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Red Faction: Guerrilla Xbox 360 Cheats and Tips

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Plenty of cheats for you to look through and includes unlocking Insane mode, unlocking bonus equipment, Multiplayer XP rewards, easy healing and unlocking the golden sledgehammer.


More Red Faction: Guerrilla Xbox 360 Cheats and Tips

We have 15 cheats and tips on Xbox 360. If you have any cheats or tips for Red Faction: Guerrilla please send them in here. We also have cheats for this game on : PC : PlayStation 3

You can also ask your question on our Red Faction: Guerrilla Questions & Answers page.

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All Red Faction: Guerrilla Xbox 360 Cheats and Tips - Most Popular First

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Experience Point Bonuses

When you earn the indicated amount of Experience points the corresponding bonus will become an available option.

Playlist for Team Objective:

50 Experience Points

Alec Mason Character:

100 Experience Points

Badge Group - Guerrilla:

200 Experience Points

Playlist for Siege:

250 Experience Points

Rank 1 Badge:

400 Experience Points

Blair Character:

475 Experience Points

Large Mixer Playlist:

625 Experience Points

EDF Trooper Character:

800 Experience Points

Rank 2 Badge:

1,000 Experience Points

Dan Mason Character:

1,100 Experience Points

Color Group - Aqua:

1,300 Experience Points

Celia Character..


Unlock Bonus Equipment

Complete the following tasks to unlock the corresponding equipment.

Unlock Ore Additive:

Have 2 Guerrilla Actions.

Unlock Proximity Mines:

Have 5 Guerrilla Actions.

Unlock Personnel Detector:

Have 8 Guerrilla Actions.

Unlock Grinder:

Have 12 Guerrilla Actions.

Unlock Quantum Multiplier:

Have 18 Guerrilla Actions.

Unlock Stonebreaker Sledgehammer:

Have 25 Guerrilla Actions.

Unlock Shattersmasher Sledgehammer:

Have 35 Guerrilla Actions.

Unlock Level 1 Armour and Rocket Launcher:

Liberate Parker sector.

Unlock Level 2 Armour:

Liberate Badlands sector.

Unlock Nano Forge and Guerrilla Express:

Liberate Dust sector.

Un..


Finding Radio Tags

At any safehouse buy the satellite locator upgrade with recovered salvage and get into a vehicle and start driving around. When you get within range of a radio tag a small pulsing green dot will appear on your map. Follow the map to the green dot as this indicates the location of a missing tag. Some of the tags are in difficult locations to reach so it is advised to use a dune-buggy type vehicle.


Multiplayer Hidden Challenges

Listed below are the 16 hidden challenges in Multiplayer which can be completed in Matchmaking, Custom Matches, or a combination of both modes. Use the 'Statistics' view to see where you are for ALL of these and not the 'Leaderboards'. 6 of the challenges must be achieved in one life while the others are overall.

1 Life: 10 Kills - 1 Weapon:

Kill 10 people with the same weapon in one life.

1 Life: 15 Bonuses:

Get 15 different bonuses in one life.

1 Life: 25 Bonus XP:

Gain 25 bonus XP in one life.

1 Life: 5 XP - 5 Backpacks:

Get 5 XP with 5 different backpacks in one life.

1 Life: 50 XP:

Gain 50 XP in one life.

1 Life: Kill - 5 Weapons:

Kill 5 people with 5 different weapons in one life.


Multiplayer XP Rewards

Complete the indicated task to earn the corresponding amount of XP (brackets).

Air Strike (13,000):

Kill an enemy while in the air.

Assist (150):

Damage an enemy, a teammate then kills.

Back Off (6,600):

Kill an enemy who is melee attacking at close range.

Backfire (7,800):

Kill an enemy with their own explosive.

Backwhat? (3,200):

Kill an enemy that is wearing a backpack while you are not wearing one.

BBQ (17,500):

Hit 3 enemies simultaneously with the Arc Welder.

Beat Down (1,600):

Kill an enemy with a melee attack.

Blast (11,500):

Kill an enemy with an explosive barrel or tank.

Blindside (18,750):

Kill an enemy from behind.


Easy Healing

Enter a vehicle for several seconds when your health is low and your health or shield will be healed completely when you get out of the vehicle. You cannot die while getting into the vehicle and it can be done anytime during a mission.


Unlock Cheats

The following cheats become available options when you get the indicated Achievement (brackets). If you choose to activate cheats the Achievements feature will become disabled.

No Green Alert (One Man Army Achievement):

Unlimited Ammo (Freed Space Achievement):

Infinite ammo for ALL weapons.

Cool Turrets (Tank Buster Achievement):

Turrets do not overheat.

Free Upgrade (Freedom Fighter Achievement):

Upgrades at the safehouse are free.

Max Morale (Don't Tread On Me Achievement):

Max morale in ALL sectors.

Super Sprinting (Working The Land Achievment):

Player runs at 1.5x normal speed while sprinting.

Max Technology (Red Dawn Achievement):

EDF/Guerilla/Marauder always have best arm..


Passwords

At the 'Main' menu select 'Options' and then 'Extras' and enter the following codes without the quotes to enable the corresponding feature.

Bonus Multiplayer Map Pack featuring 4 Maps

Enter 'MAPMAYHEM'

Unlock Golden Sledgehammer (Single-Player):

Enter 'HARDHITTER'


Unlock Insane Mode

This tough setting becomes an available feature when you have beaten the campaign on any difficulty setting.


Green blips

You may have noticed little green blips on your mini map and havent checked them out you have been missing out on a lot of extras. These little dots represent the blast from the past recordings... Yhea thats right I wish I would have known that earlier too. =(


A Guerilla's Mini-guide to Survival 1: Weapons

Here are some hints to survive in the Red Faction universe.

(I play on hard dfficulty so almost everything is going to be explained as if it were on hard.)

WEAPONS

First, know that THERE ARE NO STYLE POINTS.

-Projectile

You may enjoy the exlosion from a rocket launcher, but when surrounded be EDF troopers in cover, it might be better to focus on survival. There are three classes of AI weapons: rifles, shotguns, & custom-made. Here,the logical choice is a rifle. The rifle class weapons are the pistol, the EDF standard assault rifle, the Enforcer heat-seeking rifle, the cover-disintegrating Nano Rifle, & the cover-destroying Gauss Rifle. Each one has it's ups & downs. My personal preferences are the pistol & the assault rifle. Both seem like..


Destructive Golden Sledgehammer

At the code entering screen type 'HARDHITTER' to get it and destroy anything in the environment.


Finding Parker

If you have played the original Red Faction from the early 2000s, you would know that the sector "Parker" is named after the protagonist of the first game. Of course, Parker is mentioned in a few Radio Tags as well. Voilition added a nice little Easter Egg that let's you meet the man fifty years after his adventure.

First, you need to be at the Mohole in the Badlands. If you're on the side that is lower than the side across the hole, look to the top of the opposite side. You should see a structure. Make your way around the hole, and you'll reach is house.

He has about five minutes of dialogue (counting the long pauses in between each remark). He is also invincible. There are a few singularity bombs in his house.


How to get the gutter

After playing the game for a while when coming to a mission were you have to follow a maurader to the base and you get to the base search it till you find the nano forge then when escaping the base before you get in a car and drive away kill one of the mauraders with the axe take the axe go back to a safe house and open up the armory and it will be saved I will add this is the only time in the whole game to get this weapon trust me iv tryed to get it other places but it can't be done and the weapon is called a gutter


Mars Rover Easter Egg

To find the rover first go to the original safe house in the badlands, start driving away from the base (preferably along the route by the upgrade table) once you get down to the bottom of the hill keep your eyes on the left side of the screen. You should see a cluster ores, which should also show on your mini map. Go over by them, once you are there you should see a triangle on your mini map, indicating a vehicle is there and that should be it.

(Note: the mars rover is indestructible and cannot be driven)


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