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Black Mage

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Black Mages primarily rely on attack magic to assault enemies. They are the best in exploiting elemental weaknesses and can group-cast black magic to deal with multiple enemies. They excels at black magic and will have access up to LV.6 They favor rods.

Specialty: Black Resonance
Black magic damage rises for each ally (excluding yourself) on which Black Resonance has been set. 1 ally with BR = x1.1 damage, 2 allies with BR = x1.15 damage, 3 allies with BR = x1.2 damage.
Job Command: Black Magic
Guide Image

Stat Affinities

To know what each stat stand for, kindly consult the Job Stat Values guide.

HP MP STR VIT INT MND DEX AGI
C A E E A B D C

Arms Aptitude

Swords Axes Spears Rods Staves Daggers Bows Katana Knuckles
E E E S C C E E E

Armor Aptitude

Shields Helms Armor
E E E

Abilities

Legend

Red Abilities = These are activated after selecting them in the Abilities menu during a battle

Blue Abilities = These are support abilities that will only take effect after assigning them to a character. If you change to a job whose specialty is the same as the support ability you equipped, it will be removed automatically.

Ability Level Effect
Black Magic LV.1 1 Enables the use of LV.1 black magic: Fire, Blizzard, and Thunder. You must have purchased the necessary scrolls in order to use these spells.
Rod Lore 2 Raises arms aptitude for rods to S
Black Magic LV.2 3 Enables the use of LV.2 black magic: Silence, Poison, and Sleep. You must have purchased the necessary scrolls in order to use these spells.
Abate Fire 4 Reduce damage taken from fire attacks. You will not receive further damage reduction if this ability is used along with items with similar effects. Fire nullification effects take precedence over reduction effects.
Damage Dispersion 5 Disperse 15% of the damage to each ally when hit by a single-target attack and sustain the remaining damage yourself. Does not apply to the magic damage reflected by Reflect.
Silence Immunity 6 Immunity to silence status during battles.
Black Magic LV.3 7 Enables the use of LV.3 black magic: Fira, Thundara, and Blizzara. You must have purchased the necessary scrolls in order to use these spells.
Black Resonance 8 Black magic damage rises for each ally (excluding yourself) on which Black Resonance has been set. 1 ally with BR = x1.1 damage, 2 allies with BR = x1.15 damage, 3 allies with BR = x1.2 damage.
Black Magic LV.4 9 Enables the use of LV.4 black magic: Drain, Aspir, and Fear. You must have purchased the necessary scrolls in order to use these spells.
Magic Attack 20% Up 10 Raise magic attack by 20%
Black Magic LV.5 11 Enables the use of LV.5 black magic: Firaga, Blizzaga and Thundaga. You must have purchased the necessary scrolls in order to use these spells.
Pierce M. Defense 12 Ignore the target's Magic Defense when dealing damage
Black Magic LV.6 13 Enables the use of LV.6 black magic: Dark, Kill, and Death. You must have purchased the necessary scrolls in order to use these spells.
Group-Cast All 14 Enable group-casting even for spells that normally can't be group-cast. This doesn't apply to magic targeting yourself.
 
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Table of ContentsClose
  • Basics
  • Asterisks / Job Classes
  • Jobs Guide
  • Extras
  • Intro
  • Chapter 1
  • Chapter 2
  • Chapter 3
  • Chapter 4
  • Chapter 5
  • Chapter 6
  • Chapter 7
  • Chapter 8
  • The End
  • Sub-Scenarios (Ch1)
  • Sub-Scenarios (Ch2)
  • Sub-Scenarios (Ch3)
  • Sub-Scenarios (Ch4)
  • Sub-Scenarios (Ch5)
  • Sub-Scenarios (Ch6)
  • Sub-Scenarios (Ch7)
  • Sub-Scenarios (Ch8)
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