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Follow the dark path or use the light
 
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Dead Island Riptide Walkthrough and Guide



 

Weapon Mods

 
These are arranged in alphabetical order.

Assassin's Poison Mod
Found on top of the scaffolding north of the church.



Barbed Wire Mod
Inside the workshop where you need to get the boat engine.


Bodily Harm Mod
Found beside the gas tank at the back of James Nisira's Bungalow


Blunt Shock Mod
In the southernmost cafe, terrace. Find the ladder on the west side to reach it.


Deathstalker Mod
This is found in the room where the survivor Damien is located. He's the questgiver for the sidequest “Memories” and he's found on a small room in the second floor of an apartment on the way to the military base.


Deo-Bomb Blueprint
When doing the “ER” sidequest, you'll find this under the television shelf inside Stan's house.


Detox Gun Mod
On a cabinet inside the pharmacy south of the infested depot, western side of the city.



Detox Rifle / Shotgun Mod
The NPC Alex, outside of Geoffrey Nape's warehouse west of the city will sell these to you after rescuing him.



Devastating Home Run Mod
This is found on a cabinet inside Sylvia's parent's home. You'll be able to get there during the Chapter 11 sidequest “Family Ties”.


Diamond Edge Mod
Inside the Crossroads Bungalow/ Zimakani Rest


Electric Storm Mod
Beside the workbench in the military base, northwest corner.


Exploding Meat Blueprint
In the dead end alley, under the bridge south of Henderson Ferry station.


Heavy Mod
This is found in The Ferry station, on a table in the back office.


High Voltage Mod
After getting the Medieval Mod, return to the intersection and head straight up. You'll find a vault door past the rubble where you need to crouch to pass through. Breach the door in front of the vault door to find a storage room. Kill the enemies inside then loot the items, including the High Voltage Mod inside.



Impact Mod
Complete Harlow's team quest “Jury-Rigging for Harlow Jordan I”. Bring her 6 metal scraps.

Inferno Mod
The NPC Alex, outside of Geoffrey Nape's warehouse west of the city will sell this to you after rescuing him.



Justice Mod
This is found in the beach house on the shore past the warehouse in Chapter 7.


Lightning Mod
Reward from Zoey's sidequest, “Electrifying”
Paradise Survivor's Camp

Lightning Storm Mod
After killing the Chief Smuggler in the last parts of the mission “The Tunnels” in Chapter 6, you'll find this stuck behind the pile of books beside the key holder.


Liquid Fire Mod
Inside the second deadzone where Marcus Villa sends you to get the provisions. This is during the main quest “Where the Dead Live


Magic Wand Mod
Complete Henry Boyle's Team quest to get this mod. Requires suicider meat

Meat Bait Blueprint
Inside a small barricaded area southwest of George Serero's apartment. This is just beside where you can Rescue the NPC Gianna.



Meat Cutter Mod
Inside the infected apartment in southeast Henderson. This is due west of a shop.


Medieval Mod
Once you've entered The Tunnels in Chapter 6 and after encountering the first set of walkers, follow the tunnel left to find a dead end. You'll find the Medieval Mod blueprint in the corner, beside the crate.


Molotov
Can be bought from Wayne in Paradise Survivor Camp, $300

Nail D Mod
On the table in the entrance of Paradise Survivor Camp.


Old Smoky Mod
Found in Joel Chubalba's motel, beside a metal chest.


Paralyzing Strike Mod
On the workbench in the Halai Village Survivor Camp.


Phoenix Mod
Inside a small office in the southernmost portion of the map.


Pick-and-ohm Mod
Complete Harlow's team quest “Jury-Rigging for Harlow Jordan III”. Bring her 3 rolls of insulating tape.

Piranha Mod
Second floor rack of Geoffrey Nape's warehouse

Poison Bomb
During the main quest in Chapter 6, “The Tunnels”, you'll eventually reach a massive hall with a radar. In the middle floor is a holding cell with this mod on the table.


Pride Gun
The NPC Alex, outside of Geoffrey Nape's warehouse west of the city will sell this to you after rescuing him.



Pride Rifle Mod
After entering the fort tower to find Serpo, you'll find this mod on the crate across the workbench.


Pride Shotgun Mod
After getting the mutated monster sample for Dr. Kessler inside The Tunnels, check behind the toxic barrels beside the monster by the iron grates to find this mod.



Razor Mod
After finding the alternate path to the cellar's stairs, you'll find this as soon as you go downstairs. You'll enter this area during the Chapter 11 main quest, “Crash”.


Rending Claws Mod
Inside Jimmy's workshop in Marik's Marina on the top of a wooden crate. You can get inside the workshop by jumping over the broken wooden ledge northeast of the workshop.



Rifle Ammo Blueprint
Found in the same room as the Meat Thrower in the military base.


Ripper Mod
On the top of the treehouse, on the case containing some books.


Saw Disc Mod
This is found on the shelf in your safehouse in the Henderson marina.


Shark Mod
The NPC Alex, outside of Geoffrey Nape's warehouse west of the city will sell this to you after rescuing him.



Sharp Edge Mod
Inside the Mataka Village Bungalow. Be careful since there's a butcher inside and several walkers and infected. You'll find the mod in the corner of the room on top of a barrel, some blue materials and two LV2 caches. There's also a LV3 cache outside, in the corner behind some wooden crates.


Shock Gun
Outside the white medical tent in the military base, southwest.


Shock Mod
Found in the rack outside the house west of Ocean View Bungalows, Halai.


Shock Rifle Mod
On top of the wooden scaffolding to the northeast.


Shocking Crowbar Mod
Found in the wooden scaffolding in the west side of the Quarantine Zone.



Shock Shotgun Mod
On top of a crate in the terrace of Villa Henderson. You can find the questgiver survivor, Eva here as well.


Shocking Sledge Mod
This is found on the couch inside Motel Safe Haven, before breaching the door.


Shockwave Mod
Inside the workshop west of The Ferry Station.


Short-Circuit Mod
Found in the workshop south of the marina. You'll come across this on your way to the cinema for the quest “City Newcomer”. You'll find this on the upper shelf near the counter.



Shredder Mod
The NPC Alex, outside of Geoffrey Nape's warehouse west of the city will sell this to you after rescuing him.



Slash Mod
This is found in the basement where Metzger “Skullcrusher” Sloat is located. Clear the room and defeat him to loot the basement and you'll find this blueprint in the corner.


Solar Flare Mod
Inside the workshop in the southwest corner of the map, past Motel Safe Haven.


Sonic Pulse Grenade Blueprint
This is found at the back of the concert stage in the Town Hall, on a table.


Sticky Bomb Mod
During the sidequest in Chapter 9, “The Darkness”, you'll have to clear the basement of the makeshift hospital. Check the rack behind the door beside the power box to find this blueprint.


Striker Gun Mod
Inside the infected storage, west of the Quarantine Zone entrance.


Striker Rifle Mod
Found in the second floor of George Serrero's apartment, on a shelf.


Striker Shotgun Mod
Found in the entrance of the cellar. You'll enter this area during the Chapter 11 main quest, “Crash”.


Tesla Bomb Knife Mod
Found underneath the bed in the abandoned bunker inside the Biosphere Lab. The lab is accessible in Chapter 4, “Way of Science” main quest and you can go to the abandoned bunker to complete the task for the sidequest “Surplus”.


Tesla Mod
Complete Harlow's team quest “Jury-Rigging for Harlow Jordan II”. Bring her 6 Steel rods.

Torch Mod
Complete Henry Boyle's Team quest to get this mod. Requires scrap electronics.

Toxic Mod
On the raised workbench, south of Dr. JJ Evan's clinic.


Venom Mod
At the end of a cave to the northeast corner of the island. You can find this along the way while doing the main quest “Pathfinder”.


Weighted Mod
Inside the trailer where you need to Rescue the NPC named Alfred. It is located beside the swamp, west of the helicopter wreck. (Northeast of the Paradise Survival Camp)


 
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Comments for Weapon Mods

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28 comments, latest first.
Feb 7th 2016 mjdj1999 Avatar mjdj1999
There is no shotgun ammo blueprint. They decided not to add one since there was so much shotgun ammo laying around. :(
ID #633715
 
Jun 12th 2015 Guest AvatarGuest
[spoiler][/spoiler] [spoiler][/spoiler] hi
ID #569394
 
Aug 12th 2014 Guest AvatarGuest
quien sabe como conseguir el arma vikingo del sur amigos ayudenme por favor
ID #435553
 
Aug 9th 2014 Guest AvatarGuest
Harry boils carries the heavy duty mod In Jury rigging for Henry boils 3.
ID #433656
 
Aug 3rd 2014 Guest AvatarGuest
I don't understand why you guys are complain at least they told you about over half of the mods





ID #430394
 
Jul 20th 2014 Guest AvatarGuest
what about that mod with the knife you throw an it instantly explodes there head
ID #421859
 
Jun 21st 2014 Guest AvatarGuest
You're missing the Sharp Edge mod, bud.
ID #404052
 
Jun 7th 2014 Guest AvatarGuest
Can someone tell me where the heavy duty mod is in this game?
ID #395477
 
Feb 15th 2014 Guest AvatarGuest
Pistal ammo mod is at ferry area when you first leave area where you kill Wayne, turn right were bunch of cars and fences in area and its in a red truck, as far as i know there is no shotgun ammo mod but you can buy ammo from one of your group members,
ID #355198
 
Nov 19th 2013 Guest AvatarGuest
i got already!!
















ID #320423
 
Nov 1st 2013 FireEmt499 Avatar FireEmt499
where is the pistol ammo mod and the shotgun ammo mod at
ID #317371
 
Oct 29th 2013 Guest AvatarGuest
To get like a wrench flamethrower thing put torch mod on a wrench
ID #316920
 
Oct 25th 2013 Guest AvatarGuest
Electrotherapy comes from a guy named Damien to the left of the old cinema u have to climb a ladder to a workbench where hes chilln an he will give u a side quest to get all the materials wen u get them he gives u the mod and the materials back its a win win situation
ID #316172
 
Sep 1st 2013 Guest AvatarGuest
Does anybody know what that mod is called where it turns a wrench into a sort of flame thrower type weapon? Sorry if I'm not being descriptive, I've been trying to find it for a while[img][/img]
ID #307815
 
Aug 27th 2013 Guest AvatarGuest
thanks for the help
ID #307085
 
Aug 24th 2013 Guest AvatarGuest
Like the guy said you're missing hot rod, electrotelepathy, pistol ammo & also the hooligan gun mods
ID #306475
 
Aug 15th 2013 Guest AvatarGuest
Is there any mods for sniper rifles?
ID #304976
 
Aug 11th 2013 Guest AvatarGuest
you should add the other mods to your list
ID #304103
 
Jul 22nd 2013 Guest AvatarGuest
mindblowing is one of the 5 dev mods in the first dead island
ID #299434
 
Jun 22nd 2013 Guest AvatarGuest
bbq mod is when you buy survival pack
ID #292019
 
Jun 12th 2013 Guest AvatarGuest
anyone know about the flying monkey mod
















ID #289900
 
May 22nd 2013 Guest AvatarGuest
somebody gave me some "mindblowing" mods that granted 75% critical chance
ID #284526
 
May 21st 2013 Guest AvatarGuest
A few more that are missing, i don't know where i got them but they are in my inventory list:

BBQ, Hooligan shotgun, Stun Bomb
ID #284286
 
May 20th 2013 Guest AvatarGuest
the hotrod mod can be found in the cave if you are going to the chopper to get those miniguns there to the right is a path that leads to a survivor that asks you to check crates
ID #284007
 
May 18th 2013 Guest AvatarGuest
the mods missing from this list are: nuts and bolts, hot rod, heavy duty, glazed, electrotherapy, bloody mary, pistol ammo, shotgun ammo. also the locations of the detox gun mods needs to be rechecked. your location and the location in the "official" book are not accurate.
ID #283483
 
May 15th 2013 Guest AvatarGuest
pistol ammo is by the ferry in fornt of a red pick up truck
ID #282805
 
May 6th 2013 Guest AvatarGuest
3 missing off the top of my head is : pistol ammo, electrotherapy, and the hot rod mod
ID #280633
 
May 4th 2013 Guest AvatarGuest
Question: Is there a shotgun ammo blueprint? If so, where?
ID #280048
 
 
Table of Contents Close
  • Prologue: Sea of Fog
  • Chapter 1: Paradise
  • Chapter 2: There is a Way
  • Chapter 3: Twisted Mind
  • Chapter 4: Science News Daily
  • Chapter 5: The Mission
  • Chapter 6: The Descent
  • Chapter 7: Two Shores
  • Chapter 8: Blockbuster
  • Chapter 9: Firefight
  • Chapter 10: Fly Away
  • Chapter 11: Mistakes Were Made
  • Chapter 12: City of the Dead
  • Chapter 13: For the Greater Good
  • Sidequests
  • Sidequests - Boss Zombies
  • Sidequests - Rescuing Civilians
  • Collectibles
  • Blueprints
  • Achievements
 
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