Question for Pokemon RubyYeah, guys, I've got a question...yeah, I know, AGAIN, and this ain't my area of expertise.
This time it's about those Action Replay modules. My friend was experimenting with his mate's module to obtain all of the Technical Machines and berries. When he applied the module again to get some Lucky Eggs, we took the game out of the module after saving and turn-off. When we started to discuss his Camerupt, we were planning to check on what TMs it could learn, but when we flipped in the Bag over to the TMs & HMs pocket, the screen turned to negative colours to the normal display and the game crashed, while the soundtrack continued. We tried a few more times and got the same result.
As I know, he forgot to deactivate the 'All TMs and HMs' codes before playing with the Lucky Egg cheat activated. So my educated guess is in that the game crashed when we checked the Technical Machine pocket because it was overloaded, and now I'm proposing to catching loads of weak Pokémon to trade to him so he can preserve the Pokémon he currently has, since we have come to the resolution that we need to wipe the profile to resolve the problem. That's why I decided to pose another question: Is there an alternative way to reverse this glitch whilst maintaining my friend's current data?