Dragon Ball Z: Taiketsu - FAQ/Move List by SayainPrince
Dragon Ball Z: Taiketsu on SuperCheats.com
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|       \|      \  __  .-'  '-.  |  \ |  |      \/    \   | |   |  |   ____   /
|__      \       |/  \/   __   \ |   \|  |       \  |  |  | |   |  |  /   /  /
   | |\  |  |)  /     \  /  \ .---.      |_  |)   ) |  |  | |   |  | / __/  /  
   | | ) |    .'   |   |/ ___/ _|_ \     | |     /     |  |_|    ||/ |    |  /|
   | |/  |     \   |   | |__(  / \  )    | |    /      |     |    |   |  __| / |
   |     /      \      |\    \     /     | |    \   _  |_____|    |  /  /   /  |
   |    /|  |\   \     | \__/ '---'      | | |)  \_/ \_|    |_____| /  /___/   |
   |___/ |__| \.-|_/\_|\_____/  |___|\__| |_____/                 /           |
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         /    /|    /  |  /   /     /    /      /  /
        /    /_|   /   |_/   /__   /    /__    /  /
       /    /  |  /    | \  /__   /     ___/  /__/


                              Table of Contents
           _______________________________________________________
          / _____________________________________________________ \
         /_|                                          |          |_\
          |  01.  Legal Disclaimer                    | [LEGAL]   |
          |  02.  Introduction                        | [INTRO]   |
          |- - - - - - - - - - - - - - - - - - - - - -|- - - - - -|
          |  03.  Fighting Screen                     | [SCREN]   |
          |  04.  Gameplay Modes                      | [MODES]   |
          |  05.  Move Lists                          | [MOVES]   |
          |  06.  Unlocking Characters                | [UNLOC]   |
          |  07.  Z-Store                             | [STORE]   |
          |- - - - - - - - - - - - - - - - - - - - - -|- - - - - -|
          |  08. Credits                              | [CREDS]   |
         \|__________________________________________|__________|/
          \_______________________________________________________/ 

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 |     /    \     | 01. Legal Disclaimer           [LEGAL]  |     /    \     |
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This file may not be reproduced except for personal or private use. It may
not be placed on any website, without conesnt from both of the authors of
this document. Currently the only sites with permission to use this file
are:

[ ] www.GameFAQs.com
[ ] www.IGN.com
[ ] www.NeoSeeker.com
[ ] www.TheGenie.Net
[ ] www.EvermoreForums.com
[ ] www.GamerHelp.com
[ ] www.SuperCheats.com

Copyright (c)2005 Chris Quigley

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 |     /    \     | 02. Introduction               [INTRO]  |     /    \     |
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Dragonball Z: Taiketsu is often considered a nauseatingly bad fighting game.
Although, in my oppinion, that's far from true. I'm not going to say that
it's a great game, because it isn't, but it does have it's moments. It is
especially good for long trips, due to its replay value. That being said,
there are still two major things people want answered after playing it: "How
do I unlock characters?" and "How do I do specials?" This guide, is intended
to answer both of those questions, as detail any other possible information
about Taiketsu.

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 |     /    \     | 03. Fighting Screen            [SCREN]  |     /    \     |
  \   /_.--._\   /===========================================\   /_.--._\   /
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Here is how the fight screen is set up:
------------------------------------------------------------------------------
                  _____________________________________
                  \B_____________/     \______________/
                     \ (E_______(   A   )________) /
                      \C_________\_____/__________/
           () ()D
              

  [A] - This is the amount of time left in the match.
  [B] - This is the amount of health the fighter has.
  [C] - This is the amount of KI, or energy, the fighter has.
  [D] - The circles represent how many rounds the fighter has won.
  [E] - This is the amount of Guard the fighter has. Whenever they block
        an attack, it goes down, and when it runs out they take damage.
        It refills when they stop blocking.
------------------------------------------------------------------------------

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 |     /    \     | 04. Gameplay Modes             [MODES]  |     /    \     |
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|----------------| This is the arcade mode of the game. You can choose which
| Tournament     | ever character you like, and then you'll play through 7
|----------------| randomly selected fighters. Once you finish the last one,
                   you'll see a short story on your character, and then you
                   will recieve an award. If you unlock a character, that's
                   your reward. If not, you recieve 25,000 Z.

|----------------| In this mode, you will face one fighter after another,
| Endurance      | without your health restoring. You try to see how long you
|----------------| can last, and your best runs (going by how many opponents
                   you defeat) are saved to the high-score list.

|----------------| This mode is similair to Tournament mode, except for the
| Time Challenge | fact, that in this mode, you are timed. Your best times 
|----------------| are saved to a high-score list. Furthermore, you can win
                   extra points after each fight, if you finish in under 30
                   seconds.
 
|----------------| This mode, is just for training. You can change whether or
| Sparring       | not your opponent attacks you, in the pause menu. Neither
|----------------| you or your opponent can be killed however. This is mainly
                   for practicing specials, and honing your skills. 

|----------------| This mode is the same as regular Endurance, except the
| Endurance x2   | opponents you face are twice as strong, making the whole
|----------------| mode much harder.


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 |     /    \     | 05. Move Lists                 [MOVES]  |     /    \     |
  \   /_.--._\   /===========================================\   /_.--._\   /
   `._        _.'                                             `._        _.'
      `-....-`                                                   `-....-`

.----.----.-------------------------------------------------------.----.----.
|    |    | Common Moves                                          |    |    |
'----'----'-------------------------------------------------------'----'----'

A          ---------> Light Kick          Down + A    ---------> Roundhouse
B          ---------> Light Punch         Down + R    ---------> Roundhouse
R          ---------> Heavy Kick          Down + L    ---------> Uppercut
L          ---------> Heavy Punch         Down + B    ---------> Low Punch
L + R      ---------> Charge Up           Forward + L ---------> Throw
Up         ---------> Jump                Forward + B ---------> Chop
Left/Right ---------> Move                Back, Back  ---------> Dash Back
Down       ---------> Duck                Forward, Forward ----> Dash Ahead
Select     ---------> Taunt               Down, Forward + B ---> KI Blast
                                          Down, Down, Up + B --> Sky Battle

.----.----.-------------------------------------------------------.----.----.
|    |    | Goku                                                  |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Kamehameha
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: This is the classic move associated with Dragonball Z: A blast
             of energy shot straight from the palms, forward. The blasts
             consists of a ball of energy, being blasted from a beam.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 2 <--> Super Kamehameha (Chou Kamehameha)
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + L

Description: This is the same move as the Kamehameha, it's just much
             wider, and stronger. It's also harder to get out of when hit.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 3 <--> Spirit Bomb (Genki Dama)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Up + L

Description: This is Goku's ultimate attack: It was used to defeat many of
             his toughest opponents, including Buu. He summons energy from
             all living creatures that will offer it, and forms it into 
             one ball. The ball can range from the size of his fist, to the
             size of a small planet -- It was huge, when Hercule, the World
             Champion, convinced all of Earth's citizens to donate to it.
Countering:  It will be very hard to dodge, due to the size, but you can
             block it, just like a normal attack.
----------------------------------------------------------------------------


.----.----.-------------------------------------------------------.----.----.
|    |    | Gohan                                                 |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Multiple KI Blasts
----------------------------------------------------------------------------
Combo:       Down, Back, Forward + B

Description: This is not a single technique, but rather, a barrage of 
             regular KI blasts -- Although, in this case, they are slightly
             larger than normal.
Countering:  You may be able to block some of the blasts, but it's best
             to try and jump behind the user.
----------------------------------------------------------------------------


Level 2 <--> Masenko
----------------------------------------------------------------------------
Combo:       Back, Down, Forward + L

Description: This is Gohan's signature move. He puts his hands on his fore-
             head and loads an energy, then brings his hands to his chest,
             and fires it all off in front of him. It is not always a 
             blast of energy (Sometimes he releases it all) but in this
             game it is.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 3 <--> Super Kamehameha (Chou Kamehameha)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward + L

Description: This move, though associated with Goku, is available to several
             of the Z-Fighters. Gohan, even has his own form of it. While in
             the fight with Cell, he became a Super Saiyan 2, and fired a
             Kamehameha, that seemed like it was charged with electricity, 
             due to him being an SSJ2.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Piccolo                                               |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> After Image Technique (Zanzoken)
----------------------------------------------------------------------------
Combo:       B, B, A, A, Forward + R
Description: The after image technique, is not a fighting technique, per
             say; It is simply moving fast enough to leave multiple forms,
             so that you can easily confuse and attack your opponent. In
             this game, there's clearly only one form, but the style seems
             similair, so it was classified as such. Once the move is
             started, in this game, a series of punches and kicks are layed
             out, while the opponent is unable to move.
Countering:  If you are able to punch or kick the user, before he makes
             contact with the first hit, the move is cancelled.
----------------------------------------------------------------------------


Level 2 <--> Special Beam Cannon (Makenkosappo)
----------------------------------------------------------------------------
Combo:       Forward, Back, Down, Forward + B
Description: This is a deadly attack, made from two highly focused beams
             being shot from the forefinger. One of the beams goes straight,
             while the other spirals around it. This is Piccolo's trademark.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 3 <--> Hell Zone Grenade
----------------------------------------------------------------------------
Combo:       Down, Back, Down, Back + L
Description: Piccolo was able to trick Android 17 with this attack. He fired
             a large amount of energy blasts, purposely missing Android 17,
             and then when his guard was down, Piccolo sent all of the
             blasts in at once, and they exploded on contact with him. This
             is that attack.
Countering:  This attack is unavoidable.
----------------------------------------------------------------------------


.----.----.-------------------------------------------------------.----.----.
|    |    | Krillin                                               |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Headbutt
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + A

Description: This is a move you shouldn't expect to see, if you watch the
             show -- At least not from anyone besides Gohan, as a baby --
             yet Krillin makes it work. He launches himself at high speeds,
             into someone's body, hitting them with his head.
Countering:  Jump over the user, or block.
----------------------------------------------------------------------------


Level 2 <--> Kamehameha
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: This is the classic move associated with Dragonball Z: A blast
             of energy shot straight from the palms, forward. The blasts
             consists of a ball of energy, being blasted from a beam.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 3 <--> Destructo Disk (Kienzan)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Back + L

Description: This is Krillin's strongest technique: A focused disk of
             energy, that can cut through almost anythign, ranging from
             bodies, to mountains. Krillin can actually control the disk
             once he throws it, but in this game, it simply slices forward
             at an angle.
Countering:  Although you can't do anything to block or counter it, some
             times you'l get lucky and your opponent will miss.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Android 18                                            |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Multiple KI Blasts
----------------------------------------------------------------------------
Combo:       Forward, Down, Back, Forward + B

Description: This is not a single technique, but rather, a barrage of 
             regular KI blasts -- Although, in this case, they are slightly
             larger than normal.
Countering:  You may be able to block some of the blasts, but it's best
             to try and jump behind the user.
----------------------------------------------------------------------------


Level 2 <--> Shockwave Beam
----------------------------------------------------------------------------
Combo:       Back, Forward, Back, Forward + B

Description: I can't recall this move in any place other than this game, and
             thus, I don't have a real real name ready for it. It is kind of
             like the Masenko, although they look nothing alike; This one is
             purple, and it pulses up and down like a shockwave as it travels.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 3 <--> Rocket Attack
----------------------------------------------------------------------------
Combo:       Forward, Down, Back, Forward + L

Description: Now this move, was definitely pulled out of someone's butt: As
             it in no way relates to Android 18. She fires some missiles
             out of her back; Despite the fact that she doesn't have any
             missles to begin with. They fly forward, and land in front of
             you (there are three in total.)
Countering:  They land about one character's width in front of 18. Simply
             don't stand there after she fires the missiles.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Trunks                                                |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> KI Slash
----------------------------------------------------------------------------
Combo:       Down, Back, Down, Back + B

Description: The KI Slash, is a wave of energy, that trunks sends out by
             swinging his sword. It's shaped kind of like a backwards "C"
             and it slides across the screen.
Countering:  You can try to jump over this, or you can block it.
----------------------------------------------------------------------------


Level 2 <--> Triple KI Slash
----------------------------------------------------------------------------
Combo:       Down, Back, Down, Forward + L

Description: The Triple KI slash is similair to the KI slash, except, there
             are obviously three of them. However, they aren't just in a 
             row; Trunks actually does three different sword slashes, and it
             causes the energy waves to come out fast.
Countering:  Don't even try to jump them, just try to block.
----------------------------------------------------------------------------


Level 3 <--> Final Slash
----------------------------------------------------------------------------
Combo:       B, R, Back, A, L, Forward

Description: Trunks starts this combo, by making several strange movements
             with his fist. He then fires an energy ball at his opponrnt.
             If it hits them, it holds them in place, so that he can hit
             them with his sword -- Which he powers up to be on fire, for
             this particular move.
Countering:  Jump over the original energy ball. If you get hit by it, you
             have to wait out the rest of the combo.
----------------------------------------------------------------------------


.----.----.-------------------------------------------------------.----.----.
|    |    | Vegeta                                                |    |    |
'----'----'-------------------------------------------------------'----'----'


Level 1 <--> Gallick Gun (Gyariku Ho)
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: The Gallick gun looks somewhat similair to the Kamehameha, but
             it is performed completely differently. Vegeta, will jump into
             the air, as he forms the energy in the palm of his hand, and
             then release it at an angle, towards the ground. It's strong,
             but it doesn't go across the whole screen.
Countering:  You'll be able to move while your opponent is using this move,
             so just make sure not to stand in front of the blast.
----------------------------------------------------------------------------


Level 2 <--> Big Bang Attack 
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + L

Description: The Big Bang attack, the only of Vegeta's attacks that may
             be stronger than the Final Flash -- Which was sadly missing
             from the game -- is very dangerous. Vegeta will form a huge
             sphere of enery, and send it flying across the screen. And
             not only will it crush its opponent after hitting them, it
             will explode, for even more damage. Not only that, it is one
             of the fastest specials in the game.
Countering:  It's possible to jump over it, but you will have very, very
             little time to do so, before it hits you.
----------------------------------------------------------------------------


Level 3 <--> Power Ball (Oozaru)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Up + L

Description: The name of this attack is Power Ball, but the attack actually
             has nothing to do with an energy ball. Instead, it is the name
             given to the artificial moonlight ball Saiyans can create.
             Cegeta creates one of these, and uses its power to turn into an
             Oozaru (the giant monkey) then he stomps on his enemy. In this
             game, the transforms back, directly after attacking, however,
             in the show the Power Ball lasts much longer.         
Countering:  This attack is unavoidable.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Frieza       (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Eye Lasers (Ring Jyou no)
----------------------------------------------------------------------------
Combo:       Forward, Back, Down, Forward + B

Description: Lots of the Z-Fighters and there enemies have this attack: It
             is a simple beam shot from the eyes. In this game, the beam
             travels across the screen.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 2 <--> Energy Disk
----------------------------------------------------------------------------
Combo:       Forward, Back, Down, Forward + L

Description: Energy Disks are extremely powerful, can cut through almost
             anything you can imagine, and are nearly impossible to block.
             Frieza tosses a disk, like the Destructo Disk (Kienzan) that
             Krtillin throws, but he has alot more control over it, and
             can easily maneuver it. Although, in the fight with Goku, he
             actually messed up, and sliced off his own lower body. In this
             game, you can't control it, but it will go at an angle, then
             swirve back and forth a bit, so you can hit them several times.
Countering:  You can block some of the hits, but you'll still take damage.
             The only way you can dodge completely, is by being on the other
             side of the user; Which is hard, since you must be jumping as
             they are using it -- Not after they've started.
----------------------------------------------------------------------------


Level 3 <--> Death Ball
----------------------------------------------------------------------------
Combo:       Forward, Down, Back, Forward + L

Description: Frieza (and his brother Cooler) can make a tiny energy ball on
             their fingers, that looks harmless. Although, within seconds,
             they can make it grow to the size of a mountain. They then hurl 
             it, and although it moves slowly, it's very damaging.
Countering:  Just hold block, and you should block the whole thing.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Android 16   (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Hell's Flash
----------------------------------------------------------------------------
Combo:       Back, Forward, Back, Forward + B

Description: There are powerful laser cannons under 16's hands, and he can
             shoot from him, if he's in a case where his hands are broken
             off. Although that can't happen in this game, he is still able
             to use the attack somehow. It's a good attack though, because
             after firing the beam, he moves it up and down, to make sure 
             his opponents don't get out of it after jumping.
Countering:  You can block some of the hits, but you'll still take damage.
             The only way you can dodge completely, is by being on the other
             side of the user; Which is hard, since you must be jumping as
             they are using it -- Not after they've started.
----------------------------------------------------------------------------


Level 2 <--> Rocket Punch
----------------------------------------------------------------------------
Combo:       Back, Down, Forward + L

Description: With this attack, Android 16 is able to launch his arm off at
             his enemies, like a rocket. It is really just a punch, but it
             does much more damage than your average melee attack.
Countering:  You can either block it, or jump over it when it comes at you.
----------------------------------------------------------------------------


Level 3 <--> Self Destruction (Jibaku)
----------------------------------------------------------------------------
Combo:       B, B, R, A, L

Description: This is a very interesting technique. 16 will blow himself up,
             losing a large part of his health -- In the show, he obviously
             blows apart his entire body -- although it can not finish him
             off; He will always have a little bit left. If your opponent
             is caught in the explosion, they lose about 90% of their health.
             This is the most powerful attack in this game. Although, note:
             It is not really Jibaku, as his self-destruct is caused by a
             bomb inside his body.
Countering:  After the move starts, a 3 second timer will be shown above 16.
             Take that time to get away from him.
----------------------------------------------------------------------------


.----.----.-------------------------------------------------------.----.----.
|    |    | Cell         (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Absorbtion
----------------------------------------------------------------------------
Combo:       Back, Down, Back, Forward + B

Description: This attack is extremely hard to do, since the range is less
             than that of a punch, but it is a good move if you hit it. Cell
             will stab his opponent with his tail, and drain some of their
             energy, to restore some of his own.
Countering:  It has the range of a punch. Just move or block. You can also
             hit the user, as he is doing it, to cancel the move.
----------------------------------------------------------------------------


Level 2 <--> Kamehameha
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: This is the classic move associated with Dragonball Z: A blast
             of energy shot straight from the palms, forward. The blasts
             consists of a ball of energy, being blasted from a beam. Cell
             does it a little differently though. First, he uppercuts his
             opponents in the air, then uses the Kamehameha on them as they
             land. If you miss the uppercut, you can still get them with the
             actuall Kamehameha though.
Countering:  Try and jump behind the user, after he does the Uppercut; You
             will have a few seconds to do so, before he fires the energy.
             If you get uppercutted though, there's nothing you can do.
----------------------------------------------------------------------------


Level 3 <--> Super Kamehameha (Chou Kamehameha)
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + L

Description: This is the same move as the Kamehameha, it's just much
             wider, and stronger. It's also harder to get out of when hit.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Gotenks      (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Kamehameha
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: This is the classic move associated with Dragonball Z: A blast
             of energy shot straight from the palms, forward. The blasts
             consists of a ball of energy, being blasted from a beam.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 2 <--> Super Ghost Kamikaze Attack
----------------------------------------------------------------------------
Combo:       Down, Back, Forward + L

Description: This is an interesting attack developed by Goten and Trunks
             when they were in the Hyperbolic Time Chamber, fused as Gotenks.
             They blow ghost-bubbles from their mouth, and the ghosts run
             into their opponent, and then explode. Gotenks makes 5 ghosts
             at once, in this game.
Countering:  This attack is unavoidable.
----------------------------------------------------------------------------


Level 3 <--> Ultra Assualt Buu Buu Volley Ball
             (Geki Totsu Arutora Buu Buu Bareboru)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward + R

Description: This is another interesting attack developed by Goten and 
             Trunks in the Hyperbolic Time Chamber. They fire a beam, that
             entraps their opponent inside a volley-ball shape, then they
             knock it around, until it breaks open.
Countering:  Try to jump over the beam, as it comes. That's hard to do,
             though, as it is so fast. If you become a Volley Ball, you just
             have to wait the rest of the move out.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Buu          (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Hammer Fist
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward + B

Description: This is really just a melee attack, but it's a strong one. Buu
             shapes his fist into a hammer-like shape, and smashes his
             opponents over the head with it.
Countering:  It's a melee attack, so you can just block it.
----------------------------------------------------------------------------


Level 2 <--> Change Beam (Henka Beam)
----------------------------------------------------------------------------
Combo:       Back, Forward, Down, Forward, + L

Description: This is Buu's favorite attack: He uses the antenna on his head
             to emit a pink beam, that turns his opponents into a candy. He
             then eats it.
Countering:  Once you become chocolate, you can't do anything about the
             move, but if you jump over Buu before that, you can dodge it.
----------------------------------------------------------------------------


Level 3 <--> Human Extinction Attack (Jin Rui Zetsu Mestu Kougeki)
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Up + L

Description: While nothing more than a massive (and I mean massive) amount
             of KI blasts, this attack is the single most devestating move
             in the Dragonball Z universe. Buu focuses the blast, to hit
             all the different KI he is able to sense, and fires the blasts
             by the billions. Anyone unable to shake off the blast (Which
             is the whole population, save for a handful) is killed. In
             this game, the attack translates to a handful of KI blasts
             raining down on your opponent.
Countering:  The KI blasts only go in front of Buu. If you jump over him
             before the attack starts, you should be safe.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Broly        (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Hovercraft Punch
----------------------------------------------------------------------------
Combo:       Back, Down, Forward + B

Description: Broly uses KI to slide forward, and punch his enemy. It may
             look like a basic punch, but it's actually good. Not only is 
             it stronger, but it will take down full guard meters -- And
             still do damage. And you can even hit people on the ground
             with it. It's a great move.
Countering:  You must jump over it, since you can't block it.
----------------------------------------------------------------------------


Level 2 <--> Seismic Energy
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Down, Back + R

Description: Broly summons a large amount of KI, and starts explosions all
             around the arena, including a large green blast of energy
             directly where he is. 
Countering:  This attack is unavoidable.
----------------------------------------------------------------------------


Level 3 <--> Legendary KI Attack
----------------------------------------------------------------------------
Combo:       Down, Back, Down, Forward + L
Description: This is indeed, an ultimate, and legendary attack. It is kind
             of similair to a Masenko, although the power and size of it
             make a joke of that move. After going USSJ, Broly fires a green
             blast of energy, that take up the whole screen's height, and
             sends it forward through the arena. It's extremely powerful.
Countering:  This attack is unavoidable.
----------------------------------------------------------------------------

.----.----.-------------------------------------------------------.----.----.
|    |    | Nappa        (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Mouth Blast (Kochi Kara Kikou Ha)
----------------------------------------------------------------------------
Combo:       Forward, Down, Back, Forward + B

Description: This is just your typical energy blast, although this one is
             shot from the mouth, rather than the hands. It still travels
             across the arena, like many other similair moves.
Countering:  Try and jump behind the user. If you must get hit, at least
             jump, so only part of the attack hits you.
----------------------------------------------------------------------------


Level 2 <--> One-handed Throw
----------------------------------------------------------------------------
Combo:       Back, Forward, Down, Forward + L

Description: This is an absolutely terrible move. It is nothign more than
             a glorified throw. And not only do you have to be touching
             your opponent to be close enough to use it, some opponents, 
             like Krillin, are too short to be touched by it!
Countering:  Just hit him before he does it, or move away. Blocking won't
             work, because it's a throw.
----------------------------------------------------------------------------


Level 3 <--> Earthquake Slam
----------------------------------------------------------------------------
Combo:       Back, Down, Forward, Up, Back + R

Description: With this move, Nappa jumps into the air, and rolls himself
             into a ball. Then, he spins for a second, before kicking his
             opponent into the ground, while releasing some energy.
Countering:  You'll be able to move while your opponent is using this move,
             so just make sure not to stand in front of the blast.
----------------------------------------------------------------------------


.----.----.-------------------------------------------------------.----.----.
|    |    | Raditz       (Unlockable)                             |    |    |
'----'----'-------------------------------------------------------'----'----'

Level 1 <--> Flying Elbow Drop
----------------------------------------------------------------------------
Combo:       Down, Forward, Down, Forward, + B

Description: There's really nothing special about this move: Raditz jumps
             into the air, focuses some energy onto his elbow, and elbow
             drops his opponent. That being said, it is decently effective.
Countering:  It's a melee attack, so you can block it.
----------------------------------------------------------------------------


Level 2 <--> Flying Elbow Drop
----------------------------------------------------------------------------
Combo:       Back, Forward, Back, Forward + B

Description: Raditz makes an energy beam with just one of his hands, and he
             moves it from a 45 degree angle, to a 180 degree angle, which
             goes across the screen.
Countering:  You should be able to block it, if your block meter is up.
----------------------------------------------------------------------------


Level 3 <--> Fire Summersault
----------------------------------------------------------------------------
Combo:       Back, Forward, Down, Forward + R

Description: Raditz jumps into the air, and begins spinning so that flame
             forms around him. He then slams his body into his enemy. This
             move is extremely strong.
Countering:  You should be able to block it, if your block meter is up.
----------------------------------------------------------------------------


     _.-""""-._                                                 _.-""""-._
   .'          `.                                             .'          `.
  /      /\      \                                           /      /\      \
 |   ___/  \___   |                                         |   ___/  \___   |
 |  '-.      .-'  |=========================================|  '-.      .-'  |
 |     /    \     | 06. Unlocking Characters       [UNLOC]  |     /    \     |
  \   /_.--._\   /===========================================\   /_.--._\   /
   `._        _.'                                             `._        _.'
      `-....-`                                                   `-....-`

|----------------| 
| Raditz         | Beat Tournament Mode once, with any character.
|----------------|

|----------------|
| Nappa          | Unlock Raditz, then beat Tournament Mode with Vegeta.
|----------------|

|----------------|
| Gotenks        | Beat Tournament Mode with 4 different characters
|----------------|

|----------------|
| Android 16     | Beat Time Challenge Mode with 2 different characters.
|----------------|

|----------------|
| Frieza         | Beat Tournament Mode with all other characters you have.
|----------------|

|----------------|
| Buu            | Beat Tournament Mode with Frieza.
|----------------|

|----------------|
| Broly          | Beat Tournament Mode with Buu.
|----------------|


     _.-""""-._                                                 _.-""""-._
   .'          `.                                             .'          `.
  /      /\      \                                           /      /\      \
 |   ___/  \___   |                                         |   ___/  \___   |
 |  '-.      .-'  |=========================================|  '-.      .-'  |
 |     /    \     | 07. Z-Store                    [STORE]  |     /    \     |
  \   /_.--._\   /===========================================\   /_.--._\   /
   `._        _.'                                             `._        _.'
      `-....-`                                                   `-....-`

.----.----.-------------------------------------------------------.----.----.
|    |    | Images                                                |    |    |
'----'----'-------------------------------------------------------'----'----'

1  - Super Saiyan Vegeta in a fighting pose.
2  - Android 16 and 18 standing next to eachother.
3  - Super Saiyan Goku powering up.
4  - Android 18 kissing Krillin.
5  - Gohan dressed up as Saiyaman, kicking a criminal.
6  - A closeup of Nappa's face.
7  - Frieza's first form, overlooking the Ginyu force.
8  - Super Saiyan Trunks holding up an energy disk.
9  - Piccolo throwing his turban off.
10 - A closeup on Raditz head and chest.
11 - Super Saiyan Vegeta blocking Android 18's punch.
12 - Super Buu, scratched up, surrounded with energy.
13 - Vegeta powering up, with rocks in the air around him.
14 - Majin Buu sticking his tongue out at Babidi.
15 - Imperfect Cell standing in a city.
16 - Perfect Cell powering up.
17 - Super Saiyan 3 Gotenks in a fighting pose.
18 - Super Saiyan Trunks about to use his sword.
19 - A close up on USSJ Broly's head and chest.
20 - Hercule punching Android 18 in the face.

.----.----.-------------------------------------------------------.----.----.
|    |    | Bios                                                  |    |    |
'----'----'-------------------------------------------------------'----'----'

1  - Goku            (Goku's Biography)
2  - Gohan           (Gohan's Biography)
3  - Piccolo         (Piccolo's Biography)
4  - Krillin         (Krillin's Biography)
5  - Android 18      (Android 18's Biography)
6  - Trunks          (Trunks's Biography)
7  - Vegeta          (Vegeta's Biography)
8  - Frieza          (Frieza's Biography)
9  - Android 16      (Android 16's Biography)
10 - Cell            (Cell's Biography)
11 - Gotenks         (Gotenks's Biography)
12 - Buu             (Buu's Biography)
13 - Broly           (Broly's Biography)
14 - Nappa           (Nappa's Biography)
15 - Raditz          (Raditz's Biography)

.----.----.-------------------------------------------------------.----.----.
|    |    | Songs                                                 |    |    |
'----'----'-------------------------------------------------------'----'----'

1  - Theme           (The music that plays when the game starts.)
2  - Conclusion      (The game over sound -- It's too short to be music.)
3  - Namek           (The music that plays in the Namek arena)
4  - Kami Lookout    (The music that plays in the Kami's Lookout arena)
5  - Inside Buu      (The music that plays in the Inside Buu arena)
6  - Go Go Goku      (The music that plays in the Hyperbolic Time Chamber.)
7  - Wasteland       (The music that plays in the Wasteland arena)
8  - Orange City     (The music that plays in the Orange City arena)
9  - Snake Way       (The music that plays in the Snake Way arena)

.----.----.-------------------------------------------------------.----.----.
|    |    | Modes                                                 |    |    |
'----'----'-------------------------------------------------------'----'----'

1  - Endurance x2    (Endurance mode, with stronger characters)
2  - Time Challenge  (A timed version of Tournament Mode)
3  - Sky Battle 2    (When characters Sky Battle, the loser loses the round)

.----.----.-------------------------------------------------------.----.----.
|    |    | Settings                                              |    |    |
'----'----'-------------------------------------------------------'----'----'

1  - Fast Clock       (The clock goes faster)
2  - Invisible        (Fighters are invisible sometimes, and transparent others)
3  - Free Supers      (You don't need energy to use supers)
4  - Supers           (You can use supers in the first place)
5  - Explosive Touch  (Fighters touching eachother both get hurt)
6  - Fast Recovery    (You charge KI faster)
7  - Instant Death    (One hit kills a fighter)

     _.-""""-._                                                 _.-""""-._
   .'          `.                                             .'          `.
  /      /\      \                                           /      /\      \
 |   ___/  \___   |                                         |   ___/  \___   |
 |  '-.      .-'  |=========================================|  '-.      .-'  |
 |     /    \     | 08. Credits                    [CREDS]  |     /    \     |
  \   /_.--._\   /===========================================\   /_.--._\   /
   `._        _.'                                             `._        _.'
      `-....-`                                                   `-....-`

-----------------------------------------------------------------------------
Chris Quigley - Author of this document. Creator of ASCII Art.
-----------------------------------------------------------------------------