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DmC Devil May Cry Walkthrough

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Abilities

Jump


Press A
Dante leaps to the air.

Double-jump


Press A, A
Dante jumps a second time.

Enemy Step


While in the air and with an enemy nearby, press A
Allows Dante to step on an enemy. This will reset aerial abilities like double-jump and Aerial evade. Later on once you have the Demon Pull ability, you can pull an enemy to the air and use enemy step to further increase the height of your jump. This is necessary for collecting some collectibles hidden in those high places.

Evade, Aerial Evade


Press RB
This will allow you to roll (on the ground) or dash (in the air) to avoid enemy attacks. You can control the direction of your evasion by using the analog.

Demon Evade


Hold RT + Press RB just before getting hit
Using this before an enemy attack connects will grant Dante a short boost of strength, increasing his damage output.

Demon Evade LV2


Hold RT + Press RB just before getting hit
Upgrading this ability increases the damage bonus

Angel Evade


Hold LT + Press RB just before getting hit
Using this before an enemy attack connects will allow Dante to phase out of danger and appear again at a safe distance and be invulnerable for a few seconds.

Angel Evade LV2


Hold LT + Press RB just before getting hit
Increases phase distance

Angel Boost


LT + A
Gives Dante an extra push by dashing further forward during a jump. Great for reaching hard to reach areas often containing items and collectibles.

Ophion Angel Lift


LT + X
Allows Dante to pull himself towards enemies or lift points.

Payoff


LT + X, During lift just before impact
Follow up a successful angel lift with a timed uppercut that launches enemies in the air. Timing is important to execute the move successfully.

Payoff LV2


LT + X, During lift just before impact
Increased damage

Ophion Demon Pull


RT + X
Allows Dante to pull enemies towards him and to pull other objects in Limbo to create walkways, platforms and break down obstacles.

Kicker


RT + X, during pull just before impact
A timed kick, following a successful pull. Timing is important to execute the move successfully.

Kicker LV2


RT + X, during pull just before impact
Increased damage

Leap


A, During lift or pull, just before impact
On arrival, Dante leaps off his angel lift or demon pull target

Devil Trigger


Press (L) ( R ) sticks
Unleashes Dante's hidden power, throwing enemies to the air, slowing time down a bit and regenerating his HP. This allows easier combos to be executed. He can still be damaged however.




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