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How do I get Teleport? How can I get past through the misty ocea

Question asked by pixam on
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How do I get Teleport? How can I get past through the misty ocea

How do I get Teleport? How can I get past through the misty ocean on whats so called to that? How can I go to the mars lighthouse....


Plss answer. I'm totally stuck
Thnkzzzzzzzzzzz.....

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mitsu answered:

OK... A few big questions... You don't get teleport untill you get to the mars light house, but that is much much later in the game... Right near the end, in fact, but if you haven't even gone to 'the misty place' which is lemuria by the way, then you have a lot to complete!

I'm not exactly sure what you are stuck on... Have you gone to mount Mikage on Izumo yet? You will have to battle a dragon there, and you will gain more psynergy. Have you gone to the apogee islands and gone to aqua rock? You can gain more psynergy there, too. Have you gone to air's rock and helped the people of Garoh yet? You will need to go to these places first. Have you freed Piers from the Madra jail yet? If not you must do these things in order before you can get to Lemuria:

When you get to Madra, visit the jail and talk to Piers. After that, the mayors wife will let you go across the drawbridge to Osenia. Travel through Osenia and find the desert. Follow the puzzles of the desert and leave the desert to the north... There you will find Alhafra. Help the people of Alhafra as much as you can. It is here you will battle Briggs. But you won't be able to totally free the boat yet. It is with psynergy you will receive much later that you can do this.

(If you accidentally go south through the desert, you will be able to go to alhafra later, just keep heading south and do the Garoh bit first)

Then head south through the desert, and there will be a sign that says you cannot go back if you go down the sandfall, go down anyway, and head south and go to the town known as Garoh. Look around, but you will see a werewolf come out of a cave and you can't follow him. Go to Air's rock in the other desert. Complete the puzzles there and you will gain the psynergy that will be the same as what the werewolf used. Go back to Garoh, and use the psynergy on the rock door. Find the werewolf and finish up there.

Head west and find a town named mikasalla. There is a Djinn there. You will need 'scoop' to get it. then head back to Madra, Piers will have been released and the madrans will have been ransacked by the kibombo. Piers has gone to kibombo. Follow him. Head West untill you get to southern Gondowan (it looks like south america on your map) there will be a bridge sort of area, read the dog's mind and use dig in front of it. Head north, a small town with a witch-doctor, who can tell you what you have to do next if you get stuck... Show him weapons for that. He will also tell you where djinni are if you show him armour or clothes.

Further north is a rocky part, which is the kibombo gate. Complete that and you will be able to head north to a town that is at night and has a large statue... You need to jump along the rooftops by going almost out the front gate of kibombo, and going left... You can use lash on the rope there to get up to the rooves. You will meet piers here. You go into the statue and get the orb that makes pier's boat go.

When you've done this, go to piers' boat which is north of madra. You can now sail. Go to izumo in the north east of the map. Complete the mission here, involving mt mikage. You will gain more psynergy. Don't forget to give the dancing idol to the woman in town... She'll give you something nice in return.

Then head south to the apogee isles. Do what you need to do in town then head south to aqua rock and complete your mission there. You will gain more psynergy.

Then you need to head south to the very bottom of the map to the snowy icy land of tundaria. Walk west for a while until you find a tower at the northern most point there. Complete the mission there and you will get a tine. You need three of these tines to help you get into Lemuria.

You will also have the psynergy to help free the boat in alhafra... Go there, do that. Then briggs will steal the boat... You'll deal with that later!

Sail north west and go back to Daila (the very first town you went to in the game) go to the sanctum there and get the sea god's tear there. Head back to the place where you helped Riki and Tavi escape. Complete the puzzle there and you will get another tine.

Then follow briggs to champa, which is in the north part of gondowan. (if you got the map with the game... You will see it) but sail a bit further north-east along the coast, and you will find another tower. Go there, complete the puzzles there and you will get the last tine.

Go back to champa. Head up to the top of the mountain. Battle the salalmander, then the granny will be your freind, give her the three tines, and she will make a trident for you. You need this to get to Lemuria.

Head south and go to a town called Yallam. (you will know the place it is along the coast, west of alhafra, but there a rocks in the way... You will need to go up a river from the bottom of osenia... Near where you entered tundaria... Go up til you hit a bridge. Then get out of your boat, and go north to Yallam. In Yallam, there is a smith, and he will fix all the rusty weapons you have found, plus he will forge new things out of things like tear stones and golem hearts and stardust... There are more, you will find. But if you head west while you are in Yallam, there will be an area where kids are plaing, talk to all of the kids. They will do a dance. Write down or remember the exact dance is... Like three times around the moon and stuff like that... Because it is a map of how to navigate all the rocks that lie around Lemuria... Remember everything here.

You are ready to go to the misty place! Head into the misty place from the bottom part of the mist... There will be two rocks that look different... Go in and follow tha map the kids gave you (the song lyrics) so head north three would mean go up three of the circular currents, then west two would mean go west two of the currents. Then you will get to rocks shaped like the moon, sun and a star... Go around them however many times the kids said to.... The you will end up battling a creature you seemingly can't defeat... Here's where you need the trident! Use it on him first thing in your battle, and you will find you are able to battle him now! After that... You can go to Lemuria! Hope you took your lucky medals with you!

When you're done in Lemuria, you will get more psynergy which will allow you to sail the western seas! You can use this psynergy on that place that you had to follow piers over where I told you to read the dogs mind... You will need to be in your boat for this, though. Just try to sail in between the two land masses and use the psynergy when you get stuck!... Tadaaaa... I won't spoil any more for you...

 

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