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FAQ/Walkthrough

by LethalRedArmy

      ______ _____ _____  ______ ______ __  __ ____  _      ______ __  __
     |  ____|_   _|  __ \|  ____|  ____|  \/  |  _ \| |    |  ____|  \/  |
     | |__    | | | |__) | |__  | |__  | \  / | |_) | |    | |__  | \  / |
     |  __|   | | |  _  /|  __| |  __| | |\/| |  _ <| |    |  __| | |\/| |
     | |     _| |_| | \ \| |____| |____| |  | | |_) | |____| |____| |  | |
     |_|    |_____|_|  \_\______|______|_|  |_|____/|______|______|_|  |_| 

             __
            (_   _  o  _ _   _     _   _    |/  _       _  _  |  o
            __) (/_ | | | | (_|   | | (_)   |\ (_) |_| _> (/_ |< |

          ___           __                     __
           | |_   _    (_   _   _  _ _   _|   (_ _|_  _   _   _   _
           | | | (/_   __) (_| (_ | (/_ (_|   __) |_ (_) | | (/_ _>



//////////////////////////////////////////////////////////////////////////////

                FIRE EMBLEM 8 FAQ/WALKTHROUGH -- VERSION 5.0
                    Copyright � 2005-2012 Pham Hong Quan
                            Created: 27/03/2005
                            Updated: 30/03/2015

//////////////////////////////////////////////////////////////////////////////

             Game:          Fire Emblem Seima no Kouseki   (JP)  
                            Fire Emblem The Sacred Stones  (NA)
             Genre:         Strategy                        
             System:        Game Boy Advance                
             Developer:     Intelligent Systems             
             Publisher:     Nintendo                        
             Release date:  07.10.04 (JP)              
                            23.05.05 (NA)

//////////////////////////////////////////////////////////////////////////////


==============================================================================
                           TABLE of CONTENTS
==============================================================================
I.     INTRODUCTION   ____________________________________ [INT]
II.    THE DIFFERENCES BETWEEN JP VERSION AND NA VERSION _ [DIF]
III.   VERSION HISTORY   _________________________________ [VER]
IV.    COPYRIGHT   _______________________________________ [CPR]
V.     BASIC INFORMATION   _______________________________ [INF]
        1/ Controls   ____________________________________ [CTR]
        2/ Menu Screen   _________________________________ [SCR] 
        3/ Parameters Explanation   ______________________ [PEX]
        4/ General Strategy   ____________________________ [STR]
VI.    WALKTHROUGH   _____________________________________ [WTR]
          * Prologue:   The Fall of Renais   _____________ [PLG]
          - Chapter 1:  Escape!   ________________________ [CP1]
          - Chapter 2:  The Protected   __________________ [CP2]
          - Chapter 3:  The Bandits of Borgo   ___________ [CP3]
          - Chapter 4:  Ancient Horrors   ________________ [CP4]
          - Chapter 5:  The Empire's Reach   _____________ [CP5]
          * Chapter 5x: Unbroken Heart   _________________ [C5x]
          - Chapter 6:  Victims of War   _________________ [CP6]
          - Chapter 7:  Waterside Renvall   ______________ [CP7]
          - Chapter 8:  It's a Trap!   ___________________ [CP8]

              -- << Eirika's route >> --
          - Chapter 9 Er:  Distant Blade   _______________ [9ER]
          - Chapter 10 Er: Revolt at Carcino   ___________ [10ER]
          - Chapter 11 Er: Creeping Darkness   ___________ [11ER] 
          - Chapter 12 Er: Village of Silence   __________ [12ER]
          - Chapter 13 Er: Hamill Canyon   _______________ [13ER]
          - Chapter 14 Er: Queen of White Dunes   ________ [14ER]
          - Chapter 15 Er: Scorched Sand   _______________ [15ER]
          - Chapter 16 Er: Ruled by Madness   ____________ [16ER]

              -- << Ephraim's route >> --
          - Chapter 9 Ep:  Fort Rigwald   ________________ [9EP]
          - Chapter 10 Ep: Turning Traitor   _____________ [10EP]
          - Chapter 11 Ep: Phantom Ship   ________________ [11EP]
          - Chapter 12 Ep: Landing at Taizel   ___________ [12EP]
          - Chapter 13 Ep: Fluorspar's Oath   ____________ [13EP]
          - Chapter 14 Ep: Father and Son   ______________ [14EP]
          - Chapter 15 Ep: Scorched Sand   _______________ [15EP]
          - Chapter 16 Ep: Ruled by Madness   ____________ [16EP]

          - Chapter 17:    River of Regrets   ____________ [C17]
          - Chapter 18:    Two Faces of Evil   ___________ [C18]
          - Chapter 19:    Last Hope   ___________________ [C19]
          - Chapter 20:    Darkling Woods   ______________ [C20]
          - Final Chapter: Sacred Stones   _______________ [FNL]

            [ Appendix ]   _______________________________ [APX]
              -- << Valni Tower >> --   __________________ [VAL]
              -- << Lagdou Ruins >> --   _________________ [LAG]
VII.   CHARACTERS   ______________________________________ [CRT]
VIII.  CLASSES   _________________________________________ [CLS]
IX.    WEAPON LIST _______________________________________ [WPN]
---[ Parameters Explanation ]---                                 
         1/ Sword   ______________________________________ [SWD]
         2/ Lance   ______________________________________ [LNC]
         3/ Axe   ________________________________________ [AXE]
         4/ Bow   ________________________________________ [BOW]
         5/ Magic   ______________________________________ [MAG]
           - Anima   _____________________________________ [ANM]
           - Light   _____________________________________ [LGT]
           - Dark   ______________________________________ [DRK]
         6/ Wand   _______________________________________ [WND]
X.     ITEM LIST   _______________________________________ [ITM]
         1/ Restore Items   ______________________________ [RIT]
         2/ Others   _____________________________________ [OTH]
         3/ Promotion Item   _____________________________ [PRI]
         5/ Plus Items   _________________________________ [PLI]
XI.    WORLD MAP SHOPS   _________________________________ [WMS]
XII.   SECRETS, HINTS AND TIPS   _________________________ [SEC]
          - Get Secret Characters
          - How to use Myrrh effectively?
          - More available skills
          - Use promoted characters
          - Random Number Generator
          - Use Arena
          - Swiftsole Run
          - Get Support Lv A quickly
XIII.  SPECIAL SKILLS   __________________________________ [SKL]
XIV.   FREQUENTLY ASKED QUESTIONS   ______________________ [FAQ]
XV.    CONTACT ME   ______________________________________ [CTM]
XVI.   CLOSING WORDS   ___________________________________ [CLW]
XVII.  SPECIAL THANKS   __________________________________ [TKS]
 


##############################################################################

<<< I. INTRODUCTION >>>  [INT]

##############################################################################

   Hi everybody. It's been a long time.
   Honestly, this guide is not my best one. However,it's the most popular one.
   Therefore, I've decided to make an update, mostly for the layout to make it
   better.
   Thanks for reading my FAQs. It's a great support.



##############################################################################

<<< II. THE DIFFERENCES BETWEEN JP VERSION AND NA VERSION >>>  [DIF]

##############################################################################

=-=-=-=-=-=-=-=
1/ CHARACTERS:
=-=-=-=-=-=-=-=

Eirik   <--> Eirika
Larchel <--> L'Arachel

Keselda <--> Caellach
Alvan   <--> Riev
Fodes   <--> Fomortiis
...
 However, I'VE ALREADY FIXED THEM ALL.

=-=-=-=-=-=-
2/ CLASSES:
=-=-=-=-=-=-

TraineeFighter <--> Journeyman
MarineThief    <--> Pirate
MountainThief  <--> Brigand
TraineeSoldier <--> Recruit
TraineeMage    <--> Pupil
SocialKnight   <--> Cavalier
ArmorKnight    <--> Knight
FalconKnight   <--> Falcoknight
ForrestKnight  <--> Ranger
SwordFighter   <--> Myrmidon
Sister         <--> Cleric
Valkyria       <--> Valkyrie
DragonKnight   <--> Wyvern Rider
DragonMaster   <--> Wyvern Lord
MasterLord     <--> Great Lord

Macdaire      <--> Maelduin
Cerberus      <--> Gwyllgi
DeathGargoyle <--> Deathgoyle
Bigl          <--> Mogall
ArchBigl      <--> Arch Mogall
Zombie        <--> Revenant
Mummy         <--> Entombed
Skeleton      <--> Bonewalker
Hellbone      <--> Wight

=-=-=-=-=-=
3/ OTHERS:
=-=-=-=-=-=

 Magi Val <--> Magvel

  About Armories,Vendors, Equipments, Indexes... I've also already fixed them.
Check it in the "Walkthrough" part.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
4/ SOME NOTES ABOUT THIS FAQ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This FAQ can be used  for both JP version and NA version.  But as I said, I'VE
WRITTEN IT FOR THE JP VERSION FIRST; therefore,some minor situations in my FAQ
are not compatible with the NA version.

1/ My bases to write this FAQ are:
 - TearRing Saga game and my TearRing Saga FAQ/Walkthrough.
 - Fire Emblem Series (4, 5, 6, 7)

2/ I've written this FAQ mostly by my experience and some helps at the Special
   Thanks section.

3/ Abbreviation is one of  my bad habits. In this FAQ, I've used it very much.
   Here is the list:
 - n': and  - w/: with  - w/o: without  - 'cos: because  - Lv: level
 - Ax(s): axe(s) - Swd(s): sword(s) - Lnc(s): lance(s) - Spr(s): spear(s)
 - Char(s): character(s) - Atk: attack - AR: armory - VE: vendor
 - Wpn(s): weapon(s) - Itm(s): item(s) - Dmg: damage
 - E.g: exampli gratia (for instance, for example)
 - G: your group  - B: boss  - Reinf(s): reinforcement(s)
   ...

4/ My FAQ is best viewed in 1024x768 pixels.
5/ I've used some Extended ASCII symbols in this FAQ.  To display it well,just
   open it by using:
  - Notepad (Windows XP or later).
  - Internet Explorer, encoding: Western European Windows.
  - Firefox, encoding: Western (ISO-8859-1).
   I've also used  "fake" Justify align (by adding lots of spaces). Therefore,
   please turn off all Spell Check functions (if available) to display the FAQ
   better.
6/ [INT],[DIF],[10ER]... are Search Codes. Just use the CTRL+F command to find
   these sections easily.

7/ One of my views is "Quality over quantity". Therefore,I've written this FAQ
   in my way. Moreover, I'm just an amateur, not an experienced player! If you
   don't like this FAQ, you can use other guides. They're better than mine.



##############################################################################

<<< III. VERSION HISTORY >>>  [VER]

##############################################################################

  - Version 0.1 (Oct 8th 2004)
    I got this game n' tested it in 2 weeks.
    FAQ started on a scribbling-paper (beta version).

  - Version 1.0 (Mar 15th 2005)
    FAQ started. All minor parts completed.

  - Version 1.5 (Mar 17th 2005)
    "Weapon List" completed.
    "Item List" completed.
    "Basic Information" completed.

  - Version 2.0 (Mar 20th 2005)
    "Chapter 1 - Chapter 8" completed.

  - Version 2.3 (Mar 21st 2005)
    "Eirika's route" completed.

  - Version 2.5 (Mar 24th 2005)
    "Ephraim's route" completed.

  - Version 2.7 (Mar 25th 2005)
    "Chapter 17 - Final Chapter" completed.

  - Version 3.0 (Mar 27th 2005)
    "Secrets" completed.
    "Special Skills" completed.
    More info added. More mistakes fixed. Layout edited.
    FAQ completed!

  - Version 3.1 (May 1st 2005)
    "Classes" added!
    Haa, finally I've completed it - THE MOST COMPLICATED PART IN THIS FAQ!
    Some minor info added as well.

  - Version 4.0 (May 26th 2005)
    MASS UPDATE!!! Enjoy!

  - Version 4.05 (May 29th 2005)
    World Map created! More Shops added!
    Some errors fixed.
    More strategies added as well.

  - Version 4.1 (Jun 3rd 2005)
    More important info added.

  - Version 4.11 (Jun 10th 2005)
    "Super Trainees" added!

  - Version 4.2 (Sep 21st 2005)
    More strategies n' changes added!
    "Frequently Asked Questions" added.

  - Version 4.3 (Sep 29th 2005)
    Items n' spoils fixed (NA version).

  - Version 4.4 (Nov 20th 2005)
    More info added.

  - Version 4.4 (Dec 31st 2005)
    Minor changes added.

  - Version 4.5 (Mar 27th 2006)
    More info added, especially the Swiftsole Run strategy!
    One year ago, this FAQ for JP version was completed ^_^

  - Version 4.6 (Aug 4th 2006)
    More info added and fixed.
    "Get Support Lv A quickly" strategy added.

  - Version 4.6 (Nov 28th 2006)
    Some minor info added.

  - Version 4.6 (Feb 26th 2008)
    The last update.

  - Version 5.0 (Dec 12th 2012)
    Layout edited!



##############################################################################

<<< IV. COPYRIGHT >>>  [CPR]

##############################################################################

  Well... It's not a big deal. Here are some little things:
- If you want to post this FAQ on any website, I agree.  But you should notify
  me (give me the link) so that I can add you to the authorized websites list.
- To use this FAQ for private purposes  (copy it to your PC, PDA, send to your
  friends, print it, edit it...), just DO IT FREELY.
- Please don't plagiarize this FAQ, or use it for profit.

                   Fire Emblem (TM) Series � by Nintendo
         This FAQ, layout and ASCII Art � 2005 - 2012 Pham Hong Quan

 All trademarks and copyrights in this FAQ belong to their respective owners.

------------------------------------------------------------------------------
                        AUTHORIZED WEBSITES LIST
------------------------------------------------------------------------------
- GameFAQs      < http://www.gamefaqs.com >
- Neoseeker     < http://www.neoseeker.com >
- SuperCheats   < http://www.supercheats.com >
- IGN           < http://faqs.ign.com >
- 1Up           < http://www.1up.com >
- CheatHappens  < http://www.cheathappens.com >
- GamersTemple  < http://www.gamerstemple.com >
- MyCheats      < http://www.mycheats.com >
------------------------------------------------------------------------------



##############################################################################

<<< V. BASIC INFORMATION >>>  [INF]

##############################################################################

====================\
1/ CONTROLS  [CTR]   \========================================================
==============================================================================

[ Up, Down, Left, Right ] Move the cursor.

[L] Jump the cursor to other chars.

[R] Check the status of the char, itms n' wpns.

[A]
 - Accept. 
 - Check the movement of the char (during battle).
 - Open the Battle Menu (during battle).

[B] Cancel.

[Select] Open/Close the Mini World Map.

[Start]
 - Open the Mini Map (during battle).
 - End the conversation, the event.

[A+B+Select+Start] Soft Reset.

=======================\
2/ MENU SCREEN  [SCR]   \=====================================================
==============================================================================

A] Main Menu:
~~~~~~~~~~~~~~
* If this is the first time you play the game:
o------------o
|  New Game  |
|------------|
|   Extras   |
o------------o

< NEW GAME > In this menu, you'll have 3 options:
- Easy
  For first-timers. Game rulers n' controls will be explained as you play.
- Normal
  For experienced players. No gameplay hints will be provided as you play.
- Difficult
  For players seeking a real challenger. No instruction are given n'
  difficulty is set to high.

 + My tip: if you've played TearRing Saga or other FE games,just select Normal
   or Difficult. If not, select Easy.

< EXTRAS > You'll enter the Sound Room.

* If you've finished the game: 

o-----------------o
| Restart Chapter |
|-----------------|
|    Copy Data    |
|-----------------|
|    Erase Data   |
|-----------------|
|     New Game    |
|-----------------|
|      Extras     |
o-----------------o

< EXTRAS > New new new!
- Link Arena:
- Sound Room:
- Support Conversation:
- Map: 
  You can recruit Secret Characters! See "Secrets" part below!

* If you select Suspend in Battle Menu, you'll quit n' back to Main Menu:
o-----------------o
| Resume Chapter  | 
|-----------------|
| Restart Chapter |
|-----------------|
|    Copy Data    |
|-----------------|
|    Erase Data   |
|-----------------|
|     New Game    |
|-----------------|
|      Extras     |
o-----------------o

B] Preparations Menu:
~~~~~~~~~~~~~~~~~~~~~~

< PICK UNITS > 
  Select which units to field this battle. The number is limited. But the main
  char must be in your party.

< TRADE > 
 Manage your itms n' wpns.
  Trd     List
  Use     Give all
  Supply  Armory
- Trade:    exchange w/ other chars.
- Use:      use the item (promotion, plus, restore).
- Supply:   transfer itms to n' from storage.
- List:     display all units' itms.
- Give all: send all equipments to the storage.
- Armory:   buy n' sell itms.

< SUPPORT > 
  Show other chars that this char can support.

< CHECK MAP > 
  View the map, check everything.

< SAVE >
  Save any changed information.

C] Battle Menu:
~~~~~~~~~~~~~~~~
 Highlight any position on the battle map (except the chars) n' press A.

< UNIT >
  Show the different stats of all the chars, from left to right.
   Character - Fighting skill - Equipment - Personal data - Weapon level -
   Support chance

< STATUS >
  Show the mission, the turn, total time played, and data of all units...

< GUIDE >
  Ignore it, unless you can understand (JP version).

< OPTION >
  Configuration
 - Animation       1 2 [OFF] Solo
 - Game Speed      Norm [Fast]
 - Text Speed      Slow Norm Fast [Max]
 - Terrain         [ON] OFF
 - Unit            [Panel] Burst   OFF
 - Combat           Strat [Detail] OFF
 - Show Objective  [ON] OFF
 - Subtitle Help   [ON] OFF
 - Autocursor       ON [OFF]
 - AutoEnd Turn     ON [OFF]
 - BGM (music)     [ON] OFF
 - Sound Effect    [ON] OFF
 - Window Color    [1] 2 3 4

< SUSPEND >
  Save in the middle of the battle n' back to Main Menu.

< END > 
  End your turn.

==================================\
3/ PARAMETERS EXPLANATION  [PEX]   \==========================================
==============================================================================

 Highlight the char n' press R to display Board 1. Then press Left or Right to
pass to other boards.

                 o---------------------------------------o
                 | .--------. | <<-- Personal data -->>  |
                 | |        | |                      1/3 |
                 | |        | | Str 21   Move 7          |
                 | |        | | Skl 29   Con  7          |
                 | '--------' | Spd 29   Aid  13         |
                 |   Eirika   | Luk 20   Trv  ---        |
                 |------------| Def 20   Affin []Light   |
                 | MasterLord | Res 21   Cond ---        |
                 | Lv 10 E 91 |                          |
                 | HP 46/47   | 121 B  103 W  0 L        |
                 o---------------------------------------o

BOARD 1: Personal Data
~~~~~~~~~~~~~~~~~~~~~~~

< Eirika > NAME of the char.

< MasterLord > CLASS of the char.

< Lv > LEVEL of the char. It rises when EXP reached or exceeded 100.

< E > EXPERIENCE point of the char. When reached or exceeded 100,  the Lv will
      rise (LvUp).

< HP > HIT POINT of the char. Could also be called "LIFE".
       Once this index reduces to zero, the char will die.
     - 46: current HP
     - 47: Max HP (MHP)

< Str >   STRENGTH. The higher the number, the more damage you inflict.

< Skl >   SKILL. Influence on Hit n' CRT rates.

< Spd >   SPEED. Influence on Evasion rate n' Attacks.

< Luk >   LUCK. Influence on many different things.

< Def >   DEFENCE. Reduce damage from weapons.

< Res >   RESISTANCE. Reduce damage from magical attacks.

< Move >  MOVEMENT. The normal distance you can cross in 1 turn.

< Con >   CONSTITUTION. Influence on rescues.

< Aid >   Max rescuing constitution. Units w/ lower Cons can be rescued.

< Trv >   TRAVELLER. The name of the unit whom the char is carrying.

< Affin > ELEMENTAL AFFINITY. Determine compatibility w/ other units.

< Cond >  CONDITION. Current status of the char (normal, sleep...).

121 B  103 W  0 L 
It means the char fought 121 times, eliminated 103 enemies, n' unbeaten.

                         -----o-o---< >---o-o-----

                o---------------------------------------o
                | .--------. | <<------ Items ------>>  |
                | |        | |                      2/3 |
                | |        | | Killing Edge     14/20 E |
                | |        | | Sieglinde        18/30   |
                | '--------' | Rapier           12/40   |
                |   Eirika   | Hoplon Guard     --/--   |
                |------------| ________________________ |
                | MasterLord | Equipment   Rng      1   |
                | Lv 10 E 91 | Atk   31    Crt     54   |
                | HP 46/47   | Hit  153    Avoid   80   |
                o---------------------------------------o

BOARD 2: Items
~~~~~~~~~~~~~~~

< E >     The current wpn of the char. Placed in slot 1.

< Rng >   Range - the distance that the atk can reach. Depends on Atk Range of
          the wpn.

< Atk >   Physical/Magical Atk Power of the char.
          Atk = Str/Mag + Pow of wpn/magic

< Hit >   Accuracy rate - the chance that the atk will hit.

< Crt >   Critical rate - the chance that the atk will strike a critical blow.
          Triple damage.
          Crt = Skl/2 + Crt of wpn + Bonus Crt of class + Support effects 

< Avoid > Ability to dodge enemy atks.
 
                         -----o-o---< >---o-o-----

                o---------------------------------------o
                | .--------. | <<-Weapon ----------->>  |
                | |        | |    and support Level 3/3 |
                | |        | | [/] Swd S   [/] Axe -    |
                | |        | | [/] Lnc -   [/] Bow -    |
                | '--------' |                          |
                |   Eirika   |    [f] Ephraim  C        |
                |------------|                          |
                | MasterLord |                          |
                | Lv 10 E 91 |                          |
                | HP 46/47   |                          |
                o---------------------------------------o

BOARD 3: Weapon and support Level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- WLV: the higher the rank, the more superior wpns you can use. 
  (S) is the highest, (E) is the lowest, (-) is none - it means  you can't use
this wpn.
- SLV: show other chars that this char supported.
  (A) is the highest, (C) is the lowest.

============================\
4/ GENERAL STRATEGY  [STR]   \================================================
==============================================================================

* First, you should remember this famous statement:

  "Military tactics are like unto water;  for water in its natural course runs
   away from high places and hastens downwards.
   So in war,the way is to avoid what is strong and to strike at what is weak.
   Water shapes its course according to the nature of the ground over which it
   flows; the soldier works out  his victory in relation to the foe whom he is
   facing.
   Therefore, just as water retains no constant shape, so in warfare there are
   no constant conditions.
   He who can  modify his  tactics in  relation to his  opponent  and  thereby
   succeed in winning, may be called a heaven-born captain".
                       (Sun Tzu - The Art of War)

  So, you will be the one who can make good ways to win the game, not my FAQ!

* Watch the opening of this game for more info about Classes (JP version).

* Watch all conversations, all events!

* Try to recruit all playable chars, also LvUp them!  One important thing: you
  can't use all of them. Therefore, just focus on your favourite chars!
  Besides, don't let anyone die.

* Protect your Main Chars carefully.  If one of them dies, the game will over,
  and you'll replay from the beginning!

* Keep flying units away from bows!

* You'll have a good chance to train your army, it's a Tower or a Ruins.
  After recruited a new char, you should go back there to train him (her).

* Arena is a good chance to LvUp your army as well. However, don't overuse it.
  You can win or loose quickly. Check it yourself.

* In the battle:
  - DON'T UNDERRATE YOUR ENEMIES!
  - Check enemy movement carefully. Check n' heal your HP frequently!
  - Open the Mini Map frequently.
  - Use the wpn with HIGH ACCURACY and LIGHT WEIGHT. Also,remember the "Weapon
    Triangles" formula hence:
    o----------------------------o
    | Sword strong against Axe   |
    | Axe strong against Spear   |
    | Spear strong against Sword |
    |----------------------------|
    | Anima strong against Light |
    | Light strong against Dark  |
    | Dark strong against Anima  |
    o----------------------------o
   However,the "Reaver" weapons reverse this formula. E.g: the AxeReaver lance
   is strong against Axes but weak against Swords.
  - Use all profitable elements (terrain, support, special effects...) to make
    the battle become easier.
  - If you want the stats of char increase better,let enemy atk him/her first.
    HOWEVER, BE CAREFUL WITH THIS STRATEGY, AND DON'T OVERUSE IT!
  - Try to steal all valuable items from enemies.
  - Just complete the current mission.



##############################################################################

<<< VI. WALKTHROUGH >>>  [WTR]

##############################################################################

=-=-=-=-=-=
 WORLD MAP
=-=-=-=-=-=

            Tower            .------------7_______
    [FC]__    |     __(H)----'             _____  |
    / \   \   |    /   |            [BT]__|     [RT]
   |   \   \_(D)__/    |                        /  \
   |    \     |        5______(I)____          /    \
   |    |      \                     \        /      |
   |   (B)      \                     \      8       |
   |    |        \                     6     |       |
  (A)  (C)___2    \__[RC]              |     |       |
   |         |         \               |     9     Ruins
  /         (E)____     \____________[JH]____|
 |                 3                   |
 |                 |__(F)____          |
  \_1---.                    \         |
        '---(G)_              \       /
                \___4_________[GK]___/


LEGENDS:
=-=-=-=-=
[FC]: Frelia Castle     1: Bethroen
[RC]: Renais Castle     2: Za'ha Woods
[JH]: Jehanna Hall      3: Adlas Plains
[GK]: Grado Keep        4: Za'albul Marsh
[BT]: Black Temple      5: Teraz Plateau
[RT]: Rausten Court     6: Hamill Canyon
                        7: Melkaen Coast
(A): Fort Rigwald       8: Neleras Peak
(B): Ide                9: Narube River
(C): Borgo Ridge
(D): Border Mulan
(E): Serafew
(F): Renvall
(G): Taizel
(H): Port Kiris
(I): Caer Pelyn 


==============================================================================
--- Prologue: The Fall of Renais ---  [PLG]
==============================================================================

MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] O'Neill
Class: Fighter
  HP 23 - LV 4  - Mv 5  
  Str 6 - Skl 4 - Spd 7 - Luk 0 - Def 2 - Res 0 - Con 11
<> Equipment: Iron Axe
* Difficulty: Easy

----------------------
1] New characters (2):
----------------------
- Eirika (the Lord).
- Seth (the paladin).
 * Conversations / Conditions / Effects
- Eirik > Seth / Easy mode / Eirik gets a Rapier

------------
2] Strategy:
------------
- Wait a turn.
- Let Eirika finish all enemies. Check and heal her HP carefully.
  (If you play in Easy mode, you must follow the commands)


==============================================================================
--- Chapter 1: Escape! ---  [CP1]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                      |
                          |   B                  |
                          |                      |
                          |                      |
                          |                 G  x |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the castle.

BOSS
~~~~~
[ Name ] Breguet
Class: Armor Knight
  HP 20 - LV 4  - Mv 4
  Str 8 - Skl 2 - Spd 1 - Luk 2 - Def 9 - Res 0 - Con 13
<> Equipment: Iron Lance
* Difficulty: Easy

----------------------
1] New characters (2):
----------------------
- Franz (the cavalry): Turn 2.
- Gilliam (the armorknight): Turn 2.
 * Conversations
- Franz <> Eirika
- Franz <> Seth

------------
2] Strategy:
------------
- Go up slowly.
- Turn 2, Franz n' Gilliam will appear. Talk to them if you want.
- Now, move to the left, clear all enemies nearby.
- Turn 4, 3 enemies will appear from (x). Erase them to gain more EXP.
- Weaken the boss, n' let Eirika finish him.

[#] After this map, you'll receive 5000G.


==============================================================================
--- Chapter 2: The Protected ---  [CP2]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |   1   2     /        |
                          | G          /  A      |
                          |           |  R       |
                          |     AR   /           |
                          | 3          B         |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Bone
Class: Mountain Thief
  HP 23 - LV 4  - Mv 5
  Str 6 - Skl 4 - Spd 5 - Luk 0 - Def 4 - Res 0 - Con 12
<> Equipment: Iron Axe
* Difficulty: Easy

ARMORY
~~~~~~~
Iron Swd - 460g
Slim Swd - 480g
Iron Lnc - 360g
Slim Lnc - 450g
Iron Ax  - 270g

-----------
1] Legends:
-----------
- R: Ross  - A: Garcia

----------------------
2] New characters (4):
----------------------
- Vanessa (the Pegasus).
- Moulder (the priest).
- Ross (the kid): Let Eirika talk to him.
- Garcia (the axeman): Let Ross talk to him, or after cleared the map.
 * Conversations / Effects
- Eirika > Ross / Ross joins
- Ross > Garcia / Garcia joins

---------
3] Items:
---------
- (1): Red Gem  - (2): Elixir  - (3): Pure Water

* Spoil: Vulnerary
  NOTE: Spoil means "valuables taken by violence (especially in war)".

------------
4] Strategy:
------------
- Let Vanessa rescue Ross, then let Moulder take Ross and drop him. He'll self
  refill HP. After that, recruit him. Get the Red Gem.
- Let Vanessa rescue Garcia then take and drop him (using Franz).Let Ross talk
  to him. Get the Elixir.
- Turn 3, 2 enemies appear from the west.
- Now, head to the south n' clear all enemies!

* About Ross: he's a trainee (see "Classes" part for more details).Promote him
  to Marinethief > Berserker later!

"Train Ross as much as you can n' he will be unstoppable" (from mmv246)


==============================================================================
--- Chapter 3: The Bandits of Borgo ---  [CP3]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |                  |  B   |
                      |==D===|  2  3  4  |      |
                      |      |           |      |
                      | K    |== ==|==D===== ===|
                      |----  |     W   o   o    |
                      ||     W     |            |
                      ||     |==D==|   o   o    |
                      |  G   |     |            |
                      |      W  1  |============|
                      |--    '-----'            |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Bazba
Class: Mountain Thief
  HP 25 - LV 6  - Mv 5
  Str 8 - Skl 5 - Spd 7 - Luk 1 - Def 5 - Res 2 - Con 12
<> Equipment: Steel Axe, Hand Axe
* Difficulty: Easy

-----------
1] Legends:
-----------
- D: locked doors
- K: Colm       
- W: broken walls

----------------------
2] New characters (2):
----------------------
- Neimi (the archer).
- Colm (the thief): Turn 2. Let Neimi talk to him.
 * Conversations / Effects
- Neimi > Colm / Colm joins

---------
3] Items:
---------
- (1): Javelin  - (2): Iron Lnc  - (3): Hand Ax  - (4): Iron Swd
  
* Spoil: Door Key, Chest Key

------------
4] Strategy:
------------
- Go up first.
- Turn 2, Colm will appear. Recruit him.
- Head to the east, erase all enemies nearby and get all itms.
- Finally, finish the boss and complete your mission.

* Note: you can demolish broken walls to go. However, don't waste your time.


==============================================================================
--- Chapter 4: Ancient Horrors ---  [CP4]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | >  G      1          |
                          |                      |
                          |                    < |
                          |                      |
                          | 2                  B |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Monster
Class: Mummy
  HP 35 - LV 1  - Mv 5
  Str 3 - Skl 0 - Spd 1 - Luk 0 - Def 0 - Res 0 - Con 6
<> Equipment: Fetid Claw
* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 9

----------------------
1] New characters (2):
----------------------
- Artur (the monk).
- Lute (the mage): Visits (2).

---------
2] Items:
---------
- (1): Iron Ax

------------
3] Strategy:
------------
- Move down n' fight CAREFULLY! Try to kill 2 Bigls first.
- Turn 2, 3 Skeletons appear from (<). Turn 5, 4 Zombies appear from (>).
  Ignore them.
- Recruit Lute, n' erase them all. Check n' heal your HP CAREFULLY!


==============================================================================
--- Chapter 5: The Empire's Reach ---  [CP5]
==============================================================================
                           |~~~~~~~~~~~~~~~~~~~~|
                           | AR 4           B   |
                           |   _______   _____  |
                           |  | 3        Arena  |
                           |  |        J        |
                           |  |   VE            |
                           |  |            2    |
                           |  |             |===|
                           |= = ======  ====|   |
                           |___      _______   <|
                           |     G         1    |
                           |~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat Saar.

BOSS
~~~~~
[ Name ] Saar
Class: Armor Knight
  HP 26 - LV 8  - Mv 4
  Str 9 - Skl 5 - Spd 3 - Luk 4 - Def 12 - Res 3 - Con 13  [JP]
  HP 30  - LV 8  - Mv 4
  Str 11 - Skl 7 - Spd 3 - Luk 4 - Def 11 - Res 3 - Con 13 [NA]
<> Equipment: Javelin
* Difficulty: Easy/Normal

ARMORY
~~~~~~~
Iron Swd   -  460g
Slim Swd   -  480g
Steel Swd  -  600g
Iron Lnc   -  360g
Slim Lnc   -  450g
Steel Lnc  -  480g
Iron Ax    -  270g
Steel Ax   -  360g
Iron Bow   -  540g
Steel Bow  -  720g

VENDOR
~~~~~~~
         JP                   NA
------------------------------------------
Heal       -  600g  |  Fire       -  560g 
Torch Wand - 1000g  |  Lightning  -  630g
Vulnerary  -  300g  |  Heal       -  600g
Fire       -  560g  |  Vulnerary  -  300g
Lightning  -  630g  |

PREPARATIONS
~~~~~~~~~~~~~
- Units: 9

----------- 
1] Legends:
-----------
- J: Joshua

----------------------
2] New characters (2):
----------------------
- Natasha (the sister).
- Joshua (the swdfighter): Let Natasha talk to him.
 * Conversations / Effects
- Natasha > Joshua / Joshua joins
 
---------
3] Items:
---------
- (1): Dragon Shield  - (3): Secret Book
- (2): ArmorSlayer    - (4): Torch

------------
4] Strategy:
------------
- Let Vanessa enter (1) (you'll meet Tethys).
- Go up slowly, clear all enemies nearby. Stay out off Joshua's atk range!
- Turn 2, 2 bandits appear from (<). Watch them.
- Let Franz entice Joshua, n' recruit him at once by using Natasha.
- Enter (2) and (3) as well. Let Seth or Vanessa go up then enter (4)  (you'll
  meet Amelia).
- Finally, erase all enemies n' finish the boss.

[#] After this map, you'll have a Guiding Ring.  Give it for Artur and promote
    him to Bishop later!

|~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by mmv246 |
|~~~~~~~~~~~~~~~~~~~~~~~|
  You can go to chapter 5x without saving all villages! 


==============================================================================
--- Chapter 5x: Unbroken Heart ---  [C5x]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |              o========|~ ~|
                      |                       | ~ |
                      |  o-----| |==========| |~ ~|
                      |   |~~~~| |    B     | |---|
                      |  o-----| |          | |   |
                      |  |  12 | |          | |   |
                      |  '==D==| |===    ===| |  _|
                      |        |              | | |
                      |  o o __|o__o|           | |
                      | G   |~ ~ ~  |  .========' |
                      |  o o  ~  ~  |  |      |   |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Zonta
Class: Mercenary
  HP 25 - LV 8  - Mv 5
  Str 9 - Skl 8 - Spd 9 - Luk 4 - Def 6 - Res 6 - Con 9
<> Equipment: Steel Blade
* Difficulty: Easy

-----------
1] Legends:
-----------
- D: locked doors  - o: pillars

----------------------
2] New characters (4):
----------------------
- Ephraim (the Lord).
- Forde (the blonde-haired cavalry).
- Kyle (the green-haired cavalry).
- Orson (the paladin).

---------
3] Items:
---------
- (1): Elixir  - (2): Killer Lnc

* Spoil: 2 Chest Keys, Door Key, Elixir

------------
4] Strategy:
------------
- NEVER USE ORSON! HE'LL BE A TRAITOR LATER!

* Q: What will happen, if you let him die at this map?
  A: Nothing special. He'll retreat, that's all.
  (Thanks to Geminex for this question!) 

- Go ahead, get all itms and erase all enemies nearby.  Check and heal your HP
  carefully!
- Before you finish the boss, unequip all itms from Orson!
- Finally, complete your mission.


==============================================================================
--- Chapter 6: Victims of War ---  [CP6]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |                       |      |
                      |                      ^|      |
                      |                    ^_|_\     |
                      |                    ^B|  \    |
                      |                      ^^  \   |
                      |                              |
                      |                              |
                      |  G                       V   |
                      |        1                     |
                      |                              |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat Novala.

BOSS
~~~~~
[ Name ] Novala
Class: Shaman
  HP 39  - LV 10 - Mv 5
  Mag 11 - Skl 9 - Spd 8 - Luk 7 - Def 5 - Res 9 - Con 7 [JP]
  HP 28  - LV 10 - Mv 5
  Mag 10 - Skl 8 - Spd 6 - Luk 7 - Def 5 - Res 9 - Con 7 [NA]
<> Equipment: Flux
* Difficulty: Easy 


PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring Natasha n' Vanessa.
- Equip Torch Wand for Natasha, Torch for Seth.

---------
1] Items:
---------
- (1): Antitoxin

* Spoil: Iron Blade, Iron Ax
  In NA version, you can get 1 Elixir more.

------------
2] Strategy:
------------
- Go east, also light this zone by using Torches.
- Clear all enemies. Be careful, some of them are equipped w/ anti-horse wpns!
  Check n' heal your HP CAREFULLY.
- Try to save all villagers (V). You'll get an Orion Bolt after this map.
- Look at the cross area. Novala is there w/ some enemies.
- Finish them to complete your mission.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Mark Maison |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  If you bring Colm he can see farther naturally,  without the help of a torch
  /torch wand.

--> My comment: GREAT! For more details, see the "Secrets" part below.

[#] After this map, you'll receive an Orion Bolt.Give it for Neimi and promote
    her to Sniper later!


==============================================================================
--- Chapter 7: Waterside Renvall ---  [CP7]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |                              |
                      |              B               |
                      |                              |
                      |                              |
                      |                         A    |
                      | A                            |
                      |                              |
                      |                  x           |
                      | G                            |
                      |                              |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the castle.

BOSS
~~~~~
[ Name ] Murray
Class: Social Knight

  HP 27 - LV 12 - Mv 7
  Str 8 - Skl 8 - Spd 8 - Luk 7 - Def 7 - Res 6 - Con 9  [JP]
<> Equipment: Steel Sword, Knight Crest (spoil)

  HP 27 - LV 12 - Mv 7
  Str 8 - Skl 9 - Spd 10 - Luk 7 - Def 7 - Res 6 - Con 9 [NA]
<> Equipment: Steel Sword, Javelin, Knight Crest (spoil)

* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring Colm.

-----------
1] Legends:
-----------
- A: Ballistas

---------
2] Items:
---------

* Spoil: Pure Water, Knight Crest

------------
3] Strategy:
------------
- Nothing special. Go right, then up to reach to the castle.
- The mage at (x) has an Energy Ring. Let Colm steal it.
- Watch out the Ballistas!
- Finally, finish the boss n' seize the castle.


==============================================================================
--- Chapter 8: It's a Trap! ---  [CP8]
==============================================================================
                        |~~~~~~~~~~~~~~~~~~~~~~~~|
                        |----| |   B   | | o  o ||
                        | 12 | |       | |   3  ||
                        |=D==| |==   ==| | '==D=||
                        |    W        x  ' |    ||
                        |  o |       ______|  o ||
                        |  |_'o__o| |    |      ||
                        |  |~  ~ ~| |  o      o ||
                        |  '========'    |      ||
                        |======|  o |== =|==| G|||
                        |      |--| |  o |  |  | |
                        |      __________|       |
                        |~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Tirado
Class: General
  HP 29  - LV 1  - Mv 5
  Str 13 - Skl 7 - Spd 3 - Luk 2 - Def 13 - Res 8 - Con 15 [JP]
  HP 40  - LV 1  - Mv 5
  Str 13 - Skl 8 - Spd 5 - Luk 2 - Def 14 - Res 8 - Con 15 [NA]
<> Equipment: Silver Lance, Javelin
* Difficulty: Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 9
- Bring Colm n' all your strongest chars!

-----------
1] Legends:
-----------
- D: locked doors  - o: pillars  - W: broken wall

----------------------
2] New characters (3): Turn 2
----------------------
- Ephraim.
- Forde.
- Kyle.
 * Conversations
- Eirika <> Ephraim
- Ephraim <> Seth
- Forde <> Franz
- Kyle <> Seth (~ Contributed by Rebo Valence ~)

---------
3] Items:
---------
- (1): Silver Swd  - (2): Elysian Whip  - (3): Angelic Robe

* Spoil: Door Key

------------
4] Strategy:
------------
- Go up slowly, clear all enemies nearby!
- Turn 2, Ephraim's team will appear. Follow Eirika's team.
- Gather Eirika's team at (x)  and wait.  Complete all conversations when they
  Ephraim's team.
- Now, go left, break the wall, n' get all itms.
- Finally, weaken the boss n' finish him.

[#] After this map, an event will occur.
    You'll receive 10000G n' have 2 options:
 1) Go w/ Eirika to Rausten
 2) Go w/ Ephraim to Grado

Select them as you want!
 

                         -----o-o---< >---o-o-----

                          ----------------------
                          <<< EIRIKA'S ROUTE >>>
                          ----------------------

- Valni Tower will appear! This is your chance to promote some units!
  Go there! See "Appendix" part for more details.
  Promote Vanessa to Wyvern Knight!
- After that, just continue your journey.


============================================================================
--- Chapter 9 Er: Distant Blade ---  [9ER]
============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |----  x '------'   G    |     |
                      | VE                    o      |
                      |                       o      |
                      | AR      ------.        |     |
                      |               |        '--.  |
                      |               '--         |  |
                      | 1                       --'  |
                      ||        .---     --.         |
                      ||        | 2      oo|         |
                      ||        |__       o|         |
                      ||     ______|       '---|     |
                      |                      B       |
                      |     .-------.   x    o |     |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Binks
Class: Warrior
  HP 42  - LV 5   - Mv 6
  Str 16 - Skl 10 - Spd 8 - Luk 3 - Def 12 - Res 8 - Con 13
<> Equipment: Steel Axe, Iron Bow  [JP]
              Steel Axe, Steel Bow [NA]
* Difficulty: Normal

ARMORY
~~~~~~~
         JP                   NA
------------------------------------------
Steel Swd  -  600g  |  Iron Swd   -  460g
Iron Blade -  980g  |  Steel Swd  -  600g
Iron Lnc   -  360g  |  Iron Blade -  980g
Steel Lnc  -  480g  |  Iron Lnc   -  360g
Iron Ax    -  270g  |  Steel Lnc  -  480g
Steel Ax   -  360g  |  Javelin    -  400g
Hammer     -  800g  |  Iron Ax    -  270g
Hand Ax    -  300g  |  Steel Ax   -  360g
Iron Bow   -  540g  |  Hand Ax    -  300g
Steel Bow  -  720g  |  Iron Bow   -  540g
Short Bow  - 1760g  |  Steel Bow  -  720g

VENDOR
~~~~~~~
 In NA version, Elixir is not available!

Fire       -  560g
Thunder    -  700g
Lightning  -  630g
Shine      -  900g
Heal       -  600g
Mend       - 1000g
Unlock     - 1500g
Vulnerary  -  300g
Elixir     - 3000g
Antitoxin  -  450g
Torch      -  500g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring anti-sword wpns.

----------------------
1] New characters (2):
----------------------
- Tana (the Pegasus).
- Amelia (the trainee): Turn 5. Let Eirika or Franz talk to her.
 * Conversations / Effects
- Eirika > Amelia / Amelia joins
- Franz > Amelia / Amelia joins

---------
2] Items:
---------
- (1): DragonShield. Just remember this guy. He's Rennac.
- (2): Rapier.

* Spoil: AxeReaver, Killing Edge, Ocean Seal, Elfire

------------
3] Strategy:
------------
- Go west quickly, then go down. Enemies often appear from (x). Be careful.
- Let Vanessa get the Ocean Seal from the Marinethief (O), n' the Rapier.
- Turn 5, Amelia will appear from the southwest. Recruit her.
- After that, clear all enemies, weaken the boss n' finish him.

[#] After this map, you'll receive an Angelic Robe.
    Just give the Ocean Seal for Colm n' promote him to Assassin!
* About Amelia: she's a trainee (see "Classes" part for more details). Promote
  her to ArmorKnight > General later.


==============================================================================
--- Chapter 10 Er: Revolt at Carcino ---  [10ER]
==============================================================================
                        |~~~~~~~~~~~~~~~~~~~~~~~~~|
                        |\  G  \     |   B   /    |
                        | \     |    /-- ---/     |
                        |  |    /   /Ar    /      |
                        |  |    |  |      /       |
                        |  \    |__|-[ ]-/__      |
                        |   |               |_    |
                        |   /                 |   |
                        |  /                   \  |
                        |  ______               | |
                        | |      | .--  --      | |
                        | |__H __| |            | |
                        |          |            | |
                        |-- --- ---|            | |
                        |\          \             |
                        | \  /\           M S     |
                        |~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the castle.

BOSS
~~~~~
[ Name ] Pablo
Class: Sage
  HP 34  - LV 7  - Mv 6 [JP]
  HP 36  - LV 7  - Mv 6 [NA]
  Mag 13 - Skl 9 - Spd 12 - Luk 9 - Def 7 - Res 17 - Con 7
<> Equipment: Divine, Guiding Ring (spoil)
* Difficulty: Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring Tana n' Natasha.

-----------
1] Legends:
-----------
- Ar: arena         - M: Marisa
- [ ]: locked gate  - H: Innes's group

----------------------
2] New characters (4):
----------------------
- Innes (the sniper): Let Tana or Eirika talk to him.
- Gerik (the mercenary): Let Innes talk to him.
- Tethys (the dancer): Let Gerik talk to her.
- Marisa (the swdfighter): Let Gerik talk to her.
 * Conversations / Effects
- Tana or Eirika > Innes / Innes joins
- Innes > Gerik / Gerik joins
- Gerik > Tethys / Tethys joins
- Gerik > Marisa / Marisa joins

---------
3] Items:
---------

* Spoil: Guiding Ring, Long Bow, Torch Wand, Door Key, LanceReaver, KillerAx

------------
4] Strategy:
------------
- CHECK N' HEAL YOUR HP FREQUENTLY!
- Go down, try to erase the mercenary group ASAP.  Then recruit Innes's group.
  Promote Gerik to Hero if you want.
* My tip: do it later.
- Just defend now! Turn 4, some enemies will appear:  Pegasus Knights from the
  southwest, Cavaliers from the southeast. Take care of them.
- Afterward, go down slowly.  Try to recruit Marisa,  also kill the priest (S)
  who has a Sleep Wand at once.
- Next, go up, open the gate and clear all enemies. Watch these Ballistas.
- Finally, finish the boss n' seize the castle.

* My tip: Give the G. Ring for Natasha and promote her to Bishop!


==============================================================================
--- Chapter 11 Er: Creeping Darkness ---  [11ER]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |x G                   |
                          |                 3    |
                          |    1                 |
                          |           2          |
                          |B                     |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Monster
Class: Hellbone
  HP 27  - LV 3  - Mv 6
  Str 10 - Skl 7 - Spd 8 - Luk 1 - Def 7 - Res 3 - Con 9   [JP]
  HP 36  - LV 8   - Mv 6
  Str 12 - Skl 15 - Spd 13 - Luk 1 - Def 9 - Res 9 - Con 9 [NA]
<> Equipment: Steel Sword
* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring Natasha, Artur n' Colm.
- Bring Torches.

----------------------
1] New characters (2):
----------------------
- L'Arachel (the troubadour): Let Eirika talk to her.
- Dozla (the axeman): Let L'Arachel talk to him.
 * Conversations / Effects
- Eirika > L'Arachel / L'Arachel joins
- L'Arachel > Dozla / Dozla joins

---------
2] Items:
---------
- (1): Restore  - (2): Short Spr  - (3): Secret Book

* Spoil: 2 Chest Keys

------------
3] Strategy:
------------
- All enemies are monsters. Therefore, a Bishop is your best choice here.
- Use Torches to light your way.
- Light an under zone to reveal some enemies. Kill them first.
- Go to L'Arachel's group ASAP, then recruit them. Also,  clear all enemies on
  your way and be careful. Check and heal your HP carefully.
- Kill all enemies to complete your mission. Don't forget these chests.


==============================================================================
--- Chapter 12 Er: Village of Silence ---  [12ER]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |3            B        |
                          |                   VE |
                          |        Y             |
                          |                      |
                          |1G                   2|
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Kill all enemies.

BOSS
~~~~~
[ Name ] Monster
Class: Macdaire

  HP 25 - LV 4  - Mv 8
  Str 8 - Skl 4 - Spd 7 - Luk 0 - Def 9 - Res 3 - Con 12     [JP]
<> Equipment: Halberd (spoil) 

  HP 40  - LV 9   - Mv 8
  Str 14 - Skl 10 - Spd 9 - Luk 0 - Def 13 - Res 11 - Con 12 [NA]
<> Equipment: Halberd, Steel Bow (spoil) 

* Difficulty: Easy

VENDOR
~~~~~~~
        JP                   NA
----------------------------------------
Thunder   -  700g  |  Fire      -  560g
Elfire    - 1200g  |  Thunder   -  700g
Shine     -  900g  |  Lightning -  630g
Heal      -  600g  |  Shine     -  900g
Mend      - 1000g  |  Heal      -  600g
Restore   - 2000g  |  Mend      - 1000g
Vulnerary -  300g  |  Restore   - 2000g
Elixir    - 3000g  |  Vulnerary -  300g
PureWater -  900g  |  Elixir    - 3000g
Antitoxin -  450g  |  PureWater -  900g
                   |  Antitoxin -  450g
 

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring Natasha, Artur n' all your strongest chars.

----------------------
1] New characters (2):
----------------------
- Saleh (the sage).
- Ewan (the traineemage): Visits (Y).

---------
2] Items:
---------

* Spoil: Halberd, HorseSlayer
  In NA version, Steel Bow will replace Halberd.

------------
3] Strategy:
------------
- Watch the event. Remember the house that Ewan entered.
- All enemies are monsters. Therefore, a Bishop is your best choice here.
- Enemy reinforcements:
 + Turn 3: 2 Mauthedoogs from the southwest, 3 Gargoyles from the southeast.
 + Turn 4: 4 Gargoyles from the northwest.
- Reach to B ASAP n' recruit Ewan. Check n' heal your HP carefully.
- Kill all enemies to complete your mission.
- Here is a little trick to get the boss. Stay away from 1 block to it.It will
  use the Steel Bow to attack you.  In this case, you'll have the Halberd as a
  spoil.

* About Ewan: he's a trainee (see "Classes" part for more detail). Promote him
  as you want (my way: to Mage > Sage).


==============================================================================
--- Chapter 13 Er: Hamill Canyon ---  [13ER]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |    x      2          |
                          |              3       |
                          | P       G         B  |
                          |                      |
                          | C       1            |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Survive in 11 turns or defeat Aiyas.

BOSS
~~~~~
[ Name ] Aias
Class: Great Knight

  HP 41  - LV 9  - Mv 6
  Str 15 - Skl 7 - Spd 8 - Luk 11 - Def 16 - Res 12 - Con 13   [JP]
<> Equipment: Silver Sword, Steel Lance, Knight Crest (spoil)

  HP 46  - LV 10  - Mv 6
  Str 18 - Skl 11 - Spd 10 - Luk 11 - Def 19 - Res 12 - Con 14 [NA]
<> Equipment: Short Spear, Silver Blade, SwordSlayer, Knight Crest (spoil)

* Difficulty: Easy/Normal

[ Name ] Pablo (turn 9)
Class: Sage
  HP 40  - LV 5   - Mv 6
  Mag 19 - Skl 13 - Spd 15 - Luk 11 - Def 9 - Res 21 - Con 7 [JP]
  HP 36  - LV 9  - Mv 6
  Mag 13 - Skl 9 - Spd 12 - Luk 9 - Def 7 - Res 17 - Con 7   [NA]
<> Equipment: Elfire, Purge, Mend
* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring anti-horse wpns.

-----------
1] Legends:
-----------
- 1,2,3: Ballistas  - C: Cormag  - P: Pablo

----------------------
2] New characters (1):
----------------------
- Cormag (the dragonknight): Turn 5. Let Eirika talk to him.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Cameron Shelton           |
|                Matthew Strumbly "Magnus" |
|                Billy Moroz "Killbot"     |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  You can recruit Amelia, if you didn't get her in chapter 9.

  Her Lv is 4, instead of 1 (~ Contributed by Robin Van Berkel ~)

* Conversations / Conditions / Effects
- Eirika > Cormag / None / Cormag joins
- Eirika > Aias / Atk Aias / Nothing
- Eirika > Amelia / None / Amelia joins
- Franz > Amelia / None / Amelia joins

---------
3] Items:
---------

* Spoil: Zanbato, Knight Crest, SwdSlayer
  In NA version, Hand Ax will replace SwdSlayer.

------------
4] Strategy:
------------
- JUST DEFEND! CHECK N' HEAL YOUR HP FREQUENTLY!
- Let Innes get the Ballista 1 and ride it back. Watch all enemy Cavaliers.
  They'll appear from the forts near Aias each turn. Kill them if they atk you
  but don't move!
- Turn 2 and 3 some enemies appear at (x).One of them will drop a Zanbato.Take
  care of them.
- Turn 5, Cormag will appear w/ 2 dragonknights. Wait and recruit him,then get
  2 dragonknights. Afterward, go west.
- Turn 9, Pablo will appear w/ his team.  KILL HIM FIRST!  The bandit with the
  Poison Ax has a Body Ring, just steal it. The warrior has a SwordSlayer, use
  non-sword wpns to eliminate him. Clear them all ASAP! Watch out these
  Cavaliers as well.
- Wait for turn 11 to complete your mission.

[#] After this map, you'll receive 5000g.
    Back to the Tower, train Cormag and promote him to Dragon Master!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Janet Chen |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~|

  If you recall,this chapter has a "turns limit", and if the player is able to
  kill Aias just before or on turn 11 itself, the player receives a K. Crest.

  Thanks for your suggestion. In this case, this is a new strategy:
- Equip Hammers and Halberds for Gerik (Hero) and Ross (Berserker).Let them go
  right and clear enemy.The others just wait. Aias won't move, so don't worry.
- Turn 5, Cormag appear. Recruit him.
- Turn 9, Pablo's team appear. Get them all.
- The last target is Aias.  He's strong, but has the weakness of both Cavalier
  and Armor classes.You can use either Hammer or Halberd to defeat him easily.


==============================================================================
--- Chapter 14 Er: Queen of White Dunes ---  [14ER]
==============================================================================
                       |~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                       |===========P===============|
                       || .----------------o[]o.   |
                       || |  S##=====##   |o  o| 3 |
                       || | ##    B    ## |    | 2 |
                       || | ##         ## |o  o|-D-|
                       || | ##         ## |    |   |
                       |o | o---o   o---o |o  o|-D-|
                       |  '--------------------| R |
                       |-----------------------W   |
                       |.-----o---oDo----o-----|   |
                       ||  4  .----------.  1  |-D-|
                       |'-oDo-|-------.--'oDo--'   |
                       |      o  5 6  |            |
                       |              |            |
                       |=========oDo=='        G  x|
                       |~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Carlyle
Class: Sword Master
  HP 36  - LV 11  - Mv 6
  Str 12 - Skl 17 - Spd 18 - Luk 8 - Def 9 - Res 8 - Con 9  [JP]
  HP 41  - LV 11  - Mv 6
  Str 12 - Skl 17 - Spd 18 - Luk 8 - Def 9 - Res 10 - Con 9 [NA]
<> Equipment: Wind Sword
* Difficulty: Normal

NPC
~~~~
[ Name ] Ismaire
Class: Queen
  HP 24  - LV 9  - Mv 5
  Str 10 - Skl 9 - Spd 11 - Luk 12 - Def 14 - Res 12 - Con 5

SECRET SHOP (S)
~~~~~~~~~~~~~~~
           JP                       NA
--------------------------------------------------
LanceReaver   -  1800g  |  Steel Blade   -  1250g
SwdReaver     -  2100g  |  Silver Blade  -  1800g
AxeReaver     -  1950g  |  Killing Edge  -  1300g
Killer Bow    -  1400g  |  Killer Lance  -  1200g
Purge         -  3000g  |  Battle Axe    -  1000g
Bolting       -  2500g  |  Killer Axe    -  1000g
Recover       -  2250g  |  Killer Bow    -  1400g
Angelic Robe  -  8000g  |  Barrier       -  2250g
Energy Ring   -  8000g  |  Physic        -  3750g
Lockpick      -  1200g  |  Lockpick      -  1200g
Hero Crest    - 10000g  |  Hero Crest    - 10000g
Knight Crest  - 10000g  |  Knight Crest  - 10000g
Orion Bolt    - 10000g  |  Orion Bolt    - 10000g
Elysian Whip  - 10000g  |  Elysian Whip  - 10000g
Guiding Ring  - 10000g  |  Guiding Ring  - 10000g
Ocean Seal    - 10000g  |  Ocean Seal    - 10000g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring Natasha, Cormag, L'Arachel n' Colm.
- Equip Restore Wand for Natasha.

-----------
1] Legends:
-----------
- D,[]: locked doors  - W: broken wall  - R: Rennac
- (S): Secret Shop    - o: pillars  

----------------------
2] New characters (1):
----------------------
- Rennac (the rogue): Let Eirika or L'Arachel (recommended) talk to him.
 * Conversations / Conditions / Effects
- Eirika > Rennac / Give some money for him / Rennac joins
- L'Arachel > Rennac / None / Rennac joins
- Joshua > Carlyle / Atk Carlyle / Nothing

---------
3] Items:
---------
- (1): Guiding Ring  - (4): SwdReaver 
- (2): Spear         - (5): Dragon Spr
- (3): Hammerne      - (6): Energy Ring
  In NA version, (4) is 10000G. 

* Spoil: 4 Door Keys, Berserk Wand, Chest Key, Hero Crest, Heavy Spr,
         Member Card (if you kill Rennac).
  In NA version, Mend will replace Berserk Wand.

------------
4] Strategy:
------------
* Before you start,  a conversation will  occur between  Rennac and the troop.
  Turn 2, an event will occur. Watch them all.
- Go right,open the door,clear all enemies and recruit Rennac. HE HAS A MEMBER
  CARD!
- Go up, clear all and get 2 itms.  Be careful w/ the priest (P) - who has the
  Berserk Wand. Let Cormag kill him at once!
- Let some chars demolish the wall and go left.
- Turn 4, 3 armorknights will appear at the southwest.
- Turn 6, 7 and 8, some Cavaliers appear from (x). Wait and erase them all. 
- Now, clear all and get all itms.  If you have enough money, don't forget the
  Secret Shop! Buy 2 Purges, 2 Boltings.
- The last target is Carlyle. Weaken him w/ anti-sword wpns or Dark Magic then
  finish him.

[#] After this map, Joshua will receive 2 S class wpns: Audhulma n' Excalibur
    from Ismaire - his mother.   


============================================================================
--- Chapter 15 Er: Scorched Sand ---  [15ER]
============================================================================

 Ah oh, this chapter looks like Map 25 "Desert Storm" of TearRing Saga!

                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | K        VE G        |
                          |                      |
                          |                      |
                          | 1           F        |
                          |x E          F     W  |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Caellach
Class: Hero

  HP 42  - LV 12  - Mv 6
  Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP]
<> Equipment: Silver Axe, Tomahawk, Hoplon Guard (spoil)

  HP 47  - LV 12  - Mv 6
  Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA]
<> Equipment: Tomahawk, Silver Axe, Hoplon Guard (spoil)

* Difficulty: Normal/Hard

[ Name ] Valter
Class: Wyvern Knight

  HP 40  - LV 13  - Mv 8
  Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP]
<> Equipment: Silver Lance, Spear, Fili Shield (spoil)

  HP 45  - LV 13  - Mv 8
  Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA]
<> Equipment: Spear, Killer Lance, Fili Shield (spoil)

* Difficulty: Easy/Hard

VENDOR
~~~~~~~
 In NA version, Luna n' Barrier are not available!

Thunder   -  700g
Elfire    - 1200g
Lightning -  630g
Shine     -  900g
Divine    - 2500g
Flux      -  900g
Luna      - 4200g
Mend      - 1000g
Restore   - 2000g
Barrier   - 2250g
Vulnerary -  300g
Elixir    - 3000g
PureWater -  900g
Antitoxin -  450g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring a Rogue n' healing itms.
- Bring anti-horse n' anti-flyer wpns.
- Equip Dragon Spr for Cormag.

-----------
1] Legends:
-----------
- K: Caellach's team  - W: Valter's team  - E: Ephraim's team

----------------------
2] New characters (3): Turn 3
----------------------
- Ephraim.
- Duessel (the Great Knight).
- Knoll (the shaman).
* Conversations / Conditions / Effects
- Eirika <> Ephraim / None / Nothing
- Innes <> Ephraim / None / Nothing
- Cormag <> Duessel / None / Nothing
- Cormag > Valter / Atk Valter / Nothing
- Eirika n' Ephraim > Valter / Atk Valter / Nothing
- Joshua > Caellach / Atk Caellach / Nothing

---------
3] Items:
---------
- (1): Master Seal 

* Spoil: Hoplon Guard, Fili Shield, Flux, Dragon Ax, Sleep Wand, Devil Ax
  In NA version, Luna n' Mend will replace Flux n' Sleep Wand.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by kreeperking |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  It's originally a hand axe you can get but if the berserker attacks you with
  a hand axe the dragon axe is what you get. Before the chapter starts look at
  the berserker and you will see the hand axe is originally green.

------------
4] Strategy:
------------
- Move to the southwest quickly n' fight carefully. Stay out off atk ranges of
  all Dragon Knights! You can let Cormag kill some off them. CHECK AND HEAL HP
  HP FREQUENTLY!
  (If you want, go left a bit and kill some Caellach's troops, then go down)
- Turn 2, Ephraim will appear at (E), two Pegasus Knights also appear from the
  northeast.
- Turn 4 and 5,  more enemies appear from the north (Pegasus Knights) and from
  the forts (F) (Cavaliers).
- Gather all your team at (E). After that, erase Valter's team!
 + About his team: Nothing, but be careful.  Use anti-horse wpns to erase them
   all. The shaman has a Guiding Ring,steal it. Try to kill all Dragon Knights
   first!
 + About Valter: He can be defeated easily by using the Dragon Spear. 
   However, be careful with his Pierce Skill!  Let Cormag do it to revenge for
   for Glen - his brother. 
- Afterward, find all hidden itms.
- Turn 8, more enemies appear at (x).Turn 8 and 9,four Shamans appear from the
  north. Take care of them.
- Next, go up to eliminate Caellach's team. 
 + About his team: No problem. Kill them first.
 + About Caellach: Be careful,he's more dangerous than Valter.Let Saleh weaken
   him, then finish him by using Joshua (to revenge for his mother).

|~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by mmv246 |
|~~~~~~~~~~~~~~~~~~~~~~~|
  There is  an easier way to beat  Caellach and Valter. For Valter,  steal the
  shield and shower him with arrows.Caellach,steal his guard and use a Killing
  Edge with Joshua (hopefully Swordmaster).  Each of them  should go down in a
  matter of turns.

--> My comment: GREAT!

----------------
5] Hidden items:
----------------
- Let Colm or Rennac find them.
- THEIR POSITIONS ARE NOT FIXED!
- For more details, just use the Scorched Sand Map (PNG) of Zhang Khai-En!
  (see the "Frequently Asked Questions" part)

                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                     |Zone1                     Zone4|
                     |                               |
                     |Z                              |
                     |o                              |
                     |n                              |
                     |e                              |
                     |2                              |
                     |                          Zone6|
                     |Zone3   Zone5                  |
                     |                  Zone8        |
                     |                              Z|
                     |    |    _                    o|
                     |    |   / / Zone7             n|
                     |     \_/ /                    e|
                     |                              9|
                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|

ZONE 1 (Warp): near the bone (9 squares)
ZONE 2 (Silence): below the bone (4 directional squares)
ZONE 3 (Body Ring): below the cliff (6 squares)
ZONE 4 (Silver Card): on the hill (8 squares or more)
ZONE 5 (WyrmSlayer): around the bone (20 squares)
ZONE 6 (Metis's Tome): around the bone (16 squares)
ZONE 7 (Killer Bow): to the right of the grass (6 squares)
ZONE 8 (Swiftsole): around the bone (15 squares)
ZONE 9 (Eclipse): to the right of Valter's location (14 directional squares)

[#] After this map, you'll receive 2 S class wpns: Gleipnir and Garm!


==============================================================================
--- Chapter 16 Er: Ruled by Madness ---  [16ER]
==============================================================================
                         |~~~~~~~~~~~~~~~~~~~~~~|
                         ||=======o==o===o==o==o|
                         || o-Do  |##| B |##| 2||
                         |oD|  |  |         | 3||
                         | "|  |  |  P   P  | 4||
                         | "|  |  o         o  o|
                         |  |  |  |o_______o|__||
                         | .-D-'       A        |
                         | | 1 |=o  o=====. o o |
                         | |   |          |____ |
                         | | o=|          o####||
                         | |"|#|=o  o==.  '    ||
                         | |   |#|  |##|       ||
                         | o_          |____   ||
                         | |#|   o  o  |####|  ||
                         |   o====o====o    o  ||
                         |   |####|####|  G    ||
                         | x           x    o=='|
                         |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Orson
Class: Paladin

  HP 47  - LV 13  - Mv 8
  Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9 - Con 12  [JP]
<> Equipment: Silver Lance, Rune Sword

  HP 48  - LV 13  - Mv 8
  Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA]
<> Equipment: Spear, Silver Sword

* Difficulty: Easy/Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring Myrrh, Natasha n' a Rogue.

-----------
1] Legends:
-----------
- o: pillars  - D: locked doors  - ": stairs

----------------------
2] New characters (1):
----------------------
- Myrrh (the Manakete). She's the strongest char in the game!
 * Conversations / Conditions / Effects
- Eirika > Orson / Atk Orson / Nothing
- Seth > Orson / Atk Orson / Nothing
- Forde > Orson / Atk Orson / Nothing
- Kyle > Orson / Atk Orson / Nothing

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Kevin Asso "TehShadow" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  More conversations will happen between Orson with Seth, Kyle and Forde.

---------
3] Items:
---------
- (1): Tomahawk  - (2): Talisman  - (3): Knight Crest  - (4): 5000G

* Spoil: Hero Crest, Physic, Door Key, Chest Key, Purge

------------
4] Strategy:
------------
* My tip:  This is the best chance  to LvUp Myrrh!  LET ONLY HER CLEAR ALL THE
  MAP! Give her some Plus Itms: Swiftsole, SpeedWing, Goddess Icon. To use her
  effectively, just read the "Secrets" part below.  
  However, just do as you want. My way is not the best way!

- Let Myrrh go right n' erase some enemies nearby. 
- Turn 5, 4 Cavaliers n' 5 Great Knights appear at (x). Take care of them!
  N' a thief appear at the northwest. Ignore him.
- After that, go up n' clear everything on your way!
- 2 Sages (P) have Purges. Be careful, unless you're using Myrrh.
- Gather your team at (A). You should eliminate 2 Priests first,  because they
  will refill HP for Orson or others.
- Finally, finish Orson n' seize the throne.

[#] After this map, you'll receive some wpns n' itms for Eirika n' Ephraim.
    See "Chapter 16 Ep" below!


                         -----o-o---< >---o-o-----

                          -----------------------
                          <<< EPHRAIM'S ROUTE >>>
                          -----------------------

- Valni Tower will appear! This is your chance to promote some units!
  Go there! See "Appendix" part for more details.
- After that, just continue your journey.


==============================================================================
--- Chapter 9 Ep: Fort Rigwald ---  [9EP]
==============================================================================
                    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                    |           |==|=|==| x |==|=|==||
                    |    G      | 1| |T W   | 2| | 3||
                    |           |- ' '-D'   ' -' ' -'|
                    |           |__________     ____x|
                    |         oo|##########    |#===#|
                    |              #|  A       |S B  |
                    |         oo   #| |  | |   |     |
                    |       .===   #| |  | |    |  ==|
                    |       |___ o #|S|  | |    |  ==|
                    |         |    #| |  | |    |    |
                    |         |  o #| |  | |    '-o o|
                    |       __|    #| |  | |         |
                    |      |       #|-|  |-|_       x|
                    |      '.-   o    o[]o   |_______|
                    |       |    | F                 |
                    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Gheb
Class: Warrior
  HP 45  - LV 5  - Mv 6
  Str 18 - Skl 8 - Spd 6 - Luk 1 - Def 13 - Res 5 - Con 16
<> Equipment: Iron Axe, Killer Axe (spoil)
* Difficulty: Easy/Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring Natasha n' Colm.
- Equip Javelins for Vanessa n' Cavaliers.

-----------
1] Legends:
-----------
- T: Tana  - A: Amelia  - W: broken wall
- [],D: locked doors    - o: pillars

----------------------
2] New characters (2):
----------------------
- Tana: Being captured.
- Amelia: Let Ephraim or Franz talk to her.
 * Conversations / Effects
- Ephraim > Amelia / Amelia joins
- Ephraim <> Tana / Nothing
- Franz > Amelia / Amelia joins

---------
3] Items:
---------
- (1): Restore Wand  - (2): 2500g  - (3): Ocean Seal

* Spoil: 2 Door Keys, Chest Key, AxeReaver, Heavy Spr, Killer Ax

------------
4] Strategy:
------------
- Go ahead. Kill archers first!
- Gather your team at (F) and clear all enemies nearby.  You'll get a Door Key
  and a Heavy Spr.
- Open the gate,let Seth kill the Priest (S) who has a Sleep Wand at once!Move
  up slowly and recruit Amelia.
- Turn 4 and 5 some Cavaliers appear at (x). Wait and eliminate them.
- Afterward,  go up,  rescue Tana and get all items.  Lure and kill the second
  Priest (S) as well by using Seth or Vanessa.
- Anything else? Reach to the throne, weaken the boss and finish him.

* After this map, give the Ocean Seal for Colm and promote him to Assassin!


==============================================================================
--- Chapter 10 Ep: Turning Traitor ---  [10EP]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |      1           G x |
                          |R                     |
                          |                      |
                          |  2               B   |
                          |    D  VE AR        C |
                          |                R     |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Protect Duessel in 10 turns or defeat Beran.

BOSS
~~~~~
[ Name ] Selena
Class: Mage Knight
  HP 33  - LV 8   - Mv 7
  Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6  [JP]
  HP 38  - LV 8   - Mv 7
  Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 11 - Res 17 - Con 6 [NA]
<> Equipment: Bolting, Elfire
* Difficulty: N/A

[ Name ] Beran (turn 2)
Class: Forrest Knight

  HP 34  - LV 7   - Mv 7
  Str 15 - Skl 13 - Spd 13 - Luk 6 - Def 13 - Res 13 - Con 9 [JP]
<> Equipment: Short Bow, Steel Sword

  HP 43  - LV 7   - Mv 7
  Str 15 - Skl 13 - Spd 14 - Luk 6 - Def 14 - Res 13 - Con 9 [NA]
<> Equipment: LanceReaver, Killer Bow, Long Bow

* Difficulty: Easy/Normal

ARMORY
~~~~~~~
         JP                   NA
------------------------------------------
Steel Swd  -  600g  |  Iron Swd   -  460g
Iron Blade -  980g  |  Steel Swd  -  600g
Slim Lnc   -  450g  |  Iron Blade -  980g
Steel Lnc  -  480g  |  Iron Lnc   -  980g
Iron Ax    -  270g  |  Steel Lnc  -  480g
Steel Ax   -  360g  |  Javelin    -  480g
Hammer     -  800g  |  Iron Ax    -  270g
Hand Ax    -  300g  |  Steel Ax   -  360g
Iron Bow   -  540g  |  Hand Ax    -  300g
Steel Bow  -  720g  |  Iron Bow   -  540g
Short Bow  - 1760g  |  Steel Bow  -  720g

VENDOR
~~~~~~~
 In NA version, Elixir is not available!

Fire       -  560g
Thunder    -  700g
Lightning  -  630g
Shine      -  900g
Heal       -  600g
Mend       - 1000g
Restore    - 2000g
Unlock     - 1500g
Vulnerary  -  300g
Elixir     - 3000g
Antitoxin  -  450g
Torch      -  500g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring flyers n' Cavaliers.

-----------
1] Legends:
-----------
- D: Duessel  - C: Cormag  - R: Cruisers

----------------------
2] New characters (2):
----------------------
- Duessel: Let Ephraim talk to him.
- Cormag: Let Duessel or Tana talk to him.
 * Conversations / Effects
- Ephraim > Duessel / Duessel joins
- Duessel > Cormag / Cormag joins
- Tana > Cormag / Cormag joins (~ Contributed by Bert X ~)

---------
3] Items:
---------
- (1): Torch Wand  - (2): Hero Crest (you'll meet Marisa)

* Spoil: Killing Edge,  ArmorSlayer,  LanceReaver,  Secret Book,  Elysian Whip
         (if you kill Cormag)
  In NA version, HorseSlayer will replace ArmorSlayer.

------------
4] Strategy:
------------
- Go west, erase all enemies. Let Vanessa kill the Cruiser ASAP.
- Turn 2, an event will occur. Beran will replace Selena.
- Go down and recruit Duessel. Buy some wpns, itms if you want.
- Go right and clear your way,  but make sure  you stay out of Cormag's range!
  Recruit him afterward.
- Finally, finish Beran. Be careful, his Evasion is high!

[#] After this map, you'll receive a Knight Crest.
    Give the Hero Crest for Joshua and promote him to Sword Master!


==============================================================================
--- Chapter 11 Ep: Phantom Ship ---  [11EP]
==============================================================================
                    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                    | >                             < |
                    |       __                        |
                    |      /  \        __             |
                    |     /    \      /  \        __  |
                    |    |      |    /    \      /  \ |
                    |    |  G   '---'      |    /    \|
                    |    |       ___X      |   |      |
                    |B   |      |   |      |___|  D   |
                    |    |      |   |      .---.  R   |
                    |    |      |___|      |   |      |
                    |    |      .---.X     |   |      |
                    |    |______|   |      |   |      |
                    |               |______|   |      |
                    |                          |______|
                    | >                             < |
                    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Monster
Class: Death Gargoyle
  HP 29  - LV 3  - Mv 7
  Str 11 - Skl 8 - Spd 10 - Luk 1 - Def 11 - Res 2 - Con 11  [JP]
  HP 37  - LV 8   - Mv 7
  Str 13 - Skl 14 - Spd 14 - Luk 0 - Def 13 - Res 5 - Con 11 [NA]
<> Equipment: Short Spear (spoil)
* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring Natasha, flyers n' a Bishop.
- Equip Torches.

----------------------
1] New characters (2):
----------------------
- L'Arachel: Let Ephraim talk to her.
- Dozla: Let L'Arachel talk to him.
 * Conversations / Effects
- Ephraim > L'Arachel / L'Arachel joins
- L'Arachel > Dozla / Dozla joins

---------
2] Items:
---------

* Spoil: Short Spr

------------
3] Strategy:
------------
- Gather your team n' wait! Turn 2, the enemy ship will appear.
- Turn 3, 2 ways will open, some monsters appear at (>) as well.  Go right and
  clear some enemies.Let your strongest chars stay at (X) to block these ways.
  Check and heal your HP carefully.
- Turn 4, more monsters appear at (<).
- Turn 5,  your allies will appear from the east and the boss appears from the
  west.
- Recruit them, n' ease all enemies to complete your mission!


==============================================================================
--- Chapter 12 Ep: Landing at Taizel ---  [12EP]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |  VE Arena               B    |
                      |                      M       |
                      |    1                         |
                      |                              |
                      |  -------------   ------------|
                      |                              |
                      |          G                   |
                      |                              |
                      |                              |
                      |                              |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat the boss.

BOSS
~~~~~ 
[ Name ] Caellach
Class: Hero

  HP 42  - LV 9   - Mv 6
  Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP]
<> Equipment: Silver Axe, Tomahawk

  HP 47  - LV 12  - Mv 6
  Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA]
<> Equipment: Tomahawk, Silver Axe, Hoplon Guard

* Difficulty: N/A

[ Name ] Monster (turn 2)
Class: Cyclops
  HP 42  - LV 9   - Mv 5
  Str 11 - Skl 12 - Spd 10 - Luk 2 - Def 16 - Res 4 - Con 16 [JP]
  HP 58  - LV 9  - Mv 5
  Str 15 - Skl 8 - Spd 9 - Luk 0 - Def 15 - Res 10 - Con 16  [NA]
<> Equipment: Hand Axe, Sword Slayer (spoil)
* Difficulty: Normal

VENDOR
~~~~~~~
 In NA version, Fire n' Lightning will replace Elfire!

Thunder   -  700g
Elfire    - 1200g
Shine     -  900g
Heal      -  600g
Mend      - 1000g
Restore   - 2000g
Vulnerary -  300g
Elixir    - 3000g
PureWater -  900g
Antitoxin -  450g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring a Bishop, flyers n' Cavaliers.

-----------
1] Legends:
----------- 
- M: Marisa

----------------------
2] New characters (2):
----------------------
- Ewan: Visits (1).
- Marisa: Let Ewan talk to her.
 * Conversations / Effects
- Ewan > Marisa / Marisa joins

---------
3] Items:
---------

* Spoil: Guiding Ring, Elfire, HorseSlayer, SwdSlayer
  In NA version, Short Bow will replace HorseSlayer.

------------
4] Strategy:
------------
- Go right, clear all enemies nearby!
- Turn 2, an event will occur. A Cyclops will replace Caellach,  more monsters
  also appear!
- Go up slowly n' fight CAREFULLY! Try to erase all enemies.
- Recruit Ewan and let him recruit Marisa.  Be careful,  Marisa can kill Ewan!
  Let a flyer entice her, the recruit her. It's the best way.
- Afterward, weaken the boss n' finish him.


==============================================================================
--- Chapter 13 Ep: Fluorspar's Oath ---  [13EP]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |        G                     |
                      |                              |
                      |                           J  |
                      |                              |
                      |                T             |
                      |              B               |
                      |                     2        |
                      |                              |
                      |      1          W            |
                      |                              |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Selena
Class: Mage Knight
  HP 33  - LV 11  - Mv 7
  Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6
<> Equipment: Bolting, Elfire
* Difficulty: Easy/Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring Colm, flyers n' Cavaliers.
- Equip anti-horse wpns.

-----------
1] Legends:
-----------
- J: Gerik n' Tethys

----------------------
2] New characters (2):
----------------------
- Gerik.
- Tethys.
 * Conversations / Effects
- Ephraim <> Gerik / Nothing
- Marisa <> Gerik / Nothing
- Duessel <> Selena / Nothing (Condition: approach or atk her)
- Ewan <> Tethys / Nothing (~ Contributed by Do Duc "vertorguy" ~)

---------
3] Items:
---------
- (1): Barrier  - (2): Talisman

* Spoil: Dragon Spr, Zanbato, Energy Ring, Halberd

------------
4] Strategy:
------------
- Move Gerik and Tethys to your team ASAP.  Gerik has a Hero Crest,  use it to
  promote him to Hero (or do it later).
- Just defend first! Turn 3, 4 and 5 more enemies - especially Pegasus Knights
  will appear from the south. Wait and take care of them.
- Afterward, go down and fight carefully.If you want,just defeat Selena first.
  Cormag (promoted to Dragon Master) can do this easily!
- The troubadour (T) has a Sleep Wand, eliminate her at once. The mage (W) has
  a SpeedWing, just steal it. Get all itms as well.
- Finally, clear the entire map to complete your mission.


==============================================================================
--- Chapter 14 Ep: Father and Son ---  [14EP]
==============================================================================
                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                     ||   4|##====|=====|====##|   5||
                     ||   _|##    o  B  o    ##|_   ||
                     |o   o  |  K         K  |  o R o|
                     | >     |               |     < |
                     |    |  o=====|   |=====o  |    |
                     |    |        o[ ]o        |    |
                     |    |o  P o_________o L  o|    |
                     |    #|[  ]|#########|[  ]|#    |
                     |____S|    |         |    |_____|
                     |#####o    o=========o    o#####|
                     |->         |x 123 x|         <-|
                     |------o    |       |    o------|
                     |###===     '-o[ ]o-'  A  ===###|
                     |###                         ###|
                     |o==|    |=============|    |==o|
                     ||  o G2 o             o G1 o   |
                     ||  |    |             |    |   |
                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Vigarde
Class: General
  HP 52  - LV 13  - Mv 5
  Str 21 - Skl 16 - Spd 13 - Luk 9 - Def 20 - Res 12 - Con 17 [JP]
  Str 21 - Skl 14 - Spd 11 - Luk 9 - Def 20 - Res 12 - Con 17 [NA]
<> Equipment: Spear, Knight Crest (spoil)
* Difficulty: Hard/Very Hard

SECRET SHOP (S)
~~~~~~~~~~~~~~~
           JP                       NA
--------------------------------------------------
LanceReaver   -  1800g  |  Steel Blade   -  1250g
SwdReaver     -  2100g  |  Silver Blade  -  1800g
AxeReaver     -  1950g  |  Killing Edge  -  1300g
Killer Bow    -  1400g  |  Killer Lance  -  1200g
Purge         -  3000g  |  Battle Axe    -  1000g
Bolting       -  2500g  |  Killer Axe    -  1000g
Recover       -  2250g  |  Killer Bow    -  1400g
Angelic Robe  -  8000g  |  Barrier       -  2250g
Energy Ring   -  8000g  |  Physic        -  3750g
Lockpick      -  1200g  |  Lockpick      -  1200g
Hero Crest    - 10000g  |  Hero Crest    - 10000g
Knight Crest  - 10000g  |  Knight Crest  - 10000g
Orion Bolt    - 10000g  |  Orion Bolt    - 10000g
Elysian Whip  - 10000g  |  Elysian Whip  - 10000g
Guiding Ring  - 10000g  |  Guiding Ring  - 10000g
Ocean Seal    - 10000g  |  Ocean Seal    - 10000g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring Natasha (equipped w/ the Restore Wand), L'Arachel n' Colm.
- Equip anti-armor, anti-swd n' anti-spr wpns.

-----------
1] Legends:
-----------
- G1, G2: your groups  - o: pillars
- S: Secret Shop       - [ ]: locked doors 

----------------------
2] New characters (1): turn 2
----------------------
- Rennac: Let Ephraim or L'Arachel (recommended) talk to him.
 * Conversations / Conditions / Effects
- Ephraim > Rennac / Give some money for him / Rennac joins
- L'Arachel > Rennac / None / Rennac joins
- Ephraim > Vigarde / Atk Vigarde / Nothing
- Duessel > Vigarde / Atk Vigarde / Nothing

---------
3] Items:
---------
- (1): Guiding Ring  - (3): Hammerne      - (5): Spear
- (2): Halberd       - (4): Angelic Robe  
  In NA version, (2) is 10000G.

* Spoil: Knight Crest, Red Gem, Sleep Wand, 4 Door Keys, Chest Key, 
         Long Bow, SwdReaver.
  In NA version, you can get Shine, ArmorSlayer n' Hammer more.

------------
4] Strategy:
------------
- THIS IS ONE OF THE HARDEST MAPS! BE PATIENT AND CAREFUL!
- Gather your team at (A), then defend!
- Turn 2, Rennac will appear and steal a Spear in chest (5). Ignore him.  Some
  enemies also appear at (->) and (<-).
- Turn 3 & 4, they appear again. Wait and kill them all if you want.
- Afterward, go up quickly,open the door,kill the bishop - who has the Silence
  Wand - and clear all enemies nearby.  Recruit Rennac (if not, he will escape
  later). HE HAS A MEMBER CARD!
- Be careful w/ 2 Druid (K), they have Berserk Wands! IF ANY CHAR IS INFECTED,
  LET NATASHA RESTORES AT ONCE! Go left, erase all,open the door and kill them
  ASAP!
- Turn 7, 8 and 9 some enemies appear: 2 Mages at (>), 2 Shamans at (<).  Take
  care of them.
- Now, get all itms before you defeat Vigarde. 4 Shamans will appear at (x) in
  2 turn, if you've killed the first Shaman there.
- Don't miss the Secret Shop. Buy 2 Purges, 2 Bolting.
- The last target is Vigarde. HE'S A HARD-TO-KILL OPPONENT.Sometimes he'll use
  the Great Shield Skill! BE CAREFUL, let Ephraim finish him.
- Finally, seize the throne.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Alex Van Kralingen "Metallica_kid" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  I found it easier to gather my team above group 2 to intercept Rennac before
  he gets to the second chest and stairs.  If you do it my way the strategy is
  pretty much the same, kill things as you go up and then kill more things and
  recruit Rennac.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Matt Eilers |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  First, kill all enemies outside the throne room.  When you reach the hallway
  outside the Inanimate Vigarde, pick someone slow like Gilliam & pick someone
  who can travel great distances quickly, such as Cormag.  Keep all your other
  troops in the top corners. The druids behind the wall will try n' hit you w/
  berserk, so keep Cormag back. IF they hit Gilliam  (they have a slow chance,
  about 17%) then run Cormag around the castle. Gilliam will chase him, and by
  the time the spell wears off,  you can go back  and repeat until  both wands
  break. They can only be used three times each.Then go through the gates,kill
  the shaman and the druids,  then use "hit and run" tactics  to get away from
  Vigarde. Run someone into combat and have them hit. Have someone with a high
  con. Rescue him or her. Send someone else just as strong with lots of health
  do the same. Repeat for as many characters who can rescue as you can.Beware!
  Vigarde CAN throw his spear, so watch out for Neimi.

[#] After this map, you'll receive 2 S class wpns: Gleipnir and Garm.
    Knoll will join your team!


==============================================================================
--- Chapter 15 Ep: Scorched Sand ---  [15EP]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | K        VE E        |
                          |                      |
                          |                      |
                          | 1           F        |
                          | G           F     W  |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Caellach
Class: Hero

  HP 42  - LV 12  - Mv 6
  Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP]
<> Equipment: Silver Axe, Tomahawk, Hoplon Guard (spoil)

  HP 47  - LV 12  - Mv 6
  Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA]
<> Equipment: Tomahawk, Silver Axe, Hoplon Guard (spoil)

* Difficulty: Normal/Hard

[ Name ] Valter
Class: Wyvern Knight

  HP 40  - LV 13  - Mv 8
  Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP] 

<> Equipment: Silver Lance, Spear, Fili Shield (spoil)

  HP 45  - LV 13  - Mv 8
  Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA]
<> Equipment: Spear, Killer Lance, Fili Shield (spoil)

* Difficulty: Easy/Hard

VENDOR
~~~~~~~
 In NA version, Heal will replace Lightning n' Luna!

Thunder   -  700g
Elfire    - 1200g
Lightning -  630g
Shine     -  900g
Divine    - 2500g
Flux      -  900g
Luna      - 4200g
Mend      - 1000g
Restore   - 2000g
Barrier   - 2250g
Vulnerary -  300g
Elixir    - 3000g
PureWater -  900g
Antitoxin -  450g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12 (Thanks to eytan4000 for the correction!)
- Bring a Rogue n' healing itms.
- Bring anti-horse n' anti-flyer wpns.
- Equip Dragon Spr for Cormag.

-----------
1] Legends:
-----------
- K: Caellach's team  - W: Valter's team  - E: Eirika's team

----------------------
2] New characters (3):
----------------------
- Eirika.
- Saleh.
- Innes.
* Conversations / Conditions / Effects
- Ephraim <> Eirika / None / Nothing
- Tana <> Eirika / None / Nothing
- Tana <> Innes / None / Nothing
- Ewan <> Saleh / None / Nothing
- Eirika <> Seth / None / Nothing
- Cormag > Valter / Atk Valter / Nothing
- Eirika n' Ephraim > Valter / Atk Valter / Nothing
- Joshua > Caellach / Atk Caellach / Nothing

---------
3] Items:
---------
- (1): Master Seal

* Spoil: Hoplon Guard, Fili Shield, Flux, Dragon Ax, Berserk Wand, Devil Ax

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by kreeperking |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  It's originally a hand axe you can get but if the berserker attacks you with
  a hand axe the dragon axe is what you get. Before the chapter starts look at
  the berserker and you will see the hand axe is originally green.

------------
4] Strategy:
------------
 USE THE SAME STRATEGY AS YOU'VE USED IN CHAPTER 15 ER.
 Some minor changes:
- Move Eirika's team to your location quickly.
- Turn 4 and 5, some Dragon Knights appear at the forts (F), not Cavaliers.
- Turn 8 and 9, four Mages appear from the north, not Shamans.

[#] After this map, you'll receive 2 S class wpns: Audhulma n' Excalibur!


==============================================================================
--- Chapter 16 Ep: Ruled by Madness ---  [16EP]
==============================================================================
                         |~~~~~~~~~~~~~~~~~~~~~~|
                         ||=======o==o===o==o==o|
                         || o-Do  |##| B |##| 2||
                         |oD|  |  |  E E E  | 3||
                         | "|  |  |         | 4||
                         | "| K|  o         o  o|
                         |  |  |  |o_______o|__||
                         | .-D-'       A      < |
                         | | 1 |=o  o=====. o o |
                         | |   |          |____ |
                         | | o=|          o####||
                         | |"|#|=o  o==.  '    ||
                         | |   |#|  |##|       ||
                         | o_          |____   ||
                         | |#|   o  o  |####|  ||
                         |   o====o====o    o  ||
                         |   |####|####|       ||
                         |x G     x       ^ o=='|
                         |~~~~~~~~~~~~~~~~~~~~~~|

MISSION
~~~~~~~~
Seize the throne.

BOSS
~~~~~
[ Name ] Orson
Class: Paladin

  HP 47  - LV 13  - Mv 8
  Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9 - Con 12  [JP]
<> Equipment: Silver Sword, Spear

  HP 48  - LV 13  - Mv 8
  Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA]
<> Equipment: Rune Sword, Silver Lance

* Difficulty: Easy/Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 11
- Bring Myrrh, Natasha n' a Rogue.

-----------
1] Legends:
-----------
- o: pillars  - D: locked doors  - ": stairs

----------------------
2] New characters (1):
----------------------
- Myrrh (the Manakete). See "C16 Er" again.
 * Conversations / Conditions / Effects
- Ephraim > Orson / Atk Orson / Nothing
- Seth > Orson / Atk Orson / Nothing
- Forde > Orson / Atk Orson / Nothing
- Kyle > Orson / Atk Orson / Nothing

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Kevin Asso "TehShadow" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  More conversations will happen between Orson with Seth, Kyle and Forde.

---------
3] Items:
---------
- (1): Tomahawk  - (2): Talisman  - (3): Knight Crest  - (4): 5000G

* Spoil: Hero Crest, Physic, 2 Door Keys, Chest Key

------------
4] Strategy:
------------
 USE THE SAME STRATEGY AS YOU'VE USED IN CHAPTER 16 ER.
 Some changes:
- Move all your team up.
- Turn 3, 6 Cavaliers and a Great Knight appear at (x). Turn 5, a Valkyria and
  3 Forrest Knights appear at (^).Take care of them! Two Sages - equipped with
  Sleep Wands and Purges - appear from (<) as well.
- Afterward, go up and clear everything on your way!
- Three Druids (E) have Eclipses.The Druid (K) has a Berserk Wand. KILL HIM AT
  ONCE! Go right and get all itms.
- Gather your team at (A). You should eliminate 2 Priests first,  because they
  will refill HP for Orson or others.
- Finally, finish Orson and seize the throne.

[#] After this map, you will receive some items for Eirika and Ephraim:  Solar
    Brace, Lunar Brace, Siegmund and Sieglinde.
    Upgrade for Ephraim and Eirika now!


============================================================================
--- Chapter 17: River of Regrets ---  [C17]
============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |      W     AR        |
                          |                  B   |
                          |             S   xxx  |
                          |                      |
                          | VE   G               |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat Lyon.

BOSS
~~~~~
[ Name ] Lyon
Class: Necromancer
  HP 44  - LV 14  - Mv 6
  Mag 22 - Skl 13 - Spd 11 - Luk 4 - Def 17 - Res 19 - Con 7
<> Equipment: Fenrir, Nosferatu (spoil)
* Difficulty: Easy/Normal

ARMORY
~~~~~~~
          JP                    NA
--------------------------------------------
Slim Swd    -  480g  |  Iron Swd    -  460g
Steel Swd   -  600g  |  Steel Swd   -  600g
KillingEdge - 1300g  |  LanceReaver - 1800g
Slim Lnc    -  450g  |  KillingEdge - 1300g
Steel Lnc   -  480g  |  Iron Lnc    -  360g
Killer Lnc  - 1200g  |  Steel Lnc   -  480g
Steel Ax    -  360g  |  AxeReaver   - 1950g
Hand Ax     -  300g  |  Killer Lnc  - 1200g
Killer Ax   - 1000g  |  Javelin     -  400g
Steel Bow   -  720g  |  Iron Ax     -  270g
Long Bow    - 2000g  |  Steel Ax    -  360g
Killer Bow  - 1400g  |  SwordReaver - 1950g
                     |  Killer Ax   - 1000g
                     |  Hand Ax     -  300g
                     |  Iron Bow    -  540g
                     |  Steel Bow   -  720g
                     |  Killer Bow  - 1400g

VENDOR
~~~~~~~
          JP                    NA
--------------------------------------------
Thunder     -  700g  |  Thunder     -  700g
Elfire      - 1200g  |  Elfire      - 1200g
Shine       -  900g  |  Shine       -  900g
Divine      - 2500g  |  Divine      - 2500g
Flux        -  900g  |  Flux        -  900g
Luna        - 4200g  |  Nosferatu   - 3200g
Mend        - 1000g  |  Heal        -  600g
Recover     - 2250g  |  Mend        - 1000g
Restore     - 2000g  |  Restore     - 2000g
Elixir      - 3000g  |  Elixir      - 3000g
PureWater   -  900g  |  PureWater   -  900g
Antitoxin   -  450g  |  Antitoxin   -  450g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Bring flyers n' Cavaliers.

-----------
1] Legends:
-----------
- S: Syrene

----------------------
2] New characters (1):
----------------------
- Syrene (the FalconKnight): Let Innes, Tana or Vanessa talk to her.
 * Conversations / Effects
- Innes, Tana or Vanessa > Syrene / Syrene joins

---------
3] Items:
---------

* Spoil: Nosferatu, Brave Axe, Guiding Ring, Fimbulvetr

------------
4] Strategy:
------------
- Move all flyers up,save all villagers and recruit Syrene! Henceforth,you can
  use the Triangle Attack!
- The Berserker (W) has a DragonShield. Steal it if you want.
- Enemy reinforcements:
 + 2 Dragon Knights: from the northwest in turn 3, 5, 7, 9, 11.
 + 2 Warriors: from the southeast in turn 3, 4, 5, 6.
 + 3 Druids: at (x) in turn 4, 6, 8.
 + 2 Cavaliers: from the west in turn 4, 6, 8.
 + 1 Paladin, 1 Great Knight: from the west in turn 11, 12.
- If you want, wait n' erase them all.
  (My tip: don't waste your time. Aim to Lyon first!)
- The last target is Lyon. He can be defeated easily!

[#] After this map, you'll receive 2 S class wpns: Nidhogg and Vidofnir!
    If you saved all villagers, they'll give you a Rescue Wand.


==============================================================================
--- Chapter 18: Two Faces of Evil ---  [C18]
==============================================================================
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                      |
                          |                  B   |
                          |                      |
                          |                      |
                          |  G                   |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat all enemies.

BOSS
~~~~~
[ Name ] Monster
Class: Gorgon

  HP 25  - LV 8  - Mv 6
  Mag 17 - Skl 6 - Spd 7 - Luk 4 - Def 6 - Res 12 - Con 11    [JP]
<> Equipment: Demon Surge

  HP 44  - LV 15  - Mv 6
  Mag 18 - Skl 14 - Spd 11 - Luk 3 - Def 10 - Res 19 - Con 11 [NA]
<> Equipment: Demon Surge, Stone

* Difficulty: Easy

PREPARATIONS
~~~~~~~~~~~~~
- Units: 10
- Bring some chars whom you want to LvUp.
  If you want to finish this map quickly, just bring flyers n' Cavaliers.

------------
1] Strategy:
------------
- Nothing special. All enemies are monsters. Kill them all.
- About the Egg Chambers: they'll gain 5HP every turn. Once their HP are full,
  they'll hatch to Gorgons.  You should destroy them before they hatch to gain
  more EXP!
- Try to avoid all orange spots!They randomly shoot up fire that inflict a lot
  of damage to the char who is standind on them!


==============================================================================
--- Chapter 19: Last Hope ---  [C19]
==============================================================================
                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                     | O=====================O_ E3  |
                     | |                            |
                     |o-o o-o  .-------------.      |
                     || | | |  |G3  .---. G2 |---.  |
                     || G4  |  o  o-o###o-o  o  S|_ |
                     ||=====|   o-o   K   o-o  |   ||
                     || 1 2 |   | |o     o| |  |  4||
                     ||  3  |      |  G1 |     |  5||
                     |o-oDo-'       o   o      |  6||
                     |                         |   ||
                     |o-oo-.-o  o---oo-o       o   o|
                     ||#|##o_|__|_o#||#|            |
                     ||#|#o!      !o||#|            |
                     ||#| !!      !!||#o--.       E4|
                     |  B!!o------o!!  |##|         |
                     |E1 !o        o!E2|##o-oo-oo-oo|
                     |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Protect Mansel in 13 turns or defeat Riev.

BOSS
~~~~~
[ Name ] Riev
Class: Bishop
  HP 44  - LV 16  - Mv 6
  Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 17 - Res 18 - Con 7 [JP]
  HP 49  - LV 16  - Mv 6
  Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 16 - Res 18 - Con 7 [NA]
<> Equipment: Aura (spoil)
* Difficulty: Easy/Normal

NPCs
~~~~~
[ Name ] Mansel
Class: Pontifex
  HP 21  - LV 17 - Mv 5
  Str 11 - Skl 3 - Spd 2 - Luk 17 - Def 5 - Res 8 - Con 8

Rausten troops: 1 General, 8 Armor Knights

SECRET SHOP (S)
~~~~~~~~~~~~~~~
           JP                       NA
--------------------------------------------------
Shamshir      -  1200g  |  Barrier       -  2250g 
Spear         -  9000g  |  Physic        -  3750g
Battle Axe    -  2100g  |  Hero Crest    - 10000g
Physic        -  3750g  |  Knight Crest  - 10000g
Angelic Robe  -  8000g  |  Orion Bolt    - 10000g
Energy Ring   -  8000g  |  Elysian Whip  - 10000g
SpeedWing     -  8000g  |  Guiding Ring  - 10000g
Goddess Icon  -  8000g  |  Ocean Seal    - 10000g
Dragon Shield -  8000g
Hero Crest    - 10000g
Knight Crest  - 10000g
Orion Bolt    - 10000g
Elysian Whip  - 10000g
Guiding Ring  - 10000g
Ocean Seal    - 10000g

PREPARATIONS
~~~~~~~~~~~~~
- Units: 17
- Bring: Rennac n' Colm (equipped w/ Member Card n' Silver Card)
         Natasha n' L'Arachel (equipped w/ Torch Wands)
         Flyers, Cavaliers n' ALL YOUR STRONGEST CHARS!
         Myrrh (equipped w/ Fili Shield!)
- Bring some torches.

-----------
1] Legends:
-----------
- G1-G4: your groups  - o: pillars 
- K: Mansel           - S: Secret Shop
- (1): Rune Swd   - (4): Fortify
- (2): Fenrir     - (5): 5000G
- (3): SpeedWing  - (6): Bolting

---------
2] Items:
---------

* Spoil: Brave Lnc, Brave Swd, Brave Bow, Aura

------------
3] Strategy:
------------
 You'll have 2 ways to complete this map. 

A] Wait for turn 13, also LvUp your team:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Current enemies:
----------------
 + 2 Armor Knights, 2 Archers, 2 Swdfighters at the north.
 + 2 Warriors, 2 Heroes, 1 Sniper at the northeast.
 + 2 Mercenaries, 2 Druids, 2 Generals at the south entrance.
   2 SwdMasters, 1 Hero at the south.
 + 2 Fighters at the southeast.

- Let your strongest chars block 2 main entrances, and some chars (healers and
  long-ranged atk chars) around. DEFEND ONLY!

* My tip: place Ephraim, Myrrh, Eirika,Joshua, Saleh,Natasha, Innes,L'Arachel,
  Vanessa, Tana at the south entrance.Others at the north. Let Rennac and Colm
  get all itms.

- CHECK N' HEAL YOUR HP FREQUENTLY!
- Don't forget the Secret Shop. Buy as much as possible if you can!

Enemy reinforcements:
----------------------
 + 2 SwdMasters n' 1 Great Knight from E2 in turn 2-8!
 + 1 Warrior, 1 Sniper from E3 in turn 3, 5, 7.
 + 1 Valkyria, 1 Forrest Knight, 1 Paladin, 1 Warrior from E1 in turn 3-9!
 + 2 Heroes from E3 in turn 4, 6, 8.
 + 1 Thief from E4 in turn 6, 7.
   1 Thief from the west in turn 6.
 + 2 Generals from E4 in turn 9, 11.
 + 2 Warriors from E4 in turn 10, 12.

B] Eliminate Riev ASAP to save your time:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- First, light the southwest area.  Go down quickly, clear all enemies nearby.
  Then stay at the entrance. Get all itms as well.
- Next, light the southwest area again. Riev is there.
- Finally, defeat him ASAP. He's not a strong opponent.

[#] After this map, you'll receive:
    - 2 S class wpns: Ivaldi n' Latona!
    - A Light Brand n' 10000G.
    The Lagdou Ruins will appear on the World Map!If you want,go there to LvUp
    your team.
 
    
==============================================================================
--- Chapter 20: Darkling Woods ---  [C20]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |        C                     |
                      | x                            |
                      |                              |
                      |                              |
                      | x  M     B         x         |
                      |                        /     |
                      |                       /      |
                      |    O A               /       |
                      | x                   /        |
                      |                    /      G  |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Seize the castle.

BOSS
~~~~~
[ Name ] Riev
Class: Bishop
  HP 54  - LV 17  - Mv 6
  Mag 23 - Skl 26 - Spd 24 - Luk 19 - Def 18 - Res 28 - Con 7 [JP]
  HP 49  - LV 17  - Mv 6
  Mag 14 - Skl 21 - Spd 19 - Luk  9 - Def 16 - Res 18 - Con 7 [NA]
<> Equipment: Aura
* Difficulty: Easy/Normal

[ Name ] Morva
Class: Manakete
  HP 62       - LV 18       - Mv 3   - Con 25
  Str 16(+10) - Skl 10(+10) - Spd 13 - Luk 7 - Def 4(+20) - Res 8(+10) 
<> Equipment: Wretched Air
* Difficulty: Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 18
- Bring: Artur (equipped w/ Ivaldi n' Purges).
         Natasha (equipped w/ Aura, Latona, Fortify n' Restore).
         Flyers, Cavaliers n' ALL YOUR STRONGEST CHARS!
- Equip all Legendary Wpns!

---------
1] Items:
---------

* Spoil: LanceReaver, Steel Swd, Vulnerary, AxeReaver, KillingEdge, Spear, two
         Elixirs, SwdSlayer, Steel Blade, Long Bow, 2 Antitoxins

------------
2] Strategy:
------------
- All enemies are monsters (except Riev)!
- Reach to the castle ASAP. IF NOT, YOU'LL ENCOUNTER W/ A TON OF MONSTERS!
- Watch 1 ArchBigl and 3 Gorgons at (x). Be careful w/ their black magic. Kill
  them ASAP! IF ANY CHAR IS INFECTED, RESTORES AT ONCE!
- Go up, left, down, left.Clear all enemies on your way. Afterward,gather your
  team at (A).
- Move up quickly, defeat Riev first.
- The last target is Morva. Myrrh can finish him easily, but make sure her Max
  HP is exceed 40!
- Finally, seize the castle.

* About your enemies, they'll appear from different locations:
 + 2 Cyclops: from (C) in turn 2, 3, 4
 + 3 Gargoyles: from (O) in turn 2, 4, 6, 8
                from the northwest in turn 7, 9, 11, 13
 + 2 Macdaires: from (M) in turn 17
 + 3 Bigls: from the castle in turn 19
 + 3 Baels: from the west in turn 20
 ...
 That's enough. Just ignore this problem!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by John Moylan IV |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  Here's a tip for easily beating Morva in Chapther 20 in the NA version.
  Firstly,  in Chapter 16 "Ruled By Madness"  there is a Monk who drops Divine
  when killed,but also has a Purge in his inventory. If you move one step away
  from him, he will use divine on you.  Kill him and he should drop Purge. Use
  the Purge in Chapter 20 with a Bishop to kill Morva in 2-3 hits.


==============================================================================
--- Final Chapter: Sacred Stones ---  [FNL]
==============================================================================
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
                      |                              |
                      |              B               |
                      |            x   x             |
                      |    D                    D    |
                      |                              |
                      |                              |
                      |                              |
                      |                              |
                      | 1                          2 |
                      |  x           G            x  |
                      |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat Lyon.

BOSS
~~~~~
[ Name ] Lyon
Class: Necromancer
  HP 73  - LV 18  - Mv 6
  Mag 29 - Skl 19 - Spd 15 - Luk 9 - Def 26 - Res 29 - Con 7
<> Equipment: Naglfar
* Difficulty: Easy/Normal

Sub-boss
---------
[ Name ] Monster (left)
Class: Draco Zombie
  HP 67      - LV 10      - Mv 5  - Con 25
  Str 6(+10) - Skl 4(+10) - Spd 3 - Luk 4 - Def 6(+20) - Res 5(+10) [JP]
  Str 6(+10) - Skl 2(+10) - Spd 4 - Luk 5 - Def 4(+20) - Res 4(+10) [NA]
<> Equipment: Wretched Air
* Difficulty: Normal

[ Name ] Monster (right)
Class: Draco Zombie
  HP 66      - LV 10      - Mv 5  - Con 25
  Str 7(+10) - Skl 4(+10) - Spd 4 - Luk 4 - Def 5(+20) - Res 5(+10) [JP]
  Str 7(+10) - Skl 3(+10) - Spd 5 - Luk 4 - Def 4(+20) - Res 4(+10) [NA]
<> Equipment: Wretched Air
* Difficulty: Normal

PREPARATIONS
~~~~~~~~~~~~~
- Units: 12
- Like Chapter 20.

-----------
1] Legends:
-----------
- D: Draco Zombies  - x: Gorgons

---------
2] Items:
---------
- (1): Master Seal  - (2): Angelic Robe

* Spoil: 2 Door Keys, Chest Key

------------
3] Strategy:
------------
- All enemies are monsters (except Lyon)!
- Go up slowly. Be careful w/ 4 Gorgons (x). Kill them all by using Purges.
- Some enemies will appear:
 + 4 Gargoyles from the northeast in turn 3.
 + 5 ArchBigls from the northwest in turn 6.
 + 3 Skeletons, 3 Baels from the north in turn 6.
- About two Draco Zombies (D):  stay out of their atk ranges! Weaken them with
  Purges, then kill them ASAP.
- CHECK AND HEAL YOUR HP FREQUENTLY!
- Finally, defeat Lyon. He's not a strong opponent.
  Note: The main lord (Ephraim or Eirika) has a small conversation with him.

NOW, PREPARE FOR THE FINAL BATTLE!

                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |          B           |
                          |                      |
                          |                      |
                          |                      |
                          |          G           |
                          |~~~~~~~~~~~~~~~~~~~~~~|
MISSION
~~~~~~~~
Defeat the boss.

BOSS
~~~~~
[ Name ] Fomortiis
Class: Demon King
HP 120 - LV 20 - Mv 2 - Con 25

Str 23(+10) - Luk 10
Skl 20(+10) - Def 25(+15) [JP]
Spd 18      - Res 25(+10)

<> Equipment: Ravager, Demon Light, Nightmare

Str 23(+10) - Luk 10(+10)
Skl 20(+10) - Def 25(+10) [NA]
Spd 18      - Res 25(+15)

<> Equipment: Demon Light, Ravager, Nightmare

* Difficulty: Normal

PREPARATIONS
~~~~~~~~~~~~~
 N/A

--------------
<< Strategy >>
--------------
- Move up n' stay out of Fomortiis's atk range!
- Turn 2, he'll summon some monsters. Wait n' kill them all.
- Finally, defeat him. 3 ways:
 + Weaken him w/ Excalibur, Nidhogg n' Ivaldi. Then finish him.
  NOTE: FOR JP VERSION ONLY!
 + Myrrh can defeat him in one blow if she performs CRT atk!
 + Use the char w/ high Res n' HP!

|~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by bkam4 |
|~~~~~~~~~~~~~~~~~~~~~~|
  This is another way to defeat the D. King:  Cut his HP in half with Eclipse,
  use Hammerne to restore  Eclipse to its normal condition if necessary,  then
  when his HP is cut down,  use Myrrh and the Nidhogg to take down the rest of
  his HP.

--> My comment: Be careful, the accuracy of Eclipse is very low!

|~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Arba Chu |
|~~~~~~~~~~~~~~~~~~~~~~~~~|
  First you destroy the monsters he summons  (you can leave the Draco Zombies.
  Just stay out of their range.)
  Put Erikia at the farthest part of the DK's Attack range  (the closest place
  at which you can be without being attacked).
  Move Seth opposite this,move Erikia Up and let her attack(she could survive,
  and be able to attack twice). After this let Seth move up, rescue her and go
  back. Then heal her up to full health. Repeat.


 CONGRATULATIONS! YOU'VE FINISHED THE GAME.
 NOT SO HARD, RIGHT?


============================================================================
--- APPENDIX: Tower n' Ruins ---  [APX]
============================================================================

 Q: Why should I enter there?
 A: First, to LvUp your chars. This is a best chance.
    Second, to recruit Secret Chars (in Extra Mode).
    To get good Items and Gold (~ Contributed by bkam4 ~)
 Q: Other effects?    
 A: Maybe. I'll list them here if I find more.

                          -----------------------
                          <<< GENERAL TACTICS >>>
                          -----------------------

MISSION
~~~~~~~~
Kill all monsters!

STRATEGY
~~~~~~~~~
* FIRST,JUST DETERMINE YOUR PURPOSE: TO LVUP YOUR TEAM OR TO GET SECRET CHARS!

- ALWAYS PREVIEW YOUR MISSIONS!
- Bring the chars whom you want to LvUp.
- All enemies are monsters!  Therefore,  Bishops and Light Magic are your best
  choices here!
- Try to get all valuable chests (1,2,3...). HOWEVER, THEY'RE RANDOM ITMS!
- About the spoils: THEY'RE RANDOM ITMS as well. Self-check is the best way.
- Check and heal your HP carefully.
- Iron and Steel Weapons are your main wpns. However, just bring some superior
  wpns (Silver, Killer, Brave, Legendary) as well - ESPECIALLY 10th Ruins!
  Bring as much as you can!
  Basic weapons are all that is needed in most cases and you can LvUp multiple
  characters at a time (~ Contributed by Andrew Dingler ~)
- KILL ALL ARCHERS, FLYERS AND MAGICAL MONSTERS FIRST!

ABOUT THE DIFFICULTY
~~~~~~~~~~~~~~~~~~~~~
- VALNI TOWER: Easy/Normal. Don't worry.
  Finish it first to get some Secret Chars, ESPECIALLY Riev!
- LAGDOU RUINS: HARD/VERY HARD!!!  Bring all your strongest chars and superior
  weapons as much as you can! Bishops and Summoners (create Phantom as much as
  possible) are your best choices!

                         -------------------------
                         <<< SHORT WALKTHROUGH >>>
                         -------------------------

-----------------------\
1/ VALNI TOWER  [VAL]   \-----------------------------------------------------
------------------------------------------------------------------------------

* Units: 8

===
1F  
===
 Nothing special. Go up n' clear all!

                         -----o-o---< >---o-o-----
===
2F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | B                    |
                          |--------------------. |
                          |                    | |
                          | G                  | |
                          |                    ' |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Go right > up > left.
- Let 1 char stay at the start location to erase some enemy reinforcements.

                         -----o-o---< >---o-o-----
===
3F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | B |  .-------.   | G |
                          |   |  |   1   |   |   |
                          |   |  |       |   |   |
                          |   |  |__   __|   |   |
                          |   |     | |      |   |
                          |   |     | |      |   |
                          |   |_____| |______|   |
                          |                      |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- (1): 3000G.
- Go down > left > up.
- After this map, Caellach will join your team!

                         -----o-o---< >---o-o-----
===
4F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |          B           |
                          |                      |
                          |          G1          |
                          |          G2          |
                          |                      |
                          |~~~~~~~~~~~~~~~~~~~~~~|

                         -----o-o---< >---o-o-----
===
5F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                      |
                          |   |    |    |    |   |
                          |   | 1  |    | x  |   |
                          |   |    | G  | B  |   |
                          |   |    |    |    |   |
                          |   | x  |    | 2  |   |
                          |   |    |    |    |   |
                          |                      |
                          |~~~~~~~~~~~~~~~~~~~~~~|

 Some monsters will appear at (x). Block these positions.

                         -----o-o---< >---o-o-----
===
6F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | B       2 3 4        |
                          |                      |
                          |                      |
                          |                      |
                          | 1                 G  |
                          |~~~~~~~~~~~~~~~~~~~~~~|

- Demolish all broken walls (HP:50) to move.Or you can hand over this work for
  all monsters ^_^
- After this map, Orson will join your team!

                         -----o-o---< >---o-o-----
===
7F  
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | B                    |
                          |                      |
                          |                      |
                          |                      |
                          | G                    |
                          |~~~~~~~~~~~~~~~~~~~~~~|

- Clear the current area ONE BY ONE to open the way to the next area!
- Let 2 flyers stay around the start location to erase some enemy reinfs.
- After this map, Riev will join your team! Use him at once!

                         -----o-o---< >---o-o-----
===
8F 
===
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |          B           |
                          |                      |
                          |          1           |
                          |          x           |
                          |                      |
                          |                      |
                          |                      |
                          |          G           |
                          |~~~~~~~~~~~~~~~~~~~~~~|

- The final stage! Do your best!
- Try to kill the Gorgon (x) first.
- Watch out the "Shooting Stars"! They'll rain incidentally!

* After cleared the Tower once, Ismaire will join your team!
  Finish the Tower 3 times, Serena will join your team!


------------------------\
2/ LAGDOU RUINS  [LAG]   \----------------------------------------------------
------------------------------------------------------------------------------

* NOTE: 
~~~~~~~
 As I said,this map is HARD,VERY HARD! All monsters here are promoted classes!
 There are some tips:

1] If you want to LvUp your team (Story Mode):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Do as you like and you can exit whenever!

2] If you want to get Secret Chars:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Bring  ALL YOUR BISHOPS:  Artur, Natasha, Moulder, Riev.  Equip some Purges,
  Fortify and Restore Wands!  
- Equip superior wpns (Brave, Silver, Killer...) as much as you can.
- Bring all your strongest chars! 
- Try to kill all Gorgons and ArchBigls first!

=============
ROUND 1 n' 2
=============
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | G                    |
                          |                      |
                          |                      |
                          |                      |
                          |                    B |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 8
- Go ahead n' clear all!

                         -----o-o---< >---o-o-----
========
ROUND 3
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | 1             B  2   |
                          |                      |
                          |                      |
                          |                      |
                          |                3     |
                          |                      |
                          |                      |
                          |         G            |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 8
- Watch out these Gorgons. Kill them first!

                         -----o-o---< >---o-o-----
========
ROUND 4
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          | G                 1  |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          | 2                 B  |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 10
- Demolish all broken walls (HP:50) to move.Or you can hand over this work for
  all monsters (like Valni Tower 6F)
- Kill all Gorgons by using Purges!

                         -----o-o---< >---o-o-----
========
ROUND 5
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |  1                 B |
                          |                      |
                          |                      |
                          |                      |
                          |               2      |
                          |                      |
                          |                      |
                          |  G                 3 |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 9
- Try to avoid all holey walls (decorated walls)! They'll shoot toxic gas to a
  direct line!
- After this map, Glen and King Hayden will join your team!

                         -----o-o---< >---o-o-----
========
ROUND 6
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                      |
                          |                B     |
                          |                      |
                          |                      |
                          |                      |
                          |          G1          |
                          |                      |
                          |         G2 G3        |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 10
- Erase all!

                         -----o-o---< >---o-o-----
========
ROUND 7
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                      |
                          |    G1                |
                          |                      |
                          |       G2             |
                          |                      |
                          |                      |
                          |  G3                  |
                          |                  B   |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 11
- Spoil: Black Gem (from the boss)
- Most of monsters are ArchBigls and Gorgons. Kill them first!
- Bring Berserkers and flyers.
- After this map, Valter will join your team!

                         -----o-o---< >---o-o-----
========
ROUND 8
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |                  B   |
                          |                      |
                          |                      |
                          |                      |
                          |     1                |
                          |                      |
                          |                      |
                          |  G                   |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 9
- Most of monsters are ArchBigls and DeathGargoyles!
- All floating platforms have bridges that connect them to the others.However,
  they will appear and disappear on different turns and can isolate your team!
  Use flyers to rescue!
- Bring Berserkers and flyers.

                         -----o-o---< >---o-o-----
========
ROUND 9
========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |   B                  |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          |                      |
                          |   G                  |
                          |~~~~~~~~~~~~~~~~~~~~~~|
- Units: 8
- Erase all!
- Try to avoid all orange spots! They randomly shoot up fire that inflict lots
  of damage to the char who is standing on them!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by AienC "Shadow Fox" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  A rogue, when placed over a trap, will automatically disable the trap.  Step
  onto the space where the trap is, and have him wait.

--> My comment: GREAT! For more details, see the "Secrets" part below.

                         -----o-o---< >---o-o-----
=========
ROUND 10 (VERY HARD)
=========
                          |~~~~~~~~~~~~~~~~~~~~~~|
                          |          1           |
                          |          B           |
                          |                      |
                          |                      |
                          |          G           |
                          |                      |
                          |                      |
                          |                      |
                          |~~~~~~~~~~~~~~~~~~~~~~|

- Units: 8
- Spoil: Gold Gem (from the boss)
- All monsters are Draco Zombies (10)! Check their movement!
- Bring Myrrh and all Bishops! Equip all Legendary Wpns!
- GO UP FIRST AND KILL THEM ONE BY ONE! HEAL YOUR HP CAREFULLY!
- After that, go down slowly, weaken them w/ your Purges.
- Finally, erase them all!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Brian Lin "metroid1117" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  This is an alternate way  to beat the final level of  Langou Ruins w/o using
  Myrth.  Draco Zombies have similar weaknesses to wyverns,  so just give your
  characters holy,  anti-wyvern,  and bow weapons.  I was able to kill several
  Draco Zombies just having Neimi shooting them with a Silver Bow, then having
  someone with a  Wyrmslayer finish the job.  For me,  it's the easiest way to
  complete the mission.

--> My comment: GREAT!

* After cleared the Ruins once, King Fado will join your team!
  Finish the Ruins 3 times, Lyon will join your team!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Nico Van Laethem |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|

* NOTE: his original file is a .ppt (PowerPoint format). I can't post it here,
  so I'll convert it to ASCII art.
  You should draw these maps or print them.

COMPLETE LAGDOU RUINS 10TH WITH 3 CHARACTERS!

Legend:
~~~~~~~
- 1, 2, ..., 0: Draco Zombies.
- W, V, R: your characters.
- C: treasure chest.

              _ _ _       _ _ _       _ _ _ 
             |_|_|_|    _|_|C|_|_    |_|_|_|
             |_|_|_|_  |_|_|8|_|_|  _|_|_|_|
             |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
             |_| |_|_|7|_|_|_|_|_|9|_|_| |_|
                 |_|_|_|_|_|_|_|_|_|_|_|    
                _|6|_|_|_|_|_|_|_|_|_|0|_   
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_| |_|_|_|_|_|R|_|_|_| |_|  
                   |_|_|_|_|_|_|W|_|_|      
                  _|_|_|_|_|V|_|_|_|_|_     
                 |_|_|_|_|_|_|_|_|_|_|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                 |_|5|_|_|_|_|_|_|_|1|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                       |_|_|2|_|_|          
                       |_|4|_|3|_|          
                       |_|_|_|_|_|          

  Set up your starting positions as shown on this map before you begin.I chose
Garcia as W (Lv20 Warrior, equipped with a Brave Bow),  Colm as R (Lv20 Rogue,
only needed for the treasure chest),L'Arachel as V(Lv20 Valkyrie,to fully heal
my Warrior after each fight).
  You can also see I numbered the Draco Zombies (1,2,...,0). Well, this is the
order in which we're going to bring 'em down with the Draco 0 as the last one.
  Draco Zombies move 5 squares and have an atk range of 2,so they have a total
reach of 7.
  My R moves 6 squares + atk range 2 = 8
  My H moves 6 squares + atk range 1 = 7
  My V moves 7 squares + atk range 2 = 9
  8 doesn't move. He only attacks when entering his atk range.

1st Turn
+-+-+-+-+
              _ _ _       _ _ _       _ _ _ 
             |_|_|_|    _|_|C|_|_    |_|_|_|
             |_|_|_|_  |_|_|8|_|_|  _|_|_|_|
             |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
             |_| |_|_|7|_|_|_|_|_|9|_|_| |_|
                 |_|_|_|_|_|_|_|_|_|_|_|    
                _|6|_|_|_|_|_|_|_|_|_|0|_   
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_| |_|_|_|_|_|R|_|_|_| |_|  
                   |_|_|_|_|_|_|!|_|_|      
                  _|_|_|_|_|----!>V|_|_     
                 |_|_|_|_|_|_|_|'-->W|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                 |_|5|_|_|_|_|_|_|_|1|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                       |_|_|2|_|_|          
                       |_|4|_|3|_|          
                       |_|_|_|_|_|          

  Move W and V to the indicated places on the map. (R can stay where he is, he
is fine and safe) and atk 1 with your Brave Bow.
  RESULT: 1 dies and W is hurt from counterblow.If your V has a Psychic staff,
she can heal him from where she's standing. Otherwise,  wait till next turn to
heal W.
  Now for the next turn you need to get to the left of R, but that will take W
to walk 7 squares...  Since W can only take 6 squares per turn,  we will place
him somewhere else first and use one turn more to get to the  wanted positions
(see next turn).

2nd Turn
+-+-+-+-+
              _ _ _       _ _ _       _ _ _ 
             |_|_|_|    _|_|C|_|_    |_|_|_|
             |_|_|_|_  |_|_|8|_|_|  _|_|_|_|
             |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
             |_| |_|_|7|_|_|_|_|_|9|_|_| |_|
                 |_|_|_|_|_|_|_|_|_|_|_|    
                _|6|_|_|_|_|_|_|_|_|_|0|_   
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_| |_|_|_|_|_|R|_|_|_| |_|  
                   |_|_|_|_|_|_|W|_|_|      
                  _|_|_|_|_|_|_|^|V|_|_     
                 |_|_|_|_|_|_|_|'----|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                 |_|5|_|_|_|_|_|_|_|_|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                       |_|_|2|_|_|          
                       |_|4|_|3|_|          
                       |_|_|_|_|_|          

  Place your W like shown on the map  and end your turn.  The rest should stay
where they are, safe and well! If you needed to heal your W,you can do this in
this turn. But remember: STAY OUT OF THE DRACO'S RANGE!!!

3rd Turn
+-+-+-+-+
              _ _ _       _ _ _       _ _ _ 
             |_|_|_|    _|_|C|_|_    |_|_|_|
             |_|_|_|_  |_|_|8|_|_|  _|_|_|_|
             |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
             |_| |_|_|7|_|_|_|_|_|9|_|_| |_|
                 |_|_|_|_|_|_|_|_|_|_|_|    
                _|6|_|_|_|_|_|_|_|_|_|0|_   
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_| |_|_|_|_|W|R|_|_|_| |_|  
                   |_|_|_|_|^----|_|_|      
                  _|_|_|_|_|2|_|_|V|_|_     
                 |_|_|_|_|_|^|_|_|_|_|_|    
                 |_|_|_|_|_|!|_|_|_|_|_|    
                 |_|5|_|_|_|!|_|_|_|_|_|    
                 |_|_|_|_|_|!|_|_|_|_|_|    
                       |_|_|!|_|_|          
                       |_|4|_|3|_|          
                       |_|_|_|_|_| 

  On your third turn  place your W into 2's range like shown on the map.  When
you end your turn, the Draco Zombie will come to attack. Same scenario here as
in your first turn: you get hurt, you shoot back with Brave Bow,you kill Draco
(starting to see the pattern already???) (see next turn)

4th Turn
+-+-+-+-+
              _ _ _       _ _ _       _ _ _ 
             |_|_|_|    _|_|C|_|_    |_|_|_|
             |_|_|_|_  |_|_|8|_|_|  _|_|_|_|
             |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
             |_| |_|_|7|_|_|_|_|_|9|_|_| |_|
                 |_|_|_|_|_|_|_|_|_|_|_|    
                _|6|_|_|_|_|_|_|_|_|_|0|_   
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_|_|_|_|_|_|_|_|_|_|_|_|_|  
               |_| |_|_|_|_|!|R|_|_|_| |_|  
                   |_|_|_|_|!|_|_|_|_|      
                  _|_|_|_|_|!|_|_|V|_|_     
                 |_|_|_|_|_|'---->W|_|_|    
                 |_|_|_|_|_|_|_|_|_|_|_|    
                 |_|5|_|_|_|_|.-->3|_|_|    
                 |_|_|_|_|_|_|!|_|_|_|_|    
                       |_|_|_|!|_|          
                       |_|4|_|'|_|          
                       |_|_|_|_|_|

  Now when it's your turn again,  leave R and V where they are  (like shown on
the map) or put them somewhere out of range of the remaining Dracos.
  Now move oyur W as shown on the map into the range of 3.
  If needed, you can now heal W again.
  When you end your turn, 3 will attack your W,  hurt him a little,  but loose
the fight again (Brave Bow really is A MUST!)
  I guess  by now you understand  the strategy,  and already have enough  free
squares to take your refuge. Work your way up clockwise  (don't forget to pick
the chest!!) and beat the last level from the Lagdou Ruins.  It's as simple as
that!
  Any questions? Mail me: [email protected]
                          [email protected]
  Have fun!



##############################################################################

<<< VII. CHARACTERS >>>  [CRT]

##############################################################################

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 CHARS  |    CLASS    |                   HOW TO RECRUIT
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

----------------------------------------------------------------------------
Eirika  | Lord        | Prologue
                      | C15 Ep. From the start
----------------------------------------------------------------------------
Seth    | Paladin     | Prologue
----------------------------------------------------------------------------
Franz   | Social Knt  | C1. Turn 2
----------------------------------------------------------------------------
Gilliam | Armor Knt   | C1. Turn 2
----------------------------------------------------------------------------
Vanessa | Pegasus Knt | C2. From the start
----------------------------------------------------------------------------
Moulder | Priest      | C2. From the start
----------------------------------------------------------------------------
Ross    | TraineeFgt  | C2. Let Eirika talk to him
----------------------------------------------------------------------------
Garcia  | Fighter     | C2. Let Ross talk to him, or after cleared the map
----------------------------------------------------------------------------
Neimi   | Archer      | C3. From the start
----------------------------------------------------------------------------
Colm    | Thief       | C3. Turn 2. Let Neimi talk to him
----------------------------------------------------------------------------
Artur   | Monk        | C4. From the start
----------------------------------------------------------------------------
Lute    | Mage        | C4. Visits the lower left house
----------------------------------------------------------------------------
Natasha | Sister      | C5. From the start
----------------------------------------------------------------------------
Joshua  | Sword Fgt   | C5. Let Natasha talk to him
----------------------------------------------------------------------------
Ephraim | Lord        | C5x. From the start
                      | C8. Turn 2
                      | C15 Er. Turn 3
----------------------------------------------------------------------------
Forde   | Social Knt  | C5x. From the start
                      | C8. Turn 2
----------------------------------------------------------------------------
Kyle    | Social Knt  | C5x. From the start
                      | C8. Turn 2
----------------------------------------------------------------------------
Amelia  | TraineeSol  | C9 Er. Turn 5. Let Eirika or Franz talk to her
                      | C9 Ep. Let Ephraim or Franz talk to her
----------------------------------------------------------------------------
Tana    | Pegasus Knt | C9 Er. From the start
                      | C9 Ep. Being captured. Rescue her.
----------------------------------------------------------------------------
Cormag  | Dragon Knt  | C13 Er. Turn 5. Let Eirika talk to him
                      | C10 Ep. Let Duessel or Tana talk to him
----------------------------------------------------------------------------
Duessel | Great Knt   | C15 Er. Turn 3
                      | C10 Ep. Let Ephraim talk to him
----------------------------------------------------------------------------
L'Archel| Troubadour  | C11 Er. Let Eirika talk to her
                      | C11 Ep. Turn 5. Let Ephraim talk to her
----------------------------------------------------------------------------
Dozla   | Berserker   | C11 Er. Let L'Arachel talk to him
                      | C11 Ep. Turn 5. Let L'Arachel talk to him
----------------------------------------------------------------------------
Marisa  | Sword Fgt   | C10 Er. Let Gerik talk to her
                      | C12 Ep. Let Ewan talk to her
----------------------------------------------------------------------------
Ewan    | Traineemage | C12 Er. Visits the small house
                      | C12 Ep. Visits the house below the vendor
----------------------------------------------------------------------------
Gerik   | Mercenary   | C10 Er. Let Innes talk to him
                      | C13 Ep. From the start
----------------------------------------------------------------------------
Tethys  | Dancer      | C10 Er. Let Gerik talk to her
                      | C13 Ep. From the start
----------------------------------------------------------------------------
Innes   | Sniper      | C10 Er. Let Tana or Eirika talk to him
                      | C15 Ep. From the start
----------------------------------------------------------------------------
Rennac  | Rogue       | C14 Er. Let Eirika or L'Arachel talk to him
                      | C14 Ep. Let Ephraim or L'Arachel talk to him
----------------------------------------------------------------------------
Knoll   | Shaman      | C15 Er. Turn 3
                      | C14 Ep. After cleared this map
----------------------------------------------------------------------------
Myrrh   | Manakete    | C16 Er, Ep. From the start
----------------------------------------------------------------------------
Saleh   | Sage        | C12 Er. From the start
                      | C15 Ep. From the start
----------------------------------------------------------------------------
Syrene  | Falcon Knt  | C17. From the start
----------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=
CHARACTER ENDINGS
=-=-=-=-=-=-=-=-=-=

Amelia, Rose of the War
~~~~~~~~~~~~~~~~~~~~~~~~
Following the war, she returned to Grado to assist in her country's reconstruc
-tion. She surrounded herself w/ new friends n' used the strength she found on
the battlefield to live her life in happiness.

Artur, Saint of Light
~~~~~~~~~~~~~~~~~~~~~~
Artur moved to Renais to help rebuild the shattered country.  He work w/o rest
to ease the pain and grief of those who suffered during the war. His self-sacri
-fice made him into a folk hero among the peasantry.

Colm, Good-Natured Thief
~~~~~~~~~~~~~~~~~~~~~~~~~
He politely refused an invitation to become a spy for Renais,returning instead
to his hometown.  He spent the rest of his days as a chivalrous rogue  helping
those in need from the shadows.

Cormag, Aloof Lanceman
~~~~~~~~~~~~~~~~~~~~~~~
Cormag returned to Grado to assist in the reconstruction of his country.
Shortly after, he left to wander on his own.When he reappeared,he rejoined the
army not as a knight but as a common soldier.

Dozla of the Steady Axe
~~~~~~~~~~~~~~~~~~~~~~~~
As L'Arachel rose to become queen, he remained by her side. Watching L'Arachel
grow to become the queen  she was destined to be was  Dozla's greatest  joy in
life.

Duessel, Obsidian General
~~~~~~~~~~~~~~~~~~~~~~~~~~
Following the war, Duessel returned to Grado, where he was instrumental in its
rebuilding.  He spent his remaining years watching over Grado  and sharing his
wisdom w/ other nations as an expert combat instructor.

Eirika, Restoration Queen
~~~~~~~~~~~~~~~~~~~~~~~~~~
Eirika returned to Renais and began the reconstruction effort w/ her brother,
Ephraim.Seeing peace return to the lives of her people filled her w/ hapiness.
Her smile became a symbol of her people's joy.

Ephraim, Restoration King
~~~~~~~~~~~~~~~~~~~~~~~~~~
Busy days awaited him upon his return to Renais. He oversaw the rebuilding not
only of his country but also of  the entire continent of Magvel.  His work was
difficult, but his success made him a legend.

Ewan, Enthusiastic Student
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ewan continued  his studies,  modeling his life  after the teaching  of Saleh.
Eventually,  his education branched  of into  different paths.  His insatiable
curiosity led him on a trip to explore the world.

Forde, the Wild Knight
~~~~~~~~~~~~~~~~~~~~~~~
Upon Forde's return to Renais, his secret hobby of painting was discovered.
He was commissioned  as a  court artist.  His work grew popular,  and his days
became so busy that he often regretted his career change.

Franz the Faithful
~~~~~~~~~~~~~~~~~~~
He continued to serve Renais with the same devotion that he had during the War
of the Stones.  His generous nature and easy smile made him  a favourite among
the people.

Garcia, the Warrior Reborn
~~~~~~~~~~~~~~~~~~~~~~~~~~~
He returned to Ide  to help with its reconstruction  after the  bandit attack.
Afterward,  he reenlisted in the army,  serving Renais as a troop leader.  His
strength, valor, n' experience inspired many.

Gerik, the Desert Tiger
~~~~~~~~~~~~~~~~~~~~~~~~
Gerik continued as a mercenary.Over the year,his reputation grew so great that
he had more job offers than he could handle.One day, without warning, he left,
never to return.

Silent Gilliam
~~~~~~~~~~~~~~~
Gilliam returned to his home of Frelia,  where he continued to serve the crown
as a faithful knight. His impossing countenance was said to strike fear in the
hearts of even the most arrogant n' brash of Frelia's new recruits.

Innes, King n' Strategician
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As time went on, he succedded his father, Hayden,  as King of Frelia.  His re-
-sourcefulness and tactical prowess  helped him build a court of loyal vassals
that served to lead country to greater prosperity.

Joshua, the Tempest King
~~~~~~~~~~~~~~~~~~~~~~~~~
Joshua returned to Jehanna  and ruled over it as king.  His skills as a leader
had grown great, and Jehanna flourished as never before.  He never outgrew his
love of travel and games of chance.

Knoll, Watcher of Darkness
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Knoll returned to Grado,  where he dedicated himself to rebuilding it and ful-
-filling Lyon's vision.  When the country was restored to its former glory, he
disappeared w/o a trace, never to be seen again.

Kyle, Ardent Knight
~~~~~~~~~~~~~~~~~~~~
His service to the royal family of Renais continued without change.He became a
battation commander and gained much trust and responsibility  for training new
recruits.

Lute, Prodigy
~~~~~~~~~~~~~~
After the War of the Stones,  Lute returned to Renais  to continue  her arcane
studies.  She spent far less time  locked in  her library,  preferring  now to
explere the outside world. She grew into a great and well-traveled sage.

Marisa, the Crimson Flash
~~~~~~~~~~~~~~~~~~~~~~~~~~
Marisa became battation leader for an elite mercenary force.Many men sought to
challenger her to a duel, and none of them stood up to her blade.

Moulder, Wise Counselor
~~~~~~~~~~~~~~~~~~~~~~~~
After  the War of the Stone, Moulder  continued to serve  the royal family  of
Frelia.  His wisdom served  to guide  King Innes as it had served  King Hayden
before him.

Myrrh, the Great Dragon
~~~~~~~~~~~~~~~~~~~~~~~~
After bidding  her farewells to Ephraim,  she returned to Darkling Woods.  She
lived a long and full life,served by the people of Caer Pelyn and comforted by
the memories of her dear friends.

Natasha, Sacred Healer
~~~~~~~~~~~~~~~~~~~~~~~
Once the war was over,Natasha returned to Grado to help rebuild the empire.She
dedicated herself  to easing the grief of  those families  that lost  soldiers
during the war.

Neimi, the Tearful Archer
~~~~~~~~~~~~~~~~~~~~~~~~~~
She returned  to her village  and passed her days  in peace  and quiet.  Years
later,she traveled to the capital of Renais as an archery instructor for their
military. She never could resist a good cry.

L'Arachel, Queen of Light
~~~~~~~~~~~~~~~~~~~~~~~~~~
She succeeded her uncle  as ruler of the Rausten Theocracy several years after
the war ended. She never lost her unique perspective on life.She spent much of
her rule visiting the neighboring countries.

Rennac, Rich "Merchant"
~~~~~~~~~~~~~~~~~~~~~~~~
L'Arachel summoned Rennac back to Rausten, and he was forced to return. He was
never able  to escape  his service  to the self-centered  princess  who became
queen. Admittedly, he didn't try very hard.

Ross, His Father's Son
~~~~~~~~~~~~~~~~~~~~~~~
He returned to Ide, village of his youth, n' helped rebuid it after the bandit
attack that brought it to ruin.  Years later, he set out on his own to perfect
his fighting skill and hone both body and spirit.

Saleh, the Well of Wisdom
~~~~~~~~~~~~~~~~~~~~~~~~~~
Saleh  returned to  Caer Pelyn,  where he remained a  faithful servant  of the
Manakete. His days were not spent in isolation, though. Many of the friends he
met during the War of the Stones came to visits his village.

Seth, the Silver Knight
~~~~~~~~~~~~~~~~~~~~~~~~
Seth returned to  Renais with Ephraim  and his  fellow knights.  His dedicated
service made him the mosttrusted of the new king and queen's guardsmen,as well
as the most famous of knights in all of Renais.

Graceful Syrene
~~~~~~~~~~~~~~~~
Syrene continued as commander of Frelia's pegasus knights.Her grace and beauty
in fight were the subject of many songs n' paintings,n' her popularity soared.

Tana, Winged Queen
~~~~~~~~~~~~~~~~~~~
Tana lived happily in the prosperous post-war Frelia. She flew to Renais often
to visit her dear friend Eirika.

Tethys, Beloved Dancer
~~~~~~~~~~~~~~~~~~~~~~~
She danced from city to city, and the entire continent  became her stage.  Her
fame grew and grew, and large crowds gathered wherever she performed.

Vanessa, Dutiful Rider
~~~~~~~~~~~~~~~~~~~~~~~
She remained on active duty as an airbone knight in Frelia's army.  Her beauty
and determination became the standard to which her fellow knights aspired.

                         -----o-o---< >---o-o-----

 However, if the Support Lv reaches to A, you'll have other endings!
E.g:

Joshua - Natasha
=-=-=-=-=-=-=-=-=
When Joshua returned to Jehanna,  he took Natasha as his bride and claimed the
throne as its rightful heir.  Natasha was the perfect companion, and together,
they carried the mighty desert nation to great glory.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Cyclone Alchemist |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|

Eirika - Seth
=-=-=-=-=-=-=-=
Upon their return to Renais,  Eirika and Seth were wed,  with the blessings of
Ephraim and allof the Knights of Renais.The tale of the love that grew between
a princess and her loyal knight became a beloved romance in Renais.

Ephraim - Tana
=-=-=-=-=-=-=-=
Once Renais was stable again,Ephraim and Tana were wed.Innes protested vocally
but when he saw how happy Tana was, he gave the marriage his blessings. Renais
and Frelia are now bound by blood as well as friendship.

Artur - Lute
=-=-=-=-=-=-=
Artur and Lute were married upon their return. Artur handle the housework, but
otherwise, their lives were unchanged.  When they had a son,  Lute's interests
shifted from studying Artur to studying her son's baffling habits.

Amelia - Ewan
=-=-=-=-=-=-=-=
After the war, Ewan and Amelia set out,as promised,on a trip around the world.
Their deeds along  the way made small legends in the regions they visited.  In
time, Amelia gave birth to a daughter, and they settled down.

Ross - Garcia
=-=-=-=-=-=-=-=
Father and son  returned to Ide,  where they toiled together  to rebuild their
village.  Ross grew to become a greater warrior than even his father.  When he
himself had a son, that child continued his family's legacy.

Colm - Neimi
=-=-=-=-=-=-=
The childhood friends became lovers first, then husband and wife.  Worried for
Neimi's well-being,  Colm gave up his adventurer's ways.  Neimi passed  on her
grandfather's skill in archery to her own son and daughter.

Kyle - Forde
=-=-=-=-=-=-=
Sometimes, the greatest friends also differ greatly in personality.  When Kyle
and Forde returned home,  they were  celebrated in song and story.  They lived
their days in happiness, as dearest friends and toughest rivals.

L'Arachel - Innes
=-=-=-=-=-=-=-=-=-=
Stories tell of  the sparks  that flew between  L'Arachel and Innes  when they
first met. As the love between them flourished,so too did the bond that united
their two nations.

Gerik - Tethys
=-=-=-=-=-=-=-=
Gerik and Tethys remained bound to no nation and beholden to no authority.They
bought themselves a leisurely retirement. Gerik taught fencing to city youths,
and Tethys found many stages on which to dance.

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Vanesa Aguilar "Vay" |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|

Gilliam - Syrene
=-=-=-=-=-=-=-=-=
Gilliam and Syrene returned to Frelia, where they were married.All agreed they
were a perfect match,and their union was blessed by the crown and the order of
knights. The two continued their unwavering service together.

Myrrh - Saleh
=-=-=-=-=-=-=-=
Myrrh returned to Darkling Woods, but at Saleh's request, she eventually moved
to Caer Pelyn.  In time,  the townsfolk learned to treat her not as  the Great
Dragon but rather as a normal girl, and she was happy.



##############################################################################

<<< VIII. CLASSES >>>  [CLS]

##############################################################################

GENERAL NOTES:
~~~~~~~~~~~~~~
                                     use Promotion Itms
- Promotion schematic: Basic Classes ------------------> Promoted Classes
  Promote at LV 10 or more (20 is recommended).
- Max HP is 60, Max LV is 20, Max Luk is 30, and Max Mv is 15 (for all).
  However,the MHP of some bosses (Draco Zombies, Lyon, Demon King) is over 60.
- All indexes of each class in this part are Max!
  About all Basic Classes: Max indexes are 20, except Luck.
  About Constitution: depends on the respective class. Max is 25.

=============\
1/ TRAINEES   \===============================================================
==============================================================================

 You have 3 trainees:  Ross - traineefighter, Amelia - traineesoldier and Ewan
- traineemage.
 At first view, they're so weak. However; once promoted,  they'll become Super
Trainees!

How to promote them well? (Thanks AkaiRyu for this guide!)
~~~~~~~~~~~~~~~~~~~~~~~~~
 Beat the game twice (Eirika's and Ephraim's route) then promote them. They're
very strong!

Promotion schematic:
~~~~~~~~~~~~~~~~~~~~~

1st class              2nd class         3rd class
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- 

                    (use Ocean Seal)  .- WARRIOR
                  .--> MARINETHIEF -->|
                  |                   '- BERSERKER
TRAINEEFIGHTER -->|
                  |  (use HeroCrest)  .- HERO
                  '--> FIGHTER ------>|
                                      '- WARRIOR

                                      .- GENERAL
                  .--> ARMORKNIGHT -->|
                  |                   '- GREATKNIGHT
TRAINEESOLDIER -->| (use KnightCrest) 
                  |                   .- PALADIN
                  '--> SOCIALKNIGHT ->|
                                      '- GREATKNIGHT

                                      .- SAGE
                  .--> MAGE --------->|
                  |                   '- MAGEKNIGHT
TRAINEEMAGE ----->| (use GuidingRing) 
                  |                   .- DRUID
                  '--> SHAMAN ------->|
                                      '- SUMMONER

- 1st class to 2nd class: automatically promote at Lv10,after finished current
chapter.
- 2nd class to 3rd class: use Promotion Itms.


TRAINEEFIGHTER
~~~~~~~~~~~~~~~
- Wpn: Axe - Mov 4 - Con 8

__________
 BRANCH 1 \___________________________________________________________________
������������������������������������������������������������������������������

MARINETHIEF
~~~~~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +2  Mov+1 |
| Str+2  Def+1 |
| Skl    Res   |
| Spd+1  Con+2 |
| Wpns: Axe    |
o--------------o

WARRIOR
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  28 |  26 |  26 |  22 |  13 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |     |  +3 |  +3 |  +3 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Axe, Bow                                     |
o----------------------------------------------------------o

BERSERKER
~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  29 |  28 |  23 |  21 |  13 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |  +1 |  +2 |  +2 |  +3 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Axe                                          |
|-----------|----------------------------------------------|
|  S.Skls   | CRT+15%                                      |
o----------------------------------------------------------o

__________
 BRANCH 2 \___________________________________________________________________
������������������������������������������������������������������������������

FIGHTER
~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +2  Mov+1 |
| Str+2  Def   |
| Skl+1  Res+1 |
| Spd    Con+3 |
| Wpns:  Axe   |
o--------------o

HERO
~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  30 |  26 |  25 |  22 |  11 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +2 |  +2 |  +2 |     |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Axe                                     |
o----------------------------------------------------------o

WARRIOR
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  28 |  26 |  26 |  22 |  13 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |     |  +3 |  +3 |  +2 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Axe, Bow                                     |
o----------------------------------------------------------o

* My tip: promote to MarineThief --> Berserker!


TRAINEESOLDIER
~~~~~~~~~~~~~~~
- Wpn: Spr - Mov 4 - Con 6

__________
 BRANCH 1 \___________________________________________________________________
������������������������������������������������������������������������������

ARMORKNIGHT (female)
~~~~~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +2  Mov+1 |
| Str+1  Def+2 |
| Skl+1  Res   |
| Spd+1  Con+4 |
| Wpns: Spr    |
o--------------o

GENERAL (female)
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  27 |  28 |  25 |  29 |  26 |  11 |  5  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +3 |  +2 |  +3 |  +3 |  +1 |     | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
|-----------|----------------------------------------------|
|  S.Skls   | Great Shield                                 |
o----------------------------------------------------------o

GREATKNIGHT (female)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  26 |  25 |  23 |  28 |  26 |  10 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  + 1|  +2 |  +2 |  +2 |     |  +3 | +1 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
o----------------------------------------------------------o

__________
 BRANCH 2 \___________________________________________________________________
������������������������������������������������������������������������������

SOCIALKNIGHT (female)
~~~~~~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +1  Mov+3 |
| Str    Def   |
| Skl+2  Res+2 |
| Spd+2  Con+3 |
| Wpns: Swd,Spr|
o--------------o

PALADIN (female)
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  23 |  27 |  25 |  24 |  26 |  11 |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |  +2 |  +1 |  +2 |     |  +1 | +1 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr                                     |
o----------------------------------------------------------o

GREATKNIGHT (female)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  26 |  25 |  23 |  28 |  26 |  10 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |  +2 |  +2 |  +2 |  +1 |  -1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
o----------------------------------------------------------o

* My tip: promote to ArmorKnight --> General!


TRAINEEMAGE
~~~~~~~~~~~~
- Wpn: Anima - Mov 4 - Con 5

__________
 BRANCH 1 \___________________________________________________________________
������������������������������������������������������������������������������

MAGE (male)
~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +1  Mov+1 |
| Mag    Def+1 |
| Skl+1  Res+2 |
| Spd+2  Con+1 |
| Wpns: Anima  |
o--------------o

SAGE (male)
~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  28 |  30 |  26 |  21 |  25 |  7  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |     |     |  +3 |  +3 |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Light, Wand                           |
o----------------------------------------------------------o

MAGEKNIGHT (male)
~~~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  24 |  26 |  25 |  24 |  25 |  8  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |     |     |  +2 |  +2 |  +2 |  +2 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Wand                                  |
o----------------------------------------------------------o

__________
 BRANCH 2 \___________________________________________________________________
������������������������������������������������������������������������������

SHAMAN
~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +1  Mov+1 |
| Mag+2  Def+1 |
| Skl    Res+2 |
| Spd+1  Con+2 |
| Wpns: Dark   |
o--------------o

DRUID
~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  29 |  26 |  26 |  21 |  28 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |     |     |  +3 |  +2 |  +2 |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dark, Anima, Wand                            |
o----------------------------------------------------------o

SUMMONER
~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  27 |  27 |  26 |  20 |  28 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |     |  +1 |  +3 |  +1 |  +2 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dark, Wand                                   |
|-----------|----------------------------------------------|
|  S.Skls   | Summon                                       |
o----------------------------------------------------------o

* My tip: promote to Mage --> Sage!


=======================\
2/ SUPER TRAINEES [NA]  \=====================================================
==============================================================================

* My comment: Not so expert! You can ignore them.

Promotion schematic:
~~~~~~~~~~~~~~~~~~~~~
- 1st class to 2nd class: automatically promote at Lv10,after finished current
chapter.
- 2nd class to 3rd class: use Promotion Itms.

1st class         2nd class      3rd class
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
                 
              .--> FIGHTER
              |
JOURNEYMAN -->|--> PIRATE
              |                 .- HERO
              '--> J.MAN (2) -->|
                                '- J.MAN (3)

J.MAN --> J.MAN (2)
~~~~~~~~~~~~~~~~~~~
 Additions: HP, Skl, Def n' Res + 2, Mov+1 

J.MAN (2) --> J.MAN (3)
~~~~~~~~~~~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  26 |  29 |  28 |  23 |  23 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +2 |  +2 |  +2 |     |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Axe                                          |
|-----------|----------------------------------------------|
|  S.Skls   | CRT+15%                                      |
o----------------------------------------------------------o

                         -----o-o---< >---o-o-----

           .--> KNIGHT
           |
RECRUIT -->|--> CAVALIER
           |                   .- PALADIN
           '--> RECRUIT (2) -->|
                               '- RECRUIT (3)

RECRUIT --> RECRUIT (2)
~~~~~~~~~~~~~~~~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +2  Mov+1 |
| Str+1  Def+2 |
| Skl+1  Res+1 |
| Spd+1  Con   |
| Wpns: Spr    |
o--------------o

RECRUIT (2) --> RECRUIT (3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  23 |  30 |  29 |  22 |  26 |  6  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +1 |  +2 |  +1 |     |  +1 | +2 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Spr                                          |
|-----------|----------------------------------------------|
|  S.Skls   | CRT+15%                                      |
o----------------------------------------------------------o

                         -----o-o---< >---o-o-----

            .--> MAGE
            |
PUPIL ----->|--> SHAMAN
            |                .- SAGE 
            '--> PUPIL (2)-->|
                             '- PUPIL (3)

PUPIL --> PUPIL (2)
~~~~~~~~~~~~~~~~~~~
o--------------o
|  Additions   |
|--------------|
| HP +2  Mov+1 |
| Mag+1  Def+2 |
| Skl+1  Res+2 |
| Spd    Con   |
| Wpns: Anima  |
o--------------o

PUPIL (2) --> PUPIL (3)
~~~~~~~~~~~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  29 |  28 |  27 |  21 |  26 |  5  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |     |  +1 |  +3 |  +3 |     |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Light, Dark                           |
o----------------------------------------------------------o


==================\
3/ OTHER CLASSES   \==========================================================
==============================================================================

             (use KnightCrest) .- PALADIN
SOCIALKNIGHT ----------------->|
                               '- GREATKNIGHT

SOCIALKNIGHT
~~~~~~~~~~~~~
- Wpn: Swd, Spr - Mov 7 - Con 9

PALADIN (male)
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  26 |  24 |  25 |  25 |  11 |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |  +1 |  +2 |  +1 |  +2 |  +1 | +2 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr                                     |
o----------------------------------------------------------o

GREATKNIGHT (male)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  28 |  24 |  24 |  29 |  25 |  13 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +2 |  +2 |  +1 |  +4 |  -1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
o----------------------------------------------------------o

* My tip: promote to GreatKnight!

                         -----o-o---< >---o-o-----

            (use KnightCrest) .- GENERAL
ARMORKNIGHT ----------------->|
                              '- GREATKNIGHT

ARMORKNIGHT
~~~~~~~~~~~~
- Wpn: Spr - Mov 4 - Con 14

GENERAL (male)
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  29 |  27 |  24 |  30 |  25 |  16 |  5  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +2 |  +3 |  +2 |  +3 |  +2 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
|-----------|----------------------------------------------|
|  S.Skls   | Great Shield                                 |
o----------------------------------------------------------o

GREATKNIGHT (male)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  28 |  24 |  24 |  29 |  25 |  14 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +2 |  +2 |  +1 |     |  +2 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr, Axe                                |
o----------------------------------------------------------o

* My tip: promote to General!

                         -----o-o---< >---o-o-----

        (use HeroCrest) .- HERO
FIGHTER --------------->|
                        '- WARRIOR

FIGHTER
~~~~~~~~
- Wpn: Axe - Mov 5 - Con 14

HERO
~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  30 |  26 |  25 |  22 |  14 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +2 |  +2 |  +2 |     |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Axe                                     |
o----------------------------------------------------------o

WARRIOR
~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  28 |  26 |  26 |  22 |  16 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |     |  +3 |  +3 |  +2 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Axe, Bow                                     |
o----------------------------------------------------------o

* My tip: promote to Warrior!

                         -----o-o---< >---o-o-----

       (use GuidingRing)  .- BISHOP
PRIEST ------------------>|
                          '- SAGE

PRIEST
~~~~~~~
- Wpn: Wand - Mov 5 - Con 9

BISHOP
~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  26 |  24 |  22 |  30 |  11 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +3 |  +2 |  +2 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Light, Wand                                  |
|-----------|----------------------------------------------|
|  S.Skls   | Slayer                                       |
o----------------------------------------------------------o

SAGE
~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  28 |  30 |  26 |  21 |  25 |  11 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |     |     |  +3 |  +3 |  +2 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Light, Wand                           |
o----------------------------------------------------------o

* My tip: promote to Sage!

                         -----o-o---< >---o-o-----

              (use ElysianWhip) .- FALCONKNIGHT
PEGASUSKNIGHT ----------------->|
                                '- WYVERNKNIGHT

PEGASUSKNIGHT
~~~~~~~~~~~~~~
- Wpn: Spr - Mov 7 - Con 5

FALCONKNIGHT
~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  23 |  25 |  28 |  23 |  26 |  6  |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |     |  +2 |  +2 |  +2 |  +1 |  +1 | +5 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr                                     |
o----------------------------------------------------------o

WYVERNKNIGHT (female)
~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  24 |  27 |  29 |  23 |  23 |  9  |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +2 |  +1 |  +1 |  +4 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Spr                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Pierce                                       |
o----------------------------------------------------------o

* My tip: promote to WyvernKnight!

                         -----o-o---< >---o-o-----

      (use OceanSeal) .- ROGUE
THIEF --------------->|
                      '- ASSASSIN

THIEF
~~~~~~
- Wpn: Swd - Mov 6 - Con 6 
- S.Skls: Steal, Vision Extend, Disablement

ROGUE
~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  20 |  30 |  30 |  20 |  20 |  7  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |     |  +2 |  +2 |  +1 |     | +2 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Pick, Steal, Vision Extend, Disablement      |
o----------------------------------------------------------o

ASSASSIN
~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  20 |  30 |  30 |  20 |  20 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |     |     |  +2 |  +2 |  +2 |     | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Silencer, Vision Extend, Disablement         |
|           | Can use Lockpick                             |
o----------------------------------------------------------o

* My tip: promote as you want. Ratio: Assassin 55%, Rogue 45%!

                         -----o-o---< >---o-o-----

       (use OrionBolt) .- SNIPER
ARCHER --------------->|
                       '- FORRESTKNIGHT

ARCHER
~~~~~~~
- Wpn: Bow - Mov 5 - Con 5

SNIPER (female)
~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  24 |  30 |  29 |  24 |  24 |  6  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +1 |  +2 |  +2 |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Bow                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Sure Strike, can use Ballistas               |
o----------------------------------------------------------o

SNIPER (male)  Promoted. Innes has it.
~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  30 |  28 |  25 |  23 |  9  |  6  | 60 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Bow                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Sure Strike, can use Ballistas               |
o----------------------------------------------------------o

FORRESTKNIGHT (female)
~~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  23 |  28 |  30 |  22 |  25 |  8  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +2 |  +1 |  +3 |  +3 |  +3 |  +2 | +2 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Bow                                     |
o----------------------------------------------------------o

* My tip: promote to Sniper!

                         -----o-o---< >---o-o-----

     (use GuidingRing)  .- SAGE
MONK ------------------>|
                        '- BISHOP

MONK
~~~~~
- Wpn: Light - Mov 5 - Con 6

SAGE
~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  28 |  30 |  26 |  21 |  25 |  7  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |     |     |  +3 |  +3 |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Light, Wand                           |
o----------------------------------------------------------o

BISHOP (male)
~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  26 |  24 |  22 |  30 |  7  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +3 |  +2 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Light, Wand                                  |
|-----------|----------------------------------------------|
|  S.Skls   | Slayer                                       |
o----------------------------------------------------------o

* My tip: promote to Bishop!

                         -----o-o---< >---o-o-----

     (use GuidingRing)  .- SAGE
MAGE ------------------>|
                        '- MAGEKNIGHT

MAGE (female)
~~~~~
- Wpn: Anima - Mov 5 - Con 3

SAGE (female)
~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  28 |  26 |  21 |  25 |  4  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |     |  +3 |  +3 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Light, Wand                           |
o----------------------------------------------------------o

MAGEKNIGHT (female)
~~~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  24 |  25 |  24 |  28 |  6  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +2 |  +2 |  +3 |  +2 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Wand                                  |
o----------------------------------------------------------o

* My tip: promote to Sage!

                         -----o-o---< >---o-o-----

             (use HeroCrest) .- ASSASSIN
SWORDFIGHTER --------------->|
                             '- SWORDMASTER

SWORDFIGHTER
~~~~~~~~~~~~~
- Wpn: Swd - Mov 5 - Con 8 (male)
- Wpn: Swd - Mov 5 - Con 5 (female)

ASSASSIN (male)
~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  20 |  30 |  30 |  20 |  20 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |     |     |  +2 |  +2 |     |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Silencer, Vision Extend, Disablement         |
|           | Can use Lockpick                             |
o----------------------------------------------------------o

SWORDMASTER (male)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  24 |  29 |  30 |  22 |  23 |  9  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |     |     |  +2 |  +1 |  +1 |  +1 | +5 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | CRT+15%                                      |
o----------------------------------------------------------o

ASSASSIN (female)
~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  20 |  30 |  30 |  20 |  20 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +1 |  +1 |  +2 |  +1 |  +1 |  +1 | +2 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Silencer, Vision Extend, Disablement         |
|           | Can use Lockpick                             |
o----------------------------------------------------------o

SWORDMASTER (female)
~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  22 |  29 |  30 |  22 |  23 |  7  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +2 |  +1 |  +2 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
|-----------|----------------------------------------------|
|  S.Skls   | CRT+15%                                      |
o----------------------------------------------------------o

* My tip: promote to SwordMaster!

                         -----o-o---< >---o-o-----

       (use GuidingRing)  .- BISHOP
SISTER ------------------>|
                          '- VALKYRIA

SISTER
~~~~~~~
- Wpn: Wand - Mov 5 - Con 4

BISHOP (female)
~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  25 |  26 |  21 |  30 |  5  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +1 |  +2 |  +2 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Light, Wand                                  |
|-----------|----------------------------------------------|
|  S.Skls   | Slayer                                       |
o----------------------------------------------------------o

VALKYRIA
~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  24 |  25 |  24 |  28 |  6  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +2 |  +3 |  +2 |  +2 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Light, Wand                                  |
o----------------------------------------------------------o

* My tip: promote to Bishop!

                         -----o-o---< >---o-o-----

             (use ElysianWhip) .- DRAGONMASTER
DRAGONKNIGHT ----------------->|
                               '- WYVERNKNIGHT

DRAGONKNIGHT
~~~~~~~~~~~~~
- Wpn: Spr - Mov 7 - Con 11

DRAGONMASTER
~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  27 |  25 |  23 |  28 |  22 |  12 |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +2 |     |  +2 |     |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Spr                                     |
o----------------------------------------------------------o

WYVERNKNIGHT (male)
~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  26 |  28 |  24 |  22 |  11 |  8  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +3 |     |  +1 |     |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Spr                                          |
|-----------|----------------------------------------------|
|  S.Skls   | Pierce                                       |
o----------------------------------------------------------o

* My tip: promote to DragonMaster!

                         -----o-o---< >---o-o-----

           (use GuidingRing)  .- VALKYRIA
TROUBADOUR ------------------>|
                              '- MAGEKNIGHT

TROUBADOUR
~~~~~~~~~~~
- Wpn: Wand - Mov 6 - Con 5

MAGEKNIGHT (female)
~~~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  24 |  25 |  24 |  28 |  6  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +2 |  +2 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Anima, Wand                                  |
o----------------------------------------------------------o

VALKYRIA
~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  24 |  25 |  24 |  28 |  6  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |     |  +2 |  +3 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Light, Wand                                  |
o----------------------------------------------------------o

* My tip: promote as you want. MageKnight is recommended!

                         -----o-o---< >---o-o-----

          (use HeroCrest) .- HERO
MERCENARY --------------->|
                          '- FORRESTKNIGHT

MERCENARY
~~~~~~~~~~
- Wpn: Swd - Mov 5 - Con 11

HERO
~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  30 |  26 |  25 |  22 |  13 |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +1 |  +2 |  +2 |  +2 |  +2 |  +2 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Axe                                     |
o----------------------------------------------------------o

FORRESTKNIGHT (male)
~~~~~~~~~~~~~~
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  25 |  28 |  30 |  24 |  23 |  11 |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +1 |  +1 |  +3 |  +3 |     |  +2 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd, Bow                                     |
o----------------------------------------------------------o

* My tip: promote to Hero!

                         -----o-o---< >---o-o-----

       (use GuidingRing)  .- DRUID
SHAMAN ------------------>|
                          '- SUMMONER
SHAMAN
~~~~~~~
- Wpn: Dark - Mov 5 - Con 7

DRUID
~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  29 |  26 |  26 |  21 |  28 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |     |     |  +3 |  +2 |  +2 |  +1 |  +1 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dark, Anima, Wand                            |
o----------------------------------------------------------o

SUMMONER
~~~~~~~~~
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  27 |  27 |  26 |  20 |  28 |  8  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |     |  +1 |  +3 |  +1 |  +3 |  +1 |  +1 | +3 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dark, Wand                                   |
|-----------|----------------------------------------------|
|  S.Skls   | Summon                                       |
o----------------------------------------------------------o

* My tip: promote to Summoner!

______________________________________________________________________________
-----------------------------< GENERAL REMARK  >------------------------------
������������������������������������������������������������������������������

< ASSASSIN >
  Low stats, except Skl and Spd. Can use lockpick. However, this is one of the
  most formidable classes w/ the Silencer Skl!

< BERSERKER >
  Great Str, Skl & Spd! Can fight well on most complicated terrains,especially
  on the sea and the mountain!

< BISHOP >
  Good stats, especially Res. Effective kill monsters.

< DRAGONMASTER >
  One of the strongest classes!  Great Mv!  Only weakness is vunerable to bows
  and wind magic.

< DRUID >
  Master of black magic (less than Necromancer a bit). Great stats, especially
  Mag and Res.

< FALCONKNIGHT >
  High Spd, Res and Mov. Strong against magic but weak against bows.  

< FORRESTKNIGHT >
  Great Skl and Spd, but it's an average class.

< GENERAL >
  One of the best classes! Great Str, Spd and Def but poor Mv and Spd. 

< GREATKNIGHT >
  A good class. Less than General (except Mv) but better than Paladin.

< HERO >
  Expert in all fields of combat. Well ballanced for all stats.

< MAGEKNIGHT >
  Good stats, but it's an average class as well.

< PALADIN >
  A good class. Well ballanced for all stats. 

< ROGUE >
  Same stats like Assassin. With the Pick Skl,  this is one of the most useful
  classes!

< SAGE >
  One of the best classes!Can do both direct and indirect atks!Can defeat even
  the highest physical defence! Only weakness is low Def.

< SNIPER > 
  Great Skl&Spd! Can attack from distance,but can't do direct attack.Effective
  against flyers. One of the best classes as well.

< SUMMONER >
  Less than Druid, but it's a great class with the Summon Skl.

< SWORDMASTER >
  Excellent Skl, Spd and killing strokes! Always perform CRT atks!  One of the
  most formidable classes!  

< VALKYRIA >
  Great stats, especially Res. Also, it's the best healer!

< WARRIOR >
  Great stats, can fight on comlicated terrains. One of the best classes.

< WYVERNKNIGHT >
  Less than DragonMaster but better than FalconKnight.  With the Pierce Skill,
  this is a formidable class.


====================\
4/ SPECIAL CLASSES   \========================================================
==============================================================================

     (use LunarBrace)
LORD ---------------> MASTERLORD (female)
~~~~                  ~~~~~~~~~~
 Only Eirika has this class.
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  24 |  29 |  30 |  22 |  25 |  7  |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +2 |  +1 |  +3 |  +5 |  +2 |  +2 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Swd                                          |
o----------------------------------------------------------o

* Comment:
One of the best classes w/ great stats, especially Skl and Spd.

                         -----o-o---< >---o-o-----

     (use SolarBrace)
LORD ---------------> MASTERLORD (male)
~~~~                  ~~~~~~~~~~
 Only Ephraim has this class.
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  27 |  26 |  24 |  23 |  23 |  10 |  7  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
| Additions |  +2 |  +3 |  +2 |  +2 |  +5 |  +2 |  +2 | +4 |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Spr                                          |
o----------------------------------------------------------o

* Comment: 
Not as good as MasterLord (f), but this is one of the best classes as well.

                         -----o-o---< >---o-o-----

DANCER
~~~~~~~
 Only Tethys has this class.
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  10 |  10 |  30 |  24 |  26 |  5  |  5  | 60 |
|-----------|----------------------------------------------|
|  S.Skls   | Dance                                        |
o----------------------------------------------------------o

* Comment:
Low stats, except Spd and Res. But w/ the Dance Skl, this is an useful char.

                         -----o-o---< >---o-o-----

MANAKETE
~~~~~~~~~
 Only Myrrh has this class.
o----------------------------------------------------------o
|           | Str | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  20 |  20 |  20 |  20 |  20 |  5  |  6  | 60 |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|   Bonus   | +12 | +12 |     | +15 | +20 |     |     |    |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dragon Stone (increase Bonus Stats)          |
o----------------------------------------------------------o

* Comment: 
The best class in the game! Great stats, quick and perfect LvUp,always perform
CRT atks! Nothing to say more!

                         -----o-o---< >---o-o-----

NECROMANCER
~~~~~~~~~~~~
 Only Lyon has this class.
o----------------------------------------------------------o
|           | Mag | Skl | Spd | Def | Res | Con | Mov | HP |
|-----------|-----|-----|-----|-----|-----|-----|-----|----|
|  Indexes  |  30 |  25 |  25 |  30 |  30 |  7  |  6  | ?? |
|-----------|-----'-----'-----'-----'-----'-----'-----'----|
|   Wpns    | Dark, Wand                                   |
|-----------|----------------------------------------------|
|  S.Skls   | Summon                                       |
o----------------------------------------------------------o

* Comment:
One of the best classes as well.However, he's not a strong char.That may sound
like a contradiction, but it's true.



##############################################################################

<<< IX. WEAPON LIST >>>  [WPN]

##############################################################################

                    -----[ PARAMETERS EXPLANATION ]-----

 Highlight the wpn n' press R button.

> Brave Sword      25/30
o-----------------------o
| Swd B  Rng  1  Wt 12  |
| Pow 9  Hit 75  Crt 0  |
| Attack 2 times        |
o-----------------------o

- Swd: Type of the wpn. 
- Pow (power): Power of the wpn.
- Hit (percentage): Accuracy of the wpn.
- Crt (critical): Dangerous level of the wpn.
- Rng (range): Attack range of the wpn.
- Wt (weight): Weight of the wpn.
- B (weapon level): Rank of the wpn.
- Attack 2 times: Effect of the wpn.
- 25/30 (Weapon HP): Durableness of the wpn. Once this index reached zero, the
  wpn will be vanished. Can be recovered by the Hammerne.

                         -----o-o---< >---o-o-----

* NOTE: Price (buying price) = Selling price x 2

=================\
1/ SWORD  [SWD]   \===========================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Slim Swd    | 3 |100| 5 | 1 | 2 | E |30/30| 480g|
Iron Swd    | 5 | 90| 0 | 1 | 5 | E |46/46| 460g|
------------------------------------------------------------------------------
Steel Swd   | 8 | 75| 0 | 1 | 10| D |30/30| 600g|
Zanbato     | 6 | 85| 0 | 1 | 11| D |18/18|1260g| Effective against cavalry
ArmorSlayer | 8 | 80| 0 | 1 | 11| D |18/18|1270g| Effective against armor
Shamshir    | 8 | 75| 35| 1 | 5 | D |20/20|1200g| Increases  CRT  effect.  For
                                                |SwFgt/SwMst/Eirika only
Iron Blade  | 9 | 70| 0 | 1 | 12| D |35/35| 980g|
------------------------------------------------------------------------------
Steel Blade | 11| 65| 0 | 1 | 11| C |25/25|1250g|
Killing Edge| 9 | 75| 30| 1 | 7 | C |20/20|1300g| Increases CRT effect
Light Brand | 9 | 70| 0 |1-2| 9 | C |25/25| N/A | Atks w/ light magic
LanceReaver | 9 | 75| 5 | 1 | 9 | C |15/15|1800g| Effective against spears
Wyrm Slayer | 8 | 75| 0 | 1 | 5 | C |30/30| N/A | Effective against wyverns
------------------------------------------------------------------------------
Brave Swd   | 9 | 75| 0 | 1 | 12| B |30/30|7500g| Atks 2 times
Wind Swd    | 9 | 70| 0 |1-2| 9 | B |40/40| N/A | Atk with wind magic (anima).
                                                |Effective against flyers.
------------------------------------------------------------------------------
Rune Swd    | 12| 65| 0 |1-2| 11| A |15/15| N/A | Absorbs HP
Silver Swd  | 13| 80| 0 | 1 | 8 | A |20/20|1500g|
Silver Blade| 14| 60| 0 | 1 | 13| A |15/15|1800g|
------------------------------------------------------------------------------
Audhulma    | 18| 85| 0 | 1 | 9 | S |30/30| N/A | Effective  against monsters.
                                                |Res+5.
------------------------------------------------------------------------------
Rapier      | 7 | 95| 10| 1 | 5 | * |40/40| N/A | Effective  against armor and
                                                |cavalry. For Eirika only.
Sieglinde   | 16| 90| 0 | 1 | 9 | * |30/30| N/A | Effective  against monsters.
                                                |Str+5. For Eirika only.
------------------------------------------------------------------------------

* In JP version: Brave Swd costs 3000g.


=================\
2/ LANCE  [LNC]   \===========================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Slim Lnc    | 4 | 85| 5 | 1 | 4 | E |30/30| 450g|
Iron Lnc    | 7 | 80| 0 | 1 | 8 | E |45/45| 360g|
Javelin     | 6 | 65| 0 |1-2| 11| E |20/20| 400g|
------------------------------------------------------------------------------
Steel Lnc   | 10| 70| 0 | 1 | 13| D |30/30| 480g|
HorseSlayer | 7 | 70| 0 | 1 | 13| D |16/16|1040g| Effective against cavalry
Heavy Spear | 9 | 70| 0 | 1 | 14| D |16/16|1200g| Effective against armor
------------------------------------------------------------------------------
Killer Lnc  | 10| 70| 30| 1 | 9 | C |30/30|1200g| Increases CRT effect
AxeReaver   | 10| 70| 5 | 1 | 11| C |15/15|1950g| Strong against axes
Dragon Spr  | 10| 70| 0 | 1 | 8 | C |30/30| N/A | Effective against wyverns
Short Spear | 9 | 60| 0 |1-2| 12| C |18/18| N/A |
------------------------------------------------------------------------------
Brave Lnc   | 10| 70| 0 | 1 | 14| B |30/30|7500g| Atks 2 times
Spear       | 12| 70| 5 |1-2| 10| B |15/15|9000g|
------------------------------------------------------------------------------
Silver Lnc  | 14| 75| 0 | 1 | 10| A |20/20|1200g|
------------------------------------------------------------------------------
Vidofnir    | 15| 80| 0 | 1 | 11| S |30/30| N/A | Effective  against monsters.
                                                |Def+5.
------------------------------------------------------------------------------
Reginleif   | 10| 80| 10| 1 | 8 | * |45/45| N/A | Effective  against armor and
                                                |cavalry. For Ephraim only.
Siegmund    | 19| 80| 0 | 1 | 11| * |30/30| N/A | Effective  against monsters.
                                                |Str+5. For Ephraim only.
------------------------------------------------------------------------------


===============\
3/ AXE  [AXE]   \=============================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Iron Ax     | 8 | 75| 0 | 1 | 10| E |45/45| 270g|   
Hand Ax     | 7 | 60| 0 |1-2| 12| E |20/20| 300g|
Steel Ax    | 11| 65| 0 | 1 | 15| E |30/30| 360g|
Hatchet     | 4 | 85| 0 |1-2| 5 | E |50/50| N/A |
Devil Ax    | 18| 55| 0 | 1 | 18| E |20/20| N/A | Can injure its wielders
------------------------------------------------------------------------------
Halberd     | 10| 60| 0 | 1 | 15| D |18/18| 810g| Effective against cavalry   
Hammer      | 10| 55| 0 | 1 | 15| D |20/20| 800g| Effective against armor
------------------------------------------------------------------------------
Killer Ax   | 11| 65| 30| 1 | 11| C |20/20|1000g| Increases CRT effect
SwordReaver | 11| 65| 5 | 1 | 13| C |15/15|2100g| Strong against swords
SwordSlayer | 11| 80| 5 | 1 | 13| C |20/20| N/A | Good against swordfighters
Dragon Ax   | 12| 60| 0 | 1 | 11| C |30/30| N/A | Effective against wyverns
------------------------------------------------------------------------------
Brave Ax    | 10| 65| 0 | 1 | 16| B |30/30|7500g| Atks 2 times
Battle Ax   | 13| 60| 5 | 1 | 15| B |20/20|2100g|
------------------------------------------------------------------------------
Silver Ax   | 15| 70| 0 | 1 | 12| A |20/20|1000g|
Tomahawk    | 13| 65| 0 |1-2| 14| A |15/15| N/A |   
------------------------------------------------------------------------------
Garm        | 20| 75| 0 | 1 | 13| S |30/30| N/A | Effective  against monsters.
                                                |Spd+5.
------------------------------------------------------------------------------

* In JP version: Brave Ax cost 2250g.


===============\
4/ BOW  [BOW]   \=============================================================
==============================================================================
- Effective against flyers.
- Long-range atk.
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Iron Bow    | 6 | 85| 0 | 2 | 5 | E |45/45| 540g|
Ballista    | 8 | 60| 0 |310| 20| E | 5/5 | N/A | Rng 3-10. For Archers only.
Steel Bow   | 9 | 70| 0 | 2 | 9 | D |30/30| 720g|
Short Bow   | 5 | 85| 10| 2 | 3 | D |22/22|1760g|
Long Bow    | 5 | 65| 0 |2-3| 10| D |20/20|2000g|
Killer Bow  | 9 | 75| 30| 2 | 7 | C |20/20|1400g| Increases CRT effect
Brave Bow   | 10| 70| 0 | 2 | 12| B |30/30|7500g| Atk 2 times
Silver Bow  | 13| 75| 0 | 2 | 6 | A |20/20|1600g|
Nidhogg     | 18| 80| 0 | 2 | 7 | S |30/30| N/A | Effective  against monsters.
                                                |Luk+5.
------------------------------------------------------------------------------

=================\
5/ MAGIC  [MAG]   \===========================================================
==============================================================================

< ANIMA >  [ANM]
~~~~~~~~~
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|         EFFECTS
------------------------------------------------------------------------------
Fire        | 5 | 90| 0 |1-2| 4 | E |40/40| 560g|
Thunder     | 8 | 80| 5 |1-2| 6 | D |35/35| 700g|
Elfire      | 10| 85| 0 |1-2| 10| C |30/30|1200g|
Bolting     | 12| 60| 0 |310| 20| B | 5/5 |2500g| Rng 3-10
Fimbulvetr  | 13| 80| 0 |1-2| 12| A |20/20|6000g|
Excalibur   | 18| 90| 10|1-2| 13| S |30/30| N/A | Effective  against monsters.
                                                |Spd+5.
------------------------------------------------------------------------------

< LIGHT >  [LGT]
~~~~~~~~~
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Lightning   | 4 | 95| 5 |1-2| 6 | E |35/35| 630g|
Shine       | 6 | 90| 8 |1-2| 8 | D |30/30| 900g|
Divine      | 8 | 85| 10|1-2| 12| C |25/25|2500g|
Purge       | 10| 75| 5 |310| 20| B | 5/5 |3000g| Rng 3-10
Aura        | 12| 85| 15|1-2| 15| A |20/20|8000g|
Ivaldi      | 17| 90| 5 |1-2| 10| S |30/30| N/A | Effective  against monsters.
                                                |Def+5.
------------------------------------------------------------------------------

< DARK >  [DRK]
~~~~~~~~
------------------------------------------------------------------------------
   NAME     |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE|          EFFECTS
------------------------------------------------------------------------------
Flux        | 7 | 80| 0 |1-2| 8 | D |45/45| 900g| 
Luna        | 0 | 50| 20|1-2| 12| C |30/30|4200g| Reduces enemy Res by 0
Nosferatu   | 10| 70| 0 |1-2| 14| C |20/20|3200g| Absorbs HP
Eclipse     |N/A| 30| 0 |310| 12| B | 5/5 |4000g| Rng 3-10.Reduces enemy HP by
                                                |half.
Fenrir      | 15| 70| 0 |1-2| 18| A |20/20|9000g|
Gleipnir    | 23| 80| 0 |1-2| 20| S |30/30| N/A | Skl+5
Naglfar     | 25| 95| 0 |1-2| 18| S |--/--| N/A | Lyon's wpn
------------------------------------------------------------------------------


================\
6/ WAND  [WND]   \============================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |RNG |WLV| WHP |PRICE|                  EFFECTS
------------------------------------------------------------------------------
Heal        | 1  | E |30/30| 600g| Restores HP
Mend        | 1  | D |20/20|1000g| Restores many HP
Unlock      |1-2 | D |10/10|1500g| Unlocks doors, even form a distance.
Torch       |MP/2| D |10/10|1000g| Lights an area. Weaker each turn.
Hammerne    | 1  | C | 3/3 | N/A | Restores wpns
Barrier     | 1  | C |15/15|2250g| Increases 7 Res. Each turn reduce 1.
Recover     | 1  | C |15/15|2250g| Restores all HP
Restore     | 1  | C |10/10|2000g| Returns allies to normal condition
Rescue      |MP/2| B | 3/3 | N/A | Moves allies from distant space to adjacent
                                 |one.
Physic      |MP/2| B |15/15|3750g| Restores HP at a distance for one ally
Silence     |MP/2| B | 3/3 |1200g| Blocks all enemy magic for several turns
Sleep       |MP/2| B | 3/3 | N/A | Puts enemies to sleep for several turns
Berserk     |MP/2| B | 3/3 | N/A | Confuses enemy
Warp        | 1  | A | 5/5 | N/A | Moves units  in adjacent  spaces  instantly
                                 |elsewhere.
Fortify     |MP/2| A | 8/8 |8000g| Restores all HP to allies nearby
Latona      | All| S | 3/3 | N/A | Restores all HP for all units
------------------------------------------------------------------------------



##############################################################################

<<< X. ITEM LIST >>>  [ITM]

##############################################################################

=========================\
1/ RESTORE ITEMS  [RIT]   \===================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |WHP|PRICE|                      EFFECTS                       
------------------------------------------------------------------------------
Vulnerary   | 3 | 300g| Restores 10 HP
Elixir      | 3 |3000g| Restores all HP
Pure Water  | 3 | 900g| Increases 7 Res. Each turn reduce 1.
Antitoxin   | 3 | 450g| Cures poison
------------------------------------------------------------------------------


==================\
2/ OTHERS  [OTH]   \==========================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |WHP|PRICE|                      EFFECTS 
------------------------------------------------------------------------------
Chest Key   | 1 | 300g| Opens chests
Chest Key   | 5 | N/A | (Note: can only be found as a spoil!)
Door Key    | 1 | N/A | Opens doors
Lockpick    | 15|1200g| Opens doors and chests. For Thieves and Assassins.
Torch       | 5 | 500g| Lights an area. Weaker each turn.
Gold Gem    | 1 | N/A | Sells for 20000g
Black Gem   | 1 | N/A | Sells for 15000g
White Gem   | 1 | N/A | Sells for 10000g
Blue Gem    | 1 | N/A | Sells for 5000g
Red Gem     | 1 | N/A | Sells for 2500g
------------------------------------------------------------------------------
Fili Shield | - | N/A | Protects flyers from arrows and wind magics
Hoplon Guard| - | N/A | Prevents enemy CRT attacks
Member Card | 1 | N/A | Enters secret shops
Silver Card | 1 | N/A | Reduces the price of all wpns and items by half
Dragon Stone| 50| N/A | Transforms into dragon (auto). For Myrrh only.
                      |Str+12, Skl+12, Def+15, Res+20.
------------------------------------------------------------------------------


===========================\
3/ PROMOTION ITEMS  [PRI]   \=================================================
==============================================================================
------------------------------------------------------------------------------
   NAME     |WHP|PRICE|                      EFFECTS     
------------------------------------------------------------------------------
Hero Crest  | 1 |10000| Upgrades for fighters, mercenaries
Knight Crest| 1 |10000| Upgrades for cavaliers, knights
Orion Bolt  | 1 |10000| Upgrades for archers
Elysian Whip| 1 |10000| Upgrades for flyers (Pegasus n' Dragon Knights)
GuidingRing | 1 |10000| Upgrades for magicians n' troubadours
Master Seal | 1 | N/A | Upgrades for all except Lords
Ocean Seal  | 1 |10000| Upgrades for thieves, marinethieves
Lunar Brace | 1 | N/A | Upgrades for Eirika
Solar Brace | 1 | N/A | Upgrades for Ephraim
------------------------------------------------------------------------------
 

====================\
4/ PLUS ITEMS  [PLI] \========================================================
==============================================================================
---------------------------------------------
   NAME     |WHP|PRICE|       EFFECTS 
---------------------------------------------
Angelic Robe| 1 |8000g| HP+7
Energy Ring | 1 |8000g| Str+2 (or Mag+2)
Secret Book | 1 |8000g| Skl+2
Goddess Icon| 1 |8000g| Luk+2
SpeedWing   | 1 |8000g| Spd+2
DragonShield| 1 |8000g| Def+2
Talisman    | 1 |8000g| Res+2
Swiftsole   | 1 | N/A | Mv+2
Body Ring   | 1 |8000g| Con+2
Metis's Tome| 1 | N/A | Increases growth rate
---------------------------------------------

* For more details about the Metis's Tome, just check Section XIV.



##############################################################################

<<< XI. WORLD MAP SHOPS >>>  [WMS]

##############################################################################

 You should view the World Map again!

HOW TO BUY?
~~~~~~~~~~~
 Move to these locations and click on your unit (Eirika/Ephraim). You'll have
these options:
 - Enter Armory
 - Enter Shop (Vendor)
 - Enter Secret Shop (in Extras/Ex.Map ONLY!)
 - Manage Items
 Besides, don't forget to equip the Silver Card!


=-=-=-=-=-=-=-=
RAUSTEN COURT
=-=-=-=-=-=-=-=

ARMORY                   SECRET SHOP
~~~~~~~                  ~~~~~~~~~~~~
Silver Swd   - 1500g  |  Shamshir      -  1200g
Silver Blade - 1800g  |  Spear         -  9000g
Killing Edge - 1300g  |  Battle Axe    -  2100g
LanceReaver  - 1800g  |  Brave Axe     -  7500g (JP: 2250g) 
Silver Lnc   - 1200g  |  Brave Bow     -  7500g
Killer Lnc   - 1200g  |  Fimbulvetr    -  6000g
AxeReaver    - 1950g  |  Aura          -  8000g
Silver Ax    - 1000g  |  Physic        -  3750g
Killer Ax    - 1000g  |  Angelic Robe  -  8000g
SwdReaver    - 2100g  |  Energy Ring   -  8000g
Silver Bow   - 1600g  |  Secret Book   -  8000g
Killer Bow   - 1400g  |  SpeedWing     -  8000g
Short Bow    - 1760g  |  Goddess Icon  -  8000g
Long Bow     - 2000g  |  Dragon Shield -  8000g
                      |  Hero Crest    - 10000g
VENDOR                |  Knight Crest  - 10000g
~~~~~~~               |  Orion Bolt    - 10000g
Thunder      -  700g  |  Elysian Whip  - 10000g
Elfire       - 1200g  |  Guiding Ring  - 10000g
Shine        -  900g  |  Ocean Seal    - 10000g
Divine       - 2500g
Flux         -  900g
Luna         - 4200g
Mend         - 1000g
Recover      - 2250g
Restore      - 2000g
Barrier      - 2250g
Vulnerary    -  300g
Elixir       - 3000g
PureWater    -  900g
Antitoxin    -  450g

                         -----o-o---< >---o-o-----
=-=-=-=-=-=-=
JEHANNA HALL
=-=-=-=-=-=-=

VENDOR                   SECRET SHOP
~~~~~~~                  ~~~~~~~~~~~~
Thunder      -  700g  |  LanceReaver   -  1800g
Elfire       - 1200g  |  SwdReaver     -  2100g
Lightning    -  630g  |  AxeReaver     -  1950g
Shine        -  900g  |  Killer Bow    -  1400g
Divine       - 2500g  |  Brave Lnc     -  7500g
Flux         -  900g  |  Purge         -  3000g
Luna         - 4200g  |  Bolting       -  2500g
Mend         - 1000g  |  Fenrir        -  9000g
Restore      - 2000g  |  Fortify       -  8000g
Barrier      - 2250g  |  Recover       -  2250g
Vulnerary    -  300g  |  Angelic Robe  -  8000g
Elixir       - 3000g  |  Energy Ring   -  8000g
PureWater    -  900g  |  Body Ring     -  8000g
Antitoxin    -  450g  |  Lockpick      -  1200g
                      |  Hero Crest    - 10000g
                      |  Knight Crest  - 10000g
                      |  Orion Bolt    - 10000g
                      |  Elysian Whip  - 10000g
                      |  Guiding Ring  - 10000g
                      |  Ocean Seal    - 10000g

                         -----o-o---< >---o-o-----
=-=-=-=-=-=
GRADO KEEP
=-=-=-=-=-=

SECRET SHOP
~~~~~~~~~~~~
LanceReaver   -  1800g
SwdReaver     -  2100g
AxeReaver     -  1950g
Killer Bow    -  1400g
Brave Swd     -  7500g (JP: 3000g)
Purge         -  3000g
Bolting       -  2500g
Eclipse       -  4000g
Silence       -  1200g
Recover       -  2250g
Angelic Robe  -  8000g
Energy Ring   -  8000g
Talisman      -  8000g
Lockpick      -  1200g
Hero Crest    - 10000g
Knight Crest  - 10000g
Orion Bolt    - 10000g
Elysian Whip  - 10000g
Guiding Ring  - 10000g
Ocean Seal    - 10000g

                         -----o-o---< >---o-o-----
=-=-=
IDE
=-=-=

ARMORY
~~~~~~~
Iron Swd - 460g
Slim Swd - 480g
Iron Lnc - 360g
Slim Lnc - 450g
Javelin  - 400g
Iron Ax  - 270g
Steel Ax - 360g
Hand Ax  - 300g

                         -----o-o---< >---o-o-----
=-=-=-=-=
SERAFEW
=-=-=-=-=

ARMORY
~~~~~~~
Iron Swd   -  460g
Slim Swd   -  480g
Steel Swd  -  600g
Iron Lnc   -  360g
Slim Lnc   -  450g
Steel Lnc  -  480g
Javelin    -  400g
Iron Ax    -  270g
Steel Ax   -  360g
Iron Bow   -  540g
Steel Bow  -  720g

VENDOR
~~~~~~~
Heal       -  600g
Torch Wand - 1000g
Restore    - 2000g
Fire       -  560g
Lightning  -  630g
Vulnerary  -  300g

                         -----o-o---< >---o-o-----
=-=-=-=
TAIZEL
=-=-=-=

VENDOR
~~~~~~~
Thunder    -  700g
Elfire     - 1200g
Shine      -  900g
Flux       -  900g
Luna       - 4200g
Heal       -  600g
Mend       - 1000g
Restore    - 2000g
Vulnerary  -  300g
PureWater  -  900g
Antitoxin  -  450g

                         -----o-o---< >---o-o-----
=-=-=-=-=-=
PORT KIRIS
=-=-=-=-=-=

ARMORY
~~~~~~~
Steel Swd  -  600g
Iron Blade -  980g
Iron Lnc   -  360g
Steel Lnc  -  480g
Javelin    -  400g
Iron Ax    -  270g
Steel Ax   -  360g
Hammer     -  800g
Hand Ax    -  300g
Iron Bow   -  540g
Steel Bow  -  720g
Short Bow  - 1760g

VENDOR
~~~~~~~
Fire       -  560g
Thunder    -  700g
Lightning  -  630g
Shine      -  900g
Flux       -  900g
Heal       -  600g
Mend       - 1000g
Unlock     - 1500g
Chest Key  -  300g
Vulnerary  -  300g
Elixir     - 3000g
Antitoxin  -  450g
Torch      -  500g

                         -----o-o---< >---o-o-----
=-=-=-=-=-=
CAER PELYN
=-=-=-=-=-=

VENDOR  like Taizel
~~~~~~~



##############################################################################

<<< XII. SECRETS, HINTS AND TIPS >>>  [SEC]

##############################################################################

=-=-=-=-=-=-=-=-=-=-=-=-=
* GET SECRET CHARACTERS *
=-=-=-=-=-=-=-=-=-=-=-=-=
 Beat the game once and play Ex.Map in Extra Mode.  They will join in the next
battle.
o----------------------------------------o
|  Chars  |          How to get          |
|----------------------------------------|
| Caellach| Finish the Tower, 3F         |
| Orson   | Finish the Tower, 6F         |
| Riev    | Finish the Tower, 7F         |
| Ismaire | Finish the Tower once        |
| Selena  | Finish the Tower three times |
|----------------------------------------|
| Glen    | Finish the Ruins, round 5    |
| Hayden  | Finish the Ruins, round 5    |
| Valter  | Finish the Ruins, round 7    |
| Fado    | Finish the Ruins once        |
| Lyon    | Finish the Ruins three times |
o----------------------------------------o

* WLV A for all, except Lyon (Dark: S, Wand: A).

[ Name ] Caellach
Class: Hero
  HP 42  - LV 12  - Mv 6
  Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP]
  HP 47  - LV 12  - Mv 6
  Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA]
<> Equipment: Silver Ax, Tomahawk, Hoplon Guard

[ Name ] Orson
Class: Paladin
  HP 47  - LV 13  - Mv 8
  Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9  - Con 12 [JP]
  HP 48  - LV 13  - Mv 8
  Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA]
<> Equipment: Rune Swd, Silver Lnc, Red Gem

[ Name ] Riev 
Class: Bishop
  HP 44  - LV 16  - Mv 6
  Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 17 - Res 18 - Con 7 [JP]
  HP 49  - LV 16  - Mv 6   - WLV: Light S, Wand A
  Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 16 - Res 18 - Con 7 [NA]
<> Equipment: Aura, Purge, Blue Gem

[ Name ] Ismaire (Joshua's mother)
Class: Sword Master
  HP 33  - LV 9   - Mv 6
  Str 16 - Skl 20 - Spd 23 - Luk 12 - Def 8 - Res 15 - Con 7
<> Equipment: Shamshir, Wind Swd, Master Seal

[ Name ] Selena
Class: Mage Knight
  HP 33  - LV 11  - Mv 7
  Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6 [JP]
<> Equipment: Bolting, Elfire, Recover

[ Name ] Glen (Cormag's elder brother)
Class: Dragon Master
  HP 41  - LV 12  - Mv 8 [JP]
  HP 46  - LV 12  - Mv 8 [NA]
  Str 20 - Skl 17 - Spd 13 - Luk 7 - Def 18 - Res 5 - Con 12
<> Equipment: Silver Lnc, Silver Swd, Blue Gem

[ Name ] Hayden (The king of Frelia)
Class: Forrest Knight
  HP 37  - LV 10  - Mv 7
  Str 17 - Skl 14 - Spd 15 - Luk 17 - Def 12 - Res 12 - Con 10
<> Equipment: Silver Swd, Silver Bow, White Gem

[ Name ] Valter
Class: Wyvern Knight
  HP 40  - LV 13  - Mv 8
  Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP]
  HP 45  - LV 13  - Mv 8   - WLV rank S
  Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA] 
<> Equipment: Silver Lnc, Spear, Fili Shield

[ Name ] Fado (The king of Renais)
Class: General
  HP 46  - LV 11  - Mv 5
  Str 20 - Skl 14 - Spd 12 - Luk 5 - Def 18 - Res 11 - Con 18
<> Equipment: Silver Swd, Silver Lnc, Silver Ax, Master Seal

[ Name ] Lyon
Class: Necromancer
  HP 44  - LV 14  - Mv 6
  Mag 22 - Skl 13 - Spd 11 - Luk 4 - Def 17 - Res 19 - Con 7 [JP]
<> Equipment: Naglfar, Physic, Hammerne

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* HOW TO USE MYRRH EFFECTIVELY? *
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Myrrh is the best character in the game!HOWEVER,THE DURABLENESS OF HER DRAGON
STONE IS LIMIT (50) AND CAN'T BE RECOVERED BY THE HAMMERNE! Here are some tips
to use her effectively:
- Let her defeat about five normal enemies (basic classes, monsters...) and 15
  promoted enemies (promoted classes) to LvUp her to Lv20.
- ONLY use her to defeat dangerous bosses such as Draco Zombies, Fomortiis.
- Never use her in Ex.Map, EXCEPT IN LAGDOU RUINS - ROUND 10!

|~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Contributed by Casey Cobb |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~|
  Using the Enemy Control glitch from gamefaqs.com, I found out that Myrrh can
  actually use any monster's weapon, including zombie claws, spider fangs, and
  dark magics from gorgons and baels,  and still get a critical hit every time,
  still getting all the stat bonuses you got with the dragon stone,only all of
  the weapons are unbreakable.

--> My comments: A great tip!However,if Myrrh use all monster wpns (except the
    the Wretched Air), she won't get the bonus stats anymore.
    I myself haven't used this,  because sometimes the glitch didn't work well
    for me.

* NOTE: Myrrh and all Secret Chars can't be used in Link Arena!

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=-=-=-=-=
* MORE AVAILABLE SKILLS *
=-=-=-=-=-=-=-=-=-=-=-=-=
 1/ Vision Extend: (thanks to Mark Maison!)
 ~~~~~~~~~~~~~~~~~
    Can see farther in the darkness and the fog (8 squares around)
    Owners: Thieves, Rogues n' Assassins

 2/ Disablement: (thanks to AienC "Shadow Fox"!)
 ~~~~~~~~~~~~~~~
    Can disable fire traps! Stand on it and wait.
    NOTE: FIRE TRAPS ONLY!
    Owners: Thieves, Rogues n' Assassins

 3/ Triangle Attack: (Pegasus TA or General TA)
 ~~~~~~~~~~~~~~~~~~~
    Surround the enemy with 2 chars and let the last char atk!All of them will
    atk at the same time. Always CRT and Accuracy 100%!
* Conditions:
    - You must have 3 char w/ these classes: Pegasus/Falcon Knts or Armor Knts
      /Generals. Remember, similarity about the class is the best condition!
    - Surround n' atk the enemy like this:
      |---------------------------------|
      | xEx  x    x  x  | x: your chars |
      |  x  xEx  xE  Ex | E: enemy      |
      |           x  x  |               |
      |---------------------------------|
* Exception in this game (FE8):
    If you have 2 Pegasus/Falcon Knts and 1 Wyvern Knt, the Wyvern Knt MUST BE
    the attacker.Sometimes Tri-Attack is the combination of CRT atk and Pierce
    Skl: triple damage + reduce enemy Def by 0 = can kill enemy in 1 blow!
NOTE: You can't perform it with 1 Pegasus/Falcon Kn and 2 Wyvern Knts  or w/ 3
      Wyvern Knts!

 THESE SKILLS ARE AVAILABLE IN ALL GBA FIRE EMBLEM VERSIONS!
    FE Fuuin no Tsurugi  (FE6) (JP): No Assassins and Rogues.
    FE Rekka no Ken      (FE7) (JP): No Rogues. No General Tri-Atk.
    Fire Emblem          (FE7) (NA): No Rogues. No General Tri-Atk.
    FE Seima no Kouseki  (FE8) (JP): No General Tri-Atk.
    FE The Sacred Stones (FE8) (NA): No General Tri-Atk.

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=-=-=-=-=-=
* USE PROMOTED CHARACTERS *
=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Many people don't like them because they (Promoted Chars-P.C) have low growth
rates, suck EXP from other chars, "Jeigan" or sth like that...  For me, I used
them for some reason hence:
- They've already promoted. Need no more Promotion Itms.
- Most of their WLVs are A class, therefore, you can LvUp to S quickly.
- Some of them are good (even formidable) chars. E.g:
  + Percival (Paladin) and Karel (SwordMaster) in FE6.
  + Hawkeye (Berserker),Pent (Sage), Karel (SwordMaster), Harken (Hero),Jaffar
    (Assassin) and Karla (SwordMaster) in FE7.
  + Seth (Paladin),Saleh (Sage), Innes (Sniper),Duessel (Great Knt) and Syrene
    (Falcon Knt) in this game (FE8).
Therefore, here are some tips to use them effectively:
- Use them if your army is not strong enough!
- Just let them weaken bosses, then let weaker chars finish to gain EXP.
- Use them as enticements:
  + To lure enemy.
  + To lure other playable characters. But,  remember to strip all their (P.C)
    wpns, if they're stronger than these chars.
  + To rescue other chars.

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=-=-=-=-=-=
* RANDOM NUMBER GENERATOR *
=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Q: What is RNG? How to use it?
  A: RNG is an abbreviation for "Random Number Generator".
     I myself  never use it,  because the RNG of  GBA FE versions is different
     from my method  in SNES FE versions and TearRing Saga,  so I can't use it
     here.
     For more details, you can check it in this link below
     <http://faqs.ign.com/articles/520/520430p1.html>

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=
* USE ARENA *
=-=-=-=-=-=-=
 Some notes when you enter the arena:  
- All weapons that you equip for the character will become E rank weapons!
  However, the WHP of all weapons won't reduce.
- Press B quickly to flee when you're about losing!
- Try not to fight with SwordMasters and Berserkers!

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=
* SWIFTSOLE RUN *
=-=-=-=-=-=-=-=-=

I/ Objectives
~~~~~~~~~~~~~~
1. To make a lot of money!  (Essential to buy  boosting itens such as  Angelic
   Robes and DragonShields, as well as more effective weapons).  Also, to make
   it safely and quickly (each "run" takes only near 5 minutes).
2. To allow all units to move faster: all units can be levelled to Move 15!

II/ Requirements
~~~~~~~~~~~~~~~~~
1. Finish Tower of Valni three times in Extra Map mode.
2. Finish Lagdou Ruins three times in Extra Map mode.
3. Knoll with Dark magic level "S" to use  Naglfar  (it works in both Eirika's
   and in Ephraim's routes;  also, it doesn't matter if  he's a  Summoner or a
   Druid - see the stats of mine below):

      Eirika's route    Ephraim's route
      Summoner          Druid            Comparison Druid vs. Summoner
Lvl   20                20               =
HP    60/60             60/60            =
Mag   27                29               Druid > Summoner (+2)
Skill 27                26               Summoner > Druid (+1)
Spd   26                26               =
Luck  30                30               =
Def   20                21               Druid > Summoner (+1)
Res   28                28               =
Eqp   Naglfar           Naglfar          
Atk   52                55               Druid > Summoner (+3)
Hit   169               174              Druid > Summoner (+5)
Rng   1-2               1-2              =
Crit  18                25               Druid > Summoner (+7)
Avoid 82                97               Druid > Summoner (+15)

In tactical terms, for most of the Chapters, Tower and Ruins, even considering
the Druid superiority in stats,IMO the Summon skill of the Summoner makes this
class more useful than the Druid.

But, speaking in terms of use in the Link Arena, the Druid is better.  Even in
the Chapters, Tower and Ruins,the Druid is also a good choice with the ability
to use Anima magic,having some advantage when comparing the long range weapons
i.e., tomes Bolting and Eclipse,  as shown below  (just take care to not allow
your Druid to master Anima magic to level "S", or else you will not be capable
to use Naglfar):

Eclipse Dark  "B" Rng 3-10 Wt 12 Mt -- Hit 30 Crit 0  (just halves the enemy's
HP, and with a very low hit percentage)
Bolting Anima "B" Rng 3-10 Wt 29 Mt 12 Hit 60 Crit 0(more effective if you use
some Body Rings to level your Con to 12)

III/ The Swiftsole Run
~~~~~~~~~~~~~~~~~~~~~~~
Follow the steps below, very carefully, or the Swiftsole will not appear...:

0. Preparing Phase

0.1. Turn GBA on.
0.2. Go to Melkaen Coast (near Rausten Court).
0.3. Soft Reset (press A+B+Start+Select at the same time).

1. Making Money Phase
++++++++++++++++++++++
1.1. Enter the Ruins.
1.2. Retreat.
1.3. Enter the Ruins again.
1.4. Now do the exact kills following the map bellow (it demonstrates only the
     kills targeted by you:don't worry with the other enemies that will attack
     you, you'll send them to hell too,  if your character is good enough...).
     Let's explain in another way:  at each turn you MUST move Knoll precisely
     to the numbers marked points on the map (1, 2, 3 and 4).
     The map shows the initial positions(before the first turn);of course some
     of the target enemies will move:kill them in the exact indicated sequence


Rows ------+
           |
           v
                     11111111112
Columns -> 012345678901234567890
           1 A A    1 T2   ww  
           2AA A A         E3ww
           3 K A wwwbwbwww   ww
           4  wwwww       b    w
           5 ww           s ET w
           6ww          T 4E E w
           7              s    w
           8              ww   w
           9               wwTEw


Legend:

K = Knoll    w = wall    A = allied
             b = brace   E = enemy
             s = stairs

T = targets (enemies with interesting spoils):
    Row/Column Type            Spoil         Value
      1/11     Monster/Wight   Brave Sword   3,750
      5/12     Monster/Wight   Brave Bow     3,750
      9/18     Monster/Wight   Orion's Bolt  5,000
      6/13     Monster/Wight   150 Gold        150
                                            ------
                               TOTAL        12,650 per run

1.5. Retreat.

2. Lets get the Swifsole!
++++++++++++++++++++++++++
2.1. Go to Melkaen Coast.
2.2. There should be, in row 11/column 17, a Wight with your target Swiftsole:
     kill him and take it  (here you don't need to use Knoll, you may kill, or
     even steal,with any other character,spending about 3 to 5 turns,depending
     on your choice, move, use of Tethys, etc., etc.).
2.3. Retreat.

3. Clean-up
++++++++++++
3.1. Choose Manage Itens.
3.2. Send your recently acquired itens to the Supply(or use,sell or trade them
     as you prefer).
3.3. Save.
3.4. Soft Reset.
3.5. Go back to step 1, as many times as you wish :)

Final notice: I've tried the Making Money Phase with other characters (Cormag,
Lyon)  but with no success regarding the appearance of the Swiftsoles  (if all
you want is the money,go ahead and use your favorites characters;in this case,
there's no need to worry about the exact positioning or killing sequence).

o------------------------------------------------o
| ESPECIALLY THANKS to Mair Affonso Rangel Calvo |
o------------------------------------------------o

                         -----o-o---< >---o-o-----

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* GET SUPPORT LV A QUICKLY *
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Let these chars whom you want to Support stand side-by-side  FOR A LONG TIME
(about 20-30 turns per chapter) until the Support command appear. Repeat it in
the next chapter. After 3 chapters, you'll get Support Lv A!
  I've got Lv A support for Eirika - Seth,  Colm - Neimi,  Joshua - Natasha at
Chapter 7.



##############################################################################

<<< XIII. SPECIAL SKILLS >>>  [SKL]

##############################################################################

NOTES:
~~~~~~
o--------------------------------------------------------------o
| Random Skls will be performed incidentally and automatically |
| Command Skls: you can control them as you want               |
| Integration Skl: this Skl was integrated in the attack       |
| Availability Skls: they are available                        |
o--------------------------------------------------------------o

- Name:   Pierce (random)
  Effect: Reduce enemy Def by 0
  Signal: The lance will flash
  Owners: Wyvern Knights

- Name:    Silencer (random)
  Effect:  Eliminate opponent in one blow
  Signal:  Looks like CRT Attacks with purple flashes,  and the animation will
           vibrate before performing it (turn Animation ON to see)
  Formula: Half of the CRT rate (~ Contributed by Conor Lynch ~)
  Owners:  Assassins

- Name:   Great Shield (random)
  Effect: Immune w/ all atks
  Signal: The body will flash w/ a yellow light
  Owners: Generals

- Name:   Sure Strike (random)
  Effect: 100% accuracy
  Signal: The arrow will flash
  Owners: Snipers

- Name:   Dance (command)
  Effect: Allow allies to move again
  Owners: Dancers

- Name:   Steal (command)
  Effect: Can pilfer an item from enemies
  Owners: Thieves, Rogues

- Name:   Pick (command)
  Effect: Can open doors and chests w/o keys
  Owners: Rogues

- Name:   Summon (command)
  Effect: Can summon phantoms
  Signal: Some phantom soldiers will appear
  Owners: Summoners, Necromancer

- Name:   Slayer (integration)
  Effect: Can cause more damages w/ monsters
  Owners: Bishops

- Name:   Vision Extend (availability)
  Effect: Can see farther in the darkness and the fog
  Owners: Thieves, Rogues and Assassins

- Name:   Disablement (availability)
  Effect: Can disable fire traps
  Owners: Thieves, Rogues and Assassins



##############################################################################

<<< XIV. FREQUENTLY ASKED QUESTIONS >>>  [FAQ]

##############################################################################

  Q: In Valni Tower (after Chapter 9), I've beaten the 1F. Instead of going to
     the next floor, it says "Map Clear" and it exits to the world map.
     Any idea why it is doing that?
     As soon as I finish the first floor it says "Map Clear",forces me to save
     and then kicks me out of the tower.  How do I get to the upper floors? Is
     this a glitch?
     (~ Thanks to Frank Nicodem and Scott Koch for this matter! ~)
  A: To unlock more floors, you must finish more chapters.
     F1 - after finishing C8
     F2 - after finishing C9
     F3 - after finishing C10
     F4 - after finishing C11
     F5 - after finishing C12
     F6 - after finishing C13
     F7 - after finishing C14
     F8 - after finishing C15
     (~ Thanks to Fenris Amon! ~)

                         -----o-o---< >---o-o-----

  Q: Is there another way to get money?
  A: Go to the Arena, to LvUp your team and gain G as well.
     My favourite place is Valni Tower!  Sometimes,  you can get more valuable
     spoils  (Gold, Gems, Crests, Wpns...)  from enemies and the chests.  Sell
     them to gain more money.
     The chest in Valni Tower 3F always contains 3000G!
     (~ Thanks to Andrew Dingler! ~)

                         -----o-o---< >---o-o-----

  Q: What's the reason of LvUp Myrrh?She basically kill the enemy in one blow.
  A: If you don't train her well, she can be defeated easily by bows!  She has
     the weakness of flyers!

                         -----o-o---< >---o-o-----

  Q: About the Pierce Skill in your FAQ,  it says "Reduce enemy Def BY 0" when
     it should be "Reduce enemy Def TO 0". Why?
  A: In our language (and my habit as well),  BY means "go down"  and TO means
     "go up".

                         -----o-o---< >---o-o-----

  Q: Why do you use Assassin instead of Rogue?
  A: W/ the Silencer Skl, Assassin will surpass Rogue.  Moreover, you'll have a
     Rogue later (Rennac).

                         -----o-o---< >---o-o-----

  Q: How can I find the exact location of the Silver Card?
  A: Use the Scorched Sand Hidden Items Map (PNG) of Zhang Khai-En in the link
     below
     < http://www.gamefaqs.com/portable/gbadvance/game/921183.html>

                         -----o-o---< >---o-o-----

  Q: About the WeaponLv of my Lv20 General: S (Lance), A (Sword and Axe).
     No matter  how many times he/she use a sword the Wlv  would be stuck at a
     full bar but not go to S lv.Do characters have a limit to how many weapon
     skills can be at S lv?
  A: You can LvUp to S lv for ONLY 1 type of the wpn (after promoted)!
     Therefore, just focus on the main wpn.

                         -----o-o---< >---o-o-----

  Q: There are some errors about classes.  For example,  the promoted class of
     Cormag is WyvernLord, not DragonMaster. Why don't you fix it?
  A: Please read Section II again carefully. I've explained it.

                         -----o-o---< >---o-o-----

  Q: How to promote a character?
  A: At Lv10 or 20  (recommended) by using  Promotion Items.  Please check the
     "Classes" part for more details.

                         -----o-o---< >---o-o-----

  Q: How to use the Devil Axe without getting damage?
  A: Use units that have high Luck (about 17 or more).

                         -----o-o---< >---o-o-----

  Q: I've beaten the Valni Tower, but I can't get any Secret Characters.
     What's wrong?  
  A: You must beat the game AT LEAST ONCE, n' then play Map in Extra Mode.
     Please read Section XII carefully.

                         -----o-o---< >---o-o-----

  Q: I want to  start a new game with  Hard Mode,  but my save slots are full.
     Should I delete them?
  A: Just keep the latest file (the most important file),delete unneeded files
     and start a new game.

                         -----o-o---< >---o-o-----

  Q: How can I use glitches (Enemy Glitch, Gorgon Glitch...)?
  A: Sorry, I don't know.I myself never use them because they didn't work well
     for me. You can contact the author of these glitches for more details.

                         -----o-o---< >---o-o-----

  Q: What is the effect of the Metis's Tome? Can you explain it exactly?
  A: The effect is to increase the indexes of the character better  after LvUp
     (like the LvUp process of Myrrh). E.g:
     - The indexes after LvUp (use no MT)
       HP +1  Luk
       Str    Def+1
       Skl    Res
       Spd+1
     - The indexes after LvUp (used MT)
       HP +1  Luk+1
       Str+1  Def+1
       Skl+1  Res+1
       Spd

                         -----o-o---< >---o-o-----

  Q: What is the Support level? How to use it?
  A: Let two chars whom you want to support stand side-by-side FOR A LONG TIME
     until the Support command appear.
     The effects: increases Hit,Crt and Evd rates between 2 chars within three
     blocks.

                         -----o-o---< >---o-o-----

  Q: The Lagdou Ruins is hard! Could you tell me some detailed strategies?
  A: You can use the Lagdou Ruins FAQ of BlueEyes15243 in this link below
     < http://www.gamefaqs.com/portable/gbadvance/game/921183.html>

                         -----o-o---< >---o-o-----

  Q: I've summoned some Phantoms  and they wield different axes  (2 Iron Axes,
     1 Steel Axe and 1 Killer Axe). Why?
  A: It depends on the Level of the Summoner! The higher Lv the Summoner gets,
     the higher chance  you can summon good Phantoms  with high stats and good
     wpns!
     (~ Thanks to Robin Van Berkel! ~)

                         -----o-o---< >---o-o-----

  Q: How can I revive dead characters?
  A: No, you can't.
     However,  there is another way to solve this problem.  Select the Restart
     Chapter command to play this chapter again.

                         -----o-o---< >---o-o-----

  Q: What is the NA version?
  A: It's the old name of the US version now.

                         -----o-o---< >---o-o-----

  Q: Your guides  are posted  on some other websites  that not  listed  in the
     authorized list above. Could it be a copyright violation?
  A: No.
     As I said, you can post, copy, print, send... my FAQs  FREELY for private
     uses. However, don't plagiarize. That's all.

                         -----o-o---< >---o-o-----

  Q: Why don't you answer my e-mail?
  A: There maybe a few reasons:
     - I'm busying with my study or some other works.
     - My e-mail address was hacked (it happened before).
     - I've changed my e-mail.
     - The mails (mine, yours) were lost (rarely,but "nothing is impossible").
     If you haven't received the answer  within 1-2 weeks,  please re-send it,
     or check the Contact Me to get my e-mail.

  

##############################################################################

<<< XV. CONTACT ME >>>  [CTM]

##############################################################################

  Real name : Pham Hong Quan
  Nick name : LethalRedArmy

  If you want to contact me,  please check one of these links below  to get my
  e-mail:
   < http://www.gamefaqs.com/users/LethalRedArmy/contributions >
   < http://www.neoseeker.com/members/LethalRedArmy/ >



##############################################################################

<<< XVI. CLOSING WORDS >>>  [CLW]

##############################################################################

- I wrote this FAQ by myself,  with the help of some outside information  (see
  the Credits below).  It's my hard work as well.  Please don't copy, alter or
  plagiarize it w/o my permission.
- "Self-examine, self-discover" is my way to play the game. Moreover,one of my
  main experiences is: the best guide for a game is playing by yourself!
- My view is "simple, detail, concise". Therefore, I've written this FAQ in my
  way. However, maybe it's not the best way. If you don't like it, you can use
  other guides. They're better than mine.
- To play this game better, you have 2 ways:
 + Try to play FE7 The Blazing Sword first (if you're playing the JP ver).
 + Play the English version of this game.

-----------------------------
> MY RATING ABOUT THIS GAME <
-----------------------------
        Story: 9/10
      Graphic: 9/10
Battle System: 9/10
        Music: 7/10
      Overall: 8.5/10



##############################################################################

<<< XVII. SPECIAL THANKS >>>  [TKS]

##############################################################################

* TearRing Saga game - the main basis for me to play other Turn-Based Strategy
  games later.

* Nintendo - for making  Fire Emblem Series,  and for providing  more detailed
  information about them.

* GameFAQs - for accepting and posting my FAQ.

* All the webmasters who posted my FAQs - for accepting my guides as well.

* Notepad ++ (http://notepad-plus-plus.org/)
  An useful software for me to compose FAQs.

* Lionesse Ami - for translating some Japanese names.

* AkaiRyu - for his tips.

* Zhang Khai-En - for his great Hidden Item map! 

* Michael Verastegui "mmv246" <[email protected]> - for  his great  tips
  and strategies!

* Brian Lin "metroid1117" - for the tips about Lagdou Ruins 10th!

* BlueEyes15243 - for the great correction  about Suspend/Exit command  in the
  Extra Map mode!

* Casey Cobb - for the tip about using monster's weapons for Myrrh.

* Mark Maison and AienC "Shadow Fox" - for helping me  to find more other spec
  skills!

* Robin Van Berkel <[email protected]> - for his contributions.

* Renae Bonsteel "Cyclone Alchemist" and  Vanesa Aguilar "Vay" - for some Spec
  Endings!

* Fenris Amon - for reminding me about the Valni Tower problem!

* Senor Mair Affonso Rangel Calvo - for the Swiftsole Run strategy.
  You're so experienced!

* Nico Van Laethem  <[email protected]> - for his  strategies  about
  the Lagdou Ruins 10th!

* All the readers such as:
    Bert X              Rebo Valence        Geminex
    Aaron Caraballo     Cameron Shelton     eytan4000
    kreeperking         Frank Nicodem       Matt Eilers
    Scott Koch          bkam4               Janet Chen
    Conor Lynch         Andrew Dingler
    Paulo "Dixxen"     
    Billy Moroz "Killbot"
    Do Duc "vectorguy"
    Kevin Asso "TehShadow"
    Matthew Strumbly "Magnus"
    Alex Van Kralingen "Metallica_kid"
    John Moylan IV "J-Dizzle"
    Arba Chu "ARB"

  For reading my FAQ and contributing ideas to make it better.

* And you - for reading my FAQ.

                                [ THE END ]