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Vampire

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Vampires are great all-around fighters but they have a unique ability that allows them to absorb the abilities of certain monsters. They can also absorb stats that will temporarily boost their own while debuffing the target at the same time.

For more information about the vampire's Genome abilities, follow this link.

Specialty: Genome Drain
A character with this ability can learn certain enemy abilities when targeted by them.
Job Command: Vampirism
Guide Image

Stat Affinities

To know what each stat stand for, kindly consult the Job Stat Values guide.

HP MP STR VIT INT MND DEX AGI
B B B C B C C B

Arms Aptitude

Swords Axes Spears Rods Staves Daggers Bows Katana Knuckles
A B B S S S D E C

Armor Aptitude

Shields Helms Armor
A E E

Abilities

Legend

Red Abilities = These are activated after selecting them in the Abilities menu during a battle

Blue Abilities = These are support abilities that will only take effect after assigning them to a character. If you change to a job whose specialty is the same as the support ability you equipped, it will be removed automatically.

Ability Level Effect
Genome Ability 1 Use a monster's ability
Absorb P. Damage 2 Restore HP equal to 30% of the damage taken from physical attacks. Damage resulting to K.O. won't be healed.
Blood Thirst 3 Absorb from one target an amount of HP equal to the damage dealt by a conventional attack.
Bloodlust 4 P.Atk, M.Atk, P.Def, and M.Def rise by 25% for 5 turns each time you defeat an enemy with your own attack. The upper limit for these stats is 150%.
Charm 5 Has 75% chance to inflict charm on a target.
Magic Thirst 6 Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack.
Monster Ability Up 7 Raise the damage dealt by genome abilities to x1.25.
Battle Thirst 8 Absorb 1 BP from the target.
Subvert 9 Has 50% chance to inflict charm on all targets.
Self-restore 10 Fully recover your HP at the end of the battle.
Absorb Stats 11 Absorb the selected stat from one target.
Drain Attack Up 12 Raise the damage dealt by drain attacks to x1.5 than normal. (The BP drained by Battle Thirst will be doubled.)
Genome Drain 13 A character with this ability can learn certain enemy abilities when targeted by them.
Rise from Dead 14 Has 50% chance to recover from K.O. with 25% of your maximum HP at the end of the turn.
 
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Table of ContentsClose
  • Basics
  • Asterisks / Job Classes
  • Jobs Guide
  • Extras
  • Intro
  • Chapter 1
  • Chapter 2
  • Chapter 3
  • Chapter 4
  • Chapter 5
  • Chapter 6
  • Chapter 7
  • Chapter 8
  • The End
  • Sub-Scenarios (Ch1)
  • Sub-Scenarios (Ch2)
  • Sub-Scenarios (Ch3)
  • Sub-Scenarios (Ch4)
  • Sub-Scenarios (Ch5)
  • Sub-Scenarios (Ch6)
  • Sub-Scenarios (Ch7)
  • Sub-Scenarios (Ch8)
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