FAQ by KeyBlade999
Turn and Burn: The F-14 Dogfight Simulator on SuperCheats.com
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|_   _|                                    | |     |  __ \
  | |_   _ _ __ _ __         __ _ _ __   __| |     | |__) |_   _ _ __ _ __   []
  | | | | | '__| '_ \       / _` | '_ \ / _` |     |  __ <| | | | '__| '_ \
  | | |_| | |  | | | |     | (_| | | | | (_| |     | |__) | |_| | |  | | | | []
  |_|\__,_|_|  |_| |_|      \__,_|_| |_|\__,_|     |_____/ \__,_|_|  |_| |_|
  _____ _                _____      ___  _  _       _____ _ _       _
 |_   _| |              |  ___|    /_  || || |     |  ___| |_)     | |    _
   | | | |__   ___      | |__   __   | || || |     | |__ | |_  ____| |__ | |_
   | | | '_ \ / _ \     |  __| |__|  | |\__  |     |  __|| | |/ _  | '_ \|  _|
   | | | | | |  __/     | |         _| |_  | |     | |   | | | (_| | | | | |_
   |_| |_| |_|\___|     |_|        |_____| |_|     |_|   |_|_|\__  |_| |_|\__|
                                                              |___/
                 _____  _                 _
                / ____|(_)               | |      _
               ( (____  _ _ __ ___  _   _| | __ _| |_  ___  _ __
                \____ \| | '_ ` _ \| | | | |/ _` |  _|/ _ \| '__|
                _____) | | | | | | | |_| | | (_| | |_| (_) | |
               |______/|_|_| |_| |_|\__,_|_|\__,_|\__|\___/|_|


                 O--------------------------------------------O
                 |  Turn and Burn: The F-14 Flight Simulator  |
                 |                   An FAQ                   |
                 |               By KeyBlade999               |
                 |                                            |
                 |             File Size: 12.8 KB             |
                 |           Current Version: Final           |
                 |    Previous Update: 11:23 PM 12/6/2012     |
                 O--------------------------------------------O


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                        Section Negative One: Donations           **FLIGHT_-1**
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While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          keyblade999.faqs@gmail.com

By the way, this is also my contact e-mail, so if you want to contribute
something to this or any of my other FAQs, or have a question to ask about one
of them, go ahead and use this e-mail.


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                        Section Zero: Table of Contents            **FLIGHT_0**
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  [Section Title] .............................................. [CTRL+F Tag]

  -1. Donations ................................................ **FLIGHT_-1**
   0. Table of Contents ........................................ **FLIGHT_0**
   1. Introduction ............................................. **FLIGHT_1**
   2. Version History .......................................... **FLIGHT_2**
   3. Legalities ............................................... **FLIGHT_3**

   4. Basics of the Game ....................................... **FLIGHT_4**


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                           Section One: Introduction               **FLIGHT_1**
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Welcome to another FAQ of mine. This one covers the GameBoy game, Super
Battletank. This game, from what I've seen, is rather unique. Like the modern
war game Call of Duty, or an older equivalent called Jungle Strike, this game
has to do with war. So, what war is it? The Persian Gulf War. Not exactly a
prime choice for such games, but, hey, it works pretty well!

Yeah, I don't have much to say about this; not real good with this, you know.
But try to enjoy.


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                         Section Two: Version History              **FLIGHT_2**
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Final - First and likely only version of this FAQ completed.
        11:23 PM 12/6/2012


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                           Section Three: Legalities               **FLIGHT_3**
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This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

 2012 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs
message boards.

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                       Section Four: Basics of the Game            **FLIGHT_4**
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--------
Controls
--------

~~ D-Pad        : (Up)    Prepare for thrust on ground; descend in mid-air
                  (Down)  Ascend
                  (Left)  Bank and rotate left
                  (Right) Bank and rotate right
~~ A Button     : Fire weapon.
~~ B Button     : Apply thrust on ground; check thrust in mid-air. Use in
                  conjunction with D-Pad (Up/Down) to adjust level of thrust.
~~ Start Button : Pause and see overworld map.
~~ Select Button: Cycle through weaponry.
~~ L/R Buttons  : These only have functions on the GBA SP and GameBoy Player
                  ways of playing the game. They will widen/narrow the screen,
                  respectively. Otherwise, N/A.


------------------
Object of the Game
------------------

This game is divided into several missions. Each mission has a similar
objective -- destroy all enemies -- and you'll be restocked, refueled, and
repaired at the start of each mission. Also in these missions, your enemies
are randomly placed; therefore, walkthroughs are very nearly impossible.


--------------------
The Heads-Up Display
--------------------

This is what your screen will look like when not paused (well, kind of). The
upper part is your viewing screen; the lower bit is your heads-up display.
Bracketed  []  numbers indicate what part is being explained below the diagram.
Number signs (#) just represent random numbers.

 _____________________________________________________________________________
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|                                     [1]                                     |
|                                                                             |
|                                                                             |
|                                                                             |
|_____________________________________________________________________________|
|      |____| |  [3]  |   |   ______________________   |   ____    ________   |
|  O   |____| |_______|   |  |                      |  |  |    |  |        |  |
|       ____              |  |                      |  |  |    |  | ###### |  |
|  O   |____|  _______    |  |                      |  |  |    |  | ###### |  |
|   [2] ____  |       |   |  |        [5]           |  |  |[6] |  | ###### |  |
|  O   |____| |  [4]  |   |  |                      |  |  |    |  | ###### |  |
|       ____  |       |   |  |                      |  |  |    |  |  [7]   |  |
|  O   |____| |_______|   |  |______________________|  |  |____|  |________|  |
|_________________________|____________________________|______________________|


[1] - What you see.

[2] - These light up and darken to show that you're using the machine gun,
      Aim-9 missiles, or Aim-54 missiles, respectively.

[3] - This can display ammunition remaining for your Aim-9/Aim-54 missiles.
      Otherwise, it'll just say "OK". This can also be your status - when in
      danger, it'll say "EJECT!"

[4] - Your view with respect to the horizon/ocean. As the plane rotates, this
      does, too. The black is the ocean. For example, if it is at the top, you
      are flying with the ocean above you (upside-down).

[5] - Some kind of radar.

[6] - Fuel remaining. It depletes in about 16 minutes on 50% thrust.

[7] - Sets of numbers. The first two are the more critical ones. The first one
      will show your altitude; once it hits the "K" area, one "K" equals 1,000.
      The second number shows the degree of rotation clockwise.


----------------
Playing the Game
----------------

A fairly simple concept, really. You'll need to destroy all of the enemies on
the battlefield to complete the mission and proceed to the next one. As I have
said earlier, the enemies' positions are randomized, preventing a true
walkthrough. =/

Anyways, always begin a mission by pressing Start to look at the overworld map.
You'll find markings specific to whatever there is there. The dots will show
the enemies. You are the arrow, and can use it to move to them. There, unpause
and destroy the enemy, then move on until all are defeated.

Anyways, that's about it. Destroying enemies is simple - find them and shoot.
The gun has infinite ammo, but the other two are limited. Even so, use the
missiles first, as they are stronger.






O=============================================================================O
|                      This is the end of KeyBlade999's                       |
|                          FAQ for the GameBoy game                           |
|                  Turn and Burn: The F-14 Flight Simulator.                   |
O=============================================================================O
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                               \/_/      \/_/      \/_/
                                                               KeyBlade999