/+--+--+--+--+--+--+--+--+--+--+--+--+ \ | | / \ MEGAMAN BATTLE NETWORK 3 \ / Chip Deck Guide FAQ / | | \ \+--+--+--+--+--+--+--+--+--+--+--+--+ / Table of contents----------------- 1) The standard chips---------- 2) Mega class chips------------ 3) Pa advances---------------- 4) Secret Area time Trials------ 5) A good chip deck------------ 6)Hubact 7) Compresion codes *new*--- 8) Contact Me----------------- 9) Helped out by...------------- Ok this is it. This is my guide.--------------------- 1)The Standard Chips ok there are 200 standard chip in case you didnt know.later in the game i hope you have all 200 standard chips for the secret area.it helps to start getting them now:P Here is a list from 1-200 S001: Cannon (40) -- Shoots an enemy in front of you -- Canodumb, ACDC Area 1 S002: HiCannon (60) -- Shoots an enemy in front of you -- Canodumb2, Hospital Bed S003: M-Cannon (80) -- Shoots an enemy in front of you -- Canodumb3, ACDC Tank (Alpha scenario) S004: AirShot1 (20) -- Blows an enemy back one space and damages -- Starting folder S005: AirShot2 (30) -- Blows an enemy back one space and damages -- GMD in Beach 1 S006: AirShot3 (40) -- Blows an enemy back one space and damages -- NumberMan Trader, code 15789208 S007: LavaCan1 (90) -- Shoots lava into the enemy area -- Volcano, Undernet 1 S008: LavaCan2 (120) -- Shoots lava into the enemy area -- Volcaner, Secret 2 S009: LavaCan3 (150) -- Shoots lava into the enemy area -- Volcanest, Secret 3 (Use OilBody for ease) S010: Volcano (150) -- Shoots lava into the enemy area -- Powered up by Lava panels -- Volcanest, Secret 3 (Cust style needed, use OilBody for ease) S011: Shotgun (30) -- Hits the panel behind the enemy -- Starting folder S012: V-Gun (30) -- Hits the panels above and below the enemy in the column behind it -- Starting folder S013: SideGun (30) -- Hits the panels above and below the enemy --Starting folder S014: Spreader (30) -- Hits one square around impact area -- NumberMan Trader, code 31549798 S015: Bubbler (60) -- Hits one square behind enemy (Aqua) -- Shrimpy, Yoka Network S016: Bub-V (60) -- Hits the panels above and below the enemy in the column behind it (Aqua) -- Shrimpy2, Undernet 1 S017: BublSide (60) -- Hits the panels above and below the enemy (Aqua) -- Shrimpy3, Secret 1 S018: HeatShot (40) -- Hits the panel behind the enemy (Fire) -- Spikey, Zoo Network S019: Heat-V (40) -- Hits the panels above and below the enemy in the column behind it (Fire) -- Spikey2, Zoo Network S020: HeatSide (40) -- Hits the panels above and below the enemy (Fire) -- Spikey3, Undernet 1 S021: MiniBomb (50) -- Hits the panel three spaces ahead -- Starting folder S022: SnglBomb (50) -- Hits the column three spaces ahead -- Beetle, Zoo Network S023: DublBomb (50) -- Hits the column three spaces ahead twice -- Deetle, Beach Network S024: TrplBomb (50) -- Hits the column three spaces ahead thrice -- Geetle, Secret 1 S025: CannBall (160) -- Breaks the panel three spaces ahead -- Hardhead, Yoka Network S026: IceBall (120) -- Turns the panel three spaces ahead to ice (Aqua) -- Coldhead, Hades Isle (equip Fish) S027: LavaBall (140) -- Turns the panel three spaces ahead to lava (Fire) -- Hothead, Virus Lab Door Comp (equip OilBody) S028: BlkBomb1 (120) -- Hits the entire enemy area when ignited (Fire) -- Hades Isle S029: BlkBomb2 (170) -- Hits the entire enemy area when ignited (Fire) -- Behind FlashMan's security cube in Undernet 2 S030: BlkBomb3 (220) -- Hits the entire enemy area when ignited (Fire) -- Secret 2 Merchant S031: Sword (80) -- Hits one panel in front of you -- Starting folder S032: WideSwrd (80) -- Hits one column in front of you -- Starting folder S033: LongSwrd (80) -- Hits two panels in front of you -- Starting folder, Swordy, SciLab Areas S034: FireSwrd (130) -- Hits one column in front of you (Fire) -- Swordy2, Beach Network S035: AquaSwrd (150) -- Hits one column in front of you (Aqua) -- Swordy3, Yoka Network S036: ElecSwrd (130) -- Hits one column in front of you (Elec) -- Yoka Square merchant S037: BambSwrd (140) -- Hits one column in front of you (Wood) -- ACDC Square merchant S038: CustSwrd -- Hits three rows and two columns in front of you -- Power is equal to how full the custom gauge is -- If custom gauge is entirely full, power is 0 -- Beach Square merchant S039: VarSwrd (160) -- Attack by holding A and inputting button combinations -- TrpSonic: Left B Right B -- ElmSonic: B B Left Down Up -- NumberMan Trader, code 63997824 S040: AirSword (100) -- Attack pushes back the enemy -- Higsby's normal stock S041: StepSwrd (130) -- Step forward two spaces and slash -- SciLab Square merchant S042: StepCros (130) -- Step forward two spaces and slash in an X pattern -- NumberMan Trader, code 76889120 S043: Slasher (240) -- Hold A until an enemy enters your area, then slash away -- Job 5 reward S044: ShockWav (60) -- Send a slow shockwave into the enemy area -- Mettaur, ACDC 1 S045: SonicWav (80) -- Send a faster shockwave into the enemy area -- Mettaur2, Yoka Network S046: DynaWave (100) -- Send an even faster shockwave into the enemy area -- Mettaur3, Secret 1 S047: BigWave (190) -- Send a blazingly fast shockwave that cracks panels into the enemy area -- Mettaur3, Secret 1 (Cust style needed) S048: GutPunch (80) -- Deliver a powerful punch one square in front of you -- GMD in Yoka 2, N1 Folder D S049: GtsStrgt (100) -- Deliver a powerful punch two squares in front of you -- NumberMan Trader, code 95913876 S050: GutImpct (160) -- Deliver a powerful punch one square in front of you -- Secret 2 merchant S051: DashAtk (90) -- Dash forward through many enemies -- Fishy, SciLab Network S052: Burner (130) -- Ignite the ground and burn anything nearby (Fire) -- Fishy2, Hades Isle S053: Condor (180) -- Reach supersonic speeds and annihilate your enemy -- Fishy3, Undernet 1 S054: Burning (150) -- Ignite the ground in a cross around you (Fire) -- Fishy2, Hades Isle (Cust style needed) S055: ZapRing1 (20) -- Paralyze and damage the enemy (Elec) -- Bunny, ACDC 1 S056: ZapRing2 (40) -- Paralyze and damage the enemy (Elec) -- Tuffbunny, Undernet Network S057: ZapRing3 (60) -- Paralyze and damage the enemy (Elec) -- Megabunny, Secret Areas S058: IceWave1 (80) -- Send a waving snowflake across two rows (Aqua) -- Pengi, SciLab Vending Machine S059: IceWave2 (100) -- Send a waving snowflake across two rows (Aqua) -- Penga, SciLab Vending Machine S060: IceWave3 (140) -- Send a waving snowflake across two rows (Aqua) -- Pengon, Secret 3 S061: Yo-yo1 (40) -- Shoot a bladed yo-yo -- Yort, Beach Network S062: Yo-yo2 (50) -- Shoot a bladed yo-yo -- Yurt, Undernet 3 S063: Yo-yo3 (60) -- Shoot a bladed yo-yo -- Yart, Secret 1 and 2 S064: AirStrm1 (50) -- Make three whirlwinds that seek out the enemy -- SnowBlow, Beach Network S065: AirStrm2 (60) -- Make three whirlwinds that seek out the enemy -- LowBlow, Location Unconfirmed S066: AirStrm3 (70) -- Make three whirlwinds that seek out the enemy -- MoBlow, Secret 2 S067: Arrow1 (100) -- Shoot a bee to dart at the enemy (Elec) -- Elebee, FlashMan Tank on WWW Island S068: Arrow2 (130) -- Shoot a bee to dart at the enemy (Elec) -- Elewasp, Secret 2 S069: Arrow3 (160) -- Shoot a bee to dart at the enemy (Elec) -- Elehornet, Teacher's Lounge server (Use Battery) S070: Ratton1 (80) -- Shoot a rat that can turn once to hit the enemy -- Ratty, SciLab Network S071: Ratton2 (100) -- Shoot a rat that can turn once to hit the enemy -- Ratty2, DNN Van S072: Ratton3 (120) -- Shoot a rat that can turn once to hit the enemy -- Ratty3, Secret 1 S073: FireRatn (230) -- Place a rat on the battlefield that launches when ignited (Fire) -- DNN Battle Console S074: Wave (80) -- Send a wave through all three rows, stops on contact or if no panel (Aqua) -- Jelly, Undernet 2, WWW Island BubbleMan Tank S075: RedWave (90) -- Send a wave through all three rows, stops on contact or if no panel (Fire) -- HeatJelly, WWW Island Hidden Computer S076: MudWave (100) -- Send a wave through all three rows, stops on contact or if no panel (Wood)-- MudJelly, Secret 2 S077: Tornado (20) -- Shoot an eight-hit tornado two spaces ahead -- Yoka 1 S078: Spice1 (80) -- Spread confusing spores to all grass panels (Wood) -- Mushy, Hospital Network S079: Spice2 (110) -- Spread confusing spores to all grass panels (Wood) -- Mashy, Hospital Bed S080: Spice3 (140) -- Spread confusing spores to all grass panels (Wood) -- Moshy, ZooComp3 (Use Jungle) S081: Shake1 (90) -- Send a barbell three spaces ahead to attack the column -- Heavy, Hospital TV S082: Shake2 (110) -- Send a barbell three spaces ahead to attack the column -- Heavier, WWW Island Hidden Computer S083: Shake3 (140) -- Send a barbell three spaces ahead to attack the column -- Heaviest, Secret 1 S084: NOBeam1 (200) -- If behind a field object, shoots a beam down the row -- N.O.-1, Hospital TV S085: NOBeam2 (260) -- If behind a field object, shoots a beam down the row -- N.O.-2, Secret 2 S086: NOBeam3 (300) -- If behind a field object, shoots a beam down the row -- N.O.-3, Secret 3 (Use Fish) S087: Hammer (100) -- Breaks panel in front of you if empty -- ZooComp 4 S088: Geyser (200) -- Shoots water in a +, then X pattern out of empty panel three squares ahead (Aqua) -- Yoka Zoo Alarm System S089: Rope1 (50) -- Sends vines to ensnare the enemy (Wood) -- Viney, Hospital Network S090: Rope2 (70) -- Sends vines to ensnare the enemy (Wood) -- Viner, Undernet 6 (equip Jungle) S091: Rope3 (90) -- Sends vines to ensnare the enemy (Wood) -- Vinert, WWW Island FlashMan Tank (equip Jungle) S092: Boomer1 (60) -- Launches a boomerang along the outer rim of the arena (Wood) -- Boomer, SciLab 2 S093: Boomer2 (80) -- Launches a boomerang along the outer rim of the arena (Wood) -- Gloomer, Undernet Areas S094: Boomer3 (100) -- Launches a boomerang along the outer rim of the arena (Wood) -- Doomer, Secret 2 S095: PoisMask -- Poisons area one square around the mask while A is held -- PuffBall, Undernet Areas S096: PoisFace -- Poisons area two squares around the mask while A is held -- PoofBall, Hospital Network after beating PlantMan Alpha S097: RockArm1 (100) -- Cracks row and sends shockwave -- Quaker, SciLab Network S098: RockArm2 (150) -- Cracks row and sends shockwave -- Shaker, Beach Network S099: RockArm3 (200) -- Cracks row and sends shockwave -- Breaker, DNN Van, Secret 3 S100: CrsShld1 (160) -- Protects you and attacks attackers -- Dominerd1, Undernet S101: CrsShld2 (210) -- Protects you and attacks attackers -- Dominerd2, WWW Island Hidden Computer S102: CrsShld3 (260) -- Protects you and attacks attackers -- Dominerd3, Secret 3 S103: Magnum1 (120) -- Destroys column and deals damage (Fire) -- Basher, WWW Island FlameMan Tank S104: Magnum2 (150) -- Destroys row and deals damage (Fire) -- Smasher, Secret 1 and 2 S105: Magnum3 (180) -- Destroys column and deals damage (Fire) -- Trasher, ACDC Tank (Use Oilbody) S106: Plasma1 (30) -- Rotates electricity (Elec) -- Eleball, Principal's Computer, ACDC 2 after beating FlashMan Alpha S107: Plasma2 (60) -- Rotates electricity (Elec) -- Elesphere, WWW Island FlashMan Tank S108: Plasma3 (90) -- Rotates electricity (Elec) -- Eleglobe, Secret 1 S109: RandMetr (100) -- Shoots meteors randomly in enemy area (Fire) -- Metrid, Undernet 1 S110: WholMetr (100) -- Shoots meteors randomly in enemy area (Fire) -- Metrod, WWW Island FlameMan Tank S111: ShotMetr (100) -- Shoots meteors randomly in enemy area (Fire) -- Metrodo, Secret 1 S112: Needler1 (30) -- Shoots needles in all directions but backwards -- Needler, Hospital Bed S113: Needler2 (40) -- Shoots needles in all directions but backwards -- Nailer, ACDC Tank S114: Needler3 (50) -- Shoots needles in all directions but backwards -- Spiker, Secret 3 S115: Totem1 (100) -- Shoots flames three squares ahead (Fire) -- Totem, Hospital Network S116: Totem2 (140) -- Shoots flames three squares ahead (Fire) -- Totam, Undernet 6 S117: Totem3 (180) -- Shoots flames three squares ahead (Fire) -- Totun, Secret 1 S118: Sensor1 (100) -- Rigs a line to zap the enemy on sight (Elec) -- KillerEye, Undernet 6 S119: Sensor2 (130) -- Rigs a line to zap the enemy on sight (Elec) -- DemonEye, WWW Island FlashMan Tank S120: Sensor3 (130) -- Rigs a line to zap the enemy on sight (Elec) -- JokerEye, Secret 1 S121: MetaGel1 (90) -- Drops and steals a panel (Aqua) -- Slimer, Yoka Area S122: MetaGel2 (130) -- Drops and steals a panel (Aqua) -- Slimey, Undernet 1 S123: MetaGel3 (170) -- Drops and steals a panel (Aqua) -- Slimest, Undernet 7 (use Fish) S124: Pawn (90) -- Slash with range of LongSwrd when A is pressed -- Tora's folder S125: Knight (150) -- Jumps across the arena and sends shockwaves -- Tora's folder S126: Rook -- Protects you and is nearly unbreakable -- Tora's folder S127: Team1 (10) -- Attacks the enemy area; attack power up if damaged -- Twins, DNN Editing Room Comp S128: Team2 -- Heals 500 HP on fatal hit -- Twins, DNN Editing Room Comp S129: TimeBomb (150) -- Blows up on the entire enemy area -- Yoka 1 BugFrag merchant S130: Mine (300) -- Hides in a panel and explodes when stepped on -- Yoka 1 BugFrag merchant S131: Lance (130) -- Spears the back column (Wood) -- Undernet 3 S132: Snake (40) -- Snakes come out of all holes in your panels and attack (Wood) -- Story Events S133: Guard -- Shield from attack and send shockwave in response -- Mettaur, ACDC Network S134: PanlOut1 -- Take out the panel in front of you -- Starting folder S135: PanlOut3 -- Take out the column in front of you -- ACDC 3 S136: PanlGrab -- Steal the first panel in front of you that isn't yours -- ACDC Square merchant S137: AreaGrab -- Steal the first column of the enemy area -- Starting folder S138: GrabBack -- Do 40 damage to all enemies per stolen panel -- SciLab 2 S139: GrabRvng -- Do 80 damage to all enemies per stolen panel -- Job 17 reward S140: RockCube -- Drop a stone block in front of you -- SciLab merchant S141: Prism -- Throw a prism three squares ahead -- The prism reflects all damage dealt to it one square outward -- PMD in SciLab Vending Machine S142: Wind -- Blows the enemies to the back row -- SciLab Square merchant, WindBox, Yoka 1, Tamako's HP S143: Fan -- Sucks enemies to the front row -- VacuumFan, Beach Network S144: Fanfare -- While music plays, Megaman is invincible -- Trumpy, NumberMan Poster S145: Discord -- While music plays, enemies are confused -- Tuby, Undernet 6 S146: Timpani -- While music plays, enemies are immobile -- Tromby, WWW Island Hidden Computer S147: Recov10 -- Recover 10 HP -- Starting folder S148: Recov30 -- Recover 30 HP -- ZooComp 3 S149: Recov50 -- Recover 50 HP -- Beach 2 S150: Recov80 -- Recover 80 HP -- Beach Network S151: Recov120 -- Recover 120 HP -- Hospital TV S152: Recov150 -- Recover 150 HP -- WWW Island FlashMan Tank S153: Recov200 -- Recover 200 HP -- Undernet 4 merchant S154: Recov300 -- Recover 300 HP -- Job 25 reward S155: Repair -- Restore all your panels to normal status -- Yai's Phone S156: SloGauge -- Slows down rate of custom gauge -- Job 13 reward S157: FstGauge -- Speeds up rate of custom gauge -- Job 20 reward S158: Panic -- Confuses enemies and Megaman -- Purple mystery data behind WWW door in ACDC 1 S159: Geddon1 -- Cracks all panels -- ZooComp 1 S160: Geddon2 -- Breaks all panels without an object on them -- Hospital Comp 3 S161: Geddon3 -- Turns all panels to swamps (poisoned while standing) -- Secret 1 S162: CopyDmg -- Use on one enemy and attack another to injure both -- NumberMan Trader, code 01697824 S163: Invis -- Become invisible for a little while -- SciLab 1 S164: Shadow -- Only can be hurt by swords for a little while -- Shadow, Secret 2 S165: Mole1 -- Invisible when not attacking -- Momogra, Hades Isle S166: Mole2 -- Invisible when not attacking -- Momogro, WWW Island DrillMan Tank S167: Mole3 -- Invisible when not attacking -- Momogre, Secret 3 S168: AirShoes -- Can step on cracked panels without breaking then -- Virus Lab Door Frame S169: Barrier -- Prevents 10 total damage -- ACDC 2 merchant S170: Barr100 -- Prevents 100 total damage -- HospComp 4 S171: Barr200 -- Prevents 200 total damage -- Reward from Quiz Queen, 3rd floor Hospital S172: Aura -- Prevents all attacks of less than 100 damage -- Behind BubbleMan security cube in Undernet 6 (from DNN Editing Room Console) S173: NrthWind -- Immediately removes all auras and barriers from enemy -- UnderSquare merchant S174: Mettaur -- Mettaur drops down and, at press of A, sets off a shockwave -- Virus Breeder (Virus found in ACDC 1, behind WWW door) S175: Bunny -- Bunny drops down and, at press of A, sends off a ZapRing (Elec) -- Virus Breeder (Virus is reward of job 19) S176: Spikey -- Spikey drops down and, at press of A, shoots a HeatShot (Fire) -- Virus Breeder (Virus is found in Hades Isle Gargoyle) S177: Swordy -- Swordy drops down and, at press of A, swipes its sword -- Range/Element is dependant upon type of Swordy chosen -- Virus Breeder (Virus is found at dead end on Undernet 1 blue level) S178: Jelly -- Jelly drops down and, at press of A, sends off a Wave -- Element is dependant upon type of Jelly chosen -- Virus Breeder (Virus is found at dead end in Beach 2, near WWW Door) S179: Mushy -- Mushy drops down and, at press of A, poisons the grass -- Will not work if no grass panels -- Virus Breeder (Virus is found behind counter in SciLab 2) S180: Momogra -- Momogra pops up and, at press of A, smacks enemy in front with shovel -- Will not hit if no enemy in front of it -- Virus Breeder (Virus is found where you fought BeastMan) S181: KillrEye -- KillerEye drops down and, at press of A, zaps the enemy (Elec) -- Direction is dependant on type of KillerEye chosen -- Virus Breeder (Virus is found near chalkboard in Principal's Comp) S182: Scuttlst -- Scutz drops down and, at press of A, fires a projectile -- Element is dependant on type of Scutz chosen -- Virus Breeder -- First part of the virus is in Secret 1, on the starting platform -- Second part is in Secret 3, at a dead end along the compression path S183: Hole -- Opens up a Hole which lets you use Dark chips -- Secret 3, behind 650 HP Number Towers S184: HolyPanl -- While standing on HolyPanl, damage is halved -- BrushMan, Undernet 1 S185: LavaStge -- Turns the stage into Lava Panels -- If non-Heat, take 50 damage when stepping on panel -- Yoka 1 BugFrag merchant S186: IceStage -- Turns the stage into Ice Panels -- If non-Aqua, move in one direction until object is hit -- Trade FireSwrd P in front of Yoka Inn S187: GrassStg -- Turns the stage into Grass Panels -- If Wood, recover HP while on panel -- ACDC Square merchant S188: SandStge -- Turns the stage into Sand Panels -- Slows down movement -- Undernet 5 blue level, behind DesertMan's security cube S189: MetlStge -- Turns the stage into Metal Panels -- Panels cannot be broken -- Beach Square merchant S190: Snctuary -- Turns all of your panels into Holy Panels -- Secret 3 S191: AntiDmg (100) -- If hit, throw three shurikens at enemies -- Undernet 4 merchant S192: AntiSwrd (100) -- If hit with a sword, slash back at enemy -- Trade Shadow J (S-rank a Shadow) on 2nd floor DNN Station S193: AntiNavi -- If enemy uses a Navi, steal it and use it against enemy -- Secret 2 S194: AntiRecv -- If enemy recovers HP, do damage equal to that instead -- Job 14 reward S195: Atk+10 -- Add 10 to the attack power of the preceding chip -- Starting folder S196: Fire+30 -- Add 30 to the attack power of the preceding fire chip -- Lion's Head at Yoka Springs S197: Aqua+30 -- Add 30 to the attack power of the preceding aqua chip -- Job 9 reward S198: Elec+30 -- Add 30 to the attack power of the preceding elec chip -- Higsby's normal stock S199: Wood+30 -- Add 30 to the attack power of the preceding wood chip -- Yoka 1 BugFrag merchant S200: Navi+20 -- Add 20 to the attack power of the preceding Navi chip -- Undernet 2 BugFrag merchant *Well then there are all 200 standard chips. Phew thats alot of typing and editing!* 2) The Megaclass chips Well this is a guide of all the mega class chips. Sorry i cant post where they are ill try hard to add them up asap! 1. Muramasa 2. HeroSwrd 3. ZeusHamr 4. StandOut 5. Salamndr 6. WartLine 7. Fountain 8. Ligtning 9. Bolt 10. GaiaSwrd 11. GaiaBlade 12. Meteors 13. Guardian 14. Anubis 15. GodStone 16. OldWood 17. Jealousy 18. Poltrgst 19. LifeAura 20. FullCust 21. Atk+30 22. Navi+40 23. Roll 24. RollV2 25. RollV3 26. GutsMan 27. GutsManV2 28. GutsManV3 29. GutsManV4 30. ProtoMan 31. ProtoMnV2 32. ProtoMnV3 33. ProtoMnV4 34. FlashMan 35. FlashMnV2 36. FlashMnV3 37. FlashMnV4 38. BeastMan 39. BeastMnV2 40. BeastMnV3 41. BeastMnV4 42. BubblMan 43. BubblMnV2 44. BubblMnV3 45. BubblMnV4 46. DesrtMan 47. DesrtMnV2 48. DesrtMnV3 49. DesrtMnV4 50. PlantMan 51. PlantMnV2 52. PlantMnV3 53. PlantMnV4 54. FlamMan 55. FlamManV2 56. FlamManV3 57. FlamManV4 58. DrillMan 59. DrillMnV2 60. DrillMnV3 61. DrillMnV4 62. MetalMan 63. MetalMnV2 64. MetalMnV3 65. MetalMnV4 66. KingMan 67. KingManV2 68. KingManV3 69. KingManV4 70. MistMan 71. MistManV2 72. MistManV3 73. MistManV4 74. BowlMan 75. BowlManV2 76. BowlManV3 77. BowlManV4 78. DarkMan 79. DarkManV2 80. DarkManV3 81. DarkManV4 82. JapanMan 83. JapanMnV2 84. JapanMnV3 85. JapanMnV4 Good luck on collecting these. :P 3)Pa advance combos Here is all the Pa advance combos(have fun at this part for a orange star) 1. Z-Canon1- Cannon A/B/C, B/C/D, C/D/E 2. Z Canon2- HiCannon H/I/J, I/J/K, J/K/L 3. Z-Canon3- M-Cannon O/P/Q, P/Q/R, Q/R/S 4. Z-Punch- GutPunch B/C/D, C/D/E, D/E/F 5. Z-Strght- GutStrgt O/P/Q, P/Q/R, Q/R/S 6. Z-Impact- GutImpct H/I/J, I/J/K, J/K/L 7. Z-Varibl- VarSwrd B/C/D, C/D/E, D/E/F 8. Z-Yoyo1- Yo-Yo1 C/D/E, D/E/F, E/F/G 9. Z-Yoyo2- Yo-Yo2 H/I/J, I/J/K, J/K/L 10. Z-Yoyo3- Yo-Yo3 M/N/O, N/O/P, O/P/Q 11. Z-Step1- StepSwrd L/M/N, M/N/O, N/O/P 12. Z-Step2- StepCros P/Q/R, Q/R/S, R/S/T 13. BubSprd- Bubbler C/D/E, Bub-V D/E/F, --BublSide E/F/G, --Bubbler, Bub-V, BublSide-E 14. HeatSprd- HeatShot H/I/J, Heat-V I/J/K,-- HeatSide J/K/L, HeatShot, Heat-V, HeatSide-J 15. H-Burst- Spreader M/N/O, N/O/P, O/P/Q 16. LifeSwrd- Sword, WideSwrd, LongSwrd-E/L/Y 17. ElemSwrd- FireSwrd, AquaSwrd, ElecSwrd, BambSwrd-P/N 18. EvilCut- StepSwrd, HeroSwrd, StepCros-P 19. HyperRat- Ratton1, Ratton2, Ratton3-A/C/F 20. TimeBom+- TimeBomb J/K/L, K/L/M, L/M/N 21. GelRain- MetaGel1 B/C/D, MetaGel2 E/F/G, MetaGel3 S/T/U 22. EverCrse- CrsShld1, CrsShld2, CrsShld3-C/L 23. MomQuake- RockCube * x2, GodStone S 24. PoisPhar- PoisMask, PoisFace, Anubis-A (very useful against BassGS even though his aura is up!) 25. BodyGrd- AntiDmg, AntiNavi, Muramasa-M 26. 500Barr- Barrier, Barr100, Barr200-E,R 27. BigHeart- HolyPanl, Recov300, --- Roll/V2/V3-R 28. GtsShoot- Guard *, DashAtk G, GutsMan/V2/V3/V4 G 29. DeuxHero- CustSwrd, VarSwrd, ProtoMan/V2/V3/V4-B 30. 2xHero- Slasher, CustSwrd, VarSwrd, ProtoMan/V2/V3/V4-B 31. PrixPowr- Team1 *, Team2 *, ---KingManV5/MistManV5/BowlManV5 32. MstrStyl- Salamndr, Fountain, Bolt, GaiaBlad-* (very usful combo against BassGS only when Aura 200 is down)l 4)Secret Area Time Trials Ok im asuming if your reading this guide you beat alpha,serenade and BassGS.If you have pat your self on the back if you havent then beat them NOW!!! Ok there are copies of navies you must win in less than a specific time limit. Here are the Navies and times to beat them by Secret Area 3: DarkMan V2- Under 45 seconds. JapanMan V2- Under 40 seconds. ProtoMan V2- Under 45 seconds. Secret Area 2: MistMan V2- Under 45 seconds. KingMan V2- Under 40 seconds. MetalMan V2- Under 20 seconds. GutsManV2- Under 15 seconds. Secret Area 1: FlashMan V2- Under 10 seconds. BeastMan V2- Under 30 seconds. BubbleMan V2- Under 40 seconds. DesertMan V2- Under 45 seconds. PlantMan V2- Under 40 seconds. FlamMan V2- Under 40 seconds. DrillMan- Under 45 seconds. ---Dont worry if you havent won these battle. It took me along time to beat them! 5)A Good Chip Deck Well all i have to say here is that you want to build a good chip deck of only 5 mega chips and i giga. Take advantages of these.Now there is also a flow of your chip deck. You should have atleast 20 * chips. If you have 20 then you can choose up to 5 chips at a time!. 6)Hubact I have heard that when you go to secret area you get the hubact program. This amazing program will allow you and lan to fuse togetther to become really powerfull.! 7)Compression Codes-New* Ok these are weird ive never heard of these until recently.Anyway these are code that will shrink your navi customer programs and i have codes to add power ups to megaman Here they all are AirShoes - Up, B, B, Down, A, R AntiDmg - L, Left, R, A, Right, Down Battery - Right, R, Right, R, L, Left Beat - A, Down, A, A, R, A BlckMind - Right, Left, Right, Down, R, Down Block - Down, B, Up, Down, A, Left BrakBstr - R, A, B, Down, L, L BrakChrg - B, A, Left, L, Up, B BugStop - B, Down, Up, B, Down, B BustrMAX - Down, A, R, R, L, Left, Left Collect - B, Down, Right, R, Right, Right Custom1 - Right, Right, Right, Up, Left, B Custom2 - A, Down, Up, Down, R, Down DarkLcns - R, L, R, Down, Left, B, R Fish - L, R, Down, Up, Left, Right FlotShoe - Left, Down, Left, Down, Left, L FstGauge - B, Down, A, R, Left, R GigFldr1 - L, Down, A, Down, R, B, Up HubBatch - B, Left, A, Down, Down, Up, L Humor - Up, R, A, Left, Right, Right Jungle - A, R, Left, B, B, A MegFldr1 - Right, R, Down, R, L, Left MegFldr2 - A, R, Down, Down, Right, Left OilBody - Up, Right, A, A, R, Up Reflect - B, Up, A, Left, Left, B Rush - L, A, Down, B, B, B SetGreen - Down, R, R, Down, B, Left SetHoly - A, B, R, R, Left, R SetIce - A, Up, A, Up, Left, R SetLava - B, Right, Right, B, R, A SetMetal - B, R, Right, Right, L, L SetSand - Left, A, A, B, Up, Left ShdwShoe - Up, Left, Right, L, Up, R Shield - Left, Right, Down, R, Down, R SneakRun - R, L, B, Down, Down, Down SuprArmr - Up, Right, Up, R, Up, Down Tango - A, Down, Left, L, L, R UnderSht - Left, Up, B, L, Left, Up ok them were compresion codes here are the upgrades i have for u Part 2-codes Ok now here you can put these codes in when Lan says OK!! now push Select (only if you bought the Mod Tools off the DNN researcher at beach street for a couple thousand zennies). Nowthere are buggs for a couple of these upgrades so watch out. HP+100 - JIEU1AWT HP+200 - ASK3IETN HP+250 - SIE1TMSD HP+300 - SEIUT1NG HP+350 - GJHURIE2 HP+400 - AWE3ETSW (Bugg: Custom -1) HP+450 - 3MZNBXH1 (Bugg: Custom -1) HP+500 - 2YTIWOAM (Bugg: Custom -1) HP+550 - O3IUTNWQ (Bugg: Custom -1) HP+600 - ZMJ1IGIE (Bugg: Custom -2) HP+750 - AKZ21UMW (Bugg: Custom -2) HP+800 - DMGEIO3W (Bugg: Panels turn to swamp arena when you step off them) HP+900 - SM2UIROA (Bugg: Panels turn to swamp arena when you step off them) HP+1000 - CNJDU2EM (Bugg: Panels turn to swamp arena when you step off them) SuprArmr - KTEIUE2D BrakChrg - SKDSHUEO (Bugg: Custom -1) BrakBstr - SI1IEMGO (Bugg: Custom -2) MegFldr1 - JDKGJ1U2 MegFldr2 - 3DIVNEIQ (Bugg: Custom -1) MegFldr3 - URY33RRO (Bugg: Panels turn to swamp arena when you step off them) MegFldr4 - FFIM1OWE (Bugged: Panels turn to swamp arena when you step off them) MegFldr5 - SKFBM3UW (Bugged: Panels turn to swamp arena when you step off them) Block - ZBKDEU1W Shield - EIR3BM3I Reflect - SK13EO1M (Bugg: Custom -1) FlotShoe -PEOTIR2G ShdwShoe - GKHU1KHI AntiDmg - L3KJGUEO (Bugg: Custom -1) AirShoes - ZN3UDOIQ (Bugg: Custom -1) Humor - SJH1UEKA UnderSht - SKJGURN2 FstGauge - XBCJF2RI (Bugg: Custom -2) Ok them were the upgrade codes you put in. 8) Contact me. Ok guys here you can contact me through email yahoo im or aim(aol) Email Adress:[email protected] Yahoo Instant Messanger:Rapters_master AOL:Haveyoubeenflocked [email protected] NOTE:Feel free to ask me any questions about megaman battle net 3 white and maybe blue.Feel free to correct me if im wrong and give me more tips to help out people better in this guide 9)Helped by: No help was offered. If you know something i dont please tell me and ill add your name here.