Easy way to win battle against powerful opponent - Mega Man Battle Network 3 Blue
13 Aug 2006, ID#8969 Easy way to win battle against powerful opponent
Ive noticed that many Navis on this game are very strong and hard to defeat, but Ive found a few ways to get through them quick and easily. For navis who have 900 hp or less you can take them out with one hit, the Mstrstyl (MasterStyle) program advance, which deals exactly 900 damage.
For Alpha, who has 2000 hp, I once used my woodstyle megabuster to expose his core and then immediately attacked with the BodyGrd(BodyGuard) program advance and defeated him in one hit.
To deal atleast 650 damage or more to an opponent try using a powered up heatsrpd (HeatSpread) program advance. If you don't know how to form these three very powerful advances , ill tell you. For masterstyle you must use Salamandra*, Fountain*, Bolt*, and GaiaBlad*, in that sequence. All of these are megachips so make sure you have room in your folder for all four of them.
To perform trhe BodyGuard advance you must use antidmg M, antiNavi M, and Muramasa M, Muramasa is the only mega chip here so you can have other mega chips ion your folder along with it.
Finally to use the powered up heatspread advance try this sequence out. Either set grass stage or install SetGrass in your navi customizer, then use Heatshot J, Heat-V J, and Heatside J powered up with the mega chip, Atk+30.
Another way to blow an opponent away is to set grass stage or install set grass in your navi customizer, throw a BlkBomb3 powered up with up to four fire+30 chips, then hit the blkbomb3 with another very powerful fire type chip which can also be powered up, for example, fireswrd, fire+30, fire+30, fire+30, fire+30.
This should add up to 250 damage plus the amount of damage from the blkbomb3 which should be 220, without the fire+30's, in that case it would be 240. So you have 240 damage, plus 250 damage, PLUS the grass makes the explosion even more powerful!!! I'm not sure by how much, but it's a real boom!
So you have 490 damamge plus the grass stage. Usually grass doubles the impact of a fire type atack, but I'm not sure in this case. Other powerful program advances include ElemSwrd and LifeSwrd. Elemswrd deals up to 700 damage and is formed by combining FireSwrd N, AquaSwrd N, ElecSwrd N, and BambSwrd N in that sequence.
LifeSwrd deals a slightly less effective 400 damage but is still rather strong. You can use this by combining the powers of the chips, Sword E, WideSwrd E, and LongSwrd E, in that Sequence. I also heard that there is a giga chip that can only be used once you open a hole to murkland. In order to do this you must defeat the game, and get to serenade.
Once you beat serenade a first time, go to secret area 3, feed the bugfrag trader 300 bugfrags, get out of the secret net, jack back ion and go to the bugfrag trader, and defeat BassGS. ONce you defeat him you will get his chip if you have the collect program installed.
His chip can only be used after you activate the "hole" chipm which opens the portal to murkland. ONce the hole opens up wide use the BassGS chip to deal 550 damage to an opponent using Bass's earthbreak attack.
So far these are some of the most powerful advances and chip sequences I have stumbled across. I will update if I find anymore. Your welcome megaman fans.