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| Dig Dug |
| A FAQ |
| By KeyBlade999 |
| File Size: 10.0 KB |
| Current Version: Final |
| Time of Update: 10:09 PM 3/7/2012 |
Section Negative One: Donations **DIGDUG_-1**
While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to show how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!
Section Zero: Contents **DIGDUG_0**
[Section Title] ............................................. [CTRL+F Tag]
-1. Donations ............................................... **DIGDUG_-1**
0. Contents ................................................ **DIGDUG_0**
1. Introduction ............................................ **DIGDUG_1**
2. Version History ......................................... **DIGDUG_2**
3. Legalities .............................................. **DIGDUG_3**
4. Details on the Game ..................................... **DIGDUG_4**
Section One: Introduction **DIGDUG_1**
Welcome to another FAQ of mine. This one covers the game of Dig Dug, which is
in this Game Boy incarnation. Dig Dug was a popular, yet fun and simplistic,
arcade game released by the Namco company in the 1980s. This game has seen a
bunch of reincarnations across many consoles -- Game Boy, PlayStation 2, PC,
GameCube, you name it.
Anyways, here is an FAQ for you. Enjoy.
Section Two: Version History **DIGDUG_2**
Final - Simple enough. Generated the first, and probably only, version of this
FAQ. 10:09 PM 3/7/2012
Section Three: Legalities **DIGDUG_3**
This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
© 2012 Daniel Chaviers (aka KeyBlade999).
If you would wish to contact me concerning this or my other FAQs, use this
e-mail: firstname.lastname@example.org, or PM (Private Message) me on the GameFAQs
| Allowed sites for my FAQs | | Forever-Banned Sites |
| GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) |
| Neoseeker (www.neoseeker.com) | | www.cheat-database.com |
| SuperCheats (www.supercheats.com) | | Cheat Index (www.cheatindex.com) |
| | | Cheat Search (www.cheatsearch.com) |
| | | www.panstudio.com/cheatstop |
| | | Game Express (www.gameexpress.com) |
| | | Mega Games |
| | | Cheats Guru (www.cheatsguru.com) |
Section Four: Details on the Game **DIGDUG_4**
First, the controls. They are rather simple: the D-Pad will let you move
around, and the A button lets you use your air pump. More on that momentarily.
So, in all levels, you'll be underground for the most part. By moving around,
your character will magically dig through the dirt. Scattered throughout the
level are enemies of two different varieties. Your goal is to go throughout the
level and use your air pump (A button) to destroy them by blowing them up. Once
they are all gone, you'll go to the next level.
The enemies themselves aren't exactly complex. One, I think, is called the
Pooka. It simply will run at you or something; it doesn't have a real ability.
The other one, the Fygar, can breath fire at you, which may kill you. Both of
the enemies can move through the dirt (without disturbing it) when they want
to. The last enemy in a level *will* do that, so run to the top of the level
when one enemy is left, as this is where they'll go to try and escape.
You can also kill enemies another way. See those brown rocks throughout the
level? If the dirt in the space beneath them is removed, the rock will crush
all beneath it. You can try to dig beneath it in such a way to time crushing an
enemy. One enemy will get you 1,000 points; two nets 2,500. I've never gotten
more than that. Additionally, dropping two rocks will put a vegetable in the
center of the level; grab it for extra points. However, when dropping rocks,
remember that they can crush you too!
The game will end when you have lost all of your lives. You lose lives by
getting touched by an enemy, getting crushed by a rock, or burned with the
flame of a Fygar. You can gain more lives by getting more and more points.
Other than that, there are a few tips I have:
Firstly, you can use the pump just to stun enemies. It takes a few pumps to
defeat an enemy. If you go under that amount, the enemy remains inflated and
immobile until it deflates. Use this when you're surrounded.
You can pump through thin dirt walls to hit enemies while they don't usually
do the same to you. On occasion, I've had success with pumping at them when
they are in the dirt itself (not a thin wall, either), but only at a small
distance. Rocks also can go through thin dirt walls.
When starting a level, quickly analyze the layout. If you find a rock over a
vertical column of nothingness, and there are enemies in there, you can go to
the top of the column. This will leave a thin dirt wall between you and the
enemy colony. Then go up to the rock, and move. Unless an enemy moves through
the wall, you'll crush the enemies in there. This is especially helpful in
later levels where multiple enemies will reside in one of those "colonies" at
There is a "quick-pump" technique that sometimes works. Imagine you are heading
straight at an enemy and it is within pumping distance. If you press the pump
button while still holding the D-Pad towards the enemy (remember, press the
pump button quickly), it'll sometimes work. This can help when there are swarms
of enemies in a line coming at you, because the pump doesn't stay attached to
one specific enemy, just the front one.
This is the end of KeyBlade999's
Dig Dug FAQ.
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