There are actually two ways of looking at the moment when one of your farm animals makes the transition from regular-resource-producing farm animal to “Prized” resource-producing animal – you either feel good about the fact that you have raised an animal on your farm from baby-to-adult that has now achieved the point where it will produce special resources that you can use for advanced Crafting recipes -- or if the basic resources that are produced by the regular adults is more important to you, put the Prized Animals in storage so that you can use them later, and replace them with a new one for that type to continue producing the resources you have been using.
When the animal in question is a type that cost you Farm Bucks to obtain it is easy to understand why many farmers greet the announcement that they have transitioned from regular to prize status with cursing and regret. On the other hand, the animals that cost you real money to obtain also consistently deliver pretty good XP in addition to gold coins as well as the special prized resource when they are prized status,
The following table (this is a work in progress so some information will be missing until we reach the point at which we can obtain it in the game) presents the basic Prize Animal System stats as they are presently configured in the game:
Animal Name | Coin Pay | XP | Resource |
Ameracauna Chicken | 90c | 75xp | Brown Egg x2 |
American Quarter Horse | 250c | 150xp | Fine Saddle x2 |
Anadolu Pony | 250c | 150xp | Fine Saddle x2 |
Andalusian Horse | 250c | 150xp | Fine Saddle x1 |
Angora Rabbit | 150c | 60xp | Fine Rabbit Wool x1 |
Appaloosa Horse | 250c | 100xp | Fine Saddle x2 |
Argentata dell Etna Goat | 100c | 110xp | Goat Cheese x2 |
Ayrshire Cow | 160c | 125xp | Swiss Cheese x2 |
Black Arabian Horse | 250c | 66xp | Fine Saddle x1 |
Black Dexter Cow | 160c | 120xp | Swiss Cheese x2 |
Black Leghorn Chicken | 90c | 60xp | Brown Egg x1 |
Black Spanish Turkey | 120c | 100xp | White Turkey Feather x2 |
Black Welsh Mountain Sheep | 150c | 32xp | Fine Sheep Fleece x1 |
Bock Beard Chicken | ?c | 150xp | Brown Eggs x2 |
Boer Goat | 100c | 150xp | Goat Cheese x1 |
Brown American Buffalo | 90c | 50xp | Fine Fur x2 |
California Red Sheep | 150c | 105xp | Fine Sheep Fleece x2 |
Camarillo Horse | 250c | 135xp | Fine Saddle x1 |
Cheviot Sheep | 150c | 100xp | Fine Sheep Fleece x2 |
Chianina Cow | 160c | 150xp | Swiss Cheese x2 |
Clydesdale Horse | 250c | 150xp | Fine Saddle x2 |
Cottontail Rabbit | 150c | 35xp | Fine Rabbit Wool x1 |
Dales Pony | 250c | 120xp | Fine Saddle x2 |
Devon Cow | 160c | 150xp | Swiss Cheese x1 |
Dexter Cow | 160c | 120xp | Swiss Cheese x2 |
Flemish Giant Rabbit | 150c | 60xp | Fine Rabbit Wool x2 |
Gold-laced Cochin Chicken | 90c | 48xp | Brown Egg x1 |
Green Peacock | 150c | 50xp | Peacock's Plume Feather x1 |
Gypsy Horse | 250c | 140xp | Fine Saddle x2 |
Hampshire Pig | 150c | 135xp | Truffle x2 |
Herford Cow | 160c | 145xp | Swiss Cheese x1 |
Holstein Cow | 160c | 125xp | Swiss Cheese x2 |
Hubbard Chicken | 90c | 75xp | Brown Egg x2 |
Ibex | 100c | 110xp | Goat Cheese x2 |
Irish Cob Horse | 250c | 150xp | Fine Saddle x2 |
Isola Bella Peacock | 150c | 50xp | Peacock's Plume Feather x2 |
Jackrabbit | 150c | 60xp | Fine Rabbit Wool x1 |
Jacob Sheep | 150c | 90xp | Fine Sheep Fleece x2 |
Jersey Cow | 160c | 105xp | Swiss Cheese x1 |
Katahdin Sheep | 150c | 83xp | Fine Sheep Fleece x1 |
La Mancha Goat | 100c | 150xp | Goat Cheese x1 |
Lincoln Sheep | 150c | 90xp | Fine Sheep Fleece x1 |
Longhorn Cow | 160c | 60xp | Swiss Cheese x1 |
Maremmana Cow | 160c | 150xp | Swiss Cheese x2 |
Maremmana Horse | 250c | 150xp | Fine Saddle x2 |
Massese Sheep | 150c | 150xp | Fine Sheep Fleece x2 |
Merino Sheep | 150c | 59xp | Fine Sheep Fleece x1 |
Monterufoli Horse | 250c | 150xp | Fine Saddle x2 |
Mustang Horse | 250c | 42xp | Fine Saddle x1 |
Nubian Goat | 100c | 72xp | Goat Cheese x1 |
Pink Landrace Pig | 150c | 100xp | Truffle x2 |
Pisana Cow | 160c | 150xp | Swiss Cheese x2 |
Polverara Chicken | 90c | 95xp | Brown Egg x2 |
Portland Sheep | 150c | 90xp | Fine Sheep Fleece x2 |
Pygmy Goat | 100c | 90xp | Goat Cheese x2 |
Red Goat | 100c | 45xp | Goat Cheese x1 |
Red Wattle Hog | 150c | 145xp | Truffle x2 |
Rhode Island Red Chicken | 90c | 23xp | Brown Egg x1 |
Saanen Goat | 100c | 36xp | Goat Cheese x1 |
Sable Saanen Goat | 100c | 105xp | Goat Cheese x2 |
Sealpoint Dwarf Rabbit | 150c | 60xp | Fine Rabbit Wool x2 |
Swiss Cow | 160c | 150xp | Swiss Cheese x1 |
White Chicken | 90c | 15xp | Brown Egg x1 |
White Rabbit | 150c | 60xp | Fine Rabbit Wool x1 |
White Sheep | 150c | 35xp | Fine Sheep Fleece x1 |
Wild Turkey | 80c | 100xp | White Turkey Feathers x2 |
It may seem fairly obvious when you give the matter serious consideration, but if you have yet to do so you may be missing an excellent opportunity to shape both your XP and income efficiency when it comes to your Prized Animals.
On the one hand most farmers consider the Prized Animals on their farm to be a sort of mixture of blessing and curse - blessing since they provide advanced Crafting resources, but curse because they take up a slot you need for a regular adult animal that provides the basic crafting resources you will be using a lot more of...
To address that shortcoming the powers that be in Farmville 2 have been creating Prized Animal structures - buildings that can contain a specific number of Prized Animals and, once placed in them, those Prized Animals no longer count against the Farm Animal Population Limits.
The trick here is to be sure that your Prized Animal structures are populated with the best (meaning that give the best ROI) type of animals!
At the present time the following Prized Animal Structures (with population number) exist in the game:
Basically that covers your Goats, Chickens, Rabbits, Cows, and Sheep - and there have already been confirmed plans announced to provide Housing for the Prized versions of your Horses and Pigs, and possibly others as the game matures. Though really once they add the housing for Horses and Pigs a major source of irritation will be largely eliminated even if you still have to deal with Adult animals becoming Prized. Why?
The simple answer is really simple: once you have populated your Prized Animal Housing to the max, you will be making an effort to see to it that the new “Adults” you add to your farm resolve into Prized Animals that improve the population OF that housing - so really this leads to a much more efficient and more profitable approach to farming and animal population. So hey, cool that!
That being the case you should try to come up with a plan - or at least an inventory - of the animals currently occupying your Prized Housing, and figure out what you want to eventually replace them with.
Once you have maximized the population in your Prized Housing, you can switch to replacing future Prized animals with the most economic versions to cycle them through the Adult stage in order to maintain a steady supply of the basic resources you need for Crafting, while having already ensured that you have a reliable supply of the advanced resources while at the same time you have maxed the XP and Coin you are making as a side-effect.
While under normal circumstances your concerns will revolve around maintaining a steady stream of resource-producing animals the population of animals on your farm is limited to whatever watering resources you have presently constructed – and even after you build all the water resources you can, there is a hard cap of x50 animals on your farm period.
Does that mean you are going to have to sell those Prized Animals to make way for new resource-producing stock? The answer is yes – and no.
While it makes sense to sell some of the Prized Animals that are taking up space on your farm animal cap and preventing you from obtaining the potential resources that their position in the list represents, when they are one of the special animals that you purchased from an event, or they are a cash-value animal that you bought (for whatever reason) that potentially pay off large amounts of XP every 18 hour cycle (when we say large amounts we mean XP that is greater than 100 per cycle) selling them off can be a painful decision to make – so the simple answer is don't. Do not do it.
Instead of selling off that high-XP producing Prized Animal, stick it in your storage bin instead; that has the result of removing it from the count for the animal cap on your farm, which means you can now add a resource-producing animal to replace it, and you still have that special animal (and the XP production that it potentially represents) on ice as it were, to be trotted out later when your needs have changed and XP is the important resources you need to create!
You should bear in mind that any time you store an animal in the storage system the timer for that animal is reset, so when you bring it out of storage it will require the full 18 hours before it produces XP again – but that is OK, the point to this is that you get to keep that special or high-XP producing animal whereas otherwise you may have had to sell it.
How do I keep the prized animal on the farm? It s always go to the Fairs immediately.
I don't have any of the shacks; all I have are Nurseries that I would like to give the "Boot" to.
where do I find my prized animals to get anything from them. I need fine fur from buffalo's but when they get prized they go to pasture.
go to your pasture and remove them from there and place them on your farm
Where can I see how many of each colour stamp I have?
When you see that prized animals are not getting the right XP that is a flagging issue - which means it is a legitimate bug. You should report that via the official game website - they can not only fix it, but you get credit for reporting it and you could win a prize.
My prized animals don't get the right xp, my white chiken give me only 3xp and red goat 14xp :(
Thanks for your questions. The guide is frozen and has been for well over a year. If you guys are interested in it being updated please leave feedback to the powers that be and they will tell me to do that
Please not that the max in Chicken coop is 18 now please update your information
I guess I clicked on the wrong thing....all my prized animals went to a big pasture and ae basically "gone". Can I get them back or do I have to buy more animals?
Still waiting to be upgraded to super feed mill and for prized animals to count / contribute towards county fair points !!!
What about the not Facebook based FarmVille 2 country escape. Farmbucks do not exist on this FarmVille and they're aren't animals that transition. They stay the way you got them. You need stamps to buy prized animals and I just wanted to know what those animals give when you tend them before I chose which one to spend stamps on
I have a question. Does anyone know how many XP's we get for each of the following prized animals?
Pigs: Red River, Yorkshire, Potbellied; Goats: Bagot, Black Nubian, Caramel, Dutch Landrace, Girgentara, Rocky Mountain; Chickens: Bearded Watermael; Cows: Tyrol, Blue Gray; Ducks: Merganser, Mandarin, Wood, Crested Cayuaga; Rabbits: Black Angora, Harliquin, Lionhead; Horses: White Icelandic, Buckskin Mini, Falabella, Winter Clydesdale, Black Clydesdale, Blue Roan, Saddlebred, Akhal-Teke. any ifo can be sent to me at [email protected]. Thanks so much
animals in the "shack" do generate ribbons
Great Info thanks so much. My question is ..if you move a prized animal to it's "SHACK" will it continue to ribbon? I have noticed that some have yellow some have red and some blue, I'm guessing once blue then its time to store in inventory. while in "SHACK" it is still collecting ribbons as every ribbon it hits whats her name..oh heck it escapes me runs in and throws speed feed at you. Do have this right?