (An orangutan with a walrus's head) Type: Organic Chimera Vulnerable: Fire, sleep HP: 668 Attacks -Let out a swift blow to the head Damage: 60~70 HP Effect: may cause memory loss to its target -Tackle you Damage: 110~130 HP -Fling a flea at you Effect: a character may fail to use special attacks Strategy You should be able to defeat the Monkalrus in about two rounds (one round if you attack with good combos). This enemy sometimes drops a Luxury Banana (recovers 120 HP) when defeated. Once in a while, this enemy will drop the Mystical Gloves (weapon for Kumatora). This powerful weapon will increase max HP and PP by 10, Offense by 55, IQ by 7, and Speed by 5. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack d)Ancient Dragonfly �h���S���ނ� "Doragon Mushi" Type: Bug Vulnerable: Freeze, paralysis HP: 402 Attacks -Standard attack Damage: 30~40 HP -Breathe fire Damage: 40~50 HP to all Effect: may burn its targets -Call for help Effect: another Ancient Dragonfly may join the battle Strategy You should be able to defeat the Ancient Dragonfly in one or two turns. This enemy sometimes drops Beef Jerky (recovers 60 HP). -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack e)Titanian �^�C�^�j�A�� "Taitanian" (Resembles a lobster) Type: Bug Vulnerable: Freeze, paralysis HP: 450 Attacks -Swing its claws Damage: 40~60 HP -Hypnosis[omega] Effect: may put the entire party to sleep Strategy Use Kumatora's PK Freeze[beta] (10 PP) and standard attacks and you should be able to win in one or two rounds. This enemy sometimes drops a Secret Herb (recovers all status effects and partially revives a party member). -Lucas: standard attack -Kumatora: PK Freeze[beta] (10 PP) standard attack -Duster: standard attack -Boney: standard attack f)Unwelcome Guest �߂��킭�Ȃ��� "Meiwaku na Kaze" (A creature in a whirlwind) Type: Mysterious Creature Vulnerable: Thunder, paralysis HP: 598 Attacks -Standard attack Damage: 40~60 HP -Generate a tornado Damage: 30~50 HP to three party members -Has a big grin on its face Effect: none Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack g)Barrier Trio ���������g���I "Kekkai Torio" (Three posing statues) Type: Mysterious Creature Recommended Level: 45 Attacks -Barrier pose Effect: the Barrier Trio enters its attacking phase Comments: The Trio will become vulnerable to a new PSI attack each time they strike this pose. Use Boney's sniff move to find out what that move is, or test each PSI attack to see which one inflicts damage. -PK Fire[beta] Damage: 70~100 HP to all Effect: may burn its targets -PK Fire[gamma] Damage: 130~170 HP to all Effect: may burn its targets -PK Freeze[beta] Damage: 120~140 HP Effect: may solidify its target -PK Freeze[gamma] Damage: 170~200 HP Effect: may solidify its target -PK Thunder[beta] Effect: summons two bolts; may paralyze its targets Damage: 110~150 HP per bolt -PK Thunder[gamma] Effect: summons three bolts; may paralyze its targets Damage: 170~180 HP per bolt -Defense Up[omega] Effect: increases its Defense by about 20% -Break down the barrier pose Effect: the Barrier Trio reverts to its defensive pose Comments: The Barrier Trio changes its pose when it is hit three times with a PSI attack it is vulnerable to. -Concentrate Effect: prepare for its PK Starstorm attack -PK Starstorm Damage: 240~280 HP to all Comments: The Barrier Trio will use this attack when it runs low on HP. It will waste a turn concentrating in every other round. -Final break down pose (death action) Effect: none Comments: "It was beautiful." Strategy Before the battle starts, give your best food items to Duster and Boney, and use them when multiple party members get heavily injured. Use Lucas's Psycho-Shield[omega] (20 PP) in the first turn and when someone's shield is about to disappear (each shield can withstand three hits). Use Offense Up[omega] (18 PP) one or two times and start using standard attacks. Have Boney use the Shield Snatcher (looks like a wiggly hand) in the first round if he has it. Kumatora should focus on recovery and support. Use her Defense Down [alpha] (7 PP) to lower the Trio's Defense and to encourage them to use Defense Up instead of attacking. Use Duster's Tickle Feather in the first one or two rounds to help. Use her Lifeup[beta] (9 PP) to keep everyone above 120 or 140 HP. The rhythm of the battle music is a little difficult, but you should be able to get 2 or 3 hits pretty consistently. Follow the three heavy drum beats in the first part of the song. The rhythm speeds up a little in a strange way after that, and I can't really describe it. Listen carefully to the drums and you may be able to get one or two extra hits. Only use offensive PSI if you can read Japanese. Only one type of PSI attack will be effective against the Trio when the assume their Barrier pose, and you'll have to use Boney's "sniff" move to find out what they are vulnerable to. The Trio will revert back to their defensive pose when hit 3 times by an effective PSI attack and will be vulnerable to a different PSI move when they pose again. If you can't read Japanese, you'll have to test each of Kumatora's PSI attack every time the Trio poses to figure out what works. When the Barrier Trio suffers a certain amount of damage, it will revert to its defensive stance and start using PK Starstorm in every other round. Keep everyone's HP above 140 at the beginning of this phase and attack with combos. If you can't combo, use Kumatora's strongest Freeze or Thunder attack and items such as Super Bombs (a round white object with a brown spot on top) and Pencil Rockets. If you are aggressive enough in your attacks, the Trio should only be able to use Starstorm once before being defeated. -Lucas: (first turn) Psycho-Shield[omega] (20 PP), whenever the party is unprotected Offense Up[omega] (18 PP) standard attack Lifeup[beta] (9 PP) or [gamma] (16 PP), as needed -Kumatora: Defense Down[alpha] (7 PP) Lifeup[beta] (9 PP), if HP falls to 120~140 or below Freeze or Thunder, near the end of the fight -Duster: Tickle Feather standard attack food item, as needed Super Bombs and Pencil Rockets, near the end of the fight -Boney: (first turn) Shield Snatcher, if available standard attack food item, as needed Super Bombs and Pencil Rockets, near the end of the fight WALKTHROUGH a)Redgreenyellowyellow The party will regain consciousness on the shore. Kumatora: "Where are we...? Is this Tanehineri Island?" Damn... All our stuff's been washed away, and we've got no strength left. We gotta find something to eat." Frog: "H, heeeeeey! It's a word of warning from a frog! Can you hear meeeee! It's a word of warning! All of you have no health! Your health is rock bottom!" Check your HP/PP and you will find that everyone's HP is down to 1. All of your goods, except for equipped and key items, are also missing. Talk to the sleeping snake to the south to save. Save Frog: "Mghpf. I'm inside the snake's stomach. I'm the frog that gave you that word of warning. There's a good reason why I'm in the snake. Do you want to save? >Yes >No *Ribbit ribbit* Will the snake's digestive fluids win. Or will the frog's determination win. It's a 1 on 1 fight. It's not like I've been eaten." Examine the pile of mushrooms to the right. "You found some weird looking mushrooms. Do you really want to eat it? >Yes >No" (answer "yes") Kumatora: "These mushrooms... have a gross color. Are they edible?" "Are you sure you want to eat it? >Yes >No" (answer "yes") [ The party eats the mushrooms ] "It seems... ...okay..." "...it's not! You were overwhelmed with an unpleasant, hard to describe, strange sensation...!" Redgreenyellowyellow...is the name of this song. The mushrooms recover the party but also make everything funky. Talk to "Flint" to the right. Boney will start barking, as he seems to be the only one unaffected. "Oh, Lucas. What're you doing here? Are you lost? >Yes >No" (it does not matter what you say) The "Disturbing Smile" you fight is actually a Zombieshroom. It is vulnerable to Fire, so use Kumatora's PK Fire[beta] (12 PP) or [gamma] (20 PP) and standard attacks to defeat it. This mini-boss has a substantial amount of HP, but it should be an easy fight. Use healing to cure any poisoned party members after the battle is over and recover by eating the mushrooms again. You will see Duster's father Wes up ahead. "Duster... That limp in your leg is my fault. I'm sorry... Don't go anywhere, anymore. Come home with me. >Yes >No" Choose an answer and Wes will disappear. A little further ahead, you will find a trash can among the trees. Examine it and answer "yes" when prompted to obtain a Cup of Lifenoodles...maybe. You will see some mail boxes scattered throughout the jungle. Examine them to see some bizarre things inside. "The lid of the mail box is open... Do you want to look inside? >Yes >No There were many postcards in the mail box. Will you read them? >Yes >No A boy named Lucas is crying at a grave. A boy named Lucas is wandering around in the forest with a dog. A boy named Lucas is causing trouble in the mountains. A boy named Lucas is stealing Nuts from our yard. A boy named Lucas is harassing living things. A boy named Lucas is learning bad magic. A boy named Lucas is ...... A boy named Lucas is ...... A boy named Lucas is ...... A boy named Lucas is ...... The mail box emitted a very loud scream." The mail boxes in this area say different things, but they are all as strange as the one above. They are actually just plants. Whenever you see a familiar character, they are nothing more than enemies in disguise. The next character you should see is Claus. If you talk to him, he will ask to come with you. If you answer "yes" he will attack you from behind. The disguised enemy is an "Monkalrus," an Orangutan-Walrus hybrid. It has pretty high Offense and can inflict about 120 HP of damage with its tackle attack, but you should be able to defeat it in two rounds. NOTE: The Monkalrus sometimes drops the Mystical Gloves (weapon for Kumatora). This weapon will increase max HP and PP by 10, Offense by 55, IQ by 7, and Speed by 5. There are Dragon Flies and Titanians in the jungle as well. Both are vulnerable to Freeze, so use PK Freeze[beta] (10 PP) to defeat them in one or two rounds. You should see another trash can to the southwest. Open it to obtain a Magic Pudding (recovers 40 PP). There is another trash can to the south that contains an Alligator Hat. I recommend you equip it on Boney. There is one last trash can that contains a Fairy Ribbon (protects against sleep). Equip it on Kumatora. When you reach the second area, you will see a hot spring sign pointing to the left. If you enter the hot spring, you can recover the party, but Boney will not go in. There is also a trash can near the hot spring sign that contains an Bug Spray (inflicts about 300 HP to Bug type enemies). There is a cliff you can climb up to the east. At the top of the cliff, you will find the next Magypsy's house. Talk to the beautiful woman inside and she will restore the party. b)The Hilltop When everything is back to normal the Magypsy, Mikusolidia, will explain that the next needle is on top of the hill. His companion, "Hachi" the octopus, has recovered the party's lost inventory; talk to him to retrieve your items. If you don't have enough space in your inventory, Hachi will hold on to whatever you can't carry. Talk to the mole cricket outside the house and buy some weapons and armor. If Lucas is equipped with the Good Kid's Shirt (Defense +17; IQ +10), you may not want to buy him the Feather Charm (Defense +18). Likewise, if Kumatora is equipped with the Virgo Bracelet (Defense +26; max PP +10), you may not want to buy her the Libra Bracelet (Defense +30). If you can't afford to buy everything, don't buy Lucas the Spiky Weapon; he can get a slightly better weapon soon. If Lucas has not learned Psycho-Shield[omega] (20 PP) yet, spend some time leveling up. The boss that guards the next needle is a heavy PSI user, and the Psycho-Shield will help a lot against that boss. Lucas should learn the move by level 45. If you don't have the Mystical Gloves, fight the Monkalrus in the jungle instead of the enemies on the hilltop. If you're lucky, you just might get the Mystical Gloves. When you are ready, enter the cave east of the Magypsy's house. There are some mushrooms and Titanians in the cave, but you shouldn't have too much trouble against them. Once outside, you will start encountering some Unwelcome Guests. They can cause tornados that inflict about 40 HP of damage to three party members. Attack with good combos, and they should be defeated within one round. The first gift box you come across contains a mambo beat. It's just there for fun. When you come across the first junction, go west to find a gift box that contains a Vigor Stick (resembles a mace). Equip it on Lucas. Go north across the bridge and turn east to find a gift box that contains a Swallow Bandana (a yellow bandana). Equip that on Duster. c)Barrier Trio When you reach the save frog, make sure the party is near max HP/PP and put your best food items into Duster and Boney's inventory. If you have the Shield Snatcher (looks like a wiggly hand), give it to Boney. Move north and you will find the needle surrounded by three statues. The "Barrier Trio" will come to life and attack. The Barrier Trio is a PSI user that assumes two poses: a defensive pose, and an offensive pose. The Trio will become susceptible to a new type of PSI attack every time it strikes its offensive pose, and you'll have to use Boney's "sniff" move to find out their weakness. Hence, you should only use PSI attacks if you can read Japanese, or else you'll have to use trial and error. Instead of using offensive PSI, rely on standard attacks instead. Keep everyone protected with Lucas's Psycho-Shield[omega] (20 PP) during the fight (each shield can withstand 3 hits) and use Offense Up[omega] (18 PP) to buff your standard attacks. Use the Shield Snatcher in the first round to remove the Trio's shield and try to combo thereafter. The music is difficult to combo with, but try to follow the heavy drum beats to get at least 2 or 3 hits. Kumatora should focus on recovery and support. Use Defense Down[alpha] (7 PP) to lower the Trio's Defense and to encourage them to use Defense Up instead of attacking. Use Duster's Tickle Feather in the first one or two rounds to help. Keep everyone's HP above 120 to 140 with Lifeup[beta] (9 PP). When the Barrier Trio suffers a certain amount of damage, it will revert to its defensive stance and start using PK Starstorm in every other round. Keep everyone's HP above 140 at the beginning of this phase and attack with combos. If you can't combo, use Kumatora's strongest Freeze or Thunder attack and items such as Super Bombs (a round white object with a brown spot on top) and Pencil Rockets. If you are aggressive enough in your attacks, the Trio should only be able to use Starstorm once before being defeated. The Barrier Trio will assume one final pose before it falls: "It was beautiful." d)The Fifth Needle Watch the scene when the battle is over. Mikusolidia will then appear. Since Lucas was not able to pull the needle, the Masked Man's heart was reflected into the Dragon of Darkness instead. Mikusolidia, however, cannot feel the presence of the boy's heart from the earth and wonders why. He tells you to ride on Hachi across the ocean back to town and gives you his memento (automatically revives a party member). If your inventory is full, you can find the memento inside Mikusolidia's house. Before he disappears, Mikusolidia also hands you a jar of Tasty Pickles. He says it is a gift for Ionia, and asks that you give it to him. Return all the way back to the beach. You will find Hachi waiting for the party in the water. Approach him, and answer "yes" when prompted to instantly go back to town. _______________________________________________________________________________ _______________________________________________________________________________ 7.Orishimo Mountain Recommended Level: 45 -> 50 Outline Talk to Alec and then Mapson to see your next destination on your map (optional) | | Go north through Sunshine forest (7C7) | | Find the dropped jar of Tasty Pickles (7C8) | | Go through the cave and talk to Ionia, the Magypsy | | Go to Chupichupyoi Shrine and defeat the Pigmasks and the Masked Man | | Examine the vines and sprinkle the Water of Time | | Pull the needle ITEMS a)Mystical Stick �܂ڂ낵�̂ڂ� "Maboroshi no Bou" (A sparkling yellow staff with a round tip) Use: weapon for Lucas; max HP +10, max PP +10, Offense +90, IQ +5, Speed +5 Obtained: the Heftyhead (a creature with a really big head) sometimes drops this item STORES a)Thomas's Shop (In the town square) _____________________________________________________ |Kid's Shirt | | | |"Kodomo no Shatsu" | Increase Defense by 7 | 100 DP | |___________________|________________________|________| |Kid's Hat | | | |"Kodomo no Boushi" | Increase Defense by 3 | 50 | |___________________|________________________|________| |Pisces Bracelet | | | |"Uo no Udewa" | Increase Defense by 7 | 160 | |___________________|________________________|________| |Sprinting Bomb | Inflicts 100~160 HP of | | |"Bashiridama" | damage to all enemies | 200 | |___________________|________________________|________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |___________________|________________________|________| |Paper Fan | | | |"Harisen" | Cures feeling strange | 12 | |___________________|________________________|________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |___________________|________________________|________| b)Mole Cricket (Next to the hot spring in the mountains) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| |Clever Stick | | | |"Takumi no Bou" | Offense +62 | 3980 DP | |________________________|________________________|__________| |Strong Gloves | | | |"Tsuyoi Tebukuro" | Offense +47 | 2690 | |________________________|________________________|__________| |Non-Slip Shoes | | | |"Suberanai Kutsu" | Offense +58 | 3660 | |________________________|________________________|__________| |Otter Hat | | | |"Rakko no Boushi" | Defense +25 | 1640 | |________________________|________________________|__________| |Crow Bandana | | | |"Karasu no Bandana" | Defense +25 | 1520 | |________________________|________________________|__________| |Pumice Charm | | | |"Karuishi no Omamori" | Defense +23 | 1540 | |________________________|________________________|__________| |Grilled Fish | | | |"Yakizakana" | Recovers 120 HP | 150 | |________________________|________________________|__________| |Grilled Chicken | | | |"Tori no Herushii Yaki" | Recovers 170 HP | 300 | |________________________|________________________|__________| |Anti-Paralysis | | | |"Shibiretori" | Cures paralysis | 14 | |________________________|________________________|__________| |Alarm Cicada | | | |"Mezamashi Zemi" | Cures sleep | 18 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| c)Mole Cricket (In front of Ionia's house) ____________________________________________________________ |Sincerity Dumplings | | | |"Seijitsu Dango" | Recovers 100 HP | 100 DP | |________________________|________________________|__________| |Grilled Chicken | | | |"Tori no Herushii Yaki" | Recovers 170 HP | 300 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| |Sprinting Bomb | Inflicts about 150 HP | | |"Bashiridama" | to all enemies | 200 | |________________________|________________________|__________| |Pencil Rocket | Inflicts 100~300 HP to | | |"Enpitsu Roketto" | all enemies on screen | 600 | |________________________|________________________|__________| GIFT BOXES __________________________ | During the Pickle Search | |__________________________|___________________ |1.Thud Charm | | | "Dosun no Omamori" | armor | | (A brown, | | | pentagonal charm) | | |________________________|_____________________| |2.Super Bomb | inflicts 200 to 500 | | "Suupaa Bomu" | HP of damage | |________________________|_____________________| |3.King Burger | | | "Ousama Baagaa" | recovers 280 HP | | (A crowned hamburger) | | |________________________|_____________________| |4.Recollection Bell | | | "Nanika no Hyoushi" | cures memory loss | |________________________|_____________________| ______ | Cave | |______|____________________________________________________________________ |1.Cave Map | map of the cave; | northeast from the | | "Doukutsu no Chizu" | press R to view | entrance | |______________________|__________________________|_________________________| |2.Magic Pudding | | one of the rooms to the | | "Majikku Purin" | recovers 40 PP | west | |______________________|__________________________|_________________________| |3.Goddess Bustier | armor for Kumatora; | | | "Megami no Bisuche" | Defense +20, max PP +20; | one of the rooms to the | | (A sparkling | partially protects from | west | | yellow bustier) | Fire and Freeze | | |______________________|__________________________|_________________________| |4.Striped Collar | | | | "Dandara no Kubiwa" | armor for Boney | northernmost room | | (A red and | | | | white collar) | | | |______________________|__________________________|_________________________| |5.Cup of Lifenoodles | cures status effects | | | "Inochi no Udon" | and completely revives | northernmost room | | | a party member | | |______________________|__________________________|_________________________| _________________ | Magypsy's House | |_________________|__________________________________________________ |1.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | south of the Magypsy's house | |___________________|_________________|______________________________| ENEMIES a)Mystery Metal Monkey �͂��ꃁ�^���U�� "Hazure Metaru Zaru" (A silver monkey) Type: Mechanical Vulnerable: Thunder, feeling strange HP: 12 Attacks -Standard attack Damage: 20~30 HP Effect: may steal an item -Biting attack Damage: 10~20 HP -PK Fire[alpha] Damage: 20~40 HP to all Effect: may burn its targets -Run away Effect: ends the battle Strategy This enemy is easy to beat, but it rewards no experience points. Use either PK Thunder or a 12 hit combo to defeat it. This enemy sometimes drops a Made-You-Look (makes an enemy turn around). I have also heard that this enemy occasionally drops Lucas's Favorite Food (recovers 300 HP), though I have not seen this happen. -Lucas: standard attack -Kumatora: standard attack PK Thunder[alpha] (7 PP) or [beta] (15 PP) -Duster: standard attack -Boney: standard attack b)Blue Balding Eagle �����n�Q�^�[�J�[ "Oohagetaakaa" (A vulture) Type: Organic Vulnerable: Fire, feeling strange HP: 568 Attacks -Scratch with its talons Damage: 45~60 HP -Peck with its beak Damage: 35~45 HP -Perch on a tree and rest its wings Effect: recovers about 170 HP Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack c)Tender Loving Tree �߂�ǂ��݂̂悢�� "Mendoumi no Yoi Ki" (A tree with a face and a nest on its branch) Type: Organic Vulnerable: Fire, crying HP: 686 Attacks -Standard attack Damage: 20~40 HP -Brainshock[alpha] Effect: makes a party member feel strange -Vacuum attack Effect: reduces a party member's Offense and Defense by about 20% -The birds perched on the tree call for help Effect: a Blue Balding Eagle may join the battle -Burst into flames (death action) Damage: inflicts about 300 HP to three party members Comments: If you defeat this enemy last and end the battle quickly enough, a party member should only suffer about 30 HP of damage at most. Strategy You should be able to defeat this enemy in one or two rounds. If a Balding Eagle joins the battle, defeat it first before attacking the Tender Loving Tree. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack d)Mecha-Mole! �~�J���O���[�I "Meka Moguraa! Type: Mechanical Vulnerable: Thunder, feeling strange HP: 564 Attacks -Fire a beam Damage: 10~20 HP -Drill attack Damage: 30~50 HP -Sound an alarm Effect: another Mecha-Mole! may join the battle -Emit a beeping sound Effect: none Strategy You should be able to defeat the Mecha-Mole in one or two rounds. This enemy's battle music rhythm is slightly different from other songs. Instead of timing your button presses with the tempo of the music, you have to follow the bass line of the song. I've found it to be slightly harder then most songs, but you should be able to get about 2~5 hits in a consistent manner. This enemy sometimes drops a Bomb (inflicts 100~300 HP to all enemies) when defeated. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack e)Cuddle Bomb �������{�� "Dakitsuki Bomu" Type: Mechanical Vulnerable: Freeze, paralysis HP: 884 Attacks -Standard attack Damage: 40~50 HP -Cling to you Effect: attaches itself to a party member -Whisper "3..." Effect: none -Murmur "2..." Effect: none -Mutter "1..." Effect: none -Explode Damage: 260~280 HP Comments: The Cuddle Bomb will explode after it has counted down from 3. This will cause damage only to the person the Cuddle Bomb has clung to. The party will earn no experience points if the Cuddle Bomb destroys itself like this. -Has a big grin on its face Effect: none -Panic Effect: none Comments: This seems to happen when the Cuddle Bomb clings to someone already at 0 HP. -Explode in the area Effect: ends the battle Comments: This seems to occur when the Cuddle Bomb clings to someone already at 0 HP. You will get experience points even if the Cuddle Bomb destroys itself like this. Strategy Attack with good combos against this enemy. If you are not very good at combos, use Kumatora's PK Freeze[beta] (10 PP) or [gamma] (18 PP). -Lucas: standard attack -Kumatora: standard attack PK Freeze[beta] (10 PP) or [gamma] (18 PP) -Duster: standard attack -Boney: standard attack f)Sticky Slug �ׂ��Ƃ�i���N�W "Bettori Namekuji" Type: Bug Vulnerable: Fire, feeling strange HP: 368 Attacks -Standard attack Damage: 25~35 HP -Hypnosis[alpha] Effect: puts a party member to sleep -Vacuum attack Effect: reduces a party member's Offense and Defense by about 20% Strategy You should be able to defeat the Sticky Slug in one round. If you can get a high enough combo, you may be able to defeat this enemy with one attack as well. If you are facing a group and can't combo, use Kumatora's PK Fire[beta] (12 PP) or [gamma] (20 PP). -Lucas: standard attack -Kumatora: standard attack PK Fire[beta] (12 PP) or [gamma] (20 PP) -Duster: standard attack -Boney: standard attack g)Heftyhead �T�T�G�^�}�G "Sasaetamae" (A purple creature with a large head) Type: Mysterious Creature Vulnerable: Freeze, feeling strange HP: 1864 Attacks -Headbutt Damage: 70~90 HP -Strike the ground with its head Damage: 50~70 HP to all -Psycho-Counter[alpha] Effect: reduces damage from PSI by 50% and reflects inflicted damage -Stumble Effect: none Strategy Attack with relatively good combos, and you should be able to defeat this enemy in about three rounds. Use Duster's Hypnotic Pendulum or Kumatora's Hypnosis[alpha] (6 PP) to practice executing combos with this battle music. You will be fighting to a song similar to this enemy's theme in the next boss battle, and the rhythm of this battle music is hard to get used to. -Lucas: standard attack -Kumatora: standard attack PK Freeze[beta] (10 PP) or [gamma] (18 PP), if unshielded -Duster: standard attack -Boney: standard attack h)Negative Man �l�K�e�B�u�}�� "Negatibu Man" Type: Mysterious Creature Vulnerable: Crying HP: 2238 Attacks -Standard attack Damage: 1 HP -"It's always like this..." Effect: none -"I'm worthless anyway..." Effect: none -"Life is just, lalalala..." Effect: none -"Hurry up and beat me..." Effect: none -"There's no way I can win..." Effect: none -"A, a, a, a..." Effect: none Strategy Other than his self-confidence and emotional issues, there doesn't seem to be anything special about the Negative Man. He only rewards 3 exp. points, and there doesn't seem to be a way to cheer it up or change its mood. I've tried making it stronger with an Enemy Bufferizer, and I've even tried losing to it. He's just an unusual enemy in an unusual game. This enemy sometimes drops a Baked Yam (recovers 40 HP). i)Pigmask Colonel �u�^�}�X�N������ "Butamasuku Taisa" (A Pigmask wearing a cape) Type: Human Vulnerable: Freeze HP: 895 Attacks -Fire a beam Damage: 60~70 HP -Tackle attack Damage: 90~125 HP -Super Bazooka Damage: 100~120 HP to three party members -Use a Psycho-Shield system Effect: reduces damage from PSI attacks by 50% for all enemies -Defense Spray Effect: increase Defense by about 20% Strategy This enemy is protected by a shield from the beginning of the battle, so have someone use the Shield Snatcher (looks like a wiggly hand) if you have it. Otherwise, you'll have to hit him three times to eliminate the shield. If the Pigmask puts up a Psycho-Shield, it will replace his initial physical shield. If you attack with good combos, you should be able to defeat this enemy in one round. Use Kumatora's PK Freeze[gamma] (18 PP) or PK Thunder to inflict extra damage. -Lucas: standard attack -Kumatora: standard attacks Freeze[gamma] (18 PP), if enemy is unprotected by Psycho- Shield -Duster: standard attack -Boney: standard attack j)Masked Man ���߂�̂��Ƃ� "Kamen no Otoko" Recommended Level: 50 Attacks -Swing his sword Damage: 70~95 HP -Fire a beam Damage: 80~90 HP -Lightning attack Damage: 80~110 HP to three party members Comments: If this attack hits Lucas, the Franklin Badge will reflect the lightning back to the Masked Man. -Shield Killer Effect: removes any shields from the entire party Comments: The Masked Man uses this attack just before he uses PK Love, rendering Psycho-Shields mostly useless for protection. -PK Love[alpha] Damage: 70~90 HP to all -PK Love[gamma] Damage: 160~200 HP to all Strategy Level up Lucas to level 50 to learn Lifeup[omega] (28 PP) before starting this fight. If you don't want to do that, give Duster and Boney your best food items, and use them whenever multiple party members get heavily injured. If you have the Shield Snatcher (looks like a wiggly hand) have Boney use it in the first round to eliminate the Masked Man's initial shield. Use Lucas's Offense Up[omega] (18 PP) in the first round and Duster's Tickle Feather until successful. Kumatora should attack with PK Thunder[gamma] (21 PP) as much as possible. Do not use a Psycho-Shield to defend against the Masked Man's PK Love. He will likely use a Shield Killer to remove your shield before attacking with PSI, rendering shields mostly useless. Instead, use Lucas's Lifeup [omega] (28 PP) to recover the party after being hit. Keep each party member's HP above 110 to 130 with Lifeup[beta] (9 PP) or food items to make sure you can recover in time. Comboing in this fight is almost exactly the same as comboing against the Barrier Trio and the big headed creature found in the cave. Time your first three button presses with the heavy drums and speed up your timing a bit after that. The only tricky thing about this song is that the first beat in the melody comes a little bit earlier than usual. This song is difficult, but you should hopefully be able to get 10+ combos with some practice. Fight the big headed creatures in the cave and put them to sleep if you need help. -Lucas: (first turn) Offense Up[omega] (18 PP) standard attack Lifeup[omega] (28 PP), after being hit by PK Love Lifeup[beta] (9 PP) or [gamma] (16 PP), if HP falls to 120 or below -Kumatora: PK Thunder[gamma] (21 PP) Lifeup[beta] (9 PP), as needed -Duster: standard attack Tickle Feather food item, if multiple party members get injured -Boney: standard attack food item, if multiple party members get injured WALKTHROUGH a)To the North Tatsumairi is now mostly deserted. The factory to the east has shut down, and there's nobody on the Highway either. Almost everyone has moved to a place called "New Pork City," and only a few remain for one reason or another. Go west to find Alec. He'll tell you that Ionia's house is close to where his former mountain home was. Talk to Mapson further up the road and he'll circle the location on your map. (7C7) Enter the forest and head north. You will find some red lizards along the way that will point you in the right direction if you talk to them. If you didn't open the gift boxes in the forest before, you can find a Beef Jerky (recovers 60 HP), a Baked Yam (recovers 40 HP), a Sprinting Bomb (inflicts 150 HP to all enemies), and a Bread Roll (recovers 60 HP). When you cross the bridge to the mountain, Kumatora will stop you. "Hey! This place looks familiar. Take the west road north to Ionia's house. Let's go!" b)Pickle Hunt (7C8) When you enter the next area, the party will trip and lose the jar of Tasty Pickles Mikusolidia gave you. Those pickles were for Ionia, and the party stops to search for it. You will control Boney during this search. Examine each sparkle on the ground and take it to Lucas to identify what it is. The jar of pickles is the northernmost sparkle, but you can get a Super Bomb, a King Burger (recovers 280 HP), a Recollection Bell, and a Thud Charm (armor) if you examine the other sparkles. You'll have to make room in Boney's inventory if you want them all. c)Mountain Cave When you enter the next area, you will see a hot spring sign. Walk to the west to find the hot spring and a mole cricket vendor. Buy as much armor and weapons as you can afford. You will need about 9700 DP to buy what you need. Head north up the mountain when you are ready. If you encounter any attacking trees, be sure to defeat it last. It will burst into flames when defeated and inflict about 300 HP of damage to three party members. When you enter the cave, move north a little bit until you reach a ladder. Before climbing up the ladder, look east to find a map of the cave. There are some Mecha-Moles! lurking at the top of the ladder. They tend to fight in groups and are vulnerable to Thunder, but you should be able to defeat them in one or two rounds with just standard attacks. To move forward, go to the right. If you go to the left, you can find gift boxes that contain a Magic Pudding (recovers 40 PP) and a Goddess Bustier (Defense and max PP +20; protects from Fire and Freeze). If you encounter any Cuddle Bombs on the way, be sure to attack with good combos or use Kumatora's PK Freeze[beta] (10 PP) or [gamma] (18 PP). This enemy can cling to a party member and explode to inflict about 260 HP of damage, and you won't receive any experience points if they destroy themselves. In the westernmost room is an orange creature called "Negative Man." This enemy can only inflict 1 HP of damage with his standard attack, and it will waste most of his turns saying things like, "There's no way I can win," or, "I'm worthless..." There doesn't seem to be a way to get anything special from this enemy, and he only rewards 3 exp. points if you defeat him. When you enter the east half of the cave, head towards the north. In the northernmost room, you can find two gift boxes that contain a Striped Collar (armor for Boney) and Cup of Lifenoodles (cures all status effects and completely revives a party member with 0 HP). Head towards the southeast to reach the exit. On the way, you will likely encounter some "Heftyheads," a creature with a really big head. This enemy has 1864 HP, and it will take about three rounds to defeat. This is a good enemy to practice combos against because it's one of the few enemies with this battle music that you can put to sleep. Try to get used to this song, as you will be fighting to a similar song in an upcoming boss battle. NOTE: The Heftyhead sometimes drops the Mystical Stick, a weapon for Lucas. This weapon increases max HP and PP by 10, Offense by 90, IQ by 5, and Speed by 5. d)Ionia's House When you reach the exit, walk east. A little bit to the south, you can find a gift box that contains a Magic Tart (recovers 30 PP). Walk north from the gift box and cross the bridge to reach Ionia's house. Talk to the mole cricket vendor if you want to buy some food items or offensive items. Enter the house and talk to Ionia: "Long time no see! You've finally arrived. Lucas, I used to think you were a little weak, but you've grown really strong. Boney, you've done well to come all this way. Shake, shake! ...I guess you don't know any tricks. Um, this plain-looking and somewhat unattractive person, ...what was your name again? Duster...yes. I'm just teasing, I know your name! A belated hello to you, Duster. I'm perfectly aware you are helping Lucas fulfill his destiny. Kumatora. I've known you since you were little but you are more beautiful than ever. You are wonderful. You'll probably say 'oh, shut up!' but it's true. Ho ho. By the way, what is that? That easily droppable and losable looking jar." [ "You gave away the Tasty Pickles!" ] "Wonderful. It's my favorite tasty pickles! You brought it all the way here? Thank you! My final pickles before I disappear... I'll be sure to savor it. You don't need to tell me. 5 needles have already been pulled. Aeolia Doria Lydia Phrygia Mikuso... Hee hee, Mikusolidia. All of them disappeared along with the coming of 'that time.' Now it's my turn. The remaining needles are the needle in Chupichupyoi Shrine that I protect and the one missing needle... Now, Lucas. Go to Chupichupyoi Shrine. The Shrine is probably overrun with vines frozen in time. You can't enter the way it is now. Sprinkle some of this 'Water of Time' on the vines." [ "You received the Water of Time!" ] When you leave the house, you will find a traveling Mr. Saturn waiting for you outside. "The thing that sparkles when polished is bright. Relief. I return." [ "The Badge of Courage was in fact the Franklin Badge! You received the Franklin Badge!" ] For those who have not played Mother 1 or 2, the Franklin Badge is an item that will reflect Thunder attacks off its wearer. This will make Lucas immune to PK Thunder and equivalent attacks. e)Showdown Before going to the temple, level Lucas up to level 50 to learn Lifeup [omega] (28 PP). If you don't have the Mystical Stick, spend some time fighting the Heftyheads (the big headed creature) and you may be able to obtain it. If you need to recover, talk to Ionia and answer "yes" to rest. Give your best food items to Duster and Boney. When you are ready, recover and go north to the temple. Watch the scene. If you can attack with relatively good combos, you should be able to defeat each Pigmask in one round. Use Kumatora's PK Freeze[gamma] (18 PP) if you need help in inflicting high damage; just make sure the Pigmasks don't put up a Psycho-Shield. If you have the Shield Snatcher (looks like a wiggly hand) use it on the caped Pigmask before attacking him, since he is protected by a shield from the beginning of the battle. When the battle is over, the Masked Man will attempt to strike the party with a bolt of lightning like he did before. "Lucas's Franklin Badge reflected the Masked Man's lightning!" When the lightning fails to work, the battle will begin. If you have the Shield Snatcher, have Boney or somebody else use it in the first round to remove the Masked Man's initial shield. Use Lucas's Offense Up[omega] (18 PP) while Kumatora uses PK Thunder[gamma] (21 PP) as much as possible. Duster should use his standard attack. Try to combo as best as you can in this fight. If you know how to combo against the Heftyhead and the Barrier Trio, you should be able to combo in this fight as well. If you have trouble, try to time your button presses with the three heavy drum beats. The Masked Man can use PK Love[alpha] and [gamma] against you, but do not use a Psycho-Shield to protect the party. The Masked Man will just use a Shield Killer to remove the shield before attacking with his PSI, rendering shields useless. Instead, have Lucas use Lifeup[omega] (28 PP) to recover the party after being hit. Use Lifeup[beta] (9 PP) or [gamma] (16 PP) to keep each party member's HP above about 120 to make sure you can recover in time. Make liberal use of food items if you need them to keep your party's HP up. f)The Sixth Needle WARNING: If you sprinkle the Water of Time on the vines, you will not be able to return to Tatsumairi Village and the surrounding areas. Before moving on, make sure there is nothing else you want to do. When the battle is over, examine the vines blocking the entrance. Answer "yes" when prompted and the party will sprinkle the Water of Time. Enter the temple and examine the needle. Ionia: "The ones who sealed away the Dragon of Darkness were our ancestors, the Magypsies. Over the years, many generations of Magypsies have protected the 7 needles." [ Ionia approaches ] Ionia: "But the needles will be pulled during 'that time.' And 'that time' is now... The heart of the one who pulls the needles will be reflected in the Dragon of Darkness. And then, something will happen...something that will recreate the entire world. Lucas, I want you to be the one that awakens the Dragon of Darkness. For that to happen, you can't lose no matter what... Duster. Boney. Princess Kumatora. Without the help of your companions, you will not be able to accomplish this goal. Princess Kumatora, I never taught you this PSI because it was too dangerous, but I will teach it to you now. Remember this powerful PSI in order to help Lucas! Are you ready?" [ "Something awakened inside Kumatora! Kumatora learned PK Starstorm!" ] Examine the needle and answer "yes" when prompted. Lucas will pull the needle and learn PK Love[omega]. Ionia: "A strong realization was born in my disappearing heart. The location of the seventh needle and the missing last Magypsy, Locklear, is quickly emerging! That's what I'm feeling. The direction is that way... A lively and dirty place... I'll know for sure in a little while, ohh! I'm sorry, I'm going to disappear soon. This is the last thing I have to give you: my razor and lipstick as a memento. Please, think of me from time to time. It's too bad I can't see this through to the end, but Lucas Boney Duster and Princess Kumatora Witness what happens to this world with your own eyes." [ Ionia disappears ] "Too bad, the seventh needle and Locklear are getting closer..." End of Chapter 7 *Boing* Would you like to save what has happened up to this point? >Yes >No" ******************************************************************************* XIV.Chapter 8: Everything and Anything ******************************************************************************* 1.New Pork City Recommended Level: 50 -> 51 Outline Answer "yes" to the driver and enter the limo | | Wait a few seconds in the limo and talk to the driver | | Enter the movie theater in the southeast part of town and talk to the man inside (8C1) | | Examine the seats in the theater until you find the stink bug | | Enter the arcade | | Talk to the man and climb down the ladder | | Go through the sewers and reach the abandoned apartment | | Talk to Boney | | Talk to Leder (8C2) | | Defeat Miracle Fassad | | Enter the Empire Porky Building ITEMS a)Trivia Card 4 �Ȃ��Ȃ��J�[�h�S "Nazo Nazo Kaado 4" (A card with a question mark on it) Use: use on Pigmasks and their variants in battle Location: defeat the statue of Pokey Use the Trivia Card against a Pigmask enemy in battle to read them a trivia question. What answer they give depends on what type of Pigmask you are fighting. Some of them will answer correctly, and others will not. The answer to this card is "Onin War." As far as I know, there is no use for the Trivia Card. It's just a weird item in a weird game. STORES a)Vending Machine (Next to the Empire Porky Building) _____________________________________________________________ |Master Stick | | | |"Meijin no Bou" | Offense +75 | 4860 DP | |________________________|________________________|___________| |Expensive Gloves | | | |"Kouka na Tebukuro" | Offense +58 | 2360 | |________________________|________________________|___________| |Good Shoes | Offense +70 | | |"Ii Kutsu" | Speed +5 | 3520 | |________________________|________________________|___________| |Heavy Charm | | | |"Zusshiri no Omamori" | Defense +26 | 1820 | |________________________|________________________|___________| |Kite Bandana | | | |"Tonbi no Bandana" | Defense +30 | 1840 | |________________________|________________________|___________| |Scorpio Bracelet | | | |"Sasori no Udewa" | Defense +35 | 2800 | |________________________|________________________|___________| b)Pigmask Arms Dealer (In the eastern part of town) _______________________________________________________ |Pencil Rocket | Inflicts 100~300 HP of | | |"Enpitsu Roketto" | damage to all enemies | 500 DP | |____________________|_________________________|________| |Bomb | Inflicts about 200 HP | | |"Bomu" | of damage to all enemies| 1000 | |____________________|_________________________|________| |Super Bomb | Inflicts 200~500 HP of | | |"Suupaa Bomu" | damage to all enemies | 2000 | |____________________|_________________________|________| |New Year's Eve Bomb | Reduces all enemy's HP | | |"Oomisoka" | to 1; does not work on | 3000 | | | bosses | | |____________________|_________________________|________| |Saltwater Gun | Inflicts 150~250 HP to | | |"Shiomizu Deppou" | a metallic enemy | 400 | |____________________|_________________________|________| c)Movie Theater Counter (In the southeast part of town) _____________________________________________________________ |Fake Bat | | | |"Nise Batto" | Offense +30 | 20000 DP | |________________________|________________________|___________| |Fake Frying Pan | | | |"Nise Furai Pan" | Offense +26 | 18000 | |________________________|________________________|___________| |Red Hat | | | |"Akai Boushi" | Defense +30 | 2000 | |________________________|________________________|___________| |Angel Ribbon | | | |"Tenshi no Ribon" | Defense +27 | 1500 | |________________________|________________________|___________| |Bag of Pork Chips | | | |"Tonkatsu Chippu" | Recovers 50 HP | 28 | |________________________|________________________|___________| |Cup of Pork Noodles | | | |"Tonkatsu Nuudoru" | Recovers 80 HP | 80 | |________________________|________________________|___________| |Big City Burger | | | |"Daitokai Baagaa" | Recovers 100 HP | 60 | |________________________|________________________|___________| |Bag of Big City Fries | | | |"Daitokai Poteto" | Recovers 70 HP | 40 | |________________________|________________________|___________| d)Snack Cart (In the southeast part of town) ___________________________________________________________ |Hot Dog Sushi | | | |"Hotto Doggu Zushi" | Recovers 120 HP | 200 DP | |________________________|________________________|_________| e)Beauty & Tasty (In the northwest part of town) _______________________________________________________ |King Burger | | | |"Ousama Baagaa" | Recovers 280 HP | 1700 DP | |___________________|_________________________|_________| |Beefsteak | | | |"Bifuteki Steeki" | Recovers 300 HP | 2000 | |___________________|_________________________|_________| |Pasta With a Past | | | |"Wake Ari Pasuta" | Recovers 190 HP | 2000 | |___________________|_________________________|_________| |Favorite Pizza | | | |"Gohiiki Piza" | Recovers 250 HP | 1560 | |___________________|_________________________|_________| |Rich Kid Stew | | | |"Amaenbo Shichuu" | Recovers 150 HP | 1000 | |___________________|_________________________|_________| |Rich Parfait | | | |"Kotteri Pafe" | Recovers 170 HP | 1300 | |___________________|_________________________|_________| f)Mole Cricket (In the Empire Porky Building) ____________________________________________________________ |Grilled Chicken | | | |"Tori no Herushii Yaki" | Recovers 170 HP | 300 DP | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| |Offense Spray | Increases Offense by | | |"Tsuyomerin" | about 40% in battle | 1000 | |________________________|________________________|__________| |Defense Spray | Increases Defense by | | |"Mamorin" | about 40% in battle | 1000 | |________________________|________________________|__________| g)Mole Cricket (In the sewers) ____________________________________________________________ |Double Jerky | | | |"Nido Boshiniku" | Recovers 160 HP | 240 DP | |________________________|________________________|__________| |Antidote | | | |"Dokukeshi" | Cures poison | 8 | |________________________|________________________|__________| |Fresh Mint | | | |"Sukkiri Minto" | Cures nausea | 16 | |________________________|________________________|__________| |Secret Herb | | | |"Ura Kanpou" | Cures status effects | 600 | |________________________|________________________|__________| |Cup of Lifenoodles | Cures all status | | |"Inochi no Udon" | effects and completely | | | | revives a party member | 1780 | | | with 0 HP | | |________________________|________________________|__________| GIFT BOXES _______________ | New Pork City | |_______________|______________________________________________ |1.City Map | map of New Pork City; | the limo driver | | "Shiti Mappu" | press R to view | gives this to Lucas | |________________|_______________________|_____________________| _______ | Sewer | |_______|___________________________________________ |1.Saltwater Gun | inflicts 150 to 250 HP | | "Shiomizu Deppou"| of damage to metallic enemies | |___________________|_______________________________| |2.Magic Pudding | | | "Majikku Purin" | recovers 40 PP | |___________________|_______________________________| ENEMIES a)Metal Attack Roach ���^���A�� "Metaru Are" Type: Mechanical Vulnerable: Thunder, feeling strange HP: 478 Attacks -Continuous attack Effect: the Metal Attack Roach hits twice Damage: 15~30 HP per hit -Leap forward and spread its wings Effect: solidifies a single party member Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack b)Putrid Moldyman �J�r�N�T�C�}�� "Kabi Kusai Man" HP: 789 Attacks -Standard attack Damage: 15~30 HP -Scatter its poisonous mold spores Damage: 30~45 HP to all Effect: may poison its targets -Blow its stinky breath at you Effect: makes a party member nauseous Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack c)Miracle Fassad �~���N�����N�o "Mirakuru Yokuba" Recommended Level: 51 Attacks (Phase 1) -Charge forward Damage: 90~110 HP -Radiating chord attack Damage: 60~110 HP to three party members -Throw a bunch of bombs Damage: 120~130 HP to all -Throw a flea bomb Effect: infested party members will sometimes fail to use special abilities -Discharge a memory loss gas Effect: renders a party member unable to use special abilities -Emit a blinding light Effect: may cause the entire party to start crying -Use a shield system Effect: reduces damage from physical attacks by 50% and prevents combos -Laugh menacingly Effect: none -Fassad's heart was filled with hate; Fassad got serious Effect: enter phase 2 Attacks (Phase 2) -PK Starstorm Damage: 200~300 HP to all -PK Thunder[omega] Effect: summons four bolts; may paralyze its targets Damage: 130~180 HP per bolt -Psycho-Shield[alpha] Effect: reduces damage from PSI attacks by 50% -Defense Up[alpha] Effect: increases Defense by about 20% -Offense Down[omega] Effect: reduces the entire party's Offense by about 20% -Gobble a Luxury Banana Effect: recover about 570 HP Strategy Use Lucas's Shield[omega] (18 PP) in the first round and Offense Up[omega] (18 PP) in the next. If you have the Shield Snatcher (looks like a wiggly hand) have Boney or someone else use it to eliminate Fassad's initial shield, and reduce Fassad's Defense at least once with Duster's Tickle Feather. Kumatora should use her strongest PK Thunder attack as much as possible. Use Healing if Lucas or Kumatora suffer from memory loss or get infested by fleas. When you enter the second phase of the fight, use Lucas's Psycho-Shield [omega] (20 PP) to defend against Fassad's Starstorm. Use Lifeup[omega] (28 PP) when multiple party members get injured from PK Starstorm or Thunder while the other party members attack with PK Thunder and combos as much as possible. If you are aggressive enough in your attacks, the second phase of this fight should only last three or four rounds. -Lucas: (first turn) Shield[omega] (18 PP) (second turn) Offense Up[omega] (18 PP) standard attack Lifeup, if HP falls to 120 or below Lifeup[omega] (28 PP), when multiple party members are injured -Kumatora: PK Thunder[gamma] (21 PP) or [omega] (32 PP) Lifeup, as needed -Duster: (first turn) Tickle Feather standard attack food item, as needed -Boney: (first turn) Shield Snatcher standard attack food item, as needed d)King Statue �L���O�̂��� "Kingu no Zou" (A large statue of Pokey) Type: Mechanical HP: 99,999,999 Attacks -Throw its book at you Damage: 500~550 HP -Swing its arms around Damage: 500~600 HP to two party members -Stomp the ground Damage: 280~300 HP to all Strategy Carry a New Year's Eve Bomb with you into this battle. If you don't have any, you can buy one from the Pigmask Arms Dealer just below the statue for 3000 DP. The bomb will reduce the statue's absurdly high HP down to 1. Use the New Year's Eve Bomb in the first round and use a standard attack to defeat it. When the battle is over, talk to the man standing next to the statue to receive the Trivia Card 4 (the correct answer is "Onin War"). -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: New Year's Eve Bomb WALKTHROUGH a)Limo Ride When the chapter begins, you will see a very long limo stop in front of the party. Driver: "You are Mr. Lucas, correct. Our great leader King Pokey, who rules the entire world, wishes to invite you to the last capital, New Pork City. I will take you on this stretch limo so please, go inside. >Yes >No" (if you answer "no," he will ask you again) [ The driver opens the door ] "Why do they make me walk all the way around like this." [ The party enters the limo, and the driver takes off ] "How do you like it? It's a lot bigger inside than it looks from outside, isn't it? We'll arrive in New Pork City shortly. In the meantime, please make yourself at home." NOTE: In the Japanese text, "Pokey" is actually called "Porky." In the English translation in EarthBound, however, his name is "Pokey." I will be using the name Pokey in this guide. For those who have not played EarthBound or Mother 2, Pokey was one of the main villains in those games. You will have to wait a few seconds before you can move on. While you're waiting, you can wander around the limo and examine some of the objects or talk to the driver: Driver: "Mr. Lucas. This is your first time in New Pork City, yes? It's a lot different from Tatsumairi, and I think you'll be very surprised. Hahaha." Driver: "Mr. Lucas, are you an acquaintance of Mr. Pokey's? This is the first time Mr. Pokey has invited anyone." Driver: "Oh, this picture. They are my wife and daughter. My wife has such a good sense of humor, she is very popular in our neighborhood." Driver: "Hey! Doesn't that cloud to the east, up to the right, and below the cloud that looks like a duck look like a scoop of ice cream? No, not there! Near the ridge on the mountain that looks like a mouse nibbling a sunflower seed. No! Over there... Ah, ah, awwww We passed it." Driver: "This is hard for me to say, but I must concentrate and I ask that you please do not talk to me." You can also examine a few of the things in this room. The stage: "It's a stage. It looks like you can sing, but you can't climb on." The drinks: "Some drinks for adults are lined up. It's too hot, bitter, and nasty for kids. Plus it's poison, so you can't drink it. Oh, adults can't drink it either." The table monitor: "It's an arcade table game. It looks like you can play, but you can't play." The pool table: "It's a 9-foot table. The pockets are set pretty wide. It looks like you can play, but you can't play." The Blackjack table: "It's a Blackjack table. Despite saying, 'It's a Blackjack table,' you can't play." The stack of champagne glasses: "It's the famous champagne tower. It was actually just a picture." When a few seconds have passed, talk to the driver: "Alright! The city has come into view. That is New Pork City." Watch the scene and the limo will come to a stop. The driver will open the door and let the party out. "Thank you for your patience. Please watch your step as you step out of the limo. Are you sure you have all your belongings with you? To make sure you don't get lost in this new place, I'll give you a map of the city." [ "You received the city map!" ] The driver will thank you and leave. b)The Cardboard City Inside the "city," you'll find most of Tatsumairi's former residents. One of them (Isaac) has even joined the Pig Army. Go up the escalator to the northern part of town. Examine the vending machine there to buy some weapons and armor. You will need about 13,800 DP to buy the optimal equipment. Next, go to the movie theater in the southeast part of town. Inside, talk to the lady on the counter and buy a Red Hat (Defense +30) for Lucas and Boney and an Angel Ribbon (Defense +27) for Kumatora. You'll need about 2100 DP to buy the stuff here. (8C1) Go further into the theater. Inside, you will see scenes from Mother 2 being displayed on the screen. Despite the conflict between Ness, the main character of Mother 2, and Pokey in the previous game, Pokey personally chose this movie to be played in the theater. Talk to the man in the northeast corner of the room: "Your leader is being held captive in the abandoned apartment. What? You don't know of any leader? But he wants to meet you guys. I took a chance and told you about him but you really don't know? >Yes >No (it does not matter what you say) I see, I guess you really don't know. You should probably still meet him, though. It's pretty clear he wants to see you guys." If you talk to the other patrons inside, they will complain about a "Hekokimushi," or Stink Bug, that's making the theater smelly. Examine the chair in the top left corner of the middle group of chairs. The Stink Bug will come out and run away through the hole in the speaker with Boney chasing after it. The hole in the speaker is connected to the sewers, but it's too small for a person to crawl through. Exit the theater and go to the Arcade to the west. Inside you will find Thomas and another man. If you dash into Thomas, you can mess him up and get him mad. Talk to the man and he will open the entrance to the sewers for you: "I can hear something barking underground. I think it's right below us. But I can't go and check. I'm not very good with dogs. Their noses are all wet, and they wag their tails, and they lick people's faces. I don't like 'em at all. Can you look for the dog instead? >Yes >No (answer "yes") Really! Do you like dogs. You'll go look for me. I'll open the manhole. Even if I am risking myself, at worst. Oh, kay! Then I'll open the way to the sewers. Here we go." Climb down the ladder to enter the sewers. There are some Metal Attack Roaches and Putrid Moldymen down here, but you should be able to defeat them in one or two rounds. If you get poisoned or feel nauseous, use Healing after a battle is over. When you reach the second area of the sewers, you will find two doors along the north wall above. Enter the door on the right and examine the middle and left trash cans to find a Saltwater Gun (inflicts 150~250 HP to metallic enemies) and a Magic Pudding (recovers 40 PP). The trash can on the right is a Putrid Moldyman. Near the exit from the sewers, you will find a mole cricket vendor. You can buy some food items or medicine from it if you want. The next area is an old abandoned apartment. Go west from the entrance to find a save frog. Climb the stairs to the second floor. Talk to Boney at the end of the hallway: "*Woof woof* (I was chasing that strange smelling bug and ended up here.)" [ "Boney joins you!" ] "*Woof* (A, anyway, you have to check out the next room...!)" c)Exposition (8C2) In the next room, you will find Leder, the bell tower ringer from Tatsumairi Village. He never said a word before, but now he'll give you the longest speech in the game. He'll provide the entire background to Mother 3 and answer some questions you might have about the game's storyline. I provide a summary of what he says after the translation: "That's right. It's me, Leder, the bell tower ringer. You're probably surprised. You're probably surprised from just hearing me talk. I never said anything for a long, long time because I didn't want to speak, not because I couldn't. I've been ringing the bell in the Crossroad, all this time not telling anyone this secret in my heart. But, the secret I've been protecting is starting to leak out. Lucas, the time for me to tell you everything has come. What I am about to tell you is probably something you don't want to hear. Despite that, I need you to listen to what I have to say. It's going to be a long story, but please listen to it all. >Yes >No (if you answer "no," Leder will say a few extra things) | I see... | Even if you refuse to listen, I still have to say this. | You don't have to listen to me, but please stay here. | Even if I talk to myself, this is still something I have to say. This story will break your hearts, and I have too much to tell you. That's why I'm going to ask the stink bug quivering behind me to record my story. Is that fine? Mr. Stink Bug." [ The stink bug jumps and walks forward ] "At one time, there was something called a 'world.' It is different from the 'world' the inhabitants of this island think of. This 'world' was incredibly big. There lived more people in this 'world' than all the grains of sand on our 'Nowhere Islands.' It may be hard for you to imagine, but this 'world' did actually exist. Do you understand? >Yes >No (if you answer "no," Leder will repeat himself) This 'world' was eventually destroyed. Of course, that destruction was caused by humans. Everyone had imagined the coming of that time in the back of their minds. That time did in fact arrive. ...that is why the 'world' no longer exists. That is the story of the 'end of the world.' Do you understand? >Yes >No Just before the 'end of the world' A 'white boat' came to this island. All of Tatsumairi's inhabitants were on that boat. That's right. The people on that 'white boat' who escaped from the 'world' were just a small group of humans. Those on the boat retained the names they had from the previous 'world...' The plans for the 'white boat' were made before the 'world' was destroyed. Although 'Nowhere Islands' is a part of the 'world,' it is a very special place. It was the only place that would remain after the 'world' was lost. It was the only place where people could survive. The 'white boat' arrived on this island. This is the story of the 'white boat.' Do you understand? >Yes >No Have you been able to record my story so far? Mr. Stink Bug?" [ The stink bug jumps twice ] "This place is special because of a large dragon that is about the same size as the island. A long time ago, humans and the dragon coexisted. But all of a sudden, humans were no longer able to live together with the dragon. The ancestors of the people called the Magypsies that had lived on this island from long ago struck 7 needles into the ground, and the dragon fell into a long, deep sleep. The Magypsies protected the needles, making sure the dragon was not awakened until the time its power became needed. Until it awakens, the dragon remains a part of the earth's power, and it continues to sleep. And, thanks to the dragon's great energy hidden underground, this island was protected from the end of the 'world.' This is the story of "The Dragon and the Magypsies." Do you understand? >Yes >No The people who came to this island on the 'white boat' were more than anything afraid of the 'world' ending again. They believed the cause of the end of the 'world' had something to do with the way they had lived. The people on the 'white boat' talked it over. They put their heads together and had an earnest discussion. And then, they reached this conclusion. Everyone would erase any memory of the previous 'world,' and they would create new rules with each person playing their own roles. That's right. In other words, they all came up with an ideal 'fairy tale,' and they would all play their parts and live by it. That's what was decided. Using the simple and peaceful idyllic childhood town as a stage, they would restart their lives. The memories of the 'world'... The memories of their belongings and the rules surrounding them were all erased, and they started their lives anew. They reset their old memories and replaced it with the new 'fairy tale.' That is how the village Tatsumairi was made. But, it was necessary to record the fact that this memory replacement took place. Everything about the previous 'world' and the people on the 'white boat' was recorded in that "Hummingbird's Egg." In case of a major crisis, the 'thief' Wes and his son Duster were to be the first to take action. Didn't those two go to Osohe Castle and retrieve the secret of the 'people on the white boat?' And one more thing, about myself. It was necessary for one person to have a kind of 'duty' of retaining all the memories of the previous 'world.' I was the only one in this new place called Tatsumairi who did not play a role in the new 'fairy tale.' The sound of the bell I struck was a 'suggestion' to everyone not to lose their constructed memories. My name 'Leder' means leader. No, no, being the leader isn't a big deal. It's just that, unlike other people I'm very tall. That's why we thought I would make a good landmark of some kind. We decided on that together. Since I'm so tall, people want to start talking to me, right? When a very important time arrives, we decided I was to reveal this 'secret.' This is the story of 'the people who forgot everything.' This placed called 'Tatsumairi Village,' while real, is a village that was initially made to be a 'fairy tale.' It may be hard to believe, but do you understand? >Yes >No Let me tell you about Osohe Castle. Apparently, at one time, there was a kingdom on this island ruled by the king of Osohe. But by the time we arrived on the 'white boat,' those people had disappeared. They were afraid of the dragon's eventual awakening and left the island. Princess Kumatora was a baby who lost her mother and father before arriving on the 'white boat.' After arriving on the island, the Magypsies agreed to take care of her, and we decided to make her the princess of Osohe Castle. The role of Wes and Duster as the princess's retainers was a 'fairy tale' we all made up. That Osohe Castle is a part of this island's important but meager 'history.' The characters in the hastily made 'fairy tale' have an extremely scant 'history' and 'past.' There is probably no one in Tatsumairi Village who knows anything about what happened 100 or 1000 years ago. We actually wanted to come up with plenty of 'myths' and 'legends'... but it's unfortunate we couldn't because we made our 'fairy tale' in a hurry. I have probably only said things you don't want to hear. You may not want to believe it, but it is the truth. Have you listened to my story so far? >Yes >No Have you been able to record my story so far? Mr. Stink Bug?" [ The Stink Bug jumps twice ] "What will happen to Tatsumairi Village in the future. We weren't sure, but things were going well as they were. Those who arrived on the 'white boat' had completely adjusted to their new roles. I thought we lived peacefully and amiably with each other. Things started to go wrong when Pokey, traveling through time and space, ended up here. It seems he was somehow manipulating a machine called the Time Tunnel which can freely control space and time. But he was banished out of every time and every place until he stumbled onto our island in our time. Using the Time Tunnel to cause trouble, he started bringing in people from different time periods. The Pigmasks, as well as those in New Pork City, have all been brought here and 'brainwashed' by Pokey. This hoodlum Pokey apparently thinks this island is his own personal 'toy box' where he can have whatever he wants. The animals were combined and turned into deformed chimeras. He made the Thunder Tower, organized his own army, and did whatever he wanted like a childish dictator. Pokey found out about the secret of the 'white boat' because of a traitor among the Magypsies. Do you understand about this trespasser Pokey? >Yes >No That one traitor among the Magypsies... is Locklear, the seventh Magypsy you likely have not met yet. Because Locklear joined with Pokey, the secret of 'those who came on the white boat' and the secret about the 'sleeping dragon' became known to Pokey. Pokey began thinking about pulling the seven needles and awakening the sleeping dragon so he can use its power for himself. The dragon is a part of the earth's power. It is said that the one who pulls the sealing 7 needles will be the dragon's master. But only a limited few can pull the needles of the dragon. Neither the Magypsies, who have protected the needles, nor Pokey has that power. Despite that, the needles are being pulled. That means there is somebody being manipulated by Pokey into pulling the needles! ...we can no longer put up with Pokey's selfish trouble making. The 'world' will be completely destroyed again... and we will likely see the end of everything. That may make Pokey feel good, but it's something we can't allow. It would be wrong for the last few remaining humans to allow such a thing. Lucas. It looks like you are a person chosen to be able to pull the needles that seal the dragon. Pull the needle of the Dragon of Darkness with your hands and reflect your heart into the dragon. Think of this as my only command to you as your leader. Do you understand about the 'dragon's awakening?' >Yes >No Six of the dragon's needles have been pulled, or so I've heard. The dragon sleeping underground is probably starting to awake. The final needle is apparently somewhere in New Pork City. In preparation for the pulling of that final needle, Pokey is amassing every living thing on this island into New Pork City, probably for the production of his final malicious party. But now is the time to turn this big pinch into a big chance. It may be the time when everything ends, but it may also be the time when a new and abundant something begins. You want that...don't you. Lucas, now that I think about it, a once delicate child like you has been given a preposterous task. You listened to my difficult story, and now the boy that knows everything will become the one that saves the future of every living thing. ... 'God does not burden with too much weight.' You've probably heard a saying like this. It's not just you that has to fight. Everyone will, everyone Everyone will help you. My story was long, but this is all I have to say to you. Do you understand? >Yes >No The location of the needles is part of the Magypsy's purview, so I don't know much, but... Based on Pokey's movements, it seems they are close to the seventh needle. Lucas, I want you to pull that final needle without fail. Pokey is on the 100th floor of the Empire Porky Building, giving out orders. You'll first have to charge up there. Search for any clues after that. It's been a long time since I've talked so much, and I'm getting tired. The stink bug over there should remember my story. If you forget anything, take the stink bug with you and ask it anytime. You'll go with them, won't you? Mr. Stink Bug." Mother 3 takes place in a post-apocalyptic utopia constructed by the last surviving humans in order to ensure that they do not destroy the world again. Leder doesn't specify exactly how the world was destroyed, but it probably has something to do with warfare or the environment. The last surviving humans arrived on Nowhere Islands just before the end of the world on a "white boat," erased their memories, and started over in Tatsumairi Village. Only this island remained after the end of the world because it is protected by the dragon's power underground. They hid the records of the old world in the Hummingbird's Egg and did not erase Leder's memory just in case of a crisis. Kumatora was a baby who lost her parents before arriving on the white boat. The Magypsies agreed to raise her, and the people made her the "princess" of Osohe Castle, a ruined vestige left over from the previous inhabitants of the island. Everything seemed to be going well until Pokey, using a machine that can control space and time, stumbled onto this island. He started using the island as his own personal playground, brought in people from other time periods to form his Pig Army, and started messing things up. He found out about the 7 needles from the seventh Magypsy, Locklear, and found a way to pull the needles so he could use the dragon's power for himself. Examine the Stink Bug to take it with you. They game will consider it to be a key item and will not take up inventory space. Select it from your inventory to hear Leder's story again. d)Miracle Fassad There is a boss battle coming up soon, so save with the save frog at Leder's feet. Return to the entrance to the sewers. Before you can reach the ladder up to town, Fassad will emerge from the sewage. He taunts you again, saying how he has gotten stronger and will not lose this time. He laughs, "Nuheheheheheheheh," like he always does and attacks. This fight should not be hard as the previous fight against Fassad. Use Lucas's Shield[omega] (18 PP) in the first round and Offense Up[omega] (18 PP) in the next. Use the Shield Snatcher (looks like a wiggly hand) in the first round as well to remove Fassad's initial shield, while using Duster's Tickle Feather to reduce his Defense. Have Kumatora use her strongest PK Thunder attack as much as possible. Heal if Lucas or Kumatora suffer from memory loss or get infested by fleas. Fassad will start using Starstorm and Thunder in the second part of the battle. Use Lucas's Psycho-Shield[omega] (20 PP) to protect the party and recover with Lifeup[omega] (28 PP). The other party members should attack as much as possible. The second phase of the battle should only last about three or four rounds. When the battle is over, Fassad will be defeated once and for all. Translator: "'Ow, ow, ow ow ow' This... This I cannot translate. He is not saying anything but is just making noises. 'You people were able to defeat me. No, it is not that you won, but you are very provoking. I have had enough of this fighting. I have really had enough. This kind of thing is just a game. Let us say it is Pokey's game.' Fassad says, 'You people are still stuck in the maelstrom. Perhaps I was forced out of that. However, that is still not known. Like a flickering flame, my life is in danger. I will probably never meet you people again. At least, not in battle.' He adds, in a very small voice, 'Nuheheheh.' Fassad will now crash." With Fassad gone, the Translator no longer has any purpose and leaves. Exit the sewer. e)To the Empire Porky Building There are now much more people in New Pork City. Most of them say strange things like, "blah, blah," or "right, left." Some new Tatsumairi residents have also arrived, but they have a bad feeling about the town and feel duped into coming here. If you go to the northwest corner of town, you will find a broken slot machine and three men in panchos. They are the "Pancho Pincho Brothers and Their Friend." Talk to the broken slot machine and give it 1 DP to make the three men spin around. You will get a prize if the three men face the same direction. All facing forward: Magic Tart (recovers 30 PP) All facing left: Big City Soda (recovers 20 HP) All facing backwards: Chick (turns into Chicken, which can be sold for 200 DP) I have never had the three men all face right, so I don't know what the prize is (sorry). If you want to get the fourth Trivia Card, buy one New Year's Eve Bomb from the Pigmask arms dealer in the eastern part of town (it costs 3000 DP) and give it to Boney. Examine the large statue of Pokey in the northeast corner of town three times: "Smart, brave, incredibly tough, and slightly chubby. A statue of our great leader, Pokey. It looks like the statue is glaring at you. Will you return the statue's glare and glare back at it? >Yes >No" Answer "yes" to start the fight. This statue has 99,999,999 HP, and it can defeat the entire party in one attack. Quickly use the bomb and attack with a standard attack to win. Talk to the man standing near the statue after the battle to receive the Trivia Card 4 (the correct answer is "Onin War"). Your next destination is the Empire Porky Building. If you need to recover, there is a hot spring on the first floor to the right of the lobby. Enter the elevator to the left to go up. _______________________________________________________________________________ _______________________________________________________________________________ 2.Empire Porky Building Recommended Level: 51 -> 57 Outline Ride the elevator | | Meet the DCMC band members | | Examine the wig | | Ride the elevator up | | Go up through the floors | | Barely lose at the mini-games (8C3) | | Defeat the NK Cyborg | | Defeat the robot clones GIFT BOXES ______________________ | Hippo Launcher Floor | |______________________|______________________________ |1.Super Bomb | inflicts about 200 | | "Suupaa Bomu" | to 500 HP of damage | |__________________________|__________________________| |2.Ultimate Shoes | | | "Saikou no Kutsu" | weapon for Duster | | (Red boots) | | |__________________________|__________________________| |3.Grilled Chicken | | | "Tori no Herushii Yaki" | recovers 170 HP | | (A round, brown | | | piece of meat) | | |__________________________|__________________________| |4.Cup of Lifenoodles | cures all status effects | | "Inochi no Udon" | and completely revives | | | a party member at 0 HP | |__________________________|__________________________| ________________ | Bathroom Floor | |________________|____________________________________ |1.Attack Attractor | | | "Kougeki Hoi Hoi" | enemies will attack the | | (Resembles a megaphone) | target of this item | |__________________________|__________________________| |2.Honey Shower | | | "Hachimitsu Shawaa" | inflicts about 100 HP of | | (A bee) | damage to a single target| |__________________________|__________________________| |3.Red Collar | | | "Aka no Kubiwa" | armor for Boney | |__________________________|__________________________| |4.Awesome Ring | | | "Suggoi Ringu" | armor for Lucas; | | (A sparkling red | Defense +30, | | and gold ring) | max PP +30 | |__________________________|__________________________| _______________ | Magypsy Floor | |_______________|___________________________________________________________ |1.Razor and Lipstick | automatically | inside the | | "Higesori to Kuchibeni" | revives its carrier | Magypsy's house | |__________________________|__________________________|_____________________| |2.Luxury Banana (x5) | | inside the | | "Koukyuu Banana" | recovers 120 HP | Magypsy's house | |__________________________|__________________________|_____________________| |3.Ancient Banana | inflicts about 50 HP of | inside the | | "Mukashi no Banana" | damage | Magypsy's house | |__________________________|__________________________|_____________________| ____________________ | Construction Floor | |____________________|________________________________ |1.Favorite Pizza | | | "Gohiiki Piza" | recovers 250 HP | |__________________________|__________________________| |2.Angel Gloves | | | "Tenshi no Tebukuro" | weapon for Kumatora | | (Gloves with | | | angel wings) | | |__________________________|__________________________| __________________ | Laboratory Floor | |__________________|__________________________________ |1.King Burger | | | "Ousama Baagaa" | recovers 280 HP | |__________________________|__________________________| |2.Magic Cake | | | "Majikku Keeki" | recovers 50 PP | | (A triangular slice | | | of pink colored cake) | | |__________________________|__________________________| |3.Canine Weapon | | | "Inu no Buki" | weapon for Boney | | (A club that | | | resembles a bone) | | |__________________________|__________________________| |4.Super Bomb | inflicts about 200 | | "Suupaa Bomu" | to 500 HP of damage | |__________________________|__________________________| |5.Sagittarius Bracelet | | | "Ite no Udewa" | armor; equip as "other" | | (Resembles a bracelet | | | decorated with pearls) | | |__________________________|__________________________| ENEMIES a)Hippo Launcher �J�o�����`���[ "Kaba Ranchaa" (A hippo with a missile coming out of its mouth) Type: Mechanical Chimera Vulnerable: Thunder, sleep Resistant: Fire HP: 998 Attacks -Charge forward Damage: 90~130 HP -Fire a missile Damage: 50~70 HP to three targets -Fire a barrage of missiles Damage: 30~50 HP Comments: The Hippo Launcher will hit eight times when it uses this attack. The above damage values are for each hit. Strategy You should be able to defeat this enemy in two or three rounds with good combos. Put the Hippo to sleep if you are having trouble figuring out the rhythm of the battle music, or use Kumatora's PK Thunder to inflict high damage. -Lucas: standard attack -Kumatora: standard attack PK Thunder[beta] (15 PP) or [gamma] (21 PP) -Duster: standard attack Hypnotic Pendulum -Boney: standard attack b)Men's Room Sign ���Ƃ��}�[�N "Otoko Maaku" (A bathroom sign) Type: Mysterious Creature Vulnerable: feeling strange HP: 1222 Attacks -Standard attack Damage: 1~2 HP -PK Starstorm Damage: 250~360 HP to all -Counter[alpha] Effect: reduces damage from physical attacks by 50% and reflects inflicted damage -Has a big grin on its face Effect: none Strategy You should be able to defeat this enemy in one round with good combos. If you are not confident in your comboing skills, be sure that the party has ample HP before fighting this enemy and either use Lucas's Psycho-Shield [omega] (20 PP) or end the battle as quickly as you can. -Lucas: standard attack Psycho-Shield[omega] (20 PP) -Kumatora: standard attack -Duster: standard attack -Boney: standard attack c)Boa Transistor �w�r�[���^�� "Hebii Metaru" Type: Mechanical Vulnerable: Thunder, feeling strange HP: 678 Attacks -Biting attack Damage: 20~40 HP -Jab with its tail Damage: 30~40 HP -Fire a baffling beam Effect: makes a party member feel strange -Sound an alarm Effect: a Pigmask Colonel may join the battle Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack d)K9000 �L���^�s���h�b�O "Kyatapira Doggu" Type: Mechanical Vulnerable: Thunder Resistant: Fire HP: 1086 Attacks -Charge forward Damage: 40~60 HP -Deploy some Mini-Mecha Dogs Damage: 50~80 HP Comments: The K9000 will hit three times when it uses this attack. The above damage values are for each hit. -Emit a blinding light Effect: may cause the entire party to start crying Strategy You should be able to defeat this enemy in two or three rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack e)Rhinocerocket Mark II �T�C�u�[�X�^�[ "Sai Buustaa" (A rocket with a rhino's head) Type: Mechanical Chimera Vulnerable: Freeze, paralysis HP: 832 Attacks -Horn attack Damage: 50~70 HP -Launch itself at you Damage: 60~90 HP to all -Use an acceleration system Damage: increases its Speed by 88 Strategy You should be able to defeat this enemy in one or two rounds. Use PK Freeze[gamma] (18 PP) or [omega] (28 PP) if you want to defeat this enemy before it has a chance to launch itself at the party. -Lucas: standard attack -Kumatora: standard attack Freeze[gamma] (18 PP) or [omega] (28 PP) -Duster: standard attack -Boney: standard attack f)Love Walker ���������ăE�H�[�J�[ "Aitakute Uookaa" (A round enemy with four legs) Type: Mysterious Creature Vulnerable: paralysis HP: 847 Attacks -PK Fire[omega] Damage: 140~190 HP to all Effect: may burn its targets -Psycho-Counter[omega] Effect: reduces damage from PSI attacks by 50% for all enemies and reflects inflicted damage -Give you a gross kiss Effect: makes a party member nauseous Strategy You should be able to defeat this enemy in one or two rounds. Be near max HP before engaging this enemy just in case you're hit by PK Fire[omega]. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack g)Mecha-Lion ���J���C�I�� "Meka Raion" Type: Mechanical Vulnerable: Thunder, paralysis Resistant: Fire HP: 989 Attacks -Biting attack Damage: 30~50 HP -Breathe fire Damage: 35~55 HP to all Effect: may burn its targets -Continuously breathe fire Damage: 60~110 HP to all Effect: may burn its targets -Stab with its poisonous tail Damage: 20~35 HP Effect: may poison its target Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops a Cup of Lifenoodles (cures all status effects and completely revives a party member). -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack h)Pigmask Colonel �u�^�}�X�N������ "Butamasuku Taisa" (A Pigmask wearing a cape) Type: Human Vulnerable: Freeze HP: 895 Attacks -Fire a beam Damage: 60~70 HP -Tackle you Damage: 80~120 HP -Heavy Bazooka Damage: 100~120 HP to three party members -Use a Psycho-Shield system Effect: reduces damage from PSI attacks by 50% for all enemies -Defense Spray Effect: increase Defense by about 40% Strategy This enemy is protected by a shield from the beginning of the battle, so have someone use the Shield Snatcher (looks like a wiggly hand) if you have it. Otherwise, you'll have to attack him three times in order to eliminate the shield. Keep in mind, though, that if the Pigmask puts up a Psycho-Shield, it will replace his initial physical shield. If you attack with good combos, you should be able to defeat this enemy in one round. Use Kumatora's PK Freeze[gamma] (18 PP) or PK Thunder if you need help in inflicting more damage. -Lucas: standard attacks -Kumatora: standard attacks Freeze[gamma] (18 PP), if enemy is unprotected by a Psycho- Shield -Duster: standard attack -Boney: standard attack i)Return of Octobot �^�R�E�t�E�^�^�r "Tako Fu Tatabi" (A robot with four tentacles) Type: Mechanical Vulnerable: Thunder HP: 777 Attacks -Fire a beam Damage: 60~75 HP -Generate a mysterious electrical field Effect: paralyzes a single party member -Try to steal something Effect: a nonessential item may be irretrievably taken Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops a Rich Parfait (recovers 170 HP) when defeated. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack j)Upgraded Robot �J�C�[�����{ "Kaizen Robo" (A yellow bipedal robot) Type: Mechanical Vulnerable: Thunder HP: 921 Attacks -Tackle you Damage: 60~85 HP -Discharge a memory loss gas Effect: renders a party member unable to use special abilities -Emit a glorious light Effect: may instantly defeat a party member Strategy You should be able to defeat the Upgraded Robot in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack k)Nuclear Reactor Robot �X�[�p�[�G�i�W�[���{ "Suupaa Enajii Robo" (A round yellow robot equipped with a nozzle) Type: Mechanical Vulnerable: Thunder, feeling strange HP: 724 Attacks -Fire a beam Damage: 65~75 HP -Replenish an energy supply Effect: recovers about 220 HP -Explode into bits (death action) Damage: 300 HP to three party members Comments: If you defeat this enemy last and end the battle quickly enough, a party member should only suffer about 30 HP of damage at most from this attack. Strategy You should be able to defeat this enemy in one or two rounds. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack l)NK (Natural Killer) Cyborg �m�j�T�C�{�E�O "NK Saibougu" (A gigantic pig cyborg) Type: Mechanical Chimera Vulnerable: Thunder Recommended Level: 56 HP: ~7500 Attacks -Let out a swift blow to the head Damage: 130~150 HP Effect: may cause memory loss -Pounce on you Damage: 200~220 HP -Fire a barrage of missiles Damage: 110~130 HP to three party members -Electrical shock attack Damage: 50~90 HP to all Effect: may paralyze its targets Comments: Lucas's Franklin Badge will reflect the damage from this attack back to the NK Cyborg. -Fire a death ray Damage: 160~180 HP to all -Discharge a poisonous gas Effect: may poison the entire party -Use a Counter System Effect: reduces damage from physical attacks by 50%, reflects inflicted damage, and prevents combos -Initiate a self-repair system Effect: recover about 580 HP Strategy Use Lucas's Shield[omega] (18 PP) in the first round, and reduce the NK Cyborg's Defense at least once with Duster's Tickle Feather or Kumatora's Defense Down[alpha] (7 PP). You may also want to use Lucas's Offense Up [omega] (18 PP) if you have trouble with combos. Use Kumatora's strongest PK Thunder attack or PK Ground (if learned) as much as possible while Duster and Boney use their standard attacks. Use Lifeup[omega] (28 PP) when a party member reaches 100~120 HP or below and use Healing to cure poison or paralysis. Have Boney use the Shield Snatcher (looks like a wiggly hand) when the NK Cyborg uses a Counter System to put up a shield. -Lucas: (first turn) Shield[omega] (18 PP) (second turn) Offense Up[omega] (18 PP) standard attack Lifeup[omega] (28 PP), if HP falls to 100~120 or below Healing, when poisoned/paralyzed -Kumatora: PK Thunder[gamma] (21 PP) or [omega] (32 PP) PK Ground (43 PP), if learned -Duster: (first turn) Tickle Feather standard attack -Boney: standard attack Shield Snatcher, as needed m)Pokey 0X �|�[�L�[�O�w "Pookii 0X" Type: Mechanical Vulnerable: Thunder Recommended Level: 57 HP: ~860 Attacks -Mechanical attack Damage: 40~60 HP -Mechanical tackle Damage: 50~70 HP -Call for help Effect: two random enemies may join the battle -Mechanical fake cry Effect: none -Mechanical play dead Effect: none -Propose to make mechanical peace Effect: none -Mechanical laugh Effect: none -Mechanical explosion (death action) Damage: 70~90 HP to all Strategy You will have to defeat seven of these robots to win. They can be defeated pretty easily, but you may want to use Lucas's Offense Up[omega] (18 PP) at least once. Each robot is protected by a Psycho-Counter from the beginning of its appearance, so limit your PSI attacks to PK Thunder. Use Lifeup[omega] (28 PP) often to keep the party alive. -Lucas: standard attack Offense Up[omega] (18 PP) Lifeup[omega] (28 PP), as needed -Kumatora: standard attack PK Thunder[gamma] (21 PP) or [omega] (32 PP) -Duster: standard attack -Boney: standard attack WALKTHROUGH a)Duster's Comeback Performance NOTE: You will not be able to return to the first floor of the Empire Porky Building after a certain point in the game. Before moving on, make sure there is nothing else you want to do in town. Examine the elevator and an elevator technician will approach the party. He tells you that the elevator is under repair, and it can only go up to the theater on the 24th floor. While in the elevator, the technician will scoot his way over to Duster. "Huh?! Aren't you... Aren't you Tamekichi, the guy who played bass for DCMC? Awesome! Tamekichi is back! That bassline is back! Let's go, let's go! Mr. Tamekichi!" When you reach the 24th floor, attempt to walk into the next room. A man will come out of the elevator and pull Lucas away for no apparent reason. You can meet the Fierce Pork Trooper in the next room again, but he won't attack you anymore. He's just here to enjoy DCMC's performance. Walk north into the next room. OJ, DCMC's bandleader, and the rest of the band members will greet the party. After the short reunion, OJ will bring out Tamekichi's old wig and ask Duster to play for old time's sake. Examine the wig and watch the performance. During the middle of the second song, the power will abruptly go out. OJ: "Tsk, tsk, tsk. Looks like someone's cut our performance short." [ *Ding dong ding dong* ] Pokey: "Everyone in the Empire Porky Building, may I have your attention please. The end game has begun. Use every ounce of your tiny brains and that pathetic thing called courage to come to the 100th floor. Unfortunately, I can't guarantee the elevator will cooperate. Kyahahahaha. I'll be waiting on the 100th floor." b)Hippo Launcher Floor Return to the elevator and examine it to go up. There are a bunch of Hippo Launchers and scientists on the next floor. The Hippos will not attack on its own, and you will have to press the A or L button to engage it. They can inflict a large amount of damage to the entire party, but they can be defeated in about two rounds with good combos. Use PK Thunder or put it to sleep if you need to. In the second area is a gift box containing a Super Bomb (inflicts about 200 to 500 HP to all enemies). In the third area, a scientist will sic its Hippo Launcher on the party. When the battle is over, the scientist will call you a dummy and run away. Go to the south and open the gift box to find the Ultimate Shoes (weapon for Duster). There are two gift boxes in the final area that contain a Cup of Lifenoodles (cures status effects and revives a party member) and a Grilled Chicken (recovers 170 HP). Approach the elevator and Pokey will speak again: "We interrupt our regularly scheduled program for a news update. A group of idiots pretending to be water fleas have been spotted in the middle of the pond. Kyahahahahahaha! I'm talking about you guys. You're so stupid, fighting so hard while covered in mud. Heh heh heh heh heh... Now then, ride the next elevator. I think I'll keep watching your dumb behavior. You're almost to the real 100th floor! Ahahahahaha!" The next floor is a "gathering room for Mr. Pokey's fans." There are various gifts for Pokey as well as a number of female attendants. There is also an oxygen machine here if you want to refill your oxygen. Head toward the next elevator and Pokey will interrupt again, taunting Lucas and the party and telling them to hurry to the real 100th floor. c)Bathroom Floor The next floor is a floor full of bathrooms. Unlike the other bathrooms in this game, you can actually enter some of the stalls. Go into the next area. The doors in this hallway lead to various things. Door 1 (the rightmost door): "Occupiiied." Door 2: A Pigmask Major Door 3: gift box (Attack Attractor) Door 4: "Sorry! I'm a little busy right now. Come back later." Door 5: next hall The next hallway has even more bathrooms. Note that the sign on the leftmost door will come to life and attack if you approach it. Be near max HP before fighting it in case the party gets hit by PK Starstorm. You should be able to defeat this enemy in one round with good combos. Otherwise, use Lucas's Psycho-Shield[omega] (20 PP) for protection. Door 1: a Pigmask Major and a Metal Attack Roach Door 2: nothing Door 3: "Ahhh, that was close." Door 4: next hall Door 5: gift box (Honey Shower) Go to the next hallway. Door 1: "Japanese style." Door 2: "Duck type." Door 3: "For big people." Door 4: next hall The doors in the next hallway are ordered from left to right. The bathroom sign on the third door will attack if you approach it. Door 1: "Welcome and thank you for coming! Wait, what the heck am I saying! This is a toilet! Why did you come in here? And as a group." Door 2: a bunch of ghosts from Osohe Castle Door 3: a Pigmask Major, two Metal Attack Roaches, and a gift box (Red Collar) Door 4: next hall Door 5: "N, nothing's wrong. Everything is fine. Please go away!" When you enter the next hallway, three people will burst in and enter the bathrooms. Door 1: "Good thing I'm quick on my feet! I made it!" Door 2: "*Cough* I'm in the middle of my reading." Door 3: "Watch the wall Watch the door Was there anything else I had to do?" Door 4: "Move, move, move, move! I know the other bathrooms are public, but this one is private! This bathroom ain't for you!" Door 5: next hall The big red chimera from the Chimera Lab is hiding in the rightmost door in the next hallway. The chimera is guarding a gift box that contains an Awesome Ring (Defense and max PP +30 for Lucas), but it's game over if you touch the chimera. Examine the door three times and quickly exit into another area. The chimera will burst out of the door and will be lurking in the main hallway. Run around it and enter the bathroom to safely open the gift box. Door 1: "A clean bathroom reflects the heart. Wipe it, brush it, and make it shine." Door 2: nothing Door 3: "I'm eating!" Door 4: next hall Door 5: the ultimate chimera and a gift box (Awesome Ring) Go to the next area to find the elevator to the next floor. Pokey will again interrupt and tell you this is not the real 100th floor. d)Magypsy Floor You will find the house of the seventh Magypsy, Locklear, on the next floor. Inside the house, there are a bunch of banana peels scattered on the floor and a trumpet on the table. Examine the Razor and Lipstick in front of the table to pick up the memento (automatically revives its carrier). There are five gift boxes that contain Luxury Bananas (recovers 120 HP) and one gift box that contains an Ancient Banana (trips a single enemy to inflict 50 HP of damage). Walk towards the elevator and Pokey will again tell you to hurry to the real 100th floor. Talk to the mouse in front of the elevator: "Squeak squeak. (It looks like Mr. Locklear isn't coming home. Me? I'm a mouse Mr. Locklear took care of. Most people probably thought he was a bad person because he had a creepy laugh like, "Nuheheheheh," but he was really nice to me. I wonder if he'll ever come home. It's so lonely.)" e)Construction Floor If you need to recover, examine the Amazing Capsule to the left when you exit the elevator. Head east. There are some powerful mechanical enemies lurking on this floor. If you can't combo, use PK Thunder[gamma] (21 PP) against the K9000 (the robot dog) and Freeze against the Rhinocerocket. Be near max HP before engaging either the Rhinocerocket or the Love Walker since they can both damage the entire party. There is nothing special in the first few rooms of this floor. Keep going forward until you find a few construction workers. Dash into the worker standing on the platform to knock him down and use him as a bridge. Enter the north door to find a gift box containing a Pizza (recovers 250 HP) and go east to move on. Keep going forward until you come across another gap but no construction worker. Head north and climb up the ladder. Examine the lever on the machine and answer "yes." Just before the next elevator, you can find a gift box containing Angel Gloves (weapon for Kumatora). When you reach the next elevator, Pokey will interrupt again and tell you to hurry to the 100th floor. Enter the elevator. f)Laboratory Floor You can find more mechanical enemies lurking here as well as some Pigmask Colonels. If you're having trouble, use Thunder against the mechanical enemies and Freeze against the Colonels. Note that the Complete Robots (the yellow bipedal robots) can instantly defeat a party member and should be defeated first. Also, the Nuclear Reactor Robot (a round robot with a nozzle) explodes when defeated and should always be defeated last. Walk east into the next room. Near the middle of the room, you will come across a split in the paths you can take. Go east through the door to find gift boxes that contain a King Burger (recovers 280 HP), Magic Cake (recovers 50 PP), and a Canine Weapon (weapon for Boney; Offense +15). The path is a dead end, however, so you will have to go back if you go for the gift boxes. Go north to move on. There is a gift box that contains a Super Bomb (inflicts 200~500 HP to all enemies) in the next room. You will also find another split in the path. Go north to meet a scientist that explains to you what the green liquid in this room is. The liquid is a "Good Person Bath" that turns anyone submerged in it into submissive citizens that venerate Pokey. Head east to move on. Head south when you enter the next room to find an Sagittarius Bracelet (armor; Defense +45). Equip it on Kumatora, Lucas, or Duster. Head east and enter the next room. The people in the glass bubbles are all being brainwashed and will only express praise for Pokey when you talk to them. There is even a save frog in one of the containers. Before you reach the next floor, Pokey will taunt the party again. g)Mini-Games (8C3) Climb the stairs in the next area and enter the room at the top. The driver of the limo will be waiting for you. Talk to him and follow him into the next room. The limo driver (or the M.C.) will introduce you to a robotic Pokey that will compete against Lucas in some mini-games. The first game is Whack-a-Mole. A bunch of moles will appear out of the six holes on the floor, and you must try to hit them with the A button. You will get 1 point for each mole you hit but 0 points if you hit a construction worker. The robot will play first and score 10 hits. When it's your turn, get exactly 9 hits to move on. Otherwise, you'll have to play again. The second game is a race between Lucas and the robot. Again, you'll have to barely lose to the robot to move on. Step on the #2 tile when you're ready and walk across the track. Stop in front of the final tile and wait until the robot finishes before crossing the finish line. The final game is a balloon pop race. Repeatedly press the A button to inflate a balloon and pop your balloon first to win. The balloon will increase in size four times before it pops. Inflate the balloon until it reaches its maximum size and stop. When the robot pops its balloon, the game will end and the party can move on. h)NK Cyborg There is a couch and a save frog on the stairs in the next area. Examine the couch to rest to prepare for a boss battle. If you have the Shield Snatcher (looks like a wiggly hand) give it to Boney. You will find a large cyborg in the next room. Approach it and Pokey will interrupt: "Lucas. Bienvenido a mi cuarto! This is the real 100th floor you've been trying to get to! Let me take this time to welcome you! My beloved, meddling intruders. I invited you here. That's why you were allowed to come into my room. It's just that, I've given a command... To not allow anybody into my room. You know, to that fighting toy in front of you. Perhaps this is goodbye for my invited guests. The switch has been set! It's the Natural Killer Cyborg!" Use Lucas's Shield[omega] (18 PP) in the first round, and reduce the NK Cyborg's Defense at least once with Duster's Tickle Feather or Kumatora's Defense Down[alpha] (7 PP). Use Lucas's Offense Up[omega] (18 PP) if you can't combo. Use Kumatora's strongest PK Thunder attack or PK Ground (if learned) as much as possible while Duster and Boney use their standard attacks. Keep everyone's HP above 100 to 120 with Lifeup[omega] (28 PP) and use Healing to cure poison or paralysis. Have Boney use the Shield Snatcher if the NK Cyborg puts up a shield. i)Mother 1+2 Those who have played Mother 1 and 2 will get a dose of nostalgia in the next few rooms. Run through the hallway and ride the ferry while listening to some familiar music. Disembark from the ferry and examine the Amazing Capsule in the next room to recover for an upcoming mini-boss battle. NOTE: Open the gift box in the room with the Capsule to find an Octopus Eraser, a key item that will not take up inventory space. With this item, you can examine the octopus statue and make it disappear. This is a reference to Mother 2, in which octopus statues would impede the player's progress in various parts of the game unless the Octopus Eraser was used to remove the statues. In EarthBound, the octopus statues were replaced with pencil statues, and the Octopus Eraser became the Pencil Eraser. j)Pokey 0X Keep heading forward until you reach a large gray room. Pokey will speak to you when you enter. "The beginning of the end. The end of everything. Let's be friends. I'm Pokey. I'm actually just an innocent little kid. Please spoil me more. Please talk to me gently like the meek little kid I am. >Yes >No" (It does not matter what you say) You will have to defeat seven of these robots in order to win the battle. They are not too powerful and can be pretty easily defeated, though you may want to use Lucas's Offense Up[omega] (18 PP) at least once. Each robot is protected by a Psycho-Counter from the beginning of the battle, so limit your PSI attacks to just PK Thunder. Use Lucas's Lifeup[omega] (28 PP) to keep the party's HP up. When the seventh robot is defeated, the DCMC band members will rush into the room and take care of the remaining robots. "All of a sudden, a group of men burst into the room! It was the DCMC band members! Batchy jumped to the front! -Tondagossa! (This is DCMC's catch phrase greeting) -Bums like us always save the day at the climax of the story! Batchy attacks! Shimmy Zmith jumped to the front! -Pokey was trying to use us to brainwash everyone but... -Now we're going to mess up his demented plans! Shimmy Zmith attacks! Magic jumped to the front! -Oh yeah! -There's no way we're going to let Pokey succeed in his plans! Magic attacks! OJ jumped to the front! -I'll make you pay for everything you've done! OJ attacks! YOU WIN!" When the battle is over, a bunch of townsfolk from Tatsumairi Village will enter the room. Flint: "Boney, come." Lucas, finally it's finally time..." Wes: "I'm not sure if we've caught up to the enemy or if we've been lured here. It doesn't matter either way. Right, Duster?" [ *Ding dong ding dong* ] Pokey: "*Cough cough cough* Step forward a little so I can see your face better..." [ Lucas turns around ] Pokey: "Ahh, so that's what you look like. I was the one who called you here. I am a traveler who can freely move through past and future. More lovable more charming and more naughty than anyone else, I am Mr. Pokey Minch. Those posing as the last surviving humans of the Earth! Welcome. Spankety spankety! Ahahahahahaha." [ Pokey descends ] Pokey: "*Cough cough...wheeze wheeze* To make sure you don't make the same mistakes people made in the past, you erased your memories and tried to create a new world... How stupid can you guys get?! No matter how you change the rules, no matter how hard you try, people will always do the same evil and stupid things over and over again and be at each other's throats. And then...they fall. If only you quietly went along with the plans of a great hero like me, you could've been happy... *Wheeze wheeze wheeze, pant pant* Why do you keep trying to live and struggle with your tiny brains, pathetic bodies, and weak hearts? Oh well. It's time to drop the curtain on your little monkey show. It's time for me to obtain the power within the power. Everything has gone according to my wishes, and in the end, the ultimate power will fall into my hands. Heh heh heh, heh heh heh. Aha, ahahaha ahahahahahahahaha. *Cough cough cough, cough cough* *Pant, pant, pant, pant* Whew... This has just been a game so far, and I went easy on you guys. I've been so bored I wanted to have a little fun. But, you still have no chance. My slave... My lifeless son will pull the final needle for me. And then the dragon will awaken, and I will get everything I want. You idiots will likely turn into dust or garbage and eventually fade away. Ahahaha. It's too bad. But without something like this, I feel like I'll be crushed by boredom. *Wheeze wheeze wheeze* *Pant, pant, pant, pant* You understand, don't you? The tragedy of a godlike existence like mine. Ahahhaha. Aha, ahahahaha. *Cough cough cough cough cough*" [ An alarm sounds ] Pokey: "Ah, what perfect timing for your little play. The seventh needle has been found underneath my building." Dr. Andonuts: "I refuse to cooperate with you any more!" Pokey: "Waha waha wahahahahahaha. I bet Lucas wants to pull it too. Why don't you go there. I try to play fair after all. The game becomes more fun that way. But, I think I'll take a shortcut and go ahead of you guys. Ahahahaha, hahahaha. *Cough cough cough* *Wheeze wheeze* *Pant pant* Catch me if you can! Use the elevator as much as you want. Neener, neener! *Pant, pant*" When Pokey's speech is over, the party will descend a rapid elevator and fall into the final area of the game. _______________________________________________________________________________ _______________________________________________________________________________ 3.The Final Cave Recommended Level: 57 -> 58 GIFT BOXES/ITEMS a)Real Bat �ق���̂̃o�b�g "Honmono no Batto" Use: weapon for Lucas The Real Bat increases Offense by 100 and max PP by 50. ENEMIES a)Fenomeno �t�F�m���m "Fenomeno" (A spark of energy) Type: Mysterious Creature Vulnerable: Freeze Resistant: Thunder HP: 712 Attacks -Leap forward Damage: 40~60 HP -Discharge attack Damage: 30~60 HP to three party members Strategy You should be able to defeat this enemy in one or two rounds. This enemy sometimes drops a Magic Pudding (recovers 40 PP) when defeated. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack b)Minerali �~�l���� "Minerari" (A diamond shaped rock) Type: Mysterious Creature Vulnerable: Thunder HP: 924 Attacks -Drop down on you Damage: 60~80 HP -Chunks of rock from the Minerali fly at you Damage: 30~50 HP to three party members Strategy You should be able to defeat this enemy in about two rounds. This enemy sometimes drops a Cup of Lifenoodles (cures all status effects and revives a party member) when defeated. -Lucas: standard attack -Kumatora: standard attack -Duster: standard attack -Boney: standard attack c)Pokey �|�[�L�[ "Pookii" Recommended Level: 57 HP: ~6700 Attacks -"Pokey...did what?!" Damage: 80~110 HP to three party members -"Pokey...what did he do?!" Damage: 140~170 HP -"Pokey...what did he do?!" Damage: 140~170 HP to three party members -"Pokey...what did he do?!" Damage: 140~170 HP to the entire party -Suck something in Effect: drains 120~130 HP from a party member and adds it to his own -"Pokey did something!" Effect: may make the entire party start crying -Spit out something Effect: decrease Offense and Defense of the entire party by about 20% -Jet out something Effect: paralyze a single party member -Use a Psycho-Counter system Effect: reduces damage from PSI attacks by 50% and reflects inflicted damage Strategy Have Lucas use Offense Up[omega] (18 PP) in the first round while Duster uses his Tickle Feather to reduce Pokey's Defense at least once. If Pokey reduces the party's Offense, it may be a good idea to use Lucas's Offense Up[omega] again. Don't increase the party's Defense or use a Shield, since you can reduce the damage inflicted by only one of Pokey's attacks. Have Kumatora use PK Thunder[omega] (32 PP) or PK Ground (43 PP) as much as possible; Pokey is protected by a Psycho-Counter from the beginning of the battle, but neither PSI attack is affected by it. PK Ground can inflict about 700 HP of damage with each use, but you'll have to level up Kumatora to level 60 before she learns it. Use Healing[omega] (30 PP) if multiple party members are debilitated by status effects. If you need to recover HP, try to have Boney use a food item instead of using Lifeup. Lucas can inflict over 500 HP of damage with a 16 hit combo, so it's probably more efficient to have him focus on attacking. Pokey will make a few speeches as you inflict more and more damage. In them, he explains how he cannot die no matter how much you attack and that while traveling through time, his body aged many years with his mind remaining in its juvenile state. Toward the end of the battle, Pokey will start using a bomb attack that inflicts about 150 HP of damage to the entire party. Use Lucas's Lifeup[omega] (28 PP) to keep the party alive. After you inflict enough damage, Pokey's machine will break down, and he will retreat into his "Absolutely Safe Capsule." Pokey will be impervious to all damage while in the capsule, and the battle will automatically end after a couple of rounds. -Lucas: (first turn) Offense Up[omega] (18 PP) standard attack Lifeup[omega] (28 PP), if a party member's HP falls to 150 or below toward the end of the battle -Kumatora: PK Thunder[omega] (32 PP) PK Ground (43 PP), if learned -Duster: (first turn) Tickle Feather standard attack food item, if HP falls to 150 or below -Boney: standard attack food item, if HP falls to 150 or below offensive items d)Masked Man ���߂�̂��Ƃ� "Kamen no Otoko" Recommended Level: 58 Attacks -Standard attack Damage: 80~120 HP Comments: The Masked Man will hit twice when he uses this attack. The above damage values are for each hit. -Shield Killer Effect: removes any shields from the party -PK Love[alpha] Damage: 100~200 HP -PK Love[beta] Damage: 200~300 HP -PK Love[gamma] Damage: 300~500 HP -PK Love[omega] Damage: 500~700 HP -Fire a powerful lighting bolt Damage: renders all but Lucas unconscious Comments: The Masked Man will only use this attack if you revive a party member. Strategy Before you start this battle, place any Magypsy memento's you may have into Lucas's inventory. With enough mementos, you may not need to use Lifeup to stay alive during the final fight (thanks to: J. Lexi). This will be a defensive fight in which you have to survive a certain number of rounds without attacking. You will have to manage the rolling HP counter well in order to preserve enough PP to keep using Lifeup [gamma] (16 PP) and keep Lucas alive. It may be a good idea to give Lucas your best food items and PP recovery items before the fight begins. Do not attempt to revive the other party members, as the Masked Man will just knock them out again with his lighting attack if you do so. Have Lucas defend in each round. Wait until the HP counter rolls down to about 100~120 HP before using Lifeup[gamma] (16 PP), and pause the fight until the HP counter rolls back up to max HP. If you have learned Refresh (20 PP), using that move may help you survive as well. After a few rounds, Hinawa will start talking to the two boys in an attempt to stop Claus from fighting. Hinawa will gradually get through to Claus and the battle will eventually end. -Lucas: defend Lifeup[gamma] (16 PP), if the HP counter falls to 100~120 or below Refresh (20 PP) WALKTHROUGH a)Cave of the Future When you regain control of the party, talk to Flint. "Lucas. There's something I need to check. Let me go ahead of you. >Yes >No" (If you answer "no," Flint will ask again) When Flint leaves, attempt to move forward. Kumatora will stop you and ask if you intend to go. Keep going. On the way down, you can find a doorknob near the bottom of one of the ladders. The doorknob is the one Thomas broke off of Flint's door in Chapter 1. If you examine it, Lucas will accidentally drop it. Examine the gift box at the bottom of the cave to recover the party. The hot spring in the box can be examined at any time to recover HP/PP. There are a few enemies lurking in the cave, but you should be easily able to defeat them. There is a boss battle coming up soon, however, so be sure not to let any party member's HP drop too low. Keep going through the cave and the party will eventually run into Flint: "That, that Masked Man...it was Claus. Lucas... It was Claus, your brother. I don't know why he's obeying Pokey, but I was finally able to find my dear son. Lucas. Be happy. We finally found your brother." There is a gift box to the west that contains a Real Bat. This weapon for Lucas increases Offense by 100 and max PP by 50. b)Pokey Make sure the party is at near max HP. If you have any food items or offensive items such as Super Bombs, you may want to give them to Boney or Duster. Go forward a little more and Pokey will soon stop you. "Stop, stop, stop, stop, stoooooop. *Coughcoughcoughcough* Playtime is over. I can't let you go any further. Don't worry about the needle. My adorable little monster is on his way to its location. *Wheeze wheeze pant pant* ...What? His name is Claus? That monster had a name like Claus?! It's almost like he's human. But now he's my robot. There's not a trace of life in him. He's Mr. Pokey's obedient robot slave! He moves by my will. He is a part of me. He says he has no idea who you are! *Cough cough*" Have Lucas use Offense Up[omega] (18 PP) in the first round while Duster uses his Tickle Feather to reduce Pokey's Defense at least once. If Pokey reduces the party's Offense, it may be a good idea to use Lucas's Offense Up [omega] again. Don't worry about increasing the party's Defense or using a Shield, as you can only reduce the damage inflicted by one of Pokey's attacks. Have Kumatora use PK Thunder[omega] (32 PP) or PK Ground (43 PP) as much as possible. Pokey is protected by a Psycho-Counter from the beginning of the battle, but neither PSI attack is affected by it. PK Ground can inflict about 700 HP of damage with each use, so if Kumatora has not learned it yet, it may be a good idea to level her up to level 60 before fighting this battle. Have the rest of the party use their standard attacks. There is nothing tricky about the rhythm of the battle music, so you should be able to combo relatively well. If multiple party members are debilitated by status effects, have Lucas use Healing[omega] (30 PP) to recover. If you need to recover HP, try to have Boney use a food item instead of using Lifeup. Lucas can inflict over 500 HP of damage with a 16 hit combo, so it's probably more efficient to have him focus on attacking. This is the last serious fight of the game, so you can make liberal use of food items. Pokey will make a few speeches as you inflict more and more damage. In them, he explains how he cannot die no matter how much you attack and that while traveling through time, his body aged many years with his mind remaining in its juvenile state. Toward the end of the battle, Pokey will start using a bomb attack that inflicts about 150 HP of damage to the entire party. Use Lucas's Lifeup[omega] (28 PP) to keep the party alive and have the other party members finish Pokey off. When the battle is over, Pokey's machine will break down and he will retreat into his "Absolutely Safe Capsule," a machine made by Dr. Andonuts and the Mr. Saturns. Pokey will be impervious to all damage while in the capsule, and the battle will automatically end after a couple rounds. Dr. Andonuts will approach and explain that the capsule not only protects its occupier but also prevents the person inside from affecting the outside world. It is an impenetrable prison from which there is no escape. Travel further into the cave and eventually you will find a hot spring and a save frog. The final boss is coming up soon, so be sure to recover. You may also want to give Lucas your best food items and PP recovery items. Give Lucas any remaining Magypsy mementos you may have as well; they may come in handy during the final fight (thanks to: J. Lexi). Walk to the final area of the game. c)Masked Man When you reach the final needle, the Masked Man will strike the party with lightning. All but Lucas will be rendered unconscious, and the battle will begin. This will be a defensive fight in which you have to survive a number of rounds without attacking. If you try to attack, the battle dialogue window will say, "For some reason, Lucas could not attack," and Lucas will do nothing. You will have to manage the rolling HP counter well in order to preserve enough PP to keep using Lifeup[gamma] (16 PP) to keep Lucas alive. Wait until the HP counter rolls down to about 100~120 HP before recovering with Lifeup[gamma], and then wait until the HP counter rolls up to max HP before proceeding with the battle (alternatively, with enough mementos, you can simply "defend" and not worry about using Lifeup (thanks to: J. Lexi)). Do not attempt to revive the other party members, as the Masked Man will just knock them out again with lighting if you do so. As the battle progresses, Hinawa will start to interrupt the fight, and the conclusion to this familial drama will unfold. Lucas "You heard your name being called from somewhere." Claus "It was Hinawa's voice. It did not reach the Masked Man." Claus, stop it You are not Pokey's robot You are our child! "The Masked Man looked around the area." "The Masked Man tried PK Love[omega]!" Flint: "Lucas! Watch out!" "Flint jumped in front of Lucas! Claus's attack inflicted mortal damage to Flint." Flint: "Claus, wake up. Claus, I've been looking for you." "The Masked Man tried PK Love[omega]!" "Flint suffered heavy damage. Flint could not get back up." ("Lucas attacks!") Lucas You stop fighting first "Hinawa's voice resounded with sadness." Claus You and Lucas are brothers Can you hear me? You are Claus Your name is Claus You are our child Please remember! Both of you [Fade to flashback] To be blessed with two children at once. They may not be able to do everything by themselves but I'm sure they'll be able to do anything together. I bet they're going to fight a lot. I'm sure they'll help each other too. Claus and Lucas... We'll probably keep mixing them up until they get older. Claus and Lucas, huh. How should we raise them? I want them to be thoughtful and compassionate, just like you... Oh? I want them to be thoughtful and compassionate, like you. That's what I'm saying. Claus. Lucas. I'm counting on you. "Lucas doesn't know what to do." "The Masked Man stared at Lucas." "Lucas's heart ached with pain." "The Masked Man covered his ears." "Lucas felt like crying." "The Masked Man closed his eyes." Claus... Claus... Come to your mother You must be tired Come here Claus "The Masked Man looked around, as if he were searching for something." "The Masked Man showed his face. His face looked just like Lucas. It was Claus." "Claus fired a powerful lighting bolt! Lucas's Franklin Badge reflected the lightning bolt! Claus suffered mortal damage!" "Claus approached Lucas. Claus embraced Lucas. Lucas remembered Claus's scent." Claus: "Sorry it had to be this way, man. I'm so happy you're with me in the end. Thanks. Dad. I'm sorry. I didn't listen to you. I'm going to where mom is. Lucas. I hope we can see each other again. Bye. Thanks. I'm sorry. I'll see you later." "Claus fell into a long sleep." Flint: "Lucas...thanks. Claus was just a little reckless. You'll forgive your reckless brother, right? ... Now, It's time for you to pull the final needle. Are you ready? >Yes >No Yes: | Hinawa and Claus have placed their fates into your hands. No: | You made it this far. | You'll be fine. Believe in yourself, and pull the last needle. There's nothing that should be left sealed anymore. Let's join with the dragon held underground. Give your heart to the dragon! Plead for the protection of life in this world with your heart. All of us, we all... we all believe in you. Now you have to believe in yourself. Go. The dragon is waiting to awaken." "Your life, and the life of those that believe in you. Will you stake everything and pull the needle? >Yes >No" (It does not matter what you answer) _______________________________________________________________________________ _______________________________________________________________________________ 4.The Ending After the final scene, the screen will go blank and the words "End?" will appear. Use the control pad to move the "End?" around the screen and various characters from the game will start talking to you, the player. Keep moving the "End?" to see all the dialogue and the endgame credits. Ow, ow, ow! Watch where you're stepping! What are you, blind? Everything's fine. This isn't a dream. It's a miracle, a miracle. It looks like everyone is safe. I thought everything was destroyed but everyone is still alive! This can only be a miracle. The dragon's revival has given strength to every living being... That was pretty scary, though. But does that mean once the danger is passed, the heat is forgotten? Anyway, everyone is doing great. That was a scary story. Are you, by chance, [player's name]? You're OK! What a relief. Hey, everyone! [Player's name] is here! [Player's name]! Lucas wanted to see you. [Player's name], thanks for everything you've done. You saved Lucas and his friends. If it weren't for you, this world might have become messed up. To be honest, I felt really scared when Lucas pulled the final needle. I believed in him. I believed in him, but I was so scared I felt like my body was going to fall apart and get blown away. But look! Everyone, that guy, that girl, everyone... we're all fine! We were given back something incredibly big! Man, I can't stop crying for some reason. What's with this feeling. I wonder what this feeling is. I've never seen Kumatora cry before. She's kinda cute, now that I look at her. Whoa, whoa, whoa, whoa. You're stepping on me! You're stepping on me! A mole cricket has a life too, you know! *Tap tap* Heh, heh, heh. Guess who's tapping your shoulder? I'm Wes. I didn't tap your shoulder. I'm Alec, but I didn't tap your shoulder. It was Wes, even though he says it's not him. We're both fine. We're fine, right? Oxygen? Have we met somewhere before? Me? My name is Rope Snake... I plan to live the quiet life now as Snake Rope. Feel free to talk to me if you ever feel any sympathy. Say, "Thanks." Say, "Your jaw came in real handy." "A normal snake couldn't do what you did. A plain 'ol rope couldn't do what you did either." Well, I've talked too much now, but I hope we can see each other again. Your name was [player's name], right? I'll be sure to remember that name in my heart. Take care! Take care! *Boing* Now that my job of saving is over, I think I'll spend some time taking care of the tadpoles. It was nice working with you. I fell. My nose hit the ground when I fell. Bark! (I'm fine too!) You touched something swaying. The thing is happily rocking back and forth. It looks like something is inside, but you're not sure what. Your feet hit something small and round... It was a doorknob. You obtained a doorknob! Hey! [Player's name]! Thank you. I'm very grateful. Thanks for everything. I wish we could be together for a little longer. We just met, and now we have to say goodbye. Everyone in this world is safe thanks to you. Thank you. [Player's name]. Hee hee. It was fun. [Player's name]! Let's meet again. We can see each other as many times as we want. Mr. [player's name]! Bye! How is your world? We'll manage on our side somehow... Is everything OK on your side? Take care of your world, [player's name]! Thank you. Good bye. Bye. Bye bye. Thank you very much! Come again! Thanks. [Player's name]! We'll see each other soon. Don't forget us. Good bye. Thank you. We had some good times. ... Thanks... End of Chapter 8 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ******************************************************************************* XV.Extras ******************************************************************************* This section lists some secrets that are easy to miss or helpful to your party. I do not know every little thing about the game, and this section is not complete. Everything in this section can be found in the main walkthrough of this guide but is organized and listed here for easier reference. CHAPTERS 1 - 7 a)Infinite Thunder Bombs There is a gift box hidden behind Wes and Duster's house in east Tatsumairi. Their house is across the bridge and to the north up the ridge; the gift box is hidden behind the left side of the house. This gift box refills every time you enter the Crossroad, the area north of the town square. CHAPTER 1 a)Better Stick at Thomas's Bazaar Purpose: receive the Better Stick ("Mashi na Bou"), a weapon for Flint that increases Offense by 20 The Better Stick is a weapon for Flint that occasionally appears at Thomas's Bazaar in the town square. It is the best weapon Flint can get in Chapter 1. The items available at Thomas's Bazaar seem to change after every storyline event, such as cut-scenes, boss fights, and required NPC interactions. I don't think time is a factor--I've tried waiting up to 20 minutes while messing around in town and in the forest without Thomas changing what he had for sale; on the other hand, triggering a scripted event that took less time did the trick. b)Rare Enemy: Soot Dumpling Purpose: earn 1000 experience points A rare enemy called the Soot Dumpling occasionally appears in front of Lighter's collapsed house after the townspeople rescue Lucas and Claus. If you want to find it, repeatedly exit and reenter the area until it appears. The Soot Dumpling simply rolls back and forth and can be easily approached from behind, though it will disappear if you run towards it. The Soot Dumpling has very low Offense but incredibly high Defense. As such, you will likely only inflict 1 HP of damage to each other. It has about 36 HP and will disappear after a few rounds, and it can only be defeated with high combos since bombs have no effect and a SMAAAASH!! hit only inflicts 1 or 2 HP of damage. c)Rare Enemy: Beanling Purpose: earn 538 exp. points The Beanling is a rare enemy that appears in Sunshine Forest after the townspeople rescue Lucas and Claus. It can be found in the first burnt part of the forest just before Lighter's collapsed house; check the northern half of the area. As far as I know, the Beanling doesn't appear in any other part of the woods. The Beanling looks like a very small, hopping bean outside of battle. It moves as fast as Flint can dash and always tries to run away. Before trying to catch it, make sure Flint has at least 100 HP or so. The Beanling likes to use PK Fire, and the more time you spend recovering in battle, the more likely the Beanling will run away and disappear. When the Beanling runs into an obstacle and can no longer move away from Flint, it will burrow into the ground. It will reemerge a few seconds later at a nearby spot. This is the only time you can catch the Beanling, as it takes a couple seconds to come out of the ground. You should be able to defeat the Beanling in two to three rounds with combos or about four to five rounds without. Flint will earn 538 exp. points for catching and defeating this enemy. CHAPTERS 4 - 7 a)Rare Enemy: The Black Beanling Purpose: earn 16,080 experience points The Black Beanling is a rare enemy that appears in Sunshine Forest between Isaac and Lighter's houses (this used to be the first burnt part of the forest in Chapters 1 - 3); check the southern half of the area. Don't try to hunt for this enemy until Lucas has learned PSI by the train tracks. Be near max HP before trying to fight the Black Beanling. The Beanling looks like a small, hopping bean outside of battle and always tries to run away. To catch this enemy, chase it into an obstacle and make it burrow into the ground. Keep running around until the Beanling reemerges from a nearby spot after a little while. The Beanling will take a couple seconds to come out of the ground; this is the only time you can catch it. The Black Beanling likes to use PK Fire and will run away after a few rounds. If you're at a low level, use Lucas's PK Love[alpha] (10 PP) while Boney uses food items and Thunder Bombs when possible. You'll be rewarded with 16,080 experience points for defeating this enemy, enough to level up Lucas and Boney by about 13 or 14 levels at the beginning of Chapter 4. I believe the Black Beanling gives the most experience points out of all normal enemies in the game. CHAPTER 5 a)Lord Passion and the Mystical Shoes Purpose: obtain the Mystical Shoes for Duster; increases max HP by 15, Offense by 40, IQ by 5, and Speed by 7 Return to Osohe Castle and enter the room where you fought Mr. Passion to meet an even stronger Lord Passion. This boss can only be fought in this chapter, and you will receive the Mystical Shoes for defeating him. To fight Lord Passion, talk to him and answer "no" when he asks you to listen to his music or compliment his hair. Lord Passion has decent Offense and can inflict heavy damage to the entire party. Use Duster's Smoke Bomb in the first round to make Lord Passion cry. Use the Scary Mask and Kumatora's Offense Down[alpha] (7 PP) until they work 3 times on Lord Passion, and decrease Lord Passion's Defense once (or 3 times if you can't combo) with the Tickle Feather as well. Have Boney defend until Lord Passion's Offense is lowered. Use Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each. Have Boney throw Thunder Bombs if you want to inflict more damage. (Don't use Sprinting Bombs--they're not very effective.) Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 40 HP. Use Healing[alpha] (4 PP) if Lucas or Duster are paralyzed or start crying. If you can't combo, have Lucas recover instead. The battle music cycles through four songs: Beethoven's 5th Symphony, Bach's Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The Beethoven and Vivaldi pieces have the same rhythm, while Handel is slightly faster. The Bach piece has an extremely slow and unusual beat, and you should not try to combo with it unless you want to put Lord Passion to sleep. b)The 7 Mouse Kids and the Shield Snatcher Purpose: receive the Shield Snatcher, an item that can remove an enemy's shield Near the middle of the Highway area, you will find a mouse who will ask you to find her 7 lost kids. If you do this for her, she will give you the Shield Snatcher, an item that can remove an enemy's shield. The seven kids' locations are: 1.Southwestern most area of the Highway 2.Where you fought the Fierce Pork Trooper 3.Outside the factory 4.Near the northern Energy Station 5.On the bridge 6.In the tunnel east of the Cafe 7.In the cave south of the sixth mouse Once you find the seven kids, talk to the mother again to receive the Shield Snatcher. CHAPTER 7 a)Mystical Gloves Purpose: obtain the Mystical Gloves for Kumatora; increases max HP and PP by 10, Offense by 55, IQ by 7, and Speed by 5 The Mystical Gloves for Kumatora is sometimes dropped by the Monkalrus (a walrus/orangutan hybrid) on Tanehineri Island. b)Mystical Stick Purpose: obtain the Mystical Stick for Lucas; increases max HP and PP by 10, Offense by 90, IQ by 5, and Speed by 5 The Mystical Stick for Lucas is sometimes dropped by the Heftyhead (a creature with a large head) on Orishimo Mountain. CHAPTER 8 a)King Statue Purpose: earn experience points and receive the Trivia Card 4 After exiting the sewers under New Pork City, buy a New Year's Eve bomb from the Pigmask arms dealer in the northeast part of town if you don't have one. Repeatedly examine the giant statue above the arms dealer to fight it: "Smart, brave, incredibly tough, and slightly chubby. A statue of our great leader, Pokey. It looks like the statue is glaring at you. Will you return the statue's glare and glare back at it? >Yes >No" The statue has 99,999,999 HP, but the New Year's Eve bomb will bring this enemy down to 1 HP. Talk to the man standing next to the statue after the fight to receive the Trivia Card 4. ******************************************************************************* XVI.Townspeople ******************************************************************************* This section lists the names of each character that lives in Tatsumairi Village (excluding party members) and describes what they look like. The information here is mostly for people who can't read Japanese and may want more detailed information on how to find and identify NPCs. Villagers are listed in alphabetical order. Below is a simple map of Tatsumairi Village. It should hopefully clarify the place names I use. To the Graveyard _________| |_________ | | _| |_ To Sunshine Forest <--_ Crossroad _ --> To Violet Forest | | |_________ _________| | | _______ ____________ __________| |__________ ____________ | | | | | | | | | |_| West |_| |_| East | | Beach _ Tatsumairi _ Town Square _ Tatsumairi | | | | | | | | | |_______| |____________| |__________ __________| |____ _____| | | | | ___| |___ ____| |_____ | | | | | Lucas/ | | Ranch/ | | Flint's | | Training | | House | | Facility | |_________| |____________| ABBOT �A�{�b�g "Abotto" Appearance: man wearing a full brimmed yellow hat and blue overalls Location: -Crossroad (Chapter 1) -third room from the left in the town square (Chapters 1 - 3) -northwest corner of the town square, inside the house with the purple roof (Chapter 4 -5) Abbot and Abby are brother and sister. ABBY �A�r�[ "Abii" Appearance: brown-haired woman wearing a pink dress Location: -Crossroad (Chapter 1) -third room from the left in the town square (Chapters 1 - 3) -northwest corner of the town square, inside the house with the purple roof (Chapter 4 -5) Abbot and Abby are brother and sister. ACHAT �A�`���g "Achato" Appearance: stubby man wearing an oversized, striped cap, blue overalls, and yellow gloves Location: -on the path to Sunshine Forest (Chapter 1) -Inn/YADO, in the town square (Chapters 1 - 3) -Violet Forest factory (Chapters 4 - 5) Achat is often with his partner Chimney trying to tell jokes and perform comedy acts. AL �A�� "Aru" Appearance: white-haired girl Location: -the Elder's house in east Tatsumairi (Chapters 2 - 3) -town square (Chapters 4 - 5) ALEC �A���b�N "Arekku" Appearance: old man with a white beard; wears a brown hat and glasses Location: -north of Sunshine Forest (Chapter 1) -graveyard (Chapter 3) -east Tatsumairi, in the Silver House (Chapters 4 - 7) Alec is Lucas's grandfather on Hinawa's side of the family. He is usually kind and helpful but can lose his temper when annoyed. ANGIE �A���W�[ "Anjii" Appearance: girl wearing a yellow hat and dress; wears no hat after Chapter 4 Location: leftmost room in the town square (Chapters 1 - 5) Angie is the baker Caroline's daughter and is learning how to bake from her mother. BETSY �x�b�c�B�[ "Bettsii" Appearance: a portly, blond-haired maid Location: Inn/YADO, in the town square (Chapters 1 - 5) BIFF �r�t "Bifu" Appearance: orange-haired man wearing a yellow and orange striped shirt Location: -north of Flint's house (Chapter 1) -ranch (Chapter 2 - 3) -outside the Violet Forest factory (Chapter 4) BOB �{�u "Bobu" Appearance: man wearing a wide-brimmed cowboy hat and jeans; has a somewhat long nose Location: -Inn/YADO, drinking at the counter (Chapters 1 - 3) -north of the beach, in the left house (Chapter 4) -in the mine underneath the Violet Forest factory (Chapter 5) Bob spends most of his time getting drunk at the Inn. BRENDA �u�����_ "Burenda" Appearance: bespectacled woman who wears her brown hair in a ponytail Location: gossiping at the center of the town square (Chapters 1 - 5) BRONSON �u�����\�� "Buronson" Appearance: man with black hair and goatee; wears brown overalls over a white shirt Location: next to Thomas's Bazaar, in the town square (Chapters 1 - 5) Bronson is the village's blacksmith and crafts an important weapon for Flint near the end of Chapter 1. BUTCH �u�b�` "Bucchi" Appearance: stubby man wearing light-blue overalls Location: -on the road to Sunshine Forest (Chapter 1) -ranch (Chapters 2 - 3) -outside the Violet Forest factory (Chapter 4) Butch is a rather greed man who initially makes a living raising livestock. BYRD �o�g�[ "Batou" Appearance: man whose long blond hair covers his eyes; wears a striped shirt and blue pants Location: north of the beach, inside the house on the right (Chapters 2 - 5) The spelling of Byrd's Japanese name "Batou" is similar to the Japanese word for carrier pigeon, "denshobato." Since the character's home is full carrier pigeons, I tried to carry that reference over in translating his name. CAROLINE �J�����[�k "Karoriinu" Appearance: woman with light-brown hair wearing a purple dress Location: leftmost room in the town square (Chapters 1 - 5) Caroline is the village's baker and can make Nut Cookie or Nut Bread with 1 or 2 Nuts. CHIMNEY �G���g�c "Entotsu" Appearance: brown-haired man with a large nose and beady eyes with no eyebrows; wears a white shirt and yellow gloves Location: -on the road to Sunshine Forest (Chapter 1) -Inn/YADO, in the town square (Chapters 1 - 3) -Violet Forest factory (Chapters 4 - 5) Chimney is often with his partner Achat trying to tell jokes and perform comedy acts. The Japanese word "entotsu" literally means chimney. I'm not sure if there is some double-meaning behind the name, but I've just used the literal translation. DONNA �h�i "Dona" Appearance: woman with short brown hair wearing a plaid dress and glasses Location: north of the beach, inside the house on the left (Chapters 2 - 5) ED �G�h "Edo" Appearance: man wearing a gray hat and suit Location: -on the road to Sunshine Forest (Chapter 1) -east Tatsumairi, in the Elder's house (Chapters 3 - 5) ELDER ���傤�낤 "Chourou" Appearance: a bed-ridden old man Location: lying in bed inside his house in east Tatsumairi (Chapters 1 - 3) ELLEMOI �G�����A "Erumoa" Appearance: purple-haired woman wearing a black dress Location: home on the right side of the town square (Chapters 1 - 4) FEL �t�G�� "Fueru" Appearance: brown-haired boy wearing a white shirt Location: -Sunshine Forest (Chapter 1, during the fire) -Inn/YADO, in the town square (Chapter 1) -town square, outside the Inn (Chapter 2) -Caroline's Bakery, in the town square (Chapters 4 - 5) ISAAC �C�T�N "Isaku" Appearance: man wearing a beanie on his head and suspenders over a plaid shirt; resembles a stereotypical lumberjack Location: -Sunshine Forest, in the house near the hot spring (Chapters 1 - 3) -town square (Chapter 2) -Violet Forest factory (Chapters 4 - 5) Isaac's house is in Sunshine forest near the hot spring. Check the box in his house to grab as many Antidotes as you want. JACKIE �W���b�L�[ "Jakkii" Appearance: blue-haired man with an oblong face and long nose; looks somewhat sad Location: -outside the Inn in the town square (Chapter 1) -behind the counter inside the Inn, in the town square (Chapters 1 - 5) JILL �W�� "Jiru" Appearance: purple-haired woman wearing a black dress and a huge grin on her face Location: gossiping at the center of the town square (Chapters 1 - 5) Jill resembles the Cranky Lady in EarthBound. LIGHTER ���C�^ "Raita" Appearance: carries a giant piece of lumber with him Location: -Sunshine Forest (Chapter 1, during the fire) -Inn/YADO, in the town square (Chapters 1 - 3) -south of the beach (Chapter 1) -Sunshine Forest (Chapters 4 - 5) Lighter is Flint's friend and somewhat of a rival. He is probably the only person in the village who can match Flint in physical strength and machismo, though unlike the usually levelheaded Flint, Lighter seems to try a little too hard to act tough. LINDA �����_ "Rinda" Appearance: -woman with short, brown hair wearing a striped shirt and pink skirt (Chapters 1 - 3) -wears a pink dress and headband (Chapter 4) Location: -second room from the left in the town square (Chapters 1 - 3) -east Tatsumairi, in the Silver House (Chapters 4 - 5) LISA ���T "Risa" Appearance: woman with short, blond hair wearing a white shirt and brown pants Location: gossiping at the center of the town square (Chapters 1 - 5) MAPSON �}�b�v�\�� "Mappuson" Appearance: man wearing a dark hat and sunglasses Location: various Mapson gives you a map of the area around Tatsumairi Village and will mark your destination on your map at various points in the game. MATT �}�b�g "Matto" Appearance: man with a black mustache and giant afro Location: -Sunshine Forest, knocking on the door of Isaac's house (Chapter 1) -inside the house at the ranch (Chapters 2 - 3) -inside the house at the training facility (Chapters 4 - 5) MIKE �}�C�N "Maiku" Appearance: mustached man wearing a rainbow colored hat Location: -Sunshine Forest, during the fire (Chapter 1) -Thomas's Bazaar, in the town square (Chapters 2 - 3) -east Tatsumairi, in the Silver House (Chapters 4 - 5) Mike is a somewhat generous man who often gives you "kind of dirty and not very good" Nut Cookies. He even gives you money if you're nice to him. NAN �i�� "Nan" Appearance: blond-haired woman wearing a light blue dress Location: -Crossroad (Chapter 1) -east Tatsumairi, in front of the Elder's house (Chapters 2 - 3) -east Tatsumairi, in the Silver House (Chapters 4 - 5) NANA �i�i "Nana" Appearance: blond-haired woman wearing a pink dress and headband Location: -west of the beach at the end of a peninsula (Chapters 1 - 5) -town square (Chapter 2) Nana is an eccentric girl who likes to daydream about playing instruments and the island across the ocean. Nobody likes her because she likes to jabber on and on about nothing, though she warns you to avoid talking to her before she starts her speech. NICKEL �j�R�� "Nikoru" Appearance: bespectacled boy with light-brown hair; wears a blue shirt and bow-tie Location: -in front of Thomas's Bazaar, in the town square (Chapters 1 - 3) -Thomas's Shop, in the town square (Chapters 4 - 5) NIPPORIITO �j�b�|���[�g Appearance: old man with white hair and beard Location: graveyard, to the north of the village (Chapters 1 - 5) Nipporiito (I'm not sure how to translate the name) is the village's gravedigger. OLLIE �I���[ "Orii" Appearance: blond-haired man wearing a white shirt and glasses Location: -on the road to Sunshine Forest (Chapter 1) -home on the right side of the town square (Chapters 2 - 3) -in the mine underneath the Violet Forest factory (Chapters 4 - 5) PAUL �|�[�� "Pouru" Appearance: blond-haired man who wears glasses and a yellow neckerchief Location: -second room from the left in the town square (Chapters 1 - 3) -northwest corner of the town square, in the house with the red roof (Chapters 4 - 5) PUSHER �v�b�V���[ "Pusshaa" Appearance: old, balding man wearing what looks like a suit and tie Location: first door on the right side of the town square (Chapters 1 - 4) Pusher is the mayor of Tatsumairi Village. He is a greedy man who cares little about other people's problems. REGGIE ���W�[ "Rejii" Appearance: man who wears his long, black hair in braids decorated with beads Location: -inside his tent, in west Tatsumairi (Chapters 2 - 3) -outside his tent, in west Tatsumairi (Chapters 4 - 5) RICHIE ���b�` "Ricchi" Appearance: a girl with brown hair, short pigtails, and a pink dress Location: in front of Thomas's Bazaar, in the town square (Chapters 1 - 5) SEBASTIAN �Z�o�X�`���� "Sebasuchan" Appearance: dark-haired man wearing a dark suit over a white shirt Location: on the second floor of the mayor's house, in the town square (Chapters 1 - 5) Sebastian looks somewhat like a butler, though I'm not sure if that's what he is. He always complains about how busy he is aimlessly walking around. TESSIE �e�b�V�[ "Tesshii" Appearance: brown-haired maid wearing a yellow dress Location: -inside the Inn, in the town square (Chapters 1 - 5) -inside the music hall of Club Titiboo (Chapter 4) THOMAS �g�}�X "Tomasu" Appearance: man wearing a white hat and red shirt; has a thin, curly mustache Location: -Thomas's Bazaar, in the town square (Chapters 1 - 3, 5) -in the mine beneath the Violet Forest factory (Chapter 4) Thomas runs Thomas's Bazaar, a small shop that initially provides weapons, armor, and food items for free. WES �E�G�X "Uesu" Appearance: serious looking old man with white hair and goatee Location: -east Tatsumairi, in the house north of the bridge (Chapters 1 - 2) -east Tatsumairi, in the Silver House (Chapters 4 - 5) Wes is Duster's stern and sometimes ridiculous father. He treats his son harshly and acts more like a militaristic teacher than a father, but he is kind and helpful to his friends. Like Duster, Wes is known as a 'thief' and regards himself as being a protector of an important secret hidden in Osohe Castle. YONEL ���[�l�� "Youneru" Appearance: mustached man wearing a pointy, brown hat, white shirt, and blue pants Location: -Sunshine Forest (Chapter 1) -on the beach (Chapter 2) -inside Donna's house by the beach (Chapter 3) -in the Violet Forest factory (Chapters 4 - 5) ******************************************************************************* XVII.The Sound Player ******************************************************************************* The Sound Player is divided into two screens: the main screen and your favorites list. Select the heart icon in the main screen to place a song into your favorites. The icons on the main screen should be pretty straightforward, except for perhaps the lock icon. Select the lock icon to disable all the buttons on the GBA or controller. Press UP, DOWN, LEFT, RIGHT to unlock the buttons. The icons on the favorites menu are the following: REMOVE | MOVE UP | MOVE DOWN || BACK | STOP | PLAY | FORWARD || REPEAT | SHUFFLE || LOCK REMOVE: Removes the highlighted song from the favorites list. MOVE UP: Places the highlighted song before the preceding song. MOVE DOWN: Places the highlighted song after the following song. REPEAT: Songs will loop while this icon is highlighted. SHUFFLE: Randomizes the ordering of the songs on the list. There is no way to restore the original ordering of the list other than to manually order each song using MOVE UP and MOVE DOWN. LOCK: Disables all buttons. Press UP, DOWN, LEFT, RIGHT to unlock. Below is a translation of all the songs on the Sound Player. This list contains some spoilers. 1.Let's Begin! 2.Fun Naming 3.VOICE1101 ("OK desuka?") 4.WELCOME! 5.Alec's Log House 6.Mom's Home 7.Saving 8.It's Me, Mole Cricket! 9.Engaged an Enemy! 10.Bothersome Pest (Battle 1) 11.You Won 12.Stand Up (Lose a battle) 13.As You Please (Main Menu) 14.A Letter for You 15.Carrier Pigeon 16.Unidentified Flying Object 17.LOG-0-TYPE 18.F, F, Fire! 19.Chapter 1 20.Sound of a Siren 21.Together (NPC joins you) 22.To Sunshine Forest 23.Forest Shrine 24.Forest of Fire 25.Ambushed by the Enemy! 26.Mr. Batty Twist (Battle 2) 27.Hot Bath (Hot Spring) 28.Pigmask Debut! 29.Troublesome Pest (Battle 3) 30.Annoying Pest (Battle 4) 31.What? 32.Background Beat Battle (Battle 5) 33.Gentle Rain 34.A Simple Inn 35.A Letter from You 36.Hard Rain 37.Let's Go! 38.Run, My Dog, Run! 39.Somewhere for Sure 40.What's This... 41.Timidly 42.Mischievous Blues (Battle 5) 43.Tragic Reconstruction (Reconstructed Caribou battle) 44.Confusion 45.MOTHER3 Love Theme 46.Sorrowful Tatsumairi 47.Lonely Room 48.In the Room 49.Going Alone 50.Fun Bazaar 51.The Bread's Ready! 52.Through Sunshine Forest 53.More Mischievous Blues (Battle 6) 54.Meddlesome Pest (Battle 7) 55.Mambo Battle (Battle 8) 56.With the Father-in-Law 57.Surprise March (Battle 9) 58.Magypsy Party 59.All Better! 60.DANGER 61.A More Annoying Pest (Battle 10) 62.Stumbling March (Battle 11) 63.Encounter a Huge Enemy! 64.Mecha-Drago Battle 65.We Won... 66.Level Up! 67.A Long Shadow (Chapter 1 Summary) 68.Chapter 2 69.From Our Ancestors 70.Mind of a Thief 71.Suspicious Flying Object 72.Huh? 73.Zombeat (Battle 12) 74.Tight Zombeat (Battle 13) 75.Fate (Destiny) (Battle 14) 76.Accelerando (Battle 15) 77.A More Meddlesome Pest (Battle 16) 78.Osohe Castle 79.A More Troublesome Pest (Battle 17) 80.Hard Background Beat Battle (Battle 18) 81.And El Mariachi (Battle 19) 82.Dry Guy (Battle 20) 83.Etude for a Ghost (Battle 21) 84.Got Something Good! 85.Ragtime Osohe 86.More Mambo Battle (Battle 22) 87.Earnest (Serious) (Battle 23) 88.Unfounded Revenge (Battle 24) 89.Polterggggeist 90.Household Matters: Second Movement (Mr. Passion Battle) 91.A Mysterious Room 92.Noble Spittoon Fanfare 93.It Was Already Morning 94.Mentor, Father, Thief 95.Piglike Person (Battle 25) 96.Piglike Something (Battle 26) 97.Open Sesame Oil! 98.Open Sesame Tofu! (Wes's dance) 99.Learned PSI! 100.Thanks to our Ancestors: Eighth Movement (Lord Passion Battle) 101.Formidable Punk (Oh-So-Snake Battle) 102.Butch and the Townsfolk (Chapter 2 summary) 103.Chapter 3 104.A Love Song for Monkeys 105.You're Coming With Me, huh... (Unfriendly NPC joins you) 106.Bean Bean Pork Bean 107.Zapped in my Dreams! 108.The Peddler's Big Speech 109.Monkey Delivery Service 110.Dance! 111.What's Wrong?! 112.Laugh! Smile! (Salsa's dance) 113.Formidable Pest (Battle 27) 114.Impudent March (Battle 28) 115.A Drago!? 116.Thank You Drago! 117.Something Strange is Going On (Chapter 3 Summary) 118.Love Theme (Reprise) 119.Chapter 4 120.A Railroad in this Village (Modernized Tatsumairi Village) 121.Good Morning 122.Vestige 123.The Hotel Inn 124.My Wonderful Room 125.Fun Shopping 126.Happy Town? 127.Something of an Elegy 128.Pass Through the Tunnel And? 129.Drier Guy (Battle 30) 130.Violet Forest 131.I Carried It, I Carried It 132.Good Job 133.Stringendo (Battle 31) 134.Ride the Ropeway 135.Club Titiboo Theme 136.Great Person's Theme (DCMC's performance) 137.Girl's Room 138.Shower Time Ballad 139.The Attic's a Dungeon?! 140.Violent Punk (Battle 32) 141.16 Beat Attack! (Battle 33) 142.Marching Attack! (Battle 34) 143.Rock 'n Roll (Mild) (Battle 35) 144.Rock 'n Roll (Hot) (Battle 36) 145.Tamekichi's Room 146.Bon Voyage, Amigo 147.What's That?! 148.Chapter 5 149.Not Good! 150.Dangerous Highway 151.Out of Gas 152.The Dirty Cafe by the Parking Lot 153.Silver (PA Mistress's Song) 154.Fairy (Kumahige's Song) 155.Determination (Gum Chewing Guy's Song) 156.Blessing (Skinhead's Song) 157.Youth (The Cow Waiting for the Bathroom's Song) 158.Carol of Waste (Battle 37) 159.His Playroom 160.His Memory 2S (Mother 2 Drugstore Theme) 161.His Memory 2H (Mother 2 Hotel Theme) 162.MROB-6720M (Battle 38) 163.GENE163-1425 (Battle 39) 164.Aria of Presentiment (Chapter 5 Summary) 165.Chapter 6 166.Sunflowers and Phantoms 167.A Name for These Children 168.Mom?! 169.Miracles Big and Small 170.Chapter 7 171.Right Left Right Heft 172.A Pretty Long River 173.Magypsy's Room 174.Magypsy's Not Home 175.Razor and Lipstick 176.Moreover El Mariachi (Battle 40) 177.Close Your Eyes 178.Like a Sunflower 179.Let's Ride the Train! 180.Ride the Green Train Once in a While! 181.Chimera Experiments 182.Pink Shell 183.Pulling the Needle 184.A More Impudent March (Battle 41) 185.Mole Cricket's Rumination 186.Snowman 187.His Theme 188.Carol of Destruction (Battle 42) 189.Flying Something 190.Mr. Something 191.Mr. Saturn's Theme Z 192.Tragic Guard (Battle 42) 193.Pride on the Line (Battle 43) 194.Voice Attack 195.I Hum 196.Volcano! Inferno! 197.Fassad & Translator 198.Coffee Break 199.Got Something Great! 200.Beach Combing 201.Oxygen of Love 202.Tanehineri Island 203.Redgreenyellowyellow (Mushroom high) 204.I Thought You were Pretty 205.Strongman (Battle 44) 206.And Everyone was Gone 207.Is Anyone Here? 208.Find the Dropped Pickles 209.Chupichupyoi for the World 210.WHO? 211.Strongman (Masked Man) (Masked Man battle) 212.The Real WELCOME! 213.Life Takes Moderation (Limo ride) 214.NPC LOVES YOU! (Chapter 8 intro) 215.Chapter 8 216.Isn't it a Utopia?! (New Pork City) 217.*Beep Beep* High Score 218.Don't Eat Crackers in the Theater 219.Beauty and Taste 220.New Pork Bossa Nova 221.Dilapidated Apartment 222.Leder's Gymnopedie 223.Bon Ba Bon With an Afro 224.Hey Bro! Give Me an A! 225.DCMC's Theme 226.Samba de Cambo 227.Hippo (Empire Porky Building: Hippo Launcher floor) 228.Partly Cloudy with a Chance of Harems (Harem floor) 229.Bathroom Break (Bathroom floor) 230.Under Construction... (Construction floor) 231.Mechanism... (Laboratory floor) 232.A More Violent Pest (Battle 45) 233.Fake Pokey's Entrance 234.Do Your Near Best! 235.Time's Up! 236.Natural Killer Cyborg 237.Time Passage (Mother 1 Title Theme) 238.Someone's Memories (Pollyanna) 239.I am Pokey 240.Pokey's Pokeys (Pokey 0X battle) 241.Rock 'n Roll Intrusion 242.Mr. Pokey's Theme 243.Absolutely Safe Capsule 244.Masked Man Battle 245.Memory of Mother 246.It's Over 247.Like a Revolving Lantern (Ending scene) 248.Curtain Call (Cast of characters) 249.16 Melodies (Beginning) (Credits) 250.Memories of Life ******************************************************************************* XVIII.Gift Box Index ******************************************************************************* CHAPTER 1 NOTE: The "Crossroad" refers to the open field north of the town square. ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Nut Bread (x3) | | -northeast of Flint's | | "Konomi Pan" | recovers 30 HP | house | | | | -northwest corner of | | | | the Crossroad | | | | -west part of town, | | | | next to the tent | | | | | |_____________________|____________________________|________________________| |2.Edible Mushroom(x2)| | -southeast corner of | | "Taberareru Kinoko"| recovers 20 HP | the crossroad | | | | -west part of town, on | | | | the beach | |_____________________|____________________________|________________________| |3.Antidote | cures poison | | | "Dokukeshi" |(icon is a skull) | inside the Inn (YADO) | |_____________________|____________________________|________________________| |4.Peculiar Cheese | | | | "Kuse no Aru | -recovers 60 HP for Flint | eastern edge of town | | Chiizu" | -recovers 20 HP for Boney | | |_____________________|____________________________|________________________| |5.Thunder Bomb | inflicts ~90 HP of Thunder | behind Wes's house on | | "Ikazuchidama" | damage to all enemies on | the eastern edge of | | | screen | town | |_____________________|____________________________|________________________| _________________ | Sunshine Forest | |_________________|_________________________________________________________ |1.Nut Bread | | | | "Konomi Pan" | recovers 30 HP | first burnt area | |_____________________|____________________________|________________________| |2.Aries Bracelet | armor; equip as "other;" | next to Isaac's house | | "Yagi no Udewa" | Defense +3 | near the hot spring | |_____________________|____________________________|________________________| |3.Antidote | | -inside Isaac's house, | | "Dokukeshi" | cures poison | near the hot spring | | | | -second burnt area | |_____________________|____________________________|________________________| |4.Nut Bread | | in the cave up on the | | "Konomi Pan" | recovers 30 HP | cliffs | |_____________________|____________________________|________________________| |5.Beef Jerky (x3) | | -second burnt area | | "Hoshiniku" | recovers 60 HP | -in the cave up on the | | | | cliffs | | | | -on the riverbank | |_____________________|____________________________|________________________| |6.Mini-Mini Charm | | | | "Mini Mini | armor; equip on "body;" | second burnt area | | Omamori" | Defense +2 | | |_____________________|____________________________|________________________| |7.Aquarius Bracelet | | area south of Alec's | | "Mizugame no Udewa"| equip as "other;" | house past the | | | Defense +5 | riverbank | |_____________________|____________________________|________________________| ___________ | Dark Cave | |___________|_______________________________________________________________ |1.Beef Jerky (x2) | | -inside the dark cave | | "Hoshiniku" | recovers 60 HP | -inside the cave where | | | | Pig Men are resting | |_____________________|____________________________|________________________| |2.Running Bomb | inflicts 100 HP to | | | "Hashiridama" | all enemies on screen | inside the dark cave | |_____________________|____________________________|________________________| ___________ | Mountains | |___________|_______________________________________________________________ |1.Beef Jerky (x3) | | -on the riverbank (x2)| | "Hoshiniku" | recovers 60 HP | -in Drago territory | |_____________________|____________________________|________________________| |2.Sprinting Bomb | inflicts 150 HP to | | | "Bashiridama" | all enemies on screen | on the riverbank | |_____________________|____________________________|________________________| |3.Fresh Lumber | | | | "Atarashii | weapon for Flint | left side of the river | | Kakuzai" | Offense +16, Speed -4 | | |_____________________|____________________________|________________________| |4.Nut Bread | | | | "Konomi Pan" | recovers 30 HP | in Drago territory | |_____________________|____________________________|________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 2 ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Thunder Bomb | inflicts roughly 90 HP of | | | "Ikazuchidama" | Thunder damage | behind Duster's house | |_____________________|____________________________|________________________| ___________ | Graveyard | |___________|_______________________________________________________________ |1.Beef Jerky | | inside the | | "Hoshiniku" | recovers 60 HP | gravedigger's house | |_____________________|____________________________|________________________| |2.Peculiar Cheese | | | | "Kuse no Aru | recovers 60 HP for Duster | inside the | | Chiizu" | | gravedigger's house | |_____________________|____________________________|________________________| |3.Running Bomb | inflicts 100 HP of damage | secret passage under | | "Hashiridama" | to all enemies on screen | the gravedigger's house| |_____________________|____________________________|________________________| |4.Nut Bread | | secret passage under | | "Konomi Pan" | recovers 30 HP | the gravedigger's house| |_____________________|____________________________|________________________| ______________ | Osohe Castle | |______________|____________________________________________________________ |1.Fresh Mint (x2) | | -1F of Osohe Castle | | "Sukkiri Minto" | cures nausea | -near the hot spring | |_____________________|____________________________|________________________| |2.Battle Memory | | | | "Tatakai no Kioku" | practice fighting any | 1F, in the room next | | (Key Item; persists| enemies you've face | to the ghost merchant | | across chapters) | | | |_____________________|____________________________|________________________| |3.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | 1F kitchen | |_____________________|____________________________|________________________| |4.Rotten Milk (x2) | turns into Yogurt in 10 to | -1F kitchen | | "Furui Miruku" | 15 min. | -3F | |_____________________|____________________________|________________________| |5.Chick Bandana | | | | "Hiyoko Bandana" | armor; Defense +5 | 2F | |_____________________|____________________________|________________________| |6.Osohe Sketch | | | | "Osohe Mitorizu" | map of the Castle | 2F kitchen | |_____________________|____________________________|________________________| |7.Sprinting Bomb | | 2F kitchen, after | | "Bashiridama" | inflicts 150 HP of damage | defeating the | | | | Strawberry Slime | |_____________________|____________________________|________________________| |8.Aquarius Bracelet | | | | "Mizugame no | armor; equip as "other;" | 3F | | Udewa" | Defense +5 | | |_____________________|____________________________|________________________| |9.Durable Shoes | | 3F, in the room with | | "Joubu na Kutsu" | weapon for Duster | the Ghost Knight | |_____________________|____________________________|________________________| |10.Flea Charm | | stairs between 5F and | | "Nomi no Omamori" | armor; Defense +5 | 6F | |_____________________|____________________________|________________________| |11.Magic Gelatin | | | | "Majikku Zerii" | recovers 20 PP | 7F | |_____________________|____________________________|________________________| |12.Sprinting Bomb | inflicts 100 to | | | "Bashiridama" | 200 HP of damage | 8F, in the broom room | |_____________________|____________________________|________________________| |13.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | 8F, in the broom room | |_____________________|____________________________|________________________| |14.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | 9F | |_____________________|____________________________|________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 3 ______________ | Death Desert | |______________|____________________________________________________________ |1.Beef Jerky (x2) | | -northwest of the oasis | | "Hoshiniku" | recovers 60 HP | -southern end of the desert | |____________________|________________|_____________________________________| |2.Nut Bread | | | | "Konomi Pan" | recovers 30 HP | south of the oasis | |____________________|________________|_____________________________________| |3.Running Bomb (x2) | inflicts 100 | -southwest of the oasis | | "Hashiridama" | HP of damage | -next to a pile of bones | |____________________|________________|_____________________________________| |4.Bug Spray | | | | "Mushi mushi | inflicts 300 HP| southern area of the desert | | Kiraa" | to Bug type | | | (Rainbow colored | enemies | | | spray can) | | | |____________________|________________|_____________________________________| |5.Flea Charm | | defeat the Antlion that has trapped | | "Nomi no Omamori" | armor; | a save frog near the middle of the | | | Defense +5 | desert | |____________________|________________|_____________________________________| |6.Aquarius Bracelet | | | | "Mizugame no | armor; | northwest of the round, white | | Udewa" | Defense +5 | building | |____________________|________________|_____________________________________| _____________________ | Underground Highway | |_____________________|_____________________________________________________ |1.Underground Map | map of the | | | "Chikatsuuro | Underground | at the bottom of the elevator | | Mappu" | Highway | | |____________________|________________|_____________________________________| |2.Bug Spray (x2) | inflicts 300 | | | "Mushi mushi | HP to Bug type | -at the bottom of the elevator | | Kiraa" | enemies | -in the last room before the village| |____________________|________________|_____________________________________| |3.Beef Jerky | recovers 60 HP | | | "Hoshiniku" | | next to the Amazing Capsule | |____________________|________________|_____________________________________| |4.Ancient Banana | trips an enemy | | | "Mukashi no | to inflict 50 | next to the Amazing Capsule | | Banana" | HP of damage | | | (A rotten banana) | | | |____________________|________________|_____________________________________| |5.Nut Bread | recovers 30 HP | | | "Konomi Pan" | | in the tank hangar | |____________________|________________|_____________________________________| |6.Chick Bandana | armor; Defense | | | "Hiyoko no | +5 | in the tank hangar | | Bandana" | | | |____________________|________________|_____________________________________| |7.Running Bomb | inflicts 100 | | | "Hashiridama" | HP of damage | in the last room before the village | |____________________|________________|_____________________________________| |8.Mosquito Charm | armor; Defense | | | "Ka no Omamori" | +7 | defeat the Gooey Goos | | (A yellow | | | | pentagonal charm) | | | |____________________|________________|_____________________________________| ____________________ | Tatsumairi Village | |____________________|______________________________________________________ |1.Nut Bread (x4) | | -dance for the blonde innkeeper | | "Konomi Pan" | recovers 30 HP | -dance for Caroline, the baker | | | | -in the cave east of the Crossroad| | | | (x2) | |__________________|____________________|___________________________________| |2.Nut Cookie | | | | "Konomi Kukkii" | recovers 15 HP | dance for Mike in Thomas's Bazaar | |__________________|____________________|___________________________________| |3.Thunder Bomb | inflicts 90 HP | | | "Ikazuchidama" | of Thunder damage | behind Duster's house | |__________________|____________________|___________________________________| |4.Old Milk | | | | "Furui Miruku" | turns into Yogurt | in the cave east of the Crossroad | |__________________|____________________|___________________________________| |5.Nut (x7) | recovers 5 HP; can | | | "Nattsu" | be made into Nut | in the cave east of the Crossroad | | | Bread or Cookie | (x7) | |__________________|____________________|___________________________________| _______________________ | Osohe Castle Basement | |_______________________|__________________________________ |1.Pisces Bracelet | | | "Uo no Udewa" | armor; Defense +7 | | (Purple bracelet with | | | two stubs on opposite sides) | | |_______________________________|__________________________| |2.Beef Jerky (x2) | | | "Hoshiniku" | recovers 60 HP | |_______________________________|__________________________| |3.Ancient Banana (x2) | | | "Mukashi no Banana" | inflicts 50 HP of damage | |_______________________________|__________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 4 ____________________ | Tatsumairi Village | |____________________|_____________________________________________________ |1.Trivia Card 1 | | | | "Nazo Nazo Kaado 1" | no practical use | inside the Inn | | (A yellow card with | | | | a question mark icon) | | | |_________________________|__________________|_____________________________| |2.Thunder Bomb | | | | "Ikazuchidama" | inflicts 90 HP | behind the Silver House | | | of Thunder damage| (Duster's house) | |_________________________|__________________|_____________________________| |3.Dolphin Ossicle | | | | "Iruka no Jikotsu" | sell for 5 DP | on the beach | |_________________________|__________________|_____________________________| |4.Reggae Beat | | | | "Regee no Rizumu" | no use | on the beach | |_________________________|__________________|_____________________________| |5.Beef Jerky | | in the Crossroad, southeast | | "Hoshiniku" | recovers 60 HP | of the train station | |_________________________|__________________|_____________________________| |6.Bread Roll | | in the Crossroad, northwest | | "Rooru Pan" | recovers 60 HP | of the train station | | (A small, brown bread) | | | |_________________________|__________________|_____________________________| |7.Sprinting Bomb | inflicts 100~200 | in the Crossroad, northeast | | "Bashiridama" | HP of damage | of the train station | |_________________________|__________________|_____________________________| ______________ | Osohe Castle | |______________|____________________________________________________________ |1.Rotten Eclair | trade for Beef | talk to a ghost in the second | | "Kussata Ekurea" | Jerky | floor dining room | |_____________________|_________________|___________________________________| |2.Beef Jerky | | trade a Rotten Eclair with a | | "Hoshiniku" | recovers 60 HP | ghost on the third floor | |_____________________|_________________|___________________________________| |3.Dolphin Ossicle | | talk to the ghost in the second | | "Iruka no Jikotsu" | sell for 5 DP | floor dining room again | |_____________________|_________________|___________________________________| _________________ | Sunshine Forest | |_________________|________________________________________________________ |1.Beef Jerky | | | | "Hoshiniku" | recovers 60 HP | next to Isaac's house | |_________________________|__________________|_____________________________| |2.Sprinting Bomb | inflicts 100~200 | | "Bashiridama" | of damage | |_________________________|__________________| |3.Bread Roll | | | "Rooru Pan" | recovers 60 HP | |_________________________|__________________| |4.Baked Yam | | | "Yaki Imo" | recovers 40 HP | | (Reddish brown potato | | | with yellow innards) | | |_________________________|__________________| ______________ | Train Tracks | |______________|___________________________________________________________ |1.Bread Roll | | | | "Rooru Pan" | recovers 60 HP | second area from the west | |_________________________|__________________|_____________________________| |2.Sprinting Bomb | inflicts 100~200 | | | "Bashiridama" | HP of damage | sixth area from the west | |_________________________|__________________|_____________________________| _____________________ | Outside the Factory | |_____________________|_____________________________________________________ |1.Bread Roll | | near the train station | | "Rooru Pan" | recovers 60 HP | in front of the factory| |____________________|_____________________________|________________________| |2.Flea Powder | removes fleas from a party | near the train station | | "Nomi Tori Paudaa"| member | in front of the factory| |____________________|_____________________________|________________________| |3.Eye Drops | | | | "Megusuri" | cures crying | east of the factory | | (Blue bottle | | | | with pinkish cap) | | | |____________________|_____________________________|________________________| |4.Area Map | map of the area outside the | | | "Konohen no Chizu"| factory; press R to view | next to the Ropeway | |____________________|_____________________________|________________________| ______________________________________ | Titiboo Theater: Underground Passage | |______________________________________|___________________________________ |1.Made-You-Look | | | "Baka ga Miiru" | may make a single enemy turn around | | (Looks like a red creature with | | | a triangular head on a hilt) | | |__________________________________|_______________________________________| |2.Saltwater Gun | | | "Shiomizu Deppou" | inflicts about 200 HP of damage to a | | (A gray gun with a yellow | mechanical enemy | | nozzle) | | |__________________________________|_______________________________________| NOTE: Directions to some gift boxes in the attic will be given by the color- coded doorway as they appear in the Attic Map. ________________________ | Titiboo Theater: Attic | |________________________|__________________________________________________ |1.Attic Map | map of the | | | "Yaneura no Gaido" | attic | near the entrance | |______________________|________________|___________________________________| |2.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | from the first blue doorway, enter| | | | the brown doorway on the right | |______________________|________________|___________________________________| |3.Antidote | | | | "Dokukeshi" | cures poison | from the first blue doorway, enter| | | | the brown doorway straight ahead | |______________________|________________|___________________________________| |4.Bug Spray | inflicts about | | | "Mushi Mushi Kiraa" | 300 HP of | go right from the first blue | | | damage to Bugs | doorway | |______________________|________________|___________________________________| |5.Bag of Big | | from the room in the northeast | | City Fries | recovers 70 HP | corner, go through the brown | | "Daitokai Poteto" | | doorway | |______________________|________________|___________________________________| |6.Sprinting Bomb | inflicts about | | | "Bashiridama" | 100 to 200 HP | room in the northeast corner | | | of damage | | |______________________|________________|___________________________________| |7.Something Wonderful | instantly | | | | recovers HP/PP | room in the southeast corner | |______________________|________________|___________________________________| |8.Peculiar Cheese | recovers 60 HP | talk to the elderly Mouse in the | | "Kuse no Aru Chiizu"| for Lucas | room in the southeast corner | |______________________|________________|___________________________________| |9.Nut Bread | | talk to the elderly Mouse in the | | "Konomi Pan" | recovers 30 HP | room in the southeast corner | |______________________|________________|___________________________________| |10.Magic Gelatin | | | | "Majikku Jerii" | recovers 20 PP | room in the center, on the way to | | | | the exit | |______________________|________________|___________________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 5 ___________ | Mole Hole | |___________|_________________________________________________ |1.Capricorn Bracelet | | | "Hitsuji no Udewa" | armor; Defense +9 | | (An off-white bracelet) | | |__________________________|__________________________________| |2.Pencil Rocket | | | "Enpitsu Roketto" | inflicts 100 to 300 HP of damage | | (A pencil with fins) | to all enemies on screen | |__________________________|__________________________________| |3.Beef Jerky | | | "Hoshiniku" | recovers 60 HP | |__________________________|__________________________________| _____________________________ | Bottom of the Thunder Tower | |_____________________________|___________________________________________ |1.Bag of Pork Chips | | | "Tonkatsu Chippu" | recovers 50 HP | |__________________________|______________________________________________| |2.Secret Herb | | | "Ura Kanpou" | cures status effects and revives a party | | (A light purple bottle) | member to 25% of max HP | |__________________________|______________________________________________| _________________ | Clayman Factory | |_________________|_________________________________________________________ |1.Secret Herb | cures status effects and revives a | talk to one of | | "Ura Kanpou" | party member to 25% of max HP | the Pigmasks | |________________|_______________________________________|__________________| _________ | Highway | |_________|_________________________________________________________________ |1.Highway Map | map of the Highway; | | | "Haiwei Mappu" | press R to view | found in a tunnel | |______________________|__________________________|_________________________| |2.Chic Gloves | | | | "Shaapu na Tebukuro | weapon for Kumatora | near the center of the | | (Black gloves with | | Highway region | | thin fingers) | | | |______________________|__________________________|_________________________| |3.Gemini Bracelet | | | | "Futago no Udewa" | armor; Defense +12, | southwest corner of the | | (Notched bracelet) | Offense +10 | Highway | |______________________|__________________________|_________________________| |4.Doggy Biscuit | | next to the southern | | "Inu You Kukki" | recovers 60 HP for Boney | energy station | | (Light brown dog | | | | biscuit in the | | | | shape of a bone) | | | |______________________|__________________________|_________________________| |5.Pencil Rocket | | give the dog near the | | "Enpitsu Roketto" | inflicts 100 to 300 HP | north energy station a | | | of damage | Doggy Biscuit | |______________________|__________________________|_________________________| |6.Brown Collar | | | | "Cha no Kubiwa" | armor for Boney | west of the Cafe | |______________________|__________________________|_________________________| _______________ | Thunder Tower | |_______________|___________________________________________________________ |1.Tower Sketch | map of the Thunder Tower; | | | "Tawaa Mitorizu" | press R to view | west of the entrance | |_____________________|___________________________|_________________________| |2.Cow Hat | | in the southern room | | "Ushi no Boushi" | armor; equip on "head" | marked with a lightning | | | | bolt on the map | |_____________________|___________________________|_________________________| |3.DCMC Pamphlet | weapon; makes DCMC fans | 1F, in the northwest | | "DCMC Panfu" | jealous | corner room | |_____________________|___________________________|_________________________| |4.Pencil Rocket | inflicts 100 to 300 HP of | 1F, in the northeast | | "Enpitsu Roketto" | damage | corner room | |_____________________|___________________________|_________________________| |5.Trivia Card 2 | | on the roof of the | | "Nazo Nazo Kaado 2"| no practical use | Thunder Tower base | |_____________________|___________________________|_________________________| |6.Saltwater Gun | inflicts 150 to 250 HP of | | | "Shiomizu Deppou" | damage to metallic enemies| King P.'s room | |_____________________|___________________________|_________________________| |7.Secret Herb | cures status effects | | | "Ura Kanpou" | and partially revives a | King P.'s room | | | party member with 0 HP | | |_____________________|___________________________|_________________________| |8.Made-You-Look | | | | "Baka ga Miiru" | makes an enemy turn around| King P.'s room | |_____________________|___________________________|_________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 7 ______________________ | Under Aeolia's House | |______________________|_________________ |1.Beef Jerky | | | "Hoshiniku" | recovers 60 HP | |___________________|___________________| |2.Rotten Milk | | | "Furui Miruku" | turns into Yogurt | |___________________|___________________| |3.Magic Tart | | | "Majikku Taruto" | recovers 30 PP | |___________________|___________________| ______________ | Train Tunnel | |______________|________________________________________________ |1.Super Bomb | | | | "Suupaa Bomu" | inflicts about | east of the Crossroad | | (A round, white | 200 to 500 HP of | | | object with a | damage to all | | | brown spot on top)| enemies on screen| | |____________________|__________________|_______________________| |2.Luxury Banana | | | | "Koukyuu Banana" | recovers 120 HP | east of the Crossroad | | (Sparkling banana)| | | |____________________|__________________|_______________________| _____________ | Chimera Lab | |_____________|_____________________________________________________________ |1.Fresh Egg | turns into a Chicken | hot spring west of the | | "Umitate Tamago" | or a Hot Spring Egg | lab | |______________________|__________________________|_________________________| |2.Lab Map | map of the Chimera Lab; | | | "Kimaken Mappu" | press R to view | 2F of the lab | |______________________|__________________________|_________________________| |3.Saltwater Gun | inflicts 150 to 250 | | | "Shiomizu Deppo" | HP of damage to metal | 1F, in the projector | | | enemies | room | |______________________|__________________________|_________________________| |4.Bomb | 150 to 400 HP of | 1F, in the southwest | | "Bomu" | damage | room | |______________________|__________________________|_________________________| |5.Secret Herb | cures all status effect | | | "Ura Kanpou" | and partially revives a | 2F, in front of the west| | | party member with 0 HP | elevator | |______________________|__________________________|_________________________| |6.Doggy Biscuit | recovers 60 HP for | 2F, in the southwest | | "Inu You Kukki" | Boney | room | |______________________|__________________________|_________________________| |7.Enemy Wimperizer | | | | "Teki Yowamemin" | weakens an enemy and | 3F locker | | (Pink liquid in | reduces exp. points | | | a yellow capped | | | | bottle) | | | |______________________|__________________________|_________________________| |8.Edible Mushroom | | | | "Taberareru Kinoko" | recovers 20 HP | 3F locker | |______________________|__________________________|_________________________| |9.Pork Stew | | | | "Tonkacchan" | recovers 100 HP | basement | | (Small, cylindrical | | | | container) | | | |______________________|__________________________|_________________________| |10.Enemy Bufferizer | | talk to the scientist in| | "Teki Tsuyomemin" | strengthens an enemy | the skeleton room after | | (Stubby green jar) | and increases exp. points| Salsa joins you | |______________________|__________________________|_________________________| _______________ | Doria's House | |_______________|___________________________________________________________ |1.Magic Gloves | | | | "Mahou no Tebukuro" | weapon for Kumatora | southwest of Doria's house | | (A orange and yellow | | | | glove) | | | |_______________________|_____________________|_____________________________| ________________ | Snowy Mountain | |________________|____________________________ |1.Double Jerky | | | "Nido Boshiniku" | recovers 160 HP | | (A dark brown | | | piece of meat) | | |___________________|_________________________| |2.Cancer Bracelet | | | "Kani no Udewa" | armor; equip as "other" | | (A red bracelet) | | |___________________|_________________________| _______________ | Saturn Valley | |_______________|___________________________________________________________ |1.Saturn Valley Map | weirdest map ever made;| Mr. Saturn in the | | "Dosei Dani no Chizu" | press R to view | northeast house | |________________________|________________________|_________________________| |2.Good Kid's Shirt | | | | "Yoiko no Shatsu" | armor for Lucas | southeast house | | (A black shirt with | | | | a skull on it) | | | |________________________|________________________|_________________________| |3.Strawberry Tofu | | | | "Ichigo Toufu" | recovers 120 HP | northwest house | | (A light pink block | | | | of tofu) | | | |________________________|________________________|_________________________| |4.Silver Dragonfly | | Mr. Saturn in the | | "Gin Yanma" | no apparent use | northwest house | |________________________|________________________|_________________________| |5.Black Collar | | | | "Kuro no Kubiwa" | armor for Boney | northwest corner, up | | (A spiked collar) | | the small ladder | |________________________|________________________|_________________________| |6.Cup of Lifenoodles | | | | "Inochi no Udon" | cures all status | next to the hot spring | | (Noodles in a white | effects and completely | | | and orange bowl) | revives a party member | | |________________________|________________________|_________________________| _________ | Volcano | |_________|_________________________________________________________________ |1.Pencil Rocket | inflicts 100 to 300 | northwest of the | | "Enpitsu Roketto" | HP of damage | entrance | |________________________|________________________|_________________________| |2.Double Jerky | | | | "Nido Boshiniku" | recovers 160 HP | north of the entrance | |________________________|________________________|_________________________| |3.Cup of Lifenoodles | | | | "Inochi no Udon" | cures all status | in the first area | | (Noodles in a white | effects and completely | | | and orange bowl) | revives a party member | | |________________________|________________________|_________________________| |4.Luxury Banana | | | | "Koukyuu Banana" | recovers 120 HP | in the second area | |________________________|________________________|_________________________| _____________ | Ocean Floor | |_____________|_____________________________________________________________ |1.Virgo Bracelet | | | | "Otome no Udewa" | armor for Kumatora; | southwest of the first | | (A gold and pink | equip as "other" | merman oxygen machine | | bracelet with stubs) | | | |______________________|__________________________|_________________________| |2.Underwater Map | map of the ocean floor; | southeast of the first | | "Kaitei no Chizu" | press R to view | oxygen machine | |______________________|__________________________|_________________________| |3.Awesome Crown | | | "Suggoi Kanmuri" | armor for Lucas; | | (A sparkling | Defense +20, max PP +30 | | red crown) | | |______________________|__________________________|_________________________ |4.Magic Tart (x3) | | -in the second area | | "Majikku Taruto" | recovers 30 PP | -fourth area, down one | | | | of the ladders | | | | -in the fifth area | |______________________|__________________________|_________________________| |5.Double Jerky | | | | "Nido Boshiniku" | recovers 160 HP | in the second area | |______________________|__________________________|_________________________| |6.Cup of Lifenoodles | cures all status effects | | | "Inochi no Udon" | and completely revives | in the third area | | | a party member | | |______________________|__________________________|_________________________| |7.Hermit Crab Shell | | | | "Yadokari no Yado" | give to a Hermit Crab | in the fourth area, down| | (A yellow and | for money | one of the ladders | | orange shell) | | | |______________________|__________________________|_________________________| |8.Magic Pudding (x2) | | | | "Majikku Purin" | recovers 40 PP | -fourth area, down one | | (A trapezoidal scoop | | of the ladders | | of pudding with a | | -in the fifth area | | dark brown top) | | | |______________________|__________________________|_________________________| |9.Trivia Card 3 | | in the fourth area, down| | "Nazo Nazo Kaado 3" | no apparent use | one of the ladders | |______________________|__________________________|_________________________| ___________________________ | Tanehineri Island: Jungle | |___________________________|_____________________ |1.Cup of Lifenoodles | cures all status effects | | "Inochi no Udon" | and completely revives | | | a party member | |______________________|__________________________| |2.Magic Pudding | | | "Majikku Purin" | recovers 40 PP | |______________________|__________________________| |3.Alligator Hat | | | "Wani no Boushi" | armor; equip on "head" | | (Looks like an | | | alligator's head) | | |______________________|__________________________| |4.Fairy Ribbon | armor for Kumatora or | | "Yousei no Ribon" | Boney; protects from | | (A green ribbon) | sleep | |______________________|__________________________| |5.Bug Spray | inflicts 300 HP of | | "Mushi Mushi Kiraa" | damage to bugs | |______________________|__________________________| ____________________________ | Tanehineri Island: Hilltop | |____________________________|_________________________ |1.Vigor Stick | | | "Kihaku no Bou" | weapon for Lucas; Offense +50 | | (Resembles a mace) | | |______________________|_______________________________| |2.Swallow Bandana | | | "Tsubame no Bandana" | armor for Duster | | (A yellow bandana) | | |______________________|_______________________________| __________________________ | During the Pickle Search | |__________________________|___________________ |1.Thud Charm | | | "Dosun no Omamori" | armor | | (A brown, | | | pentagonal charm) | | |________________________|_____________________| |2.Super Bomb | inflicts 200 to 500 | | "Suupaa Bomu" | HP of damage | |________________________|_____________________| |3.King Burger | | | "Ousama Baagaa" | recovers 280 HP | | (A crowned hamburger) | | |________________________|_____________________| |4.Recollection Bell | | | "Nanika no Hyoushi" | cures memory loss | |________________________|_____________________| ________________________ | Orishimo Mountain Cave | |________________________|__________________________________________________ |1.Cave Map | map of the cave; | northeast from the | | "Doukutsu no Chizu" | press R to view | entrance | |______________________|__________________________|_________________________| |2.Magic Pudding | | one of the rooms to the | | "Majikku Purin" | recovers 40 PP | west | |______________________|__________________________|_________________________| |3.Goddess Bustier | armor for Kumatora; | | | "Megami no Bisuche" | Defense +20, max PP +20; | one of the rooms to the | | (A sparkling | partially protects from | west | | yellow bustier) | Fire and Freeze | | |______________________|__________________________|_________________________| |4.Striped Collar | | | | "Dandara no Kubiwa" | armor for Boney | northernmost room | | (A red and | | | | white collar) | | | |______________________|__________________________|_________________________| |5.Cup of Lifenoodles | cures status effects | | | "Inochi no Udon" | and completely revives | northernmost room | | | a party member | | |______________________|__________________________|_________________________| _______________ | Ionia's House | |_______________|______________________________________________ |1.Magic Tart | | | | "Majikku Taruto" | recovers 30 PP | south of Ionia's house | |___________________|_________________|________________________| _______________________________________________________________________________ _______________________________________________________________________________ CHAPTER 8 _______________ | New Pork City | |_______________|______________________________________________ |1.City Map | map of New Pork City; | the limo driver | | "Shiti Mappu" | press R to view | gives this to Lucas | |________________|_______________________|_____________________| _______ | Sewer | |_______|___________________________________________ |1.Saltwater Gun | inflicts 150 to 250 HP | | "Shiomizu Deppou"| of damage to metallic enemies | |___________________|_______________________________| |2.Magic Pudding | | | "Majikku Purin" | recovers 40 PP | |___________________|_______________________________| ________________________ | Empire Porky Building: | | Hippo Launcher Floor | |________________________|____________________________ |1.Super Bomb | inflicts about 250 | | "Suupaa Bomu" | to 550 HP of damage | |__________________________|__________________________| |2.Ultimate Shoes | | | "Saikou no Kutsu" | weapon for Duster | | (Red boots) | | |__________________________|__________________________| |3.Grilled Chicken | | | "Tori no Herushii Yaki" | recovers 170 HP | | (A round, brown | | | piece of meat) | | |__________________________|__________________________| |4.Cup of Lifenoodles | cures all status effects | | "Inochi no Udon" | and completely revives | | | a party member at 0 HP | |__________________________|__________________________| ________________________ | Empire Porky Building: | | Bathroom Floor | |________________________|____________________________ |1.Attack Attractor | | | "Kougeki Hoi Hoi" | enemies will attack the | | (Resembles a megaphone) | target of this item | |__________________________|__________________________| |2.Honey Shower | | | "Hachimitsu Shawaa" | inflicts about 100 HP of | | (A bee) | damage to a single target| |__________________________|__________________________| |3.Red Collar | | | "Aka no Kubiwa" | armor for Boney | |__________________________|__________________________| |4.Awesome Ring | | | "Suggoi Ringu" | armor for Lucas; | | (A sparkling red | Defense +30, | | and gold ring) | max PP +30 | |__________________________|__________________________| ________________________ | Empire Porky Building: | | Magypsy Floor | |________________________|__________________________________________________ |1.Razor and Lipstick | automatically | inside the | | "Higesori to Kuchibeni" | revives its carrier | Magypsy's house | |__________________________|__________________________|_____________________| |2.Luxury Banana (x5) | | inside the | | "Koukyuu Banana" | recovers 120 HP | Magypsy's house | |__________________________|__________________________|_____________________| |3.Ancient Banana | inflicts about 50 HP of | inside the | | "Mukashi no Banana" | damage | Magypsy's house | |__________________________|__________________________|_____________________| ________________________ | Empire Porky Building: | | Construction Floor | |________________________|____________________________ |1.Favorite Pizza | | | "Gohiiki Piza" | recovers 250 HP | |__________________________|__________________________| |2.Angel Gloves | | | "Tenshi no Tebukuro" | weapon for Kumatora | | (Gloves with | | | angel wings) | | |__________________________|__________________________| ________________________ | Empire Porky Building: | | Laboratory Floor | |________________________|____________________________ |1.King Burger | | | "Ousama Baagaa" | recovers 280 HP | |__________________________|__________________________| |2.Magic Cake | | | "Majikku Keeki" | recovers 50 PP | | (A triangular slice | | | of pink colored cake) | | |__________________________|__________________________| |3.Canine Weapon | | | "Inu no Buki" | weapon for Boney | | (A club that | | | resembles a bone) | | |__________________________|__________________________| |4.Super Bomb | inflicts about 200 | | "Suupaa Bomu" | to 500 HP of damage | |__________________________|__________________________| |5.Sagittarius Bracelet | | | "Ite no Udewa" | armor; equip as "other" | | (Resembles a bracelet | | | decorated with pearls) | | |__________________________|__________________________| ________________ | The Final Cave | |________________|_________________________________________________ |1.Real Bat | | | "Honmono no Batto" | weapon for Lucas; Offense +100, max PP +50 | |_____________________|____________________________________________| ******************************************************************************* XIX.Item List ******************************************************************************* Aeolia's Memento �G�I���A�̂����� "Eoria no Katami" (Razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: examine Aeolia's chair after he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Alarm Cicada �߂��܂��[�~ "Mezamashi Zemi" (A cicada with a clock on its back) Use: wakes up a sleeping party member (icon is two Z's) Alligator Hat ���j�̂ڂ��� "Wani no Boushi" (Looks like an alligator's head) Use: armor; equip on "head" Aloha Coat �A���n�R�[�g "Aloha Couto" (An orange aloha shirt) Use: armor; equip on "body;" Defense +8; protects from Fire Ancient Banana �ނ����̃o�i�i "Mukashi no Banana" (Rotten banana) Use: trips an enemy to inflict about 50 HP of damage Angel Gloves �Ă̂ĂԂ��� "Tenshi no Tebukuro" (Gloves with angel wings) Use: weapon for Kumatora Angel Ribbon �Ẵ��{�� "Tenshi no Ribon" (A white ribbon) Use: armor; equip on "head;" Defense +27 Antidote �ǂ����� "Doku Keshi" (A tiny purple bottle) Use: cures poison (icon is a skull) Anti-Paralysis ���т�Ƃ� "Shibiretori" (Brown bottle with a yellow zigzag icon on it) Use: cures paralysis (icon is a couple of zigzags) Aquarius Bracelet �~�Y�K���̂��ł� "Mizugame no Udewa" (Blue bracelet) Use: armor; equip as "other;" increases Defense by 5 Area Map (Key Item) ���̂ւ�̂��� "Konohen no Chizu" Use: a map of the area outside the factory; press R to view Location: next to the Ropeway (Chapter 4) Aries Bracelet �€�̂��ł� "Yagi no Udewa" Use: armor; equip as "other;" Defense +3 Location: near the hot spring in Sunshine Forest (next to Isaac's house) Attack Attractor ���������z�C�z�C "Kougeki Hoi Hoi" (Resembles a megaphone) Use: marks an enemy with a stinky smell that attracts enemy attacks Attic Map (Key Item) ��˂���K�C�h "Yaneura Gaido" Use: map of Club Titiboo's attic; press R to view Location: north of the entrance into the attic of Titiboo Theater (Chapter 4) The passages between each room is colored either blue or red. The blue passages lead to the exit, while the red passages lead to dead-ends and usually a gift box. Awesome Crown ������������ނ� "Suggoi Kanmuri" (A red, sparkling crown) Use: armor for Lucas; equip on "head;" Defense +20; max PP +30 Location: ocean floor (Chapter 7) To find the Awesome Crown, go to the second area of the ocean floor. Refill your oxygen with the oxygen machine and return to the first area. Walk directly west and go through the exit to the south. There is a ladder that leads down at the end of this long path. Move as quickly as you can to avoid running out of oxygen. The gift box holding this item is at the bottom of the ladder, but you will have to fight the "Fish Roe Man" to earn it. Be near max HP/PP before engaging the Fish Roe Man. Use Kumatora's Paralysis[alpha] (8 PP) to paralyze it and attack with combos. If you can't combo, use Freeze[gamma] (18 PP) or Duster's Siren Beetle. Awesome Ring �������������O "Suggoi Ringu" (A sparkling red and gold ring) Use: armor for Lucas; equip as "other;" Defense +30, max PP +30 Location: on the bathroom floor of the Empire Porky Building, in the stall with the ultimate chimera (Chapter 8) Azure Ribbon �܂������ȃ��{�� "Massao na Ribon" Use: armor for Kumatora and Boney; equip on "head;" Defense +8 Bag of Big City Fries �����Ƃ����|�e�g "Daitokai Poteto" (Yellow French fries in a pink bag with a picture of a heart on it) Use: recovers 70 HP Bag of Pork Chips �Ƃ`�b�v "Tonkatsu Chippu" Use: recovers 50 HP Baked Yam �₫���� "Yaki Imo" (Reddish-brown potato with yellow innards) Use: recovers 40 HP Bantam Charm �`���{�̂��܂��� "Chabo no Omamori" (A pink pentagonal charm with a yellow striped bottom) Use: armor; equip on "body;" Defense +15 Barefoot Shoes �͂����̂��� "Hadashi no Kutsu" (A pair of bare feet) Use: weapon for Duster; Offense +38 Battle Memory (Key Item) ���������̂����� "Tatakai no Kioku" (Yellow book) Use: view all enemies you have encountered and practice fighting them Location: 1F of Osohe Castle With the Battle Memory, you can view all the enemies you have encountered in the game and practice fighting them. This is a safe way to practice executing combos since enemies will not attack and you can fight for as long as you want. The Battle Memory will stay with you between chapters. To practice fighting an enemy, go into the inventory screen and select the Key Icon. Look for an item that looks like a yellow book and press the A button. Select the enemy you want to fight and press START to go into battle. To stop fighting, select the EXIT icon at the top of the screen. Bear Hat �N�}�̂ڂ��� "Kuma no Boushi" (Looks like a bear's face) Use: armor; equip on "head;" Defense +15 Beef Jerky �ق��ɂ� "Hoshiniku" (Light brown piece of meat) Use: recovers 60 HP Beef Jerky is useful for recovery during battles in the early and middle parts of the game. Beefsteak �тӂĂ��X�e�[�L "Bifuteki Suteeki" (A grilled slice of steak on a plate) Use: recovers 300 HP Better Stick �܂��Ȃڂ� "Mashi na Bou" (Thin, light brown staff) Use: weapon for Flint and Lucas; increases Offense by 20 The Better Stick can occasionally be found in Thomas's Bazaar in Chapter 1. Big City Burger �����Ƃ����o�[�K�[ "Daitokai Baagaa" (Ordinary looking burger) Use: recovers 100 HP Big City Cola �����Ƃ����R�[�� "Daitokai Koura" (Orange colored drink with a straw in it) Use: recovers 30 HP Big City Soda �����Ƃ����\�[�_ "Daitokai Souda" (Purple colored drink with a straw in it) Use: recovers 20 HP Black Collar ����̂��т� "Kuro no Kubiwa" (A spiked collar) Use: armor for Boney; equip on "body" Boing Ribbon �ۂ��[��ȃ��{�� "Poeen na Ribon" (Looks like the ribbons Mr. Saturns wear) Use: armor; equip on "head;" Defense +14; prevents memory loss Bomb �{�� "Bomu" (Round white object with a small brown spot on top) Use: inflicts about 200 HP of damage to all enemies Bread Roll ���[���p�� "Rooru Pan" (Small, brown piece of bread) Use: recovers 60 HP Brown Collar ����̂��т� "Cha no Kubiwa" (A collar with a yellow buckle) Use: armor for Boney; Defense +20, Offense +20 Bug Spray ���V���V�L���[ "Mushi Mushi Kiraa" (Rainbow colored spray can) Use: inflicts about 300 HP of damage to a single Bug type enemy Cancer Bracelet ���ɂ̂��ł� "Kani no Udewa" (A red bracelet) Use: armor; equip as "other" Canine Weapon �C�k�̂Ԃ� "Inu no Buki" (A club that resembles a bone) Use: weapon for Boney Capricorn Bracelet �Ђ��̂��ł� "Hitsuji no Udewa" (Off-white bracelet) Use: armor; equip as "other;" Defense +9 Carrier Pigeon (Key Item) �ł�o�g "Denshobato" Use: storyline item; received and used automatically when needed Cave Map (Key Item) �ǂ����̂��� "Doukutsu no Chizu" Use: a map of the cave on Orishimo Mountain; press R to view Location: northeast from the entrance of the said cave (Chapter 7) Chic Gloves �V���[�v�ȂĂԂ��� "Shaapu na Tebukuro" (Black gloves with thin fingers) Use: weapon for Kumatora Chick �q���R "Hiyoko" (Baby chicken) Use: turns into a Chicken in a few minutes Wait for the Chick to grow into a Chicken, which can be sold for 200 DP. If "used," the Chick will make its user feel affectionate and then disappear. Chick Bandana �q���R�̃o���_�i "Hiyoko no Bandana" (Yellow bandana) Use: armor; equip on "head;" increases Defense by 5 "Chick" here means "baby bird," not the other meaning. Chicken �ɂ�Ƃ� "Niwatori" Use: sell for 200 DP Fresh Eggs will turn into a Chicken in a few minutes as long as you don't enter a hot spring with the Fresh Egg. The Chicken will run away if you "use" it. Child's Shoe (Key Item) ���ǂ��̂��� "Kodomo no Kutsu" Use: clue to Claus's whereabouts Obtained: past the riverbank in the mountains in Drago territory (Chapter 1) Chimera Lab Map (Key Item) �L�}����}�b�v "Kimaken Mappu" Use: map of the Chimera Lab; press R to view Location: 2F of the Chimera Lab (Chapter 7) City Map (Key Item) �V�e�B�}�b�v "Shiti Mappu" Use: map of New Pork City; press R to view Obtained: the limo diver gives this to you (Chapter 8) Clever Stick �����݂̂ڂ� "Takumi no Bou" (Looks like a pugil stick or a Q-tip) Use: weapon for Lucas; Offense +62 Courage Badge (Key Item) �䂤���̃o�b�a "Yuuki no Bajji" (A circular yellow and gray badge that has rusted over) Use: turns into something special near the end of Chapter 7 Obtained: from the gravedigger in Tatsumairi Village (Chapter 7) Cow Hat �����̂ڂ��� "Ushi no Boushi" Use: armor; equip on "head" Crow Bandana �J���X�̃o���_�i "Karasu no Bandana" (A gray bandana) Use: armor; equip on "head;" Defense +25 Cup of Lifenoodles ���̂��̂��ǂ� "Inochi no Udon" (Noodles in a white and orange bowl) Use: cures almost all status effects and completely revives a party member with 0 HP Cup of Pork Noodles �Ƃk�[�h�� "Tonkatsu Nuudoru" (Cylindrically shaped cup with a picture of a pig's snout on it) Use: recovers 80 HP DCMC Boxers �c�b�l�b�p���c "DCMC Pantsu" (Red boxers with DCMC written across) Use: armor; equip on "body;" Defense +7 Obtained: Duster starts with this item in Chapter 5 DCMC Hat �c�b�l�b�ڂ��� "DCMC Boushi" (Red cap with yellow markings) Use: armor; equip on "head;" increases Defense by 7 and Speed by 2 DCMC Pamphlet �c�b�l�b�p���t "DCMC Panfu" (Rolled up red pamphlet with yellow markings) Use: weapon; increases Offense by 8; makes DCMC fans jealous DCMC Ring �c�b�l�b�����O "DCMC Ringu" (Red ring with yellow markings) Use: armor; equip as "other;" increases Defense by 7 and Speed by 5 DCMC Shirt �c�b�l�b�V���c "DCMC Shatsu" (Red T-shirt with DCMC written in yellow and black letters) Use: armor; equip on "body;" increases Defense by 10 and Speed by 1 Defense Spray �}������ "Mamorin" (A blue spray bottle) Use: increases Defense by about 40% in battle Doggy Biscuit �C�k�悤�N�b�L�[ "Inu You Kukki" (Light brown dog biscuit in the shape of a bone) Use: recovers 60 HP for Boney Doggy Jerky �C�k�悤�ق��ɂ� "Inu You Hoshiniku" (A piece of meat on a bone) Use: recovers 150 HP for Boney Dolphin Ossicle �C���J�̂����� "Iruka no Jikotsu" Use: sell for 5 DP Obtained: find them lying on the beaches of Tatsumairi Village (Chapters 4 - 7) Doria's Memento �h���A�̂����� "Doria no Katami" (Razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: receive from Doria just before he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Double Jerky �ɂǂڂ��ɂ� "Nido Boshiniku" (A dark brown piece of meat) Use: recovers 160 HP Drago Fang �h���S�̂��� "Dorago no Kiba" (White fang attached to a hilt) Use: use when fighting a Drago Obtained: talk to Bronson (Chapter 1) Flint will have to obtain the Drago Fang before entering the forest the night after rescuing his sons. This item is the only thing that can break a Drago's hard outer skin. "Use" it when you get into a fight with a Drago to make the Drago susceptible to damage. Durable Gloves ���傤�ԂȂĂԂ��� "Joubu na Tebukuro" (Off-white gloves) Use: weapon for Kumatora; Offense +16 Durable Shoes ���傤�ԂȂ��� "Joubu na Kutsu" Use: weapon for Duster; increases Offense by 12 Easy-Grip Stick �ɂ���₷���ڂ� "Nigiriyasui Bou" (A staff with one end shaved thin) Use: weapon for Lucas; Offense +15 Obtained: Lucas starts with this weapon Edible Mushroom ���ׂ���L�m�R "Taberareru Kinoko" Use: recovers 20 HP The Edible Mushroom is best used to recover HP after battles. It's HP recovery is too small to be helpful during a fight. Enemy Bufferizer �e�L�c�����~�� "Teki Tsuyomemin" (Green liquid in a stubby jar) Use: makes an enemy stronger and increases awarded experience points Enemy Wimperizer �e�L�������~�� "Teki Yowamemin" (Pink liquid in a yellow capped bottle) Use: makes an enemy weaker and reduces awarded experience points Expensive Gloves �������ȂĂԂ��� "Kouka na Tebukuro" (Dark brown gloves) Use: weapon for Kumatora; Offense +58 Eye Drops �߂����� "Megusuri" (Small, blue bottle with a pinkish cap) Use: cures uncontrollable crying (icon is a tear drop) Factory Sketch �R�[�o�݂Ƃ肸 "Kouba Mitorizu" Use: map of the Violet Forest factory; press R to view Obtained: from the blue Pigmask in the factory (Chapter 4) Fairy Ribbon �悤�����̃��{�� "Yousei no Ribon" (A green ribbon) Use: armor for Kumatora or Boney; equip on "head" The Fairy Ribbon will protect its wearer from sleep. Fake Bat ��Z�o�b�g "Nise Batto" (A pale pink bat) Use: weapon for Lucas; Offense +30 Fake Frying Pan �j�Z�t���C�p�� "Nise Furai Pan" (A brown fry pan) Use: weapon for Kumatora; Offense +26 Favorite Pizza ���Ђ����s�U "Gohiiki Piza" Use: recovers 250 HP Feather Charm �͂˂̂��܂��� "Hane no Omamori" (A light pink pentagonal charm) Use: armor; equip on "body;" Defense +18 Fizzy Soda �������\�[�_ "Kittsui Sooda" (Cup with a straw in it) Use: recovers 20 HP Flame Pendant �ق̂��̃y���_���g "Honoo no Pendanto" (An orange pendant) Use: armor; equip as "other;" Defense +15; cuts Fire damage by 50% Flea Charm �m�~�̂��܂��� "Nomi no Omamori" (Small pentagonal charm) Use: armor; equip on "body;" increases Defense by 5 Flea Powder �m�~�Ƃ�p�E�_�[ "Nomi Tori Paudaa" Use: removes fleas from your body (icon is a black dot with bouncing lines behind it) An icon of a black dot with bouncing lines behind it will appear above your HP/PP window if a party member has fleas. Characters with fleas will occasionally fail to use special abilities. Fly Charm �n�G�̂��܂��� "Hae no Omamori" (Light purple pentagonal charm) Use: armor; equip on "body;" Defense +10 Franklin Badge (Key Item) �t�����N�����o�b�a "Furankurin Bajji" (A circular yellow badge with a lightning bolt on it) Use: reflects any Thunder attacks from Lucas back to the enemy Obtained: from a traveling Mr. Saturn (Chapter 7) The Franklin Badge will be given to Lucas by a Mr. Saturn near the end of Chapter 7. Fresh Egg ���݂��Ă��܂� "Umitate Tamago" Use: recovers 80 HP; turns into a Chicken The Fresh Egg will turn into a chicken in a few minutes. The chicken cannot do anything, but you can sell it for a pretty good 200 DP. If you enter a hot spring with the Fresh Egg, it will turn into a boiled Hot Spring Egg (recovers 100 HP). Fresh Lumber �����炵���J�N�U�C "Atarashii Kakuzai" (Thick piece of lumber) Use: weapon for Flint; increases Offense by 16 and decreases Speed by 4 Location: on the west side of the riverbank up in the mountains (Chapter 1) Find the Fresh Lumber and equip it on Flint when you go up to the mountains in search of Claus. This weapon will slightly decrease Flint's Speed, but the increase in Offense is worth the trade-off. Throw away any previous weapon that was equipped. Fresh Milk ���ڂ肽�ă~���N "Shiboritate Miruku" (White bottle) Use: recovers 80 HP; turns into Yogurt after roughly 10 to 15 min. The Fresh Milk will turn into Rotten Milk (recovers 10 HP) in about a minute, but will turn into Yogurt (recovers 80 HP) after about 10 or 15 minutes. Fresh Mint ��������~���g "Sukkiri Minto" (Looks like three yellow flowers) Use: cures nausea (icon is a gray cloud) Fresh Mints are only really useful during Chapter 2 when Duster can get nausea from the Stinky Ghosts that lurk in Osohe Castle. Funny Stick �������낢�ڂ� "Omoshiroi Bou" (A round face on a stick) Use: weapon for Lucas; Offense +40 Gemini Bracelet �ӂ����̂��ł� "Futago no Udewa" (A notched bracelet) Use: armor; equip as "other;" Defense +12, Offense +10 Giant Abalone Steak �ł��A���r�X�e�[�L "Deka Awabi Suteeki" (Looks like a brownish oval on a white plate) Use: recovers 180 HP Gloves �ĂԂ��� "Tebukuro" (A yellow mitten) Use: weapon for Kumatora; increases Offense by 9 Goddess Bustier �߂��݂̃r�X�`�F "Megami no Bisuche" (A sparkling yellow bustier) Use: armor for Kumatora; equip on "body;" Defense +20, max PP +20; provides some protection from Fire and Freeze Good Kid's Shirt �悢���̃V���c "Yoiko no Shatsu" (A black shirt with a skull on it) Use: armor for Lucas; equip on "body" Good Shoes �������� "Ii Kutsu" (Pale yellow shoes) Use: weapon for Duster; Offense +70, Speed +5 Good Stick �����ڂ� "Ii Bou" (A light gray staff) Use: weapon for Lucas; Offense +27 Grilled Chicken �Ƃ�̃w���V�[�₫ "Tori no Herushii Yaki" (A round, brown piece of meat) Use: recovers 170 HP Grilled Fish �₫������ "Yakizakana" (A fish on a plate) Use: recovers 120 HP Handy Yo-Yo �Ă���ȃ��[���[ "Tegoro na Youyou" (A green yo-yo) Use: weapon; Offense +20 Heavy Charm ��������̂��܂��� "Zusshiri no Omamori" (A purple, pentagonal charm) Use: armor; equip on "body;" Defense +26 Hermit Crab Shell ���h�J���̃��h "Yadokari no Yado" (A yellow and orange shell) Use: give to the Hermit Crab on the ocean floor for money Location: underwater, in the fourth area, down one of the ladders (Chapter 7) Highway Map (Key Item) �n�C�E�F�C�}�b�v "Haiwei Mappu" Use: map of the Highway; press R to view Location: found in a tunnel on the Highway (Chapter 5) Honey Shower �͂��݂V�����[ "Hachimitsu Shawaa" (A flying bee) Use: attracts a horde of bees to an enemy target to inflict about 100 HP of damage Hot Dog Sushi �z�b�g�h�b�O���� "Hotto Doggu Zushi" (A hot dog on top of what looks like conventional sushi) Use: recovers 120 HP Hot Spring Egg ���܂� "Onsen Tamago" Use: recovers 100 HP Enter a hot spring while carrying a Fresh Egg to obtain this item. Ice Pendant ������̃y���_���g "Kouri no Pendanto" (A light blue pendant) Use: armor; equip as "other;" Defense +15; cuts Freeze damage by 50% Innit Tea �W���i�C�J�e�B�[ "Janaika Tii" (Brown beverage) Use: recovers 15 HP Ionia's Memento �C�I�j�A�̂����� "Ionia no Katami" (Razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: receive from Ionia just before he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Jar of Yummy Pickles (Key Item) ���[�������s�N���X "Ooishii Pikurusu" Use: the party will give this to Ionia before pulling the sixth needle Obtained: from Mikusolidia on Tanehineri Island (Chapter 7) Jumbo Shrimp Soup �ǂł����т̃X�[�v "Dodeka Ebi no Suupu" (A fat shrimp) Use: recovers 150 HP Kid's Hat ���ǂ��̂ڂ��� "Kodomo no Boushi" (Light yellow hat) Use: armor; equip on "head;" Defense +3 Kid's Shirt ���ǂ��̃V���c "Kodomo no Shatsu" (Light blue and yellow shirt) Use: armor; equip on "body;" Defense +7 King Burger �������܃o�[�K�[ "Ousama Baagaa" (A crowned hamburger) Use: recovers 280 HP Kite Bandana �g���r�̃o���_�i "Tonbi no Bandana" (A brown bandana) Use: armor; equip on "head;" Defense +30 Knit Sweater �Ă��݂̃Z�[�^�[ "Teami no Seetaa" (A sweater with the name "LEO" written on it) Use: armor; equip on "body;" Defense +8; recover 1 to 3 HP per turn Obtained: repeatedly talk to Leo near the Highway and open one of his gift boxes (Chapter 5) Leo Bracelet �����̂��ł� "Shishi no Udewa" (A yellow open bracelet) Use: armor; equip as "other;" Defense +25 Libra Bracelet �Ă�т�̂��ł� "Tenbin no Udewa" (A silver bracelet with stubs on opposite sides) Use: armor; equip as "other;" Defense +30 Lydia's Memento ���f�B�A�̂����� "Ridia no Katami" (Razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: receive from Lidia just before he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Lighter's Lumber ���C�^�̃J�N�U�C "Raita no Kakuzai" (Think plank of wood) Use: weapon for Flint; increases Offense by 6 and decreases Speed by 3 Location: next to Lighter's body in the Sunshine Forest (Chapter 1) Lighter's Lumber can be found on the ground next to Lighter in the burning part of the forest when Flint first goes to rescue him. Obtain it after talking to Lighter. This weapon will slightly decrease Flint's Speed, but the boost in Offense is worth the trade-off. Discard this item when a stronger weapon is found. Lotto Meal ���͂� "Chin Chin Gohan" (Looks like steaming rice in a golden bowl) Use: some random positive or negative effect Lucky Rice ���b�L�[���C�X "Rakkii Raisu" (A flag stuck into a plate of rice) Use: recovery value depends on Luck Luxury Banana �������イ�o�i�i "Koukyuu Banana" (Sparkling yellow banana) Use: recovers 120 HP Made-You-Look �o�J�K�~�[�� "Baka ga Miiru" (Strange looking toy; looks like a red creature with a triangular head attached to a hilt) Use: may make an enemy turn around When the Made-You-Look is used, the item yells, "What's that?!" in Japanese to try to make an enemy turn around. This item has the same effect as Duster's Siren Beetle, only it disappears after one use. It's mostly unnecessary and can be sold. Magic Cake �}�W�b�N�P�[�L "Majikku Keeki" (A triangular piece of pink colored cake) Use: recovers 50 PP Magic Gelatin �}�W�b�N�[���[ "Majikku Zerii" (Yellow scoop of jelly with a cherry on top) Use: recovers 20 PP Magic Gloves �}�z�[�̂ĂԂ��� "Mahou no Tebukuro" (A yellow, orange, and pink colored mitten) Use: weapon for Kumatora Magic Pendant �}�z�[�̃y���_���g "Mahou no Pendanto" (A sparkling blue pendant) Use: "body" armor for Kumatora; increases Defense by 3 and max PP by 5 Obtained: Kumatora starts with this item (Chapter 2) Magic Pudding �}�W�b�N�v���� "Majikku Purin" (A trapezoidal scoop of pudding with a brown top) Use: recovers 40 PP Magic Tart �}�W�b�N�^���g "Majikku Taruto" (A piece of pie) Use: recovers 30 PP Manly Bandana ���Ƃ����̃o���_�i "Otokogi no Bandana" (Gray and white striped bandana) Use: armor; equip on "head;" increases Offense by 2 and Defense by 1 Obtained: talk to Lighter after talking to Alec at Hinawa's grave (Chapter 1) The Manly Bandana can be obtained in Chapter 1, the morning after the townspeople rescue Flint's sons. After talking to Hinawa's father Alec in the graveyard, go to the shore in west Tatsumairi and talk to Lighter. The Manly Bandana does not provide the greatest boost in Defense at the time it can be received, but the trade-off is worth the higher Offense. Map of the Mole Cricket Hole (Key Item) �I�P���z�[���̂��� "Okera Hooru no Chizu" Use: provides a map of the mole crickets' hole; press R to view Obtained: talk one of the mole crickets in the Mole Cricket Hole (Chapter 7) This map does not differentiate between each floor of the mole crickets' hole and is practically impossible to read. Just turn at every junction to get through the mole cricket hole. Master Stick �߂�����̂ڂ� "Meijin no Bou" (A golden staff) Use: weapon for Lucas; Offense +75 Meteotite ���e�I�^�C�g "Meteotaito" (Looks like a gold bar) Use: sell for 2500 DP Mini-Mini Charm �~�j�~�j���܂��� "Mini Mini Omamori" (A pink, pentagonal charm) Use: armor; equip on "body;" increases Defense by 2 Missy's Memento �~�b�V�[�̂����� "Misshii no Katami" (A razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: receive from Mikusolidia just before he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Mosquito Charm �J�̂��܂��� "Ka no Omamori" (A pale yellow, pentagonal charm) Use: armor; equip on "body;" increases Defense by 7 Mystical Gloves �܂ڂ낵�̂ĂԂ��� "Maboroshi no Tebukuro" (A rainbow colored glove) Use: weapon for Kumatora; max HP +10, max PP +10, Offense +55, IQ +7, Speed +5 Obtained: the Monkalrus sometimes drops this weapon (Chapter 7) You may have to fight the Monkalrus a number of times before you get this weapon, but from my experience it's not too rare. Mystical Shoes �܂ڂ낵�̂��� "Maboroshi no Kutsu" (Yellow shoes with wings) Use: weapon for Duster; max HP +15, Offense +40, IQ +5, Speed +7 Obtained: defeat Lord Passion in Osohe Castle (Chapter 5) Return to Osohe Castle at the beginning of Chapter 5 and go to the room where you fought Mr. Passion. There you will find Lord Passion, a stronger reincarnation of the ghost conductor. Defeat Lord Passion and examine the shoes left on the ground to pick up the Mystical Shoes. This powerful weapon can only be found in Chapter 5. Mystical Stick �܂ڂ낵�̂ڂ� "Maboroshi no Bou" (A sparkling yellow staff with a round tip) Use: weapon for Lucas; max HP +10, max PP +10, Offense +90, IQ +5 Speed +5 Obtained: the Heftyhead (a creature with a really big head) up in Orishimo Mountain sometimes drops this item (Chapter 7) New Year's Eve Bomb �����݂��� "Ooomisoka" (A round bomb with a face on it) Use: reduces all enemies on screen to 1 HP; does not work on bosses The ultimate panic weapon, the New Year's Eve Bomb (or just "New Year's Eve") will bring all normal enemies to near death status. If you feel unsure about venturing into a new area, carry one of these with you just in case. This bomb is sold by various vendors at the somewhat steep price of 3000 DP. Noble Spittoon (Key Item) ���������^���� "Kedakai Tantsubo" (Sparkling spittoon) Use: show this to Duster's father Wes after finding it in Osohe Castle Obtained: third floor of Osohe Castle (Chapter 2) Non-Slip Shoes ���ׂ�Ȃ����� "Suberanai Kutsu" (Purple shoes with a corrugated sole) Use: weapon for Duster; Offense +58 Nut �i�b�c "Nattsu" (Small, oblong nut) Use: recovers 5 HP; can also be turned into Nut Cookies or Nut Bread Nuts can be given to Caroline in the town square of Tatsumairi Village before Chapter 4 to be made into better food items. One Nut can be used to make Nut Cookie (recovers 15 HP) while three Nuts can be made into Nut Bread (recovers 30 HP). Nuts can be found lying on the ground in the Crossroad or Sunshine Forest. If you don't find any, simply exit and reenter the area until you do. Nut Bread ���̂݃p�� "Konomi Pan" (Round piece of bread with an X mark on top) Use: recovers 30 HP Nut Breads are good for recovery during Chapters 1 and 3. Its HP recovery is small and is best used after battles for most parts of the game. Nut Cookie ���̂݃N�b�L�[ "Konomi Kukkii" Use: recovers 15 HP The HP recovery provided the Nut Cookie is too small to be useful during a fight. Use this item to restore lost HP after battles. Octopus Eraser (Key Item) �^�R�����}�V�� "Tako Keshi Mashin" Use: removes any octopus shaped statues Location: 100th floor of the Empire Porky Building (Chapter 8) The Octopus Eraser is an item used in Mother 2 to erase octopus shaped statues that block the player's path. In EarthBound, the octopus statues were replaced with pencil statues, and the Octopus Eraser became the Pencil Eraser. Offense Spray �c�������� "Tsuyomerin" (An orange spray bottle) Use: increases Offense by about 40% in battle Ordinary Hat �ӂ��̂ڂ��� "Futsuu no Boushi" (A cowboy hat) Use: armor for Flint Obtained: Flint starts with this item Osohe Sketch (Key Item) �I�\�w�݂Ƃ肸 "Osohe Mitorizu" Use: map of Osohe castle; press R to view Location: 2F of Osohe Castle, in the kitchen Otter Hat ���b�R�̂ڂ��� "Rakko no Boushi" Use: armor; equip on "head;" Defense +25 Paper Fan �n���Z�� "Harisen" (Asian style folding paper fan) Use: cures feeling strange (icon is a squiggly black blob) Pasta with a Past �킯����p�X�^ "Wake Ari Pasuta" (Food on a plate covered in orange colored sauce) Use: recovers 190 HP Peculiar Cheese �N�Z�̂���`�[�Y "Kuse no Aru Chiizu" (Round chunk of cheese with a piece taken out) Use: -recovers 60 HP for Lucas -Flint: 60 HP -Duster: 60 HP -Kumatora: 20 HP -Boney: 20 HP Not all characters find the Peculiar Cheese tasty, and the amount of HP this food item recovers varies between party members. Pencil Rocket ����҂��P�b�g "Enpitsu Roketto" (A pencil with fins attached to its base) Use: inflicts damage to all enemies on screen Base Damage: 230~250 HP (Bomb Defense) Phrygia's Memento �t���M�A�̂����� "Furigia no Katami" (Razor and lipstick) Use: automatically revives a party member with 0 HP Obtained: receive from Phrygia just before he disappears (Chapter 7) Place a memento in someone's inventory and this item will automatically revive that person when they reach 0 HP. Phrygia's Notebook (Key Item) �t���M�A�̃m�[�g "Furigia no Nouto" (A brown notebook) Use: tells you the location of the fifth and sixth needles Obtained: from Phrygia, after pulling the needle in the volcano (Chapter 7) Pickled Veggie Plate �������� "Otsukemono" Use: recovers 10 HP Pisces Bracelet �����̂��ł� "Uo no Udewa" (Blue-green bracelet with two stubs on opposite sides) Use: armor; equip as "other;" Defense +7 Pig Mark Notebook (Key Item) �u�^���邵�m�[�g "Buta Jirushi Nooto" (White, square notebook with an icon of a pig snout) Use: read some sloppy text written by the Pig Men Obtained: on the ground in the Sunshine Forest, after defeating the Reconstructed Caribou (Chapter 1) The notebook contains the following: "All the animals here are lame. We have to make them cooler. The themes are: -stronger! -badder! -and more violent! Take this and that and put them together to make something completely new. If we were to name it, it'll be called the Charming Chimera Plan. We'll work hard at reconstruction." Pork Stew �Ƃ������ "Tonkacchan" (A short, cylindrical container with a pig snout icon on the lid) Use: recovers 100 HP Pumice Charm ���邢���̂��܂��� "Karuishi no Omamori" (A gray pentagonal charm) Use: armor; equip on "body;" Defense +23 Rail Bandana �N�C�i�̃o���_�i "Kuina no Bandana" (A gray and white bandana) Use: armor; equip on "head;" Defense +15 Railway Map (Key Item) �낹�� "Rosenzu" Use: a map of the train tracks from Tatsumairi Village to the factory; press R to view Razor and Lipstick �q�Q����Ƃ����ׂ� "Higesori to Kuchibeni" Use: automatically revives its carrier Obtained: in the Empire Porky Building, inside the Magypsy's house (Chapter 8) This is the memento of the seventh Magypsy, Locklear. Real Bat �z�����m�̃o�b�g "Honmono no Batto" (A gray bat) Use: weapon for Lucas; Offense +100, max PP +50 Recollection Bell �Ȃɂ��̂Ђ傤�� "Nanika no Hyoushi" (Golden bell) Use: cures memory loss (icon is a question mark) Red Collar �����̂��т� "Aka no Kubiwa" Use: armor for Boney; equip on "body" Red Hat �������ڂ��� "Akai Boushi" (A red baseball cap) Use: armor; equip on "head;" Defense +30 Rich Kid Stew ���܂���ڃV�`���[ "Amaenbo Shichuu" (A pale pink bowl of stew with a spoon sticking out) Use: recovers 150 HP Rich Parfait �����Ă�p�t�F "Kotteri Pafe" (A tall glass of cherry-topped parfait) Use: recovers 170 HP Rope Snake (Key Item) �q���w�r "Himo Hebi" (Red snake) Use: can be used to cross over small gaps and grab objects; needed to progress through the game Obtained: trade one Rotten Eclair with the Ghost Merchant in Osohe Castle (Chapter 2) The Rope Snake is a talking snake that is needed to progress in the game. The first time you find the Rope Snake, you will need him to jump over small gaps in Osohe Castle. The Rope Snake will also play a role in the game's storyline in a few places. Rotten Eclair ���������G�N���A "Kusatta Ekurea" (Brown eclair) Use: trade them with the Ghost Merchant in Osohe Castle for other items (Chapter 2) Obtained: -by fighting Stinky Ghosts -talk to one of the partying ghosts on the second floor of Osohe Castle In Chapter 2, there is a Ghost Merchant on the first floor of Osohe Castle that will trade Rotten Eclairs for some items. You can trade 1 Rotten Eclair for Fresh Mint or a Rope Snake and 2 Rotten Eclairs for Beef Jerky. The Rope Snake is an item needed to progress in the game. Rotten Eclairs can be found by fighting Stinky Ghosts. There is also a ghost on the second floor of Osohe Castle that will give you as many Rotten Eclairs as you want for free. Rubber Boots �S���Ȃ� "Gomu Naga" Use: weapon for Duster; Offense +25 Rubber Cape �S���K�b�p "Gomu Gappa" Use: armor; equip on "body;" Defense +8 Running Bomb �͂��肾�� "Hashiridama" (Purple ball with black lines coming of it) Use: inflicts about 100 HP of damage to all enemies on screen. Sagittarius Bracelet ���Ă̂��ł� "Ite no Udewa" (Looks like a bracelet decorated with pearls) Use: armor; equip as "other" Saltwater Gun �V�I�~�Y�f�b�|�E "Shiomizu Deppou" (White gun with a yellow nozzle) Use: inflicts about 150 to 250 HP of damage to mechanical type enemies Some of the strongest enemies in the game are metallic, making the Saltwater Gun worthwhile to hold on to. Keep this in Boney's inventory when possible. Saturn Valley Map (Key Item) �ǂ������ɂ̂��� "Dosei Dani no Chizu" Use: "map" of Saturn Valley; press R to view it Obtained: talk to a Mr. Saturn in the northeast house (Chapter 7) Either there is some kind of weird secret hidden in this map, or it's the worst map ever made. Scarlet Ribbon �܂����ȃ��{�� "Makka na Ribon" Use: armor; equip on "head" for Kumatora; increases Defense by 2 Scorpio Bracelet ������̂��ł� "Sasori no Udewa" (A red beaded bracelet) Use: armor; equip as "other;" Defense +35 Scrap of Cloth (Key Item) �ӂ��̂���͂� "Fuku no Kirehashi" (Red piece of clothing) Use: required to progress in the game Obtained: Sunshine Forest, on the cliffs (Chapter 1) Secret Herb ����J���|�[ "Ura Kanpou" (Light purple bottle) Use: cures all status effects and revives a party member to 25% of max HP Sevolg �낭�Ԃ� "Rokubute" (A purple glove) Use: weapon for Kumatora; Offense +35 Sincerity Dumplings �������_���S "Seijitsu Dango" (3 dumplings on a stick) Use: recovers 100 HP Obtained: sold by the mole cricket vendor (Chapter 7) Sharp Shoes ����ǂ����� "Surudoi Kutsu" (Shoes with pointed toes) Use: weapon for Duster; Offense +17 Shield Snatcher �V�[���h�Ƃ肪�� "Shiirudo Torigami" (A wiggly hand made of paper) Use: removes enemy shields; can be used an infinite number of times Obtained: find the seven mouse kids around the Highway (Chapter 5) The Shield Snatcher will remove any shield protecting a single enemy. Useful against bosses and some strong normal enemies, the Shield Snatcher is worthwhile to obtain and hold on to. Keep this in Boney's inventory. Silver Dragonfly �M�������} "Gin Yanma" Use: ? Obtained: talk to the Mr. Saturn in the northwest house in Saturn Valley (Chapter 7) I'm not sure what this does. When you use it in battle, the battle dialogue window says, "The Silver Dragonfly flew high into the sky! It was majestic!" You can sell it for 30 DP. Souvenir Dress ���݂₰�����s�[�X "Omiyage Wan Piisu" (A white dress) Use: armor for Kumatora; equip on "body;" Defense +13 Sparrow Bandana �X�Y���̃o���_�i "Suzume no Bandana" (Light brown bandana) Use: armor for Duster; equip on "head;" Defense +9 Spiky Weapon �`�N�`�N����Ԃ� "Chikuchiku Suru Buki" (Looks like a spiky yo-yo) Use: weapon; Offense +47 Spoiled Milk �ӂ邢�~���N "Furui Miruku" (Discolored bottle of milk) Use: recovers 10 HP; turns into Yogurt (recovers 80 HP) in about 10 to 15 minutes Sprinting Bomb ���肾�� "Bashiridama" (Red ball with a white top and black lines coming out of it) Use: inflicts damage to all enemies on screen Base Damage: 140~160 HP (Bomb Defense) Stick �ڂ������� "Boukkire" (Light brown stick) Use: weapon for Flint; increases Offense by 2 Obtained: check Boney's dog house (Chapter 1) Get the Stick from Boney's dog house as soon as you gain control of Flint in Chapter 1. Discard this item when a better weapon is obtained. Stinkbug's Memory (Key Item) �փR�L���V�̂����� "Hekokimushi no Kioku" (A stink bug with some tiny lines of text above it) Use: repeat Leder's story Obtained: after listening to Leder's story (Chapter 8) Strawberry Tofu �������Ƃ��� "Ichigo Tofu" (A pink block of tofu on a plate) Use: recovers 120 HP Striped Collar ����̂��т� "Dandara no Kubiwa" (A red and white collar) Use: armor for Boney; equip on "body" Strong Gloves �悢�ĂԂ��� "Tsuyoi Tebukuro" (Looks like thick gauntlets) Use: weapon for Kumatora; Offense +47 Super Bomb �X�[�p�[�{�� "Suupaa Bomu" (A round white object with a brown spot on top) Use: inflicts damage to all enemies on screen Base Damage: 450~480 HP (Bomb Defense) Swallow Bandana �c�o���̃o���_�i "Tsubame no Bandana" (A yellow bandana) Use: armor for Duster; equip on "head" Taurus Bracelet �����̂��ł� "Ushi no Udewa" Use: armor; equip as "other;" Defense +15 Thud Charm �h�X���̂��܂��� "Dosun no Omamori (A brown, pentagonal charm) Use: armor; equip on "body" Thunder Bomb �C���d�`���� "Ikazuchidama" (A round bomb with a lightning bolt on it) Use: inflicts Thunder damage to all enemies on screen; occasionally causes paralysis Base Damage: 85~95 HP (Thunder Defense) Thunder Bombs are mostly useful in the early parts of the game before you can use PSI. Save them for boss fights, since many bosses tend to be Mechanical or Mechanical Chimeras that are vulnerable to Thunder. Give Thunder Bombs to party members that can't use PSI and have low Offense (e.g. Boney and Salsa). If you can combo, it's usually better for stronger party members to "bash" than use this item. An infinite number of Thunder Bombs can be found behind Wes and Duster's house in Chapters 1 through 7. To find their house, go east from Tatsumairi's town square, cross the bridge, and walk north up the ridge. There is a gift box containing a Thunder Bomb hidden behind the house on its left. This gift box refills every time you enter the Crossroad, the area north of the town square. Thunder Pendant �T���_�[�y���_���g "Sandaa Pendanto" (A lightning bolt shaped pendant) Use: armor; equip as "other;" Defense +15; cuts Thunder damage by 50% Ticket (Key Item) �`�P�b�g "Chiketto" (A yellow rectangular ticket) Use: allows use of the Ropeway Obtained: from the blue Pigmask in the Violet Forest factory after Lucas finishes his part-time job (Chapter 4) Tower Sketch (Key Item) �^���[�݂Ƃ肸 "Tawaa Mitorizu" Use: map of the Thunder Tower; press R to view Location: west of the entrance to the Thunder Tower (Chapter 5) Trivia Card 1 to 4 �Ȃ��Ȃ��J�[�h "Nazo Nazo Kaado" (A card with a question mark on it) Use: use against Human type enemies (i.e. Pigmasks and their variants) in battle Locations: (1) inside the Inn in Tatsumairi Village (Chapter 4) (2) on the roof of the Thunder Tower base (Chapter 5) (3) on the ocean floor (Chapter 7) (4) defeat the giant statue in New Pork City (Chapter 8) Use Trivia Cards against a Pigmask enemy in battle to read them a trivia question. What answer they give depends on what type of Pigmask you are fighting. Some of them will answer correctly, and others will not. The correct answer to each card is: 1: Older sister 2: Croquette bread 3: Male gorilla 4: Onin War As far as I know, there is no use for the Trivia Card. It's just a weird item in a weird game. Ultimate Shoes ���������̂��� "Saikou no Kutsu" (Red boots) Use: weapon for Duster Underground Map (Key Item) ��������}�b�v "Chikatsuuro Mappu" Use: provides a map of the underground area connecting Death Desert and Tatsumairi Village; press R to view Obtained: gift box inside the round, white building in the desert (Chapter 3) Underwater Map (Key Item) �����Ă��̂��� "Kaitei no Chizu" Use: map of the ocean floor; press R to view Location: underwater, southeast of the first oxygen machine (Chapter 7) Very Good Stick �ƂĂ������ڂ� "Totemo Ii Bou" (A light blue staff) Use: weapon for Lucas; Offense +34 Vigor Stick ���͂��̂ڂ� "Kihaku no Bou" (Resembles a mace) Use: weapon for Lucas; Offense +50 Virgo Bracelet ���Ƃ߂̂��ł� "Otome no Udewa" (A gold and pink bracelet with stubs on opposite sides) Use: armor; equip as "other" Location: underwater, southwest of the first oxygen machine The Virgo Bracelet increases max PP by 10. Warm Sweater ���������Z�[�^�[ "Attaka Seetaa" (A light pink sweater) Use: armor; equip on "body;" Defense +8; protects from Freeze Waters of Time (Key Item) ������݂̂� "Jikan no Mizu" Use: removes the vines blocking the entrance to Chupichupyoi Shrine Obtained: from Ionia, before pulling the sixth needle (Chapter 7) White Collar ����̂��т� "Shiro no Kubiwa" Use: armor for Boney; Offense +10, Defense +10 Obtained: Boney starts with this item White Croissant �V�����b�T�� "Shirowassan" Use: recovers 70 HP The Japanese word for croissant is "kurowassan." "Kuro" by itself means black, while "shiro" means white. White Ribbon �܂�����ȃ��{�� "Masshiro na Ribon" Use: armor for Kumatora; equip on "head;" Defense +12 Yogurt ���[�O���g "Yoguruto" (A white bottle with a blue stripe) Use: recovers 80 HP Fresh or Spoiled Milk will turn into Yogurt after a few minutes. ******************************************************************************* XX.Contact Info ******************************************************************************* Questions? Comments? Suggestions? Email me at: asagima "at" gmail "dot" com