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=====Table of Contents=====
1) About Me
2) About This FAQ
3) Version Histroy
4) Mega Man & Bass Robot Masters
6) Contact Information
I have played Mega Man since literally the day I can remember. The first Mega
Man game I can remember playing is Mega Man 2 on the NES. The first Robot
Master I can remember fighting is Wood Man, which makes him one of my favorite
Robot Masters. Mega Man has always been my favorite video game icon since I
was a kid. I own every American released Classic Mega Man and Mega Man X game.
I don't really play the other series' though.
--------------------------------About This FAQ--------------------------------
I decided to write this FAQ for anyone who hasn't been into Mega Man for very
long and wants to better themselfs at fighting the Robot Masters with only the
Mega Buster. I decided to include some videos of me fighting the Robot Masters
just incase you can't understand what I am saying in this FAQ, you will have a
visual example to go off of. I hope this guide helps you!
I have covered all the Robot Master Battles from Mega Man's 1 - 10, Mega Man &
Bass. The Stardroids from Mega Man V, the Mega Man Killers, the Doc Robots
from Mega Man 3, and Bonus Battles against Mega Man Himself, Dark Man, and
Fake Man I hope this guide helps you out! If you don't understand what I am
saying in this FAQ, then follow the links after each Robot Master description
to see a video of me personally taking out the Robot Masters, hopefully a
visual example will help! If you like what you see then Subscribe to me on
youtube, my username on there is Redmage1987. If you need help on any of the
other Robot Masters, check out my guides for them on their FAQ Page.
3/12/2010 - Started writing the guide, finished writing all the battles from
Mega Man 1 & 2.
3/13/2010 - Continued writing the guide. finished writing all the battles from
Mega Man's 3 - 5. Also changed writing program from Wordpad to
3/14/2010 - Finished writing Mega Man 6 & 7 Robot Master Battles. Started
Recording Mega Man 8 Robot Masters, finished them.
3/17/2010 - Went through and made sure everything was formatted correctly &
wrote some strategys for the Mega Man 8 Robot Masters.
4/12/2010 - Recorded Mega Man V Stardroid Battles and Mega Man Killer Battles.
4/15/2010 - Finished writing Mega Man 8 Robot Master Descriptions and wrote
Mega Man 9, Mega Man & Bass, Mega Man V, Mega Man Killers, Doc
Robots, and Bonus Battle Descriptions.
4/16/2010 - Finished writing all the Mega Man 10 Robot Master descriptions and
double checked the links and battle times.
4/19/2010 - Toned all the writing down to only cover the Mega Man & Bass Robot
--------------------------------MEGA MAN & BASS-------------------------------
Mega Man & Bass (Originally released as Rock Man & Forte in Japan on the SNES)
was the first Mega Man Game to have Bass playable. It was finally released in
America when it was ported to the Gameboy Advance. It is also, in my opinion,
the hardest Classic Mega Man by far.
Cold Man is the easiest Robot Master in Mega Man & Bass. He doesn't have many
attacks to avoid. His Ice Wall attack he will create a wall of Ice and Punch
it, causing it to slide along the ground until is bounces off the wall, and
then once it gets back to him it shatters, just stand next to the wall and
jump once to avoid it, or jump up and to the right and then as it comes back
jump up and to the left to avoid it. If you see Cold Man jump, then jump away
from where you are standing because he will cause a little area around where
you were standing to glow and if you step in it, you will be frozen. Once his
health gets low he will start summoning cloud creatures, destroy the clouds
with 2 Normal Shots or 1 Charged Shot. If the clouds touch you they will hold
you down for a few seconds, so do you best to kill the clouds before they get
Cold Man's fight is from 0:01 - 0:41
Burner Man is quite unpredictable and fast, which makes him one of the harder
Robot Masters to fight with the Mega Buster. At the beginning of the fight he
will dash back and forth a few times. Just stand at the left edge of the arena
and jump once to avoid this, and if he starts dashing while you are on the
right side of the arena, just stand on the right edge and jump once to avoid
it. Sometimes he will leap into the air and fire out Bear Traps which will
plant themselfs in the middle, on the left and on the right of the arena. Once
the traps have planted themselfs he will start using his Wave Burner attack.
Try to squeeze into the far left or far right side of the area, without
getting cought by the trap and try to hit Burner Man with Charged Shots as he
jumps or lands. After a few seconds of using his Wave Burner the traps will
explode and his will dash again. Another attack he can do is he will jump into
the air and air dive at you, try to be in the middle of the area when he goes
into the air for this and slide away to avoid it, because when he lands fire
spreads to the left and right of him. Lastly he will throw an explosive, which
after detonating he will start using his Wave Burner. Try to Slide under him
when you get the chance and pummel him from behind, then slide under him again
when he jumps and repeate.
Burner Man's fight is from 0:42 - 1:23
Pirate Man is quite annoying. When the fight starts he will use his Remote
Mine's, try to stand to the left as the first two come at you and jump over
them and make the third one place itself at the top. Next he should try to
incase himself inside of a bubble, shoot him like crazy to burst the bubble.
If you don't pop the bubble in time he will either go back and forth, bouncing
off the walls in it (Just slide under him to avoid it). Or he will go back and
forth bouncing off the floor and the surface of the water with it. Bascially
this fight is mostly trying to place his Remote Mines in a place where you can
get around them and then poping his bubble before he can go crazy. When the
water level gets low, his will make it rise again. Keep in mind that sometimes
he will only shoot 1 or 2 Remote Mines, but most of the time he shoots three.
Pirate Man's fight is from 1:24 - 2:18
Ground Man is one of the easier ones to fight in Mega Man & Bass. When the
fight starts he will do one of four attacks. He can drill underground and come
back up about a second later. When he does that just wait a second and then
jump and try to move away from where he is coming up at. He can go into the
ceiling, you can see where he is at in the ceiling by looking at the part of
the dirt that is moving, slide away from it as it gets near you to avoid the
giant drill attack that will come out from the ceiling. He can use his Spread
Drill weapon, which he will only split into more drills if you hit him, so
wait until the Drill has passed you before hitting him. Lastly he can
transform into a Tank and drive back and forth across the room, just stand
next to a wall and jump once to avoid it as he comes near you. He isn't too
bad once you got it all down.
Ground Man's fight is from 2:19 - 3:15
Magic Man can be a pain sometimes. He is somewhat quick, he can summon minions
and he can steal your health. When the fight starts he will usually start out
by dashing back and forth across the room. To avoid the dashing, just stand
next to the left wall and jump one time when he gets near you. He will stop
dashing around when you shoot him. When he has stopped Dashing he will do one
of three attacks. He will shoot his Magic Card, slide under it or jump over it
quickly to avoid it, if it hits you not only will you lose health, but Magic
Man will recover health. The Second Thing he can do is jump into the air and
shoot an egg down, which after hitting the ground will crack open and Pipi's
will fly out, try to hit the Pipi's with a fully charged shot once the egg has
cracked to take them all out. The last thing he will do is shoot several weird
looking projectiles, DO NOT SHOOT THEM! If you shoot them it will release a
toy soldier, if the soldier gets to you, it will grab you, stealing money and
making you open for Magic Man to hit you. If you do accidently release a toy
soldier, then kill it as quickly as you can.
Magic Man's fight is from 3:16 - 3:52
Dynamo Man is one of the most annoying Robot Masters to fight in the entire
Classic series. When the fight starts he will dash at you, just jump over him
as he dashes around. He will stop after dashing back and forth across the room
two to three times. He will then either do one of 3 attacks. He will start
shooting electic charged wall type projectiles, Stand and let the first one go
over you, destroy the second one with Mega Buster Shots, Slide under the third
one, let the fourth one go over you, jump over or destroy the fifth one, and
let the sixth one go over you. He will sometimes stop and 3 Orbs will rotate
around him. SHOOT THEM AS FAST AS YOU CAN! If you shoot an orb enough it will
fly off of him try to dodge it as it flys off of him. If you don't manage to
get them all off of him, then he will use his Lightning Bolt Attack, which, in
my experience, is impossible to dodge without using Copy Vision. The third
attack he will do is jump across the room from where he is at and create 5
orbs above you, which will come at you one at a time, just slide under them or
away from them to avoid them. Once Dynamo Man's Health is low enough, a
machine will come down from the ceiling and start to recover his health,
destroy the machine as quickly as you can. To destory it, you must destory
both sides of it to make it stop. Like I said, he is VERY Annoying sometimes.
Dunamo Man's fight is from 3:53 - 4:44
That's right, Tengu Man is back from Mega Man 8, but with different attack
patterns and he is a lot more difficult to fight. Throughout most of the fight
he will hover up and down at the top of the screen, try to stay where he is at
and hit him with charged shots when he is low enough. If he hovers down, get
ready to slide away and/or jump, because he will charge at you and swing the
blade on his arm throwing a Tengu Blade at you. If he shoots a Tornado Hold,
button mash to get out of it before it carrys you into a pit. The last thing
he will do is fly back and forth trying to ram into you, just jump over him to
4:45 - 5:25
Just like Tengu Man, Astro Man is also back from Mega Man 8. He too, has
changed a lot, even more than Tengu Man has. Astro Man has 3 main attacks the
first one that he can do is just float down and then back up and teleport to a
different location in the room. Just slide away from him if you are close when
he does this. The next attack he can do it create little jumper enemy's in the
floor. KILL ALL BUT ONE OF THE JUMPER ENEMY'S!!! If you leave one alive then
Astro Man will will teleport above you, slide out from under him and hit him
with a charged shot, then he will teleport above you again, just do the same
thing. Keep that up until the enemy self-destructs. The third attack he can do
is make 2 copy's of himself and he will fly back and forth as both he and the
copys shoot at you, try not to slide into Astro Man himself as you avoid the
shots coming from the Copy Visions.
Astro Man's fight is from 5:26 - 6:31
Credit goes to Capcom for making this game. Thank You Capcom!
If you see the need to E-Mail me for anything at all, then E-Mail me at
firstname.lastname@example.org. MAKE THE SUBJECT "MEGAMANFAQ" OTHERWISE I WON'T READ
IT! You can also Subscribe to me on youtube, my username on there is
Redmage1987. Thank You for reading!
(c) Copyright 2010 Shaun G.
This guide may only be used (outside of personal, private use) with credit
given to the author.
Mega Man and all related characters, names, etc. copyright Capcom.
All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.