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Sequence 6-3: The Siege of Charles-Towne

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Optional Missions:

- Use sleep darts on 3 crocodiles

- Skin a crocodile

Keep following the enemy gunboat while maintaining safe distance. Stay cautious across the swamp. Watchtowers will meet you here. Eventually you'll reach a narrow part of the river with an outpost. Completely stop and leave the ship. Swim to the watchtower outpost and covertly take out the enemies as you make your way towards the bell. Sabotage it and return to the ship to resume following your target.

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You'll come to a point where you need to resume trailing targets on foot. A couple of optional objectives will become available as well. For the first objective, it will be better to do it now since there aren't that many crocodiles here. Put a croc to sleep as near as you can get it to dry land. That way you can skin it without staying in the water too long.

The river is swarming with crocodiles so activate your eagle vision regularly to tag them in the darkness and know their locations. Stay out of the water unless it is really necessary. Use your sleep darts on three crocodiles to complete the other optional objective.

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It is not required to kill any guards along the way. However, if it will make you move quickly and keep on track with your target, then covertly take them out as you progress. Continue tailing the rowboat via the ruins. You'll find an abandoned chapel along the way. Kill the guards there the go through opening on the wall and swing to the other side. The rowboat will stop briefly for a short greeting with the guards stationed there but one of them will be pulled to the water by a stalking crocodile. This will cause panic and will make the rowboat go faster.

Move behind cover and climb the wall so you can make it to the cemetery. There's a patrol consisting of four soldiers here. There's no need to engage them; just stay put and let them walk away. Continue forth and attempt to eavesdrop at the target. However, your presence will be discovered shortly which will prompt the captain to run away. Chase him and ignore all enemies along the way until you close the distance and land the finishing blow.

 
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