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Clumsy Ninja Walkthrough

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Level 1

Ninja Fun


This set of missions continues on from the last, just teaching us the basic moves and gestures to use on the ninja.

Tickle Him


Rub the ninja's belly fast, don't stop. The completion bar may not increase but be sure to keep going until your ninja can't take any more. He'll run off and hide for a while so you'll know you've done it right! (Reward: 5 XP, 5 Coins)

Balloons


Hand the ninja two balloons from the Ninja Kit. Press the arrow in the bottom-right of the screen to open the Kit! Tap the arrow and then the balloon icon. Pick the red balloon, which you will have to pay 10 Coins for (though you do get 5). To use the balloons, follow the instructions on screen by holding them to inflate. Tap and hold the balloon icon in the bottom right corner to inflate it, then move it along to the ninja.(Reward: 5 XP, 5 Coins)

Attach your balloons to the ninja

More Balloons?

Attach a third balloon to his foot. Simply repeat the previous instructions for this task (Reward: 5 XP, 5 Coins)

Pop

He's flying! Pop all the balloons! Now comes the fun part...just tap on each balloon to pop them (Reward: 10 XP, 5 Coins)

First Training Session

The way to improve the ninja is to help him perform a variety of training sessions. This first one involves the trampoline. To begin, we need to purchase a trampoline.

Buy a Trampoline

Get the First Jumper trampoline from the Ninja Kit and place it on the floor. Tap on the arrow as before but this time tap on the black trampoline in the bottom left-hand corner of the screen. This shows you a variety of trampolines to choose from, so pick the First Jumper one (for free!) as instructed. The trampoline will then appear at the back of the screen - you can position it by touching and dragging on the screen (Reward: 10 XP, 5 Coins)
Trampolines provide some of the most fun in Clumsy Ninja

Jump!

This mission teaches us the basics of the trampoline. All you need to do is tap on it to start the training exercise, then slide the trampoline from side to side as the ninja jumps. You are basically trying to cause some momentum with the movement, but you don't want to cause so much that your ninja misses the trampoline altogether (Reward: 10 XP, 5 Coins)

Sensei's Repairs

Whenever you finish training with an item the item breaks. You then either have to weit for the Sensei to repair it, or you can spend the game's premium currency to repair it instantly. In this case, use one option or the other to repair the trampoline so that it's ready for next time (Reward: 20 XP, 5 Coins)

Star Master

Drop In

Lift the ninja and drop him onto the trampoline. Put the repaired trampoline back into the game world, then pick up your ninja and drop him from a height onto the trampoline to complete this task (Reward: 10 XP, 5 Coins)
This task will help you learn a new move on the trampoline

Trampoline Training

Finish the session. Eight jumps in a row will activate the Ninja Move. All you have to do is finish the trampoline training session to complete this mission. You should level up at roughly this point (Reward: 35 XP, 10 Coins)




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