Version 1.6 $$$$$$$$$$$$$$$$$$$$$$ 9/5/09 $$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$$$$$$$$$$$$$$$$$ $$$$$ $$$$$$$$$$$$$$$$$$$ $$$$$$$$ $$$$$$$$$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ $$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$ $$$$$$$$$$$$ $$$$ $$$$ $$$ $$$$$$$ $$ $$$$ $$$ $$$$$$$$$$$$$$$$$$ $$$$$$$$ $$$$ $ $$$$ $$$$$$$$$$$$$ $$$$$$$$$$ $$$$ $$$$$$$$$$ $$$$$$$$$$$$ $$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$ $ $$$$$$$$$$$$$$$$$$$$$ $$$$$$ $ $$$$$$$$$$$$$$$$$ $$$$ $ $$$$$$$$$$$$$$ $$$$$ $$ $$$$$$$$$$ $$$$$ $$$ $$ $$$$$$$$$$$$ $$$ $$$ $$$ $$ $$$$$$$$ $ $$$$ $ $$ $$ $$$$$ $ $ $$$$ $$ $$ $$$ $$$$ $ $$$ $$$$$ $$ $$$$ $$$$$$$ $$ $ $$$$ $$$ $$$$$ $$$$ $$ $$$ $$$ $$$ $$$$$$$$ $$ $$$$$$$ $$$ $$ $$ $$ $$ $$$$$$$ $$$$$$$$$ $$$$$$$$$$$$$$$$ $$ $$ $$$ $$ $$ $$$$$$$$$ $$ $$ $$$$$$$$$ $$$$ $$ $$ $$ $$$$$$$ $$$$ $$$$$$$$$ $$ $$$ $$ $$$$$$ $$$$$$ $$$$$$$$$$$$$ $$$$$$$ $$$ $$ $$ $$ $$$$$$$ $$$ $$$$$$$$$$$$$$$$$$$$$ $$$ $$$$ $$$$$$$$ $$$$ $$ $$$$$$$$$$$ $$$$ $$$$$$$ $$$$ $$ $$$$$$$$$ $$$ $$$$$ $$$$$$$ $$$ $$$$ $$$$$$$ $$$$$$$$$$$$$ $$$$$ $$$$$$$$$$$$$$$$$$ $$ $$$$$$ $$$$$$$$$$$$$$ $$ $$$$$ $$$$$$$$$$$ $$ $$$$$$$ $$$$$$$$ $$$$$$$$$$$$$$$$ $$ $$$$$$$$$$$$ Duck Tales Two Walkthrough by The Lost Gamer ([email protected]) http://the_lost_gamer.tripod.com/ Copyright 2009 Table of Contents: 001. General information 002. Story 003. Characters 004. Video Walkthrough 005. Walkthrough 005a. Bermuda Triangle 005b. Niagara Falls 005c. Mu 005d. Scotland 005e. Egypt 005f. Basement 005g. Afterwards 006. Credits 001-General Information ----------------------------------------------------------- This is a walkthrough for the Gameboy game called Duck Tales Two. This is different, although similar to, the NES game called Duck Tales Two. If you want to use this guide for some reason, ask permission by e-mailing me at [email protected]. Make the subject blank, so I know it's not spam. 002-Story ----------------------------------------------------------- Huey, Dewey, and Louie wake up Uncle Scrooge in the middle of the night. They just found a mysterious piece of paper. Scrooge realizes the paper is a piece of a map. Uncle Fergus must have made the map, ripped it up into pieces, and then hidden the pieces all over the world! The map, when all the pieces are put together, should reveal the location of the lost treasure of McDuck! Looks like Scrooge is off on a treasure/map hunt! 003-Characters ----------------------------------------------------------- Scrooge McDuck: Scrooge is the richest duck in the world, and he's also very stingy. He's Scottish, if you couldn't tell. He lives in Duckburg and you get to take him all over the world in search of treasure. Huey, Dewey, and Louie: These three guys are the nephews of Scrooge, Donald, and Fergus and you don't know who their parents are. Huey wears red, Dewey blue, and Louie green. These guys help Scrooge along the way by giving him some advice. Great, great Fergus: Uncle Fergus is the duck who ripped up his treasure map and hid the pieces all over the world. You never see him in this game. Webby: Webby is Mrs. Beakley (Scrooge's maid)'s daughter, and she is dressed in pink. She carries a doll that looks just like her everywhere, and is rather useless. Launchpad: Launchpad is a pilot that flies Scrooge to all of the places he goes to. When Scrooge is in a place, he can always get Launchpad to take him back to Duckberg, either by walking up to Launchpad or using a walkie-talkie. Gyro: Gyro is an inventor, and he makes useful inventions to help Uncle Scrooge. Flintheart Glomgold: He's the second richest duck in the world, and he wants to get more money than Scrooge so he can become the richest duck in the world. 005-Video Walkthrough ---------------------------------------------------------- Hey! Want to see how to beat the game instead of reading about it? Well, I've got a video walkthrough, and you can see it at... http://www.youtube.com/view_play_list?p=50B3155CC0288764 Sometimes, it's more helpful to see the puzzles solved than to read about them. Plus, you get to hear the comments I say while playing the game! I will also include links to the videos at the start of their respective sections. 005-Walkthrough ----------------------------------------------------------- 005a-Bermuda Triangle ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=AvEThUXQz_A You land on a pirate ship. Walk right into a hidden diamond. Jump over the step, and kill the crab. Walk right off the platform to land on a hidden diamond. Keep going right and kill the frog and the crab. A bird flies at you; pogo off of it. Go right past the cannon to a wall which cannot be passed. Be left of it and pogo up for three diamonds. Go back left to the cannon. Golf swing against the trigger and pull it left to shoot out a cannonball. Go left through the now-accessible area. Go past the rope for two treasure chests. The first treasure chest has a diamond, and the other one is a sign pointing at hidden treasure. These signs are meant to be helpful, but in reality, they don't help all that much. Go down the rope. There are two treasure chests here. Pogo off them to open them, and to get the hidden diamonds that are above the treasure chests. That makes four diamonds in all. Go right. Yar, there's a pirate! Pogo off of the pirate to get a diamond in midair (pogo off it twice to kill it) and then jump to the hook. Jump right off of it onto the platform. There appears to be some sort of lever on this platform. Pull it right, and it moves a treasure chest right so it is now accessible. Open it for a diamond. Go right to find a rope by a barrel. Pogo on top of the barrel to get two diamonds there, and then go down the rope. Fall down to the bottom, and go left. Go past Launchpad and open the chest for some X-ray glasses. Go back to the rope, go up a screen, and drop off to the left. You find another lever. Pull this one left, and it moves a treasure chest all the way left. Pogo off it to the left and you get over barrels. Continue left, and open the chest for an extra life. Go back left. Before going off the barrels, aim your jump so you get the two diamonds in midair. Then go back to the rope and fall down. Walk right, and you find a raft. Golf swing against it so it falls into the water at the right. Open the chest right of the raft, then get back on the raft and golf swing against the wall to send the raft right (sort of like the logs you saw earlier). Once the raft goes right, go over the platform the chest was on. Pogo on the raft as it goes right; fish hide nearby hooks (the first one is right of the hook, the second one is underneath the hook). The raft stops at a mast thing that holds a treasure chest. Open it for a clock that makes your enemies freeze in time for a little while. As soon as you get the clock, pogo left to reach a hook. Jump from hook to hook, going right (the hooks fall down as you go). A big diamond is hidden in the air as you do so. Here's how to get the diamond. Jump right off a hook to hit it, and fall back left to the hook. Immediately jump right again to catch it as it falls. At the last hook, a fish is underneath. This fish is a nasty surprise, but you shouldn't see it because it is frozen in time. Once you're past the water, kill the crab. Continue right, and get the two diamonds on top of the barrel. Go up the rope, and climb it to the top. Jump off to the left. Go let, and pull the hook to allow you access to the left. Kill the pirate, and pull down the next hook. Pogo off the newly lifted weights so you can go over the mast to the left. Past the mast are two mice, so land with your pogo stick operating. Kill the mice, and continue left. You find another lever; pull it right so two barrels land by you. Pogo off the barrels onto a conveyor belt (it's not moving because no one is touching the lever). Jump off it to the left onto a platform with a treasure chest on it. The treasure chest contains a map piece. Jump off this platform to the left, and pull down on the hook to allow you to go left. Kill the crab and fall down the rope. You have to go right across the raft area again, which is unfortunate. Look out for the nasty surprise of a fish at the end of the hook area. When you reach the rope, climb up to the top of it, and fall off to the right. Kill the pirate to the right, and get to the barrel. Open the chest on the barrel to see how many treasures remain. Then go up the rope that is nearby, and jump off it to the right. Pogo right to get to a lever. Pull it right to make a treasure chest move right along a conveyor belt. As soon as it falls down for the first time, start pulling the lever left, or else the treasure chest will be gone. Once you've pulled the box to the left, open the treasure chest for an ice cream cone. Go left. Past the rope is a rat that jumps out at you; try to avoid it. You come to another rope. Climb it all the way to the top (without hitting the bird along the way), then jump off it to the right to meet Gyro. Gyro gives you his new invention: the hammer adapter. Your golf swing is now more powerful! Go down one screen, and jump to the right (again, don't hit the bird). Break the two blocks with your enhanced golf swing, and continue right. This place isn't cool; there are a bunch of low-flying birds and a bunch of barrels. You must jump over each barrel without hitting a bird. Actually, there's a trick to this place. You don't have to jump at all; you can just golf swing the barrels out of the way. Do that until you reach two treasure chests and golf swing them open. Go back left. Before you go back to the rope, jump to the platform with the cannon on it. Go left across this platform and get the treasure chest. Then go back to the rope and climb up. Okay, this next area is tricky. Basically, you have to go left and jump from hook to hook. The hooks are of the falling hook variety, so don't waste time. Factor in two low-flying birds and a hard jump, and it can be difficult. You might want to try pogoing off a bird and using that to get to the next hook instead of jumping yourself. On the far side of the room is another rope. Fall down to the bottom of the rope (don't climb down) and go right. You have two levers here. Pull the first one right, and a treasure chest will go right, along with a crate. Pull the lever until the treasure chest/crate are level with Uncle Scrooge (vertically thinking). Go to the other lever (the treasure chest must be in sight. Pull the lever right so the treasure chest/crate are level with Scrooge again. Let go of the lever, go right, and break the two crates there. Go back to the second lever and pull it right until the treasure chest and the crate falls. Golf swing them to get the diamond in the treasure chest. From there, go left until you reach the boss fight with the Pirate Cap'n. Pirate Cap'n can be hard or easy. The idea is that there are a bunch of hooks, and Pirate Cap'n jumps off them. You need to jump off the hooks and pogo on Pirate Cap'n. Basically, because you can't control when Scrooge hangs onto a hook (he automatically does this), you might find yourself hanging on a hook if you don't want to, which can really cost you during this fight. Just be careful while jumping, and maybe you can use a cake to help you. Once the Pirate Cap'n is dead, open the treasure chest for the Mermaid's Tear, a famed jewel. On the way home, you can use the money you found to buy things: lives (gold mojo dolls), cake (life refillers), safes (money savers) and a continue globe. At any time during a level, press start and select the cake to fill your life meter to its maximum. 005b-Niagra Falls ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=m2DZfwNT8Ug You fall down into the falls. Head right, and you'll meet a frog. Use your pogo stick (press A + B) and pogo off of the frog's head when it is at the top of its jump, and you may find a hidden diamond that is there (the diamond is above the last break of land between waterfalls in the background). Right of that is another frog. Go past it, and jump to the hook on the wall. Scrooge hangs on with his cane. Jump right off it onto the ledge with the treasure chest on it. While on the left side on the chest, press B + right, and you golf swing the chest open. Do the same with the block right of where the chest was; the block falls off and kills a flower enemy that was below you. Go down to where the flower enemy was and walk left into a hidden diamond. Right of that area is a small groove in the floor. In the left and right hand corners of this groove are diamonds. Get them. Right of that are some unbreakable blocks (you can break them, but I'll talk about that later). Go all the way right, and you'll see Huey hanging out by a rope. Talk to Huey and he tells you about floating logs which you'll find later on. Open the chest above the rope to find a sign, which gives a clue about hidden treasure. The sign is clearly pointing out the fact that you should go right over a wall for the treasure. The sign is a liar, so go down the rope. There's a treasure box here; it allows you to kill crabs by touching them (this only happens for a short period of time). Go right. You'll have to jump across three platforms, and each one has a crab on it. Also, hidden in the air above each platform, is a diamond. Go right, kill the three crabs and get the three diamonds. Go right (jump over a hole if needed) and you'll find a barrel. Get to the right side of the barrel, golf swing against it, and then pull it right. Bounce off the barrel onto the platform in the air (above the rope). Go right and golf swing the treasure chest to get some X-ray glasses, which lets you see hidden diamonds. That's good. Stand where the chest was (against the right wall) and golf swing the wall. You hit a block you couldn't see. This allows you to go over the wall and continue right. You meet two moles. Moles dig around the ground, and occasionally jump up. Kill the moles, and pogo off one to get the diamond there (you can see the diamond with your new glasses). Keep going right, and you find a treasure chest, out there in the open. The treasure chest has a map piece inside. Unfortunately, after getting the map piece, Scrooge gets trapped inside. A caveman (caveduck, to be exact) saves Scrooge, and warns him to be careful. Go back left, killing the moles and using the hook to get to the ledge. The block you hit earlier returns; golf swing it out of the way. When you're back where the rope is, break the blocks and talk to Webby. She tells you about Gyro, who got trapped in the landslide (the one that trapped you). Looks like you'll have to save Gyro. Go down the rope. Walk left and go onto the log. Golf swing against the wall to the right of the log to make the log go left. Pogo jump on the log while going left. An ugly fish lives it the water, try to kill it when it jumps (from out of the water) at you. Past the fish is a platform (get to the top of it, as you can fit underneath and there are three diamonds at the top). Past the platform is another fish and another platform. Once you get past the second fish, you can simply stay on the log without fear of being hurt. Go left. You find Gyro, trapped by some blocks. Golf swing the blocks, and talk to Gyro. He gives you his latest invention: the iron adapter. Now you have a more powerful pogo jump! Use the log to go right, back to the rope. You can now break the things directly below the rope; do so and you get access to two treasure chests. Climb up the rope. Go left across the crab platforms, and climb up the rope at the end. Go left a bit, and you'll see the blocks I talked about earlier. Break them and fall through the hole. You land on a platform with two treasure chests. Pogo jump on them to open them. They contain diamonds. This is a little tricky. You want to jump to the platform to the right (which has a crab on it). Notice there is a diamond in the air. Jump to the platform that has a crab on it, touching the diamond as you go. The diamond becomes real and then falls. You need to catch it before it falls. In order to do so, you must pogo off the crab to the left, and back right onto the platform. You don't have a lot of time, so when you touch the crab platform for the first time, you want to touch it by pogoing off of the crab. Hopefully, you'll get the diamond and live through it. You've already been through the area right of this platform, so go right across the three crab platforms and go down the rope. Go right. Instead of riding the log right, jump to the platform in midair. Go on top of the treasure box; you'll notice a fish jumps up. When the fish is under the water, open the chest and get what's inside. What is inside is a timer, which will freeze time for the fish. Since the fish is below the water when you get it, he will be frozen below the water. Go back left to the log, and sail right. Press down to duck below the low wall. Immediately past the wall is a small diamond, so after ducking you'll have to jump to get it. This is a tricky jump. Past where the log ends up is another rope. Get the small diamond, open the chest, and then go up the rope. Climb up the rope past a screen with three treasure chests. Jump left off the rope, and you fall to the screen with the three chests. Jump (don't pogo) right onto the chests, and then pogo off them to open them. Once you get the chests, climb up the rope to the top. Launchpad is there, so you can talk to him and go home if you need to. Otherwise, jump to the hook and go right. Open the chest, and it tells you how many treasures remain to be collected. Pogo right across the bridge. The bridge is made of some bad material, and breaks off as you go across. Pogo right across it quickly. A bird attacks as you do so; pogo off the bird while pogoing right across the bridge. Two chests are right of here. One holds the clock item, and the other holds the kill-enemies item. Get them, and pogo right across falling logs (be careful while jumping; try to jump off of the logs while they are at the top of the waterfalls). Birds attack you while you do so. Open the treasure chest along the way (it has ice cream, which fills up your life meter). You'll know you're at the end of the logs when you see a frog. Pogo to kill the frog, but land on the ground, or else you hit a low-flying bird. Open the chest for a diamond, and jump on the ledge. There's another one of those bad bridges; this one has diamonds all over it. You can try to get the diamonds while going right across the bridge, but it's hard, so you really shouldn't. As one point, there is a gap in the bridge. Pogo off a bird and across the gap, then continue on. As the end of the bridge is a cave. Get the diamond in the air, and enter the cave for a boss fight. The boss is a firequacker. He does two things: move from right to left (or left to right) in a W formation, and goes to a lower left/right corner, throw a fireball at Scrooge, and go up. You want to pogo off the head of the firequacker four times to kill it. The fight isn't that hard. Once it's done, open the treasure chest for a crystal flower. Then you've beaten the level and fly home! 005c-Mu ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=DzQ3wd6qR6w Start pogoing right. You meet two statues that bounce up and down. You must pogo off the head of one of these statues three times to kill it. That's a bit boring, so just open of the treasure chest between the statues and get the gift inside to kill them instantly. Go right, and hey, there's a big flower in a groove on the floor! Isn't that weird? Well, there's a reason for this: the flower is evil and tries to eat anything that is above it. Pogo over the flower, trying to be as high as possible while over the flower. It snaps at you, but misses. Go past another flower, and keep going right. Hey, it's another flower, except this one is small. Golf swing against the flower, pull it left, and let go. The flower flings you over a pit. Go right past a frog to find a rope. Before getting the rope, open up the chest there. It's another sign pointing the way to treasure. Unlike the sign in Bermuda, this one is legitimate. The treasure is to the right, on this level. Unfortunately, you can't get it now, so go down the rope. Get the two treasure chests to the left. Kill the crab with a pogo jump and go right. You'll come across a row of rock/blocks. Break all of them except for the one on the far right. Golf swing against it so it flies up and to the right. It breaks a treasure chest; pogo up to get the treasure (an ice cream). Walk right through the wall of that upper ledge where the ice-cream chest was, and you find another treasure chest. Open it for a diamond. Go back left and fall off the ledge. Go right across the spiked floor (pogo off of the spikes so you don't get hurt). Two diamonds are hidden here (over the spikes). Past the spikes, I'd like you to walk right (don't break anything) and observe the settings. There's a weird thing lodged in the ceiling. Stand under it and jump up (don't pogo-jump) for a diamond. Continue going right. You'll see a small rope leading down, but it appears you can go over the area that has the rope. See if you can pogo over it. You can't, but you get a diamond for trying. Remember this rope; it will become important later. Go back left. Left of the thing lodged in the ceiling is a row of rocks/blocks. You'll want to do what you did last time; break all of the rocks except for the one on the right, and golf swing it right. It hits the thing lodged in the ceiling, which is actually a giant rolling ball (Indiana Jones, beware!). Follow after it, and when it is near the rope, pogo off of it to get to the area over the rope (this a platform with a crab on it). Kill the crab if you want to. Go right, and pogo off the first block you see for a diamond. Keep going right, but don't break and blocks (this = important). You'll find another rolling ball, trapped between four blocks. Break the two blocks on the left, and run left so the ball doesn't fall on you. If you look above, you'll notice there is a place where the ceiling ends. Pogo off the giant ball to the right so you are above the ceiling. Walk right leisurely. Eventually, you'll find a rope near a chest. Open up the treasure chest. Now, remember the sign that pointed to hidden treasure to the right? That sign was one level above this one, so climb up the rope to get back to the level, and logically, the treasure should be to the right. At the top of the rope, open the chest for X-ray glasses. Go right, past the frog. Use the flower like last time to propel yourself over a gap, and then open the treasure chest. In the treasure chest is the item that makes you invincible. Go right, and touch the flowers as you go to kill them. The second flower contains a well-hidden diamond; get it. Past the flowers is a statue. Pogo off it to the right, and get the chest there. It's the map piece! Yay! Go back left to the rope. Note that when you use the flower to propel yourself left over a gap, you must press A + B in midair so you pogo jump the instant you land, or else you hit the frog that is there. Once you get to the rope, fall down to the bottom. Get the three small diamonds, and open the treasure chests. One has a walkie-talkie, which lets you communicate with Launchpad. Have him take you back home, and go right back to Mu once you get home. Now, remember the rope I told you to remember? The one you used the rolling ball in the ceiling to pogo over? This time, go down the rope. You meet Gyro, who has a new invention for you. It's a power adapter, making your cane even more powerful in its pulling abilities. Pull the big thing to your left to the right, if you can understand that (it makes sense, trust me). Then go over it and fall down to the ground below. You want to pogo left. Merducks attack you as you go along; they throw spears at you. Pogo off of the head of the first one and you may get a hidden diamond up there. Eventually you reach a chain rope. Left of it is a statue; kill the statue. Left of that are three treasure chests; each one on a pillar. Get to the pillar on the far left, then open the treasure chest. Go to the pillar right of it and open the treasure chest. Go to the last pillar and get the treasure chest (if you had gone right to left, not left to right, you couldn't have made it). Go down the chain. You land near Launchpad and a treasure chest. Before getting the treasure chest, break the two blocks and pull the barrel left. Then you can get an ice cream inside the chest. Go left (a merduck waits for you) to find another chain. Before going down it, enter the small area left of it for three small diamonds. Then go down the chain. One of your nephews is here. He tells you how to get the city to appear, by sinking stones. What? Take a look at the floor. There's a pattern; two outside things are the same, and different from an inside thing. Walk right (you walk into a jewel). Pull on the flower to be flung right (you land on a hook). Jump right onto safe ground. Go right and find a crab (kill it) by a chain. You can't go down the chain because there are spikes. If only there was some way to lower the water level... Pogo to the hook, and jump off it. There's a chain by a wall. Stand at the left edge of the wall, and pogo jump, while pressing right. You go through the wall. You end up in a strange area with two barrels, and three holes. Sort of like the weird floor pattern earlier. Let's emulate that pattern. Break the block on the left, and pull the left barrel left so it falls to the floor through the hole you made. Break the block on the right, and pull the rightmost barrel into the hole you just made. The ground starts to shake, and the island gets pulled out of the sea. Go back left to the chain that had spikes below it (the spikes are gone now) and fall down to the bottom. Use a golf swing to break the blocks to the right (you must have gotten the adapter from Gyro in Bermuda in order to do so). Go on the log, and golf swing against the wall to get the log to start going right. Pogo on the log as it goes (a fish is in the waters, just before the platform with the treasure chest on it). Open the treasure chest, and jump to the stopped log. There's a wall with a treasure chest at the bottom. Pogo off the treasure chest to the top of the wall. Fall down the right edge of the wall to get three diamonds. Open the treasure chest there for...a hidden treasure! Climb up the chain to the top. Go left. You can see another rolling ball, hit a block to get it loose. Pogo off the rolling ball to the treasure chests on the right for an extra life and a jewel. You'll also want to pogo off of the ball on the far left to get on a statue (not the enemy kind). The treasure chest/statue jumps don't have to be at the same time; you can go down the chain and up again to reset the room. Once you get on the statue to the left, open the treasure chest on it. Then continue left to get to the boss fight with RoboDuck. RoboDuck is a tough cookie. Pogo off him all you want; it won't hurt him. He has two attacks: stepping on the ground (causing an avalanche of blocks) and shooting his arm at you. When he causes an avalanche of blocks (two block, really), one will break upon impact with the ground, and the other won't. Of the block that doesn't break, golf swing it into RoboDuck. He collapses for a while. Pogo off of the collapsed RoboDuck to hurt him. Do this five times to get the stone tablet of Mu. 005d-Scotland ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=yhNYvcjV2lE Aw, it's good for Scrooge to be back in Scotland. All of the McDucks are Scottish, in case you didn't know. All of them except for Ludwig Von Drake, who is German, but technically he isn't a McDuck (all he did was marry Scrooge's sister). That's a fun, totally useless fact for you. Anyway, go right. You'll see a new enemy, which is a floating hand that is holding a lantern. They show up constantly in this level. They're annoying. Past the floating hands, you have mine cart things. If you touch one, it starts going right. Jump on the first one, ride it right, and jump to the second one. Ride that one right. This is tricky: jump off it onto some spikes. You must pogo off the spikes so you aren't hurt, but you can't pogo off the spikes, or you hit spikes on the ceiling. So, you must pogo off the spikes on the bottom, but let go of the buttons so you don't hit the ceiling. This is really freaking hard. Get to the chain and climb up it. See the block with a down arrow on it (to your right). Stand on it to push the block down. Platforms will now appear, each one appearing for a short time. Pogo from platform to platform (there are three), and jump off the third one to a platform in midair with two treasure chests on it. Go right past that, and you reach a wall. Stand against it and jump up; a treasure chest appears. Pogo off it to get over the wall. Walk right across some blocks to get to a treasure chest. Open the treasure chest for an energy star! It makes it so you must be hit four, not three, times to die. Yay! Break the blocks to the left, and get the two jewels above the spears. You can go through the wall at the right, but only at the bottom, so pogo along the wall and press right to go through it. Walk through the wall and you find a treasure chest. The floor underneath it is faulty, so the treasure will fall through when you open the chest. Try to pogo off the chest on its top/left corner and immediately don't press anything once the chest is open, and you may get the diamond. Once you fall through the floor, press A + B quick or else you land on a knight! That hurts! Right of that is another block with a down arrow on it. Stand on it to push it down. Platforms appear and disappear; there are three of these. A lantern-holding hand comes at you during this time. You can pogo off the hand to reach the chain. Whatever you do, get to the chain, and climb up. You can see a treasure chest. It contains the map piece, so open it (you must have the adapter from Niagara to do so). Once you do so, go left over a high wall, and fall through the hole in the ground again. Remember to press A + B so you pogo off the knight. Head left this time. You'll find a weird cylinder; golf swing it left. It helps you pogo over a wall, which is helpful. Go left across this wall. If you've gotten the adapter Bermuda, break the blocks against to get a treasure chest. Then go left and pogo to go over another wall, and walk left off it. You land near two treasure chests. Jump (don't pogo) off each one to get a diamond. Then open the chests and get their treasures, but do each chest separately. The one on the right points out where the treasure is (that's useless; we got the map piece already) and the one on the left has X-ray goggles. Jump into the left wall. Walk through it, and you end up in the spiked floor/ceiling room. Get to the chain and climb up. Jump off the chain to the left. More mine cart fun! Pogo off the first one and follow it left. The cart falls down at the end, you'll have to pogo off it while it is falling to reach the next mine cart. Pogo off this mine cart when it is under a wall. You pogo through a gap in the ceiling, but if you don't press left, you land back on the mine cart. Hurry left and golf swing against a treasure chest. Two of them open, and diamonds come out. Get the diamonds, land on the mine cart, and pogo off it to another mine cart in one, swift motion. This is somewhat hard, so you might want to simply hang on the mine cart the whole time and jump to the next one when you see it, which is easier. The last mine cart takes you to a chain. Pogo off the left part of the mine cart to reach the chain. Climb up it, and the treasure chest to your left lets you know how many treasures remain to be found. Go right. The second knight you see comes alive, beware of that. Continue on, and you'll find Launchpad on a platform. Jump off that platform to get the diamond there. You'll reach a gap in the floor. Jump right to a platform with a diamond on it, and jump right again to a second platform. Pogo off this one; a hand with a lantern comes and hits you if you don't. Jump off this platform onto a block that has a down arrow on it. Just like the other times, three platforms appear. Follow along them, and jump off the last one onto another block with a down arrow on it. Beware of flying hands all throughout this. Jump off the arrow block to a platform. Pogo off the platform onto an arrow block; pogo off that to a platform with a treasure chest on it. Get the treasure (ice cream). Stand on the arrow block (the one that is more to the right). Many platforms appear, follow along them. They go through another spiked ceiling/floor area, and lead to a chain. Climb up the chain. Jump off it through the wall to the right. There's a big gap here. You must pogo off of floating hands to get on top of the wall to the right. If you make it, walk right off the wall to land in an area full of treasure chests. Open the chests, and pogo over the wall to the left. Keep going left. You get stopped by a block you can't see. Golf swing it to the left, and jump to the down arrow block. Press it down, and use the platform to get to the chain. Climb up it. Jump off to the left. A frog attacks, because frogs are everywhere in this game. Kill the frog and go on left. You'll see a mine cart surrounded by blocks. Go left past that and open the three treasure chests. Then go back and break the blocks. Pogo off the mine cart, and go left (Not on the mine cart, but on the platform that had the treasure chests). Jump off this platform to the mine cart, getting the diamond in mid-jump. At the end of the mine cart, pogo left to safe ground. You may have to do this as the cart is falling. The knight you see comes alive. Keep going left and you're at another spiked ceiling/floor place. In this room, you can pogo without fear of hitting the ceiling. Get the diamonds in the corner. When the floating hand attacks, pogo over it (don't pogo on it or you will hit the ceiling). The two knights past that both come alive. Past them are some blocks, which surround a diamond and an ice cream. Get them, and go right to the boss fight. The boss is a wizard. He can summon lightning and throw tornadoes at you. Two wizards will appear; one will disappear. The one that doesn't disappear will either throw a tornado at Scrooge or make lightning come down on you. Pogo off the wizard's head when he's visible. Keep moving the whole time because the lightning doesn't hit you if you're moving. The wizard isn't hard to beat; it would be harder if there was more distance between the two wizards that appear (like in the NES version). Hit the wizard five times and you get the treasure. 005e-Egypt ----------------------------------------------------------- I have two videos for this level, as it is long: http://www.youtube.com/watch?v=ZYWn0sgTH9g http://www.youtube.com/watch?v=YHQyP6FjIow I forgot to get the energy upgrade in my video walkthrough, but fortunately, there is another video walkthrough you can consult: http://www.youtube.com/watch?v=Exr5B0nbQ8k http://www.youtube.com/watch?v=S7GiZUzEolw --- Go right. The sand is sinking sand; if you stand in it, you sink down and drown. If you land in it, jump quickly and repeatedly to get out. All throughout this area are dragonflies. They fly to the left/right, but do so in a zigzag manner. You can pogo off of them. Past the sand is a pyramid. Pogo up as high as you can; you get a diamond for this. Then go in the temple entrance. Woah! You fall through a fake floor! Jump out of the sand and talk to your nephew, who warns you that there are a lot of traps here. You can try to golf swing the treasure chests to the left, but you'll have to be on top of the sand to do so, which makes it a bit harder. You will also have to get rid of the blocks above the treasure chests. Go right, past your nephew. Open the treasure chest; it is a sign saying the treasure is to...your right! Que sopresa! Go right, and a mummy attacks. Pogo off its head twice to kill it. Try pogoing off its head onto the treasure chest, so you can open the chest. If you don't do so, you can always use the dragonfly to the right. NOTE: From here, you can go after the treasure map, or complete the level. If you want to go straight to the treasure map, skip ahead to the section that starts with PICK UP HERE. If you'd rather finish the level (and get all of the treasure, I might add), continue reading. Go right. You end up in what appears to be a dead end. Jump to the hook above you; you pull a platform down. Use this platform to continue going right. You have to push two more platforms down (one by standing on it, the other by pulling it down). Get the two treasure chests at the end of this area. You find a rope; get the chests right of the rope for an ice cream and X-ray glasses. Climb down the rope and jump off it to the right to get the two diamonds there. Then climb all the way up the rope. Jump off the rope to the left. It's another sinking sand area; be careful for snakes and dragonflies. Go left across this area. You'll find four hidden chests; jump into them to make them real, go right, break the block with a golf swing, and go back left to get the chests by pogoing off of them. You end up at a wall. Sink into the sand, and go under the wall to the left. You'll have to jump constantly because you're close to the bottom of the sand. You get two chests with diamonds. Go back to the rope. Go right past the rope. You find Launchpad by another rope. Pogo over the stone he's in front of, and break the blocks over the sand. Sink into the sand. This is interesting. There's a treasure chest. You can't pogo off it; you must golf swing to break it. The problem is that you're behind sand. You can somewhat see Uncle Scrooge through the sand. If you can't, hold onto the right button, end eventually Scrooge will be in the lower/right corner, so then you can know where Scrooge is. Open the treasure chest, and sink down another level. This level has more treasure chests. Be careful; if you sink to the bottom of this level, you die. After you get the treasure (or if you decide to get it), jump over the wall to the upper left and then climb up the rope to the top. Go right, and up the rope there. Jump off to the right. Scrooge's nephew (the one who is fluent in Egyptian) says that light has something to do with finding the treasure. Go left. Go across a pit of sand (with blocks and a snake inside) to reach an area with two mummies and a hook. Pull down on the hook to give yourself access to a rope. Get the two jewels (one by the rope, one by the sand) before going up the rope. Go left. See the two blocks? Break them and go left through the part of the wall that they were blocking. Open the treasure chest there, and go back to the rope. Go down it, then up it again. Go back to the two blocks. Pogo left off the top one to go over the wall. Get the jewels in the corners of this room, and then pull the mirror right. Pulling the mirror right allows you to go down into another room. Open the treasure chest in the room for a hidden treasure! Cool! Get the diamonds (jewels) in the far left/right parts of this room, and then go down through the floor. Get the ice cream on the right edge of this platform, but don't go off this platform; go to the left edge of it. Open the treasure chest on this platform and the two treasure chests left of it. Walk left, and you fall through the floor (it's the same floor trap that you fell through at the beginning of this level). Go right; you've been in this area before. PICK UP HERE if you want a treasure map piece. As you walk right, note that two breakable blocks are part of the floor (you can see sand underneath). Break the blocks and drown in the sand. Instead of drowning, you are taken to the basement. Jump off to the right to see a nephew. Luckily, he is fluent in Egyptian, and can read the hieroglyphics. They say: three is two, one is four, two is one. What's that supposed to mean? I wonder why "what's that supposed to mean?" is part of the hieroglyphics. Go left, jumping from block to block. Open the treasure chest, but ignore Launchpad's walkie-talkie). You seem to end up at a stop, but if you stand on the leftmost block, sand waterfalls appear. Go left, jumping from sand waterfall to sand waterfall. You'll have to constantly jump; you don't want to sink to the bottom of a sand waterfall. You can use passing dragonflies to pogo off of, which gives you extra height. In between the sand waterfalls are diamonds, and if you have the X-ray glasses, you should try to get them. The idea is to pogo off a dragonfly to help you do this. At the end of the sand waterfalls, walk left. Get the diamond in the air above the entrance to the small niche. In the niche, you'll find the letters 1 2 and 3 on the floor. Pogo on the #3 block twice, pogo on the #1 block four times, and pogo on the #2 block once. Having solved the puzzle, go left and get the map piece. If you already got the map piece, open it for some treasure and go back right to the nephew who read the hieroglyphics on the wall. Go right over the wall. Pogo from platform to platform right (pogo all the time; if you stand on the platforms they will sink). You'll make it to a rope. Climb up the rope all the way to the top. Go right, and go all the way up that rope. Go left to the rope under the hook (you've been through this area before). Go right through this area. Pull the barrel to the right, and pogo off it to the two treasure chests there. Open them and pogo over the wall to the right. There are four blocks here. Pogo off one block to get to the treasure chest to the right. Open it, and then pogo the blocks and fall through them. You land on a snake; so land with a pogo jump. Go left, up the rope, then head right, and pogo off the barrel to reach the rope. Climb up the rope to the top. Notice the background. See the rock pattern behind the rope? Go left, and there will be a "pillar" of this rock background (it is in the middle of the room). The mummy in this room jumps left. Wait until it is in front of the pillar. When it is in mid-jump, pogo off its head to reach the top of the screen. Press up to grab onto a rope that you can't see. Climb up it. Get the two treasure chests in this area. One has a life, and the other is an energy star, which gives you more energy. Go down the rope, to the right, and down a screen. Open the treasure chest to see how much more treasure you need to collect. Go left and you'll make it to the boss fight. The boss is a mummy. He jumps out of the sand, shoots a laser-like bolt of energy at you and sinks back into the sand. Pogo off the mummy's head whenever you can (after you hit him, he flashes, which means he is temporarily invincible). Jump to avoid the laser he shoots. After five hits, he dies. Easy. After he dies, a treasure chest appears. That's the one treasure you failed to collect. Open the chest for King Khufu's Knife. 005f-Basement ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=vj4bKZ2IWX8 You get dropped off at the basement. Go right, and jump to the treasure chest. Open it for another lame hint about finding secret treasure. Then break the blocks to free the frog, kill the frog, and keep going right. Go down the chain. Continue holding onto the chain, and wait until the floating hands are gone before you fall down. Then break the block, and pull the barrel right so you can open the treasure chest. Walk right, and you find yourself at a set of "stairs". A jewel is in the corner of each step, get the jewels while going up the stairs. At the end of stairs are a bunch of falling platforms; they fall shortly after being touched. Pogo to the first one, and you need to pogo off the first one again to get to the second one (you touch the first one twice). From there, go from platform to platform until you reach a chain. Climb up. Jump off to the left, and pogo to reach the upper left corner of this area here. It contains a diamond. Go right, past the chain, and open the treasure chest for the very cool super pogo attachment. You can now jump higher than ever! Go right across the spiked floor/ceiling area, and you come to a chain with a frog nearby, because frogs are everywhere in this game. Open the treasure chests to the right of the chain and go down. You fall down. Avoid the floating hand that comes at you. From here, there are two ways to beat the level: the right way and the left way. RIGHT WAY: Go right, past the chain. You reach a wall. Stand next to the wall and jump; a treasure chest appears. Pogo off the treasure chest over the wall. There's a jewel in the corner of both of the stairs here. Grab the chain, and drop down. You land on two treasure chests; open them. Get the jewel in the upper/left corner of this area, then grab the chain. Fall down, and press A + B so you land with a pogo jump. If not, you land on a frog. Go left, and open the three treasure chests while going up the stairs. Jump past the stairs to find three blocks in a corner. Break the blocks with a pogo jump and get the diamonds the blocks were protecting. Go left across some spikes (a floating hand attacks, so you may want to do a minor retreat, and then continue). Open the treasure chest to see how many treasures remain to be found in this level (lots). Go down the chain. Get the treasure chests in the right corner, then pull the barrel left so you can reach the chain again. Climb up it, and go left into the boss fight. Hey! There's no boss here! Cool! Open the treasure chest for the treasure of McDuck! LEFT WAY: See the treasure chests to the left? Pogo off the top one to get over the wall to the left. Climb up the chain to enter a small room with three treasure chests. Go back down the chain. Break the treasure chest (right where you land) for...the super pogo attachment! You can now jump higher than ever! Cool! We already got that! Go left (the second knight comes alive). Open the treasure chest by the chain, and go down the chain. Break the two blocks to your right, and walk right to find two treasure chests. Open them with a golf swing, and go back left to the chain. Continue left, and you'll see a rope thing. On the rope is a hook. Jump to the hook, and it will take you along the rope. Jump to the hook, then instantly jump up/right to get a hidden jewel. Go back up the chain and down again to reset the rope hook. Jump to the hook, and it'll take you left. It'll stop when it hits a wall, and then go back right. In the upper/left corner of this wall is a jewel, so jump to get it and land on the hook again. Then drop off so you land on the other hook at the bottom of the screen (or wall it is connected to). Ride that hook left, and jump to the top of the wall it stops at. Go left (the knight is real), get the treasure chest, and go down the chain. Get the two treasure chests to your left and go right. Pogo off the frog to continue right. There is a super long spiked floor/ceiling area, so unless you're good at that sort of thing, I would recommend not going. The reward for doing so is two diamonds and two frogs. Do it if you want to. Go back left. Break the block and go down the chain. Open the treasure chest and kill the frog. Pogo over the wall to your right. There's a pit of water here. Land on the down arrow and platforms appear. You must go right across the water, using the platforms and falling hooks to do so. It isn't that difficult. Your reward is four treasure chests. Go over the wall. Get the treasure chests in the right corner, then pull the barrel left so you can reach the chain again. Climb up it, and go left into the boss fight. Hey! There's no boss here! Cool! Open the treasure chest for the treasure of McDuck! 005g-Afterwards ----------------------------------------------------------- Watch the video here: http://www.youtube.com/watch?v=slA8YLRe6Rs Once you get all five treasures (it doesn't matter if you get all of the map pieces), a pirate ship appears. It's Flintheart Glomgold! He's kidnapped Webby, and wants your treasures! There's nothing else to do; Scrooge goes to Flintheart's pirate ship. Go right, and up the rope (there is no other way to go). Jump right off the rope into a room. Flintheart takes Scrooge's treasures, and proceeds to attack Scrooge. Flintheart's machine is tough. The limbs are retractable. Pogo off his head when the limbs retract. A good strategy is to let Flintheart walk at you. Walk at him, but stop when you are underneath the right part of the window. Flintheart should now be unable to attack you, as long as you are under one of the windows. Flintheart likes to be in one spot, jump to the ceiling, and kick. If you're close to where he was standing on the ground, his kick misses, so that's where you want to be when he attacks. Using the above paragraph to avoid being hit, pogo off of Flintheart when he is on the ground. After a while, he dies, and you win the game. If you have the treasure of McDuck, the ending is extended. If you have no money whatsoever, the ending is also extended. 006-Credits ----------------------------------------------------------- This FAQ is copyright of The Lost Gamer, 2009. If you want to use any part of this FAQ, ask me first (instructions under general information)